Re: [PD] The economics of Open source

2011-03-18 Thread IOhannes zmölnig
On 03/18/2011 02:12 AM, ailo wrote:

 Ardour is open source, which means anyone can add to it or fork it and
 start making their own version of it.

open source doesn't mean that you don't have to pay for a download.

it means that if somebody gave you the binarier, they have to give you
the source code too, and allow you to do things with it.

mfgasdrt
IOhannes



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Re: [PD] The economics of Open source

2011-03-18 Thread ailo
On 03/18/2011 10:03 AM, IOhannes zmölnig wrote:
 open source doesn't mean that you don't have to pay for a download.

True.

The licenses in Ardour makes it impossible for them to charge for each
copy of the software, though.
They could insist to charge for one download, but then the software
could be made available elsewhere for free.
On the Ardour website they are not forcing you to pay for a download,
just asking you to.

-- 
ailo

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Re: [PD] The economics of Open source

2011-03-18 Thread Pierre Massat
They're saying that some functionalities are missing if you don't pay.

I haven't answered yet but this thread is very interesting. Thank you all
for sharing your insights.

Pierre

2011/3/18 ailo ailo...@gmail.com

 On 03/18/2011 10:03 AM, IOhannes zmölnig wrote:
  open source doesn't mean that you don't have to pay for a download.

 True.

 The licenses in Ardour makes it impossible for them to charge for each
 copy of the software, though.
 They could insist to charge for one download, but then the software
 could be made available elsewhere for free.
 On the Ardour website they are not forcing you to pay for a download,
 just asking you to.

 --
 ailo

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Re: [PD] New video - muscle sounds and DIY biosensing wearable technology

2011-03-18 Thread Marco Donnarumma
Thanks Charlot,

sure, you can listen to the raw output in this post on my research blog:
http://bit.ly/hWOml0

It sounds like a far thunder, a very low rumble.

In the video I shared, the lowest frequency you can hear are the ones which
most closely resemble the raw output.
They are pitchshifted of about only 20Hz to make them more easily audible
and give them a denser body.
Raw output sits between 20Hz and 40/45Hz. Even though also infra-sounds are
integral part of the MMG signal.

cheers,
M




 Marco Donnarumma wrote:
  The project include a low cost (wearable biophysical sensors), Open
 Source
  based (Linux + Pure Data) framework for the application of muscle sounds
 to
  biophysical generation and control of music.

 Sounds interresting, but do you have some raw microphone output? So we
 can appreciate the relationship between the muscle *sound* and the
 output you give through pd.

 Cheers,

 --
 Charlot



-- 
Marco Donnarumma
Independent New Media and Sonic Arts Professional, Performer, Instructor
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~
Portfolio: http://marcodonnarumma.com
Lab: http://www.thesaddj.com | http://cntrl.sourceforge.net |
http://www.flxer.net
Event: http://www.liveperformersmeeting.net
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Re: [PD] The economics of Open source

2011-03-18 Thread blackendwhite
its true , sorry that I had it wrong,

On 03/18/2011 12:09 PM, ailo wrote:
 On 03/18/2011 10:03 AM, IOhannes zmölnig wrote:
 open source doesn't mean that you don't have to pay for a download.

 True.

 The licenses in Ardour makes it impossible for them to charge for each
 copy of the software, though.
 They could insist to charge for one download, but then the software
 could be made available elsewhere for free.
 On the Ardour website they are not forcing you to pay for a download,
 just asking you to.


I thought they would charge something for osx version, but thats also
free! I  support the ardour project with a subscription because I do all
movie-postproduction with ardour (or now with mixbus since that came out
on linux recently) and I really like the project. it develops very fast
to a very powerful DAW. the ardour financial model works very well I
think, but for this specific project. I d say every project needs to
find its unique way to finance itself.. you can hardly find a general
rule how it works or should work.


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Re: [PD] New video - muscle sounds and DIY biosensing wearable technology

2011-03-18 Thread Marco Donnarumma
Thanks for the feedback Richie,
much appreciate.

There's a bunch of processing chains which, overall, include these DSP
objects:

- pitch shifting
- biquad bandpass filtering + reverb + pshift (uses RjLib beequad~ )
- a rt granulator
- a granular delay  (uses Soundhack [+bubbler~])
- two delays (one of them uses Soundhack [+pitchdelay~])
- a rt time-stretcher
- a cos pan

However, the most interesting aspect to me is not much about the DSP
techniques, but focuses on the mapping of the kinetic energy to control
data.
It's an interesting study, which requires further exploration.

