Re: [PD] signal / message

2009-05-11 Thread Ingo Scherzinger
On Sun, 2009-05-10 at 17:29 +0200, Wolfgang J?ger wrote:

 Hello,

 

 What's the best way to convert a signal into a message?

 There are possibilities like snapshot~ or vsnapshot~, but they are not 

 accurate. The error they produce when you convert into a message and 

 reconvert to a signal (with sig~, line~ or vline~) is clearly audible-

 

 

Does anybody know if [env~] takes the average of all samples in it's window?

 

Ingo

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Re: [PD] signal / message

2009-05-11 Thread Hans Roels

env~ outputs RMS values, have a look in Puckettes book:
http://crca.ucsd.edu/~msp/techniques/latest/book-html/node54.html
http://crca.ucsd.edu/~msp/techniques/latest/book-html/node8.html

Hans r
At 08:14 11/05/2009, Ingo Scherzinger wrote:

On Sun, 2009-05-10 at 17:29 +0200, Wolfgang J?ger wrote:
 Hello,

 What's the best way to convert a signal into a message?
 There are possibilities like snapshot~ or vsnapshot~, but they are not
 accurate. The error they produce when you convert into a message and
 reconvert to a signal (with sig~, line~ or vline~) is clearly audible-


Does anybody know if [env~] takes the average of all samples in it's window?

Ingo
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Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread adrian.g
Hi. I installed F10 recently + Planet CCRMA real time kernel with no problems. 
It took me a while to figure out how to install nvidia GPU drivers to be able 
to use native resolution of my monitor and hardware 3D acceleration but except 
for that everything works out of the box. The only problem with audio is that 
PULSAUDIO doesn't see my HDMI audio output, only the analog one. There is a 
(not perfect) way to fix that (and I read that the new pulseaudio update will 
solve the problem properly) but I can just use the analog out and for music 
software I can use my Saffire (works with jack+ffado) or Photon x25 (works out 
of the box). I only compiled the latest PD vanilla on this system but I think 
there is also a binary of pd-exended available to download from puredata.info
For the Ubuntu studio I have to say that I don't have any personal 
experience but I've been watching their mailing list and it seems that a lot of 
people are having problems with the 9.04 + real time kernel. If you want to 
work with audio then I think is better to go with Hardy.
I definitely reccomend F10 and if could share my experience with getting the 
graphics card drivers with the CCRMA kernel if you encounter any problems.

all the best

Adrian G

 On Sun, 10 May 2009 20:26:31 -0700 lt;bgt;Lao Yu 
lt;noise@gmail.comgt;lt;/bgt; wrote  

Hi, 
 
since the release of F9 I look at the audio part of Linux - I 
personally find it a complete disaster and 'user-hostile' to be 
polite. Many on this list are software specialists, so please don't 
look down on someone who doesn't want to follow 3 pages of 
instructions of how to make pulse audio work 'on top of' ALSA - 
especially if there are follow-ups on the relevant forums that they 
still don't have any signal output. 
My laptop currently runs F9 (or WinXP) and works is an mp3 player, 
full stop. From posts on the fedora list I understand that my 
situation is even better than many others who don't even get that to 
work. 
My question is, how does Ubuntu studio compare to Fedora? Before I 
start doctoring with my laptop and install Ubuntu 9.04 instead of F9 
I'm scratching my head. 
Thanks for any comments. 
 
Best 
Jurgen 
 
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Re: [PD] video multi image detection and red circle

2009-05-11 Thread IOhannes m zmoelnig

Jose Luis Santorcuato wrote:

Dear friends... i make a tracking controller for video, but in the Gem
window always appear the red circle with the cross... i want view and
control other videos with tracking... but always de red
circle...depth???gemhead -1??? gemwin-1??? i can measure the movement.
I use Mac Intel.


i am not sure what you are talking about.

it seems like you are seeing a red circle with a cross.
this means that your patch is drawing a red circle with a cross. (ther 
eis no code in Gem itself that will magically (without a representation 
in your patch) draw things onto your screen).

if you want to disable a certain part of your rendering patch you can:
- delete the objects that draw the unwanted thingies
- disable the unwanted thingies by either:
  - using [spigot] (or other ways of cuttin the connection ) somewhere 
between [gemhead] and the object(s) that actually draw (e.g. [circle]
  - sending [0( to the [gemhead] in question (which will turn the 
gemhead of until you turn it on again)


the most likely pitfall is that all [gemhead]s within the current 
environment (that is: running instance of Pd) are taken into account for 
rendering; so if you are opening a help-patch for a certain object, this 
might well draw onto your carefully crafted Gem-scenery.


fgamsrd
IOhannes


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Re: [PD] signal / message

2009-05-11 Thread Ingo Scherzinger

Thank you Hans,

that's about what I expected.
Now having read this I was wondering if there is an object that reports the
peak amplitude of a given window size rather than RMS.
Does anybody know?

