Re: [PD-dev] [ pure-data-Patches-3494768 ] verbose() leaves blank lines when filtered out in Pd window

2012-02-28 Thread Hans-Christoph Steiner

Yes, I object.  Like I said in the bug tracker and this thread,  I think
the offset should either remain the same or be the same as the rest.

.hc

On 02/28/2012 04:45 AM, IOhannes m zmoelnig wrote:
 trying to take the heat out of this:

 my patch suggested to change the loglevel offset from +4 to +3.
 is there anything speaking against this specific change?


 (it seems that all discussion is centered around the question whether
 there should be an offset at all, rather than how big it should be)

 fgmasdr
 IOhannes



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Re: [PD-dev] [ pure-data-Patches-3494768 ] verbose() leaves blank lines when filtered out in Pd window

2012-02-28 Thread IOhannes m zmoelnig
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On 2012-02-28 16:03, Hans-Christoph Steiner wrote:
 
 Yes, I object.  Like I said in the bug tracker and this thread,  I think
 the offset should either remain the same or be the same as the rest.

may i ask why? what makes 4 better than 3?

fgmasdr
IOhannes
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Re: [PD-dev] jack driver issues with 0.43

2012-02-28 Thread Roman Haefeli
Hi again

Is anyone else experiencing freezes due to this? Often with jack, when
turning DSP off, Pd hangs and I get the watchdog messages, but no crash,
Pd is just frozen. Is there any chance of getting back the old
behaviour, that didn't spawn a new thread whenever DSP is turned on?

Roman 

On Tue, 2012-02-07 at 10:49 +0100, Roman Haefeli wrote:
 Hi all
 
 When employing dynamic patching, in particular when doing dynamic
 patching with ~-objects, I found that drop-out time can be greatly
 reduced by turning dsp off during dynamic creation time. I used to turn
 dsp off and on in 0 logical time a lot in my patches and it never seemed
 an issue.
 
 Recently, I found that when doing so it causes a drop-out, no matter if
 there is dynamic patching going on or not. I figured out, that this
 happens only when Pd is using jack as the audio back-end. In gdb, I
 noticed that when ever I turn dsp off, I get those messages:
 
 [Thread 0xb3065b70 (LWP 11244) exited]
 [Thread 0xb7f60b70 (LWP 11243) exited]
 [Thread 0xb7fe1b70 (LWP 11242) exited]
 
 When turning dsp on again, I get:
 
 [New Thread 0xb7fe1b70 (LWP 11250)]
 [New Thread 0xb7f60b70 (LWP 11251)]
 [New Thread 0xb3065b70 (LWP 11252)]
 
 It seems, that since 0.43 - when using jack - turning dsp off and on
 cannot be done silently anymore. For me, this has a few implications:
 
 * I certainly get a drop-out in the audio stream. Starting and stopping
 dsp costs a lot of time now.
 
 * The jack-client 'pure_data_X' disappears when turning dsp off and thus
 it looses all hand-made connections to other applications.
 
 * Often, Pd hangs after a few cycles of turning dsp off/on. Pd-gui
 doesn't respond on any input and I see the 'watchdog signaling Pd'
 message appearing.
 
 Personally, I find the old no-thread-spawning-on-dsp-on implementation
 much friendlier in many ways, but to me most importantly, it was able to
 avoid drop-outs when turning dsp off and on in 0 logical time. 
 
 What do others thing, what is their experience? Is there any chance of
 going back to the old way of using Pd with jack?
 
 BTW: Everything works still nice with ALSA.
 
 Roman
 
 



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Re: [PD-dev] [ pure-data-Patches-3494768 ] verbose() leaves blank lines when filtered out in Pd window

2012-02-28 Thread Hans-Christoph Steiner
On 02/28/2012 10:06 AM, IOhannes m zmoelnig wrote:
 On 2012-02-28 16:03, Hans-Christoph Steiner wrote:

  Yes, I object. Like I said in the bug tracker and this thread, I think
  the offset should either remain the same or be the same as the rest.

 may i ask why? what makes 4 better than 3?

+4 already there.  +3 an incompatible change that does not fix things.

.hc

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[PD-dev] GEM passing output image later.

2012-02-28 Thread Gert De Roost
For the pdp to GEM port of my freeframeGL host, I bump into a GEM
shortcoming...

When processing a pix image in a GEM external, the image is passed to the
processRGBAImage method.  You can access it during the length of the
function, after which I suppose, the imagestruct is automatically passed to
GEM for outputting.
What I want to do though, is outputting the image only when the next image
is being started to process.  I'll explain why: I do a call to
glReadPixels, which needs quite some time to finish, but by ussing Pixel
Buffer Objects, I can do this transmitting from GPU to CPU asynchronously,
so I can do stuff during the wait for glReadPixels to finish, then I can
copy the buffer into the output image.  Best is to wait for the next image,
which comes mostly more then 20ms later, so meanwhile the call can complete.
GEMs design doesnt facilitate outputting an image after the end of the
processing method though...  Is there some method internal to GEM that I
can use to directly send some data to the image outlet?  Or does anyone
have an idea how to wait for glReadPixels without at the same time blocking
the CPU?

I can be found scrutinizing some more GEM source code...
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[PD-dev] [ pure-data-Bugs-3495486 ] sfwrite13~ won't create

2012-02-28 Thread SourceForge . net
Bugs item #3495486, was opened at 2012-02-28 19:41
Message generated for change (Tracker Item Submitted) made by jancsika1
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=478070aid=3495486group_id=55736

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: externals
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Jonathan Wilkes (jancsika1)
Assigned to: Nobody/Anonymous (nobody)
Summary: sfwrite13~ won't create

Initial Comment:
ext13/sfwrite13~ won't create in sfwrite13~-help.pd

--

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=478070aid=3495486group_id=55736

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