Re: [PD] Problems with FLOSS Manual on Scribd

2011-06-02 Thread Ben Baker-Smith
Probably should've searched before posting to you all.. the old FLOSS
page is indeed up.

Sorry,

-Ben

On Thu, Jun 2, 2011 at 10:37 AM, Ben Baker-Smith bbakersm...@gmail.com wrote:
 I thought Scribd was gonna be cool, but now the pages don't load and
 it wants me to pay $5 to download the pdf, which I would have to do in
 order to read the manual since it's not loading properly. Lame. Is the
 old FLOSS site still available?

 -Ben


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[PD] Problems with FLOSS Manual on Scribd

2011-06-02 Thread Ben Baker-Smith
I thought Scribd was gonna be cool, but now the pages don't load and
it wants me to pay $5 to download the pdf, which I would have to do in
order to read the manual since it's not loading properly. Lame. Is the
old FLOSS site still available?

-Ben

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Re: [PD] Generative Pure Data based internet radio

2011-03-20 Thread Ben Baker-Smith
It'd be nice to be able to see what/whose patch is currently playing. This
should be possible with Icecast/Shoutcast.

Thanks for putting this together.


Ben Baker-Smith
--
http://bitsynthesis.com


There's a page for contributors on the site and also one with a list of all
 the patches, how many plays for each, who made it and also a download for a
 tar file that contains the patches in a stand alone format

 here's a link to the latter

 http://radio.rumblesan.com/index.php/patches/

 On 19 March 2011 20:18, Mathieu Bouchard ma...@artengine.ca wrote:

  On Thu, 10 Mar 2011, David Guy John wrote:
 
   The idea is that python starts up an instance of PD which will choose
  patches at random from a list. It loads a patch up, plays it for 10
 minutes
  then crossfades over to another randomly chosen patch. There are
 currently
  20 patches on there the vast majority of which are from other people
 now.
 
 
  Can listeners get to know the name of the author and the name of the
  patch ?
 
   ___
  | Mathieu Bouchard  t?l: +1.514.383.3801  Villeray, Montr?al, QC
 
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Re: [PD] Are there alternative means of creating patches

2011-02-03 Thread Ben Baker-Smith
I haven't had the opportunity to try this out yet, but it might be what
you're looking for.
https://github.com/pd-projects/ruby-puredata

 Thanks IOHannes,
 I'm interested in PD primarily as an audio engine embedded in iOS apps. For
 legal and technical reasons, most of the other obvious choices aren't
 viable
 for me. And thanks for your ps. You're correct that I'm not looking for
 ways
 to embed scripting into PD, I'm looking for a more script-based approach to
 creating PD patch files. Honestly, I'm a little surprised that this isn't a
 more common desire. I guess generally people who want to create patches
 with
 code simply migrate to SuperCollider or CSound or whatever. But neither of
 those is an option for me.
 -Morgan

 On Thu, Feb 3, 2011 at 2:13 AM, IOhannes m zmoelnig zmoel...@iem.at
 wrote:

  -BEGIN PGP SIGNED MESSAGE-
  Hash: SHA1
 
  On 2011-02-03 07:35, Morgan Packard wrote:
   Hello there.
   I'm interested in using PD. However, as someone who spends a lot of
 time
   with code, I'm actually a little afraid of the learning curve involved
  with
   the graphical programming language!
 
  well, i would say, that if you don't like graphical programming, then Pd
  is probably a not so good choice for you.
 
   I'd be much more comfortable creating my
   patches using, for example, a Python tool. Does such a programmatic PD
  patch
   generation tool exist? I can't imagine I'm the first person who's
 wanted
   such a thing.
 
  there are sure ways to programmatically create patches.
  from whatever environment you prefer.
  nevertheless you will need to understand how Pd works, in order to do
  such things, which will send you back to the start, where you need walk
  the steep hills of learning Pd.
 
 
  just my 2?.
 
  fgmasdr
  IOhannes
 
 
  PS: afaict, all the responses to your question mentioning pdlua,
  python, tcl/tk miss the point, as they talk about adding
  functionality to Pd with the help of text-based languages. (for unknown
  reasons C and derivatives was not mentioned). this allows you to do
  more things within the graphical patching environment, but it doesn't
  replace the graphical part.
 
  PPS: i might as well miss the point
  -BEGIN PGP SIGNATURE-
  Version: GnuPG v1.4.10 (GNU/Linux)
  Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
 
  iEYEARECAAYFAk1KccgACgkQkX2Xpv6ydvRMHgCfc+TCPauBdMpvyLhwaulkSXmG
  V7IAniZyh1H13aWEPPW9ajjUegr215B7
  =0Dku
  -END PGP SIGNATURE-
 
 
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Re: [PD] Am I alone?

2011-01-29 Thread Ben Baker-Smith
That's a pretty pompous writeup. Why don't you just post a link to your work
instead of making broad generalizations about other un-specified material?


Ben Baker-Smith
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[PD] [PD-announce] Infinite Glitch

2011-01-24 Thread Ben Baker-Smith
Hello List,

Today is the official release of Infinite Glitch, an online based artwork
that was created using, among other things, Pd-extended and PdGst. Thanks so
much to everyone who has helped with the development of these great tools!

You can read through the description below or jump straight to the project
page: http://infiniteglitch.com

--

Every day an incomprehensible number of new digital media files are uploaded
to hosting sites across the internet. Far too many for any one person to
consume. Infinite Glitch http://infiniteglitch.com/ is a
stream-of-conciousness representation of this overwhelming flood of media,
its fractured and degraded sounds and images reflecting how little we as an
audience are able to retain from this daily barrage.
 http://infiniteglitch.com/

Infinite Glitch http://infiniteglitch.com/ is an automated system that
generates an ever-changing audio/video stream from the constantly increasing
mass of media files freely available on the web. Source audio and video
files are ripped from a variety of popular media hosting sites, torn apart,
and recombined using collage and glitch techniques to create an organic,
chaotic flood of sensory input.

Ben Baker-Smith
--
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Re: [PD] Pd convention~ Application

2011-01-20 Thread Ben Baker-Smith
I propose hosting a video stream of the convention (as much as possible
anyway). I can provide an icecast server for the duration, or there's always
ustream.

Ben Baker-Smith
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[PD] setting caps in pdgst_dac~

2011-01-01 Thread Ben Baker-Smith
How do you set the caps for [pdgst_dac~] ?


Ben Baker-Smith
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Re: [PD] installing pdgst

2010-12-22 Thread Ben Baker-Smith
Hi Jack,

Thanks for the response. I will definitely use some of those references you
provided once I get pdgst working, but right now I need more information on
how to get it installed.

-Ben

On Wed, Dec 22, 2010 at 1:44 PM, Jack j...@rybn.org wrote:

 Le mercredi 22 décembre 2010 à 12:24 -0600, Ben Baker-Smith a écrit :
  Hello List,
 
  I'm trying to do some streaming with pd and icecast, and after running
  into trouble with pdp would like to try out pdgst. I have been working
  from this thread to try and get it installed:
  http://www.mail-archive.com/pd-list@iem.at/msg38504.html
 Have you try the examples coming with pdgst ?
 
  pdgst seems to have built without errors, but what do I do with it
  now?
 If you use icecast, you should be interested by [pix_pix2gst] to convert
 gem pix_ domain into gstreamer domain (!) to stream to an icecast
 server. To stream to an Icecast server, the chain should finish by
 [shout2send]
 Have a look at gstreamer help, it is exactlly how pdgst works :
 http://www.gstreamer.net/documentation/
 For example, instead of 'ffmpegcolorspace ! aasink' (the terminal
 version), you will use something like :
 [ffmpegcolorspace]
 |
 [aasink]
 Have you ever seen ? :

 http://umlaeute.mur.at/Members/zmoelnig/projects/pdgst/PdGst.pdf/at_download/file
 This document help to understand how pdgst works.
 ++

 Jack



  The whole pdgst folder is residing in ~/pd-externals. Do I need to add
  to some things to the path and startup lists?
 
  I'm running pd-extended 0.42.5 on Ubuntu 10.04.
 
  Thanks,
 
  Ben Baker-Smith
  --
  http://bitsynthesis.com
 
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Re: [PD] installing pdgst

2010-12-22 Thread Ben Baker-Smith
I'm sorry for being daft but there are no src folders in my pd or gem
folders. I installed pd-extended with synaptic package manager. For the
Makefile I used /usr/include and /usr/include/Base because the files in
these locations matched some of the files in the mac os folders listed in
the previous thread.

Where are these src folders?

Ben Baker-Smith
--
http://bitsynthesis.com


On Wed, Dec 22, 2010 at 7:00 PM, Jack j...@rybn.org wrote:

 When you compile pdgst, you should get 'pdgst.pd_linux' in your 'src'
 folder. If not, open the makefile and put something like :
 EXT=pd_linux
 CC=gcc
 PD_SRC=/home/jack/pd-0.42-5/src

 To get 'pix_gst2pix.pd_linux' and 'pix_pix2gst.pd_linux' in 'src/gem',
 you have to put in makefile something like :
 GEM_SRC=/home/jack/gem-0.92-3/src
 PD_SRC=/home/jack/pd-0.42-5/src

 After that, on my laptop, I put these pd_linux in the same folder where
 i use [pdgst], [pix_pix2gst] and [pix_gst2pix].
 ++

 Jack




 Le mercredi 22 décembre 2010 à 18:45 -0600, Ben Baker-Smith a écrit :
  I don't get anything like that and I cannot create [pdgst] or any of
  the pdgst objects. It could have to do with gstreamer, but before I
  get to that is there anything I need to do to install pdgst besides
  run the make file (as detailed in the previous link) and move the
  pdgst folder to ~/pd-externals ?
 
 
  -Ben
 
 
 
  On Wed, Dec 22, 2010 at 6:42 PM, Jack j...@rybn.org wrote:
  Le mercredi 22 décembre 2010 à 13:49 -0600, Ben Baker-Smith a
  écrit :
   Hi Jack,
  
   Thanks for the response. I will definitely use some of those
   references you provided once I get pdgst working, but right
  now I need
   more information on how to get it installed.
 
  Yep, you are right ;)
  Do you get something like that :
  pdgst $Revision: 0.0 $
 (copyleft) IOhannes m zmoelnig @ IEM / KUG
 compiled on Sep 23 2010 at 15:38:04
 compiled against Pd version 0.42.5.
 
  Can you create [pdgst] ?
  Have you installed different gstreamer plug-in ?
  ++
 
  Jack
 
 
 
  
   -Ben
  
   On Wed, Dec 22, 2010 at 1:44 PM, Jack j...@rybn.org wrote:
   Le mercredi 22 décembre 2010 à 12:24 -0600, Ben
  Baker-Smith a
   écrit :
Hello List,
   
I'm trying to do some streaming with pd and
  icecast, and
   after running
into trouble with pdp would like to try out pdgst.
  I have
   been working
from this thread to try and get it installed:
   
  http://www.mail-archive.com/pd-list@iem.at/msg38504.html
  
   Have you try the examples coming with pdgst ?
   
pdgst seems to have built without errors, but what
  do I do
   with it
now?
  
   If you use icecast, you should be interested by
  [pix_pix2gst]
   to convert
   gem pix_ domain into gstreamer domain (!) to stream
  to an
   icecast
   server. To stream to an Icecast server, the chain
  should
   finish by
   [shout2send]
   Have a look at gstreamer help, it is exactlly how
  pdgst
   works :
   http://www.gstreamer.net/documentation/
   For example, instead of 'ffmpegcolorspace !
  aasink' (the
   terminal
   version), you will use something like :
   [ffmpegcolorspace]
   |
   [aasink]
   Have you ever seen ? :
  
 
 http://umlaeute.mur.at/Members/zmoelnig/projects/pdgst/PdGst.pdf/at_download/file
   This document help to understand how pdgst works.
   ++
  
   Jack
  
  
  
The whole pdgst folder is residing in
  ~/pd-externals. Do I
   need to add
to some things to the path and startup lists?
   
