Re: [PD] Colour in Digital Video
Hello Matju et al, You really shouldn't take my comments personally, they aren't meant to be at all. I do like you personally and respect the work that you do. My comments were meant to provide useful information to all those who are developing and working with Digital Video in Pd. For what it's worth, the references I pointed to are standard fare for all video engineers, whether on computers or not. I find it really sad the amount of bitterness, bickering, infighting and acrimony in parts of the Pd community. The energy that goes into this is energy that doesn't go into making Pd and associated projects better tools. I find that really sad. That's all I have to say, Andrew -- On Fri, 21 Dec 2007, Mathieu Bouchard wrote: On Wed, 12 Dec 2007, Andrew Brouse wrote: To further complicate things, our response to brightness and colour is not linear and so those perceptual curves have to be taken into account during that mapping into video signals (chroma and luma). Oh and also all those absolutely perceptual systems are just discarding the genetic diversity of the universe (as well as the non-genetic diversity!). One man's metamers is another one's yuck. ;) Most video digitisation systems also use 'chroma sub-sampling' Yes, we know about it, but I don't think that it's so relevant to colours unless using the YUV image type in GEM or PDP. (In GridFlow, YUV images are not subsampled, and also, Claude is so far only talking about individual colours, as float triplets) This uses that fact that we are more sensitive to differences in brightness than variations in colour. But this is not counting the fact that we could be standing close enough to the screen to actually see that much chroma resolution. No explanation of subsampling ever talks about that. The YCbCr (corresponds the YUV colour space of our perception) video representation uses this technique which makes it more compact while giving approximately equal quality to an larger RGB representation. In order to say that, you have to define quality to correspond to some idea of how one should look at a screen in order to justify the subsampling. But people don't watch a screen from the same distance. Anyone working with colour video systems should know and read Charles Poynton's writing on this subject - he is the acknowledged expert. If you only have one book on your shelf it should be his Digital Video and HDTV. Hey. Colours are nice, but art in general is a lot more important. If I'd have only one book on my shelf it should be something else than a treatise of colorimetry. [you can also be amazed, amused or angered by the way he vacillates between 'color' and 'colour' in his writing...] None of the above... _ _ __ ___ _ _ _ ... | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Colour in Digital Video
Hello Claude, Matju et al, Colour perception is probably as complicated as auditory perception and the accurate representation of colour on digital video systems is probably more difficult that the accurate representation of audio. We can perceive a much wider range of colour and brightness (chrominance and luminance) than the majority of digital video systems can represent, so this wide-gamut information has to be mapped to the narrow-gamut of the systems which we have. To further complicate things, our response to brightness and colour is not linear and so those perceptual curves have to be taken into account during that mapping into video signals (chroma and luma). There are also many other non-linearities in how video displays work so that all has to be taken into account. Add the complexities of PAL, NTSC and SECAM to that and you're set for a party! Most video digitisation systems also use 'chroma sub-sampling' which is a way of reducing the amount of information which needs to be stored (this is a first level of compression or coding which occurs before anything else like MPEG compression is applied). This uses that fact that we are more sensitive to differences in brightness than variations in colour. The YCbCr (corresponds the YUV colour space of our perception) video representation uses this technique which makes it more compact while giving approximately equal quality to an larger RGB representation. Anyone working with colour video systems should know and read Charles Poynton's writing on this subject - he is the acknowledged expert. If you only have one book on your shelf it should be his Digital Video and HDTV. He does have much useful information also on his web site: http://poynton.com/ For example, he has a guided tour of colour space here: http://poynton.com/papers/Guided_tour/abstract.html [you can also be amazed, amused or angered by the way he vacillates between 'color' and 'colour' in his writing...] hope that helps, Andrew p.s. other notable datum: Poynton taught the very first ever microprocessor course given at an art