Re: [PD] GEM: can't load library / libMagickWand Problem

2010-02-22 Thread IOhannes m zmoelnig
On 2010-02-21 17:35, Dario Pedrioli wrote:

 /usr/local/lib/pd/extra/Gem.pd_linux: /usr/lib/libMagickWand.so.1: undefined
 symbol: ClutImageChannel
 Gem: can't load library
 
 Never had this problem before on the same machine... maybe a libmagick
 upgrade?
 
no idea but i'm pretty sure that this is a libmagick internal problem.
if you don't need ImageMagick support, you could try disabling it in
Gem's configure.

mfgasd
IOhannes



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Re: [PD] GEM: can't load library / libMagickWand Problem

2010-02-22 Thread IOhannes m zmoelnig
On 2010-02-22 11:11, Dario Pedrioli wrote:
 
 Without ImageMagick (./confugure --without-ImageMagick) everything works
 fine.
 
 So my question now is: ImageMagick is used only for various image format
 import?
 
and export.

fgmasdr
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Re: [PD] gem: can't load library

2008-01-09 Thread IOhannes m zmoelnig
Agent Engram wrote:
  # yum install gcc-c++
 this did it...YEE
 
 I also installed mesa-GLU-devel ehich was missing...
 
 ALMOST THERE! THANKS ALL...but I am still getting a load error in pd...
 
 /home/cgraham/installs/Pd-0.39.3-extended /Gem/src/Gem.pd_linux: 
 /home/cgraham/installs/Pd-0.39.3-extended/Gem/src/Gem.pd_linux: 
 undefined symbol: glUniform2i
 Gem: can't load library

this is really a known issue, though it is not in the KNOWN ISSUES 
section.

basically it means that your gfx-driver does not support openGL-2.0.
either try upgrading your driver or downgrading Gem.
(Gem is a bit optimistic about which openGL-version is expects)

for the former read the documentation of your driver.
for the latter, try one of these:
- configure Gem with ./configure --with-glversion=1.5
- delete source-files containing calls to glUniform... from the 
Gem-sources and recompile: offending files are
  . Manips/glsl_*.cpp
  . openGL/GEMglUniform1fARB.cp
- google for glUniform2i Gem...
- convince somebody that they should finally code the glew-support 
(runtime check of openGL-functionality)

 
 so I read this
 
 KNOWN ISSUES
 =
 
 -fPIC:
 
 so I am running an AMD64 should I be concerned with this issue?

no, this only affects you, when you cannot _link_ Gem. since you are 
already a step further (not being able to _load_ a compiled/linked Gem), 
the build-system has taken care of this hurdle for you.



fgmasdr.-
IOhannes

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Re: [PD] gem: can't load library

2008-01-09 Thread Agent Engram
WE DID IT! YEEE!

Yall rock the free world. So i am going to get a blog together on my
building of the reactable a and make a cookbook so if someone wants to build
on fedora they can know all this stuff.

You are a special snowflake and I love you all.

kisses

agent engram.

On Jan 9, 2008 12:46 AM, IOhannes m zmoelnig [EMAIL PROTECTED] wrote:

 Agent Engram wrote:
   # yum install gcc-c++
  this did it...YEE
 
  I also installed mesa-GLU-devel ehich was missing...
 
  ALMOST THERE! THANKS ALL...but I am still getting a load error in pd...
 
  /home/cgraham/installs/Pd-0.39.3-extended /Gem/src/Gem.pd_linux:
  /home/cgraham/installs/Pd-0.39.3-extended/Gem/src/Gem.pd_linux:
  undefined symbol: glUniform2i
  Gem: can't load library

 this is really a known issue, though it is not in the KNOWN ISSUES
 section.

 basically it means that your gfx-driver does not support openGL-2.0.
 either try upgrading your driver or downgrading Gem.
 (Gem is a bit optimistic about which openGL-version is expects)

 for the former read the documentation of your driver.
 for the latter, try one of these:
 - configure Gem with ./configure --with-glversion=1.5
 - delete source-files containing calls to glUniform... from the
 Gem-sources and recompile: offending files are
  . Manips/glsl_*.cpp
  . openGL/GEMglUniform1fARB.cp
 - google for glUniform2i Gem...
 - convince somebody that they should finally code the glew-support
 (runtime check of openGL-functionality)

 
  so I read this
 
  KNOWN ISSUES
  =
 
  -fPIC:
 
  so I am running an AMD64 should I be concerned with this issue?

 no, this only affects you, when you cannot _link_ Gem. since you are
 already a step further (not being able to _load_ a compiled/linked Gem),
 the build-system has taken care of this hurdle for you.



 fgmasdr.-
 IOhannes




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Re: [PD] gem: can't load library

2008-01-08 Thread IOhannes m zmoelnig
hi again

Agent Engram wrote:
 well I thought I did have one, its called gcc.
 
 http://directory.fsf.org/project/gpp/
 g++ is the traditional nickname of GNU C++, a freely redistributable C++ 
 compiler. It is part of gcc, the GNU compiler suite, and is currently 
 part of that distribution.

hmm, gcc != gpp
c++ != cpp
...


gcc stands for the gnu compiler collection and the gnu C compiler.
the former contains the latter (and probably a bunch of others, like a 
c++ compiler); however, the former is usually not a single program but a 
  collection of programs.


anyhow.
what i _did_ suggest was: google edora g++

the 1st hit i get is Fedora: g++ install problem, the 2nd one is g++ 
missing! - Linux Forums, the 3rd one is Please help me to install g++ 
compiler on Fedora 6 - Linux Forums.

ALL of these results tell me one thing: you have to install the package 
gcc-g++ to get a c++ compiler.

that is:
# yum install gcc-c++


 
 [EMAIL PROTECTED] rpm -q gcc
 gcc-4.1.1-51.fc5
 
  what you do need is a c++-compiler.
 wierd I thought all I would need is gcc, which i thought *was* the GNU 
 cpp compiler, so are you saying it isnt? I do have gcc, but configure 
 doesnt look for gcc...only a bunch of c++ compilers that I am not very 
 familiar with like RCC and FCC, why wouldnt it look for gcc? is there 
 something i need besides plain gcc?
 
