Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-22 Thread Andy Skinner
I'd like to see the SceneGraphOrderRenderBin implementation if it could fit in. 
 It was discussed in May.

andy

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Saturday, June 20, 2009 6:27 AM
To: OpenSceneGraph Users
Subject: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 
and VirtualPlanetBuilder-1.0 releases

Hi All,

Over the next six weeks I'd like to push out three stable software
releases, it's not something I can do on my own as testing, bug fixing
and feature refinement all items that community participation are
essential to ensure quality software goes out the door.

-- OpenSceneGaph-2.8.2 release, aiming for end of June (next two weeks)

First up will be another patch release of the OpenSceneGraph-2.8
series.  In theory the 2.8 branch should build and run across without
problems as I generally stick to low risk changes, but... as we found
out with 2.8.1 even changes that look uncontroversial can unwittingly
introduce new bugs break end user applications - testing against a
wide range of applications and platforms is absolutely essential to
catch problems prior to a stable release.  Testing out release
candidates can be pretty dull, but it's crucial so please make the
effort to pull down the rc's and test against your own applications.

As I have two other major releases to get out, it would be very
helpful for driving the 2.8.2 release forward if engineers that have
write access to the OSG-2.8 branch come forward to pick up the batton
and drive the 2.8.2-rc series, both in terms of coordinating with the
community and merging bug fixes.  Volunteers please come forward ;-)

-- OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases, aiming
for end of July (in time for Siggraph)

The next two releases are VirtualPlanetBuilder-1.0 and
OpenSceneGraph-2.10.  VPB is now broadly feature complete, but in need
of serious testing, debugging, refinement and of course documentation.
 The key feature I have just added was patching of previously built
databases, and support for database revisions.  The database revision
support is something that is part of OSG-svn/trunk, and will be part
of the OSG-2.9.5 that I'll roll out on Monday, so VPB-1.0 will either
have to go out against OSG-2.9.5 or wait for the stable OSG-2.10
release.  The VPB stable release really should go out with stable OSG
release so we should work towards getting OSG-2.10 and VPB-1.0 tested
in parallel and released in quick succession.

In terms of feature for OSG-2.10, it's mostly feature complete but
there are a number of loose ends that need tying up:

Out of the box audio support for the ffmpeg plugin
Fix pause and some playback timing issues in the ffmpeg plugin
Add support for recording movies to osgViewer using ffmpeg plugin.
Move the xine-lib plugin out into Deprecated.
Add support for clipping planes to osgVolume.
Tidy up the Present3D application + plugin and provide online resources.

Other stuff that I can't think of right now...

Other stuff that that community needs/would like to tackle for OSG-2.10.

--  Community Coordination

As a general development philosophy note, When it comes to stable
release Quality if King, features are expandable - so please think
like this when considering what extras you are thinking about
contributing over the next month and half, testing and bug fixing and
existing feature refinement are the top priority.

Over the next six weeks I'll be away for weeks family holiday at the
beginning of July, and week training/consultancy on the 3rd week of
July, so the amount of time that I can do coding, testing, bug fixing
and community coordination will have to fitted in to four weeks work.
The community no doubt will also be similarly distracted at various
times, so for us to get everything done will require good coordination
and extra level of effort.   Let me when you available to help out and
when you won't be available.  Also managers of groups that use the OSG
need to think about allotting time for engineers to help out with
testing, as a good quality release that works with your own software
is a real project benefit so well worth investing in.

Many thanks in advance for you help,
Robert.
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-22 Thread Robert Osfield
Hi Andy,

On Mon, Jun 22, 2009 at 1:14 PM, Andy Skinnerandy.skin...@mathworks.com wrote:
 I'd like to see the SceneGraphOrderRenderBin implementation if it could fit 
 in.  It was discussed in May.

It's already checked in, we just need to put together an example ;-)

Robert.
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-22 Thread Jean-Sébastien Guay

Hi Robert,


Nightly builds of the OSG-2.8 branch are probably the primary touch
point right now as the OSG-2.8.2 will be the first in the series of
releases to go out the door.


OK great, I'll switch my nightly builds to build the 2.8 branch.