Part of the final research outcome is to release the Pd framework and the
related lib I'm developing.
There's still much to do though!




 I love it Marco, Are you granulating the muscle sounds? I hear reverb and
 delay... Just wondering about your DSP techniques.

 Beautiful and novel work. Thank you.

 On Fri, Mar 18, 2011 at 4:11 AM, Charles Goyard c...@fsck.fr wrote:

  Hi,
 
 
  Marco Donnarumma wrote:
   The project include a low cost (wearable biophysical sensors), Open
  Source
   based (Linux + Pure Data) framework for the application of muscle
 sounds
  to
   biophysical generation and control of music.
 
  Sounds interresting, but do you have some raw microphone output? So we
  can appreciate the relationship between the muscle *sound* and the
  output you give through pd.
 
  Cheers,
 
  --
  Charlot
 
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ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
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Lab: http://www.thesaddj.com | http://cntrl.sourceforge.net |
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Re: [PD] The economics of Open source

2011-03-18 Thread ailo
On 03/18/2011 01:39 PM, Pierre Massat wrote:
 They're saying that some functionalities are missing if you don't pay.

No functionalities are missing to my knowledge. '

The reason to why there are different licenses is because different
people have contributed, as is usually the case with any big open source
project.
Just look at the Linux kernel. That is a monstrous project, involving
all kinds of licenses.

To my knowledge, Ardour is not only partly freely available. It's fully
freely available. It is almost purely, a GPL based project, like most
GNU / Linux open source projects.

If you are interested in investigating the meaning of the licenses, I
suggest you download the full source of Ardour.
Then look up each license for each bit of code to see what they mean.

-- 
ailo

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Re: [PD] The economics of Open source

2011-03-18 Thread Pierre Massat
You can edit the amount in the box below to *any* amount you wish, If you
are downloading a ready-to-run version, and choose to pay nothing, you will
get one that is missing some handy functionality.

(from their website, Download page).

Pierre

2011/3/18 ailo ailo...@gmail.com

 On 03/18/2011 01:39 PM, Pierre Massat wrote:
  They're saying that some functionalities are missing if you don't pay.

 No functionalities are missing to my knowledge. '

 The reason to why there are different licenses is because different
 people have contributed, as is usually the case with any big open source
 project.
 Just look at the Linux kernel. That is a monstrous project, involving
 all kinds of licenses.

 To my knowledge, Ardour is not only partly freely available. It's fully
 freely available. It is almost purely, a GPL based project, like most
 GNU / Linux open source projects.

 If you are interested in investigating the meaning of the licenses, I
 suggest you download the full source of Ardour.
 Then look up each license for each bit of code to see what they mean.

 --
 ailo

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Re: [PD] The economics of Open source

2011-03-18 Thread ailo
Personally, I find:

You can edit the amount in the box below to any amount you wish, If you
are downloading a ready-to-run version, and choose to pay nothing, you
will get one that is missing some handy functionality. Continuing
development, bug fixes and support can only happen if there is money to
support those activities. Please become one of the many downloaders who
help support the future of Ardour! 

.. to be a bit cryptic.

So, from my viewpoint it's open for interpretation, until someone proves
there is in fact a difference between a non-paid and a paid version of a
download intended for Mac.
As for Linux, there is no ready-to-run version on their site, so I
would assume that is not a part of the deal anyway.
Also, the source can be compiled on any system, even mac.

The point of the fact is that the program is still in larger parts GPL
(the parts written by Ardour), which means it belongs to the public, so
even one paid download would still become free as soon as the next
person made it available to be downloaded for free.


On 03/18/2011 02:24 PM, Pierre Massat wrote:
 You can edit the amount in the box below to *any* amount you wish, If you
 are downloading a ready-to-run version, and choose to pay nothing, you will
 get one that is missing some handy functionality.
 
 (from their website, Download page).
 
 Pierre
 
 2011/3/18 ailo ailo...@gmail.com
 
 On 03/18/2011 01:39 PM, Pierre Massat wrote:
 They're saying that some functionalities are missing if you don't pay.

 No functionalities are missing to my knowledge. '

 The reason to why there are different licenses is because different
 people have contributed, as is usually the case with any big open source
 project.
 Just look at the Linux kernel. That is a monstrous project, involving
 all kinds of licenses.

 To my knowledge, Ardour is not only partly freely available. It's fully
 freely available. It is almost purely, a GPL based project, like most
 GNU / Linux open source projects.

