Re: [PD] List of important computer music works

2013-10-25 Thread Samuel Burt
Someone showed me the site below which is similar but more comprehensive
and doesn't require flash.

http://www.furia.com/misc/genremaps/engenremap-electroacousticimprovisation.html#tunnel

It's still a bit hard to find art music unless you dig. There are so many
sub-genres, the really distinct music types get buried.

Sam


On Tue, Oct 15, 2013 at 6:01 AM, Py Fave pyf...@gmail.com wrote:

 this site is very partial (mostly consumer music )
  ,and flash based and post 70 s
 but funny to explore
 http://techno.org/electronic-music-guide/

 2013/10/14 Samuel Burt composer.samuel.b...@gmail.com:
  I've been teaching classes for several years now and always provide
 examples
  of electronic music from the origins to the 70s. I've also been
 integrating
  a little historical background of modern dance music. What I'm really
  lacking is a substantial list of important works that have been made
  possible by personal computers, especially those that incorporate
  interactivity or couldn't have been made without intense digital
 processes
  like FFT or granularization. I'm familiar with a few, but is there
 already a
  good list to draw from so I don't get bored from repetition?
 
  Works created in Pd are even better for selling the idea of learning to
  program interactive media.
 
  Thanks
 
 
 
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[PD] List of important computer music works

2013-10-14 Thread Samuel Burt
I've been teaching classes for several years now and always provide
examples of electronic music from the origins to the 70s. I've also been
integrating a little historical background of modern dance music. What I'm
really lacking is a substantial list of important works that have been made
possible by personal computers, especially those that incorporate
interactivity or couldn't have been made without intense digital processes
like FFT or granularization. I'm familiar with a few, but is there already
a good list to draw from so I don't get bored from repetition?

Works created in Pd are even better for selling the idea of learning to
program interactive media.

Thanks
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[PD] eowave ribbon

2013-08-09 Thread Samuel Burt
Hey listers,

I've been thinking a lot about the Ondes Martenot and wondering what it
would be like to use for MIDI-style control. Have any of you used the
Eowave Ribbon controller with Pd? How well does the tactile pad pressure
sensor work? I wish for an envelop controller like the Ondes Martenot has.
Has anyone seen controllers like this?

http://huebnerie.de/blog/wp-content/uploads/2011/01/om5_touche.jpg

Samuel Burt
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[PD] Finding sample length of long aif

2013-01-11 Thread Samuel Burt
Greetings list,

I'm developing an application for someone that involves picking a start and end 
point of a selection of long (30 minute) audio files. I've solved this by using 
[soundfile_info] to find the length. I provide two sets of arrays. One displays 
the waveform of a selection set from the beginning of the file. A second 
displays the waveform of a selection set from the end of the file.

This works great for wave files, however [soundfile_info] doesn't work with 
aifs. Does anyone know of another method of getting the length (and preferably 
number of channels) of an aif?

Thanks,
Sam





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Re: [PD] [PD-announce] new GUI obect: filterview, for generating and seeing biquad coefficients

2012-04-09 Thread Samuel Burt
Here are the steps I took:

1) I opened the help patch in the directory with the .pd_darwin binary file.

2) I turned on audio.

3) I selected a high pass filter.

4) I wondered if changing the bandwidth would do anything, so I moved my cursor 
over one of the red lines that show bandwidth. The line became highlighted but 
I could not move it from its position.

5) I selected a band pass filter.

6) I attempted to move the bandwidth, again, to no avail.

7) I single-clicked (no hold) in the area between the bandwidth markers and 
began changing the frequency of the band pass filter. 

8) The filter continued following my pointer as long as it was inside the 
borders of the GUI.

9) If I moved my pointer out of the GUI and pressed command-E, the frequency 
would stop moving.

10) Pressing command-E, again, would resume following my pointer without my 
clicking anywhere.

11) Then, Pd failed with a spinning beach ball. A force quit was necessary.

12) In the meantime, when I clicked on the patch's titlebar, it showed one of 
the cursor symbols for changing the bandwidth.

Let me know if I can help test it more.

I suppose I left out one bit of information. I am running Pd-extended 
0.42.5-extended.

