Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
On Tue, Aug 5, 2008 at 6:51 AM, Ahmed Nawar [EMAIL PROTECTED] wrote: Dear All, I read in 2.6 Updates include this New database optimizer that is able to remove static transforms by duplicating shared geometries And I want to ask what is best for performance. - Duplicate geometries (or) - Shared geometries and transform them. This isn't the thread to be discussing features. Could you start a new thread and I'll answer your question there. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, I just committed fixes for two spelling mistakes for 2.6 (one public API, one private). Regards, Paul Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads Or more directly: * Zip file containing source code : OpenSceneGraph-2.6.0-rc2.zip * Subversion tag : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.6.0-rc2 OpenSceneGraph * Subversion 2.6 series branch : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 OpenSceneGraph I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 Please test on as many platforms as you can, as this is the last rc I'm planning, and as long as things go smoothly will press ahead an make the final 2.6.0 tomorrow. Then it'd be great if we can then get the binaries built and uploaded for the various platforms for Wednesday. Thanks in advance for testing. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Paul, It looks like the osgviewerWX plugin is pulling in Carbon stuff and/or Quicktime stuff for 64-bit. I imagine it's actually in the WXWidgets library itself, not necessarily the example code. I'm sorry I don't have the error in front of me, and it would take some time to generate. I am willing to do it if it will be useful to you though. -Eric On Mon, Aug 4, 2008 at 4:58 PM, Paul Melis [EMAIL PROTECTED] wrote: Eric Sokolowsky wrote: Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: libosgviewer will not build in 64-bit under Carbon (ppc64 or x86_64) osgviewerWX example will not build in 64-bit under Carbon or X11 (ppc64 or x86_64) What's the build error you get with osgviewerWX? Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
On Tue, Aug 5, 2008 at 10:43 AM, Robert Osfield [EMAIL PROTECTED] wrote: Since the API has changed a little the wrappers need updating so I'm currently running genwrapper to rebuild them. I'll check in these changes, I'll bump the SO number as well. These changes should be checked in over the next half hour. These changes are now checked into the OpenSceneGraph-2.6 branch. I'm awaiting a clean build to complete, once it has I'll merge the changes into SVN trunk. I'm not expecting any cross platform build issues with the changes that Paul and I have made, but you never know, so I'd appreciate testing out the OpenSceneGraph-2.6 branch. There are a couple of unsolved items on the BugResolution page, but none what I'd call show stoppers so I'm currently comfortable with pressing ahead with the making the 2.6.0 stable release this afternoon (UK time). Items on the BugResolution page are: http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/BugResolution Please shout if there are problems that you spot. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi All, On Mon, Aug 4, 2008 at 4:05 PM, Robert Osfield [EMAIL PROTECTED] wrote: I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 I have just added an entry about http authentication, atomic reference counting and the new Config files. Could these changes be reviewed for typo's/readability. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, I noticed though that Daniel Olivier is not in the AUTHORS.txt file, I specifically credited him for a fix to GraphicsWindowWin32.cpp (see svn log for revision 8706 on that file)... Any chance he can be added? It's only fair... I've recreated the AUTHORS.txt file directly from OpenSceneGraph-2.6 branch, and it now contains Daniel's name. Also updated the contributors page. Excellent, thanks a lot. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi All, Over the last hours I have merged a change to Notify.cpp from me, and two CMakeLists.txt changes for OSX build from Eric Sokolowski, I'm not expecting fallout from these merges but it'll need testing... So... pretty please, could users do a svn update/checkout of the OpenSceneGraph-2.6 branch. I'll wait another couple of hours for feedback then if there is no reported problems go ahead and tag 2.6.0 this evening. Thanks for your help in testing ;-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
With a clean build, OSX 32-bit X11 works well. I tried a number of examples, including osgviewer. I'm going to test OSX 64-bit with X11 with a clean build next. -Eric On Tue, Aug 5, 2008 at 11:39 AM, Robert Osfield [EMAIL PROTECTED]wrote: Hi All, Over the last hours I have merged a change to Notify.cpp from me, and two CMakeLists.txt changes for OSX build from Eric Sokolowski, I'm not expecting fallout from these merges but it'll need testing... So... pretty please, could users do a svn update/checkout of the OpenSceneGraph-2.6 branch. I'll wait another couple of hours for feedback then if there is no reported problems go ahead and tag 2.6.0 this evening. Thanks for your help in testing ;-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
