[osg-users] Shadows in large Urban area

2010-12-28 Thread Linda Lee
Dear all,

I am new to OSG and is thinking of implementing shadows in a large urban area 
with lots of buildings.  Could anyone tell me if this is feasible and what 
shadow tecnique should I used?  Or should I try to implement a customized 
shadow algorithm?  Would computation performance be an issue?

Any suggestions and advices would be most welcome.  

Thank you!

Cheers,
Linda

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Re: [osg-users] Shadows in large Urban area

2010-12-28 Thread Adrian Egli OpenSceneGraph (3D)
Hi Linda,

For such cases we have 2 reasonable shadow tecs:
- Light Space Shadow Maps
- Parallel Splited Shadow Maps

did you tried out this both with osgShadow.exe -pssm  or with
osgShadow -lispsm ...

Adrian

2010/12/28 Linda Lee zenith...@hotmail.com:
 Dear all,

 I am new to OSG and is thinking of implementing shadows in a large urban area 
 with lots of buildings.  Could anyone tell me if this is feasible and what 
 shadow tecnique should I used?  Or should I try to implement a customized 
 shadow algorithm?  Would computation performance be an issue?

 Any suggestions and advices would be most welcome.

 Thank you!

 Cheers,
 Linda

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=35195#35195





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 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




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Adrian Egli
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