Sam



On Apr 8, 2012, at 6:35 , Hans-Christoph Steiner wrote:

 
 Hmm, I thought I got rid of that issue with it sticking to the mouse 
 pointer... arg.  Can you tell me the steps to reproduce it?
 
 I should add more to the help patch.  The goal was to make it as 
 self-explanatory as possible.  So you can click and move the filter center 
 and gain, and click and drag on the vertical bandwidth lines to control the 
 bandwidth.
 
 .hc
 
 On Apr 8, 2012, at 4:33 PM, Samuel Burt wrote:
 
 Hans,
 
 This is so exciting. The binary is working here on a MacIntosh 2.8 GHz Intel 
 Core 2 Duo with OS 10.6.8. I thought you might appreciate some quick user 
 feedback.
 
 When I click the graphic, it lets me adjust frequency and amplitude, but 
 then my cursor gets stuck to it like mouse up isn't working. Every time I 
 click it adds another red vertical line.
 
 A slight bit more documentation would be helpful in the help patch, too, 
 explaining how one can interact with the graph with the mouse. Is it 
 possible to change the bandwidth with the GUI? is there a key combination 
 one can hold?
 
 Sam
 
 


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Re: [PD] [PD-announce] new GUI obect: filterview, for generating and seeing biquad coefficients

2012-04-09 Thread Samuel Burt
I've just taught myself about biquad~ and understand enough to know that a 
change in sampling rate will change the calculation of the center frequency. I 
was hoping the second outlet would output this information. Will it change 
based on the sampling rate or will it always be calculated for 44.1K?

Sam


On Apr 9, 2012, at 3:20 , Hans-Christoph Steiner wrote:

 
 The second outlet will eventually output the current filter bandwith, center, 
 and gain, but right now it does nothing.
 
 .hc
 
 On Apr 9, 2012, at 2:39 PM, Samuel Burt wrote:
 
 Hans,
 
 Great to know. It works wonderfully with the beta of 0.43-extended here.
 
 What is the second outlet of filterview?
 
 I really appreciate the safeguards to prevent the filter from becoming 
 unstable.
 
 Sam
 
 
 On Apr 9, 2012, at 11:13 , Hans-Christoph Steiner wrote:
 
 
 The last bit is the key bit of information: filterview will only work on 
 0.43, not 0.42.5.  It relies on some of the new features of 0.43.
 
 .hc
 
 On Apr 9, 2012, at 9:57 AM, Samuel Burt wrote:
 
 Here are the steps I took:
 
 1) I opened the help patch in the directory with the .pd_darwin binary 
 file.
 
 2) I turned on audio.
 
 3) I selected a high pass filter.
 
 4) I wondered if changing the bandwidth would do anything, so I moved my 
 cursor over one of the red lines that show bandwidth. The line became 
 highlighted but I could not move it from its position.
 
 5) I selected a band pass filter.
 
 6) I attempted to move the bandwidth, again, to no avail.
 
 7) I single-clicked (no hold) in the area between the bandwidth markers 
 and began changing the frequency of the band pass filter. 
 
 8) The filter continued following my pointer as long as it was inside the 
 borders of the GUI.
 
 9) If I moved my pointer out of the GUI and pressed command-E, the 
 frequency would stop moving.
 
 10) Pressing command-E, again, would resume following my pointer without 
 my clicking anywhere.
 
 11) Then, Pd failed with a spinning beach ball. A force quit was necessary.
 
 12) In the meantime, when I clicked on the patch's titlebar, it showed one 
 of the cursor symbols for changing the bandwidth.
 
 Let me know if I can help test it more.
 
 I suppose I left out one bit of information. I am running Pd-extended 
 0.42.5-extended.
 
 Sam
 
 
 
 On Apr 8, 2012, at 6:35 , Hans-Christoph Steiner wrote:
 
 
 Hmm, I thought I got rid of that issue with it sticking to the mouse 
 pointer... arg.  Can you tell me the steps to reproduce it?
 
 I should add more to the help patch.  The goal was to make it as 
 self-explanatory as possible.  So you can click and move the filter 
 center and gain, and click and drag on the vertical bandwidth lines to 
 control the bandwidth.
 