With a clean build, OSX 64-bit works well, except for the parts that are known not to work; i.e. osgviewerWX example and osgdb_qt (Quicktime plugin). -Eric On Tue, Aug 5, 2008 at 12:46 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: With a clean build, OSX 32-bit X11 works well. I tried a number of examples, including osgviewer. I'm going to test OSX 64-bit with X11 with a clean build next. -Eric On Tue, Aug 5, 2008 at 11:39 AM, Robert Osfield [EMAIL PROTECTED]wrote: Hi All, Over the last hours I have merged a change to Notify.cpp from me, and two CMakeLists.txt changes for OSX build from Eric Sokolowski, I'm not expecting fallout from these merges but it'll need testing... So... pretty please, could users do a svn update/checkout of the OpenSceneGraph-2.6 branch. I'll wait another couple of hours for feedback then if there is no reported problems go ahead and tag 2.6.0 this evening. Thanks for your help in testing ;-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
I'm not opposed to adding the notes to the wiki, but I really want to include the text file with the distribution also. I propose a new file, README-OSX.txt in the main directory. I have attached a copy. I welcome suggestions. -Eric On Tue, Aug 5, 2008 at 1:55 PM, Robert Osfield [EMAIL PROTECTED]wrote: On Tue, Aug 5, 2008 at 5:50 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: Robert, For the release notes of 2.6, I'd like to include a statement on OSX compatibility. I'll draft something up for inclusion in about half an hour or so. We'll we've never actually had proper release notes before ;-) What we could do is just put release notes on the wiki. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org OpenSceneGraph 2.6 Release Notes for Macintosh OSX There are several ways to compile OpenSceneGraph under OSX. The recommended way is to use CMake 2.6 to generate Xcode projects, then use Xcode to build the library. The default project will be able to build Debug or Release libraries, examples, and sample applications. Here are some key settings to consider when using CMake: BUILD_OSG_EXAMPLES - By default this is turned off. Turn this setting on to compile many great example programs. CMAKE_OSX_ARCHITECTURES - Xcode can create applications, executables, libraries, and frameworks that can be run on more than one architecture. Use this setting to indicate the architectures on which to build OSG. Possibilities include ppc, ppc64, i386, and x86_64. Building OSG using either of the 64-bit options (ppc64 and x86_64) has its own caveats below. OSG_BUILD_APPLICATION_BUNDLES - Normally only executable binaries are created for the examples and sample applications. Turn this option on if you want to create real OSX .app bundles. There are caveats to creating .app bundles, see below. OSG_WINDOWING_SYSTEM - You have the choice to use Carbon or X11 when building applications on OSX. Under Leopard and later, X11 applications, when started, will automatically launch X11 when needed. However, full-screen X11 applications will still show the menu bar at the top of the screen. Since many parts of the Carbon user interface are not 64-bit, X11 is the only supported option for OSX applications compiled for ppc64 or x86_64. There is an Xcode directory in the base of the OSG software distribution, but its future is limited, and will be discontinued once the CMake project generator completely implements its functionality. APPLICATION BUNDLES (.app bundles) The example programs when built as application bundles only contain the executable file. They do not contain the dependent libraries as would a normal bundle, so they are not generally portable to other machines. They also do not know where to find plugins. An environmental variable OSG_LIBRARY_PATH may be set to point to the location where the plugin .so files are located. OSG_FILE_PATH may be set to point to the location where data files are located. Setting OSG_FILE_PATH to the OpenSceneGraph-Data directory is very useful when testing OSG by running the example programs. Many of the example programs use command-line arguments. When double-clicking on an application (or using the equivalent open command on the command line) only those examples and applications that do not require command-line arguments will successfully run. The executable file within the .app bundle can be run from the command-line if command-line arguments are needed. 64-BIT APPLICATION SUPPORT OpenSceneGraph will not compile successfully OSG_WINDOWING_SYSTEM is Carbon and either x86_64 or ppc64 is selected under CMAKE_OSX_ARCHITECTURES. A version of the osgviewer library written in Cocoa is needed. However, OSG may be compiled under 64-bits if the X11 windowing system is selected. However, Two parts of the OSG default distribution will not work with 64-bit X11: the osgviewerWX example program and the osgdb_qt (Quicktime) plugin. These must be removed from the Xcode project after Cmake generates it in order to compile with 64-bit architectures. The lack of the latter means that images such as jpeg, tiff, png, and gif will not work, nor will animations dependent on Quicktime. A new ImageIO-based plugin is being developed to handle the still images, and a QTKit plugin will need to be developed to handle animations. Created by Eric Sokolowsky, August 5, 2008 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Eric, Rather than go for a separate README just for OSX, I've added your release notes at the bottom of existing README.txt. This is now checked in the OpenSceneGraph-2.6 branch and svn. Robert. On Tue, Aug 5, 2008 at 7:54 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: I'm not opposed to adding the notes to the wiki, but I really want to include the text file with the distribution also. I propose a new file, README-OSX.txt in the main directory. I have attached a copy. I welcome suggestions. -Eric On Tue, Aug 5, 2008 at 1:55 PM, Robert Osfield [EMAIL PROTECTED] wrote: On Tue, Aug 5, 2008 at 5:50 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: Robert, For the release notes of 2.6, I'd like to include a statement on OSX compatibility. I'll draft something up for inclusion in about half an hour or so. We'll we've never actually had proper release notes before ;-) What we could do is just put release notes on the wiki. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