 [EMAIL PROTECTED] yum search g++

there might be a problem with g++ being interpreted not literally but 
as a (broken) regular expression. so yum does not find it.
this is either because yum is buggy, or your use of yum search is illegal.



mfg.adsr
IOhannes

PS: probably there are reasons why people stick to debian rather than 
fedora :-)


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Re: [PD] gem: can't load library

2008-01-08 Thread Agent Engram
wow, thats really bad news considering I cant figure out how to get the Pd
distro to work on fedora.

i guess I am going to have to go to windows, getting Gem and pd to work took
about 5 minutes, so far I have spent two days (~12 hrs) trying to get it to
run on fedora. oh well I really wanted to get this working on linux. I know
some of you say its easy but I have been using linux for 6 years admittedly
not as an expert, but I am a no dummy either, and pd is still not fully
working. I know my case was wrong on pd -lib gem but I changed the case to
pd -lib Gem and it still fails. Sorry to vent I am just so frustrated, and
next I face trying to get a webcam to work when the phillips driver is gone.

you see I am trying to build a reactable. I have most of it working in
windows but it really *should* be  a linux device.

I REALLY appreciate everyones help so far.

Clay


On Jan 7, 2008 6:05 AM, Patrice Colet [EMAIL PROTECTED] wrote:

 Agent Engram a écrit :
  i am on fedora
 

 I could never build Gem on Fedora, anyone have done it?




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Re: [PD] gem: can't load library

2008-01-08 Thread Frank Barknecht
Hallo,
Agent Engram hat gesagt: // Agent Engram wrote:

 i guess I am going to have to go to windows, getting Gem and pd to work took
 about 5 minutes, so far I have spent two days (~12 hrs) trying to get it to
 run on fedora.

It seems that it first took you 12h to get a c++ compiler running. 

Ciao
-- 
 Frank Barknecht _ __footils.org__

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Re: [PD] gem: can't load library

2008-01-08 Thread Russell Bryant
On 1/8/08, Agent Engram [EMAIL PROTECTED] wrote:

 well I thought I did have one, its called gcc.

 http://directory.fsf.org/project/gpp/
 g++ is the traditional nickname of GNU C++, a freely redistributable C++
 compiler. It is part of gcc, the GNU compiler suite, and is currently part
 of that distribution.

 [EMAIL PROTECTED] rpm -q gcc
 gcc-4.1.1-51.fc5


Most distributions package g++ separately from gcc.  I don't use fedora, but
I think they cann the package gcc-g++.

# yum install gcc-g++

--
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Re: [PD] gem: can't load library

2008-01-08 Thread Agent Engram
# yum install gcc-c++
this did it...YEE

I also installed mesa-GLU-devel ehich was missing...

ALMOST THERE! THANKS ALL...but I am still getting a load error in pd...

/home/cgraham/installs/Pd-0.39.3-extended/Gem/src/Gem.pd_linux:
/home/cgraham/installs/Pd-0.39.3-extended/Gem/src/Gem.pd_linux: undefined
symbol: glUniform2i
Gem: can't load library

so I read this

KNOWN ISSUES
=

-fPIC:
on some architectures (namely x86_64) Gem MUST link against
the PIC-versions of certain libraries (ffmpeg, ftgl);
on other architectures i think it doesn't hurt to do so either
(to be precise: it might hurt, since PIC-code is usually a bit
slower)

unfortunately Gem's configure uses pkg-config which
does not provide a mechanism (yet?) for getting the
PIC-versions of libraries if needed.
however, you can always export PKG_libname_LIBS before
running configure to override the detected values

something like the following should do the trick:
%export PKG_FFMPEG_LIBS=`ffmpeg-config --plugin-libs avformat`
%export PKG_FTGL_LIBS=`pkg-config --libs ftgl | sed
's/-lftgl/-lftgl_pic/g'`
%./configure

so I am running an AMD64 should I be concerned with this issue?


On Jan 8, 2008 12:17 AM, IOhannes m zmoelnig [EMAIL PROTECTED] wrote:

 hi again

 Agent Engram wrote:
  well I thought I did have one, its called gcc.
 
  http://directory.fsf.org/project/gpp/
  g++ is the traditional nickname of GNU C++, a freely redistributable C++
  compiler. It is part of gcc, the GNU compiler suite, and is currently
  part of that distribution.

 hmm, gcc != gpp
 c++ != cpp
 ...


 gcc stands for the gnu compiler collection and the gnu C compiler.
 the former contains the latter (and probably a bunch of others, like a
 c++ compiler); however, the former is usually not a single program but a
  collection of programs.


 anyhow.
 what i _did_ suggest was: google edora g++

 the 1st hit i get is Fedora: g++ install problem, the 2nd one is g++
 missing! - Linux Forums, the 3rd one is Please help me to install g++
 compiler on Fedora 6 - Linux Forums.

 ALL of these results tell me one thing: you have to install the package
 gcc-g++ to get a c++ compiler.

 that is:
 # yum install gcc-c++


 
  [EMAIL PROTECTED] rpm -q gcc
  gcc-4.1.1-51.fc5
 
   what you do need is a c++-compiler.
  wierd I thought all I would need is gcc, which i thought *was* the GNU
  cpp compiler, so are you saying it isnt? I do have gcc, but configure
  doesnt look for gcc...only a bunch of c++ compilers that I am not very
  familiar with like RCC and FCC, why wouldnt it look for gcc? is there
  something i need besides plain gcc?
 
  [EMAIL PROTECTED] yum search g++

 there might be a problem with g++ being interpreted not literally but
 as a (broken) regular expression. so yum does not find it.
 this is either because yum is buggy, or your use of yum search is
 illegal.



 mfg.adsr
 IOhannes

 PS: probably there are reasons why people stick to debian rather than
 fedora :-)




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Re: [PD] gem: can't load library

2008-01-07 Thread IOhannes m zmoelnig
Agent Engram wrote:
 i figured out how to build pd, i needed the tcl-devel stuff.
 
 i was hoping that Gem built with it but alas that would be too easy.

see roman's answer for why this is so...

 
 when I run: pd -lib gem i get...
 gem: can't load library

first thing is: it called Gem and not gem nor GEM.
cases do matter!

 
 so do I have to build Gem? that is a major pain in linux...

it is not.
it is far easier to build Gem on linux than on w32 or on mac.