 .hc
 
 On Apr 8, 2012, at 4:33 PM, Samuel Burt wrote:
 
 Hans,
 
 This is so exciting. The binary is working here on a MacIntosh 2.8 GHz 
 Intel Core 2 Duo with OS 10.6.8. I thought you might appreciate some 
 quick user feedback.
 
 When I click the graphic, it lets me adjust frequency and amplitude, but 
 then my cursor gets stuck to it like mouse up isn't working. Every time 
 I click it adds another red vertical line.
 
 A slight bit more documentation would be helpful in the help patch, too, 
 explaining how one can interact with the graph with the mouse. Is it 
 possible to change the bandwidth with the GUI? is there a key 
 combination one can hold?
 
 Sam
 
 
 
 
 
 
 
 
 The arc of history bends towards justice. - Dr. Martin Luther King, Jr.
 
 
 
 
 
 
 
 
 
 
 [T]he greatest purveyor of violence in the world today [is] my own 
 government. - Martin Luther King, Jr.
 
 
 


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[PD] Pd 0.43 gop, no Apply button

2012-04-09 Thread Samuel Burt
I just noticed that Pd 0.43 changes graph on parent to no longer have an Apply 
button. I relied on the Apply button a lot to get the size of the graph on 
parent correct. I was wondering why this change was made and if perhaps someone 
was planning a better method for adjusting graph on parent's range and size?

Sam



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Re: [PD] [PD-announce] new GUI obect: filterview, for generating

2012-04-09 Thread Samuel Burt
 and seeing biquad coefficients
MIME-Version: 1.0
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: 7bit

Do ggee's objects recognize the sampling rate? They didn't appear to
for me. When I changed the SR and used the same frequency value, I
heard a change in the center frequency of the filter.

Sam
From: Hans-Christoph Steiner
Sent: 4/9/2012 5:59 PM
To: Samuel Burt
Cc: Pd List
Subject: Re: [PD] [PD-announce] new GUI obect: filterview, for
generating and seeing biquad coefficients

It understands the global sample rate, but not yet the sample rate set
with [block~].

.hc

On Apr 9, 2012, at 3:28 PM, Samuel Burt wrote:

 I've just taught myself about biquad~ and understand enough to know that a 
 change in sampling rate will change the calculation of the center frequency. 
 I was hoping the second outlet would output this information. Will it change 
 based on the sampling rate or will it always be calculated for 44.1K?

 Sam


 On Apr 9, 2012, at 3:20 , Hans-Christoph Steiner wrote:


 The second outlet will eventually output the current filter bandwith, 
 center, and gain, but right now it does nothing.

 .hc

 On Apr 9, 2012, at 2:39 PM, Samuel Burt wrote:

 Hans,

 Great to know. It works wonderfully with the beta of 0.43-extended here.

 What is the second outlet of filterview?

 I really appreciate the safeguards to prevent the filter from becoming 
 unstable.

 Sam


 On Apr 9, 2012, at 11:13 , Hans-Christoph Steiner wrote:


 The last bit is the key bit of information: filterview will only work on 
 0.43, not 0.42.5.  It relies on some of the new features of 0.43.

 .hc

 On Apr 9, 2012, at 9:57 AM, Samuel Burt wrote:

 Here are the steps I took:

 1) I opened the help patch in the directory with the .pd_darwin binary 
 file.

 2) I turned on audio.

 3) I selected a high pass filter.

 4) I wondered if changing the bandwidth would do anything, so I moved my 
 cursor over one of the red lines that show bandwidth. The line became 
 highlighted but I could not move it from its position.

 5) I selected a band pass filter.

 6) I attempted to move the bandwidth, again, to no avail.

 7) I single-clicked (no hold) in the area between the bandwidth markers 
 and began changing the frequency of the band pass filter.

 8) The filter continued following my pointer as long as it was inside the 
 borders of the GUI.

 9) If I moved my pointer out of the GUI and pressed command-E, the 
 frequency would stop moving.

 10) Pressing command-E, again, would resume following my pointer without 
 my clicking anywhere.

 11) Then, Pd failed with a spinning beach ball. A force quit was 
 necessary.