Ingo


 -Ursprüngliche Nachricht-
 Von: Hans Roels [mailto:hans.ro...@versateladsl.be]
 Gesendet: Montag, 11. Mai 2009 08:45
 An: Ingo Scherzinger
 Betreff: Re: [PD] signal / message
 
 env~ outputs RMS values, have a look in Puckettes book:
 http://crca.ucsd.edu/~msp/techniques/latest/book-html/node54.html
 http://crca.ucsd.edu/~msp/techniques/latest/book-html/node8.html
 
 Hans r
 At 08:14 11/05/2009, you wrote:
 On Sun, 2009-05-10 at 17:29 +0200, Wolfgang J?ger wrote:
   Hello,
  
   What's the best way to convert a signal into a message?
   There are possibilities like snapshot~ or vsnapshot~, but they are not
   accurate. The error they produce when you convert into a message and
   reconvert to a signal (with sig~, line~ or vline~) is clearly audible-
 
 
 Does anybody know if [env~] takes the average of all samples in it's
 window?
 
 Ingo
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Re: [PD] packOSC BLOB

2009-05-11 Thread Wolfgang Jäger
 iirc, for the very project the decoding is done outside of Pd anyhow (on
 specialized hardware), so the problem of [unpackOSC] not knowing what to
 do with a blob is a minor issue here. (and the use of specialized
 hardware is the reason why data (low-resolution fixed-point numbers)
 should actually be packed in a blob rather than floating-point).

The decoding should be done on a microcontrollerboard and in puredata
too. The audio data will be sent over ethernet to the target device,
there it should be decoded and played back.
The problem lies at the ethernet layer, where only a 10Mbit/s wire is
available. At a Samplingrate of 44100Hz and a word width of 32bit are
only about 7 channels (without overhead,...) possible.
So it would be fine to reduce the resolution from 32bit floating point
to maybe 16bit or even 8bit fixed point (while 32bit floating point is
still selectable in case of better hardware).
Sending 16bit or 8bit samples over OSC (without losing the gained bit
width (OSC-data-types are at least 32bit)) will require an arbitrary
alignment of the bits within each OSC-data-argument, where BLOB comes
into play.

 i still think (see above) that even [packOSC] cannot provide a
 consistent interface to pack blobs into an osc message that is
 sufficiently more simple to use than manually constructing OSC messages.

Thanks

Wolfgang

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Re: [PD] signal / message

2009-05-11 Thread IOhannes m zmoelnig

Ingo Scherzinger wrote:

Thank you Hans,

that's about what I expected.
Now having read this I was wondering if there is an object that reports the
peak amplitude of a given window size rather than RMS.
Does anybody know?



iemlib's [prvu~]

nothing in Pd-vanilla, afaik.


fgamsdr
IOhannes



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Re: [PD] Good sequencer patches for learning?

2009-05-11 Thread martin brinkmann
Solen Music wrote:

 I did mean step sequencer.

i have allways been interested in step-sequencers, and made
a few attempts to build a good one.
of course i was not successfull in making the perfect
step-sequencer... and i would not reccomend my creations for learning,
since they are quite messy, and rather designed for my own needs,
than for beeing 'good examples'. (i want things to be as self contained
as possible (no abstractions), and 'hassel-free copy/pasteable')
anyway, you can find some basics like the use of counters,
select/route etc. also in my patches.
www.martin-brinkmann.de, my_instruments, and i think the latest
is called sequencers1.

 sequencer that runs off a tappable groove metro (to give the option of
 everything from rigid straight to super loose hand tapped swing).

this sounds interresting. i have wondered a few times how to make
something like that, but was not able to come up with something
better than a tap-tempo with a simple 'swing-factor'. how does your
groove-metro work?

bis denn!
   martin

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Re: [PD] signal / message

2009-05-11 Thread Ingo Scherzinger
[prvu~] looks very interesting. Thanx!

 

Ingo

 

 -Ursprüngliche Nachricht-

 Von: IOhannes m zmoelnig [mailto:zmoel...@iem.at]

 Gesendet: Montag, 11. Mai 2009 10:26

 An: Ingo Scherzinger

 Cc: 'Hans Roels'; pd-list@iem.at

 Betreff: Re: [PD] signal / message

 

 Ingo Scherzinger wrote:

  Thank you Hans,

 

  that's about what I expected.

  Now having read this I was wondering if there is an object that 

  reports

 the

  peak amplitude of a given window size rather than RMS.

  Does anybody know?

 

 

 iemlib's [prvu~]

 

 nothing in Pd-vanilla, afaik.