That works for me. Thanks. On Tue, Aug 5, 2008 at 3:22 PM, Robert Osfield [EMAIL PROTECTED]wrote: Hi Eric, Rather than go for a separate README just for OSX, I've added your release notes at the bottom of existing README.txt. This is now checked in the OpenSceneGraph-2.6 branch and svn. Robert. On Tue, Aug 5, 2008 at 7:54 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: I'm not opposed to adding the notes to the wiki, but I really want to include the text file with the distribution also. I propose a new file, README-OSX.txt in the main directory. I have attached a copy. I welcome suggestions. -Eric On Tue, Aug 5, 2008 at 1:55 PM, Robert Osfield [EMAIL PROTECTED] wrote: On Tue, Aug 5, 2008 at 5:50 PM, Eric Sokolowsky [EMAIL PROTECTED] wrote: Robert, For the release notes of 2.6, I'd like to include a statement on OSX compatibility. I'll draft something up for inclusion in about half an hour or so. We'll we've never actually had proper release notes before ;-) What we could do is just put release notes on the wiki. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, I'll do a build of the branch on Windows, give me 15 minutes and I'll tell you how it went. Builds for me, usual config: Vista, VC2005, CMake 2.6, debug and release. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads Or more directly: * Zip file containing source code : OpenSceneGraph-2.6.0-rc2.zip * Subversion tag : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.6.0-rc2 OpenSceneGraph * Subversion 2.6 series branch : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 OpenSceneGraph I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 Please test on as many platforms as you can, as this is the last rc I'm planning, and as long as things go smoothly will press ahead an make the final 2.6.0 tomorrow. Then it'd be great if we can then get the binaries built and uploaded for the various platforms for Wednesday. Thanks in advance for testing. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: I compiled right before you tagged, both on Windows Vista + VC2005 and on Ubuntu 8.04 on VirtualBox. All fine. I noticed though that Daniel Olivier is not in the AUTHORS.txt file, I specifically credited him for a fix to GraphicsWindowWin32.cpp (see svn log for revision 8706 on that file)... Any chance he can be added? It's only fair... Thanks, J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 Forgot to mention, press release looks good. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Robert Osfield wrote: I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: SVN from 10:30 UTC today compiles properly and runs (tested only with 'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and Solaris/SPARC32 (SunStudio), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
On Mon, Aug 4, 2008 at 4:09 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: I compiled right before you tagged, both on Windows Vista + VC2005 and on Ubuntu 8.04 on VirtualBox. All fine. Thanks for the testing. I noticed though that Daniel Olivier is not in the AUTHORS.txt file, I specifically credited him for a fix to GraphicsWindowWin32.cpp (see svn log for revision 8706 on that file)... Any chance he can be added? It's only fair... The AUTHORS file is automotically generated, in this instance from svn trunk, if this differs then it'll because the svn merge isn't pulling in the commit messages from the branch or perhaps just because the credit isn't done in a way that osgversion picks up. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
I will not have time to try it because of vacation, but often there are issue about packaging files (.pc ), so this is just a reminder to check it ;) Cedric Robert Osfield wrote: On Mon, Aug 4, 2008 at 4:09 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: I compiled right before you tagged, both on Windows Vista + VC2005 and on Ubuntu 8.04 on VirtualBox. All fine. Thanks for the testing. I noticed though that Daniel Olivier is not in the AUTHORS.txt file, I specifically credited him for a fix to GraphicsWindowWin32.cpp (see svn log for revision 8706 on that file)... Any chance he can be added? It's only fair... The AUTHORS file is automotically generated, in this instance from svn trunk, if this differs then it'll because the svn merge isn't pulling in the commit messages from the branch or perhaps just because the credit isn't done in a way that osgversion picks up. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- +33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED] http://www.plopbyte.net ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
On Mon, Aug 4, 2008 at 6:00 PM, Cedric Pinson [EMAIL PROTECTED] wrote: I will not have time to try it because of vacation, but often there are issue about packaging files (.pc ), so this is just a reminder to check it ;) This one is already covered :-) # pkg-config source file prefix=/usr exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include Name: openscenegraph Description: 3D scenegraph Version: 2.6.0 Requires: openthreads Conflicts: Libs: -L${libdir} -losg -losgDB -losgFX -losgGA -losgParticle -losgSim -losgText -losgUtil -losgTerrain -losgManipulator -losgViewer Cflags: -I${includedir} ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Robert, Libs: -L${libdir} -losg -losgDB -losgFX -losgGA -losgParticle -losgSim -losgText -losgUtil -losgTerrain -losgManipulator -losgViewer Not that I use Linux that much, or even know what these files are, but wouldn't you want to add osgWidget in the above? J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
