[osg-users] Happy New Year to all OSG Users

2019-01-07 Thread Chris Hanson
Happy New Year, everyone!

Nothing urgent in this post, I just thought it would be interesting to ask
folks what sorts of things they are doing with OSG, how it is going for
them, and what you'd like to do in the next year.

How do you feel about Vulkan, and where do you see Vulkan and VSG affecting
your work?

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[osg-users] Happy New Year, Happy New 3.6.4-rc1 :-)

2019-01-04 Thread Robert Osfield
Hi All,

I have merged enough fixes that address some issues found in 3.6.3 to
warrant pushing forward towards a 3.6.4 stable maintainance release.
First step on the way is 3.6.4 release candidate 1:


https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.4-rc1

Fingers crossed the 3.6 branch that this was tagged from is a good
state and will compile and run fine across all platforms.  Only way to
find out for sure is community testing, so for the first time in 2019
I have to say:

  Please test, release quality depends upon it :-)

Once it looks like the rc's are working well across all platforms I'll
tag the 3.6.4 stable release, hopefully in the next two weeks.

Cheers,
Robert.

-- ChangeLog since 3.6.3:

Fri, 4 Jan 2019 08:10:15 +
Author : Robert Osfield
Added use of sizeof to make code a bit more flexible

Fri, 4 Jan 2019 08:08:07 +
Author : Robert Osfield
Restructured the clean up of arrays/primitives and GL objects

Mon, 31 Dec 2018 11:06:45 +
Author : Robert Osfield
Changed the clean up of the GL objects on destruction so that the
destructors of the arrays/primitives themselves do the release rather
than have it done explictly in the destructor.  This allows
arrays/primitives to be shared.

Thu, 20 Dec 2018 08:46:12 +
Author : OpenSceneGraph git repository
Merge pull request #679 from mp3butcher/patch-18setup camera Read/Draw Buffer

Wed, 19 Dec 2018 18:30:26 +0100
Author : Julien Valentin
setup camera Read/Draw Bufferfix flickering shadows in SingleThread

Fri, 14 Dec 2018 09:14:26 +
Author : Robert Osfield
Removed examples from build as it was causing travis to timeout

Thu, 13 Dec 2018 14:06:51 +
Author : OpenSceneGraph git repository
Fixed indentation

Thu, 13 Dec 2018 08:31:27 +
Author : OpenSceneGraph git repository
Merge pull request #671 from mp3butcher/patch-16remove useless code

Thu, 13 Dec 2018 08:01:24 +
Author : OpenSceneGraph git repository
Merge pull request #672 from ccochran/OpenSceneGraph-3.6Xcode 9/10
build fixes for OSG 3.6

Tue, 11 Dec 2018 23:56:47 +0100
Author : Julien Valentin
remove dead code

Mon, 23 Jul 2018 23:52:16 +0100
Author : Thomas Hogarth
removed ios simulator reference, adjusted readme

Tue, 10 Jul 2018 02:09:28 +0100
Author : Thomas Hogarth
Improved iOS cmake support for xcode 9.4 and cmake 3.11

Fri, 7 Dec 2018 14:53:52 +
Author : OpenSceneGraph git repository
Merge pull request #670 from
emminizer/four-byte-utf8osgText::String:createUTF8EncodedString() now
supports 4-byte UTF-8 strings (code points over 0x10)

Thu, 6 Dec 2018 14:07:55 -0500
Author : Daniel Emminizer
osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8
strings (code points over 0x10).

Tue, 20 Nov 2018 16:12:21 -0800
Author : flashk
Prefer FOURCC pixel format in DDS loaderI have found that certain
image editing programs export DDS images with both the DDPF_FOURCC and
DDPF_RGB pixel format flags. The DDS loader will give preference to
the DDPF_RGB flag and try to deduce the format from the RGB bit mask
values instead of using the more reliable FOURCC flag. This causes
some images to not load, even though the FOURCC flag is supported.
I've modified the loader so that it checks for the DDPF_FOURCC flag
first, then falls back on deducing the format from the RGB bit masks.

Tue, 20 Nov 2018 14:24:24 +
Author : Robert Osfield
Added, currently commented out, alias for .vsga and .vsgb to help with
automatic loading a vsg plugin when .vsga and .vsgb files are
encountered.