 

 

 fgamsdr

 IOhannes

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[PD] your views please

2009-05-11 Thread Andrew Faraday

Hey allI've been working on a delay-based patch for a sort of instant ambient 
sound. It's all about two high feedback delays, one at 200 ms and one at ten 
seconds. So whatever got into a mic is repeated and stretched over time. In 
addition there's three synths controlled by the pitch, volume and attack of the 
resulting sound.Any comments and suggestions welcome.God BlessAndrew
_
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Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread Roman Haefeli
On Mon, 2009-05-11 at 11:26 +0800, Lao Yu wrote:
 Hi,
 
 since the release of F9 I look at the audio part of Linux - I  
 personally find it a complete disaster and 'user-hostile' to be  
 polite. Many on this list are software specialists, so please don't  
 look down on someone who doesn't want to follow 3 pages of  
 instructions of how to make pulse audio work 'on top of' ALSA -  
 especially if there are follow-ups on the relevant forums that they  
 still don't have any signal output.
 My laptop currently runs F9 (or WinXP) and works is an mp3 player,  
 full stop. From posts on the fedora list I understand that my  
 situation is even better than many others who don't even get that to  
 work.
 My question is, how does Ubuntu studio compare to Fedora? Before I  
 start doctoring with my laptop and install Ubuntu 9.04 instead of F9  
 I'm scratching my head.
 Thanks for any comments.

you can download an ubuntu iso and burn it on cd and start it safely
from there. you will quickly see, how well your soundcard and card
configuration in your laptop is supported. personally, i don't have any
experience with fedora, but i'd say for ubuntu at least it is difficult
to make general statement. of course, the ubuntu dev team is eager to
fix as many problems as possible, but still in most cases it is simply a
matter of whether the included alsa version supports a certain
card/configuration or not. i've made very different experiences in terms
of sound working out of the box, altough most of the time it works
without tweaking. 

i found, that the jack audioserver is a lot easier to setup and
integrates much better in more recent versions of ubuntu. after starting
jack (e.g. with qjackctl), it's even possible to launch pulseaudio
automatically, so that it uses jack as the backend. this means, that
even non-jack capable applications can be captured by puredata, for
instance. 

i mention jack, because i found, that  puredata runs  quite stable with
jack and has only little dropouts. it sometimes it still works well with
jack, eventough you get a lot of 'tried but couldn't sync A/D/A'
messages and crackling noises with alsa.

before doctoring around, i really would only test your setup from a
live-cd - just to check, if you can get a workable setup in one session.
if not, and if you dislike tinkering around, then let it be, i'd say.

in order to test, if puredata  audio works for you, you need to perform
the following steps (after you launched the live-cd):
- enable the multiverse repository:
http://www.ubuntugeek.com/how-to-enable-the-universe-and-multiverse-repositories-in-ubuntu-804-hardy.html
- update your apt cache: sudo aptitude update
- install pd and jack audio server:
  sudo aptitude install puredata qjackctl
- start jack: qjackctl 
- start puredata: pd -jack -channels 2

if you come that far within a reasonable amount of time, ubuntu might be
an option for you.

let us know your progess.

roman





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Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread Roman Haefeli
On Mon, 2009-05-11 at 01:31 -0500, adrian.g wrote:

  For the Ubuntu studio I have to say that I don't have any personal
 experience but I've been watching their mailing list and it seems that
 a lot of people are having problems with the 9.04 + real time kernel.
 If you want to work with audio then I think is better to go with
 Hardy.

i can confirm this. the current linux-rt version is much smaller than
the version of the generic linux kernel. personally, i am still runing
hardy.

roman





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Re: [PD] your views please

2009-05-11 Thread Roman Haefeli
On Mon, 2009-05-11 at 11:15 +0100, Andrew Faraday wrote:
 Hey all
 
 
 I've been working on a delay-based patch for a sort of instant ambient
 sound. 
 
 
 It's all about two high feedback delays, one at 200 ms and one at ten
 seconds. So whatever got into a mic is repeated and stretched over
 time. In addition there's three synths controlled by the pitch, volume
 and attack of the resulting sound.
 
 
 Any comments and suggestions welcome.
 

yo.. i had great fun to play with your patch. if you like to create this
kind of things, please check the rjdj project. its idea is actually to
run such patches on a portable device (currently only the iPhone(tm) and
iPod touch(tm)) in order to create a some kind of immersive and reactive
music/sound. probably you're the next rjdj star. ;-)

as suggestions:
- remove the numberboxes and other guis, when finalizing the patch. the
ones, that are visible and updated very frequently, consume a lot of
processing power.
- i think, it's better to have only one [dac~], so it's a lot easier to
insert a volume control. it took me some time to find all three [dac~]s.

