Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi All, I have now merged several build fixes from Mathias that should help things under Windows, could you all please do an svn update and let me know how things now stand. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi Robert, I have now merged several build fixes from Mathias that should help things under Windows, could you all please do an svn update and let me know how things now stand. I sent an updated src/OpenThreads/win32/CMakeLists.txt file that fixes a small omission to get it to build on Windows. With that fix it builds correctly. Thanks, and thanks to Mathias for fixing the windows.h issue. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi, On Thursday 26 June 2008 16:02, Jean-Sébastien Guay wrote: Thanks, and thanks to Mathias for fixing the windows.h issue. Thanks for your patience and sorry for the inconvinience ... Greetings Mathias -- Dr. Mathias Fröhlich, science + computing ag, Software Solutions Hagellocher Weg 71-75, D-72070 Tuebingen, Germany Phone: +49 7071 9457-268, Fax: +49 7071 9457-511 -- Vorstand/Board of Management: Dr. Bernd Finkbeiner, Dr. Florian Geyer, Dr. Roland Niemeier, Dr. Arno Steitz, Dr. Ingrid Zech Vorsitzender des Aufsichtsrats/ Chairman of the Supervisory Board: Prof. Dr. Hanns Ruder Sitz/Registered Office: Tuebingen Registergericht/Registration Court: Stuttgart Registernummer/Commercial Register No.: HRB 382196 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Robert Osfield wrote: So pretty please, could you do svn update and build across as many platforms that you can so we can get a clear picture of how the OSG code base is holding up. Once things look fine across platforms I'll tag 2.5.3. With the fix I found for wxWidget the build for 8492 in Cygwin builds fine unless I select to build the wrappers and then I get an error building osgIntrospection. Bk [ 57%] Built target osgdb_tgz [ 59%] Built target osgdb_txp [ 60%] Built target osgdb_shp [ 60%] Built target osgdb_txf [ 60%] Built target osgdb_freetype [ 60%] Built target osgdb_zip Scanning dependencies of target osgIntrospection [ 60%] Building CXX object src/osgIntrospection/CMakeFiles/osgIntrospection.dir/ ConstructorInfo.o In file included from /usr/src/OpenSceneGraph/include/osgIntrospection/Type:19, from /usr/src/OpenSceneGraph/include/osgIntrospection/Construct orInfo:19, from /usr/src/OpenSceneGraph/src/osgIntrospection/ConstructorIn fo.cpp:15: /usr/src/OpenSceneGraph/include/osgIntrospection/Value:150: error: using-declara tion for non-member at class scope /usr/src/OpenSceneGraph/include/osgIntrospection/Value:150: error: expected `;' before toWString make[2]: *** [src/osgIntrospection/CMakeFiles/osgIntrospection.dir/ConstructorIn fo.o] Error 1 make[1]: *** [src/osgIntrospection/CMakeFiles/osgIntrospection.dir/all] Error 2 make: *** [all] Error 2 [EMAIL PROTECTED] /usr/develop/obj/osg $ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi All, I would like to tag 2.5.3 today, I'm ready at my end, but need an extra round of testing as other build changes (such as Eric's changes for OSX) have been introduced. So if you could spare a few CPU cycles could you do an svn update and build/test on as many platforms that you have can. If feedback on all the main platforms looks positive then I'll tag the beast this afternoon. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
I have some issues with the modifications made on the CMAKE_DEBUG_POSTFIX with an updated an clean out of source build. I have some mods I'd like to submit that are now been tested with a CMake 2.4.x and an CMake 2.6.x... 2008/6/23 Robert Osfield [EMAIL PROTECTED]: Hi All, I would like to tag 2.5.3 today, I'm ready at my end, but need an extra round of testing as other build changes (such as Eric's changes for OSX) have been introduced. So if you could spare a few CPU cycles could you do an svn update and build/test on as many platforms that you have can. If feedback on all the main platforms looks positive then I'll tag the beast this afternoon. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Mathieu ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi Mathieu, On Mon, Jun 23, 2008 at 11:03 AM, Mathieu MARACHE [EMAIL PROTECTED] wrote: I have some issues with the modifications made on the CMAKE_DEBUG_POSTFIX with an updated an clean out of source build. I have some mods I'd like to submit that are now been tested with a CMake 2.4.x and an CMake 2.6.x... Post me the changes and I can review them before I tag OSG-2.5.3. BTW, what issues did you have? Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