school. (In the 1970s at the Ontario College of Art in Toronto) On Wed, 12 Dec 2007, [EMAIL PROTECTED] wrote: Hi, Redirecting from GEM-dev as it's not about GEM development... Mathieu Bouchard wrote: if you do a polar transform on YUV, you have something easier, faster and more correct all at once. I usually just skip the polar transform: if you apply rotations directly on YUV values, you can make very believable hue shifts. Interesting, I'm in the process of experimenting a bit with different colour spaces, got in a real headache with XYZ and CIE L*a*b and so on, but YUV's simplicity may win. HSV is dubious in part because the apparent brightness at maximum so-called value is very variable and seems to peak high or low at secondaries or primaries: compare yellow (brightness 89%) and blue (brightness 11%). this really makes HSV suck sometimes. YUV does not have this problem. I tried a hybrid approach: $1 1 1 | [hsv2rgb] | [rgb2yuv] | 0.5 $2 $3 | [yuv2rgb] and that seems to eliminate the bad brightness mismatches, at the cost of some colours seeming a bit washed out (blue) or muddy (yellow). Attached image demonstrates the difference. Wondering if there's some set of perceptual brightness curves similar to the isophonic curves [1] there are for perceived loudness of different frequencies and levels led me to [2], which seems very complicated again. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] code and compilers
On Sat, 8 Dec 2007, [EMAIL PROTECTED] wrote: On Fri, 7 Dec 2007, Hans-Christoph Steiner wrote: As for Pd vs. C, there was a time in the not-so-distant past where programmers thought that compilers were horribly inefficient, and that they were only really good for prototyping things. Then you'd code things for real in assembly. That lasted well into the 80's. It even lasted well into the 90's, but it depends for what. The 80's had plenty ofy apps use a blend of asm and C-or-Pascal, while in the 90's it became limited to really needy applications (games, demoscene, etc). The amount of asm code still being written is shrinking but still somewhat present. For example, devel_0_39 has asm code in it. I once wrote a final exam for a mandatory course in Assembly Language programming in the late 1990s where the most important question was to determine what a block of Motorola 68k assembly code was doing. People were just pulling their hair out! (mine never grew back!). It turned out the code was doing basically nothing. That was one of the best CS courses I ever took. An old-school hacker (poet turned progammer, classic!) once told me that he used to debug his programmes (on mainframes, with not even 1M of memory) by actually just watching a display of activity in all memory locations. After a while, he just subconsciously internalised what was going on and managed to debug the code. The questiion today might be whether auto-vectorising compilers are as good as hand-unrolled loops (I highly doubt it). The point is well-taken however: we should use high-level tools for the rapidity, expressivity and clarity they offer us in realising our particular ideas. It never hurts, nonetheless, to understand what that code is actually doing on the processor and in memory etc. On a fundamental level, any code we run is just changing patterns of electrons bouncing about on a wafer of impure silicon. Thus, when our high-level tools fail us or don't give the expected result, we sometimes have to dig down a little deeper. Maybe there is a chunk of code, like that block of 68k assembly, which is just churning electrons around, basicaly doing nothing. cheers, Andrew [...] the introduction of the blackboard has had more impact on classroom education than any innovation in technology since, including the introduction of cheap paper or the introduction of the internet and personal computers Bill Buxton ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Max Pd
Hello Pd and Max folks, I am doing a presentation (tomorrow!... so this request is a bit late!) on differences between Max and Pd as tools for music and media art. I am interested in hearing: 1. from people who actively use both 2. about less-obvious advantages/disadvantages of one or the other 3. specifically about functionality for manipulation of video, OpenGL including shaders and matricial data 4. clear, reasoned, articulate thoughts and arguments as to why one or the other is better or worse for one or another particular use ( why should I expect anything else! ;) This could have some impact on decisions which will be made for a project which I can't talk about yet. :) thanks for your help, Andrew ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] gem codec basic review
