Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2016-01-29 Thread Jim Tan
Screenshot is here: http://jimtan0805.blogspot.tw/2016/01/lod-with-vdpm.html

Video is here: https://youtu.be/3anybmyYP10

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2016-01-28 Thread Jim Tan
Hello dear OSG-community,

I have built a model which using Level-of-detail and VDPM.
First using Virtual Planet Builder to convert Grand Canyon data to OSG polygon 
data,
then convert it to VDPM data.

The convert batch file can be found on \vdpm\data\gcanyon_conv.cmd at github

Best regards,
Jim

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-20 Thread Jim Tan
Hello dear OSG-community,

I've upgraded OpenSceneGraph to the newest version and
refined cmake scripts to suit the newest version of cmake.

https://github.com/kctan0805/vdpm

Best regards,
Jim

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-05 Thread Jim Tan
Good job!
No, I usually use vs2013 to compile.

Jim



webmaster wrote:
 Hi Jim, Now i compiled and tested all the vdpm for osg projects successfully 
 with vs2010 and vs2013 in debug and release mode,and made some fixed and 
 improvement of your cmake files,and find the compiler you always using to 
 compile this pack is visual studio 2012?
 Good work!
 zhuwan
 08,06,2015
 
   -原始邮件-
  
   发件人: Jim Tan 
   发送时间: 2015-8-3 17:52:37
   收件人: 
   抄送: 
   主题: Re:  [ANN] View-dependent progressive meshes on OpenSceneGraph
   
   Sorry, lost one file CMakeLists.txt on the root directory.
   Please update and try again.
   
   Jim
   
   
   
   webmaster wrote:
   
Hi Jim, Infact i used to try this method,because i already found the 
E:/vdpm-master20150728/project/* can be used 
for refrence,and also tried the name 
E:/vdpm-master20150728/build/vdpmslim and 


 E:/vdpm-master20150728/build/test etc,before get your hints,but still 
 get the same errors,and even open some cmakelist.txt to check the 
 things related.  and even tried in several computers,the error is 
 still.  --- CMake 
 Error: The source directory E:/vdpm-master20150728 does not appear 
 to contain CMakeLists.txt.
 
Specify --help for usage, or press the help button on the CMake GUI.

 ---  very 
 confused.  thanks  zhuwan  08,03,2015some cmakelist.txt to check the 
 things related.
 
0

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-05 Thread webmaster
Hi Jim,
  Now i compiled and tested all the vdpm for osg projects successfully with 
vs2010 and vs2013 in debug and release mode,and made some fixed and improvement 
of your cmake files,and find the compiler you always using to compile this pack 
is visual studio 2012?
  Good work!
  zhuwan
  08,06,2015
 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-8-3 17:52:37
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 Sorry, lost one file CMakeLists.txt on the root directory.
 Please update and try again.
 
 Jim
 
 
 
 webmaster wrote:
  Hi Jim, Infact i used to try this method,because i already found the 
  E:/vdpm-master20150728/project/* can be used 
  for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim 
  and 
  
   E:/vdpm-master20150728/build/test etc,before get your hints,but still get 
   the same errors,and even open some cmakelist.txt to check the things 
   related.  and even tried in several computers,the error is still.  
   --- CMake Error: The 
   source directory E:/vdpm-master20150728 does not appear to contain 
   CMakeLists.txt.
  Specify --help for usage, or press the help button on the CMake GUI.
 ---  very confused. 
thanks  zhuwan  08,03,2015some cmakelist.txt to check the things related.
  0
  
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 http://forum.openscenegraph.org/viewtopic.php?p=64576#64576
 
 
 
 
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-03 Thread webmaster
OK,Got it,Now all is OK!
This is a great work!
In following days can help you clean bugs and improve many things.


Thanks


zhuwan


08,03,2015


 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-8-3 17:52:37
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 Sorry, lost one file CMakeLists.txt on the root directory.
 Please update and try again.
 
 Jim
 
 
 
 webmaster wrote:
  Hi Jim, Infact i used to try this method,because i already found the 
  E:/vdpm-master20150728/project/* can be used 
  for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim 
  and 
  
   E:/vdpm-master20150728/build/test etc,before get your hints,but still get 
   the same errors,and even open some cmakelist.txt to check the things 
   related.  and even tried in several computers,the error is still.  
   --- CMake Error: The 
   source directory E:/vdpm-master20150728 does not appear to contain 
   CMakeLists.txt.
  Specify --help for usage, or press the help button on the CMake GUI.
 ---  very confused. 
thanks  zhuwan  08,03,2015some cmakelist.txt to check the things related.
  0
  