I'm running pd-extended 0.42.5 on Ubuntu 10.04.
   
Thanks,
   
Ben Baker-Smith
--
http://bitsynthesis.com
   
  
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Re: [PD] installing pdgst

2010-12-22 Thread Ben Baker-Smith
I know how to get the pdgst source, and have successful run the modified
Makefile without errors. But where should I be setting PD_SRC and GEM_SRC in
the Makefile? I don't see any src folders inside any of my pd or gem
folders.

Ben Baker-Smith
--
http://bitsynthesis.com


On Wed, Dec 22, 2010 at 7:45 PM, Jack j...@rybn.org wrote:

 No sorry...
 ++

 Jack



 Le mercredi 22 décembre 2010 à 19:34 -0600, Ben Baker-Smith a écrit :
  are you on IRC by any chance?



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Re: [PD] installing pdgst

2010-12-22 Thread Ben Baker-Smith
Alright, I got pdgst running on Ubuntu 10.04 with pd-extended installed from
synaptic using the following command:

make PD_SRC=/usr/include GEM_SRC=/usr/include/Base EXT=pd_darwin
EXT=pd_darwin SYSTEMCFLAGS=-fPIC

Then I had to add a bunch of the pdgst folders to my paths.

This thread got me streaming:
http://www.mail-archive.com/pd-list@iem.at/msg38543.html

Thanks again!

-Ben



On Wed, Dec 22, 2010 at 8:36 PM, Ben Baker-Smith bbakersm...@gmail.comwrote:

 Oo, alright, I think I got it working now. Thanks for the assistance, it's
 time for me to check out those reference links :)

 -Ben


 On Wed, Dec 22, 2010 at 8:16 PM, Jack j...@rybn.org wrote:

 Le mercredi 22 décembre 2010 à 20:13 -0600, Ben Baker-Smith a écrit :
  I installed pd-extended from the package manager because I couldn't
  get the source tarball to configure properly and they're the same
  version anyway. As a result, there is no folder called src in any pd
  related folders (besides pdgst).
 
 
  Is it required that I build pd-extended from source in order to
  install pdgst? This seems unlikely, but I could be wrong.
 Try to dl the pd source (on puredata.info) corresponding to your version
 of pd-ext.
 ++

 Jack


 
 
  -Ben
 
  On Wed, Dec 22, 2010 at 7:58 PM, Jack j...@rybn.org wrote:
  Le mercredi 22 décembre 2010 à 19:53 -0600, Ben Baker-Smith a
  écrit :
   I understand that. My question is: What do I set PD_SRC and
  GEM_SRC
   to?
 
  That depend of the version of pd and GEM you used to use.
  You have somewhere on your hard drive the source of pd and
  gem...
  ++
 
  Jack
 
 
 
  
   On Wed, Dec 22, 2010 at 7:53 PM, Jack j...@rybn.org wrote:
   if you dl pdgst source, you have a 'src' folder
  inside the
   'pdgst'
   folder, right ?
   open it then open Makefile.
   ++
  
   Jack
  
  
  
   Le mercredi 22 décembre 2010 à 19:48 -0600, Ben
  Baker-Smith a
   écrit :
  
I know how to get the pdgst source, and have
  successful run
   the
modified Makefile without errors. But where should
  I be
   setting PD_SRC
and GEM_SRC in the Makefile? I don't see any src
  folders
   inside any
of my pd or gem folders.
   
   
Ben Baker-Smith
--
http://bitsynthesis.com
   
   
On Wed, Dec 22, 2010 at 7:45 PM, Jack
  j...@rybn.org wrote:
No sorry...
++
   
Jack
   
   
   
Le mercredi 22 décembre 2010 à 19:34
  -0600, Ben
   Baker-Smith a
écrit :
   
 are you on IRC by any chance?
   
   
   
   
   
  
  
  
  
 
 
 
 
 




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[PD] problems with pdp_theonice~

2010-12-20 Thread Ben Baker-Smith
I'm attempting to use pdp_theonice~ to stream theora video to an icecast
server. I'm having trouble getting this working - it seems to connect ok as
long as there is audio and video being sent to pdp_theonice~ but I can't
view the stream with vlc or an embedded html5 player (which I've been able
to do when streaming video from other sources to this same icecast server).
oggcast~ works just fine.

Does anyone have a simple patch that they know works for streaming theora
video to icecast with pdp_theonice~?

I've checked out the giss examples, but these are way more complicated than
I need, and hard to debug. Also, they crash when I try to connect (probably
because no audio or video is making it to pdp_theonice~, as my tests have
shown that pd crashes when you try to connect without audio and video).

I am on Ubuntu 10.04 with Pd-extended 0.42.5.

Thanks!

Ben Baker-Smith
--
http://bitsynthesis.com

p.s. alternately.. if there's another way of streaming theora without
pdp_theonice~ (using 3rd party software or otherwise) I'd be interested to
know this as well.
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Re: [PD] interface/pd-based standalone applications question

2010-07-07 Thread Ben Baker-Smith
On Tue, Jul 6, 2010 at 11:10 AM, Mathieu Bouchard ma...@artengine.cawrote:

 On Tue, 6 Jul 2010, Ben Baker-Smith wrote:

  I think the point was simply that Miller deserves credit for his essential
 contributions to pd. I don't think this is the place to discuss your
 problems with SLOC and COCOMO.


 A point worth making, is a point worth making with a good support. If the
 point is being supported by SLOC and COCOMO, then SLOC and COCOMO become as
 on-topic as anything else used to support an argument about something
 on-topic.


Agreed, but why argue the point at all?


Ben Baker-Smith
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Re: [PD] interface/pd-based standalone applications question

2010-07-06 Thread Ben Baker-Smith
I think the point was simply that Miller deserves credit for his essential
contributions to pd. I don't think this is the place to discuss your
problems with SLOC and COCOMO.


Ben Baker-Smith
--
http://bitsynthesis.com



 I have no idea. I just meant that if anyone deserves to be cooked meals
  because of Pd related things, then it's Miller. That is a lot of lines
  of source code (only 25,000 of them are portaudio/portmidi).

 First of all, if you consider portaudio and portmidi like the separate
 projects that they are and that Miller didn't write and that is not really
 part of Pd in any way, the total SLOC drops to 68000.

 Next, Miller is not completely alone in writing Pd. You probably know that
 already. It's not even a very small or neglectible amount. In SLOC count,
 Thomas Musil contributed 10% of the source code alone, as the original
 author of the IEMGUI library.

 Then you probably know what is copy-paste. IIRC, about 1300 lines of code
 of IEMGUI can be explained by a one-liner sed | diff | wc command. Then
 there is other copy-paste in places like d_math.c and x_arithmetic.c for
 which I made the demonstration that they can be shrunk to less than 20% of
 their size using macros *while* keeping all optimisations in. (not sure I
 posted on the lists about it, though).

 Then the basic COCOMO model does not take copy-paste into account,
 therefore it's na?ve at best, a fraud at worst. It's also highly dependent
 on many other things it shouldn't be dependent on, thus it's most
 certainly unlikely to be accurate at all.

 Braces change the SLOC. The 72-character maximum that comes from IBM
 punchcards) changes the SLOC. Statement size changes the SLOC (say
 something short as two statements, you have two lines, but say it as one,
 you have one line). Think about it, you even charge for the blank lines
 and all the lines that say // , no matter how many a given
 programmer decides to put.

 All the Basic COCOMO model ever does correctly is punish any people who
 try to save on the number of lines of code.

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Re: [PD] software license for pd general patch?

2010-06-30 Thread Ben Baker-Smith

 There are enough people doing the same, that all those individual
 1% and 2% add up to a very large proportion of what's being produced in
 the pd community.


I agree with this sentiment.

People seem most attracted to Pd for its flexibility. If everyone wanted a
nifty vocoder they would've gone out and bought Reason, or downloaded some
free plugins for Audacity. A vocoder patch may get more downloads, but this
is probably because there's more overlap in interest than with some other
niche items, not because this is the sort of patch that the majority of Pd
users try to create. It is the niche items that drive the community, not
standard audio tools.

Also, you can never know what use someone else may find for your patch. I
have taken elements from synth patches and used them as controllers for
visual patches. I don't care about classical composing, and haven't heard of
any of the composers you listed, but I am certainly interested in checking
out your patch for its potential as a complex rythmic triggering mechanism.
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Re: [PD] run ruby script from [shell]?

2010-06-30 Thread Ben Baker-Smith
I like that. I never thought of using applescript with Pd, thanks for
sharing.


Ben Baker-Smith
--
http://bitsynthesis.com


On Wed, Jun 30, 2010 at 10:22 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 I had good luck with [motex/system].  I made this little object to control
 iTunes from Pd using applescript.

 .hc



 On Jun 28, 2010, at 8:27 PM, Ben Baker-Smith wrote:

 I had the same problem, on Mac OS X with Pd-extended 0.41.4

 I ran some tests and it seems that relative paths in [shell] just don't
 work like they do with the rest of pd. For example, if you have a pd patch
 in the same folder as ruby_script.rb, you can't run it simply by using a
 ruby ruby_script.rb message, you have to do ruby
 /full/path/to/ruby_script.rb (as opposed to, say, media files or
 abstractions in the same folder as your patch).

 Both [motex/system] and [ggee/shell] work on my macbook.
 (thanks for the list, Hans. I didn't know there were two [popen] objects)


 Ben Baker-Smith
 --
 http://bitsynthesis.com



 There are four options to try, let us know which works best for you:

 flatspace/popen
 moonlib/popen
 motex/system
 ggee/shell

 .hc

 On Jun 28, 2010, at 6:55 PM, Jon wrote:

  hi
  i'm trying to execute a ruby script from the shell object by sending
  it the message ruby /path/to/script.rb arguments but i get nothing.
  the script works fine from the command line, with the exact same
  arguments. is there an alternative?
  i'm on osx, latest stable pd extended
  thank you
 
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 I have the audacity to believe that peoples everywhere can have three meals
 a day for their bodies, education and culture for their minds, and dignity,
 equality and freedom for their spirits.  - Martin Luther King, Jr.




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Re: [PD] comment

2010-06-15 Thread Ben Baker-Smith

  while I CAN copy and paste between comments

 I cannot paste from the console or a text file

 nor can I copy from a comment and paste it into a text file


I am on Mac OS X 10.5 and I am able to simply copy and paste (command-c /
command-v):
-from console to comment
-from console to text file
-from comment to text file

command-t does not work for me and produces the following error:
error: .printout.text: no such object

control-t deletes text from the console one character at a time.


Ben Baker-Smith
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Re: [PD] Video Processing

2010-06-14 Thread Ben Baker-Smith

 Hi I am new to using PureData and I am looking for my help.? I am trying to
 take a video file, currently one from the harddrvie but eventually a
 streaming feed, and look at each pixel in each frame and consider the RGB
 values of the pixels.? I want to then look at those values and calculate a
 ratio of R-G and G-B and then determine what color I would like to? change
 that pixel based on the ratio.? I believe I have found a good way to get the
 data of the pixel, by taking a metro and a counter with the width and height
 of the video and divinding by the width and and height and stepping through
 the frame and send it to pix_data.? i unpack the RGB values and calculate
 the ratio i need.? I am having trouble changing the pixel value to the color
 i want.? I am looking for some insight on the best way to approach?this, or
 if there is a better way to do it from scrath, or if you think it would be
 more efficient to use another program and if you all know
  of any other programs.? Thank you for your help.
 ?
 ~Sean



It seems to me that the most efficient way of doing this would be with a
custom GLSL shader.