Hi Patrick, As Marius noted, the best CODEC depends on what you are going to do with the video. The MPEG gang of CODECs (from MPEG-2 on through H-264) are very good for standard playback and have a good quality/file-size ratio. All visual CODECs use spatial coding - reduction of perceptual redundancies in the 2D plane of a given frame; but another way these CODECs achieve such good ratios is by using temporal coding to reduce frame to frame redundancies. They take a GOP (Group of Pictures, not an antediluvian near-extinct political party) and make decisions about what information is important. Some frames are fully represented and other frames are coded with reference to the ones around them. This saves a lot of space, but you do not have a full representation of each frame. During normal playback this is not a problem, but if you want to mess with the playback rate it is. If you want to do any scrubbing, varispeed or playing backwards of the video, you need a CODEC which does not use temporal compression. Photo-JPEG is in fact a very good choice in this case and if compressed at 320 X 240 you get a good balance of file-size, picture quality and processor load. JPEG 2000 should also be a good choice (supported by QuickTime and there are libraries which support it on Linux but not sure if it will play in GEM). I have used DV video with good results and this may be a good option if you need high quality playback. However, if you have unlimited bandwidth and storage, why not just go for uncompressed D-1 video? (~30M/s) ;) cheers, Andrew On Fri, 30 Nov 2007, [EMAIL PROTECTED] wrote: hi, i am on linux running the very last version of gem from cvs. i am trying to find a good codec for gem. here's my basic research: --- the best codec for quicktime is jpeg: transcode -i yourvideo -y mov,null -F jpeg,,jpeg_quality=70 -o gem.mov gem cpu usage is 38% mplayer cpu usage is 27% ffplay cpu usage is 16% lqtplay cpu usage is 1% ** --- for avi i tried ffmpeg / mjpeg: transcode -i yourvideo -y ffmpeg,null -F mjpeg -o gem.avi gem cpu usage is 33% mplayer cpu usage is 33% ffplay cpu usage is 22% --- the really best codec around is mpeg4: transcode -i yourvideo -y ffmpeg,null -F mpeg4 -o gem.avi gem cpu usage is: crashed** mplayer cpu usage is 16% ffplay cpu usage is 11% * lqtplay seems to make a excellent job for decoding is own codec. would it be possible to make a pix_qt based on the source of this player??? ** anybody can test this codec? that would be my second choice... after lqtplay ported to gem... pat ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] gem codec basic review
Hi Max, JPEG decompression should be very fast on any modern CPU, it is however possible that at those frame sizes and 30 FPS, you may be seeing some jitter. If you are at 30 FPS, try reducing it to 15 or even 10 FPS and see what happens. cheers, Andrew -- On Sun, 2 Dec 2007, Max Neupert wrote: Am 02.12.2007 um 16:35 schrieb Andrew Brouse: If you want to do any scrubbing, varispeed or playing backwards of the video, you need a CODEC which does not use temporal compression. Photo-JPEG is in fact a very good choice in this case and if compressed at 320 X 240 you get a good balance of file-size, picture quality and processor load. JPEG 2000 should also be a good choice (supported by QuickTime and there are libraries which support it on Linux but not sure if it will play in GEM). hi andrew, i wonder if the photo-jpeg compression does introduce a jitter in the decoding speed depending on the complexity of the content. gem would need a different time to decode each time a different frame is called. i am working now with 1024x768 video compressed with 75% quality photojpeg and sometimes see lags in the decoding.. but maybe it's just my imagination. max ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Pd performance os OS X
On Thu, 22 Nov 2007, [EMAIL PROTECTED] wrote: I use JACK almost always on OSX with PD (when I use it on OSX at all), and still the speed is quite poor. I'm fairly positive it has to do with whether Aqua handles the graphical interface or not. All those brushed chrome windows and colorful spinning widgets sure are expensive! This is statement is factually incorrect as noted elsewhere. Some points to consider: 1. Aqua is the name of the visual theme of OS X 10.0 circa 2001. 2. Quartz (Quartz Extreme if you must) is the window rendering engine on OS X and it runs almost entirely on the GPU. The WindowServer process does manage some other chores and runs on the CPU uses only about 1% CPU. 3. Core Audio is extremely efficient and a well-written Core Audio app will take very little CPU especially when idle. 4. Well-written CLI apps run as fast or faster on OS X as on other Un*ces. 5. Extremely sophisticated audio and video applications do run quite well with reasonably low CPU usage on OS X. Maybe my previous top data was too subtle. A quick check reveals that for some reason, just turning audio rendering on soaks up about 20% of the CPU and seems to involve a fair bit of thrashing about in the kernel and memory. I don't know enough about the