(i'll write more helpful stuff in my other mail.)

fmga.dr
IOhannes

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Re: [PD] gem: can't load library

2008-01-07 Thread IOhannes m zmoelnig
Agent Engram wrote:
 i am on fedora

thanks for this piece of information.
afaik, there are even gem packages in the CCRMA-repositories.

 
 here is what about said about build-essential:
 
 Definition: *build-essential*: Informational list of build-essential 
 packages If you do not plan to build Debian packages, you don't need 
 this package. Moreover this package is not required for building Debian 
 packages. This package contains an informational list of packages which 
 are considered essential for building Debian packages.

what you do need is a c++-compiler.
this answers your question who uses g++, i dont even know how to get it.:
g++ is _the_ gnu c++ compiler. almost everyone who wants to compile C++ 
on linux (and os-x, btw) uses it. since Gem is written in C++ (as 
opposed to Pd, which is written in C), you need g++.

 
 is gem dependent on debian?

no, not at all.
it is just that most people (including me) are using (a) debian 
(flavour, like ubuntu); that's why there is a bias in the documentation.

since i don't know fedora so much, i will give you generic instructions:
- try to use an interactive (graphical or text-based; whatever you 
prefer) package-manager frontend, where you can search for packages and 
select them. search for g++ and see what it gives you.
- ask the mother of all evil, google, what it gives you with fedora 
g++; at least here the first four hits deal exactly with your problem


btw, you will need _a lot_ of other packages as well, if you want to 
have fun with Gem.
they should be listed in some README.linux
(read through the debian section; the packages on fedora should be named 
similar).


mfg.asdr
IOhannes

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Re: [PD] gem: can't load library

2008-01-07 Thread Patrice Colet
Agent Engram a écrit :
 i am on fedora
 

I could never build Gem on Fedora, anyone have done it?

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Re: [PD] gem: can't load library

2008-01-07 Thread Patrice Colet
IOhannes m zmoelnig a écrit :
 Agent Engram wrote:
 i figured out how to build pd, i needed the tcl-devel stuff.


  I think it's a bug in the configure file of PureData, it shouldn't say 
'yes' for tcl-tk when headers are missing.

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Re: [PD] gem: can't load library

2008-01-07 Thread Agent Engram
well I thought I did have one, its called gcc.

http://directory.fsf.org/project/gpp/
g++ is the traditional nickname of GNU C++, a freely redistributable C++
compiler. It is part of gcc, the GNU compiler suite, and is currently part
of that distribution.

[EMAIL PROTECTED] rpm -q gcc
gcc-4.1.1-51.fc5

what you do need is a c++-compiler.
wierd I thought all I would need is gcc, which i thought *was* the GNU cpp
compiler, so are you saying it isnt? I do have gcc, but configure doesnt
look for gcc...only a bunch of c++ compilers that I am not very familiar
with like RCC and FCC, why wouldnt it look for gcc? is there something i
need besides plain gcc?

[EMAIL PROTECTED] yum search g++
Loading installonlyn plugin
Searching Packages:
Setting up repositories
planetcore   [1/6]
planetcore100% |=|  951 B00:00
planetccrma  [2/6]
planetccrma   100% |=| 1.9 kB00:00
core [3/6]
core  100% |=| 1.1 kB00:00
updates  [4/6]
updates   100% |=| 1.2 kB00:00
freshrpms[5/6]
freshrpms 100% |=|  951 B00:00
extras   [6/6]
extras100% |=| 1.1 kB00:00
Reading repository metadata in from local files
primary.xml.gz100% |=| 362 kB00:02
updates   : ## 1013/1013
Added 171 new packages, deleted 241 old in 2.65 seconds
primary.xml.gz100% |=| 1.3 MB00:04
extras: ## 4277/4277
Added 0 new packages, deleted 2 old in 4.07 seconds
No Matches found


On Jan 7, 2008 12:41 AM, IOhannes m zmoelnig [EMAIL PROTECTED] wrote:

 Agent Engram wrote:
  i am on fedora

 thanks for this piece of information.
 afaik, there are even gem packages in the CCRMA-repositories.

 
  here is what about said about build-essential:
 
  Definition: *build-essential*: Informational list of build-essential
  packages If you do not plan to build Debian packages, you don't need
  this package. Moreover this package is not required for building Debian
  packages. This package contains an informational list of packages which
  are considered essential for building Debian packages.

 what you do need is a c++-compiler.
 this answers your question who uses g++, i dont even know how to get
 it.:
 g++ is _the_ gnu c++ compiler. almost everyone who wants to compile C++
 on linux (and os-x, btw) uses it. since Gem is written in C++ (as
 opposed to Pd, which is written in C), you need g++.

 
  is gem dependent on debian?

 no, not at all.
 it is just that most people (including me) are using (a) debian
 (flavour, like ubuntu); that's why there is a bias in the documentation.

 since i don't know fedora so much, i will give you generic instructions:
 - try to use an interactive (graphical or text-based; whatever you
 prefer) package-manager frontend, where you can search for packages and
 select them. search for g++ and see what it gives you.
 - ask the mother of all evil, google, what it gives you with fedora
 g++; at least here the first four hits deal exactly with your problem


 btw, you will need _a lot_ of other packages as well, if you want to
 have fun with Gem.
 they should be listed in some README.linux
 (read through the debian section; the packages on fedora should be named
 similar).


 mfg.asdr
 IOhannes




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Re: [PD] gem: can't load library

2008-01-06 Thread Agent Engram
those *are* the things i tried...

download and install pd-extended (which contains both, pd and gem
http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended-planetccrma6-i386.tar.bz2
this was what I tried to do first.

basically this required that I go to planet CCRMA rebuild my kernal, also
get jack,
once i did that i tried to run the binaries and got the floating point
error, pd didnt run at all

so i decided to get the extended version source code and build that...

http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended.tar.bz2

it built with th following installs added
yum install autoconf
yum install tcl
yum install tk
yum install tcl-devel
yum install tk-devel

well that got pd running, but gem is failing. so did the extended source
build gem or not? are more devel packages required that I missed?
download the gem binaries from the gem site
the only site I know of is http://gem.iem.at/ is this what you are talking
about? I dont not see *gem binaries for linux* on windows, in fact they
recommend on the site building gem, but its my understanding that this comes
with pd extended, which I built, and which is not loading the gem libs.

so i have now tried to build gem and it fails during configure because it
*seems* to not know how to build using gcc...wierd. who uses g++, i dont
even know how to get it.