   --
  Post generated by Mail2Forum
 
 
 --
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 http://forum.openscenegraph.org/viewtopic.php?p=64576#64576
 
 
 
 
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-03 Thread webmaster
Hi Jim,
  Infact i used to try this method,because i already found the 
E:/vdpm-master20150728/project/* can be used 
for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim and 
E:/vdpm-master20150728/build/test etc,before get your hints,but still get the 
same errors,and even open 
some cmakelist.txt to check the things related.
  and even tried in several computers,the error is still.
  ---
CMake Error: The source directory E:/vdpm-master20150728 does not appear to 
contain CMakeLists.txt.
Specify --help for usage, or press the help button on the CMake GUI.
  ---
  very confused.
  thanks
  zhuwan
  08,03,2015
 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-8-3 16:41:05
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 Where to build the binaries: -- [E:/vdpm-master20150728/build] 
 
 should be E:/vdpm-master20150728/build/[program name], like
 E:/vdpm-master20150728/build/vdpmslim
 E:/vdpm-master20150728/build/vdpmview
 ...
 
 see E:/vdpm-master20150728/project/*
 
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 http://forum.openscenegraph.org/viewtopic.php?p=64571#64571
 
 
 
 
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-03 Thread Jim Tan
Sorry, lost one file CMakeLists.txt on the root directory.
Please update and try again.

Jim



webmaster wrote:
 Hi Jim, Infact i used to try this method,because i already found the 
 E:/vdpm-master20150728/project/* can be used 
 for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim 
 and 
 
  E:/vdpm-master20150728/build/test etc,before get your hints,but still get 
  the same errors,and even open some cmakelist.txt to check the things 
  related.  and even tried in several computers,the error is still.  
  --- CMake Error: The 
  source directory E:/vdpm-master20150728 does not appear to contain 
  CMakeLists.txt.
 Specify --help for usage, or press the help button on the CMake GUI.
---  very confused.  
  thanks  zhuwan  08,03,2015some cmakelist.txt to check the things related.
 0
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-03 Thread Jim Tan
Where to build the binaries: -- [E:/vdpm-master20150728/build] 

should be E:/vdpm-master20150728/build/[program name], like
E:/vdpm-master20150728/build/vdpmslim
E:/vdpm-master20150728/build/vdpmview
...

see E:/vdpm-master20150728/project/*

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-03 Thread webmaster
hi Jim,
  When get your answer,i tried the following steps:
  1.make a dir named build
now the dir struct is below:
maindir[E:\vdpm-master20150728]
subdir[E:\vdpm-master20150728\archive]
subdir[E:\vdpm-master20150728\config]
subdir[E:\vdpm-master20150728\data]
subdir[E:\vdpm-master20150728\project]
subdir[E:\vdpm-master20150728\share]
subdir[E:\vdpm-master20150728\build]
the build dir is just made.
Where is the source code: -- [E:/vdpm-master20150728/]
Where to build the binaries: -- [E:/vdpm-master20150728/build]
--
then cmake error dialog:
Error
Error in configuration process,...
--
CMake Error: The source directory E:/vdpm-master20150728 does not appear to 
contain CMakeLists.txt.
Specify --help for usage, or press the help button on the CMake GUI.
---
infact i tried other build dir made in different dir,but none of the 
methods generate the correct .sln project.
---
and i also downloaded your compiled [MT].exe demo files and data from your 
bolog and run them
display is correct,but always generate opengl errors in dos window,then i 
check your code find this 
is caused by the opengl state change conflict with the osg,because vdpm 
drawable use it's own direct opengl
draw method,if i can build the source code to .exe,can help you to fix this 
bug.
cheers
zhuwan 
08,03,2015
 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-8-3 12:51:49
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 Sorry, github not show this line:
 
 Where to build the binaries: -- [Root directory of this 
 project]/build/[program name]
 
 I've fixed it as follow:
 
 How to build:
 
 Install Visual Studio
 Install CMake
 mkdir /build
 In CMake GUI:
 Where is the source code: -- [Root directory of this project]
 Where to build the binaries: -- [Root directory of this 
 project]/build/[program name]
 Press [Configure]  [Generate], the solution files will be generated at [Root 
 directory of this project]/build/[program name]
 
 Jim
 
 
 webmaster wrote:
  Hi Jim,
  Tested the vdpm's github version following your compile steps:
  How to build:
  