roman  




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Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread abonnements-olivier
On lun, 2009-05-11 at 13:09 +0200, Roman Haefeli wrote:
 On Mon, 2009-05-11 at 11:26 +0800, Lao Yu wrote:
  Hi,
  
  since the release of F9 I look at the audio part of Linux - I  
  personally find it a complete disaster and 'user-hostile' to be  
  polite. Many on this list are software specialists, so please don't  
  look down on someone who doesn't want to follow 3 pages of  
  instructions of how to make pulse audio work 'on top of' ALSA -  
  especially if there are follow-ups on the relevant forums that they  
  still don't have any signal output.
  My laptop currently runs F9 (or WinXP) and works is an mp3 player,  
  full stop. From posts on the fedora list I understand that my  
  situation is even better than many others who don't even get that to  
  work.
  My question is, how does Ubuntu studio compare to Fedora? Before I  
  start doctoring with my laptop and install Ubuntu 9.04 instead of F9  
  I'm scratching my head.
  Thanks for any comments.
 
 you can download an ubuntu iso and burn it on cd and start it safely
 from there. you will quickly see, how well your soundcard and card
 configuration in your laptop is supported. personally, i don't have any
 experience with fedora, but i'd say for ubuntu at least it is difficult
 to make general statement. of course, the ubuntu dev team is eager to
 fix as many problems as possible, but still in most cases it is simply a
 matter of whether the included alsa version supports a certain
 card/configuration or not. i've made very different experiences in terms
 of sound working out of the box, altough most of the time it works
 without tweaking. 
 
 i found, that the jack audioserver is a lot easier to setup and
 integrates much better in more recent versions of ubuntu. after starting
 jack (e.g. with qjackctl), it's even possible to launch pulseaudio
 automatically, so that it uses jack as the backend. this means, that
 even non-jack capable applications can be captured by puredata, for
 instance. 
 
 i mention jack, because i found, that  puredata runs  quite stable with
 jack and has only little dropouts. it sometimes it still works well with
 jack, eventough you get a lot of 'tried but couldn't sync A/D/A'
 messages and crackling noises with alsa.
 
 before doctoring around, i really would only test your setup from a
 live-cd - just to check, if you can get a workable setup in one session.
 if not, and if you dislike tinkering around, then let it be, i'd say.
 
 in order to test, if puredata  audio works for you, you need to perform
 the following steps (after you launched the live-cd):
 - enable the multiverse repository:
 http://www.ubuntugeek.com/how-to-enable-the-universe-and-multiverse-repositories-in-ubuntu-804-hardy.html
 - update your apt cache: sudo aptitude update
 - install pd and jack audio server:
   sudo aptitude install puredata qjackctl
 - start jack: qjackctl 
 - start puredata: pd -jack -channels 2
 
 if you come that far within a reasonable amount of time, ubuntu might be
 an option for you.
 
 let us know your progess.
 
 roman

Hi,

I've tried FC but I've been a happy Ubuntu Studio 8.04 user for, well,
about a year now. I used to run Debian sid, but compiling a RT-kernel
was such a pain and such a time-consuming process (not to talk about the
nVidia proprietary driver that made me mad a couple of time every year)
that I was glad to switch to Ubuntu. The only drawxback: no Hardy Studio
live CD. But it's very stable with Pd+Jack+Ardour+ Edirol UA25, 8ms
delay on a Dell Laptop, easy to install, easy to maintain.

I even installed it on my older Shuttle running an old 1.3ghz AMD, and
it runs like a charm.

++
OH

Here is my sources.list:

 cat /etc/apt/sources.list
# 
# deb cdrom:[Ubuntu-Studio 8.04 _Hardy Heron_ - Release i386
(20080423.1)]/ hardy main multiverse restricted universe

#deb cdrom:[Ubuntu-Studio 8.04 _Hardy Heron_ - Release i386
(20080423.1)]/ hardy main multiverse restricted universe
# See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade
to
# newer versions of the distribution.

deb http://fr.archive.ubuntu.com/ubuntu/ hardy main restricted
deb-src http://fr.archive.ubuntu.com/ubuntu/ hardy main restricted

## Major bug fix updates produced after the final release of the
## distribution.
deb http://fr.archive.ubuntu.com/ubuntu/ hardy-updates main restricted
deb-src http://fr.archive.ubuntu.com/ubuntu/ hardy-updates main
restricted

## N.B. software from this repository is ENTIRELY UNSUPPORTED by the
Ubuntu
## team, and may not be under a free licence. Please satisfy yourself as
to
## your rights to use the software. Also, please note that software in
## universe WILL NOT receive any review or updates from the Ubuntu
security
## team.
deb http://fr.archive.ubuntu.com/ubuntu/ hardy universe
deb-src http://fr.archive.ubuntu.com/ubuntu/ hardy universe
deb http://fr.archive.ubuntu.com/ubuntu/ hardy-updates universe
deb-src http://fr.archive.ubuntu.com/ubuntu/ hardy-updates universe

## N.B. 

Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread Lao Yu

Hi,

very nice to stop and spend some time - thanks a lot for your messages!