 12) In the meantime, when I clicked on the patch's titlebar, it showed 
 one of the cursor symbols for changing the bandwidth.

 Let me know if I can help test it more.

 I suppose I left out one bit of information. I am running Pd-extended 
 0.42.5-extended.

 Sam



 On Apr 8, 2012, at 6:35 , Hans-Christoph Steiner wrote:


 Hmm, I thought I got rid of that issue with it sticking to the mouse 
 pointer... arg.  Can you tell me the steps to reproduce it?

 I should add more to the help patch.  The goal was to make it as 
 self-explanatory as possible.  So you can click and move the filter 
 center and gain, and click and drag on the vertical bandwidth lines to 
 control the bandwidth.

 .hc

 On Apr 8, 2012, at 4:33 PM, Samuel Burt wrote:

 Hans,

 This is so exciting. The binary is working here on a MacIntosh 2.8 GHz 
 Intel Core 2 Duo with OS 10.6.8. I thought you might appreciate some 
 quick user feedback.

 When I click the graphic, it lets me adjust frequency and amplitude, 
 but then my cursor gets stuck to it like mouse up isn't working. Every 
 time I click it adds another red vertical line.

 A slight bit more documentation would be helpful in the help patch, 
 too, explaining how one can interact with the graph with the mouse. Is 
 it possible to change the bandwidth with the GUI? is there a key 
 combination one can hold?

 Sam






 

 The arc of history bends towards justice. - Dr. Martin Luther King, Jr.








 

 [T]he greatest purveyor of violence in the world today [is] my own 
 government. - Martin Luther King, Jr.









News is what people want to keep hidden and everything else is
publicity.  - Bill Moyers

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Re: [PD] [PD-announce] new GUI obect: filterview, for generating and seeing biquad coefficients

2012-04-08 Thread Samuel Burt
Hans,

This is so exciting. The binary is working here on a MacIntosh 2.8 GHz Intel 
Core 2 Duo with OS 10.6.8. I thought you might appreciate some quick user 
feedback.

When I click the graphic, it lets me adjust frequency and amplitude, but then 
my cursor gets stuck to it like mouse up isn't working. Every time I click it 
adds another red vertical line.

A slight bit more documentation would be helpful in the help patch, too, 
explaining how one can interact with the graph with the mouse. Is it possible 
to change the bandwidth with the GUI? is there a key combination one can hold?

Sam



On Apr 8, 2012, at 2:55 , pd-list-requ...@iem.at wrote:

 Message: 4
 Date: Sun, 8 Apr 2012 12:50:05 -0400
 From: Hans-Christoph Steiner h...@at.or.at
 Subject: Re: [PD] [PD-announce] new GUI obect: filterview,for
   generating and seeing biquad coefficients
 To: Mike Moser-Booth mmoserbo...@gmail.com
 Cc: pd-list@iem.at, Marco Donnarumma de...@thesaddj.com
 Message-ID: 8bb69cdd-86cb-4455-8524-d2200a226...@at.or.at
 Content-Type: text/plain; charset=us-ascii
 
 
 Ok, big update, this should work a lot better.
 
 http://puredata.info/downloads/filterview
 
 I changed the formula below to be a fixed resolution of 5 pixels.  I was 
 thinking that this should be generalized into a general biquad~ library, so 
 with objects like [bandpass] to calculate biquad coefficients.  The 
 calculations could all be written in C as a shared library, then the Tcl code 
 could use those C functions also, which I think would allow for 1 pixel 
 resolution.  My guess is that doing the math in C would make things 
 noticeably faster.
 
 .hc

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[PD] soundfiler is slow; readsf~ no filelength

2011-11-03 Thread Samuel Burt
How do I get the length of an aif file without using soundfiler?

I've got an application that loads random aif and wav files from a chosen 
directory when triggered. I was using soundfiler to load a sound into an array 
where I could play it back with variable speed. When I ran two of these 
applications simultaneously, I noticed audio dropouts every time soundfiler 
would load a new sound. Soundfiler is not threaded, so I went looking for other 
people's solutions. Someone mentioned that Miller had suggested using readsf~ 
in an upsampled subpatch to read a sound into an array quickly. When you do 
this, how do you know how long to make your array to load in the sound? I 
suppose I could just make a preset length. I did see posts about wavinfo 
(buggy) and soundfile_info (only for wav files).