[EMAIL PROTECTED] src]# autoconf configure.acconfigure
[EMAIL PROTECTED] src]# chmod 777 configure
[EMAIL PROTECTED] src]# ./configure
checking for Base/configLinux.h.in... yes
checking for g++... no
checking for c++... no
checking for gpp... no
checking for aCC... no
checking for CC... no
checking for cxx... no
checking for cc++... no
checking for cl... no
checking for FCC... no
checking for KCC... no
checking for RCC... no
checking for xlC_r... no
checking for xlC... no
checking for C++ compiler default output file name... configure: error: C++
compiler cannot create executables
See `config.log' for more details.

this is driving me a little crazy.


On Jan 6, 2008 9:09 PM, Roman Haefeli [EMAIL PROTECTED] wrote:

 On Sun, 2008-01-06 at 19:13 -0800, Agent Engram wrote:
  i figured out how to build pd, i needed the tcl-devel stuff.
 
  i was hoping that Gem built with it but alas that would be too easy.

 gem is an external and not part of pd.

  when I run: pd -lib gem i get...
  gem: can't load library
 
 because there is no gem installed.

  so do I have to build Gem? that is a major pain in linux...

 this has nothing to do with linux. Gem is an extension, that provides
 additional funcionality to pd, which isn't in the focus of puredata
 itself. this is completely unrelated to the operating system. in fact,
 there are many ways to get Gem without having to build it.

 - download the gem binaries from the gem site
 - install a gem-package from your distro (i know that debian based
 distros include gem)
 - download and install pd-extended (which contains both, pd and gem, and
 a lot of other externals)

 just in case you decide to build gem yourself, don't forget to install
 also the dev-package for each dependecy.

 roman




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Re: [PD] gem: can't load library

2008-01-06 Thread Agent Engram
i am on fedora

here is what about said about build-essential:

Definition: *build-essential*: Informational list of build-essential
packages If you do not plan to build Debian packages, you don't need this
package. Moreover this package is not required for building Debian packages.
This package contains an informational list of packages which are considered
essential for building Debian packages.

is gem dependent on debian?

On Jan 6, 2008 11:02 PM, Batuhan Bozkurt [EMAIL PROTECTED] wrote:

 I think you need to install build-essential package.
 BB

 Agent Engram wrote:
  those *are* the things i tried...
 
 
  download and install pd-extended (which contains both, pd and gem
 
 http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended-planetccrma6-i386.tar.bz2
  this was what I tried to do first.
 
  basically this required that I go to planet CCRMA rebuild my kernal,
  also get jack,
  once i did that i tried to run the binaries and got the floating
  point error, pd didnt run at all
 
  so i decided to get the extended version source code and build that...
 
  http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended.tar.bz2
 
  it built with th following installs added
  yum install autoconf
  yum install tcl
  yum install tk
  yum install tcl-devel
  yum install tk-devel
 
  well that got pd running, but gem is failing. so did the extended
  source build gem or not? are more devel packages required that I missed?
 
  download the gem binaries from the gem site
  the only site I know of is http://gem.iem.at/ is this what you are
  talking about? I dont not see *gem binaries for linux* on windows, in
  fact they recommend on the site building gem, but its my understanding
  that this comes with pd extended, which I built, and which is not
  loading the gem libs.
 
  so i have now tried to build gem and it fails during configure because
  it *seems* to not know how to build using gcc...wierd. who uses g++, i
  dont even know how to get it.
 
  [EMAIL PROTECTED] src]# autoconf configure.ac 
  http://configure.acconfigure
  [EMAIL PROTECTED] src]# chmod 777 configure
  [EMAIL PROTECTED] src]# ./configure
  checking for Base/configLinux.h.in... yes
  checking for g++... no
  checking for c++... no
  checking for gpp... no
  checking for aCC... no
  checking for CC... no
  checking for cxx... no
  checking for cc++... no
  checking for cl... no
  checking for FCC... no
  checking for KCC... no
  checking for RCC... no
  checking for xlC_r... no
  checking for xlC... no
  checking for C++ compiler default output file name... configure:
  error: C++ compiler cannot create executables
  See `config.log' for more details.
 
  this is driving me a little crazy.
 
 
  On Jan 6, 2008 9:09 PM, Roman Haefeli [EMAIL PROTECTED]
  mailto:[EMAIL PROTECTED] wrote:
 
  On Sun, 2008-01-06 at 19:13 -0800, Agent Engram wrote:
   i figured out how to build pd, i needed the tcl-devel stuff.
  
   i was hoping that Gem built with it but alas that would be too
  easy.
 
  gem is an external and not part of pd.
 
   when I run: pd -lib gem i get...
   gem: can't load library
  
  because there is no gem installed.
 
   so do I have to build Gem? that is a major pain in linux...
 
  this has nothing to do with linux. Gem is an extension, that
 provides
  additional funcionality to pd, which isn't in the focus of puredata
  itself. this is completely unrelated to the operating system. in
 fact,
  there are many ways to get Gem without having to build it.
 
  - download the gem binaries from the gem site
  - install a gem-package from your distro (i know that debian based
  distros include gem)
  - download and install pd-extended (which contains both, pd and
  gem, and
  a lot of other externals)
 
  just in case you decide to build gem yourself, don't forget to
 install
  also the dev-package for each dependecy.
 
  roman
 
 
 
 
  ___
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  http://messenger.yahoo.de
 
 
 
 
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  ---
  i am an agent implanted into your unconscious when you abducted by the
  travelers. look for signs of me in your life.
  
 
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Re: [PD] gem: can't load library

2008-01-06 Thread Batuhan Bozkurt
Uh sorry, I've only worked with debian based linux distros and was 
thinking that was a global thing. I was using that for the issues with 
G++ and that can not build executables problem.
BB

Agent Engram wrote:
 i am on fedora

 here is what about said about build-essential:

 Definition: *build-essential*: Informational list of build-essential 
 packages If you do not plan to build Debian packages, you don't need 
 this package. Moreover this package is not required for building 
 Debian packages. This package contains an informational list of 
 packages which are considered essential for building Debian packages.

 is gem dependent on debian?