I should perhaps wait another 2 weeks until F10 is officially  
released - if I'm still stuck I will get back to the list (or  
directly to Adrian). As far as Pd is concerned, I'm running the  
extended version on my macbook but honestly I find the out-of-the-box  
integration of the my sound card AND the availability of fftease more  
interesting on WinXP.


Thanks again! Perhaps a '2nd round' soon.

Jurgen

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Re: [PD] collaboration in mancherster

2009-05-11 Thread J bz
Hey Kruno,

I'm in Hebden Bridge, which is kinda near Mcr ('bout 50m on the train/car).

Always up for a bit of community minded pd action:)

Bests,

Jbz

On Mon, May 11, 2009 at 10:47 AM, kruno jost udruga...@gmail.com wrote:

 Hi all,

 can a PDer user from Manchester (or somewhere around Manchester) please
 contact me.
 Or can anyone inform me about anyone who knows anyone? Lets patch people!

 Thnx in advance for any info

 Kruno

 --
 URBANA KULTURA I EDUKACIJA
 (Kruno Jost)
 www.uke.hr
 http://gentlejunk.net/projects
 u...@jabber.cz


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Re: [PD] OT : Ubuntu/Fedora opinions (relative to Pd, of course)

2009-05-11 Thread Roman Haefeli
On Mon, 2009-05-11 at 20:11 +0800, Lao Yu wrote:
 Hi,
 
 very nice to stop and spend some time - thanks a lot for your messages!
 
 I should perhaps wait another 2 weeks until F10 is officially  
 released - if I'm still stuck I will get back to the list (or  
 directly to Adrian). As far as Pd is concerned, I'm running the  
 extended version on my macbook but honestly I find the out-of-the-box  
 integration of the my sound card AND the availability of fftease more  
 interesting on WinXP.

there is fftease for linux:
 http://www.sarc.qub.ac.uk/~elyon/LyonSoftware/MaxMSP/FFTease/


romna



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Re: [PD] packOSC BLOB

2009-05-11 Thread Daniel Wilcox
 iirc, for the very project the decoding is done outside of Pd anyhow (on
 specialized hardware), so the problem of [unpackOSC] not knowing what to
 do with a blob is a minor issue here. (and the use of specialized
 hardware is the reason why data (low-resolution fixed-point numbers)
 should actually be packed in a blob rather than floating-point).

The decoding should be done on a microcontrollerboard and in puredata
 too. The audio data will be sent over ethernet to the target device,
 there it should be decoded and played back.
 The problem lies at the ethernet layer, where only a 10Mbit/s wire is
 available. At a Samplingrate of 44100Hz and a word width of 32bit are
 only about 7 channels (without overhead,...) possible.
 So it would be fine to reduce the resolution from 32bit floating point
 to maybe 16bit or even 8bit fixed point (while 32bit floating point is
 still selectable in case of better hardware).
 Sending 16bit or 8bit samples over OSC (without losing the gained bit
 width (OSC-data-types are at least 32bit)) will require an arbitrary
 alignment of the bits within each OSC-data-argument, where BLOB comes
 into play.

  i still think (see above) that even [packOSC] cannot provide a
  consistent interface to pack blobs into an osc message that is
  sufficiently more simple to use than manually constructing OSC messages.

 Thanks

 Wolfgang


Sorry if this is a dumb question ... but why would you want to do this in
PD, why not use a hardware solution as it would be much faster?   Something
like Cobranet, ie digital audio over Cat5:

http://www.audioscience.com/internet/products/sound_cards/asi54xx.htm

-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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Re: [PD] packOSC BLOB

2009-05-11 Thread IOhannes m zmoelnig

Daniel Wilcox wrote:


Sorry if this is a dumb question ... but why would you want to do this in
PD, why not use a hardware solution as it would be much faster?   Something
like Cobranet, ie digital audio over Cat5:

http://www.audioscience.com/internet/products/sound_cards/asi54xx.htm


hmm, why would anyone use Pd for making music when you can have real 
instruments: http://www.youtube.com/watch?v=2EXzfpS6WK4


seriously, for several dozens of channels, most cobranet devices are 
ridiculously expensive.


fgamsdr
IOhannes



smime.p7s
Description: S/MIME Cryptographic Signature
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Re: [PD] packOSC BLOB

2009-05-11 Thread Martin Peach

IOhannes m zmoelnig wrote:

Martin Peach wrote:

Wolfgang Jäger wrote:

Hello,

For sending audio efficiently over OSC I would need an OSC-BLOB.
Unfortunately the packOSC object supports no OSC-BLOBs.
Is there any possibility to send BLOBs?


since blob is an arbitrary type, you have to interpret/generate this 
list of bytes somehow in your patch.
if you are working that low-level, i guess you can also de/construct 
OSC-packages on your own.