internals of Pd to add any more insightful comments, but here are some raw figures comparing Pd and iTunes CPU and system usage: Pd idle audio off: 1.6% CPU, 1000 SysCalls/sec (Mach + BSD) idle audio on: 21% CPU, 4400 SysCalls/sec (Mach + BSD) #22 patch open: 29% CPU, 4700 SysCalls/sec (Mach + BSD) #22 patch w GemWin: 34% CPU, 5300 SysCalls/sec (Mach + BSD) #22 patch running: 46% CPU, 5300 SysCalls/sec (Mach + BSD) iTunes idle not playing: 0.0% CPU, 5-20 SysCalls/sec (Mach + BSD) playing:9.3% CPU, 900 SysCalls/sec (Mach + BSD) This could have to do with PortAudio as the glue to CoreAudio, I don't know. Thomas Grill was quite right. What is needed is for those with the time and motivation to use the performance profiling tools (such as Shark, Sampler, BigTop etc.) which come with Apple's free developer tools and dig into Pd to discover what is chewing up CPU cycles. Here are some guides: Performance Guides: http://developer.apple.com/documentation/Performance/index.html Performance Tools: http://developer.apple.com/documentation/DeveloperTools/Performance-date.html#//apple_ref/doc/uid/TP3440-TP3436-TP3901 cheers, Andrew ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] performance on osX
salut Cyrille, Maybe the following will be helpful. (MacBook Pro, 2.4 GHz Core 2 duo, OS 10.5.1, 2GB ram) /Applications/Pd-0.40.3-extended-20071117.app running with no patch open: PID COMMAND %CPU TIME #TH #PRTS #MREGS RPRVT RSHRD RSIZE VSIZE 4784 pd 21.3% 0:37.54 698288 K 4152K12M 40 /Applications/Pd-0.40.3-extended-20071117.app with example pmpd #22 open and gemwin open still not running: PID COMMAND %CPU TIME #TH #PRTS #MREGS RPRVT RSHRD RSIZE VSIZE 4784 pd 23.5% 2:09.90 6 129422 10M16M23M 414M /Applications/Pd-0.40.3-extended-20071117.app with example pmpd #22 open and running: PID COMMAND %CPU TIME #TH #PRTS #MREGS RPRVT RSHRD RSIZE VSIZE 4784 pd 39.1% 3:32.09 6 129423 11M13M23M 414M Andrew i just made a performance test on osX, using pmpd exemple 22 (i had similar problem with other patch, this is just an exemple) with pd extended, or pd/Gem and pmpd compiled from cvs, this patch use about 40% CPU on a macbook pro 2.33Ghz. on my computer (dual core 2Ghz), it use about 22% (in both case, % are mesure for only 1 CPU : both computer are dual core) i did not do any thing special in my computer to optimise compilation, nor in the macbook. could anyone with a macbook pro could test this patch and tell me the CPU used? ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] directory layout for pd-extended on OS X
On Sat, 17 Nov 2007, [EMAIL PROTECTED] wrote: Actually, that reminds me, I would like to have the Pd-extended package use a directory for people to install their own externals. On Mac OS X, it's /Library/Pd following those conventions. I am thinking that /usr/local/lib/pd/ should be the user-installed stuff, with everything going in there (i.e. help patches, binaries, and .pd files). Then the .deb should install into /usr/lib. This means it would conflict with the 'puredata' package that's included in Debian, but it's the proper way to do it. .hc If you wanted to truly follow the OS X directory layout, externals and such installed by the Application should be in: /Library/Applcation Support/Pd while user-installed externals etc. would go in: ~/Library/Applcation Support/Pd Which would allow different users on the same system to have different configurations. BTW, extended is looking really nice on Leopard, no crashing here. :) Thanks for the hard work. Andrew ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Bbang ~ Max/Pd users group in Brussels
Dear Pure Data and Max programmers, A new users group is being set up in Brussels for those interested in Max and Pd. Yves Bernard of iMAL has kindly set up a mailing list to further this end, more info is here: http://www.imal.org/mailman/listinfo/bbang Anyone is welcome to subscribe and those interested in participating in this group are highly encouraged to do so. Pd and Max enthusiasts from within the surrounding high-speed rail neighbourhood are especially welcome. We are looking towards planning a first meeting sometime before the end of this year with following meetings happening approximately monthly. best regards, Andrew Brouse ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [OT] about sexism