 On Jan 6, 2008 11:02 PM, Batuhan Bozkurt [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED] wrote:

 I think you need to install build-essential package.
 BB

 Agent Engram wrote:
  those *are* the things i tried...
 
 
  download and install pd-extended (which contains both, pd and gem
 
 
 http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended-planetccrma6-i386.tar.bz2
  this was what I tried to do first.
 
  basically this required that I go to planet CCRMA rebuild my kernal,
  also get jack,
  once i did that i tried to run the binaries and got the floating
  point error, pd didnt run at all
 
  so i decided to get the extended version source code and build
 that...
 
 
 http://downloads.sourceforge.net/pure-data/Pd-0.39.3-extended.tar.bz2
 
  it built with th following installs added
  yum install autoconf
  yum install tcl
  yum install tk
  yum install tcl-devel
  yum install tk-devel
 
  well that got pd running, but gem is failing. so did the extended
  source build gem or not? are more devel packages required that I
 missed?
 
  download the gem binaries from the gem site
  the only site I know of is http://gem.iem.at/ is this what you are
  talking about? I dont not see *gem binaries for linux* on
 windows, in
  fact they recommend on the site building gem, but its my
 understanding
  that this comes with pd extended, which I built, and which is not
  loading the gem libs.
 
  so i have now tried to build gem and it fails during configure
 because
  it *seems* to not know how to build using gcc...wierd. who uses
 g++, i
  dont even know how to get it.
 
  [EMAIL PROTECTED] src]# autoconf configure.ac http://configure.ac
 http://configure.acconfigure
  [EMAIL PROTECTED] src]# chmod 777 configure
  [EMAIL PROTECTED] src]# ./configure
  checking for Base/configLinux.h.in... yes
  checking for g++... no
  checking for c++... no
  checking for gpp... no
  checking for aCC... no
  checking for CC... no
  checking for cxx... no
  checking for cc++... no
  checking for cl... no
  checking for FCC... no
  checking for KCC... no
  checking for RCC... no
  checking for xlC_r... no
  checking for xlC... no
  checking for C++ compiler default output file name... configure:
  error: C++ compiler cannot create executables
  See `config.log' for more details.
 
  this is driving me a little crazy.
 
 
  On Jan 6, 2008 9:09 PM, Roman Haefeli [EMAIL PROTECTED]
 mailto:[EMAIL PROTECTED]
  mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote:
 
  On Sun, 2008-01-06 at 19:13 -0800, Agent Engram wrote:
   i figured out how to build pd, i needed the tcl-devel stuff.
  
   i was hoping that Gem built with it but alas that would be too
  easy.
 
  gem is an external and not part of pd.
 
   when I run: pd -lib gem i get...
   gem: can't load library
  
  because there is no gem installed.
 
   so do I have to build Gem? that is a major pain in linux...
 
  this has nothing to do with linux. Gem is an extension, that
 provides
  additional funcionality to pd, which isn't in the focus of
 puredata
  itself. this is completely unrelated to the operating
 system. in fact,
  there are many ways to get Gem without having to build it.
 
  - download the gem binaries from the gem site
  - install a gem-package from your distro (i know that debian
 based
  distros include gem)
  - download and install pd-extended (which contains both, pd and
  gem, and
  a lot of other externals)
 
  just in case you decide to build gem yourself, don't forget
 to install
  also the dev-package for each dependecy.
 
  roman
 
 
 
 
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  http://messenger.yahoo.de
 
 
 
 
  --
  ---
 

Re: [PD] Gem: can't load library

2006-12-07 Thread Hans-Christoph Steiner


On Dec 6, 2006, at 4:34 PM, chris clepper wrote:


On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:



Now, I send a [mode 1( message, and it still works.  From here on  
out, both [mode 0( and [mode 1( work.  Or are you saying that you  
cannot switch back to [mode 1( once you switch to [mode 0(?  The  
message only takes effect the first time you send it?


What sort of output do you see in the console?




I can give you the exact transcript tomorrow, but it was basically:

using mode 0:GL_TEXTURE_2D
using mode 1:GL_TEXTURE_RECTANGLE_EXT
using mode 0:GL_TEXTURE_2D
using mode 1:GL_TEXTURE_RECTANGLE_EXT
using mode 0:GL_TEXTURE_2D


.hc




Terrorism is not an enemy.  It cannot be defeated.  It's a tactic.   
It's about as sensible to say we declare war on night attacks and  
expect we're going to win that war.  We're not going to win the war  
on terrorism.- retired U.S. Army general, William Odom



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Re: [PD] Gem: can't load library

2006-12-06 Thread IOhannes m zmoelnig
marius schebella wrote:
 yup, still no luck with Gem here...
 when compiling cvs Gem on the machine with the Radeon X300 card, I got
 rid of the glDeleteProgramsNV error.
 but I can not play any movies. Pd either crashed or showed only one color.
 I downgraded ubuntu to libgl1-mesa 6.4 (before it was 6.5).
 also no glDeleteProgramsNV problem, but no movies ( I test with the
 examples patch from the help.) at least Pd does not crash...
 So I am back to the debian package of Gem (v 0.90) which does not make
 problems.
 iohannes, what do you want to know from me to locate that problem?
 with ...Gem/04.pix/05.film.pd I get the following console output:
 pix_film:: quicktime support
 pix_film:: libmpeg3 support
 pix_film:: libaviplay support
 pix_film:: libmpeg support
 GEM: Start rendering
 GL: invalid value
 [pix_filmNEW]: opening
 /usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with
 format 1908
 [pix_filmNEW]:  ...
 [pix_filmNEW]:  ...
 [pix_filmNEW]: loaded file:
 /usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with 90
 frames (256x256) at 30.00 fps
 but the texture is not rendered correctly. The whole cube is brownish.
 marius.
 

you could try to change whether rectangle-texturing is used by sending a
[mode 0/1( message to [pix_texture] (or [pix_movie]).

tell us whether it works.
and which drivers you are using (i guess you yould run the X300 with
fglrx and radeon and ati and vesa)

and please send the output of glxinfo (_without_ the long list of visual
modes)

mfg.asdr
IOhannes

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Re: [PD] Gem: can't load library

2006-12-06 Thread Roman Haefeli
On Tue, 2006-12-05 at 19:48 -0500, marius schebella wrote:
 yup, still no luck with Gem here...
 when compiling cvs Gem on the machine with the Radeon X300 card, I got
 rid of the glDeleteProgramsNV error.
 but I can not play any movies. Pd either crashed or showed only one color.

do you have any other libs loaded besides Gem? i'd like to know, which.
i had a handfull of problems with gem before and it turned out that
these problems were conflicts between gem and other libs (pidip,
gridflow, 3dp and maybe some others). when testing gem, try first to
load it alone, with no other libs loaded. it also seemed to me, that the
order of how the libs are loaded has some effect, whether gem works
correctly or not. 


