Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-04-05 Thread Koduri Lakshmi
Hi,

As of my knowledge you can try GLUT library. It is opensource lib.


... 

Thank you!

Cheers,
wiz

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=46480#46480




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Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-20 Thread Barry
Hello Robert

Your right I should be more precise with my language.

I was wondering if there are collections of shapes available for use in 
OpenSceneGraph applications.

I was thinking more like the the mathematically defined shapes that Christian 
suggested.
But the objects that Andrew suggested would be great too.

Shapes that could be used to compose a scene. OSG has some basic shapes and 
osgWorks has a few more,
but I was wondering it there were any other collections out there in the big 
wide world.

The library of shapes would of course be probably open source as it OSG, so of 
course there use would
require abiding by the OpenSceneGraph Public License, or the licence that the 
object/shape library used.

Sorry for any confusion.

Thanks

Barry

Begin forwarded message:

 From: Christian Buchner christian.buch...@gmail.com
 Subject: Re: [osg-users] Any libraries of public domain shapes for Open Scene 
 Graph?
 Date: 19 March, 2012 3:10:37 AM MDT
 To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
 Reply-To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
 
 I am not the original poster, but I'd love to see a library of
 implicitly (mathematically) defined shapes that use GLSL
 raytracing/raymarching for rendering. So you can get perfect spheres
 without any geometry load.
 
 Spheres, Cones, etc... that kind of stuff that is hard to tacke with meshes.
 
 If the GLSL allowed for flexibly defined material properties, this
 would be even nicer.
 
 Christian
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On 2012-03-19, at 3:15 AM, Andrew Lowe wrote:

 
 Quoting Robert Osfield robert.osfi...@gmail.com:
 
 Hi Barry,
 
 On 18 March 2012 22:01, Barry evan...@telusplanet.net wrote:
 I would like to know if there are libraries of public domain shapes for 
 Open Scene Graph, other than the basic ones provided?
 
 I'm rather perplexed by what your actually mean, I'm sure others will
 be similarly confused by what exactly you are asking.  Could you
 please explain what you are specifically looking for.  Also I'd like
 to note that the OpenSceneGraph (OSG) is not public domain, it's open
 source, and 3rd party open source tooklits associated with the OSG
 will also not be public domain.
 
 Robert.
 
 I'm reading this to be models of things such as the Utah Teapot, cars, 
 planes, animals, etc etc etc that is stuff in a format suitable for easy 
 reading into OSG apps, such as the reflective cow. Just out of interest, does 
 the cow have a name - Beryl? Daisy? Bert??
 
 Prepared to be proven wrong,
  Andrew
 
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Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-20 Thread Christian Buchner
There are some objects in osg::ShapeDrawable, but they are not
optimized for speedy rendering.
Its constructor takes an osg::Shape, such as Box, Capsule, Cone,
Cylinder, Sphere, ...

Good enough for composing test scenes.

Christian
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Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-19 Thread Robert Osfield
Hi Barry,

On 18 March 2012 22:01, Barry evan...@telusplanet.net wrote:
 I would like to know if there are libraries of public domain shapes for Open 
 Scene Graph, other than the basic ones provided?

I'm rather perplexed by what your actually mean, I'm sure others will
be similarly confused by what exactly you are asking.  Could you
please explain what you are specifically looking for.  Also I'd like
to note that the OpenSceneGraph (OSG) is not public domain, it's open
source, and 3rd party open source tooklits associated with the OSG
will also not be public domain.

Robert.
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Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-19 Thread Christian Buchner
I am not the original poster, but I'd love to see a library of
implicitly (mathematically) defined shapes that use GLSL
raytracing/raymarching for rendering. So you can get perfect spheres
without any geometry load.

Spheres, Cones, etc... that kind of stuff that is hard to tacke with meshes.

If the GLSL allowed for flexibly defined material properties, this
would be even nicer.

Christian
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Re: [osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-19 Thread Andrew Lowe


Quoting Robert Osfield robert.osfi...@gmail.com:


Hi Barry,

On 18 March 2012 22:01, Barry evan...@telusplanet.net wrote:
I would like to know if there are libraries of public domain shapes  
for Open Scene Graph, other than the basic ones provided?


I'm rather perplexed by what your actually mean, I'm sure others will
be similarly confused by what exactly you are asking.  Could you
please explain what you are specifically looking for.  Also I'd like
to note that the OpenSceneGraph (OSG) is not public domain, it's open
source, and 3rd party open source tooklits associated with the OSG
will also not be public domain.

Robert.


I'm reading this to be models of things such as the Utah Teapot, cars,  
planes, animals, etc etc etc that is stuff in a format suitable for  
easy reading into OSG apps, such as the reflective cow. Just out of  
interest, does the cow have a name - Beryl? Daisy? Bert??


Prepared to be proven wrong,
  Andrew

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[osg-users] Any libraries of public domain shapes for Open Scene Graph?

2012-03-18 Thread Barry
Hello All

I would like to know if there are libraries of public domain shapes for Open 
Scene Graph, other than the basic ones provided?

Thanks

Barry Evans


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