Is there a way to get the sample length of aifs in Pd without soundfiler?

This is an application I develop for someone else. It would not be appropriate 
for me to ask him to go through his entire collection of samples and change all 
the aifs to wavs. If I make the array an arbitrary length, he may be surprised 
when he starts trying to load in 2 minute files.

OS 10.6.8
Pd 0.42.5-extended-rc5

Thanks,
Samuel Burt



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Re: [PD] soundfiler is slow; readsf~ no filelength

2011-11-03 Thread Samuel Burt
Thanks, Hans, but iemlib/soundfile_info is also giving me the error.
soundfile_info_read-error:  /filepath/growl.oeoeoe.01.aif is no RIFF-WAVE-file

Sam





On Nov 3, 2011, at 4:57 , Hans-Christoph Steiner wrote:

 
 I think there is iemlib/soundfile_info.
 
 .hc
 
 On Nov 3, 2011, at 4:07 PM, Samuel Burt wrote:
 
 How do I get the length of an aif file without using soundfiler?
 
 I've got an application that loads random aif and wav files from a chosen 
 directory when triggered. I was using soundfiler to load a sound into an 
 array where I could play it back with variable speed. When I ran two of 
 these applications simultaneously, I noticed audio dropouts every time 
 soundfiler would load a new sound. Soundfiler is not threaded, so I went 
 looking for other people's solutions. Someone mentioned that Miller had 
 suggested using readsf~ in an upsampled subpatch to read a sound into an 
 array quickly. When you do this, how do you know how long to make your array 
 to load in the sound? I suppose I could just make a preset length. I did see 
 posts about wavinfo (buggy) and soundfile_info (only for wav files).
 
 Is there a way to get the sample length of aifs in Pd without soundfiler?
 
 This is an application I develop for someone else. It would not be 
 appropriate for me to ask him to go through his entire collection of samples 
 and change all the aifs to wavs. If I make the array an arbitrary length, he 
 may be surprised when he starts trying to load in 2 minute files.
 
 OS 10.6.8
 Pd 0.42.5-extended-rc5
 
 Thanks,
 Samuel Burt
 
 
 
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Re: [PD] Pd-list Digest, Vol 79, Issue 76

2011-10-18 Thread Samuel Burt

Roman,

Many thanks. I had never downsampled with [block~] before. Does [block~] not go 
above 1024?

I was able to get bins equal to 1.345 Hz with [block~ 1024 1 0.03125].

Sam




 --
 
 Message: 2
 Date: Tue, 18 Oct 2011 11:20:23 +0200
 From: Roman Haefeli reduz...@gmail.com
 Subject: Re: [PD] Analyzing subharmonic frequencies accurately
 To: pd-list@iem.at
 Message-ID: 1318929623.1618.1.camel@yoyo5
 Content-Type: text/plain; charset=UTF-8
 
 Hi Sam
 
 If you're interested only in the lower frequencies anyway, you can
 drastically lower the sample rate in order to save some CPU cycles when
 doing the FFT.
 
 Roman
 


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Re: [PD] Pd-list Digest, Vol 79, Issue 74

2011-10-17 Thread Samuel Burt
Katja, that sounds like a nice approach. With sound file playback, I could just 
delwrite~ the audio 3 seconds so everything would resync. I'm going to have to 
go back and look at fft, again. I spent a lot of time figuring out how to use 
[fft~] a few years ago. I'm not quite clear on how to tell what Hz value each 
bin is indicating. Wait, is it as simple as sample-rate/block-size=Hz?

By the way, if I was starting at the beginning with [fft~] this is the place I 
would go to start figuring it out:
http://www.pd-tutorial.com/english/ch03s08.html
Many thanks to Johannes Kreidler for these excellent and thorough guides. It's 
an excellent place to discover new things, even for experienced users.

