Re: [PD] GEM noobie: I don't understand this glsl thing... but I need it!
for ExtendedviewToolkit, there is a webpage [1] and you can download the latest via github [2] [1] extendedview.mur.at [2] https://github.com/extendedview/extended_view_toolkit cheers, Peter Am 09.09.13 23:51, schrieb John Harrison: ExtendedViewToolkit does photo stitching. Maybe it does what you want or can give you some ideas: http://puredata.info/Members/Weitsicht/extended-view-toolkit/ On Mon, Sep 9, 2013 at 4:21 PM, Dan Wilcox danomat...@gmail.com wrote: glsl is the open gl shader language ... basically a simple C-like language for doing graphics stuff on the GPU, see https://en.wikipedia.org/wiki/GLSL Also, see the OpenGL Orange Bookhttp://www.amazon.com/OpenGL-Shading-Language-3rd-Edition/dp/0321637631 On Sep 9, 2013, at 5:01 PM, pd-list-requ...@iem.at wrote: *From: *David Schaffer schafferda...@hotmail.com *Subject: **[PD] GEM noobie: I don't understand this glsl thing... but I need it!* *Date: *September 9, 2013 4:24:08 PM EDT *To: *pd list pd-list@iem.at Hi there, I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the panoramique.pd patch and the panoramique.vert and panoramique.frag files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!) Thanks a lot, David http://www.flickr.com/photos/schafferdavid/ https://soundcloud.com/schafferdavid Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] GEM noobie: I don't understand this glsl thing... but I need it!
Hi there, I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the panoramique.pd patch and the panoramique.vert and panoramique.frag files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!) Thanks a lot, David http://www.flickr.com/photos/schafferdavid/ https://soundcloud.com/schafferdavid ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] GEM noobie: I don't understand this glsl thing... but I need it!
glsl is the open gl shader language ... basically a simple C-like language for doing graphics stuff on the GPU, see https://en.wikipedia.org/wiki/GLSL Also, see the OpenGL Orange Book On Sep 9, 2013, at 5:01 PM, pd-list-requ...@iem.at wrote: From: David Schaffer schafferda...@hotmail.com Subject: [PD] GEM noobie: I don't understand this glsl thing... but I need it! Date: September 9, 2013 4:24:08 PM EDT To: pd list pd-list@iem.at Hi there, I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the panoramique.pd patch and the panoramique.vert and panoramique.frag files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!) Thanks a lot, David http://www.flickr.com/photos/schafferdavid/ https://soundcloud.com/schafferdavid Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] GEM noobie: I don't understand this glsl thing... but I need it!
ExtendedViewToolkit does photo stitching. Maybe it does what you want or can give you some ideas: http://puredata.info/Members/Weitsicht/extended-view-toolkit/ On Mon, Sep 9, 2013 at 4:21 PM, Dan Wilcox danomat...@gmail.com wrote: glsl is the open gl shader language ... basically a simple C-like language for doing graphics stuff on the GPU, see https://en.wikipedia.org/wiki/GLSL Also, see the OpenGL Orange Bookhttp://www.amazon.com/OpenGL-Shading-Language-3rd-Edition/dp/0321637631 On Sep 9, 2013, at 5:01 PM, pd-list-requ...@iem.at wrote: *From: *David Schaffer schafferda...@hotmail.com *Subject: **[PD] GEM noobie: I don't understand this glsl thing... but I need it!* *Date: *September 9, 2013 4:24:08 PM EDT *To: *pd list pd-list@iem.at Hi there, I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the panoramique.pd patch and the panoramique.vert and panoramique.frag files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!) Thanks a lot, David http://www.flickr.com/photos/schafferdavid/ https://soundcloud.com/schafferdavid Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] GEM noobie: I don't understand this glsl thing... but I need it!
hello, well, this is a huge subject. there is a lot of documentation on internet. most are a bit technical, but it's a technical subject. cheers c Le 09/09/2013 22:24, David Schaffer a écrit : Hi there, I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the panoramique.pd patch and the panoramique.vert and panoramique.frag files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!) Thanks a lot, David http://www.flickr.com/photos/schafferdavid/ https://soundcloud.com/schafferdavid ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list