Ben Baker-Smith
--
http://bitsynthesis.com
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Re: [PD] puredata.org?

2010-06-08 Thread Ben Baker-Smith
puredata.org resolves to this for me: http://i50.tinypic.com/2rm5kec.jpg

Iohannes, this sounds just like the discussion we had recently in
regards to the link on the pd-ring. During that discussion you told me
that puredata.org had been stolen by domain grabbers.

Regardless,  puredata.org does not send me to puredata.info


Ben Baker-Smith
--
http://bitsynthesis.com


Hi,

well, for me from Germany it isn't redirecting properly, but I checked
from a different server now (footils.org), and there it is. So probably
some strange thing happening with my provider's DNS. Sorry for
interrupting.

Ciao
--
Frank


On Tue, Jun 08, 2010 at 11:47:50AM -0400, Hans-Christoph Steiner wrote:
 puredata.org is mapped to the same IP address as puredata.info.
 puredata.org still shows up as owned by A.A.J. van de Ven
 vande...@educa.com and run off of mydomain.com.  IMHO, it should
 be transferred to IEM to be an official domain.

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Re: [PD] puredata.org?

2010-06-08 Thread Ben Baker-Smith
I just tested on the following systems / browsers with the same
results as I posted previously:

Mac OS X 10.4
-Mozilla Firefox 3.6.3
-Opera 10.54
-Safari 3.2.1

Windows XP
-Internet Explorer 8.0.6001
-Google Chrome 5.0.375.55
-Mozilla Firefox 3.0.5

I am in Chicago, IL, USA


Ben Baker-Smith
--
http://bitsynthesis.com


On Tue, Jun 8, 2010 at 12:26 PM, Pedro Lopes pedro.lo...@ist.utl.pt wrote:
puredata.org resolves to this for me: http://i50.tinypic.com/2rm5kec.jpg
 Here it works fine (Mozilla Firefox 3.6.3 and Chrome 5.0.375.70 beta both in
 WinXP)
 What's your browser+OS? Could that be a browser related issue?

 --
 Pedro Lopes
 contacto: j...@radiozero.pt
 website: http://web.ist.utl.pt/Pedro.Lopes


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Re: [PD] puredata.org?

2010-06-08 Thread Ben Baker-Smith
Ah. Just tested on our Comcast line (prior tests were done on an ATT
line) and it worked fine there. Not sure what this means, but seems
the problem has something to do with the ATT network.


Ben Baker-Smith
--
http://bitsynthesis.com


On Tue, Jun 8, 2010 at 12:32 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
 I just tested on the following systems / browsers with the same
 results as I posted previously:

 Mac OS X 10.4
 -Mozilla Firefox 3.6.3
 -Opera 10.54
 -Safari 3.2.1

 Windows XP
 -Internet Explorer 8.0.6001
 -Google Chrome 5.0.375.55
 -Mozilla Firefox 3.0.5

 I am in Chicago, IL, USA


 Ben Baker-Smith
 --
 http://bitsynthesis.com


 On Tue, Jun 8, 2010 at 12:26 PM, Pedro Lopes pedro.lo...@ist.utl.pt wrote:
puredata.org resolves to this for me: http://i50.tinypic.com/2rm5kec.jpg
 Here it works fine (Mozilla Firefox 3.6.3 and Chrome 5.0.375.70 beta both in
 WinXP)
 What's your browser+OS? Could that be a browser related issue?

 --
 Pedro Lopes
 contacto: j...@radiozero.pt
 website: http://web.ist.utl.pt/Pedro.Lopes



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Re: [PD] Pd Shirts

2010-06-01 Thread Ben Baker-Smith
Great work getting these printed! I'm very excited to get mine.

I think since you are doing the work of making and selling the shirts,
I think you should decide where the money goes.

I agree.

Ben Baker-Smith
--
http://bitsynthesis.com

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Re: [PD] missing objects in Pd Extended

2010-05-27 Thread Ben Baker-Smith
Well in the case of MrPeach and nsend I am actually missing the files.
In the MrPeach directory I have got no tcpsocketserver.dll file (I have
and can create other objects such as tcpserver, routeOSC, etc).


The same thing happens for me with the objects you mentioned from
MrPeach and nsend.

Also, all the msd objects and all the hardware objects except
[lanbox] are missing.

And like you say, they are missing from their respective directories.
I'm running Pd-extended 0.41.4


Ben Baker-Smith
--
http://bitsynthesis.com

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[PD] Streaming GEM Visuals

2010-05-25 Thread Ben Baker-Smith
Hello,

I'm looking for a software solution to converting GEM visuals to streaming
video on the web.
[gem2pdp] appears to be broken, so [pdp_theonice~] is out.

I would like to do this on remote servers and virtual servers, so a hardware
loop (video out, scan converter, video in) won't work.

My ultimate goal is to create live, self-generative visuals that are
streamed over the web using a server with Pd/GEM and some streaming software
(preferably not flash, since the Flash Media Live Encoder (FMLE) wasn't
really friendly with Linux or the command line last I checked).

Thanks,

Ben Baker-Smith
--
http://bitsynthesis.com
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Re: [PD] Streaming GEM Visuals

2010-05-25 Thread Ben Baker-Smith
Thanks for the responses everyone.

I'm currently using Pd-extended 0.41.4 on Mac OS X, and have been unable to
get [gem2pdp] working. The help patch doesn't work at all, though I was able
to get a neat glitched image briefly (not doing anything different, just
opening, closing, and resetting the GEM window).

If I use this for a project it will be deployed on a Linux server, so Mac
compatibility isn't a total necessity. I will try to get it working on
Ubuntu tonight.

What colorspace am I supposed to use? I wasn't able to find any specifics in
the documentation.

Thanks again.

Ben Baker-Smith
--
http://bitsynthesis.com


On Tue, May 25, 2010 at 3:12 PM, Jose Luis Santorcuato 
santorcuat...@gmail.com wrote:

 For linux maybe you need run in terminal:

 LD_PRELOAD=/usr/lib/libv4l/v4l1compat.so pd

 In order to charge pd with video libraries...


 José


 2010/5/25 Jose Luis Santorcuato santorcuat...@gmail.com

 Yes de object [gem2pdp] works very fine...i dont have problemsand
 the streming... you need a server...thats all

 best regards

 José

 2010/5/25 Jack j...@rybn.org

 I guess, there is also pdgst, but i never use it.
 IOhannes, is there a problem with the SVN repository ?
 I try with this adress :
 https://svn.umlaeute.mur.at/svnroot/zmoelnig/projects/pdgst/
 but get svn: Could not open the requested SVN filesystem
 Any ideas ?
 ++

 Jack



 Le mardi 25 mai 2010 à 11:42 -0500, John Harrison a écrit :
  i use [gem2pdp] and works for me. WinXP and Linux. Pd-extended 41.4 I
  think...
 
  Make sure you are in the right colorspace. I remember some issues with
  that and [gem2pdp]...
 
  On Tue, May 25, 2010 at 11:32 AM, Ben Baker-Smith
  bbakersm...@gmail.com wrote:
  Hello,
 
  I'm looking for a software solution to converting GEM visuals
  to streaming video on the web.
  [gem2pdp] appears to be broken, so [pdp_theonice~] is out.
 
  I would like to do this on remote servers and virtual servers,
  so a hardware loop (video out, scan converter, video in) won't
  work.
 
  My ultimate goal is to create live, self-generative visuals
  that are streamed over the web using a server with Pd/GEM and
  some streaming software (preferably not flash, since the Flash
  Media Live Encoder (FMLE) wasn't really friendly with Linux or
  the command line last I checked).
 
  Thanks,
 
  Ben Baker-Smith
  --
  http://bitsynthesis.com
 
 
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  --
  John
  http://alumni.media.mit.edu/~harrison/http://alumni.media.mit.edu/%7Eharrison/
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 --

 http://arselectronicachile.blogspot.com
 http://www.myspace.com/santorcuato





 --

 http://arselectronicachile.blogspot.com
 http://www.myspace.com/santorcuato



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Re: [PD] streaming video objects?

2010-05-17 Thread Ben Baker-Smith
I would love to find a way to stream from GEM directly, but I haven't found
anything at all that allows you to stream with GEM or OpenGL directly. If
anyone knows how this would be possible, even in theory, I'd love to hear
it. It seems like there should be a way to handle this with OpenGL, but I
wouldn't even know where to start.

I've attempted to get the [pdp_theonice~] object working on Mac OSX
(streaming to an Ubuntu server running Darwin Streaming Server) but so far
have not had any luck.

On a more positive note, I have been able to stream audio to Darwin
Streaming Server with [mp3cast~], but video is what I really want.

Ben Baker-Smith
--
http://bitsynthesis.com

have been looking for an object that can stream video out, preferably
starting from GEM and ideally running on windows or mac os.
the only option i've found so far is pdp_ffmpeg~ - which throws an error
that the object couldn't be created when i opened the help patch on a mac,
though it doesn't say why... (missing server? dependencies?)
to the best of my knowledge, the pidip and pdp, despite having been rolled
into extended, don't work on windows.

i'm sure i'm not the first to have this question :)
would appreciate any pointers as to where to look next

thanks

rene
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Re: [PD] streaming video objects?

2010-05-17 Thread Ben Baker-Smith
On Mon, May 17, 2010 at 9:22 PM, ydego...@gmail.com ydego...@gmail.comwrote:

 Ben Baker-Smith wrote:

 I would love to find a way to stream from GEM directly, but I haven't
 found anything at all that allows you to stream with GEM or OpenGL directly.
 If anyone knows how this would be possible, even in theory, I'd love to hear
 it. It seems like there should be a way to handle this with OpenGL, but I
 wouldn't even know where to start.

 I've attempted to get the [pdp_theonice~] object working on Mac OSX
 (streaming to an Ubuntu server running Darwin Streaming Server) but so far
 have not had any luck.

  this is made to stream to an Icecast 2 server ( supporting ogg/theora )

 saludos,
 sevy



Ah, that makes a lot of sense. Thanks.

Ben Baker-Smith
--
http://bitsynthesis.com
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Re: [PD] list operation

2010-04-27 Thread Ben Baker-Smith
Ha. Probably should've looked at the others first, way better than mine.

On Tue, Apr 27, 2010 at 7:48 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
 This was a fun little problem. I haven't looked at the other
 responses, but I whipped this up. Unlike some of the others, this
 requires Pd-extended.

 -Ben

Hello everyone,

I would like to compare all the values in a list with a value of input and
then decide which is the closest value and replace that value closer to the
amount of input.

For example, I have a list 2, 10, 35 and have an input value of 12 I
would like the list as output 2, 12, 35. I'm almost getting, but the patch
is so ugly that I will not show here, i'm sure there is a more elegant
solution. Does anyone have an idea?
tnx ;)


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Re: [PD] PD autoselects from a folder

2010-04-26 Thread Ben Baker-Smith
Oops, looks like I left a couple [print] objects in the abstraction
from when I was debugging it. You can delete [print STACK2] [print
STACK3] [print STACK4]

On Mon, Apr 26, 2010 at 12:42 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
 Patrick,

 Here's an abstraction I made to handle file browsing with a GUI
 interface. I actually based it on one of the PDMTL abstractions,
 having not known until this thread that [playlist] existed. Anyway, it
 should do all the same things playlist does, except for being
 resizeable.

 You can select files by index or using the GUI. The right outlet gives
 you the number of loaded files, so you can use this to set the range
 of a [random] object and use it to select files by index.

