Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-23 Thread Trajce Nikolov NICK
Thanks Raymond ! I will look into it

On Fri, Nov 23, 2018 at 12:00 PM Raymond de Vries 
wrote:

> Hi,
>
> That's not necessary, it is included in the vlc installers and installed
> in the sdk directory. Some versions don't contain it though so check
> different versions.
>
> Cheers,
> Raymond
>
>
> On 11/22/2018 7:29 PM, Trajce Nikolov NICK wrote:
>
> Hi all,
>
> anyone has libVLC compiled for Windows and willing to share?
>
> Thanks a bunch!
>
> On Thu, Nov 22, 2018 at 11:15 AM Raymond de Vries 
> wrote:
>
>> Hi,
>>
>> Reading the source code of the osgmovie example there is sample code for
>> using SDL or SDL2. Maybe that helps?
>>
>> Cheers, good luck,
>> Raymond
>>
>>
>> On 11/21/2018 10:31 PM, Chris Hanson wrote:
>>
>> Refer to Mattias Helsing's answer here:
>> http://forum.openscenegraph.org/viewtopic.php?t=9707
>>
>> You need an audio subsystem like osgAudio or even SDL to output the audio
>> to.
>>
>> On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK <
>> trajce.nikolov.n...@gmail.com> wrote:
>>
>>> Hi Community,
>>>
>>> I have video with audio and when I playback the file with osgmovie I see
>>> in the debug the audio channel is attached but can not hear anything :-).
>>> Is there any magic, perheps to set the audio device somehow? Thank you for
>>> any hint!
>>>
>>> Here is the ouput
>>>
>>> osgmovie VID00032.mpg.ffmpeg
>>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>>> ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
>>> Attaching FFmpegAudioStream
>>> image->s()720 image-t()=480 aspectRatio=1.18519
>>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>>>
>>> --
>>> trajce nikolov nick
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>> http://www.alphapixel.com/
>> Training • Consulting • Contracting
>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
>> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
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>> 623-PIXL [7495]
>>
>>
>> 
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>> 
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>>
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>
>
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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-22 Thread Raymond de Vries

Hi,

That's not necessary, it is included in the vlc installers and installed 
in the sdk directory. Some versions don't contain it though so check 
different versions.


Cheers,
Raymond


On 11/22/2018 7:29 PM, Trajce Nikolov NICK wrote:

Hi all,

anyone has libVLC compiled for Windows and willing to share?

Thanks a bunch!

On Thu, Nov 22, 2018 at 11:15 AM Raymond de Vries > wrote:


Hi,

Reading the source code of the osgmovie example there is sample
code for using SDL or SDL2. Maybe that helps?

Cheers, good luck,
Raymond


On 11/21/2018 10:31 PM, Chris Hanson wrote:

Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707

You need an audio subsystem like osgAudio or even SDL to output
the audio to.

On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK
mailto:trajce.nikolov.n...@gmail.com>> wrote:

Hi Community,

I have video with audio and when I playback the file with
osgmovie I see in the debug the audio channel is attached but
can not hear anything :-). Is there any magic, perheps to set
the audio device somehow? Thank you for any hint!

Here is the ouput

osgmovie VID00032.mpg.ffmpeg
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
Attaching FFmpegAudioStream
image->s()720 image-t()=480 aspectRatio=1.18519
void StateSet::setGlobalDefaults() ShaderPipeline disabled.

-- 
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 http://www.alphapixel.com/
Training • Consulting • Contracting
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osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded
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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-22 Thread Trajce Nikolov NICK
Hi all,

anyone has libVLC compiled for Windows and willing to share?

Thanks a bunch!

On Thu, Nov 22, 2018 at 11:15 AM Raymond de Vries 
wrote:

> Hi,
>
> Reading the source code of the osgmovie example there is sample code for
> using SDL or SDL2. Maybe that helps?
>
> Cheers, good luck,
> Raymond
>
>
> On 11/21/2018 10:31 PM, Chris Hanson wrote:
>
> Refer to Mattias Helsing's answer here:
> http://forum.openscenegraph.org/viewtopic.php?t=9707
>
> You need an audio subsystem like osgAudio or even SDL to output the audio
> to.
>
> On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> Hi Community,
>>
>> I have video with audio and when I playback the file with osgmovie I see
>> in the debug the audio channel is attached but can not hear anything :-).
>> Is there any magic, perheps to set the audio device somehow? Thank you for
>> any hint!
>>
>> Here is the ouput
>>
>> osgmovie VID00032.mpg.ffmpeg
>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>> ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
>> Attaching FFmpegAudioStream
>> image->s()720 image-t()=480 aspectRatio=1.18519
>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>>
>> --
>> trajce nikolov nick
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
> iPhone/iPad/iOS • Android
> @alphapixel  facebook.com/alphapixel (775)
> 623-PIXL [7495]
>
>
> 
>  Virus-free.
> www.avg.com
> 
> <#m_-2018913617241985491_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
>
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>
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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-22 Thread Trajce Nikolov NICK
Thanks Chris, Raymond!