  
  1.Install Visual Studio 2010 or 2008 (this two versions is all tested)
  2.Install CMake 2.810.1 or 3.2 (this two versions is all tested)
  3.mkdir /build
  4.In CMake GUI: Where is the source code: -- Where to build the binaries: 
  -- /build/
  Press [Configure]  [Generate], the solution files will be generated at 
  /build/ 
  ---
  The cmake setting:
  Where is the source code:E:/vdpm-master20150728/vdpm-master/share
  Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build
  the all main files is in this dir:E:/vdpm-master20150728/vdpm-master
  ---
  and get the following cmake warning:
  
  
  CMake Warning (dev) in CMakeLists.txt:
  No cmake_minimum_required command is present. A line of code such as
  
  
  cmake_minimum_required(VERSION 2.8)
  
  
  should be added at the top of the file. The version specified may be lower
  if you wish to support older CMake versions for this project. For more
  information run cmake --help-policy CMP.
  This warning is for project developers. Use -Wno-dev to suppress it.
  
  
  
  then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt
  add the line
  cmake_minimum_required(VERSION 2.8)
  the warning disappeared.
  but the generated .sln project contained none vdpm related projects.
  
  
  
  what's wrong with the operation???
  
  
  cheers
  zhuwan 
  08,03,2015
  
-原始邮件-
   
发件人: Jim Tan 
发送时间: 2015-7-28 12:34:08
收件人: 
抄送: 
主题: Re:  [ANN] View-dependent progressive meshes on OpenSceneGraph

I've built and tested on windows platform only. Suppose it should be 
supported on other platform which OSG supported.


kornerr wrote:

 Good to see it open source. Is it Windows only?
 
 
 2015-07-28 5:11 GMT+07:00 webmaster  ():
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-02 Thread Jim Tan
Sorry, github not show this line:

Where to build the binaries: -- [Root directory of this 
project]/build/[program name]

I've fixed it as follow:

How to build:

Install Visual Studio
Install CMake
mkdir /build
In CMake GUI:
Where is the source code: -- [Root directory of this project]
Where to build the binaries: -- [Root directory of this 
project]/build/[program name]
Press [Configure]  [Generate], the solution files will be generated at [Root 
directory of this project]/build/[program name]

Jim


webmaster wrote:
 Hi Jim,
 Tested the vdpm's github version following your compile steps:
 How to build:
 
 
 1.Install Visual Studio 2010 or 2008 (this two versions is all tested)
 2.Install CMake 2.810.1 or 3.2 (this two versions is all tested)
 3.mkdir /build
 4.In CMake GUI: Where is the source code: -- Where to build the binaries: 
 -- /build/
 Press [Configure]  [Generate], the solution files will be generated at 
 /build/ 
 ---
 The cmake setting:
 Where is the source code:E:/vdpm-master20150728/vdpm-master/share
 Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build
 the all main files is in this dir:E:/vdpm-master20150728/vdpm-master
 ---
 and get the following cmake warning:
 
 
 CMake Warning (dev) in CMakeLists.txt:
 No cmake_minimum_required command is present. A line of code such as
 
 
 cmake_minimum_required(VERSION 2.8)
 
 
 should be added at the top of the file. The version specified may be lower
 if you wish to support older CMake versions for this project. For more
 information run cmake --help-policy CMP.
 This warning is for project developers. Use -Wno-dev to suppress it.
 
 
 
 then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt
 add the line
 cmake_minimum_required(VERSION 2.8)
 the warning disappeared.
 but the generated .sln project contained none vdpm related projects.
 
 
 
 what's wrong with the operation???
 
 
 cheers
 zhuwan 
 08,03,2015
 
   -原始邮件-
  
   发件人: Jim Tan 
   发送时间: 2015-7-28 12:34:08
   收件人: 
   抄送: 
   主题: Re:  [ANN] View-dependent progressive meshes on OpenSceneGraph
   
   I've built and tested on windows platform only. Suppose it should be 
   supported on other platform which OSG supported.
   
   
   kornerr wrote:
   
Good to see it open source. Is it Windows only?


2015-07-28 5:11 GMT+07:00 webmaster  ():

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-08-02 Thread webmaster
Hi Jim,
  Tested the vdpm's github version following your compile steps:
  How to build:


   1.Install Visual Studio 2010 or 2008 (this two versions is all tested)
   2.Install CMake 2.810.1 or 3.2 (this two versions is all tested)
   3.mkdir /build
   4.In CMake GUI: Where is the source code: -- Where to build the binaries: 
-- /build/
 Press [Configure]  [Generate], the solution files will be generated at 
/build/ 
   
---
   The cmake setting:
   Where is the source code:E:/vdpm-master20150728/vdpm-master/share
   Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build
   the all main files is in this dir:E:/vdpm-master20150728/vdpm-master
   
---
   and get the following cmake warning:


   CMake Warning (dev) in CMakeLists.txt:
   No cmake_minimum_required command is present.  A line of code such as


cmake_minimum_required(VERSION 2.8)


   should be added at the top of the file.  The version specified may be lower
   if you wish to support older CMake versions for this project.  For more
   information run cmake --help-policy CMP.
   This warning is for project developers.  Use -Wno-dev to suppress it.