 If you are interested in investigating the meaning of the licenses, I
 suggest you download the full source of Ardour.
 Then look up each license for each bit of code to see what they mean.

 --
 ailo

 


-- 
ailo

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Re: [PD] The economics of Open source

2011-03-18 Thread Pierre Massat
I agree that this is quite cryptic. I think i've read somewhere that the
functionality that's missing has to do with the plugins.

In Ubuntu's repositories there's only a pretty old version of Ardour
available. I don't know what the deal is...

Pierre

2011/3/18 ailo ailo...@gmail.com

 Personally, I find:

 You can edit the amount in the box below to any amount you wish, If you
 are downloading a ready-to-run version, and choose to pay nothing, you
 will get one that is missing some handy functionality. Continuing
 development, bug fixes and support can only happen if there is money to
 support those activities. Please become one of the many downloaders who
 help support the future of Ardour! 

 .. to be a bit cryptic.

 So, from my viewpoint it's open for interpretation, until someone proves
 there is in fact a difference between a non-paid and a paid version of a
 download intended for Mac.
 As for Linux, there is no ready-to-run version on their site, so I
 would assume that is not a part of the deal anyway.
 Also, the source can be compiled on any system, even mac.

 The point of the fact is that the program is still in larger parts GPL
 (the parts written by Ardour), which means it belongs to the public, so
 even one paid download would still become free as soon as the next
 person made it available to be downloaded for free.


 On 03/18/2011 02:24 PM, Pierre Massat wrote:
  You can edit the amount in the box below to *any* amount you wish, If
 you
  are downloading a ready-to-run version, and choose to pay nothing, you
 will
  get one that is missing some handy functionality.
 
  (from their website, Download page).
 
  Pierre
 
  2011/3/18 ailo ailo...@gmail.com
 
  On 03/18/2011 01:39 PM, Pierre Massat wrote:
  They're saying that some functionalities are missing if you don't pay.
 
  No functionalities are missing to my knowledge. '
 
  The reason to why there are different licenses is because different
  people have contributed, as is usually the case with any big open source
  project.
  Just look at the Linux kernel. That is a monstrous project, involving
  all kinds of licenses.
 
  To my knowledge, Ardour is not only partly freely available. It's fully
  freely available. It is almost purely, a GPL based project, like most
  GNU / Linux open source projects.
 
  If you are interested in investigating the meaning of the licenses, I
  suggest you download the full source of Ardour.
  Then look up each license for each bit of code to see what they mean.
 
  --
  ailo
 
 


 --
 ailo

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Re: [PD] The economics of Open source

2011-03-18 Thread Simon Wise

On 18/03/11 21:46, Pierre Massat wrote:

I agree that this is quite cryptic. I think i've read somewhere that the
functionality that's missing has to do with the plugins.

In Ubuntu's repositories there's only a pretty old version of Ardour
available. I don't know what the deal is...


Distributions have their own timetables and priorities, the versions they 
include are not determined by Ardour.


A version of Ubuntu is based on a snapshot of Debian sid, or maybe testing, some 
time before it was released. That would often be more than a year ago. Lots has 
happened in Debian multimedia in the last year or so, many more applications are 
available and there is a lot more attention paid to audio now.


The Debian repositories are up to date ...

$ apt-show-versions -a ardour
ardour 1:2.8.11-3 stable ftp.iinet.net.au
ardour 1:2.8.11-5 testingftp.iinet.net.au
ardour 1:2.8.11-5 sidftp.iinet.net.au
ardour/testing uptodate 1:2.8.11-5

2.8.11 is the current release on the Ardour website, though there are certainly 
other versions in development.


Debian stable has software up to 2 1/2 years old. It does not get updated after 
it is frozen (about 6 months  before it is released) and releases are 2 years 
apart. There was a new release in the last couple of months. Stable is intended 
to be a version that does not change and has already been heavily tested ... 
very useful where high security and a fixed set of software versions are needed, 
say in a webserver. Sid usually contains much more recent versions of software 
... perhaps try one of the rolling distributions (like aptosid, there are 
several) if you want your distribution to contain recent versions.


Simon.


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Re: [PD] The economics of Open source

2011-03-18 Thread Mathieu Bouchard

On Thu, 17 Mar 2011, Hans-Christoph Steiner wrote:

One thing about free software funding is that its basically the inverse 
of the proprietary product model in what you pay for.  In a proprietary 
product, you pay for the work that has been done and turned into a 
product.  For free software, you get the current state of the product 
for free, so instead you pay for support or you pay for new things to be 
added to the product.  That's what I recommend you pay for, if you are 
interested in funding some development: think of something you'd like to 
see improved, and fund that.