Hello Pders, I just wanted to pick up where Alex left off and provide some more statistics regarding gender balance in the papers sessions. Here are some raw and slightly warmed-over stats: === Number of submissions received for the papers sessions : 44* Number of submissions received for the papers sessions from men: 41** or 42** Number of submissions received for the papers sessions from women: 3** or 2** Percentage of submissions from women as a percentage of the whole: 3 / 44 * 100 = 6.81% or 2 / 44 * 100 = 4.54% *(the count actually went to 46, but two were just tests) **(this is based on the name of the listed principal author, and there is one name I am not sure about, I show the numbers for both possible cases.) === Number of submissions which were accepted: 26 Percentage of submissions which were accepted as a percentage of the whole: 26 / 44 * 100 = 59.09% Number of submissions from women which were accepted: 2 Percentage of submissions from women which were accepted: 2 / 3 * 100 = 66.6% or 2 / 2 * 100 = 100% Number of women who were accepted and who did attend and present at PdCon: 1 === One of the clearly agreed and accepted principles shared by all members of the executive and steering committees for PdCon was that we wanted to enable - as much as possible - the participation of women, minorities and people from outside of the euro-centric mainstream. Given those precepts, we did our best with what we had to work from. Were we successful? I'll leave that for others to judge. It is clear, in any case, that for these sorts of gatherings in the Pd community, there is still a long way to go. As an old gauchiste, I have always believed that the ultimate goal for human society was for all people to be considered and treated as equals - in all aspects of life. I also always understood the notion of Politically Correct' - a critical term which originated in the left, but has now been co-opted by the right - to indicate the tendency, of some, to be more interested in linguistic semantics than material reality. I am interested in material reality. I am interested in seeing redress, actual material change - in our society, in our world - for those who have been materially disfavoured. I do what I can to help that process along. At the same time, there are real differences between women and men. There is no point trying to minimise those differences. Women are equal, but different. What a beautiful difference. Andrew On 21-Oct-07, at 8:25 PM, [EMAIL PROTECTED] wrote: Message: 3 Date: Sun, 21 Oct 2007 12:13:51 -0400 (EDT) From: Alexandre Castonguay [EMAIL PROTECTED] Subject: Re: [PD] [OT] Re: about sexism is TERMINATE THREAD PLEASE To: [EMAIL PROTECTED] Cc: pd-list@iem.at Message-ID: [EMAIL PROTECTED] Content-Type: text/plain;charset=iso-8859-1 Hi all, Yves, Here are some facts may help explain and paint a correct picture of the convention's gender distribution. Number of applications received for the exhibition component : 9 (F) 26 (M) Invitations sent : 6 (F) 12 (M) Number of applications for performances (* I am unsure as to the gender of one applicant as we didn't ask people to specify it in their application.) 3 (F) 32 (M) Invitations sent : 2 (F) 18 (M) As Andrew Brouse noted, the applications for papers did not carry the author's names so it makes it hard to get a picture of the gender breakdown. Out of 46 'papers invitations', 2 were extended to women and I believe that may unfortunately be the number of applicants? Andrew may be able to answer to that. I believe that the impression Yves got is justified. It is just that the community is overwhelmingly male and 'white' (another thread!). It also seems that the juries for the papers, exhibition and performances were conscious of the fact as it is somewhat reflected in the final breakdown of invitations sent. Some observations on other parts of this long thread that may yet yield something positive. * The component of the convention that had the highest representation of women applicants was the exhibition. It shows that this form of contribution is often the way through which women enter the community. It should be maintained and expanded through other conventions. * I heard through the application process that some women were intimidated by the perceived technological sophistication of the pd scene and thought that their work may not be 'pure' enough to warrant an application. In that light, dismissing people whose work process calls on external expertise to be realized does not help with that perception of purity. * I am personally glad that our efforts of providing better documentation and access to the software got a renewed push through the work groups and discussions happening at the convention. * Building a more representative community will take time
[PD] PDCon07 peer review process