J-S
--
__
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http://whitestar02.webhop.org/
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-21 Thread Chris 'Xenon' Hanson
Robert Osfield wrote:
 Thanks for the offer of help.  On the VPB front I'll be putting up
 documentation and tutorials as the next six weeks.  For VPB the best
 testers and actual VPB end users so I would suggest focusing on
 OSG-2.8.2 and OSG-2.9.x testing to make best use of your time and
 effort.

  I can probably test some VPB stuff.

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-21 Thread buidinhba5
Hi
Sorry Robert ^^ . I will more attention.
Thanks,
Ba.



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[osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread Robert Osfield
Hi All,

Over the next six weeks I'd like to push out three stable software
releases, it's not something I can do on my own as testing, bug fixing
and feature refinement all items that community participation are
essential to ensure quality software goes out the door.

-- OpenSceneGaph-2.8.2 release, aiming for end of June (next two weeks)

First up will be another patch release of the OpenSceneGraph-2.8
series.  In theory the 2.8 branch should build and run across without
problems as I generally stick to low risk changes, but... as we found
out with 2.8.1 even changes that look uncontroversial can unwittingly
introduce new bugs break end user applications - testing against a
wide range of applications and platforms is absolutely essential to
catch problems prior to a stable release.  Testing out release
candidates can be pretty dull, but it's crucial so please make the
effort to pull down the rc's and test against your own applications.

As I have two other major releases to get out, it would be very
helpful for driving the 2.8.2 release forward if engineers that have
write access to the OSG-2.8 branch come forward to pick up the batton
and drive the 2.8.2-rc series, both in terms of coordinating with the
community and merging bug fixes.  Volunteers please come forward ;-)

-- OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases, aiming
for end of July (in time for Siggraph)

The next two releases are VirtualPlanetBuilder-1.0 and
OpenSceneGraph-2.10.  VPB is now broadly feature complete, but in need
of serious testing, debugging, refinement and of course documentation.
 The key feature I have just added was patching of previously built
databases, and support for database revisions.  The database revision
support is something that is part of OSG-svn/trunk, and will be part
of the OSG-2.9.5 that I'll roll out on Monday, so VPB-1.0 will either
have to go out against OSG-2.9.5 or wait for the stable OSG-2.10
release.  The VPB stable release really should go out with stable OSG
release so we should work towards getting OSG-2.10 and VPB-1.0 tested
in parallel and released in quick succession.

In terms of feature for OSG-2.10, it's mostly feature complete but
there are a number of loose ends that need tying up:

Out of the box audio support for the ffmpeg plugin
Fix pause and some playback timing issues in the ffmpeg plugin
Add support for recording movies to osgViewer using ffmpeg plugin.
Move the xine-lib plugin out into Deprecated.
Add support for clipping planes to osgVolume.
Tidy up the Present3D application + plugin and provide online resources.

Other stuff that I can't think of right now...

Other stuff that that community needs/would like to tackle for OSG-2.10.

--  Community Coordination

As a general development philosophy note, When it comes to stable
release Quality if King, features are expandable - so please think
like this when considering what extras you are thinking about
contributing over the next month and half, testing and bug fixing and
existing feature refinement are the top priority.

Over the next six weeks I'll be away for weeks family holiday at the
beginning of July, and week training/consultancy on the 3rd week of
July, so the amount of time that I can do coding, testing, bug fixing
and community coordination will have to fitted in to four weeks work.
The community no doubt will also be similarly distracted at various
times, so for us to get everything done will require good coordination
and extra level of effort.   Let me when you available to help out and
when you won't be available.  Also managers of groups that use the OSG
need to think about allotting time for engineers to help out with
testing, as a good quality release that works with your own software
is a real project benefit so well worth investing in.

Many thanks in advance for you help,
Robert.
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread buidinhba5
Hi 
I am  programming in C#
I am finding about User Control to add OSG viewer in my Window Form
As Tao.platformWindow  in Tao FrameWork
Hi  I have read about Jason Beverage  ,
Can you give me the link to down this simple control thank 
Best Regard!
 
2007/9/19, Jason Beverage jasonbeverage at gmail.com:
mailto:jasonbeverage at gmail.com 
Hi Christoffer,

Here is a simple control that uses TAO to display an OSG window
that I've 
used for testing.

Thanks!