Sam





 
 --
 
 Message: 7
 Date: Mon, 17 Oct 2011 23:43:45 +0200
 From: katja katjavet...@gmail.com
 Subject: Re: [PD] Analyzing subharmonic frequencies accurately
 To: pd-list@iem.at
 Message-ID:
   CAFY0eaozjc=xMoq3h2mJo6XmAhtKz-V1+XfM44ps4s+ZMb=1...@mail.gmail.com
 Content-Type: text/plain; charset=ISO-8859-1
 
 Hi,
 
 With fft~ you can go up to a framesize of 2^17, that is around 3
 seconds when assuming 44.1KHz SR. The bin resolution is then ~0.37 Hz
 which may be just accurate enough for your purpose (spectral leakage
 will always make analysis less precise than the bin resolution
 suggests). Notice that the latency of your info will also be 3 seconds
 then.
 
 Katja
 
 
 
 On Mon, Oct 17, 2011 at 11:24 PM, Samuel Burt
 composer.samuel.b...@gmail.com wrote:
 A friend of mine asked me if I could make some kind of filter that could 
 provide information about subharmonic frequencies. I wasn't quite sure what 
 he meant, but I thought I'd try a few things to see what I could get.
 
 He mentioned he wanted the following bands 1-3 Hz, 4-6 Hz, 7-9 Hz, 11-14 Hz, 
 and 15-18 Hz.
 
 The first thing I tried was a series of [lop~] and [hip~] filters in the 
 ranges he was wanting. I stacked multiple [lop~]s and [hip~]s, to make 
 really hard limits and then sent the output from each band to vu~ meters. 
 This was unreliable. In fact, a 5 Hz sine wave seemed more likely to show up 
 in the 10 Hz band. I also tried [bp~], [vcf~], and [svf~] with no luck.
 
 I then took a different approach, using [threshhold~] and [timer] to time 
 the distance between zero crossings and output the result. This is very 
 reliable for a sine wave, but I fear it wouldn't be that useful for real 
 world signals.
 
 Have any of you ever tried to separate out subharmonic frequencies in Pd? 
 Any experience with brain wave analysis in software? What's a better 
 technique?
 
 Thanks,
 
 Sam in Baltimore
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Re: [PD] gem -- antialiasing?

2010-07-11 Thread Samuel Burt
So, knowing about antialiasing is making me very excited.  I just  
tried it on a MacBook Pro (Nvidia onboard graphics) in OS X.


With FSAA 0, I had no antialiasing.
WIth FSAA 1, I could see the jagged line effect reduced.
With FSAA 2, I could see double the antialiasing effect.

Past FSAA 4, I couldn't ascertain whether there was any difference.

I'm wondering if this is documented anywhere.

Also, I noted a huge drop in framerates when running antialiasing with  
a patch I made with seven regions of video feedback.  I will have to  
try it later with the dedicated Nvidia graphics card running.


I'm still wondering if it is possible to add blur to layers or create  
lens focus blur with Gem.


Sam

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Re: [PD] Blur FX on a specific area on video and camera focus blur

2010-06-30 Thread Samuel Burt
On a related note, I've been hoping to find a way to add movable
camera focus blur to 3-d primitives.  Is there an easy way to do this
with Gem?

See the example on this page:
http://www.opengl.org/resources/code/samples/glut_examples/advanced/advanced.html

Sam


 Message: 2
 Date: Wed, 30 Jun 2010 10:47:12 -0400 (EDT)
 From: Mathieu Bouchard ma...@artengine.ca
 Subject: Re: [PD] Blur FX on a specific area on video.
 To: Olivier Baudu lamouraupeu...@gmail.com
 Cc: PD List pd-list@iem.at
 Message-ID: alpine.deb.2.00.1006301030550.10...@paik.artengine.ca
 Content-Type: text/plain; charset=iso-8859-15; Format=flowed

 On Tue, 29 Jun 2010, Olivier Baudu wrote:

 We want to process a blur effect on a specific area on video.
 To be clearer, we want to blur faces...
 To find faces, we use [pix_opencv_haarcascade ]...

