Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
I had thought about maybe express being non-optimal as well, so I had some friends do the compile on their machines with a full version of VS 9, with the same results. The only thing remaining I can think of is making new projects in VS 9 as suggested. Thanks, -- Rick On Wed, Jul 2, 2008 at 8:53 AM, Jean-Sébastien Guay < [EMAIL PROTECTED]> wrote: > Hi Robert, > > Do the express editions do full optimizations? I recall previously MS >> used to cap the optimization on the give away versions of VS. >> > > Nope, since 2005 express (8.0 express) it's the full optimizing compiler > that's included. > > Rick said he converted the projects for his app from VS7.1 projects, maybe > that causes some options to be set to non-optimal values in the resulting > projects... I would suggest making new projects in VS9. > > J-S > -- > __ > Jean-Sebastien Guay[EMAIL PROTECTED] > http://www.cm-labs.com/ >http://whitestar02.webhop.org/ > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- >> Rick Check us out at http://fringe-online.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
Hi Robert, Do the express editions do full optimizations? I recall previously MS used to cap the optimization on the give away versions of VS. Nope, since 2005 express (8.0 express) it's the full optimizing compiler that's included. Rick said he converted the projects for his app from VS7.1 projects, maybe that causes some options to be set to non-optimal values in the resulting projects... I would suggest making new projects in VS9. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
The express editions does full optimizations,.. same compiler. The express version just doesn't have features for web, MFC and stuff like that. regards, Peter On Wed, Jul 2, 2008 at 9:33 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Rick, > > Do the express editions do full optimizations? I recall previously MS > used to cap the optimization on the give away versions of VS. > > Robert. > > On Tue, Jul 1, 2008 at 10:13 PM, Rick Pingry <[EMAIL PROTECTED]> > wrote: > > Hello All, > > > > We have succesfully ported from OSG 1.2 to the newest SVN version (well, > > almost newest, I think we are on 8512 at the moment). Thanks again for > all > > the fantastic forum support. > > > > We have been using VS 7.1 for all of our work so far, but since we were > > missing a well build freetype library, I figured it was time to make the > > jump there as well. I downloaded VS 9 express and ran CMake to build > OSG. > > All built just fine. The converter in VS 9 converted all of the projects > > without fuss, and I was able to get it all compiling and running pretty > > easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was > > seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) > > with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. > > > > Has anyone seen anything like that before? Am I missing some setting > > somewhere? Perhaps the converter in VS 9 does not like me? > > Any ideas? > > > > -- Thanks > >>> Rick > > Check us out at http://fringe-online.com/ > > > > ___ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
Hi Rick, Do the express editions do full optimizations? I recall previously MS used to cap the optimization on the give away versions of VS. Robert. On Tue, Jul 1, 2008 at 10:13 PM, Rick Pingry <[EMAIL PROTECTED]> wrote: > Hello All, > > We have succesfully ported from OSG 1.2 to the newest SVN version (well, > almost newest, I think we are on 8512 at the moment). Thanks again for all > the fantastic forum support. > > We have been using VS 7.1 for all of our work so far, but since we were > missing a well build freetype library, I figured it was time to make the > jump there as well. I downloaded VS 9 express and ran CMake to build OSG. > All built just fine. The converter in VS 9 converted all of the projects > without fuss, and I was able to get it all compiling and running pretty > easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was > seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) > with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. > > Has anyone seen anything like that before? Am I missing some setting > somewhere? Perhaps the converter in VS 9 does not like me? > Any ideas? > > -- Thanks >>> Rick > Check us out at http://fringe-online.com/ > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
Yes, the only ones I converted were my own projects. I used a fresh CMake configuration with everything OSG. It might be that only my own projects are slower. -- Rick On Tue, Jul 1, 2008 at 5:45 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > Do you get the same behavior if you generate fresh VS9 project files with > cmake, instead of generating VS7.1 files and converting them? I'm not sure > this will have any effect, but it seems like it might be worth a shot... >-Paul > > > -- > *From:* [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] *On Behalf Of *Rick Pingry > *Sent:* Tuesday, July 01, 2008 3:14 PM > *To:* OpenSceneGraph Users > *Subject:* [osg-users] Performance hit caused by porting from VS 7.1 to VS > 9 > > Hello All, > > We have succesfully ported from OSG 1.2 to the newest SVN version (well, > almost newest, I think we are on 8512 at the moment). Thanks again for all > the fantastic forum support. > > We have been using VS 7.1 for all of our work so far, but since we were > missing a well build freetype library, I figured it was time to make the > jump there as well. I downloaded VS 9 express and ran CMake to build OSG. > All built just fine. The converter in VS 9 converted all of the projects > without fuss, and I was able to get it all compiling and running pretty > easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was > seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) > with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. > > Has anyone seen anything like that before? Am I missing some setting > somewhere? Perhaps the converter in VS 9 does not like me? > Any ideas? > > -- Thanks > >> Rick > Check us out at http://fringe-online.com/ > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- >> Rick Check us out at http://fringe-online.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9
Do you get the same behavior if you generate fresh VS9 project files with cmake, instead of generating VS7.1 files and converting them? I'm not sure this will have any effect, but it seems like it might be worth a shot... -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rick Pingry Sent: Tuesday, July 01, 2008 3:14 PM To: OpenSceneGraph Users Subject: [osg-users] Performance hit caused by porting from VS 7.1 to VS 9 Hello All, We have succesfully ported from OSG 1.2 to the newest SVN version (well, almost newest, I think we are on 8512 at the moment). Thanks again for all the fantastic forum support. We have been using VS 7.1 for all of our work so far, but since we were missing a well build freetype library, I figured it was time to make the jump there as well. I downloaded VS 9 express and ran CMake to build OSG. All built just fine. The converter in VS 9 converted all of the projects without fuss, and I was able to get it all compiling and running pretty easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. Has anyone seen anything like that before? Am I missing some setting somewhere? Perhaps the converter in VS 9 does not like me? Any ideas? -- Thanks >> Rick Check us out at http://fringe-online.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Performance hit caused by porting from VS 7.1 to VS 9
Hello All, We have succesfully ported from OSG 1.2 to the newest SVN version (well, almost newest, I think we are on 8512 at the moment). Thanks again for all the fantastic forum support. We have been using VS 7.1 for all of our work so far, but since we were missing a well build freetype library, I figured it was time to make the jump there as well. I downloaded VS 9 express and ran CMake to build OSG. All built just fine. The converter in VS 9 converted all of the projects without fuss, and I was able to get it all compiling and running pretty easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. Has anyone seen anything like that before? Am I missing some setting somewhere? Perhaps the converter in VS 9 does not like me? Any ideas? -- Thanks >> Rick Check us out at http://fringe-online.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org