 Attached is the patch and its help file.

 -Ben

 On Mon, Apr 26, 2010 at 10:44 AM, Pagano, Patrick
 p...@digitalworlds.ufl.edu wrote:
 This is a VERY helpful patch, thanks. I wish we could have something like 
 playlist~ for windows.

 pp

 -Original Message-
 From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of 
 Ben Baker-Smith
 Sent: Sunday, April 25, 2010 2:35 AM
 To: Andrew Faraday; pd list
 Subject: Re: [PD] PD autoselects from a folder

Hey All
It's the perpetual newbie here again. I've been working on a generative gem 
patch (to run on a seperate machine when I work) and I want this to load 
and re-load images from a selected folder. So far the only thing remotely 
like it I've found is [openpanel] which requires a user to choose. I really 
want an object to load files from this directory randomly or sequentially 
without human interaction. I think I've seen something like this before, 
just no idea what it is.
Also, I could use something like it for audio Thanks Andrew

 This patch will do what you want. It was originally created for audio loops, 
 but will work for any directory or file extension.

 -Ben



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[PD] Problem with [$n 1]

2010-04-26 Thread Ben Baker-Smith
[$n 1] often isn't recognized when I first load an abstraction.
However, if I create one in a patch it creates properly, first time.
So I find myself having to open my abstractions and re-create all my
[$n 1] objects each time I load them. This doesn't seem to happen with
[dollarg], so I have started changing my [$n 1] to [dollarg].

I am still curious as to why this is happening though. Is it a known bug?

I am running Pd-extended 0.41.4 on a MacBook with OS X 10.5.8.

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Re: [PD] PD autoselects from a folder

2010-04-25 Thread Ben Baker-Smith
Hey All
It's the perpetual newbie here again. I've been working on a generative gem 
patch (to run on a seperate machine when I work) and I want this to load and 
re-load images from a selected folder. So far the only thing remotely like it 
I've found is [openpanel] which requires a user to choose. I really want an 
object to load files from this directory randomly or sequentially without 
human interaction. I think I've seen something like this before, just no idea 
what it is.
Also, I could use something like it for audio
Thanks
Andrew

This patch will do what you want. It was originally created for audio
loops, but will work for any directory or file extension.

-Ben


rand_file.pd
Description: Binary data
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Re: [PD] VJ tools using pure data on Mac

2010-04-25 Thread Ben Baker-Smith
that's nice, gemq. i'll try it. is it available for Mac? Or should i compile
it from source? the website seems to be under construction :)

If you browse to the checkout link, there seems to be a mac version. I
used wget to grab all the files, I opened it and it loaded but threw a
bunch of errors in the Pd terminal. I haven't actually tried it out
yet, calling it a night now. I'm running a recent version of
Pd-Extended on Mac OSX 10.5.8.

-Ben

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Re: [PD] nusmuk_audio WAS: Max Smoother Audio than Pd?

2010-04-16 Thread Ben Baker-Smith
From: colet.patr...@free.fr

sorry, I might going to be rude,

but I've never heard some music completely made with PureData that really 
sound good.

From: hard@gmail.com

just uploaded 2 vanilla workouts.  these are not tracks.  just me jamming in
the staffroom of the school where i work. not sure if they will change
anyone's mind on anything, but i think they show a bit of dynamic range and
the possibilities offered by vanilla pd and perseverance.

http://soundcloud.com/vanilla-pd

there are a lot of samples here, but all were originally created from
scratch in vanilla pd.

Seems to me that hardoff is killing it once again (thanks for
posting). I guess me and Colet just don't share the same taste in
music.

-Ben

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Re: [PD] Displaying as two digits

2010-04-05 Thread Ben Baker-Smith
[makefilename %02d] or [makefilename %.2d] pads your number with zeros so it
has two digits.

Frank's method is the way to go. Nice to know that [makefilename] will
do the float-symbol transformation automatically.

-Ben

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Re: [PD] OS X GUI properties menu takes a long time to appear

2010-04-03 Thread Ben Baker-Smith
Yeah, I see it too.  I haven't been able to pin it down, it is driving
me nuts.  Its only the first time you open a properties panel.

.hc

Same here. Only happens the first time. It took much longer on my old
PPC, but that machine was just slower in general.

-Ben

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Re: [PD] Pd Shirts

2010-03-28 Thread Ben Baker-Smith
If there's a black version, I would like one :)

I'll take one regardless! I'm glad someone's reviving this effort.

-Ben

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Re: [PD] Max Smoother Audio than Pd?

2010-03-26 Thread Ben Baker-Smith
Here's a minimal track also made with Pd, for the sake of diversity:
http://www.netpd.org/sessions/2007-11-08_antiwecker.mp3

I really liked that track. Thanks for posting.

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Re: [PD] Local Variables in GUI Properties (receive-symbol)

2010-03-26 Thread Ben Baker-Smith
 Ben Baker-Smith wrote:
 Hello,

 Is there a way to use local variables ($0) in GUI send-symbol /
 receive-symbol properties? If I just put in $0 it interprets it as
 0,

 this is new to me; i have been using $0 in gui-objects for ages.


Not sure what the issue is then. I'm using Pd-Extended 0.41.4 on Mac
OS 10.4.11 (PPC), at the moment.

I've tested this with toggle, bang, and canvas objects. If I put $0 in
the send or receive properties everything looks fine until i close and
re-open properties, then test-send-$0 becomes test-send-0 and
testreceive$0 becomes testreceive0. At no point (before or after
closing / re-opening properties) will the objects send or receive $0
properly.

 and I can't set it after creation because there will be multiple

 you can: just connect(! with patch cords) the re-naming message to the
 object, and you are done.
 but you really shouldn't need it, see above


I can't do it this way in my current patch because I am using canvas
objects, and they don't have inlets with which to connect patch cords.

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Re: [PD] Local Variables in GUI Properties (receive-symbol)

2010-03-26 Thread Ben Baker-Smith
Fantastic, that did the trick. I'll keep my variables as prefixes from now on.

Though ideally the gui objects should handle variables in the same way
as standard send and receive objects (and arrays), which can take
variables at the beginning, end, or in the middle.

Thanks everyone!

On Fri, Mar 26, 2010 at 12:01 PM, Derek Holzer de...@umatic.nl wrote:
 $0, $1 and all other variables should be at the beginning of the name of
 your variable, not the end. This is the same whether it's a send, an array
 or anything else.

 D.

 On 3/26/10 5:22 PM, Ben Baker-Smith wrote:

 I've tested this with toggle, bang, and canvas objects. If I put $0 in
 the send or receive properties everything looks fine until i close and
 re-open properties, then test-send-$0 becomes test-send-0 and
 testreceive$0 becomes testreceive0. At no point (before or after
 closing / re-opening properties) will the objects send or receive $0
 properly.


 --
 ::: derek holzer ::: http://macumbista.net :::
 ---Oblique Strategy # 23:
 Breathe more deeply




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[PD] Local Variables in GUI Properties (receive-symbol)

2010-03-25 Thread Ben Baker-Smith
Hello,

Is there a way to use local variables ($0) in GUI send-symbol /
receive-symbol properties? If I just put in $0 it interprets it as
0, and I can't set it after creation because there will be multiple
copies of the abstraction present in a patch and I don't want them all
to be set to the same local variable (kinda defeats the point). I
can't use an external send/receive object because I'm using canvases,
which don't have inlets or outlets.

Thanks,

-Ben

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Re: [PD] Recording Audio in Table to File

2010-03-25 Thread Ben Baker-Smith
Oh, sorry everyone. I don't deal with audio often, looks like I can
just use [soundfiler].

-Ben

On Thu, Mar 25, 2010 at 3:33 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
 Hello,

 I'm recording audio into tables, but I want to have the option of
 saving the audio in a given table to a .wav file. Can this be done
 without playing the audio out of the table into a readsf~ object in
 realtime?

 Thanks,

 -Ben


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Re: [PD] image grid in GEM

2010-03-10 Thread Ben Baker-Smith
[folderpanel] is a pd-extended object. i believe it's a part of the
Tof library. for some reason, i always have to add the Tof library
manually (in the startup paths menu) even though it comes packaged
with pd-extended.

basically, it acts like [openpanel] but allows you to select a folder
instead of a file. if you can't get it working you can just use a
message with the full path to the folder in place of [folderpanel].

-ben

On Wed, Mar 10, 2010 at 2:42 AM,  f...@mur.at wrote:
 Hi Ben,
 tried around.- Is [folderpanel] an object of Pd-extended ? Or did you mean
 [openpanel] ?

 fraenk


 Zitat von Ben Baker-Smith bbakersm...@gmail.com:

 You could use [folderpanel] to [folder_list] to [msgfile] and then
 read filenames from [msgfile] as you need them.
 See the attached example.

 -Ben


 Hi Ben,
 great work your patch.- - But do you think, that I could keep the images
 dynamic and take always new images ? The images would be always in the
 same folder, incremented by one: image 20, image 21, ...
 thanks !
 fraenk

 B. Bogart schrieb:

 Hi Frank,

 Use rectangle, not pix_draw (its slow)

 If you can put images in a pix_buffer it'll be really fast.

 Here is a 3x3 grid of images in gem (with lots of extra complexity)

 http://www.ekran.org/pd/patches/gem-image-grid.tgz

 ..b..

 Fr?nk Zimmer wrote:

 Hi,
 I did an image grid in Processing.- Every 10sec a routine is looking
 images in a folder and displays them in an image grid of 8x8 images.
 The Processing sketch does not run very stable, so I would like to
 know , if already somebody did try this in Pd.- Is there a more
 clever way, than using [pix_draw] and [translate] for this?
 thanks.-
 best, fraenk






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Re: [PD] problem with glsl shaders and texunits

2010-03-07 Thread Ben Baker-Smith
Thanks for the help Cyrille and IOhannes, that's gotten me up the next step.

-Ben

On Thu, Mar 4, 2010 at 9:39 AM, cyrille henry c...@chnry.net wrote:
 after a very quick look, i noticied that it work if you connect the right
 output of the framebuffer to the right input of the 2nd texture, in order to
 set the coordinate.

 i thought that Iohannes had recently made some change in order to improve
 this, but this patch is not working better than before.
 maybe because the texture is use not the texunit 0???

 Cyrille

 Ben Baker-Smith a écrit :

 Hello,

 I'm in over my head with glsl shaders right now. The attached patch is
 a test I'm using to try and figure out how to properly use [texunit(
 messages, but it only partially works. Instead of a clear image of me
 in front of my webcam, I get a changing series of solid colors. It
 responds to some rapid movements, so I know my video is making it to
 the shader.

 The shaders do nothing to alter the image, they are just there for
 testing purposes. I've tested by running the video straight through
 the shaders and it displays clear and normal, as expected.

 I've read some things about the image size needing to be a power of 2,
 not sure if that's related.

 Thanks, this stuff is nuts!

 -Ben


 

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Re: [PD] image grid in GEM

2010-03-05 Thread Ben Baker-Smith
You could use [folderpanel] to [folder_list] to [msgfile] and then
read filenames from [msgfile] as you need them.
See the attached example.

-Ben


Hi Ben,
great work your patch.- - But do you think, that I could keep the images
dynamic and take always new images ? The images would be always in the
same folder, incremented by one: image 20, image 21, ...
thanks !
fraenk

B. Bogart schrieb:
 Hi Frank,

 Use rectangle, not pix_draw (its slow)

 If you can put images in a pix_buffer it'll be really fast.

 Here is a 3x3 grid of images in gem (with lots of extra complexity)

 http://www.ekran.org/pd/patches/gem-image-grid.tgz

 ..b..

