Hi Linda,
For such cases we have 2 reasonable shadow tecs:
- Light Space Shadow Maps
- Parallel Splited Shadow Maps
did you tried out this both with osgShadow.exe -pssm or with
osgShadow -lispsm ...
Adrian
2010/12/28 Linda Lee zenith...@hotmail.com:
Dear all,
I am new to OSG and is thinking of implementing shadows in a large urban area
with lots of buildings. Could anyone tell me if this is feasible and what
shadow tecnique should I used? Or should I try to implement a customized
shadow algorithm? Would computation performance be an issue?
Any suggestions and advices would be most welcome.
Thank you!
Cheers,
Linda
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=35195#35195
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Adrian Egli
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org