Re: [PD] core distribution for audio/GEM?
Run two instances of Pd on same machine. That's the usual way of getting around the problem on any machine, regardless of the number of cores. I wouldn't know how to assign each process to a different core, but this should fix your clicking problem anyways. To do that on OSX, you'll need to start Pd from Terminal. Run the GEM one with the -noaudio flag. Use OSC or netsend to communicate between instances of Pd. best! D. potax flan wrote: Hi all, in a patch i'm writing which uses audio objects and simple GEM processes, i get audio clicks whenever GEM is rendering stuff. Since i'm doing this on a fairly new dual-core mac, i was wondering, is there a way to separate processes or even patches (gem/audio) so that each core takes care of different tasks? sorry if this is too dumb but it'd e truly great to take advantage of that kind of thing instead of having to use 2 machines best, p -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 186: Work at a different speed ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] core distribution for audio/GEM?
you could also use the new pd~ object... J On Sat, May 2, 2009 at 2:21 AM, Derek Holzer de...@umatic.nl wrote: Run two instances of Pd on same machine. That's the usual way of getting around the problem on any machine, regardless of the number of cores. I wouldn't know how to assign each process to a different core, but this should fix your clicking problem anyways. To do that on OSX, you'll need to start Pd from Terminal. Run the GEM one with the -noaudio flag. Use OSC or netsend to communicate between instances of Pd. best! D. potax flan wrote: Hi all, in a patch i'm writing which uses audio objects and simple GEM processes, i get audio clicks whenever GEM is rendering stuff. Since i'm doing this on a fairly new dual-core mac, i was wondering, is there a way to separate processes or even patches (gem/audio) so that each core takes care of different tasks? sorry if this is too dumb but it'd e truly great to take advantage of that kind of thing instead of having to use 2 machines best, p -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 186: Work at a different speed ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Jaime E Oliver LR joliv...@ucsd.edu www.realidadvisual.org/jaimeoliver www-crca.ucsd.edu/ www.realidadvisual.org 858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] core distribution for audio/GEM?
Hi all, in a patch i'm writing which uses audio objects and simple GEM processes, i get audio clicks whenever GEM is rendering stuff. Since i'm doing this on a fairly new dual-core mac, i was wondering, is there a way to separate processes or even patches (gem/audio) so that each core takes care of different tasks? sorry if this is too dumb but it'd e truly great to take advantage of that kind of thing instead of having to use 2 machines best, p ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list