 Fr?nk Zimmer wrote:
 Hi,
 I did an image grid in Processing.- Every 10sec a routine is looking
 images in a folder and displays them in an image grid of 8x8 images.
 The Processing sketch does not run very stable, so I would like to
 know , if already somebody did try this in Pd.- Is there a more
 clever way, than using [pix_draw] and [translate] for this?
 thanks.-
 best, fraenk


load_a_folder.pd
Description: Binary data
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[PD] Help Patch and FLOSS Manual Updates

2010-03-01 Thread Ben Baker-Smith
Where should corrections to the help patches and FLOSS manual be sent?

I would like to contribute to some of the documentation, especially
where I have found errors, but cannot figure out who to contact. I've
tried just posting updates to the list but the last couple times
received no response.

-Ben

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Re: [PD] Help Patch and FLOSS Manual Updates

2010-03-01 Thread Ben Baker-Smith
Hello Derek,

That's great, straight to the source. I'm most interested in
contributing to the Gem documentation, though it seems that many of
the empty index items have been cleaned up in the last few days.
[gemframebuffer] and [separator] would both be good to cover, but I
don't know that I can do them justice. [camera] would be good too even
though it's pretty straightforward.

I just created an account, so next time I come across something that's
dying to be documented I'll see about getting it done.

In regards to the minor correction I sent to the list last week, it
has in fact been taken care of, I just hadn't cleared my browser's
cache! Thanks to Servando Barreiro for that.

-Ben


On Mon, Mar 1, 2010 at 11:58 AM, Derek Holzer de...@umatic.nl wrote:
 Hi Ben,

 if you'd like to contribute to the FLOSS Manual, just make a login and
 start! Is there anything in particular you wanted to work on?

 Derek

 On 3/1/10 6:16 PM, Ben Baker-Smith wrote:

 Where should corrections to the help patches and FLOSS manual be sent?

 I would like to contribute to some of the documentation, especially
 where I have found errors, but cannot figure out who to contact. I've
 tried just posting updates to the list but the last couple times
 received no response.


 --
 ::: derek holzer ::: http://macumbista.net :::
 ---Oblique Strategy # 150:
 Take away the elements in order of apparent non-importance


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Re: [PD] Strange bug in my patch

2010-02-27 Thread Ben Baker-Smith
it would also be nice to have a step-debug mode...

A step-debug mode would be awesome. I'm daydreaming about it now.

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[PD] PD FLOSS manual and help patch corrections

2010-02-26 Thread Ben Baker-Smith
The last line on
http://en.flossmanuals.net/PureData/GEMImagesMoviesAndVideo says to
check out the [sig2pix~] object. The object is actually
[pix_sig2pix~].

Separately, in the help patch for [pix_movie] it recommends using the
same [colorspace RGBA( messages that work with [pix_film], but these
messages return the error:
pix_movieDarwin: no method for 'colorspace'

I wasn't sure who to send these corrections to, but I figured whoever
it was is probably on the list.

Thanks!

-Ben

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[PD] gemframebuffer and video OR multiple shaders

2010-02-26 Thread Ben Baker-Smith
Hello,

I'm working on porting Andrew Benson's optical flow glsl shaders over
to PD. I've got the primary shader working, but need to send the
output to the second shader. I figured that the best way to deal with
this would be to use [gemframebuffer] to send the results of my first
chain (including [pix_video] and the first shader) to a second chain
to be processed with the second shader.

My first problem is that I cannot seem to get [gemframebuffer] to work
with [pix_video] or with [pix_film] for that matter. Is this the
appropriate tool?

Alternately, if someone knows how to use multiple shaders in the same
render chain then I wouldn't have to use [gemframebuffer] at all.

-Ben

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Re: [PD] gemframebuffer and video OR multiple shaders

2010-02-26 Thread Ben Baker-Smith
Thanks so much! [translateXYZ 0 0 -4] is just what I needed. I realize
now that last time I needed to use [gemframebuffer] I went through
this same period of confusion.

Can someone update the [gemframebuffer] help patch to explain this anomaly?

-Ben

On Fri, Feb 26, 2010 at 12:37 PM, cyrille henry c...@chnry.net wrote:
 hello,

 you have to use frambuffer in order to chain multiple shader.
 there are example for this in the glsl section of Gem help.

 the most common problem with gemframbuffer is that you need to add a
 translateXYZ 0 0 -4 after the gemhead in order to have the same vision point
 than without the frambuffer.

 Cyrille


 Ben Baker-Smith a écrit :

 Hello,

 I'm working on porting Andrew Benson's optical flow glsl shaders over
 to PD. I've got the primary shader working, but need to send the
 output to the second shader. I figured that the best way to deal with
 this would be to use [gemframebuffer] to send the results of my first
 chain (including [pix_video] and the first shader) to a second chain
 to be processed with the second shader.

 My first problem is that I cannot seem to get [gemframebuffer] to work
 with [pix_video] or with [pix_film] for that matter. Is this the
 appropriate tool?

 Alternately, if someone knows how to use multiple shaders in the same
 render chain then I wouldn't have to use [gemframebuffer] at all.

 -Ben

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Re: [PD] Working with lists

2010-02-18 Thread Ben Baker-Smith
Hello all,

I'm trying to figure out the best way to deal with lists in Pd but some
things are still not clear.

I have a table that changes its content on the fly, e.g. taking input from
somewhere else and I'm using a select at a determined point to dump the
table as a list of values using the [tabdump] object. Then I would like to
interfere in some values in this list, either randomly or at a given
position, but the fact is that since this list is a bit big (30+ values) it
doesn't seem the best way to unpack it (my object would be gigantic, I
think) and deal with the single values. Is there a way to change a specific
value in a list without unpacking it in the first place?

Many thanks!

--
Pedro Oliveira
www.partidoalto.net
soundcloud.com/iburiedpaul

Hello Pedro,

Can you edit the values while they are still in the table? It's hard
to say what would work best without seeing an example.

-Ben

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Re: [PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-17 Thread Ben Baker-Smith
Problem solved!

The final trick was to install gcc-snapshot using sudo apt-get
gcc-snapshot rather than through getlibs.

Thanks for all your help Andras.

-Ben

2010/2/17 András Murányi muran...@gmail.com:


  
   Thanks for getting back to me so quickly.
  
   Sorry, there was a typo in my initial message, it should say there
   is
   no i686 package available.
  
   When I tried to install the Jaunty package I got a wrong kernel
   type
   error. All the packages seem to be for i386 and lpia, while my
   machine
   is running i686. The only mention of an i686 version that I have
   found
   is for Karmic in the 02-10-10 nightly build (and it seems rather
   small
   at 5.1M).
  
   When I tried adding adding to sources.list and installing via
   apt-get
   I received the following error:
   Failed to fetch
  
  
   http://apt.puredata.info/releases/dists/jaunty/main/binary-amd64/Packages
   404 Not Found
  
   Anyway, I ended up installing pd vanilla, gem, and zexy seperately
   and
   adding the appropriate paths in the file  startup menu.
    Everything
   is working just fine now.
  
   -Ben
  
   Hello Ben,
  
   I am on amd64 too, and my best recommendation is that you use the
   i386
   version. At the moment it is just faster and more stable than 64-bit
   builds.
   To set up an i386 package on your 64-bit Jaunty and satisfy all the
   32-bit
   dependecies you'll most likely want to use getlibs:
   http://ubuntuforums.org/showthread.php?t=474790
  
 
  Thanks Andras, that sounds like just what I need.
  I'll give it a shot this weekend after I fix a botched dist-upgrade.
 
  -Ben
 
  I just noticed there are more specifics at
  http://puredata.info/docs/developer/64BitLinux/ under Method 2
  (...you didn't mistakenly upgrade to Karmic did u? ;o) My girlfriend
  did
  that on her laptop and err... not so good! Been told however that it is
  less
  bad with the RT kernel -  a thing missing from Jaunty.)
  Andras
 
 
  In fact.. that's exactly what happened (dist-upgrade from Jaunty to
  Karmic). The sad thing is that this is the second machine I've tried
  the upgrade on, and the second to fail. I was prepared this time,
  backed everything up prior to the attempt, so it's more of an
  annoyance than anything.
 
  -Ben
 

 Ok, so I am now attempting to install pd-extended on a fresh 64-bit
 9.10 Karmic Ubuntu desktop. The Method 2 instructions on
 http://puredata.info/docs/developer/64BitLinux/ seem to work fine
 until I have to install libgomp.so.l

 It seems to install using sudo getlibs -l libgomp.so.l just like all
 the ones before it, but then when I open pd-extended I still receive
 the following error:

 /usr/lib/pd/extra/Gem/Gem.pd_linux: libgomp.so.l: cannot open shared
 object file: No such file or directory
 Gem: can't load library

 Gem appears to be the only library that won't load, unfortunately it
 is the one I care the most about.

 -Ben

 Hmm. My best bet is that the whole (i386) package needs to be installed,
 which is called libgomp1. The is an util called apt-file which helps you
 find which package contains a specific file - not sure this solves the
 problem, though.
 Also, getlibs seems to always do the install? Y/n? even when it doesn't
 install anything at the end.

 Andras


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Re: [PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-16 Thread Ben Baker-Smith
2010/2/14 Ben Baker-Smith bbakersm...@gmail.com:
 2010/2/12 András Murányi muran...@gmail.com:
 2010/2/12 Ben Baker-Smith bbakersm...@gmail.com

 2010/2/11 András Murányi muran...@gmail.com:
  On Thu, Feb 11, 2010 at 3:21 AM, Ben Baker-Smith bbakersm...@gmail.com
  wrote:
 
  Thanks for getting back to me so quickly.
 
  Sorry, there was a typo in my initial message, it should say there is
  no i686 package available.
 
  When I tried to install the Jaunty package I got a wrong kernel type
  error. All the packages seem to be for i386 and lpia, while my machine
  is running i686. The only mention of an i686 version that I have found
  is for Karmic in the 02-10-10 nightly build (and it seems rather small
  at 5.1M).
 
  When I tried adding adding to sources.list and installing via apt-get
  I received the following error:
  Failed to fetch
 
  http://apt.puredata.info/releases/dists/jaunty/main/binary-amd64/Packages
  404 Not Found
 
  Anyway, I ended up installing pd vanilla, gem, and zexy seperately and
  adding the appropriate paths in the file  startup menu.  Everything
  is working just fine now.
 
  -Ben
 
  Hello Ben,
 
  I am on amd64 too, and my best recommendation is that you use the i386
  version. At the moment it is just faster and more stable than 64-bit
  builds.
  To set up an i386 package on your 64-bit Jaunty and satisfy all the
  32-bit
  dependecies you'll most likely want to use getlibs:
  http://ubuntuforums.org/showthread.php?t=474790
 
  Andras
 
 

 Thanks Andras, that sounds like just what I need.
 I'll give it a shot this weekend after I fix a botched dist-upgrade.

 -Ben

 I just noticed there are more specifics at
 http://puredata.info/docs/developer/64BitLinux/ under Method 2
 (...you didn't mistakenly upgrade to Karmic did u? ;o) My girlfriend did
 that on her laptop and err... not so good! Been told however that it is less
 bad with the RT kernel -  a thing missing from Jaunty.)
 Andras


 In fact.. that's exactly what happened (dist-upgrade from Jaunty to
 Karmic). The sad thing is that this is the second machine I've tried
 the upgrade on, and the second to fail. I was prepared this time,
 backed everything up prior to the attempt, so it's more of an
 annoyance than anything.