Jason


2007/9/18, Christoffer Markusson ch.markusson at gmail.com:
mailto:ch.markusson at gmail.com

Bùi Đình Bá - Mechatronic Engineer
---
TOSY ROBOTICS, JSC   
No.7, Lane 538, Lang Road, Hanoi, Vietnam.
Tel: +84 0947 559 585  |  Fax: +84 4 7764077
Web: www.tosy.com  | Email: buidinh...@gmail.com
Yahoo ID: shinichifans.Skype: buidinhba5



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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread Robert Osfield
HI ?

Could you please not piggy back completely different threads on
existing threads, it's very conduct as it breaks threading in mailing
tools and the forum.  If you want replies then please write a new
topic under a new thread and also provide a simple signature so we now
how to properly address you, such as how I sign below.

Thanks,
Robert.

On Sat, Jun 20, 2009 at 11:45 AM, buidinhba5buidinh...@gmail.com wrote:
 Hi
 I am  programming in C#
 I am finding about User Control to add OSG viewer in my Window Form
 As Tao.platformWindow  in Tao FrameWork
 Hi  I have read about Jason Beverage  ,
 Can you give me the link to down this simple control thank
 Best Regard!

        2007/9/19, Jason Beverage jasonbeverage at gmail.com:
 mailto:jasonbeverage at gmail.com
        Hi Christoffer,
        
        Here is a simple control that uses TAO to display an OSG window
 that I've
        used for testing.
        
        Thanks!
        
        Jason
        

        2007/9/18, Christoffer Markusson ch.markusson at gmail.com:
 mailto:ch.markusson at gmail.com

 Bùi Đình Bá - Mechatronic Engineer
 ---
 TOSY ROBOTICS, JSC
 No.7, Lane 538, Lang Road, Hanoi, Vietnam.
 Tel: +84 0947 559 585  |  Fax: +84 4 7764077
 Web: www.tosy.com  | Email: buidinh...@gmail.com
 Yahoo ID: shinichifans.    Skype: buidinhba5
 


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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread Jean-Sébastien Guay

Hi Robert,


Over the next six weeks I'd like to push out three stable software
releases, it's not something I can do on my own as testing, bug fixing
and feature refinement all items that community participation are
essential to ensure quality software goes out the door.

-- OpenSceneGaph-2.8.2 release, aiming for end of June (next two weeks)
-- OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases, aiming
for end of July (in time for Siggraph)


That's great news, also a little daunting. I'll do my best to help with 
build and app testing.


Right now I'm not in a project that requires VPB but I can still test 
with a few datasets I have here from a little while back. It would be 
useful if you could give me some hints on command line options you'd 
like tested, and what to look for.


J-S
--
__
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   http://www.cm-labs.com/
http://whitestar02.webhop.org/
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread Robert Osfield
Hi JS,

On Sat, Jun 20, 2009 at 12:14 PM, Jean-Sébastien
Guayjean-sebastien.g...@cm-labs.com wrote:
 That's great news, also a little daunting. I'll do my best to help with
 build and app testing.

 Right now I'm not in a project that requires VPB but I can still test with a
 few datasets I have here from a little while back. It would be useful if you
 could give me some hints on command line options you'd like tested, and what
 to look for.

Thanks for the offer of help.  On the VPB front I'll be putting up
documentation and tutorials as the next six weeks.  For VPB the best
testers and actual VPB end users so I would suggest focusing on
OSG-2.8.2 and OSG-2.9.x testing to make best use of your time and
effort.

Nightly builds of the OSG-2.8 branch are probably the primary touch
point right now as the OSG-2.8.2 will be the first in the series of
releases to go out the door.

Cheers,
Robert.
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Re: [osg-users] Gearing up for OpenSceneGraph-2.8.2, OpenSceneGraph-2.10 and VirtualPlanetBuilder-1.0 releases

2009-06-20 Thread Paul Martz

Robert Osfield wrote:

As I have two other major releases to get out, it would be very
helpful for driving the 2.8.2 release forward if engineers that have
write access to the OSG-2.8 branch come forward to pick up the batton
and drive the 2.8.2-rc series, both in terms of coordinating with the
community and merging bug fixes.  Volunteers please come forward ;-)
  
Hi Robert -- I know I'm one of the people with write permission, but 
I'll have to bow out of this release, as there's no room in my schedule 
for it.

  -Paul
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