 I downgraded ubuntu to libgl1-mesa 6.4 (before it was 6.5).
 also no glDeleteProgramsNV problem, but no movies ( I test with the
 examples patch from the help.) at least Pd does not crash...
 So I am back to the debian package of Gem (v 0.90) which does not make 
 problems.
 iohannes, what do you want to know from me to locate that problem?
 with ...Gem/04.pix/05.film.pd I get the following console output:
 pix_film:: quicktime support
 pix_film:: libmpeg3 support
 pix_film:: libaviplay support
 pix_film:: libmpeg support
 GEM: Start rendering
 GL: invalid value
 [pix_filmNEW]: opening
 /usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with
 format 1908
 [pix_filmNEW]:  ...
 [pix_filmNEW]:  ...
 [pix_filmNEW]: loaded file:
 /usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with 90
 frames (256x256) at 30.00 fps
 but the texture is not rendered correctly. The whole cube is brownish.
 marius.

this might be not a problem of [pix_film] or [pix_image], but of
[pix_texture]. send a message [mode 0( to it, then the texture should be
applied as expected.

roman


 2006/12/5, Hans-Christoph Steiner [EMAIL PROTECTED]:
 
 
 
  On Dec 5, 2006, at 4:01 PM, chris clepper wrote:
  On 12/5/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:
  
   So you are saying that they removed NV compatibility from in mesa
   when going from 6.4 to 6.5?
 
  This is just one specific extension for Nvidia specific shaders.  I don't
  know if anyone is using those shaders, but we could probably get by only
  with the ARB spec support.
 
 
  We are downgrading to mesa 6.4 because we know it works there. We also tried
  compiling against the 6.5 version.  It loaded, but had other issues.
  Actually, its the same bug that was reported for the autobuilds on
  Mac/Intel.  The video was playing but it was like it was only playing one
  pixel of the whole video, spread out over the whole area that was being
  textured.  This was with the examples/Gem/4.pix/05.movie.pd
 
  .hc
 
 
  
 
http://at.or.at/hans/
 
 
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Re: [PD] Gem: can't load library

2006-12-06 Thread Hans-Christoph Steiner


On Dec 6, 2006, at 4:44 AM, IOhannes m zmoelnig wrote:


Hans-Christoph Steiner wrote:



So you are saying that they removed NV compatibility from in mesa  
when

going from 6.4 to 6.5?


no. i am saying that it is not my business to keep track of what mesa
(or any other library used) changes between their upgrades.
it is my business to detect what the currently installed library is
capable of.
when mesa-6.4 supports glProgramDeleteNV() and mesa-6.5 does not, feel
free to submit a bug-report to mesa. i do not care!


The optimization stuff you guys have done is definitely very  
important.  It would also be excellent if you would help produce a  
binary distro that worked on as many machines as possible, so that we  
have more people using Gem, and have to spend less time answering  
annoying questions like these.


.hc



As we enjoy great advantages from inventions of others, we should be  
glad of an opportunity to serve others by any invention of ours; and  
this we should do freely and generously. - Benjamin Franklin




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Re: [PD] Gem: can't load library

2006-12-06 Thread chris clepper

On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:



OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300/X550 Series Generic
OpenGL version string: 2.0.5814 (8.25.18)
OpenGL extensions:
  GL_EXT_texture_rectangle,



This driver supports both 2D and rectangle textures.  The hardware does as
well.  If mode 1 does not work in GEM then that looks like a driver bug to
me.
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Re: [PD] Gem: can't load library

2006-12-06 Thread Hans-Christoph Steiner


On Dec 6, 2006, at 3:04 PM, chris clepper wrote:


On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:

OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300/X550 Series Generic
OpenGL version string: 2.0.5814 (8.25.18)
OpenGL extensions:
  GL_EXT_texture_rectangle,

This driver supports both 2D and rectangle textures.  The hardware  
does as well.  If mode 1 does not work in GEM then that looks like  
a driver bug to me.


It seems to be a bug in Gem because mode 1 works fine after entering  
mode 0.  Its just when the patch starts up that it doesn't work.   
After sending a [mode 0(, then both [mode 1( and [mode 0( work.


.hc




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Re: [PD] Gem: can't load library

2006-12-06 Thread Hans-Christoph Steiner


On Dec 6, 2006, at 4:02 PM, chris clepper wrote:




On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:


It seems to be a bug in Gem because mode 1 works fine after  
entering mode 0.  Its just when the patch starts up that it doesn't  
work.  After sending a [mode 0(, then both [mode 1( and [mode 0( work.


Here's the problem:

You build a binary where the GL driver you build against tells you  
that it supports rectangle textures.  Then when you run the binary  
using that same GL driver the texturing is not right.  Where is the  
bug?


[mode 1( works fine after you send a [mode 0(.  So it seems to be  
some kind of init thing.  The first time when [pix_texture] loads, it  
defaults to mode 1, but doesn't work properly.  Then I send a [mode 0 
( message, and it works.


Now, I send a [mode 1( message, and it still works.  From here on  
out, both [mode 0( and [mode 1( work.  Or are you saying that you  
cannot switch back to [mode 1( once you switch to [mode 0(?  The  
message only takes effect the first time you send it?