This means that there is no direct reward for work that has been done 
already. Then the only way to get a reward for having done work that 
hasn't been asked for, is always in terms of how much it will get people 
to offer you money for future work. Perhaps there ought to be a donation 
system for work that has been already done ?


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Re: [PD] The economics of Open source

2011-03-18 Thread Bernardo Barros
2011/3/18 Simon Wise simonzw...@gmail.com:
 ... perhaps try one of the rolling
 distributions (like aptosid, there are several) if you want your
 distribution to contain recent versions.


 I'd say go for Arch + ArchAudio in that case. It is and getting
better and better for audio/multimedia right now

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Re: [PD] The economics of Open source

2011-03-18 Thread Bernardo Barros
2011/3/18 Mathieu Bouchard ma...@artengine.ca:
 already. Then the only way to get a reward for having done work that hasn't
 been asked for, is always in terms of how much it will get people to offer
 you money for future work. Perhaps there ought to be a donation system for
 work that has been already done ?


But it ends up being something very similar, given that the
maintenance of existing software also counts as  future work .

Another related thing: I'm a little reticent when it comes to donating
to software under the BSD license and the like, considering that my
donation could end up being an investment in private corporations at
the end.

If PureData + extensions will adopt a Donation System, I'd suggest to
differentiate donation for GPL and BSD work, so we could donate just
for the GPL'ed territory.

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Re: [PD] The economics of Open source

2011-03-18 Thread Derek Holzer
Specifically, the *only* function missing from the non-donation OSX  
version of Ardour is support for AudioUnit plugins on the Mac. I have  
no problem with the Ardour model of distribution, and AFAIK you can  
still use your package manager in almost any Linux distro to avoid  
even being asked to help support development. Ardour is one of the  
best things coming out of the world of free software for audio  
production happening right now, and is well worth any support you can  
give.


Best,
Derek

On 3/18/11 3:17 PM, ailo wrote:

On 03/18/2011 01:39 PM, Pierre Massat wrote:

They're saying that some functionalities are missing if you don't pay.


No functionalities are missing to my knowledge. '




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Re: [PD] The economics of Open source

2011-03-18 Thread ALAN BROOKER
Hi
Just an idea, but perhaps a sort of fund raising drive for specific
projects for PD? Like say a fund raise drive for extra documentation
(did gridflow do this once in 05?), some fancy PD coffee table book :
)  or development of some new external ect. each project has it's own
licience depending on it's aims?

On Fri, Mar 18, 2011 at 3:21 PM, Bernardo Barros
bernardobarr...@gmail.com wrote:
 2011/3/18 Mathieu Bouchard ma...@artengine.ca:
 already. Then the only way to get a reward for having done work that hasn't
 been asked for, is always in terms of how much it will get people to offer
 you money for future work. Perhaps there ought to be a donation system for
 work that has been already done ?


 But it ends up being something very similar, given that the
 maintenance of existing software also counts as  future work .

 Another related thing: I'm a little reticent when it comes to donating
 to software under the BSD license and the like, considering that my
 donation could end up being an investment in private corporations at
 the end.

 If PureData + extensions will adopt a Donation System, I'd suggest to
 differentiate donation for GPL and BSD work, so we could donate just
 for the GPL'ed territory.

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Re: [PD] The economics of Open source

2011-03-18 Thread Hans-Christoph Steiner


I like this idea a lot!

.hc

On Mar 18, 2011, at 11:30 AM, ALAN BROOKER wrote:


Hi
Just an idea, but perhaps a sort of fund raising drive for specific
projects for PD? Like say a fund raise drive for extra documentation
(did gridflow do this once in 05?), some fancy PD coffee table book :
)  or development of some new external ect. each project has it's own
licience depending on it's aims?

On Fri, Mar 18, 2011 at 3:21 PM, Bernardo Barros
bernardobarr...@gmail.com wrote:

2011/3/18 Mathieu Bouchard ma...@artengine.ca:
already. Then the only way to get a reward for having done work  
that hasn't
been asked for, is always in terms of how much it will get people  
to offer
you money for future work. Perhaps there ought to be a donation  
system for

work that has been already done ?



But it ends up being something very similar, given that the
maintenance of existing software also counts as  future work .

Another related thing: I'm a little reticent when it comes to  
donating

to software under the BSD license and the like, considering that my
donation could end up being an investment in private corporations at
the end.

