Rabbi Robinson wrote on Wednesday, July 01, 2009 9:50 AM:
Hi,
Is there any way I can set the uniforms by vertex? I know uniforms are
in
stateset. There are some attribute for vertex I need to set in shaders
for
each vertex. How can I do it?
Uniforms are not set by vertex; you are wanting vertex attributes, which
you can set in osg::Geometry using setVertexAttribArray or
setVertexAttribData.
--
Bryan Thrall
FlightSafety International
bryan.thr...@flightsafety.com
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