.hc




  http://at.or.at/hans/


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Re: [PD] Gem: can't load library

2006-12-06 Thread David Powers

Hi,

I believe this is a known bug, Chris Clepper had helped me fix this
problem actually with GEM. I just made a some simple [pixTextureHack]
that loadbangs the mode stuff so everything will work, but I put it in
manually wherever I had a pix_texture.

Only problem was, I forgot about it and got really confused for half
an hour when I was mapping some new textures the other day and nothing
worked. Now I've decided, even better would be to wrap the pix_texture
so that whenever I create the object, the loadbang is sent without me
having to remember.

~David

On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:



On Dec 6, 2006, at 3:04 PM, chris clepper wrote:
On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:

 OpenGL vendor string: ATI Technologies Inc.
 OpenGL renderer string: RADEON X300/X550 Series Generic
 OpenGL version string: 2.0.5814 (8.25.18)
 OpenGL extensions:
   GL_EXT_texture_rectangle,

This driver supports both 2D and rectangle textures.  The hardware does as
well.  If mode 1 does not work in GEM then that looks like a driver bug to
me.

It seems to be a bug in Gem because mode 1 works fine after entering mode 0.
 Its just when the patch starts up that it doesn't work.  After sending a
[mode 0(, then both [mode 1( and [mode 0( work.

.hc




Using ReBirth is like trying to play an 808 with a long stick.-David
Zicarelli


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Re: [PD] Gem: can't load library

2006-12-06 Thread chris clepper

On 12/6/06, David Powers [EMAIL PROTECTED] wrote:


Hi,

I believe this is a known bug, Chris Clepper had helped me fix this
problem actually with GEM.



It is sort of a known 'bug'.  ATI and Nvidia hardware on OSX and Windows do
not have this 'bug' and I don't think it is happening with Nvidia's Linux
driver although I haven't personally tested it.  So the highest performing
configurations work just fine.  I don't have any hardware that has this
'bug' so what can I do?
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Re: [PD] Gem: can't load library

2006-12-06 Thread chris clepper

On 12/6/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:




It seems to be a bug in Gem because mode 1 works fine after entering mode
0.  Its just when the patch starts up that it doesn't work.  After sending a
[mode 0(, then both [mode 1( and [mode 0( work.



Here's the problem:

You build a binary where the GL driver you build against tells you that it
supports rectangle textures.  Then when you run the binary using that same
GL driver the texturing is not right.  Where is the bug?
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Re: [PD] Gem: can't load library

2006-12-05 Thread padawan12
On Mon, 4 Dec 2006 11:03:39 -0500 (EST)
Mathieu Bouchard [EMAIL PROTECTED] wrote:


 When I was born, manual was all about punching holes in cardboard and 
 feeding it to the card-reader. However, when I actually started 
 programming, manual was about having to press Play at the same time and 
 listen to the sound of files recorded at 600 bauds, and pressing 
 Fast-Forward to skip over them, and having to listen to the files to count 
 how many had been skipped over and reading the sleeve to make sure I got 
 to the right file. It was not as manual as splicing tapes though.
 
 I mean, one should marvel at how much something like dpkg is automatic :)


You lucky bastard. We had suck the air out of vacuum tubes using our own breath.
And we were grateful!

:)

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Re: [PD] Gem: can't load library

2006-12-05 Thread Thomas Mayer
padawan12 wrote:
 On Mon, 4 Dec 2006 11:03:39 -0500 (EST)
 Mathieu Bouchard [EMAIL PROTECTED] wrote:
 
 
 When I was born, manual was all about punching holes in cardboard and 
 feeding it to the card-reader. However, when I actually started 
 programming, manual was about having to press Play at the same time and 
 listen to the sound of files recorded at 600 bauds, and pressing 
 Fast-Forward to skip over them, and having to listen to the files to count 
 how many had been skipped over and reading the sleeve to make sure I got 
 to the right file. It was not as manual as splicing tapes though.

 I mean, one should marvel at how much something like dpkg is automatic :)
 
 
 You lucky bastard. We had suck the air out of vacuum tubes using our own 
 breath.
 And we were grateful!
 
 :)

You lucky bastard! Where I grew up, we had no air and had to live on
anaerobic muscle work ;)

cu Thomas
-- 
Prisons are needed only to provide the illusion that courts and police
are effective. They're a kind of job insurance.
(Leto II. in: Frank Herbert, God Emperor of Dune)
http://thomas.dergrossebruder.org/

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Re: [PD] Gem: can't load library

2006-12-05 Thread Hans-Christoph Steiner


On Dec 5, 2006, at 3:12 AM, IOhannes m zmoelnig wrote:


chris clepper wrote:

On 12/4/06, *Hans-Christoph Steiner* [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:



Yup, Gem loads and so does [gemwin].  An ATI from 1998  
supports some

NVidia extensions that a current ATI does not support, crazy...


I don't think that is the case.  That ATI part does not support the
OpenGL functionality in question at all whether through the NV or ARB
extension.  No properly functioning ATI driver would have that  
extension

in it.



i am pretty sure that the gfx-card on the autobuild machine does NOT
support the nvidia extensions (natively).
however, i am also pretty sure, that these machiens are using the  
mesaGL
implementation which (being a software renderer) can provide pretty  
any

extension (it knows about).
it would provide the nvidia-extensions (in software, like everything
else) even for an old vesa card or whatever.

so configure correctly detects that glDeleteProgramsNV() is  
supported on

the autobuild machine. period.

now, why is it not supported on some machines? probably because of  
older

versions of mesaGL which do not yet support the nvidia-extensions.