If PureData + extensions will adopt a Donation System, I'd suggest to
differentiate donation for GPL and BSD work, so we could donate just
for the GPL'ed territory.

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  ¡El pueblo unido jamás será vencido!



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[PD] type casting for pix_film

2011-03-18 Thread sonia yuditskaya
Dear List,
I am trying to make a video mixing type patch and am recording videos and
naming them based on numbers spat out by the [time] object at the time of
recording.

Then I want to recall them for play back with something like

[time]
[][-2][]
[set open $1.mov(

and pipe that to pix_film, but pix_film tells me:

error: [pix_filmDarwin]: unable to find file: ÿ﾿AK

I can see its a type casting issue but from what to what?

sorry if this is completely obvious and thank you for your attention,

Sofy
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Re: [PD] type casting for pix_film

2011-03-18 Thread Mathieu Bouchard

On Fri, 18 Mar 2011, sonia yuditskaya wrote:


[time]
[][-2][]
[set open $1.mov(


I don't know what you mean when you write [][-2][].


and pipe that to pix_film, but pix_film tells me:
error: [pix_filmDarwin]: unable to find file: ÿ﾿AK
I can see its a type casting issue but from what to what?


I first thought that there might be a bug with printing the error message, 
because I found that Gem has one or more similar bugs. Inside of the 
source code of [pix_filmDarwin] the error message above is printed by this 
command :


  error(unable to find file: %#s, theFSSpec.name);

But when looking at the programming manual of MacOSX 10.4 for what %#s 
means, it says that %#s has no meaning (# would mean nothing when used 
together with s).


So, I don't know what %#s is supposed to be doing there, and whether it 
means that theFSSpec.name is printed in the console in the wrong way or 
what.


I know that in some places, Gem does (or used to do) :

  error(blahblah: %s, name);

instead of :

  error(blahblah: %*s, *name, name+1);

and that it caused weird stuff to appear in the console when I got those 
errors, but it's normally a lot less garbled than what you've got : I 
could really see the filename, prefixed by one unwanted character, and 
suffixed by possibly a bunch of unwanted characters.


However, when I look at what theFSSpec.name is supposed to be in the error 
message, it looks like it's part of the same problem.


You could write that in Gem's bug tracker, with the title : « Gem tries to 
print Str63 and/or Str255 as if they were ordinary C Strings » and then 
write that one example of this bug is in Unable to find file.


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Re: [PD] expr family bug?

2011-03-18 Thread Mathieu Bouchard

On Fri, 4 Mar 2011, Moritz Schell wrote:

I wrote an expr with If-arguments in it to range values. First I tried 
it with 5 lines of If-arguments an everything worked fine. Than I tried 
to get more If-arguments into the expr to get better results BUT after 9 
if-arguments everything crashes: Pd closes immediatly and when I reopen 
and try to change something in the expr Pd crasches again. Even if I try 
to erase lines out of the expr - CRASH...


I get the same problems as well as other interesting error messages :

  error: expr: ex_eval: unexpected type 0
  expr: bang: unrecognized result 1931591688

Are the Objects limited to a specific number of signs/rows/arguments? 
Any ideas?


[expr] may have its own limitations that no-one really knows about.

I wrote a replacement for [expr] named [#expr] :

  http://gridflow.ca/help/%23expr-help.html

I wrote it because I wanted to expand [expr]'s feature set to work on grid 
data but currently [#expr] is just a replacement for [expr] with a few 
more features and a few missing features.


get it at http://gridflow.ca/

make sure you get version 9.13 which fixes bugs in [#expr].

There's no expression size limit in [#expr].

There is no replacement for [expr~] nor [fexpr~].

[#expr] doesn't allow writing a trailing semicolon.

You don't need semicolons in your expression if you are just going to add 
the results together : just replace them by plus-signs.


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Re: [PD] The economics of Open source

2011-03-18 Thread dmotd

On 03/18/2011 11:46 PM, Pierre Massat wrote:

I agree that this is quite cryptic. I think i've read somewhere that the
functionality that's missing has to do with the plugins.


The missing features of ardour from last i checked related to the 
packaged OSX version and its ability to support the native Audio Units 
plugins. The crippled version does not allow loading or saving of 
presets for said format. There maybe a variant of this with VST support.


Ardour supports its endeavours through appeals for donations and 
sponsored feature developement. The OSX version was rushed along with 
the help of a commercial sponsor. A hardware partner provides a 
customized commercial Ardour, 'Mixbus', the dsp extensions are to my 
knowledge closed source proprietary - there is an arrangement to commit 
open source changes to the base.