On 30-Sep-07, at 5:45 PM, [EMAIL PROTECTED] wrote: yeh i think people understand me when i complain about MB's spam, and also, about the fact that the pd convention was MB convention ( of course, when you're in the convention comittee and that you worked previously with all the curators out there ), This was brought to my attention and I feel I need to respond to it. I have no interest in getting involved in personal squabbles here. (I suggest you take such things 'out back': off-list.) I do, however, take very great exception with the imputation that the selection processes for PDCon07 artistic events or papers sessions were done in anything less than strict conformance with established international norms for such things. A couple of clarifications: Matthieu Bouchard was on the steering committee, not the executive, he did not have a say in final decisions which were made. Everyone who worked on PDCon07 worked extremely diligently for long hours over the period of a year. The amount of hours which I put in caused me some serious problems where I work and with my ongoing PhD thesis. Organising the papers sessions often felt like a completely thankless job and I had to question myself on a regular basis whether it was all worth it. To have it suggested flippantly - after all the blood, sweat and tears - that the selection process was somehow rigged or not fair is very distressing. It really hurts. I'm sure the other members of the executive feel the same way. At the end of the day, I justified it to myself this way: free and open-source tools like Pd are increasingly essential for musicians and artists to do their work. As someone who used to work in sculpture with wood, stone and steel, I know intimately that the quality of the work you do depends - amongst other factors - on having reliable tools. The same is true for computer music and media art. Commercial tools for computer music and media art are becoming increasingly expensive and unreliable at the same time. We need tools like Pd. At the same time it seems to me that Pd is at a crucial stage in its evolution and significant changes are happening. So, the papers sessions were seen as a way of enabling the important discussions which need to happen to go forward. I wanted to put the ideas proposed by the diverse members of the Pd community into a context of calm, respectful - yet vigourous - debate and discussion. I wanted to put the best ideas into the clear light; and let those ideas be seen and discussed based on their own merits. To enable this, the selection process had to be as fair and transparent as possible, and so it was. As I had nothing to do with the artistic selection process I cannot comment on that. I was, however, the papers chair and did manage that process so I will outline to you exactly how the decisions were made: 0. Calls for papers were made and 44 submissions were made via the web interface. 1. Suggestions for potential peer reviewers were requested from within the local Pd community. 2. A list of potential reviewers was compiled and invitations were made. 3. Slightly less than half of those invited did accept. 4. Submissions were assigned to reviewers with at least 3 reviewers per paper. (there was one exception to this as one of our reviewers bailed out at the last minute, this particular case was brought to the executive for discussion and the paper was in fact accepted) 5. Reviews were compiled and a cut-off score was decided (4.0 of a possible 6.0). All papers above this threshold were accepted. (Note: Matthieu Bouchard was listed as principle or secondary author on 4 submissions, 3 of which were accepted, all with a score of 4.0 or higher.) 6. A small number of papers below this threshold which broached subjects judged to be important to the Pd community.were accepted for reasons of universal interest and thematic consistency. A total of 26 papers were finally accepted. 7. The authors were informed of the results and comments from the reviewers were passed on. 8. Most authors re-submitted revised versions of their papers taking into account the comments of the reviewers. 9. Most authors did come and present at PDCon with a small number unable to attend due to financial or other issues. Anyone who has any questions, issues or complaints about the papers review process for PDCon07, please contact me directly at: [EMAIL PROTECTED] Anyone who has any questions, issues or complaints about the artistic review process for PDCon07, please contact Marc Fournel directly at: [EMAIL PROTECTED] Thanks once again to all who participated in PDCon07 and especially to those who submitted papers presented at PDCon and helped so greatly by reading and reviewing submissions for us. best regards, Andrew Brouse Louvain-la-Neuve, Belgium = Andrew Brouse PDCon07 Papers Chair [EMAIL PROTECTED] http://pure
[PD] PDCon Last Chance to submit a paper
Dear PD folks, Much as the official deadline has passed to submit papers for PDCon, the web interface will remain open for 1 more day (until the rising of the full moon). Submissions interface is here: http://pure-data.ca/openconf.php Guidelines and templates are here: http://puredata.org/community/projects/convention07/guidelines#papers The review process will begin soon, so this is your last chance. All it takes is a 1 page abstract, you can also modify your submission once you have made it. [this message only posted to PureData community lists] thanks, Andrew Brouse ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] PureData Convention Papers Abstracts ...
