Re: [PD] core distribution for audio/GEM?

2009-05-02 Thread Derek Holzer
Run two instances of Pd on same machine. That's the usual way of getting 
around the problem on any machine, regardless of the number of cores. I 
wouldn't know how to assign each process to a different core, but this 
should fix your clicking problem anyways.


To do that on OSX, you'll need to start Pd from Terminal. Run the GEM 
one with the -noaudio flag. Use OSC or netsend to communicate between 
instances of Pd.


best!
D.

potax flan wrote:

Hi all,

in a patch i'm writing which uses audio objects and simple GEM 
processes, i get audio clicks whenever GEM is rendering stuff.
Since i'm doing this on a fairly new dual-core mac, i was wondering, is 
there a way to separate processes or even patches (gem/audio) so that 
each core takes care of different tasks?
sorry if this is too dumb but it'd e truly great to take advantage of 
that kind of thing instead of having to use 2 machines

best,
p


--
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http://www.vimeo.com/macumbista :::

---Oblique Strategy # 186:
Work at a different speed

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Re: [PD] core distribution for audio/GEM?

2009-05-02 Thread Jaime Oliver
you could also use the new pd~ object...

J

On Sat, May 2, 2009 at 2:21 AM, Derek Holzer de...@umatic.nl wrote:
 Run two instances of Pd on same machine. That's the usual way of getting
 around the problem on any machine, regardless of the number of cores. I
 wouldn't know how to assign each process to a different core, but this
 should fix your clicking problem anyways.

 To do that on OSX, you'll need to start Pd from Terminal. Run the GEM one
 with the -noaudio flag. Use OSC or netsend to communicate between instances
 of Pd.

 best!
 D.

 potax flan wrote:

 Hi all,

 in a patch i'm writing which uses audio objects and simple GEM processes,
 i get audio clicks whenever GEM is rendering stuff.
 Since i'm doing this on a fairly new dual-core mac, i was wondering, is
 there a way to separate processes or even patches (gem/audio) so that each
 core takes care of different tasks?
 sorry if this is too dumb but it'd e truly great to take advantage of that
 kind of thing instead of having to use 2 machines
 best,
 p

 --
 ::: derek holzer ::: http://blog.myspace.com/macumbista :::
 http://www.vimeo.com/macumbista :::
 ---Oblique Strategy # 186:
 Work at a different speed

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 http://lists.puredata.info/listinfo/pd-list




-- 
Jaime E Oliver LR

joliv...@ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

858 202 1522
9168 Regents Rd. Apt. G
La Jolla, CA 92037
USA

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[PD] core distribution for audio/GEM?

2009-05-01 Thread potax flan
Hi all,

in a patch i'm writing which uses audio objects and simple GEM processes, i
get audio clicks whenever GEM is rendering stuff.
Since i'm doing this on a fairly new dual-core mac, i was wondering, is
there a way to separate processes or even patches (gem/audio) so that each
core takes care of different tasks?
sorry if this is too dumb but it'd e truly great to take advantage of that
kind of thing instead of having to use 2 machines
best,
p
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