Re: [osg-users] How I build OSG on WinXP (WAS Freetype plugin doesn't appear in project list)
On Wed, May 7, 2008 at 3:19 PM, Mike Weiblen <[EMAIL PROTECTED]> wrote: Just to clarify: > What I usually do is svn co --ignore-externals just to get the basic > filesystem, > then another svn co to populate everything. That second command should just be "svn update" to populate everything, since the externals already exist the working copy from the initial checkout. -- mew -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How I build OSG on WinXP (WAS Freetype plugin doesn't appear in project list)
Hi I've been noticing reliability issues w/ SourceForge svn today (so what else is new) so keep retrying. What I usually do is svn co --ignore-externals just to get the basic filesystem, then another svn co to populate everything. re static builds: I haven't tried it, so I doubt it works. But those .bats are probably a decent starting point. -- mew On Wed, May 7, 2008 at 2:58 PM, Joakim Simonsson <[EMAIL PROTECTED]> wrote: > > Nice! > > > On Wed, 07 May 2008 19:37:41 +0200, Mike Weiblen <[EMAIL PROTECTED]> > wrote: > > > > 1) svn checkout > > > https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/osgbuilds/tags/osg2.4.0_vs80sp1_setup_2008-04-28 > > > > It goes smooth until: > > svn: REPORT-förfrågan misslyckades till "/svnroot/osgtoy/!svn/vcc/default" > svn: REPORT till '/svnroot/osgtoy/!svn/vcc/default': Could not read > response body: Secure connection truncated (https:// > osgtoy.svn.sourceforge.net) > > It's an error message partial in Swedish (but that's not you fault, that it > is in Swedish I mean...) > > The first line says something like this: > REPORT-query failed to "/svnroot/osgtoy/!svn/vcc/default" > > I'll wait to do step 2, 3, 4, and 5 until you figure out what is wrong. > Then I will try out your batch files :) > > BTW, is it possible to build static with your BATs? > > > -- > Joakim Simonsson > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How I build OSG on WinXP (WAS Freetype plugin doesn't appear in project list)
Nice! On Wed, 07 May 2008 19:37:41 +0200, Mike Weiblen <[EMAIL PROTECTED]> wrote: 1) svn checkout https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/osgbuilds/tags/osg2.4.0_vs80sp1_setup_2008-04-28 It goes smooth until: svn: REPORT-förfrågan misslyckades till "/svnroot/osgtoy/!svn/vcc/default" svn: REPORT till '/svnroot/osgtoy/!svn/vcc/default': Could not read response body: Secure connection truncated (https:// osgtoy.svn.sourceforge.net) It's an error message partial in Swedish (but that's not you fault, that it is in Swedish I mean...) The first line says something like this: REPORT-query failed to "/svnroot/osgtoy/!svn/vcc/default" I'll wait to do step 2, 3, 4, and 5 until you figure out what is wrong. Then I will try out your batch files :) BTW, is it possible to build static with your BATs? -- Joakim Simonsson ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How I build OSG on WinXP (WAS Freetype plugin doesn't appear in project list)
Hi, as a datapoint, here is my recipe for building OSG 2.4.0 on VS2005sp1/WinXPsp2 that I use for the win32 binary installer. Motivated by my own dreadful memory, my goal is to make the whole process as foolproof and turnkey as possible... 1) svn checkout https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/osgbuilds/tags/osg2.4.0_vs80sp1_setup_2008-04-28 (or trunk if you want my raw development) That is my SVN "build configuration" that points to all the necessary components via svn:external references to other project's tags. If you were to checkout using the --ignore-externals flags, you'd see that tree is actually only ~98KB, thanks to the magic of svn:external. But when checked-out with externals enabled, all the subsystems get pulled into the correct locations relative to each other. (fyi, this is why I really like using SVN to distribute the 3rdParty prebuilts, rather than having to coordinate the unpacking of .zip snapshots. Once you embrace svn:external, .zip snapshots are just a pain :-) 2) edit SETENV.bat to your liking You should review and decide if/what needs adjusting. Note that Release v. Debug is specified here. 3) run x1000_CMAKE.bat That sets my preference overrides for some CMake defaults then runs CMake (in non-GUI mode) to create the VS projects. You should review and decide if/what needs adjusting. 4) run x3000_VSIDE.bat That launches VisualStudio 2005, with the OSG envars initialized for ease of debugging, using the just-generated project files. 5) build as usual. Following these steps, I get no errors or significant warnings. Any tweaks are preserved in the three .bat scripts mentioned. My goal is (and in my experience) it Just Works. cheers -- mew PS Yep, I will capture this is a README -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org