ciao



I can probably add a Blob type to [packOSC] and [unpackOSC]. The thing 
is that the blob type is supposed to consist of arbitrary bytes 
(8-bits), but Pd audio works with 32-bit floats. There is nothing 
[unpackOSC] can do with a received blob except output the list of 
bytes, so some other object would be needed to pack groups of 4 bytes 
into floats again.
It may end up being just as efficient to send a bunch of floats for 
each signal vector.


iirc, for the very project the decoding is done outside of Pd anyhow (on 
specialized hardware), so the problem of [unpackOSC] not knowing what to 
do with a blob is a minor issue here. (and the use of specialized 
hardware is the reason why data (low-resolution fixed-point numbers) 
should actually be packed in a blob rather than floating-point).


i still think (see above) that even [packOSC] cannot provide a 
consistent interface to pack blobs into an osc message that is 
sufficiently more simple to use than manually constructing OSC messages.




It might be interesting to have a [netsend~] and [netreceive~] pair that 
send/receive raw Pd sound vectors like [send~] -- no OSC or fancy 
formatting, just UDP packets with floats, except that the first element 
of the list would probably have to be the number of floats in the vector 
unless it's fixed for all time.


[osc~ 330]
|
[netsend~ 127.0.0.1 9998]

[netreceive~ 9998]
|
[dac~]


Martin



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Re: [PD] packOSC BLOB

2009-05-11 Thread Nicholas Mariette

Yes, try netsend~ and netreceive~, by Olaf Matthes.

There's a recent update (with some fixes) available at:
http://www.remu.fr/sound-delta/netsend~/?page_id=7

older version:
http://www.nullmedium.de/dev/netsend~/

or in svn:
http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/olafmatt/netsend 
~/


- It doesn't seem to be in Pd-extended though...




Nicholas Mariette

Researcher
Audio and Acoustics group
LIMSI-CNRS, Orsay, France
http://www.limsi.fr/Scientifique/aa/
http://www.limsi.fr/Scientifique/ps/thmsonesp/SonEspace
http://soundsorange.net
nicholas.marie...@limsi.fr




On May 11, 2009, at 5:00 PM, Martin Peach wrote:


IOhannes m zmoelnig wrote:

Martin Peach wrote:

Wolfgang Jäger wrote:

Hello,

For sending audio efficiently over OSC I would need an OSC-BLOB.
Unfortunately the packOSC object supports no OSC-BLOBs.
Is there any possibility to send BLOBs?
since blob is an arbitrary type, you have to interpret/generate  
this list of bytes somehow in your patch.
if you are working that low-level, i guess you can also de/ 
construct OSC-packages on your own.

ciao



I can probably add a Blob type to [packOSC] and [unpackOSC]. The  
thing is that the blob type is supposed to consist of arbitrary  
bytes (8-bits), but Pd audio works with 32-bit floats. There is  
nothing [unpackOSC] can do with a received blob except output the  
list of bytes, so some other object would be needed to pack groups  
of 4 bytes into floats again.
It may end up being just as efficient to send a bunch of floats  
for each signal vector.
iirc, for the very project the decoding is done outside of Pd  
anyhow (on specialized hardware), so the problem of [unpackOSC] not  
knowing what to do with a blob is a minor issue here. (and the use  
of specialized hardware is the reason why data (low-resolution  
fixed-point numbers) should actually be packed in a blob rather  
than floating-point).
i still think (see above) that even [packOSC] cannot provide a  
consistent interface to pack blobs into an osc message that is  
sufficiently more simple to use than manually constructing OSC  
messages.


It might be interesting to have a [netsend~] and [netreceive~] pair  
that send/receive raw Pd sound vectors like [send~] -- no OSC or  
fancy formatting, just UDP packets with floats, except that the  
first element of the list would probably have to be the number of  
floats in the vector unless it's fixed for all time.


[osc~ 330]
|
[netsend~ 127.0.0.1 9998]

[netreceive~ 9998]
|
[dac~]


Martin



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[PD] fluid~in osx leopard??

2009-05-11 Thread Andres Ferrari

thank to everyone for your help and support.

I have another problem...

how I can get fluid~.pd_darwin for max OSX leopard 10.5?

Does anyone have a compilation?

to compile the entire package of fluidsynth is very complex an requires a lot 
of extra software like Fink.


please help me, I need so much this external, i have old version of fluid~ for 
osx 10.4 PPC, but not work in my new computer.

thank a lot!! 

Andrés Ferrari G.

http://www.myspace.com/anfex





  

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[PD] who wants to port [wacom] for windows (and unix) ?

2009-05-11 Thread João Pais

Hello Pd developers and programmers,

we - me and Johannes Kreidler for now - wanted to ask if anyone would be
interested in programming a version of Thomas Grill's [wacom] for windows
(and unix, if possible). This external is used to take data from wacom
tablets - so in case anyone else is interested in this please say  
something.