 1. blur the whole picture

 2. use the output of your detector to make a mask

 3. use the mask to cut holes through the normal picture, using the
 blurred picture. if you were to only do [pix_texture] on the
 final result, you can do [pix_texture] on both the normal and
 the fully blurred image and combine them using two separate
 [rectangle], an [alpha], and a [pix_alpha].

 even though it may waste a lot of blurred pixels, at least you can do it
 on all sorts of nonrectangle shapes.

 je suis pass? tr?s proche d'utiliser ?a hier, mais avec une autre sorte de
 d?tection compl?tement diff?rente, en particulier parce qu'on voulait que
 la zone floue soit nonrectangulaire et graduelle (un gradient d'alpha,
 dans l'jargon).

  _ _ __ ___ _  _ _ ...
 | Mathieu Bouchard, Montr?al, Qu?bec. t?l?phone: +1.514.383.3801


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[PD] Double File Open

2010-05-11 Thread Samuel Burt
With Pd 0.42.5-extended-20100508 in Mac OS 10.5.8, I am seeing a weird  
bug.  When I double click a *.pd file in the Finder, Pd opens two  
copies of the file, sometimes.  I haven't noticed a pattern, yet, and  
I don't think I am triple clicking, either.  I think it might only  
happen when double-clicking the file launches Pd, and not when Pd is  
already open.  Has anyone else noticed it?


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[PD] Problem with [list]-[drip 50]

2010-05-08 Thread Samuel Burt
I'm running the latest stable build and the latest nightly build of Pd  
on OS 10.5.8.


Please, see if you can duplicate my problem.

When I bang [list]--[drip], I don't have a problem.  [list] just  
outputs bang to [drip], and [drip] doesn't seem to do anything.


 When I bang [list]--[drip 50], Pd crashes.  Is [drip 50] going into  
an infinite loop looking for the next element in a nonexistent list?


Sam in Baltimore

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[PD] Pd 0.41.4-extended crash Mac OS X 10.5.8

2009-10-03 Thread Samuel Burt
I've been developing a custom modular synthesizer for a friend.
However, he has been experiencing random crashes of Pd when trying to
run it.

We're both running Pd 0.41.4-extended on new Macbook Pros running
10.5.8.  His is the 2009 17 Macbook Pro 2.8 GHz with 8 GB RAM.

I've noticed it crashing on his computer when saving a patch, but not
every time.  I've seen it momentarily freeze when saving, too, and
then not crash.  There is a chance to crash at other times like when
attempting to close a parent window or attempting to close the Pd
window.

Sometimes, Pd crashes and the GUI goes away but the other Pd process
must be killed in Activity Monitor.  Other times, it doesn't crash,
but it won't let me close the project window, instead throwing the
invalid command name error as seen below.

Is anyone else noticing similar problems in OS 10.5.8 or on the new
Mac hardware?  Suggestions are appreciated.

I ran Pd from the command line and got the following (with the large
space of returns):

user:Applications user$ ./Pd-extended.app/Contents/MacOS/Pd-extended
tk scaling is 1.00049236829
Pt_Start() called
open: /Applications/Pd-extended.app/Contents/Resources//Live
Performance/schmidt:berndt/test.09.10.03/_TESTING.pd: No such file or
directory
_TESTING.pd: No such file or directory


















invalid command name .x14cf8d60.c
invalid command name .x14b0c060.c
invalid command name .x15375350.c
invalid command name .x15743850.c
pd_gui: pd process exited
john-berndt-s-computer:Applications john$
./Pd-extended.app/Contents/MacOS/Pd-extended
tk scaling is 1.00049236829
Pt_Start() called



Mac OS X's Problem Report window throws:

Process: pd [2388]
Path:
/Applications/Pd-extended.app/Contents/Resources/Scripts/../bin/pd
Identifier:  pd
Version: ??? (???)
Code Type:   X86 (Native)
Parent Process:  Pd-extended [2387]

Interval Since Last Report:  886 sec
Crashes Since Last Report:   1
Per-App Interval Since Last Report:  0 sec
Per-App Crashes Since Last Report:   1

Date/Time:   2009-10-03 11:23:20.741 -0400
OS Version:  Mac OS X 10.5.8 (9L31a)
Report Version:  6
Anonymous UUID:  58414F62-F69A-452A-BAC6-09BBE84E5310

