[PD] pmpd3d and iPlane

2014-01-06 Thread Jack
Hello,

I don't understand the interactor behavior of iPlane with a mass.

When i create :
[iPlane mob 0 -1 0 0 4 0 1 1 0 1]
i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0)
which interact with masses mob.
Is it true ?

If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0 0 0(
i expect an interaction with the plane when the position Y of the mass
mob is (around) 4.0.
Is it still true ?

If not, what are the good arguments for [iPlane] to get an interaction
with the mass at (0, 4, 0) ?

Patch is attached.
Thanx.
++

Jack




pmpd3d_iPlane.pd
Description: application/puredata
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Re: [PD] pmpd3d and iPlane

2014-01-06 Thread Cyrille Henry

using interactor messages with pmpd* objects is like using interactors objects 
with mass.
i.e : it did not create a fixed interaction like the link message do. it 
create a one time only interaction.
so you just have to bang it at every iteration with the gemhead.

cheers
c


Le 06/01/2014 20:11, Jack a écrit :

Hello,

I don't understand the interactor behavior of iPlane with a mass.

When i create :
[iPlane mob 0 -1 0 0 4 0 1 1 0 1]
i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0)
which interact with masses mob.
Is it true ?

If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0 0 0(
i expect an interaction with the plane when the position Y of the mass
mob is (around) 4.0.
Is it still true ?

If not, what are the good arguments for [iPlane] to get an interaction
with the mass at (0, 4, 0) ?

Patch is attached.
Thanx.
++

Jack




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Re: [PD] pmpd3d and iPlane

2014-01-06 Thread Jack
OK, thanx for the clarification.
Now, it is working fine !
++

Jack



Le 06/01/2014 20:45, Cyrille Henry a écrit :
 using interactor messages with pmpd* objects is like using interactors
 objects with mass.
 i.e : it did not create a fixed interaction like the link message
 do. it create a one time only interaction.
 so you just have to bang it at every iteration with the gemhead.

 cheers
 c


 Le 06/01/2014 20:11, Jack a écrit :
 Hello,

 I don't understand the interactor behavior of iPlane with a mass.

 When i create :
 [iPlane mob 0 -1 0 0 4 0 1 1 0 1]
 i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0)
 which interact with masses mob.
 Is it true ?

 If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0
 0 0(
 i expect an interaction with the plane when the position Y of the mass
 mob is (around) 4.0.
 Is it still true ?

 If not, what are the good arguments for [iPlane] to get an interaction
 with the mass at (0, 4, 0) ?

 Patch is attached.
 Thanx.
 ++

 Jack




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