The features/work would include:

- be compatible with general wacom architecture - and specially with the
Intuos3 (which is the tablet we own)
- take all parameters from the tablet connected
   - not forgetting tilt+inclination, touch strips and keys (these aren't  
covered by [wintablet])
- put the compiled binaries in a svn folder packaged with Pd Extended (see  
below)

- be willing to do some maintenance now and then, specially until things
get stable (after that, I guess the work would be kind of finished)

According to T Grill, the developer(s) that work on this must register
with Wacom as developer(s), so that they have access to the wacon API.
Also, the source code cannot be given away, so they must sign a
non-disclosure contract (from what Thomas said, not as complicated as it
sounds). I couldn't find exact information about this, but at
http://www.wacomeng.com/devsupport/index.html might be something more
clear.

It would be perfect if someone would be interested in porting the code
just because. In case that doesn't happen, we - me, Johannes Kreidler and
whoever wants to join in - would be interested in giving a small payment
for the work. We're poor people (just like you), so we can't really pay
what a professional programmer should get for the work. In that case, just
get in discussion with us, and we'll see what can be done.

Again, if this interests someone else - either as developper or
contributor - please forward this mail away.

Best,

João Pais

--
Friedenstr. 58
10249 Berlin (Deutschland)
Tel +49 30 42020091 | Mob +49 162 6843570
jmmmp...@googlemail.com | skype: jmmmpjmmmp

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Re: [PD] [PD-dev] who wants to port [wacom] for windows (and unix) ?

2009-05-11 Thread Hans-Christoph Steiner


You can just use the linux input API to get the wacom data, [hid]  
works with wacoms in GNU/Linux, at least last time I tried.


.hc

On May 11, 2009, at 1:11 PM, Stephen Sinclair wrote:


Isn't there actually a reverse engineered Wacom driver for Linux?
Couldn't this be used instead of having to ask permission from Wacom?

http://linuxwacom.sourceforge.net/

I too think it would be great to have cross-platform wacom support,
but I think it would be even better if there was a libwacom C API
for all operating systems for which the Pd wacom object was a simple
wrapper.

Steve


On Mon, May 11, 2009 at 12:48 PM, João Pais  
jmmmp...@googlemail.com wrote:

Hello Pd developers and programmers,

we - me and Johannes Kreidler for now - wanted to ask if anyone  
would be
interested in programming a version of Thomas Grill's [wacom] for  
windows
(and unix, if possible). This external is used to take data from  
wacom
tablets - so in case anyone else is interested in this please say  
something.


The features/work would include:

- be compatible with general wacom architecture - and specially  
with the

Intuos3 (which is the tablet we own)
- take all parameters from the tablet connected
  - not forgetting tilt+inclination, touch strips and keys (these  
aren't

covered by [wintablet])
- put the compiled binaries in a svn folder packaged with Pd  
Extended (see

below)
- be willing to do some maintenance now and then, specially until  
things

get stable (after that, I guess the work would be kind of finished)

According to T Grill, the developer(s) that work on this must  
register
with Wacom as developer(s), so that they have access to the wacon  
API.

Also, the source code cannot be given away, so they must sign a
non-disclosure contract (from what Thomas said, not as complicated  
as it

sounds). I couldn't find exact information about this, but at
http://www.wacomeng.com/devsupport/index.html might be something more
clear.

It would be perfect if someone would be interested in porting the  
code
just because. In case that doesn't happen, we - me, Johannes  
Kreidler and
whoever wants to join in - would be interested in giving a small  
payment
for the work. We're poor people (just like you), so we can't really  
pay
what a professional programmer should get for the work. In that  
case, just

get in discussion with us, and we'll see what can be done.

Again, if this interests someone else - either as developper or
contributor - please forward this mail away.

Best,

João Pais

--
Friedenstr. 58
10249 Berlin (Deutschland)
Tel +49 30 42020091 | Mob +49 162 6843570
jmmmp...@googlemail.com | skype: jmmmpjmmmp

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Re: [PD] packOSC BLOB

2009-05-11 Thread danomatika
On Mon, 2009-05-11 at 16:00 +0200, IOhannes m zmoelnig wrote:

 Daniel Wilcox wrote:
  
  Sorry if this is a dumb question ... but why would you want to do this in
  PD, why not use a hardware solution as it would be much faster?   Something
  like Cobranet, ie digital audio over Cat5:
  
  http://www.audioscience.com/internet/products/sound_cards/asi54xx.htm
 
 hmm, why would anyone use Pd for making music when you can have real 
 instruments: http://www.youtube.com/watch?v=2EXzfpS6WK4

Hah.  Mabey because we just love wasting our time with computers?

 seriously, for several dozens of channels, most cobranet devices are 
 ridiculously expensive.