I compiled OpenSceneGraph-2.6.0-rc2 on Windows Vista/XP + VC2008. All fine! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
OSG 2.6.0-3c2 compiles and runs on 32-bit openSUSE 11.0. I did stumble upon one small issue with Virtual Planet Builder though. GCC 4.3.1 requires cstring to be included to support the calls made to memcmp and strchr in the file src/vpb/PropertyFile.cpp. After adding that include, VPB compiled and ran fine with 2.6.0-rc2. Ken ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Welcome back, Robert -- sounds like you had a great holiday. I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 I made 2 minor typo/grammatical fixes, otherwise looks fine. -Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
On Mon, Aug 4, 2008 at 6:35 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: Hi Robert, Libs: -L${libdir} -losg -losgDB -losgFX -losgGA -losgParticle -losgSim -losgText -losgUtil -losgTerrain -losgManipulator -losgViewer Not that I use Linux that much, or even know what these files are, but wouldn't you want to add osgWidget in the above? Yes, it makes sense to add osgWidget, now added and checked into svn/trunk and the OpenSceneGraph-2.6 branch. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: Robert, I have made some minor fixes to the build system for OSX, but they are not complete yet. I have been swamped with other pressing issues at work and have not finished the work I was starting. The following issues are known: libosgviewer will not build in 64-bit under Carbon (ppc64 or x86_64) osgviewerWX example will not build in 64-bit under Carbon or X11 (ppc64 or x86_64) I want to at least let the user know that the build will fail in the first case by adding a fatal error. I think I can just disable the latter example from building with 64-bit compiles. There may be a couple of other examples that do not compile under 64-bit. I am testing the build by making bundle applications. I'd really like these fixes to make it into this release. However, it's not ready yet. I can try to work on it tonight at home, if you can give me a day or so. Then I'd like at least a few others to test the build. If this is not feasible for this release, I understand, and life will go on, and these changes will make it to 2.6.1 or something. -Eric ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Hi Ken, I've added a string.h to PropertyFile.cpp rather than cstring as some platforms don't have good Standard C++ lib support. Could you do an svn update on VPB and let me know if this compiles OK. Robert. On Mon, Aug 4, 2008 at 7:15 PM, Sewell, Kenneth R Civ USAF AFMC AFRL/RYZW [EMAIL PROTECTED] wrote: OSG 2.6.0-3c2 compiles and runs on 32-bit openSUSE 11.0. I did stumble upon one small issue with Virtual Planet Builder though. GCC 4.3.1 requires cstring to be included to support the calls made to memcmp and strchr in the file src/vpb/PropertyFile.cpp. After adding that include, VPB compiled and ran fine with 2.6.0-rc2. Ken ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads Or more directly: * Zip file containing source code : OpenSceneGraph-2.6.0-rc2.zip * Subversion tag : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.6.0-rc2 OpenSceneGraph * Subversion 2.6 series branch : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 OpenSceneGraph I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 I made some really minor tweaks to some sentences and highlighted some of the tool names with italic. Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Eric Sokolowsky wrote: Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: libosgviewer will not build in 64-bit under Carbon (ppc64 or x86_64) osgviewerWX example will not build in 64-bit under Carbon or X11 (ppc64 or x86_64) What's the build error you get with osgviewerWX? Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Martin Spott wrote: SVN from 10:30 UTC today compiles properly and runs (tested only with 'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and Solaris/SPARC32 (SunStudio), Ok, the same applies to rc2 - OSG even properly honours the $DISPLAY when doing GLX over remote network connections ! Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Dear All, I read in 2.6 Updates include this New database optimizer that is able to remove static transforms by duplicating shared geometries And I want to ask what is best for performance. - Duplicate geometries (or) - Shared geometries and transform them. thanks, Ahmed Nawar From: [EMAIL PROTECTED] [EMAIL PROTECTED] On Behalf Of Paul Melis [EMAIL PROTECTED] Sent: Monday, August 04, 2008 11:50 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged Robert Osfield wrote: Hi All, I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads Or more directly: * Zip file containing source code : OpenSceneGraph-2.6.0-rc2.zip * Subversion tag : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.6.0-rc2 OpenSceneGraph * Subversion 2.6 series branch : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 OpenSceneGraph I have put together an initial draft of the press release (please review/comment/amend): http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.6 I made some really minor tweaks to some sentences and highlighted some of the tool names with italic. Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org