 -Ben


Ok, so I am now attempting to install pd-extended on a fresh 64-bit
9.10 Karmic Ubuntu desktop. The Method 2 instructions on
http://puredata.info/docs/developer/64BitLinux/ seem to work fine
until I have to install libgomp.so.l

It seems to install using sudo getlibs -l libgomp.so.l just like all
the ones before it, but then when I open pd-extended I still receive
the following error:

/usr/lib/pd/extra/Gem/Gem.pd_linux: libgomp.so.l: cannot open shared
object file: No such file or directory
Gem: can't load library

Gem appears to be the only library that won't load, unfortunately it
is the one I care the most about.

-Ben

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[PD] Dynamic Object Creation

2010-02-14 Thread Ben Baker-Smith
Hello List,

I know this has been addressed a few times on the list in past years,
but I couldn't find any concrete instructions.. so, here's my
question.  What is the best way to approach dynamic object creation?
I'm hoping that there are some messages that can create instances of
abstractions or objects.  If these exist, are they documented
somewhere?

Thanks everyone!

-Ben

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Re: [PD] Dynamic Object Creation

2010-02-14 Thread Ben Baker-Smith
Thanks to the both of you.  I haven't checked out the forum patch yet
(I will), but the help browser page (1.msg_and_patch) is exactly what
I was looking for.

-Ben

On Sun, Feb 14, 2010 at 5:59 AM, Marco Donnarumma de...@thesaddj.com wrote:
 Sorry if you already took a look at those patches, but you might want to
 check the Pd browser  manuals/  pd-msg/  1.msg_and_patch/


 M




 Hello List,

 I know this has been addressed a few times on the list in past years,
 but I couldn't find any concrete instructions.. so, here's my
 question.  What is the best way to approach dynamic object creation?
 I'm hoping that there are some messages that can create instances of
 abstractions or objects.  If these exist, are they documented
 somewhere?

 Thanks everyone!

 -Ben


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Re: [PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-14 Thread Ben Baker-Smith
2010/2/12 András Murányi muran...@gmail.com:
 2010/2/12 Ben Baker-Smith bbakersm...@gmail.com

 2010/2/11 András Murányi muran...@gmail.com:
  On Thu, Feb 11, 2010 at 3:21 AM, Ben Baker-Smith bbakersm...@gmail.com
  wrote:
 
  Thanks for getting back to me so quickly.
 
  Sorry, there was a typo in my initial message, it should say there is
  no i686 package available.
 
  When I tried to install the Jaunty package I got a wrong kernel type
  error. All the packages seem to be for i386 and lpia, while my machine
  is running i686. The only mention of an i686 version that I have found
  is for Karmic in the 02-10-10 nightly build (and it seems rather small
  at 5.1M).
 
  When I tried adding adding to sources.list and installing via apt-get
  I received the following error:
  Failed to fetch
 
  http://apt.puredata.info/releases/dists/jaunty/main/binary-amd64/Packages
  404 Not Found
 
  Anyway, I ended up installing pd vanilla, gem, and zexy seperately and
  adding the appropriate paths in the file  startup menu.  Everything
  is working just fine now.
 
  -Ben
 
  Hello Ben,
 
  I am on amd64 too, and my best recommendation is that you use the i386
  version. At the moment it is just faster and more stable than 64-bit
  builds.
  To set up an i386 package on your 64-bit Jaunty and satisfy all the
  32-bit
  dependecies you'll most likely want to use getlibs:
  http://ubuntuforums.org/showthread.php?t=474790
 
  Andras
 
 

 Thanks Andras, that sounds like just what I need.
 I'll give it a shot this weekend after I fix a botched dist-upgrade.

 -Ben

 I just noticed there are more specifics at
 http://puredata.info/docs/developer/64BitLinux/ under Method 2
 (...you didn't mistakenly upgrade to Karmic did u? ;o) My girlfriend did
 that on her laptop and err... not so good! Been told however that it is less
 bad with the RT kernel -  a thing missing from Jaunty.)
 Andras


In fact.. that's exactly what happened (dist-upgrade from Jaunty to
Karmic). The sad thing is that this is the second machine I've tried
the upgrade on, and the second to fail. I was prepared this time,
backed everything up prior to the attempt, so it's more of an
annoyance than anything.

-Ben

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Re: [PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-12 Thread Ben Baker-Smith
2010/2/11 András Murányi muran...@gmail.com:
 On Thu, Feb 11, 2010 at 3:21 AM, Ben Baker-Smith bbakersm...@gmail.com
 wrote:

 Thanks for getting back to me so quickly.

 Sorry, there was a typo in my initial message, it should say there is
 no i686 package available.

 When I tried to install the Jaunty package I got a wrong kernel type
 error. All the packages seem to be for i386 and lpia, while my machine
 is running i686. The only mention of an i686 version that I have found
 is for Karmic in the 02-10-10 nightly build (and it seems rather small
 at 5.1M).

 When I tried adding adding to sources.list and installing via apt-get
 I received the following error:
 Failed to fetch
 http://apt.puredata.info/releases/dists/jaunty/main/binary-amd64/Packages
 404 Not Found

 Anyway, I ended up installing pd vanilla, gem, and zexy seperately and
 adding the appropriate paths in the file  startup menu.  Everything
 is working just fine now.

 -Ben

 Hello Ben,

 I am on amd64 too, and my best recommendation is that you use the i386
 version. At the moment it is just faster and more stable than 64-bit builds.
 To set up an i386 package on your 64-bit Jaunty and satisfy all the 32-bit
 dependecies you'll most likely want to use getlibs:
 http://ubuntuforums.org/showthread.php?t=474790

 Andras



Thanks Andras, that sounds like just what I need.
I'll give it a shot this weekend after I fix a botched dist-upgrade.

-Ben

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Re: [PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-10 Thread Ben Baker-Smith
Thanks for getting back to me so quickly.

Sorry, there was a typo in my initial message, it should say there is
no i686 package available.

When I tried to install the Jaunty package I got a wrong kernel type
error. All the packages seem to be for i386 and lpia, while my machine
is running i686. The only mention of an i686 version that I have found
is for Karmic in the 02-10-10 nightly build (and it seems rather small
at 5.1M).

When I tried adding adding to sources.list and installing via apt-get
I received the following error:
Failed to fetch
http://apt.puredata.info/releases/dists/jaunty/main/binary-amd64/Packages
404 Not Found

Anyway, I ended up installing pd vanilla, gem, and zexy seperately and
adding the appropriate paths in the file  startup menu.  Everything
is working just fine now.

-Ben


On Mon, Feb 8, 2010 at 7:46 PM, Hans-Christoph Steiner h...@at.or.at wrote:

 There are jaunty packages, the easiest way to install them is like this:

 http://puredata.info/docs/faq/debian

 .hc

 On Feb 8, 2010, at 7:44 PM, Ben Baker-Smith wrote:

 Hello List,

 I just attempted to install pd-extended on my desktop running Ubuntu
 Jaunty 9.04 i686, only to realize that there is no i386 package
 available.  Is there a way around this?  Do I have to install the
 libraries separately?

 Thanks!

 -Ben

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 Making boring techno music is really easy with modern tools, but with live
 coding, boring techno is much harder. - Chris McCormick






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[PD] Install pd-extended on Ubuntu Jaunty 9.04 i686

2010-02-08 Thread Ben Baker-Smith
Hello List,

I just attempted to install pd-extended on my desktop running Ubuntu
Jaunty 9.04 i686, only to realize that there is no i386 package
available.  Is there a way around this?  Do I have to install the
libraries separately?

Thanks!

-Ben

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Re: [PD] Fwd: PD t-shirts

2009-07-21 Thread Ben Baker-Smith
I'm still interested in making some shirts.  I've been real busy, but
would like to make it happen sometime this summer.
I guess I don't have much else to say, just re-affirming my interest.

-Ben

this might help, in true diy Pd style!
http://www.instructables.com/id/Screen-Printing%3a-Cheap%2c-Dirty%2c-and-At-Home/

cheers

On 21 Jul 2009, at 10:03, harris_pil...@gmx.de wrote:

 just sent it to hc. sorry.

 Anfang der weitergeleiteten E-Mail:

 hi there,

 is anybody still into the tshirt thing? i think i could help with
 the printing. i'm not good at thinking of designs though. bang-
 until was quite common-sense - afaik there hasnt been lot response
 on that!?
 i wanted to bring up the topic again  - basically because i want a
 pd-tshirt too :)
 cheers

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Re: [PD] DorkbotPDX introduces free Pure Data workshop series

2009-04-30 Thread Ben Baker-Smith
For the location you put PNCA room 205 what does this mean?  I
looked at the website and still couldn't even figure out what state
you are in.

-Ben

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[PD] formatting replies (was: Re: beat detection)

2009-04-09 Thread Ben Baker-Smith
Could you please try to avoid pasting the entire Pd-List Digest in your reply?

-- 
http://benbakersmith.com

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[PD] T-Shirt Designs Online

2009-04-05 Thread Ben Baker-Smith
Hello,

Didn't get much of a chance to work on designs myself this weekend,
but a few of you have sent me designs or suggestions over the past
week so I thought I'd at least get those up for you all to check out.

Let me know which designs you all like best.

http://benbakersmith.com/pdshirts.html

I'm leaning toward the pointer personally, but I think I can do two
designs so keep that in mind.

p.s. Sorry I didn't credit the designers, I don't feel like searching
through my archived mail right now.  I'll be sure to give props to
whoever's designs get used once that's all sorted out.

-- 
http://benbakersmith.com

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Re: [PD] PD t-shirts

2009-04-02 Thread Ben Baker-Smith
Thanks Kyle,

That's much more in line with what I'm looking to do.  I also cannot
afford to go to PdCon given that it's all the way in Brazil, and I'm
sure the majority of Pd users are in the same boat.  A documentation
bounty seems like a good way to encourage people to document, and give
them a way of justifying their time.  And, I agree, probably more
worthwhile than paying half of one person's ticket to Sao Paulo.

In regards to designs, and printing:

I'm thinking it might be cheapest (allowing more money to be raised)
for me to print the shirts myself.. I just need to come up with a
solid price estimate in the next couple days.  Also, this seems more
in line with the do-it-yourself attitude of Pd than, say, e-mailing a
.Gif file to an internet service and letting it all go through them.

I have  couple designs I've drawn up myself, and a few have been
submitted to me via this list.  So, hopefully by the end of the
weekend, I will upload them to my site and post a link on the list for
feedback.

-Ben

On Thu, Apr 2, 2009 at 1:24 AM, Kyle Klipowicz kylek...@gmail.com wrote:
 Yes, I agree that the fund should be for a documentation bounty.
 I think that Ben (or whoever makes the shirts) should hold the money in
 trust. Perhaps set up an interest-bearing account to save the cash in. Then
 create a well-documented (pun?) bounty description of what key features are
 to be implemented and the financial payment for each.
 You could do micropayments for key help patches or examples, say $20 US
 each, or a big bounty for larger sections such as re-organizing existing
 patches into a tidy intro library for new uses, with ready-mades to go.
 I think this would be a longer lasting value than paying for Pd-con. I'd
 love to go myself, but probably cannot afford it...but I'd rather see some
 solid documentation be built...or have the financial incentive to do it!
 (Not a capitalist, just a hungry belly).
 ~Kyle

 On Wed, Apr 1, 2009 at 9:34 AM, Ben Baker-Smith bbakersm...@gmail.com
 wrote:

 I'm open to the idea of donating proceeds to PdCon.  But, having never
 been, I have some clarifying questions/concerns.

 I would really prefer that any money from sales went toward
 documentation, which in turn will increase useability and make PD more
 accessible to new users.  Does the convention encourage/promote
 documentation?  Is time spent at the convention trying to increase the
 existing body of literature?