I've already posted it on osg-submissions. 2008/6/23 Robert Osfield [EMAIL PROTECTED]: Hi Mathieu, On Mon, Jun 23, 2008 at 11:03 AM, Mathieu MARACHE [EMAIL PROTECTED] wrote: I have some issues with the modifications made on the CMAKE_DEBUG_POSTFIX with an updated an clean out of source build. I have some mods I'd like to submit that are now been tested with a CMake 2.4.x and an CMake 2.6.x... Post me the changes and I can review them before I tag OSG-2.5.3. BTW, what issues did you have? Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Mathieu ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi Robert, trunk (svn revision 8486) successfully built with gcc 3.4.6, 2.6.9-67.0.7.ELsmp, x86_64. - John 2008/6/23 Robert Osfield [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]: Hi All, I would like to tag 2.5.3 today, I'm ready at my end, but need an extra round of testing as other build changes (such as Eric's changes for OSX) have been introduced. So if you could spare a few CPU cycles could you do an svn update and build/test on as many platforms that you have can. If feedback on all the main platforms looks positive then I'll tag the beast this afternoon. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org mailto:osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Mathieu -- This message has been scanned for viruses and dangerous content by *MailScanner* http://www.mailscanner.info/, and is believed to be clean. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Best regards, John WeatherOne -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
On Mon, Jun 23, 2008 at 11:11 AM, Mathieu MARACHE [EMAIL PROTECTED] wrote: I've already posted it on osg-submissions. Now merged, could users do another svn update if you've already kicked off a build. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi All, There have been too many build changes, and not enough testing feedback for me to go with a dev release with any confidence so I'll not do one today. I'm away on a trip Tuesday and Wednesday, when I get back online on Thursday I could possible make OSG-2.5.3 then, so you have a few more days testing to do. If you have fixes you'd like merged before 2.5.3 (i.e. build fixes), could you send them into osg-users so others can tests them prior to my return. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Build fine an gentoo box on intel. Robert Osfield wrote: On Mon, Jun 23, 2008 at 11:11 AM, Mathieu MARACHE [EMAIL PROTECTED] wrote: I've already posted it on osg-submissions. Now merged, could users do another svn update if you've already kicked off a build. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- +33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED] http://www.plopbyte.net ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi Stephan, On Fri, Jun 20, 2008 at 11:27 PM, Stephan Huber [EMAIL PROTECTED] wrote: to clarify the observed problem: xcode builds for example osgdb_osgd.so and osgviewer / osgDB::Registry looks for osgdb_osg.so A quick fix for this would be to change the CMAKE_DEBUG_POSTFIX value from 'd' to empty, just running ccmake and the option will be near the top. The proper fix is standardise all the platform paths to use the same system, right now the OSX side has kept the old way because of the old Xcode projects not being in sync with Cmake support. Wr.t.t Config + old Xcode projects, this problem occurred to me yesterday just as I was heading offline i.e. SVN comes without the Config files as CMake is the tool that generates them, as potential each platform will have its own Config (especially in the case of OpenThreads) then shipping a standard Config would be inappropriate. Perhaps one could have a Config headers local to the XCode projects to get round this, but it'd be awkward. In the end the right solution is to just get the CMake build working for all platforms, and finally to drop the old XCode projects. Robert. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi All, I have just completed a bit of marathon osg-submissions purge, a while not all pending submissions have been reviewed, many have made it through. I am both in awe of how much the community contribute to the development OSG and exhausted from trying to keep up with it - basically this whole week has been dedicated to the task. With all these contributions that are quite a few improvements to the OSG in a wide range of areas, all of which require testing... So pretty please, could you do svn update and build across as many platforms that you can so we can get a clear picture of how the OSG code base is holding up. Once things look fine across platforms I'll tag 2.5.3. Thanks, Robert. -- ChangeLog between 2.5.1 and today (43 revisions in 14 days!) 2008-06-20 15:50 + [r8476-8477] robert: * From Mathias Froehlich, moved optional config variables into include/osg/Config file that is automatically created by cmake according to its own settings. * Updated ChangeLog 2008-06-20 15:28 + [r8475] robert: * Changed const double* to const Matrix::value_type* to ensure changes in Matrix type don't break the build 2008-06-20 13:16 + [r8474] robert: * From Terry Welsh, new flatten static transforms visitor that duplicates subgraphs that are shared beneath differnt static transforms From Robert Osfield, made a range of changes to Terry's visitor integrating it into osgUtil::Optimizer and changing the code to use a style more like the rest of the OSG. 2008-06-20 11:16 + [r8473] robert: * From Mathias Froehlich, made the include of bin directory for include/OpenThreads/Config only used when doing out of source builds 2008-06-20 11:11 + [r8472] robert: * Updated version numbers for dev releases 2008-06-20 10:46 + [r8471] robert: * From Mathias Froehlich, Fixes a compile of src/osgSim/ShapeAttribute.cpp on suse 10.2. 2008-06-20 09:46 + [r8470] robert: * From Melchior Franz, fixed typo on variable name 2008-06-20 09:42 + [r8469] robert: * From Mathias Froehlich, add search path to enable out of source builds to find include/OpenThreads/Config. 