On Thu, Nov 22, 2018 at 9:00 AM Raymond de Vries  wrote:

> Hi,
>
> Also check this one: https://github.com/xarray/osgRecipes/wiki and then
> search for VLC. The VLC will play your audio too, and is synchronised. Not
> ready for spatial audio though...
>
> Cheers, hth,
> Raymond
>
>
>
> On 11/21/2018 10:31 PM, Chris Hanson wrote:
>
> Refer to Mattias Helsing's answer here:
> http://forum.openscenegraph.org/viewtopic.php?t=9707
>
> You need an audio subsystem like osgAudio or even SDL to output the audio
> to.
>
> On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> Hi Community,
>>
>> I have video with audio and when I playback the file with osgmovie I see
>> in the debug the audio channel is attached but can not hear anything :-).
>> Is there any magic, perheps to set the audio device somehow? Thank you for
>> any hint!
>>
>> Here is the ouput
>>
>> osgmovie VID00032.mpg.ffmpeg
>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>> ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
>> Attaching FFmpegAudioStream
>> image->s()720 image-t()=480 aspectRatio=1.18519
>> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>>
>> --
>> trajce nikolov nick
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
> iPhone/iPad/iOS • Android
> @alphapixel  facebook.com/alphapixel (775)
> 623-PIXL [7495]
>
>
> 
>  Virus-free.
> www.avg.com
> 
> <#m_-1463051273389647395_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
>
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>
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>


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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-21 Thread Raymond de Vries

Hi,

Also check this one: https://github.com/xarray/osgRecipes/wiki and then 
search for VLC. The VLC will play your audio too, and is synchronised. 
Not ready for spatial audio though...


Cheers, hth,
Raymond



On 11/21/2018 10:31 PM, Chris Hanson wrote:

Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707

You need an audio subsystem like osgAudio or even SDL to output the 
audio to.


On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK 
mailto:trajce.nikolov.n...@gmail.com>> 
wrote:


Hi Community,

I have video with audio and when I playback the file with osgmovie
I see in the debug the audio channel is attached but can not hear
anything :-). Is there any magic, perheps to set the audio device
somehow? Thank you for any hint!

Here is the ouput

osgmovie VID00032.mpg.ffmpeg
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
Attaching FFmpegAudioStream
image->s()720 image-t()=480 aspectRatio=1.18519
void StateSet::setGlobalDefaults() ShaderPipeline disabled.

-- 
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http://www.alphapixel.com/

Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • 
OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
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osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • 
Mobile • iPhone/iPad/iOS • Android
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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-21 Thread Raymond de Vries

Hi,

Reading the source code of the osgmovie example there is sample code for 
using SDL or SDL2. Maybe that helps?


Cheers, good luck,
Raymond


On 11/21/2018 10:31 PM, Chris Hanson wrote:

Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707

You need an audio subsystem like osgAudio or even SDL to output the 
audio to.


On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK 
mailto:trajce.nikolov.n...@gmail.com>> 
wrote:


Hi Community,

I have video with audio and when I playback the file with osgmovie
I see in the debug the audio channel is attached but can not hear
anything :-). Is there any magic, perheps to set the audio device
somehow? Thank you for any hint!

Here is the ouput

osgmovie VID00032.mpg.ffmpeg
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
Attaching FFmpegAudioStream
image->s()720 image-t()=480 aspectRatio=1.18519
void StateSet::setGlobalDefaults() ShaderPipeline disabled.

-- 
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http://www.alphapixel.com/

Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • 
OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP •Forensics •Imaging •UAVs • GIS • GPS • 
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • 
Mobile • iPhone/iPad/iOS • Android
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Re: [osg-users] playing videos with audio channels with the ffmpeg plugin

2018-11-21 Thread Chris Hanson
Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707

You need an audio subsystem like osgAudio or even SDL to output the audio
to.

On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> Hi Community,
>
> I have video with audio and when I playback the file with osgmovie I see
> in the debug the audio channel is attached but can not hear anything :-).
> Is there any magic, perheps to set the audio device somehow? Thank you for
> any hint!
>
> Here is the ouput
>
> osgmovie VID00032.mpg.ffmpeg
> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
> ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
> Attaching FFmpegAudioStream
> image->s()720 image-t()=480 aspectRatio=1.18519
> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>
> --
> trajce nikolov nick
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


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http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
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