Tue, 20 Nov 2018 14:19:37 +
Author : Robert Osfield
Added support for reading and writing images

Sun, 11 Nov 2018 10:14:50 +
Author : Robert Osfield
Restructed the setting of the OSG_GL_CONTEXT_VERSION to allow script
to set it's default value

Fri, 9 Nov 2018 11:28:57 +
Author : Robert Osfield
Added make clobber target, imported in from the VSG project.

Fri, 9 Nov 2018 11:25:16 +
Author : Robert Osfield
Removed 12 year old workaround that is no longer required and was
causing a misleading info message  "OpenGL extension '' is not
supported." to be reported.

Fri, 2 Nov 2018 08:34:43 +
Author : OpenSceneGraph git repository
Replaced tabs with spaces to fix indentation

Thu, 1 Nov 2018 10:49:40 -0700
Author : flashk
Fix handling of alpha values in animated gifsThe gif loader was
incorrectly setting pixels as transparent in certain animated gifs. It
was ignoring the disposal method value in the extension block and
always overwriting the alpha value in each frame. It is common for
some animated gifs to set the disposal method so that the previous
alpha value is retained. This patch modifies the loader to respect the
disposal method flag.

Thu, 1 Nov 2018 09:13:43 +
Author : Robert Osfield
Removed reprecated C++ usage

Mon, 29 Oct 2018 07:22:50 +0100
Author : Emil Knabe
Added support for FBX 2019

Tue, 23 Oct 2018 08:44:55 +0100
Author : OpenSceneGraph git repository
Merge pull request #649 from LaurensVoerman/3.6-dae3.6 dae


Re: [osg-users] Happy New Year.

2013-01-24 Thread Curtis Rubel
Hi,

Just wanted to say Happy New year back to you Chris...

Hope we all have a great one this year...

Curtis

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Re: [osg-users] Happy New Year.

2013-01-07 Thread Robert Osfield
On 1 January 2013 19:48, Chris Hanson xe...@alphapixel.com wrote:

   I'm sure everyone, like myself is recovering, and playing, and spending
 non-work time, but I wanted to give a shout-out to everyone for a great and
 prosperous 2013.

My I pass on my new years greetings to yourself and everyone else in
the community :-)

   I'll be posting some cool OpenGL and OSG-related projects and whitepapers
 and stuff in the next couple of weeks (I'm slow...) so go check out
 AlphaPixel's twitter/facebook/G+/LinkedIn/telepathy feed.

Ooo tantalizing, any updates on this :-)
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Re: [osg-users] Happy New Year.

2013-01-07 Thread Chris Hanson
Well, my New Years resolution of publishing more stuff so far has fallen
flat on its face. :(

I have a whitepaper detailing how (I think) VPB/OSG/PagedLOD structures,
build and uses data which I think many people would find useful, but I
haven't polished it up and published it yet. Soon...

Also, I'm still getting client releases and materials to talk about some of
the other nifty projects we've done over the last year or two.

And we have some more pre-compiled binaries to release, but I need to
structure the web site to present them...

And my cloning project has yet to produce a carbon copy of me to do all
this drudge work while I code, or sip cold Macallan somewhere warm and
tropical. BTW, that house in Skyfall was yours right? Pity about it gettin'
blowed up an' all. ;)



On Mon, Jan 7, 2013 at 6:31 AM, Robert Osfield robert.osfi...@gmail.comwrote:

 On 1 January 2013 19:48, Chris Hanson xe...@alphapixel.com wrote:
 
I'm sure everyone, like myself is recovering, and playing, and spending
  non-work time, but I wanted to give a shout-out to everyone for a great
 and
  prosperous 2013.

 My I pass on my new years greetings to yourself and everyone else in
 the community :-)

I'll be posting some cool OpenGL and OSG-related projects and
 whitepapers
  and stuff in the next couple of weeks (I'm slow...) so go check out
  AlphaPixel's twitter/facebook/G+/LinkedIn/telepathy feed.

 Ooo tantalizing, any updates on this :-)
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-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio •
LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
@alphapixel https://twitter.com/alphapixel facebook.com/alphapixel (775)
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[osg-users] Happy New Year.