 If so, then I'm all for it.  I just don't want to settle on PdCon if
 it's only useful to attendees.  (of course, I understand that in a
 good open-source community knowledge gained by any members contributes
 in some way to the knowledge of the group... but I'm talking more
 formal documention rather than more answers on the mailing list)

 Glad to hear the interest.  I'm still looking into the best way to go
 about printing, selling, and distributing.
 If someone wants to partner up on this I'd be happy for the help and
 added input.

 -Ben



 On Tue, Mar 31, 2009 at 9:46 PM, Alexandre Castonguay
 acastong...@artengine.ca wrote:
  Hi Ben, all,
 
  We did the last batch of t's as a fundraiser for the Convention in
  Montréal.  We managed to pay for another 1/2 plane ticket with the
  proceeds :-).  Maybe the same could be done for São Paulo?
 
  The super folks from Graz sent the file they used for the original t's I
  should still have it if you want.
 
  À bientôt,
 
  Alexandre
 
 
 
  Hello List,
 
  I'm considering designing and selling PD related t-shirts.  I haven't
  totally worked out the logistics.  Basically I was inspired by the
  [Bang( shirts that I've seen online, but which are no longer available
  as far as I can tell.
 
  Anyway, if I did so, I would like to donate all of the proceeds toward
  further PD development, specifically documentation of poorly
  documented objects (or example patches, which is basically the same
  thing).
 
  How do you all think would be the best way of going about this?
 
  Should I stockpile the money and then offer it to someone as a sort of
  grant?  That's less than ideal in my opinion.  I really don't know how
  to go about this.
 
  Any/all input is welcome
 
  -Ben
 
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Re: [PD] PD t-shirts

2009-04-01 Thread Ben Baker-Smith
Aw man, I'd love to pick one of those up.  You're in Germany though,
huh?  That's gonna make stopping by difficult.

Oh well.

That link was dead so I wasn't able to check out the web-shop.

-Ben

On Wed, Apr 1, 2009 at 2:43 AM, IOhannes m zmoelnig zmoel...@iem.at wrote:
 Ben Baker-Smith wrote:

 Hello List,

 I'm considering designing and selling PD related t-shirts.  I haven't
 totally worked out the logistics.  Basically I was inspired by the
 [Bang( shirts that I've seen online, but which are no longer available
 as far as I can tell.


 actually i think some of them (that is: the 2nd generation for oldskool foks
 with [pd 0.40] on the back) are still available.
 at least o have 3 of them lying around here in my office (2 t-shirts; one is
 orange, the other dark-green; and a hooded shirt in orange; all of them are
 small). so if anybody want's to drop by they can get them (i don't do
 oversea transportation these days).

 more interesting is probably the web-shop at http://kug.mur.at (go to
 auslage/shop, select wear, select KiG! (who appear to be authors of
 the shirt for whatever reason) and buy). still no paypal or other neo
 liberal hyper capitalist fuzz.

 fmadf.,
 IOhannes


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Re: [PD] PD t-shirts

2009-04-01 Thread Ben Baker-Smith
I'm open to the idea of donating proceeds to PdCon.  But, having never
been, I have some clarifying questions/concerns.

I would really prefer that any money from sales went toward
documentation, which in turn will increase useability and make PD more
accessible to new users.  Does the convention encourage/promote
documentation?  Is time spent at the convention trying to increase the
existing body of literature?

If so, then I'm all for it.  I just don't want to settle on PdCon if
it's only useful to attendees.  (of course, I understand that in a
good open-source community knowledge gained by any members contributes
in some way to the knowledge of the group... but I'm talking more
formal documention rather than more answers on the mailing list)

Glad to hear the interest.  I'm still looking into the best way to go
about printing, selling, and distributing.
If someone wants to partner up on this I'd be happy for the help and
added input.

-Ben



On Tue, Mar 31, 2009 at 9:46 PM, Alexandre Castonguay
acastong...@artengine.ca wrote:
 Hi Ben, all,

 We did the last batch of t's as a fundraiser for the Convention in
 Montréal.  We managed to pay for another 1/2 plane ticket with the
 proceeds :-).  Maybe the same could be done for São Paulo?

 The super folks from Graz sent the file they used for the original t's I
 should still have it if you want.

 À bientôt,

 Alexandre



 Hello List,

 I'm considering designing and selling PD related t-shirts.  I haven't
 totally worked out the logistics.  Basically I was inspired by the
 [Bang( shirts that I've seen online, but which are no longer available
 as far as I can tell.

 Anyway, if I did so, I would like to donate all of the proceeds toward
 further PD development, specifically documentation of poorly
 documented objects (or example patches, which is basically the same
 thing).

 How do you all think would be the best way of going about this?

 Should I stockpile the money and then offer it to someone as a sort of
 grant?  That's less than ideal in my opinion.  I really don't know how
 to go about this.

 Any/all input is welcome

 -Ben

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Re: [PD] PD t-shirts

2009-04-01 Thread Ben Baker-Smith
My mistake.

Thanks for the updated link.

-Ben

On Wed, Apr 1, 2009 at 9:29 AM, IOhannes m zmoelnig zmoel...@iem.at wrote:
 Ben Baker-Smith wrote:

 Aw man, I'd love to pick one of those up.  You're in Germany though,
 huh?

 ähm, .at stands for austria (which is a small country near germany and not
 to be confused with australia)

 That's gonna make stopping by difficult.

 i guess austria doesn't make it any easier (nor more difficult)


 Oh well.

 That link was dead so I wasn't able to check out the web-shop.

 ah sorry, it should read http://kig.mur.at


 fmgadsr.
 IOhannes



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Re: [PD] Chicago Patching Circle (Sunday, March 29th 5pm)

2009-03-31 Thread Ben Baker-Smith
Once a month sounds reasonable to me.  That feels like enough time for
us each to make some progress between meetings.  I'm open to whatever
though.

Definitely interested in a workshop on writing externals.  It's an
area that I know very little about and feel like an in-person
discussion would be a good boost.

And I don't mind a bit of traveling, just so long as I can get there
by public transportation.

-Ben

On Tue, Mar 31, 2009 at 2:55 PM, Mike McGonagle mjm...@gmail.com wrote:
 Yes, thanks for coming out. I especially liked the Arduino/Sensor
 demo. I will have to talk with you, Kyle, about how to build one and
 where you got the parts.

 And Ben, it would be great to see some of the stuff you are working
 on, hopefully your moving out of the neighborhood won't deter that...
 Of course, we could do this again somewhere else.

 But the idea of hold a small workshop on writing externals would be a
 great idea. I would be more than happy to share what info I have. An
 idea for the next meeting.

 Which bring me to the next question. When is the next meeting? Would
 you like to try this once a month? More, Less?

 Thanks again, I would like to see this happen more often.

 Mike


 On Mon, Mar 30, 2009 at 11:12 AM, Kyle Klipowicz kylek...@gmail.com wrote:
 Yeah it was fun to share some meat-space with fellow geeks.
 We'll have to plan another one soon, and try to promote it a bit more.
 ~Kyle

 On Mon, Mar 30, 2009 at 10:18 AM, Ben Baker-Smith bbakersm...@gmail.com
 wrote:

 Thanks to Mike for organizing the Chicago meeting yesterday, and to
 Kyle for also showing up.

 It was good to connect with some other PD users here, and totally
 interesting to see what you've been working on / have worked on.  Even
 (or especially) when it was over my head.

 I'd like to do it again some time, assuming that you both haven't
 gotten completely jaded and stopped using PD completely ;)
 I'll be sure to bring some of my own material.

 -Ben



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Re: [PD] recursive video feedback in GEM or PDP?

2009-03-31 Thread Ben Baker-Smith
Thank you so much for that filter.

I was really struggling with figuring out how to utilize
[gemframebuffer] and this gives me a place to start.

Could this be incorporated into the [gemframebuffer] help patch?  That
help patch is seriously lacking.

Also, if someone could fill me/everyone in about what the
[pix_texture] second inlet is for, that would be fantastic.

Thanks again,
-Ben

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[PD] PD t-shirts

2009-03-31 Thread Ben Baker-Smith
Hello List,

I'm considering designing and selling PD related t-shirts.  I haven't
totally worked out the logistics.  Basically I was inspired by the
[Bang( shirts that I've seen online, but which are no longer available
as far as I can tell.

Anyway, if I did so, I would like to donate all of the proceeds toward
further PD development, specifically documentation of poorly
documented objects (or example patches, which is basically the same
thing).

How do you all think would be the best way of going about this?

Should I stockpile the money and then offer it to someone as a sort of
grant?  That's less than ideal in my opinion.  I really don't know how
to go about this.

Any/all input is welcome

-Ben

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[PD] GEM on the web?

2009-03-30 Thread Ben Baker-Smith
Hello list,

I've been hearing bits and pieces recently about using PD across
networks and the internet.  I believe some people were actually
working on developing a website where multiple users could upload and
manipulate the same PD patch in close-to realtime.

What I'm wondering is this:  Is it possible, or could it be possible,
to display an active Gemwindow on a website?

Ideally, visitors to the site would be able to interact with the
patch, either through microphone input on their computer or
keystrokes, etc.  However, I'd even be happy with a way to run an
ongoing, non-interactive patch.

I know basically nothing about the networking side of PD, and I'm sure
this is over my head right now, but I'd really appreciate any
feedback.

Thanks,
-Ben

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Re: [PD] Chicago Patching Circle (Sunday, March 29th 5pm)

2009-03-30 Thread Ben Baker-Smith
Thanks to Mike for organizing the Chicago meeting yesterday, and to
Kyle for also showing up.

It was good to connect with some other PD users here, and totally
interesting to see what you've been working on / have worked on.  Even
(or especially) when it was over my head.

I'd like to do it again some time, assuming that you both haven't
gotten completely jaded and stopped using PD completely ;)
I'll be sure to bring some of my own material.

-Ben

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[PD] What font does PD use?

2009-03-25 Thread Ben Baker-Smith
I'm working on some graphics for PdCon09 to potentially use for promotional
materials.

Could someone tell me what font PD uses?  Or at least a close approximation?

If it's not a regular font, does someone have a copy of the font file?

Thanks,
-Ben
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Re: [PD] still struggling with basic understanding of Gem dataflow

2009-03-25 Thread Ben Baker-Smith
Hi John,

You are correct.  Gem does not follow the normal top to bottom rules of PD.
I believe its render chain has more to do with the rules of OpenGL than with
PD.

Sorry I can't give you an easy way of figuring which objects will be
processed first.  If there is one then I've never heard/read it.  Keep
experimenting.

For more information on this, I recommend looking up the a flawed Gem
thread in the PD-List archives (and whatever thread that came out of).
It'll give you some more information about Gem's relation to OpenGL and some
users frustration with similar situations as yours.

I love using Gem, it's the environment I primarily work in when using PD.
However, it's a bit of a wild beast (at least to a non-programmer like
myself).

Best of luck,
-Ben



[Gemhead]
|
[object 1]
|
[object 2]
|
[object 3]

we cannot conclude that the output of [object 1] feeds the input of [object
2] and the output of [object 2] feeds the input of [object 3]. We only know
that the data will be processed by objects 1, 2 and 3 but not in what order
they will be processed.

Further perhaps we cannot conclude that the output of an object is actually
the result of the object having processed the data. Demonstrating this: in
my patch example, [pix_buffer_write] outputs different data than it stores,
or examples 1 and 3 would be the same.

And this leads me to a more general statement of my original question: how
can I determine the order in which objects are processed in Gem?

And my specific example which started this thread: how would one apply a
rotation to an image, then apply [pix_rtx] to the rotated image?

