Re: [osg-users] Recent ATI/AMD cards w.r.t. OpenGL/OSG and Linux?

2008-06-29 Thread Robert Osfield
Hi J-S,

On Sat, Jun 28, 2008 at 8:46 PM, Jean-Sébastien Guay
[EMAIL PROTECTED] wrote:
 Well, as I said this will be for my home machine, so gaming will be my
 primary concern. I'm trying to decide if the trade-off of lower OpenGL
 performance and possibly driver troubles/bugs (for the ~1 day a week I may
 be working from home) is worth the additional performance in games.

Perhaps your 3rd alternative between a Geforce 9800GTX+ and Radeon
4850 would be to be a little more patient.  Nvidia will be moving
their 260/280 series down to 55nm which will make them cheaper to
manufacture and cooler.  This will heat up the competition between
Nvidia and ATI so prices for given performance will go down further.
How long to wait though... An Autumn refresh?  Next Spring?  Can't
answer this one, the sooner the better, as much as I'd like a 260/280,
it's sucks too much power for my liking.

Robert.
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Re: [osg-users] Recent ATI/AMD cards w.r.t. OpenGL/OSG and Linux?

2008-06-28 Thread Robert Osfield
Hi JS,

I don't have any first hand experience of ATI's under Linux, but
earlier this month I was doing training with a group that had ATI's
under XP and there was a range of driver bugs, such as problems with
VBO's, mipmapping and some shaders.  I'd suspect that things aren't
any better under Linux yet.

Perhaps the thing to do is purchase a low end ATI card and just try it
out, if it doesn't work out well then you haven't lost much money.  If
things go well then we can all have a party :-)

Robert.
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Re: [osg-users] Recent ATI/AMD cards w.r.t. OpenGL/OSG and Linux?

2008-06-28 Thread Jean-Sébastien Guay

Hi Robert,

Thanks for your feedback.


I don't have any first hand experience of ATI's under Linux, but
earlier this month I was doing training with a group that had ATI's
under XP and there was a range of driver bugs, such as problems with
VBO's, mipmapping and some shaders.


I've seen this on past ATI/AMD generations too, my question was more if 
this is still the case on the latest generation. And also, if things are 
getting better but aren't up to snuff yet, I'd like to know.



Perhaps the thing to do is purchase a low end ATI card and just try it
out, if it doesn't work out well then you haven't lost much money.


That's a good idea, either that or buy the card I want at a retailer 
that has a good return policy. If it doesn't pan out I will pay at most 
a small restocking fee. I'll have to do some research to see which 
retailer in my area is lenient in this matter.


Thanks,

J-S
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http://whitestar02.webhop.org/
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Re: [osg-users] Recent ATI/AMD cards w.r.t. OpenGL/OSG and Linux?

2008-06-28 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Hi Jean-Sébastien,

Jean-Sébastien Guay wrote:
 Hi all,
 
 This is not directly related to OSG, but as I do most (if not all) of my
 graphics development on OSG these days, and I'm trying to make a good
 purchasing decision, I thought I'd ask my friends at osg-users :-)
 
 In the recent past, for anything related to OpenGL, I've steered clear
 of ATI/AMD video cards. Same thing concerning their Linux driver
 support. They just weren't competitive on the OpenGL front at all.
 
 Right now I face a hard decision. For my budget (about 300-350$ CAN), I
 can get either a GeForce 9800GTX (even for less, about 250$), or a
 Radeon HD 4870 (for about 325$). The difference is that according to
 AnandTech, in most benchmarks, the Radeon outperforms the GeForce by a
 good margin. From the benchmarks alone, it looks like it's worth the 75$
 difference.

Except that these benchmarks mean little - they were done in Windows and
focused on DirectX with Windows drivers. While ATI Linux drivers are
improving, they are still not on par performance-wise with Windows. You
can easily expect 20% or more performance hit - last year they were
benchmarked and the difference was up to 50% in some cases!

Actually, Linux OpenGL benchmarks are showing exactly the opposite:
http://www.phoronix.com/scan.php?page=articleitem=ati_radeonhd_4850num=1

This card is (quoted from the above):
 As you have witnessed already from the results, in a number of the
 tests the Radeon HD 4850 had fell behind the GeForce 8800GT and
 9800GTX. In fact, the Radeon HD 4850 hasn't shown to be much faster
 than the Radeon HD 3870 on Linux. In Nexuiz, OpenArena, Doom 3, Quake
 4, and X-Plane, the Radeon HD 4850 had fallen noticeably behind the
 NVIDIA competition. In Enemy Territory: Quake Wars and GtkPerf,
 however, the Radeon HD 4850 had risen to the top. In Enemy Territory:
 Quake Wars at 1920 x 1200 with high quality settings, the Radeon HD
 4850 was about 8% faster than the GeForce 9800GTX. In the 2D GTK
 tests, the Radeon HD 4850 was dramatically faster than the GeForce
 8800GT and 9800GTX. However, NVIDIA has known problems with 2D Linux
 performance. For the record, when the GeForce 8 series was introduced
 it initially had a major performance delta too between Windows and
 Linux.

Simply the OpenGL is not their top priority even on Windows. The Linux
drivers are improving, but in terms of stability and features, not
performance. If you want to do 3D work on Linux, nVidia is still the way
to go, unfortunately.

Regards,

Jan





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Re: [osg-users] Recent ATI/AMD cards w.r.t. OpenGL/OSG and Linux?

2008-06-28 Thread Jean-Sébastien Guay

Hi Jan,


Except that these benchmarks mean little - they were done in Windows and
focused on DirectX with Windows drivers. 


Well, as I said this will be for my home machine, so gaming will be my 
primary concern. I'm trying to decide if the trade-off of lower OpenGL 
performance and possibly driver troubles/bugs (for the ~1 day a week I 
may be working from home) is worth the additional performance in games.



Actually, Linux OpenGL benchmarks are showing exactly the opposite:
http://www.phoronix.com/scan.php?page=articleitem=ati_radeonhd_4850num=1


Extremely interesting, thanks for the link, this will definitely help.


Simply the OpenGL is not their top priority even on Windows. The Linux
drivers are improving, but in terms of stability and features, not
performance. If you want to do 3D work on Linux, nVidia is still the way
to go, unfortunately.


Unfortunately in terms of there being little competition I guess, but I 
personally have no problem with nVidia, have loved them since the demise 
of 3dfx. I'm just trying to weigh the pros/cons as I said.


Thanks for the info.

J-S
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http://whitestar02.webhop.org/
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