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x002a
Crashed Thread:  0

Thread 0 Crashed:
0   pd  0x00015387 glist_getcanvas + 10
(g_graph.c:187)
1   pd  0x0001091d glist_isvisible + 32
(g_canvas.c:855)
2   pd  0x00046682 my_numbox_draw_update +
25 (g_numbox.c:138)
3   pd  0x0006094a sys_pollgui + 179 
(s_inter.c:764)
4   pd  0x0005cf90 m_mainloop + 849 
(m_sched.c:490)
5   pd  0x0005f789 sys_main + 2118 
(s_main.c:306)
6   pd  0x20c2 _start + 216
7   pd  0x1fe9 start + 41

Thread 1:
0   libSystem.B.dylib   0x928ae286 mach_msg_trap + 10
1   libSystem.B.dylib   0x928b5a7c mach_msg + 72
2   com.apple.CoreFoundation0x9744ce7e CFRunLoopRunSpecific + 1790
3   com.apple.CoreFoundation0x9744daa8 CFRunLoopRunInMode + 88
4   com.apple.audio.CoreAudio   0x908815f8 HALRunLoop::OwnThread(void*) 
+ 160
5   com.apple.audio.CoreAudio   0x90881480 CAPThread::Entry(CAPThread*) 
+ 96
6   libSystem.B.dylib   0x928df155 _pthread_start + 321
7   libSystem.B.dylib   0x928df012 thread_start + 34

Thread 2:
0   libSystem.B.dylib   0x928b546e __semwait_signal + 10
1   libSystem.B.dylib   0x928dfdcd pthread_cond_wait$UNIX2003 + 
73
2   libGLProgrammability.dylib  0x91c9bb32 glvmDoWork + 162
3   libSystem.B.dylib   0x928df155 _pthread_start + 321
4   libSystem.B.dylib   0x928df012 thread_start + 34

Thread 3:
0   libSystem.B.dylib   0x928ae2ce semaphore_wait_signal_trap + 
10
1   libSystem.B.dylib   0x928e02c6 _pthread_cond_wait + 1267
2   libSystem.B.dylib   0x92925539 pthread_cond_wait + 48
3   pdp.pd_darwin   0x136754b8 pdp_procqueue_thread + 89

Thread 4:
0   libSystem.B.dylib   0x928ae2ce semaphore_wait_signal_trap + 
10
1   libSystem.B.dylib   0x928e02c6 _pthread_cond_wait + 1267
2   libSystem.B.dylib   0x92925539 pthread_cond_wait + 48
3   pd  0xf023 writesf_child_main + 337
(d_soundfile.c:2164)
4   libSystem.B.dylib   0x928df155 _pthread_start + 321
5   libSystem.B.dylib   0x928df012 thread_start + 34

Thread 5:
0   libSystem.B.dylib   0x928ae2ce semaphore_wait_signal_trap + 
10
1   libSystem.B.dylib   0x928e02c6 _pthread_cond_wait + 1267
2   libSystem.B.dylib   

Re: [PD] bug???!?!?

2009-08-08 Thread Samuel Burt

Ed,

I have suspected [envrms~] of wrecking the performance of my patches  
before (on a PowerBook G4).  I was never quite sure if it was really  
[envrms~]'s fault until I discovered [unsig~ #] and never went back.   
[unsig~] will do what [envrms~] does, but also allows you to set the  
sample time in milliseconds.  I wonder if anyone else has had  
[envrms~] audio freezes.


Sam




--

Message: 1
Date: Sat, 8 Aug 2009 11:15:52 + (GMT)
From: Ed Kelly morph_2...@yahoo.co.uk
Subject: [PD] bug???!?!?
To: pddev pd-...@iem.at, PD List pd-list@iem.at
Message-ID: 821138.511...@web26302.mail.ukl.yahoo.com
Content-Type: text/plain; charset=utf-8

Hi there,

I've encountered this before, but now it has sabotaged one thing I  
wanted to play at pdcon, I want to work out why it happens.


Enclosed is a folder containing two versions of my clinoker~ drum  
synth. On one of them, the filter for the noise generator does not  
work, and on the other it does. The only difference between them is  
an [envrms~] measuring object on the frequency signal to the filter  
- but it's not even in the chain of signals that affects anything.


Have a look. Ideas please?
Ed





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