Mabey he has a budget?  If so then perhaps paying for a drop in solution
is not such a bad idea ... I'm all for doing it myself, but not when the
time and effort aren't worth it in the end.  My friend is using Cobranet
for one of our projects where the Pd computer is almost a kilometer away
(by cable length) ...

I also did another project where a bunch of serial devices needed to be
connected to server about 20m away.  Initially I was thinking about
using some sort of industrial-style ethernet client-server setup using
multiple computers, etc but in the end I just used a few USB 2.0 over
Cat5 boxes.  Much easier to access the devices directly.

Just a small thought.

---
Dan Wilcox
danomatika.com
robotcowboy.com
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[PD] warbling on Windows Vista 64 bit?

2009-05-11 Thread M. Edward (Ed) Borasky
I have a laptop running Windows Vista Home Premium 64 bit. The machine
is a dual-core Turion64 X2 with 4 GB of RAM. I installed the
pd-extended Windows package from puredata.info. It started up fine,
but when I went into the Media menu and tried the test sine wave
tone, it played, but it was not a steady tone -- it warbled. I'm
guessing there's some other service running that's competing with
Pure Data for the sound card. Does anyone here have any ideas what I
should look for? This is an HP Pavilion dv4 with a whole bunch of HP
Multimedia software installed. I haven't tried uninstalling any of
that yet.

Meanwhile, pd-extended runs just fine on another (32-bit) laptop with
Ubuntu Intrepid Ibex. So I'm not down for the count, but I'd really
prefer running under Windows if I can.

-- 
M. Edward (Ed) Borasky
http://www.linkedin.com/in/edborasky

I've never met a happy clam. In fact, most of them were pretty steamed.

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[PD] sharing video capture between patches

2009-05-11 Thread Jaime Oliver
Hi all,

I am need to access a video capture from separate instances of pd in
the same machine.
how would one do this?

I have tried to use separate pix_videos but it doesn't work

pd~?

best,

Jaime

-- 
Jaime E Oliver LR

joliv...@ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

858 202 1522
9168 Regents Rd. Apt. G
La Jolla, CA 92037
USA

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Re: [PD] sharing video capture between patches

2009-05-11 Thread chris clepper
pix_share on OSX and Linux.  You may have to manually change the shm
settings on OSX for HD video.

On Mon, May 11, 2009 at 10:13 PM, Jaime Oliver jaime.oliv...@gmail.comwrote:

 Hi all,

 I am need to access a video capture from separate instances of pd in
 the same machine.
 how would one do this?

 I have tried to use separate pix_videos but it doesn't work

 pd~?

 best,

 Jaime

 --
 Jaime E Oliver LR

 joliv...@ucsd.edu
 www.realidadvisual.org/jaimeoliver
 www-crca.ucsd.edu/http://www.realidadvisual.org/jaimeoliver%0Awww-crca.ucsd.edu/
 www.realidadvisual.org

 858 202 1522
 9168 Regents Rd. Apt. G
 La Jolla, CA 92037
 USA

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Re: [PD] sharing video capture between patches

2009-05-11 Thread Jaime Oliver
great thanks!

On Mon, May 11, 2009 at 7:18 PM, chris clepper cgclep...@gmail.com wrote:
 pix_share on OSX and Linux.  You may have to manually change the shm
 settings on OSX for HD video.

 On Mon, May 11, 2009 at 10:13 PM, Jaime Oliver jaime.oliv...@gmail.com
 wrote:

 Hi all,

 I am need to access a video capture from separate instances of pd in
 the same machine.
 how would one do this?

 I have tried to use separate pix_videos but it doesn't work

 pd~?

 best,

 Jaime

 --
 Jaime E Oliver LR

 joliv...@ucsd.edu
 www.realidadvisual.org/jaimeoliver
 www-crca.ucsd.edu/
 www.realidadvisual.org

 858 202 1522
 9168 Regents Rd. Apt. G
 La Jolla, CA 92037
 USA

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-- 
Jaime E Oliver LR

joliv...@ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

858 202 1522
9168 Regents Rd. Apt. G
La Jolla, CA 92037
USA

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[PD] Abstraction load time

2009-05-11 Thread Jonathan Wilkes
 I've been doing a lot of dynamic patching and notice that using 
abstractions slows down the process immensely.
 Why is it that test-abs.pd is so much slower than test-sp.pd (which just 
creates chains of internal objects in a subpatch)?
 Is there any way this could be sped up in future versions of pd?  I find 
dynamic patching to be a powerful idiom when used with abstractions, but its 
kind of clunky right now because of the lengthy creation time.

Thanks,
Jonathan

p.s. please excuse the trivial nature of the dsp, which is just there for the 
sake of comparison


  

oscbank2~.pd
Description: application/puredata


oscbank~.pd
Description: application/puredata


oscvoice~.pd
Description: application/puredata


test-abs.pd
Description: application/puredata


test-sp.pd
Description: application/puredata
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