shouldnt be the dates be updated on the webpages like: Guidelines with updated templates are here: http://www.puredata.org/community/projects/convention07/guidelines#papers The official dates are on the official call here: http://pure-data.ca/call.html For the meantime, the submission form is still open (wink, wink): http://pure-data.ca/openconf.php I am too busy writing grants to allow the convention to exist to verify that dates everywhere are synchronised. If someone wants to send me specific URIs where they are inconsistent, I will get around to making the change once the grants are finished. One question for the PD community: can anyone give me an estimate of the number of users/developers worldwide? in your country (Austria, Finland etc.)? How many people are on the PD list? thanks very much. yours, Andrew ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Subject: PureData Convention Papers Abstracts due soon
Hello PDers, This is just a gentle reminder that abstracts are soon due for those who wish to present papers at PDCon 2007. I know there are lots of interesting things going on out there, so please do share with your colleagues! All it takes is a 1 page (max) abstract right now. If accepted, you then have until June 30 to finish the paper. Depending on how our grant applications go, there may also be some possible funding for travel etc. The papers call is here: http://pure-data.ca/ Guidelines with updated templates are here: http://www.puredata.org/community/projects/convention07/guidelines#papers Submission form is here: http://pure-data.ca/openconf.php More information about the convention is here: http://www.puredata.org/community/projects/convention07/ thanks, Andrew ___ [EMAIL PROTECTED] mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [OT] eNTERFACE07 : workshop in biologically controlled audio-visual synthesis
eNTERFACE07 : workshop in biologically controlled audio-visual synthesis Dear Colleagues, This summer, the third eNTERFACE'07 summer workshop in multimodal human-computer interfaces will take place from July 16th-August 10th on the campus of Bogazici (Bosporus) University in Istanbul. The eNTERFACE summer workshops aim at establishing a tradition of collaborative, localized research and development by gathering together academics, researchers, and students - for a period of one month - to work on specific challenges relating to multimodal interfaces. For more information, please take a look at the web site: http://www.enterface.net/enterface07/ One of the projects this year proposes to continue previous research into the use of physiological signals (EEG, EMG, ECG etc.) to control digital sound and image synthesis processes. We plan to expand upon previous work into Biologically-Driven Musical Instruments by further investigating the - medical, scientific and aesthetic - uses of Brain-Computer Interfaces and other modes of biological control over computing machinery. For more detailed information on this project, please see the following: http://www.cmpe.boun.edu.tr/enterface07/callForProjects.php#p11 This workshop is funded by the European Union's SIMILAR (http://www.similar.cc/) Network of Excellence and participants only have to pay airfare and lodging costs, for which some grants may be available. Please indicate in your application if you wish to be considered for this additional funding. To submit an application for consideration, please send your CV and a short statement of interest which mentions your motivation for participating and the skills which you can bring to the project. Applications should be sent ASAP to: [EMAIL PROTECTED] and [EMAIL PROTECTED] ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] PDCon Papers Call v.2 - deadline extended to April 15
