[osg-users] osgPPU: ssartest subtle difference

2009-08-10 Thread Anders Backman
Hi, downloaded latest (svn) osg and osgPPU and ran the ssaotest.I'm not sure
my laptop cope with this, but the result is far from what I expected:

Left is osgviewer temple.ive and right is osgppu_ssao

http://img3.imageshack.us/img3/2299/ssartest.jpg

http://img3.imageshack.us/img3/2299/ssartest.jpgOnly difference is the
background color :-) and a slight shadow frame around the model.
What am I missing here?
I have a Nvidia 9300 which usually work just find with most of the GL
shaders so far, so Im not expecting anything there.

/Anders
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Re: [osg-users] osgPPU: ssartest subtle difference

2009-08-10 Thread Art Tevs
Hi Anders,

the results you see are correct. The technique implemented here is a very 
simple, faked SSAO. Hence, you do not have to expect much. It is here, just to 
show, that everythign is possible. Users are encouraged to implement examples 
on their own.

If I will get enough time, maybe I could try to improve the SSAO example. 
However, I think, this won't happen in the near future :)

cheers,
art



Anders Backman wrote:
 Hi, downloaded latest (svn) osg and osgPPU and ran the ssaotest.I'm not sure 
 my laptop cope with this, but the result is far from what I expected:
 
 
 Left is osgviewer temple.ive and right is osgppu_ssao
 http://img3.imageshack.us/img3/2299/ssartest.jpg 
 (http://img3.imageshack.us/img3/2299/ssartest.jpg)
 
 
  (http://img3.imageshack.us/img3/2299/ssartest.jpg)Only difference is the 
 background color :-) and a slight shadow frame around the model.
 What am I missing here?
 I have a Nvidia 9300 which usually work just find with most of the GL shaders 
 so far, so Im not expecting anything there.
 
 
 /Anders
 
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