Re: [osg-users] Interesting Problem with Segmentation Fault in eventTraversal

2012-08-13 Thread Mike Hatcher
Hi,

Turns out it isn't when the mouse leaves the full screen window of the VM but 
rather is moved into certain regions of the window.  I'm going to have to spend 
some time figuring out what the heck is going on here

Thank you!

Cheers,
Mike

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Re: [osg-users] Interesting Problem with Segmentation Fault in eventTraversal

2012-08-11 Thread Mike Hatcher
Hi,

I kind of provided a miniature stack trace by showing the function calls back 
to draw() which of course is part of the main loop but here it is anyway:

Thread [1] 16436 [core: 0] (Suspended : Signal : SIGSEGV:Segmentation fault)
osgViewer::CompositeViewer::eventTraversal() at 0x389fc4d756
osgViewer::ViewerBase::frame() at 0x389fc8c5a6  
vis::OsgViewerRenderImplementation::frame() at 
OsgViewerRenderImplementation.cpp:548 0x70b09c26 
vis::Camera::frame() at Camera.cpp:155 0x70b04119   
vis::View::drawFrame() at View.cpp:83 0x70b22a82
Visuals::drawView() at Visuals.cpp:805 0x70afc439   
Visuals::execute() at Visuals.cpp:154 0x70af9c8a
VisualsExecute() at vectionVisuals.cpp:145 0x70af29cd   
SimExecute() at core.c:533 0x40ec82 
SimCoreMain() at core.c:1,194 0x40fc62  
...more frames... 

If I understood more about OSG and how it was built/designed I might know 
what's going on after a few minutes but I don't :(  The origin of the problem 
is another story.  There is something about losing the mouse (mouse leaves both 
window and entire screen (VM guest) at the same time.  It isn't like I'm doing 
something strange with camera manipulators or anything.  It's pretty strait 
forward.  In fact I don't even care about keyboard or mouse input.  All the 
input comes from a separate control interface subsystem outside OSG anyway.

Although I did try something that uses frame() and draw() calls to update the 
display inside the VM and could not reproduce the problem so it may well be 
something I'm doing with my code but I can't imagine what.

Thank you!

Cheers,
Mike

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[osg-users] Interesting Problem with Segmentation Fault in eventTraversal

2012-08-10 Thread Mike Hatcher
Hi,

So here is the catch, my window is created full screen but it is inside of a 
Virtual Machine running in VMware.  I have vmware tools installed to I get 
seamless mouse transitions through between guest and host.  I'm using 
CompositeViewer and it doesn't matter if I set the camera manipulator to NULL 
or the Trackball manipulator or anything else.  Whenever the mouse is moved 
outside the viewer window OSG hits a segmentation fault in 
osgViewer::CompositeViewer::eventTraversal() called from 
osgViewer::ViewerBase::frame()

I'm running OSG 3.0.1 on linux (Fedora Core 17) with the OSG packages available 
with the distribution.

So I can understand maybe some odd behavior from the trackball manipulator when 
the mouse is moved outside the window or something like that but a segmentation 
fault???

Anyone have any ideas?

I haven't setup a debug version of OSG to use yet to try and figure out why 
this is happening but I was hoping someone here might have either tried this or 
have some conceptual idea of what is going on based on their massive and 
awesome knowledge of OSG :)


Thank you!

Cheers,
Mike

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Re: [osg-users] Interesting Problem with Segmentation Fault in eventTraversal

2012-08-10 Thread Sergey Polischuk
Hi, Mike

With crash under debugger at hand you gonna know precisely what happening in a 
few minutes... what point in guessing?
Also backtrace (even from release build) would help a lot.

10.08.2012, 12:47, Mike Hatcher mike.hatche...@yahoo.com:
 Hi,

 So here is the catch, my window is created full screen but it is inside of a 
 Virtual Machine running in VMware.  I have vmware tools installed to I get 
 seamless mouse transitions through between guest and host.  I'm using 
 CompositeViewer and it doesn't matter if I set the camera manipulator to NULL 
 or the Trackball manipulator or anything else.  Whenever the mouse is moved 
 outside the viewer window OSG hits a segmentation fault in 
 osgViewer::CompositeViewer::eventTraversal() called from 
 osgViewer::ViewerBase::frame()

 I'm running OSG 3.0.1 on linux (Fedora Core 17) with the OSG packages 
 available with the distribution.

 So I can understand maybe some odd behavior from the trackball manipulator 
 when the mouse is moved outside the window or something like that but a 
 segmentation fault???

 Anyone have any ideas?

 I haven't setup a debug version of OSG to use yet to try and figure out why 
 this is happening but I was hoping someone here might have either tried this 
 or have some conceptual idea of what is going on based on their massive and 
 awesome knowledge of OSG :)

 Thank you!

 Cheers,
 Mike

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=49222#49222

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