-John
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Re: [PD] a simple counter, I'm not able to do it tonight

2009-03-21 Thread Ben Baker-Smith
Check out the attached patch, more what you're looking for?

-Ben


Message: 3
Date: Sat, 21 Mar 2009 14:59:26 +0100
From: Husk 00 hus...@gmail.com
Subject: Re: [PD] a simple counter, I'm not able to do it tonight
To: pd list pd-list@iem.at
Message-ID:
   f15630960903210659x6d561b7bt1e0b68c479698...@mail.gmail.com
Content-Type: text/plain; charset=iso-8859-1

Thank you all, but I expressed bad my necessity. I found a solution but
still don't like it. I find inelgant and too much complex for what it has to
do. I need a counter with two bang, first one for add one unit to the
counter, second one for subtract one unit. Couter must have min and max
limits, like 0 and 10 (for example). I attach my patch just like example,
but as I said it's not a good solution.
How should you do this?
cheers
Husk


simplecounter.pd
Description: Binary data
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Re: [PD] Chicago Patching Circle (Sunday, March 29th 5pm)

2009-03-19 Thread Ben Baker-Smith
Oh man, awesome!  I just looked up the Red Line tap and it's literally two
blocks from my apartment, can't wait.
I'd actually just heard about the place and was meaning to check it out,
what a great opportunity.
I'm looking forward to connecting with some other chicago PDers.

-Ben
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Re: [PD] a simple counter, I'm not able to do it tonight

2009-03-18 Thread Ben Baker-Smith
So you want a counter that counts to 100 and then begins at 0 (or 1) again?

If I'm understanding correctly I would do the following:

[bang(
|
[float]X[+ 1]
|
[select 100]
|
[0(


the 0 message at the end could also be a 1 depending on if you want the
counter to begin on 0 or 1, it is sent to the right inlet of float.

the outlet of float is, in addition to [select], also sent wherever you want
the counter to be output to.

here is the same patch as a subpatch (keeping in mind that the 0 message
still must be connected to the right inlet of float):

[inlet]
|
[b]
|
[float]X[+ 1]
| \
| [outlet]
|
[select 100]
|
[0(

...of course you can always use the [counter] object.  [counter 100] will
probably do the trick all by itself.
and finally, if i'm understanding incorrectly and you wanted it to count up
and back down, use the example that was posted previously with the absolute
values and [wrap],
or use [counter 100] with the up/down message sent to it, you'll have to
check the help file for exactly what that message is...

hope something in there helps.

-Ben
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Re: [PD] GEM on Linux netbook

2009-03-17 Thread Ben Baker-Smith
Thanks to everyone for their suggestions.  I will hold off on the netbook
idea for now.

Actually, the AudioPint concept is really playing with my imagination.
Hmmm...
Gem in a box, literaly.  With enough forethought, it could be awesome.

-Ben
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[PD] GEM on Linux netbook

2009-03-11 Thread Ben Baker-Smith
I currently use a Macbook (OS 10.5) for all my PD patching.  However, as I
am primarily focused on using GEM for live video performance alongside
musical groups, I am thinking about getting a second laptop for performances
(to keep my Macbook safe).

I'm thinking of getting an Acer Aspire One netbook running linux.

I'd like to know the pros and cons of this.

-Will swapping patches between Mac OS and Linux be a problem (I'm guessing
no, but I figured I'd ask)?

-I've heard of some problems with VGA out on Linux laptops, is this going to
be an issue?

-Does the netbook have enough processing power for general GEM
applications?  I'm usually not dealing with video files, but rather particle
generation, shape manipulation, GIF texturing, and audio-response.  On my
Macbook (2.0 GHz intel processor) the CPU meter always shows below 50% usage
(of course, that's not to say that it doesn't freeze up and boot me out
sometimes).

-Are there any other issues that you think of given this scenario?  and if
so, what other affordable/really-cheap laptops are there out there that I
can run linux on?
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Re: [PD] color tracking in Gem/Pd-extended?

2009-02-20 Thread Ben Baker-Smith
How will you avoid gating the color of the object you're trying to track as
well?

To use your method below I'd suggest using some combination of [separator]
and [pix_background] to create a mask so that [pix_blob] (or the color gate,
depending on the setup) only affects new objects introduced into the
environment.

That's very incomplete suggestion, but I don't have pd in front of me right
now to toy with examples.

Best of luck, let  me know if you get a patch together, I'd like to see it.

-Ben


Wondering the best solution for color tracking in Pd-extended. I'd like
my solution to be cross-platform so that rules out PDP and friends.

All I've come up with is to use [pix_blob] to track the color, and to
try to minimize the tracking color in the background. There's probably a
Gem object where I can gate a color i.e. eliminate a color from a
pixel if it is less than a certain amount. In my rendering chain after
my webcam I'd gate the color I am trying to track, then use [pix_blob]
with a color weight of entirely the tracking color.

Is there a better way?

-John
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Re: [PD] video bluescreen

2009-02-04 Thread Ben Baker-Smith
I've triedpix_background and can't see how two images are fed in

Again if anyone has a
simple example that would be great but I'll keep chipping away at it
in the meantime.

You don't actually load a base image into pix_background, you send a [reset(
message to the [pix_background] object and it takes a snapshot of whatever's
in front of the connected camera (or incoming video stream).  Then it
compares all incoming frames with that snapshot and outputs anything that's
different between the two.  The right inlet sets the threshold and takes an
RGB value, so you will have to adjust this to reduce inevitable noise and
artifacting.  I have attached a very basic version of this patch I've
described.  I don't have a cam attached to this computer and don't have the
time to test it, but it should work.

-Ben


bg example.pd
Description: Binary data
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[PD] Gem install problem on iBook G4

2008-12-31 Thread ben baker-smith
I am having trouble installing pd-extended on my G4 iBook.  I am
running Mac OSX version 10.4.11.  I have also tried running it on a
macbook (intel) running 10.5 which I borrowed from a friend.  I used
the respective versions of the pd-extended download for each.  I need
to be able to run Gem which is why this is a problem.  The basic
version of PD seems to work fine, just not the extended libraries.  I
also tried downloading Gem separately and connecting it via the path
menu, to no avail.  This is weird for me as I've gotten pd-extended to
work just fine on a G4 desktop and a macbook almost identical to the
one I recently borrowed.   Any suggestions are greatly appreciated.
Here is the printout from the last time I started up PD:

libdir loader $Revision: 1.8 $
written by Hans-Christoph Steiner h...@at.or.at
compiled on Jul 29 2008 at 04:03:05
compiled against Pd version 0.40.3.extended
/Applications/Pd-extended.app/Contents/Resources/extra/Gem/Gem.pd_darwin:
dlopen(/Applications/Pd-extended.app/Contents/Resources/extra/Gem/Gem.pd_darwin,
10): Library not loaded: /usr/X11R6/lib/libfreetype.6.dylib
  Referenced from:
/Applications/Pd-extended.app/Contents/Resources/extra/Gem/Gem.pd_darwin
  Reason: image not found
Gem: can't load library
libdir_loader: added 'cyclone' to the global objectclass path
libdir_loader: added 'zexy' to the global objectclass path
libdir_loader: added 'creb' to the global objectclass path
libdir_loader: added 'cxc' to the global objectclass path
libdir_loader: added 'iemlib' to the global objectclass path
libdir_loader: added 'list-abs' to the global objectclass path
libdir_loader: added 'mapping' to the global objectclass path
libdir_loader: added 'markex' to the global objectclass path
libdir_loader: added 'maxlib' to the global objectclass path
libdir_loader: added 'memento' to the global objectclass path
libdir_loader: added 'mjlib' to the global objectclass path
libdir_loader: added 'motex' to the global objectclass path
libdir_loader: added 'oscx' to the global objectclass path
libdir_loader: added 'pddp' to the global objectclass path
libdir_loader: added 'pdogg' to the global objectclass path
libdir_loader: added 'pixeltango' to the global objectclass path
libdir_loader: added 'rradical' to the global objectclass path
libdir_loader: added 'sigpack' to the global objectclass path
libdir_loader: added 'smlib' to the global objectclass path
libdir_loader: added 'toxy' to the global objectclass path
libdir_loader: added 'unauthorized' to the global objectclass path
libdir_loader: added 'pan' to the global objectclass path
libdir_loader: added 'freeverb' to the global objectclass path
libdir_loader: added 'hcs' to the global objectclass path
libdir_loader: added 'jmmmp' to the global objectclass path
libdir_loader: added 'ext13' to the global objectclass path
libdir_loader: added 'ggee' to the global objectclass path
libdir_loader: added 'flib' to the global objectclass path
libdir_loader: added 'ekext' to the global objectclass path
libdir_loader: added 'flatspace' to the global objectclass path
/Applications/Pd-extended.app/Contents/Resources/extra/pdp.pd_darwin:
dlopen(/Applications/Pd-extended.app/Contents/Resources/extra/pdp.pd_darwin,
10): Library not loaded: /usr/X11R6/lib/libX11.6.dylib
  Referenced from:
/Applications/Pd-extended.app/Contents/Resources/extra/pdp.pd_darwin
  Reason: image not found
pdp: can't load library
/Applications/Pd-extended.app/Contents/Resources/extra/pidip.pd_darwin:
dlopen(/Applications/Pd-extended.app/Contents/Resources/extra/pidip.pd_darwin,
10): Library not loaded: /usr/X11R6/lib/libX11.6.dylib
  Referenced from:
/Applications/Pd-extended.app/Contents/Resources/extra/pidip.pd_darwin
  Reason: image not found
pidip: can't load library
/Applications/Pd-extended.app/Contents/Resources/extra/gem/gem.pd_darwin:
dlopen(/Applications/Pd-extended.app/Contents/Resources/extra/gem/gem.pd_darwin,
10): Library not loaded: /usr/X11R6/lib/libfreetype.6.dylib
  Referenced from:
/Applications/Pd-extended.app/Contents/Resources/extra/Gem/Gem.pd_darwin
  Reason: image not found
gem: can't load library

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Re: [PD] a flawed Gem (Was: Re: pdp/pidip on win32?)

2008-12-24 Thread ben baker-smith
I have really enjoyed using Gem, especially the particle systems but
also using it to manipulate live video feeds.  However, I also would
like to see it streamlined so that the gemlist actually travels from
top to bottom.  As it is now there are a lot of weird issues where
objects can be left out of a Gemlist chain but still affect it, or
where things just work in ways that are counter-intuitive to how PD
generally works.  Certain effects like [pix_motionblur] for example
will affect the Gemlist output even if their branch of the Gemlist
doesn't actually get sent to a texture.  For example, in the case of
[pix_motionblur] I had to rig my patch to set it to zero whenever I
didn't want it on, rather than simply bypass it like I do with most of
the effects patches I use.  This wasn't a terribly hard fix, but some
of these situations are very difficult to work around, and the
inconsistency is inconvenient.

I don't know any C code so I can't help figure out why this is or how
to fix it, but I hope some of these problems can be smoothed out
because Gem has great potential.  I've used it for a few live VJ
performances and really liked the results.
(sorry I can't provide more specific examples, but I'm not at my home
computer right now)

-Ben Baker-Smith
Chicago, IL

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[PD] posterize effect for GEM video

2008-11-28 Thread ben baker-smith
I'm trying to create a posterize effect patch for video (using GEM).  I
found one in the PixelTango object [pt.layerfx] but I can't seem to figure
out how to access the GEM subpatch that powers it.  Can anybody tell me how
to access the posterize subpatch in [pt.layerfx]?

Alternately, can anybody give me advice on how to create a posterize patch
from the ground up?  Basically I'm trying to reduce the number of colors in
the video image.  I don't even know where to begin so anything will help.

Thanks!
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