2008-06-19 20:42 + [r8468] robert: * Updated wrappers 2008-06-19 20:38 + [r8467] robert: * From Neil Groves, I have taken the liberty of updating a few files so that there is no longer any derivation from std::vector. I have done this by adding a new file osg/MixinVector and by updating only two others: osg/PrimitiveSet and osg/Array. You will notice that this actually removes what is acknowledged as a \u2018hack\u2019 in osg/PrimitiveSet. With the original code I did manage to find memory leaks with some compiler options on VC 8 and 9, as well as Intel compiler. I determined the leak existence by instrumenting the destructor code, and by use of a garbage collector as a leak detector (in a similar manner to the Firefox project). Hence in contrast to what I said originally, it is exhibiting symptoms on at least some platforms. Since I am trying to be a good OSG citizen I got out my editor and started hacking! I have built and tested on Linux (Ubuntu) with GCC 4.x and Windows VC 8 SP1. It appears that nothing is broken, and that I\u2019m using less memory J 2008-06-19 17:35 + [r8466] robert: * From Mathieu Marache, submission for inclusion to support mpg and avi files when using the quicktime plugin on windows 2008-06-19 17:30 + [r8465] robert: * From Mathias Froehlich, added support for using OpenThreads::Atomic for thread safe ref/unref. 2008-06-19 14:57 + [r8464] robert: * from Andrew Bettison, LineStipple support for .ive 2008-06-19 14:45 + [r8463] robert: * From Adrian Egli, Improvements to the PSSM implementation 2008-06-19 14:35 + [r8462] robert: * From Rudolf Weidemann, in the OpenFlight format materials can have editable names. In the OSG OpenFlight plugin these names are ignored when reading, and empty strings are written. As we need these names in the OSG scene graph by our application, I changed the plugin code, so the names are now stored in class osg::Material (derived from osg::Object) by material-setName(); (see PaletteRecords.cpp, line 195) when reading the file, and written to file by dos.writeString( m.Material-getName(), 12 ); (see MaterialPaletteManager.cpp, line 80). As these names otherwise get lost when reading an OpenFlight file and writing it again e.g. by osgconv example.flt converted_example.flt these changes make the plugin more
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi Robert, So pretty please, could you do svn update and build across as many platforms that you can so we can get a clear picture of how the OSG code base is holding up. Once things look fine across platforms I'll tag 2.5.3. Updated and compiling on both Windows Vista (native) and Ubuntu (running in VirtualBox). I'll let you know how it goes. Great work at getting back up to date with the submissions, there were a lot for sure. It always impresses me how you can be so active on the list, review so many submissions and still get some work done, be with your family and sleep sometimes... :-) J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Robert, since I posted this bug (http://article.gmane.org/gmane.comp.graphics.openscenegraph.user/29477) about traslucent non-textured OBJ files on osg-submissions and osg-users and got no reply from its author (Bob Kuehne), may I ask you to revert that change for now (-r8305)? That change was a code refactor that I think could be safely removed until it is implemented correctly, while it shouldn't pass to 2.5.3. Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Out of source build on FC7 (x86_64) with latest configured fine and is about 40% complete with compilation. -bob On Fri, 20 Jun 2008, Robert Osfield wrote: Hi All, I have just made some changes to the includes of the new OpenThreads/Config and osg/Config headers that address a cmake build error that was occurring on out of source builds. Fingers crossed this will be now fixed, and no other platforms will be broken, but as ever, it needs testing to be sure that things are working fine. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Hi all, Robert Osfield schrieb: So pretty please, could you do svn update and build across as many platforms that you can so we can get a clear picture of how the OSG code base is holding up. Once things look fine across platforms I'll tag 2.5.3. here are the first results on OS X / Leopard (XCode 3.1) 1) the XCode-project which is part of the distribution is completely broken. The cause is the recent addition of generating config-header from cMake, these header get not generated for the xcode project. This is just for information purposes, because the provided XCode-projects are deprecated. So hopefully we get framework support with cmake soon. 2) CMake results (generating xcode projects) the compile went fine, but the recent addition of the debug suffix broke the plugin-finding code on OS X. I think the debug suffix is not necessary for OS X because the products reside in different folders. I'll try the X11 build this weekend, and also the changes from Eric Sokolowsky. More to come :) cheers, Stephan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in pre for 2.5.3 dev release
Stephan Huber schrieb: the compile went fine, but the recent addition of the debug suffix broke the plugin-finding code on OS X. I think the debug suffix is not necessary for OS X because the products reside in different folders. to clarify the observed problem: xcode builds for example osgdb_osgd.so and osgviewer / osgDB::Registry looks for osgdb_osg.so cheers Stephan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org