2013-01-01 Thread Chris Hanson
  I'm sure everyone, like myself is recovering, and playing, and spending
non-work time, but I wanted to give a shout-out to everyone for a great and
prosperous 2013.

  I'll be posting some cool OpenGL and OSG-related projects and whitepapers
and stuff in the next couple of weeks (I'm slow...) so go check out
AlphaPixel's twitter/facebook/G+/LinkedIn/telepathy feed.


-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio •
LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
@alphapixel https://twitter.com/alphapixel facebook.com/alphapixel (775)
623-PIXL [7495]
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Re: [osg-users] Happy New Year !

2011-01-06 Thread Robert Osfield
Hi All,

Happy New Year!!! ;-)

I'm now back on-line after a proper break over Christmas and New Year.
Much as I love the OSG community it's rather nice not to being
reading/writing emails and chasing up bugs.

I see quite a few threads to catch up on, and a number of submissions
to merge as well so I'll work through these this week.

Cheers,
Robert.
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Re: [osg-users] Happy New Year !

2011-01-02 Thread Roland Smeenk
A fruitfull, enjoyable and productive 2011 to you all!
Forum traffic will probably increase the next days as people get back to work.

kind regards,

Roland

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[osg-users] Happy New Year !

2011-01-01 Thread Trajce (Nick) Nikolov
so quiet these days :) .. Happy New Year osgers !

-Nick
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[osg-users] Happy New Year!!

2010-01-05 Thread Robert Osfield
Hi All,

May I wish everyone a prosperous and happy new year! :-)

I've had a loverly break over Christmas and New Year with my family,
and quite a unique holiday season it's been too - we had snow here in
Callander right from before Christmas and it's still on the ground
now.  This is very unusual as the UK being stuck right on the edge of
the Atlantic so we get typically get lots of rain and wind this time
of year, well actually most times of year... just in winter it's
colder rain.  When we do get snow it stays around for a day then goes
slushy, but not this season, white and crisp and even.  Thanks to the
snow it's also been a great time for sledging, so my kids have all get
there first proper taste of charging out of control down a hill to end
up in a snowy heap at the bottom, yeehaaw :-D


Another unique aspect to this holidays is that I didn't take my laptop
with me, and did no work whatsoever, ooo it's been about a decade
since that last time I didn't have some work to try and squeeze in
over the Christmas break.  The benefit of the complete break is that
I'm really refreshed, the downside is that my brain is still in
holiday mode, so it might take me a little while to get back dialed in
and fully productive.  No doubt lots of rest of the community will be
ramping up slowly too, those ramping up quickly... well just try to
take it easy while the rest of catch up :-)

Robert.
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Re: [osg-users] Happy New Year!

2009-01-05 Thread Sukender
 Happy new year Robert and all !
 Or Bonne années for the other frenchies here !

Ouaiiis ! Bonne annééée ! Champagne !
(Yeh! Happy new yeeaaar! Champagne!)

Sukender, posting even when having nothing special to say
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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Re: [osg-users] Happy New Year!

2009-01-05 Thread Serge Lages
Happy new year Robert and all !
Or Bonne années for the other frenchies here !

On Mon, Jan 5, 2009 at 10:20 AM, Robert Osfield robert.osfi...@gmail.comwrote:

 Hi All,

 I'm now back from my festive holiday, so will catch up with
 submissions and user discussions.  Once I'm back ontop of my inbox
 I'll get back to putting down some of my thoughts on the year gone by
 and the year(s) ahead, something I had intended to do before Christmas
 but... was just too busy with urgent work and festive preparations ;-)

 Best wishes for peace and prosperity to all for this new year,
 Robert.
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[osg-users] Happy New Year!

2009-01-05 Thread Robert Osfield
Hi All,

I'm now back from my festive holiday, so will catch up with
submissions and user discussions.  Once I'm back ontop of my inbox
I'll get back to putting down some of my thoughts on the year gone by
and the year(s) ahead, something I had intended to do before Christmas
but... was just too busy with urgent work and festive preparations ;-)

Best wishes for peace and prosperity to all for this new year,
Robert.
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[osg-users] Happy New Year!!! OSG - the BEST!

2007-12-31 Thread GMD GammerMaxyandex.ru
Happy New Year!!!
OSG - the BEST!

Russia. Tyumen. 
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