Ardour itself continues to be completely open-source, and the 
'donationware' tag comes from an attempt to put a value on the compiled 
and packaged binary, which is obviously circumvented by the numerous 
linux distros which decide to compile and package it themselves. As HCS 
can probably vouch for, preparing a professional package is still a lot 
of work!


These are the numerous ways that Ardour developers are attempting to 
recoup the cost of development, which they for better or worse have 
committed to as a full-time-job. None of these techniques have any 
relation to the open-source nature of the product, however the 
open-source nature of the product probably has a bearing on the way they 
recoup costs. Still I believe Ardour has had limited contributors to the 
code, so if they wished to band together as a copyright collective they 
would be well within their rights to create a commercial fork for 
evermore, leaving us with what we have at present.


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Re: [PD] type casting for pix_film

2011-03-18 Thread sonia yuditskaya
solved the problem by sending variables to the [seek $1( message in the
[unauthorized/playlist] object and feeding that to the [open $1( of
[pix_film]

don't why that works and the other one doesn't though.

bug submitted.

Sofy

On Fri, Mar 18, 2011 at 10:15 PM, Mathieu Bouchard ma...@artengine.cawrote:

 On Fri, 18 Mar 2011, sonia yuditskaya wrote:

  [time]
 [][-2][]
 [set open $1.mov(


 I don't know what you mean when you write [][-2][].


  and pipe that to pix_film, but pix_film tells me:
 error: [pix_filmDarwin]: unable to find file: ÿ﾿AK
 I can see its a type casting issue but from what to what?


 I first thought that there might be a bug with printing the error message,
 because I found that Gem has one or more similar bugs. Inside of the source
 code of [pix_filmDarwin] the error message above is printed by this
 command :

  error(unable to find file: %#s, theFSSpec.name);

 But when looking at the programming manual of MacOSX 10.4 for what %#s
 means, it says that %#s has no meaning (# would mean nothing when used
 together with s).

 So, I don't know what %#s is supposed to be doing there, and whether it
 means that theFSSpec.name is printed in the console in the wrong way or
 what.

 I know that in some places, Gem does (or used to do) :

  error(blahblah: %s, name);

 instead of :

  error(blahblah: %*s, *name, name+1);

 and that it caused weird stuff to appear in the console when I got those
 errors, but it's normally a lot less garbled than what you've got : I could
 really see the filename, prefixed by one unwanted character, and suffixed by
 possibly a bunch of unwanted characters.

 However, when I look at what theFSSpec.name is supposed to be in the error
 message, it looks like it's part of the same problem.

 You could write that in Gem's bug tracker, with the title : « Gem tries to
 print Str63 and/or Str255 as if they were ordinary C Strings » and then
 write that one example of this bug is in Unable to find file.

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Re: [PD] type casting for pix_film

2011-03-18 Thread Mathieu Bouchard

On Sat, 19 Mar 2011, sonia yuditskaya wrote:

solved the problem by sending variables to the [seek $1( message in the 
[unauthorized/playlist] object and feeding that to the [open $1( of 
[pix_film] don't why that works and the other one doesn't though.

bug submitted.


I wrote all the details I wrote to you, in your bug report.

BTW, the bug report I wanted to submit was about the error message, 
because that's the problem I know about, and without a good error message, 
it's hard to find whether [pix_film] has any real problem with the 
filename you give it. Thus $1 is not relevant in that bug report. But 
that's no big deal, because I posted all the details.


BTW, doesn't [pix_film] require the full name of the movie ? It doesn't 
seem to be accepting filenames that are relative to the patch's folder, 
nor to the items in the Path's dialogue.


[gf/find_file] finds a file and gives you the full filename. see 
http://gridflow.ca/ for that external.


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Re: [PD] The economics of Open source

2011-03-18 Thread Jonathan Wilkes


--- On Sat, 3/19/11, dmotd inaudi...@simplesuperlativ.es wrote:

 From: dmotd inaudi...@simplesuperlativ.es
 Subject: Re: [PD] The economics of Open source
 To: pd-list@iem.at
 Date: Saturday, March 19, 2011, 4:41 AM
 On 03/18/2011 11:46 PM, Pierre Massat
 wrote:

 [...]

 Still I believe Ardour has had limited contributors to the
 code, so if they wished to band together as a copyright
 collective they would be well within their rights to create
 a commercial fork for evermore, leaving us with what we have
 at present.

I highly doubt they'll be doing that:
http://ardour.org/node/4044

 
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