Dear PureData people, Following is the 2nd call for abstracts and papers - with an extended deadline - for the PureData Convention. Just in time for the full moon ;) Any queries can be directed to [EMAIL PROTECTED] Andrew -- [version française à la suite] = L'œuvre ouverte | PureData Convention '07 * August 21st-26th 2007, Montréal Canada * 2nd Call for Papers - Deadline extended New Deadline for Abstracts: April 15th 2007 Acceptance announced: May 31 Camera-ready papers due: June 30 More information: http://www.puredata.org/community/projects/convention07/ Papers submission form: http://pure-data.ca/openconf.php The PureData Convention Steering Committee is now accepting abstracts and full papers to be considered for inclusion in L'œuvre ouverte (the Open Work), the 2nd International PureData Convention. L'œuvre ouverte invites an open relation between the artwork and the public as well as open attitudes and practices in the fields of computer programming, artistic creation and scientific research. It will bring together artists, writers, programmers and others who develop, use and reflect on PureData and Open-Source culture. In order to provide a theoretical and artistic context for the understanding of the aesthetics and politics of Free and Open-Source software culture, papers from widely divergent perspectives are encouraged. Abstracts and papers may be submitted in either French or English. There will be three primary papers streams: Technical, Artistic and Theoretical. Some possible themes could include: - programming PureData externals - PureData versus Max/MSP - interfacing with sensors and actuators - real-time responsive, immersive and interactive environments - hacking PureData - using PureData in installations - use of PureData in live performance - sampling and Plunderphonics as artistic strategies - re-evaluating Umberto Eco's The Open Work - OpenContent and Creatve Commons versus Intellectual Property - Hactivist culture - using PureData in science and research - finding an Art Historical context for Open-Source Software Art - physical computing interfaces - biological and medical uses of PureData - et cetera please read the application guidelines: http://www.puredata.org/community/projects/convention07/guidelines/ and submit your abstract of full paper via the online form before April 15, 2007: http://pure-data.ca/openconf.php Questions can be directed to: [EMAIL PROTECTED] = L'œuvre ouverte | Convention PureData '07 * 21 au 26 août 2007 | Montréal Canada * deuxième appel de exposés - date de tombée prolongée nouvelle date de tombée pour abstraites : 15 avril, 2007 annonce des résultats : 31 mai, 2007 date de rendu finale : 30 juin, 2007 pour plus d'information: http://www.puredata.org/community/projects/convention07/ formulaire de soumission en-ligne: http://pure-data.ca/openconf.php La comité organisateur de la Convention PureData '07 accepte maintenant des abstraits d'exposés destinés à être inclus dans L'œuvre ouverte, la 2ième Convention International PureData. L'œuvre ouverte invite une relation ouverte entre L'œuvre d'art et le grand public même des attitudes et pratiques ouvertes dans les champs de la programmation d'ordinateur, la création artistique et la recherche scientifique. La convention réunira les artistes, les ecrivain(e)s, les programmeurs et bien d'autres que développent, utilisent et réfléchissent sur PureData et la culture de «Open-Source». En tant de donner un contexte théorique et artistique pour la compréhension des enjeux esthétiques et politiques de la culture de logiciel libre, des exposés provenantes des perspectives divergentes seront encouragées. Des abstraites et des exposés peuvent être soumises sois en français ou en anglais. Il y aura trois rubriques de thématique principale: technique, artistique, théorique. Des possibilités de sujets abordés peuvent inclure: - la programmation d'externals PureData - PureData contre Max/MSP - les interfaces avec des sensors et des actuateurs - des environnements temps-réel, immersive et interactive - PureData pour des «hackers» - installations avec PureData - PureData en direct - échantillonnage et «Plunderphonics» comme stratégies artistiques - un nouveau volet sur «L'œuvre ouverte» de Umberto Eco - «OpenContent» et «Creatve Commons» contre la propriété intellectuelle - la culture des «Hactivists» - PureData utilisé dans la science et la recherche - trouver un contexte dans l'histoire d'art pour l'art de logiciels libres - les interfaces physiques vers la computation - les usages biologiques et médicales de PureData - et cetera Lire attentivement les notes d'instruction: http://www.puredata.org/community/projects/convention07/guidelines/ Soumettre votre abstraite ou votre exposé complet par le formulaire en-ligne avant le 15 avril, 2007: http://pure-data.ca/openconf.php Pour des questions: