Re: [osg-users] Blender/Maya importer
Thanks, I'll try this one. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11082#11082 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Blender/Maya importer
Hi, To be honest, I switched from OSG to OGRE some time ago, but hopefully yo will forgive me and help me with my problem. I need to establish a communication between an OGRE-visualisation and an OSG-framework, that produces .ive-files. Is it possible to convert these ive-files into ogre .meshes and .materials directly, or at least into a file Blender, Maya or 3DStudioMax could read? In your wiki I found a Blender exporter, transforming into OSG, but not the other way round. And the links to osgmaya (an importer for Maya) and a similar program for 3DS didnt work. As Blender is a freeware, it would be really great to be able to import and visualize .ive-scenes in it (I could then export it to .mesh for OGRE). Does anyone of you know a (working) importer for Blender? Thank you a lot! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11036#11036 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Blender/Maya importer
Hi Meyer, you could also take the collada route, since OSG dae plugin can write to files and Blender has also collada importers. Regards, Alberto El Miércoles 29 Abril 2009ES 15:13:05 Meyer escribió: Hi, To be honest, I switched from OSG to OGRE some time ago, but hopefully yo will forgive me and help me with my problem. I need to establish a communication between an OGRE-visualisation and an OSG-framework, that produces .ive-files. Is it possible to convert these ive-files into ogre .meshes and .materials directly, or at least into a file Blender, Maya or 3DStudioMax could read? In your wiki I found a Blender exporter, transforming into OSG, but not the other way round. And the links to osgmaya (an importer for Maya) and a similar program for 3DS didnt work. As Blender is a freeware, it would be really great to be able to import and visualize .ive-scenes in it (I could then export it to .mesh for OGRE). Does anyone of you know a (working) importer for Blender? Thank you a lot! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org