   

   then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt
   add the line
   cmake_minimum_required(VERSION 2.8)
   the warning disappeared.
   but the generated .sln project contained none vdpm related projects.


   

   what's wrong with the operation???


   cheers
   zhuwan 
   08,03,2015
 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-7-28 12:34:08
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 I've built and tested on windows platform only. Suppose it should be 
 supported on other platform which OSG supported.
 
 
 kornerr wrote:
  Good to see it open source. Is it Windows only?
  
  
  2015-07-28 5:11 GMT+07:00 webmaster  ():
  
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-27 Thread Jim Tan
Hello dear OSG-community,

View-dependent progressive meshes implementations is open-source now!
Link: github dot com / kctan0805 / vdpm


Best regards,
Jim

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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-27 Thread webmaster
Hi Jim,
  Great news!
  Before your VDPM for osg,i ever used 
glod(http://www.cs.jhu.edu/~graphics/GLOD),will test your VDPM for osg when 
have time,and feedback the results to you.
  cheers
  zhuwan 
  07,28,2015
 -原始邮件-
 发件人: Jim Tan kctan...@hotmail.com
 发送时间: 2015-7-27 20:12:19
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
 
 Hello dear OSG-community,
 
 View-dependent progressive meshes implementations is open-source now!
 Link: github dot com / kctan0805 / vdpm
 
 
 Best regards,
 Jim
 
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 http://forum.openscenegraph.org/viewtopic.php?p=64486#64486
 
 
 
 
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-27 Thread michael kapelko
Good to see it open source. Is it Windows only?

2015-07-28 5:11 GMT+07:00 webmaster webmas...@3dvri.com:

 Hi Jim,
   Great news!
   Before your VDPM for osg,i ever used glod(
 http://www.cs.jhu.edu/~graphics/GLOD),will test your VDPM for osg when
 have time,and feedback the results to you.
   cheers
   zhuwan
   07,28,2015

  -原始邮件-
  发件人: Jim Tan kctan...@hotmail.com
  发送时间: 2015-7-27 20:12:19
  收件人: osg-users@lists.openscenegraph.org
  抄送:
  主题: Re: [osg-users] [ANN] View-dependent progressive meshes on 
  OpenSceneGraph
 
  Hello dear OSG-community,
 
  View-dependent progressive meshes implementations is open-source now!
  Link: github dot com / kctan0805 / vdpm
 
 
  Best regards,
  Jim
 
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  http://forum.openscenegraph.org/viewtopic.php?p=64486#64486
 
 
 
 
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-27 Thread Jim Tan
I've built and tested on windows platform only. Suppose it should be supported 
on other platform which OSG supported.


kornerr wrote:
 Good to see it open source. Is it Windows only?
 
 
 2015-07-28 5:11 GMT+07:00 webmaster  ():
 
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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-24 Thread michael kapelko
Yep, give us the code, otherwise this never happened.

2015-07-23 18:42 GMT+07:00 Sebastian Messerschmidt 
sebastian.messerschm...@gmx.de:

 Am 23.07.2015 um 12:37 schrieb Jim Tan:

 View-dependent progressive meshes on OpenSceneGraph

 Hello dear OSG-community,

 I have implemented Hoppe's view-dependent progressive meshes related
 technology on OpenSceneGraph.

 Great work.


 Viewer  convert tool can be find in my blog: jimtan0805 dot blogspot dot
 tw

 Interested in VDPM technology is welcome to discuss with me.

 Any chance we can get the imlementation? This would be a useful asset for
 creating seamless LOD.

 Cheers
 Sebastian


 Best regards,
 Jim

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 http://forum.openscenegraph.org/viewtopic.php?p=64445#64445





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Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph

2015-07-23 Thread Sebastian Messerschmidt

Am 23.07.2015 um 12:37 schrieb Jim Tan:

View-dependent progressive meshes on OpenSceneGraph

Hello dear OSG-community,

I have implemented Hoppe's view-dependent progressive meshes related technology 
on OpenSceneGraph.

Great work.


Viewer  convert tool can be find in my blog: jimtan0805 dot blogspot dot tw

Interested in VDPM technology is welcome to discuss with me.
Any chance we can get the imlementation? This would be a useful asset 
for creating seamless LOD.


Cheers
Sebastian


Best regards,
Jim

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64445#64445





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