This is what is on the Ubuntu machine in the auto-build farm that  
compiled the Ubuntu build that started this thread:


ii  libgl1-mesa  6.4.1-0ubuntu8   A free implementation of the  
OpenGL
ii  libgl1-mesa-dev  6.4.1-0ubuntu8   A free implementation of the  
OpenGL
ii  libgl1-mesa-dri  6.4.1-0ubuntu8   A free implementation of the  
OpenGL

ii  libglu1-mesa 6.4.1-0ubuntu8   The OpenGL utility library (GLU)
ii  libglu1-mesa-dev 6.4.1-0ubuntu8   The OpenGL utility library --  
devel

ii  mesa-common-dev  6.4.1-0ubuntu8   Developer documentation for Mesa
ii  mesa-utils   6.3.2-0ubuntu6   Miscellaneous Mesa GL utilities

This is what is on the Ubuntu machine that had the problem running it:

ii  libgl1-mesa-dev  6.5.1~20060817-0 A free implementation of the  
OpenGL
ii  libgl1-mesa-dri  6.5.1~20060817-0 A free implementation of the  
OpenGL
ii  libgl1-mesa-glx  6.5.1~20060817-0 A free implementation of the  
OpenGL

ii  libglu1-mesa 6.5.1~20060817-0 The OpenGL utility library (GLU)
ii  libglu1-mesa-dev 6.5.1~20060817-0 The OpenGL utility library --  
devel

ii  mesa-common-dev  6.5.1~20060817-0 Developer documentation for Mesa
ii  mesa-utils   6.3.2-1ubuntu1   Miscellaneous Mesa GL utilities

So you are saying that they removed NV compatibility from in mesa  
when going from 6.4 to 6.5?


.hc



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Re: [PD] Gem: can't load library

2006-12-05 Thread chris clepper

On 12/5/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:



So you are saying that they removed NV compatibility from in mesa
when going from 6.4 to 6.5?



This is just one specific extension for Nvidia specific shaders.  I don't
know if anyone is using those shaders, but we could probably get by only
with the ARB spec support.
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Re: [PD] Gem: can't load library

2006-12-05 Thread marius schebella

yup, still no luck with Gem here...
when compiling cvs Gem on the machine with the Radeon X300 card, I got
rid of the glDeleteProgramsNV error.
but I can not play any movies. Pd either crashed or showed only one color.
I downgraded ubuntu to libgl1-mesa 6.4 (before it was 6.5).
also no glDeleteProgramsNV problem, but no movies ( I test with the
examples patch from the help.) at least Pd does not crash...
So I am back to the debian package of Gem (v 0.90) which does not make problems.
iohannes, what do you want to know from me to locate that problem?
with ...Gem/04.pix/05.film.pd I get the following console output:
pix_film:: quicktime support
pix_film:: libmpeg3 support
pix_film:: libaviplay support
pix_film:: libmpeg support
GEM: Start rendering
GL: invalid value
[pix_filmNEW]: opening
/usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with
format 1908
[pix_filmNEW]:  ...
[pix_filmNEW]:  ...
[pix_filmNEW]: loaded file:
/usr/local/lib/pd//doc/examples/Gem/04.pix/../data/anim-1.mov with 90
frames (256x256) at 30.00 fps
but the texture is not rendered correctly. The whole cube is brownish.
marius.


2006/12/5, Hans-Christoph Steiner [EMAIL PROTECTED]:




On Dec 5, 2006, at 4:01 PM, chris clepper wrote:
On 12/5/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:

 So you are saying that they removed NV compatibility from in mesa
 when going from 6.4 to 6.5?

This is just one specific extension for Nvidia specific shaders.  I don't
know if anyone is using those shaders, but we could probably get by only
with the ARB spec support.


We are downgrading to mesa 6.4 because we know it works there. We also tried
compiling against the 6.5 version.  It loaded, but had other issues.
Actually, its the same bug that was reported for the autobuilds on
Mac/Intel.  The video was playing but it was like it was only playing one
pixel of the whole video, spread out over the whole area that was being
textured.  This was with the examples/Gem/4.pix/05.movie.pd

.hc




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Re: [PD] Gem: can't load library

2006-12-04 Thread Max Neupert

Am 04.12.2006 um 03:57 schrieb Hans-Christoph Steiner:

On Dec 2, 2006, at 12:30 PM, marius schebella wrote:

Johannes Krause wrote:


/usr/local/pd/lib/pd/extra/Gem.pd_linux
: undefined symbol: glDeleteProgramsNV
Gem: can't load library


I got the same error yesterday (undefined symbol:  
glDeleteProgramsNV) with an ATI Radeon X300 graphic card. I don't  
know if that error can be fixed so easily. maybe when you compile  
Gem with special flags.

If I find a solution, I will post it.

maybe for the moment you may want the method I posted earlier (use  
synaptic and the debian packages) that should work.


BUT: synaptic/Debian installs the binaries to other folders, so if  
you used the pd extended installer you should uninstall it (I  
think it's enough to go to the unzipped folder and type make  
uninstall  (see readme.txt for details) and then chose pd and  
pd-gem from the synaptic installation tool (and maybe some  
others...


unfortunately also the debian packages have some bugs (like the  
examples and data folders are messed up).


Maybe the solution would be some debian packages from the  
autobuild farm.


Yes, debian packages!


so what you suggest for a successfull pd installation on a ubuntu  
machine is to download this:
http://autobuild.puredata.info/auto-build/latest/pd-2006-12-04-linux- 
debian-stable-i386-i686.tar.bz2


and then run

tar xjf pd-2006-12-04-linux-debian-stable-i386-i686.tar.bz2
cd pd-2006-12-04-linux-debian-stable-i386-i686
make install prefix=/usr/local

and then it should run with Gem like
./pd -lib Gem

?


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Re: [PD] Gem: can't load library

2006-12-04 Thread IOhannes m zmoelnig
Max Neupert wrote:

 Maybe the solution would be some debian packages from the autobuild
 farm.

 Yes, debian packages!
 
 so what you suggest for a successfull pd installation on a ubuntu
 machine is to download this:
 http://autobuild.puredata.info/auto-build/latest/pd-2006-12-04-linux-debian-stable-i386-i686.tar.bz2
 
 
 and then run
 
 tar xjf pd-2006-12-04-linux-debian-stable-i386-i686.tar.bz2
 cd pd-2006-12-04-linux-debian-stable-i386-i686
 make install prefix=/usr/local
 
 and then it should run with Gem like
 ./pd -lib Gem
 
 ?

no. a .tgz build on a debian-machine is not a debian package.
a debian-package is a .deb file which holds the content of the tgz PLUS
some meta information (like dependencies!).
you manually install it via dpkg.
more often you (de)install it via apt-get, aptitude or synaptics.

mfga.sdr
IOhannes

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Re: [PD] Gem: can't load library

2006-12-04 Thread IOhannes m zmoelnig
IOhannes m zmoelnig wrote:
 Max Neupert wrote:
 Maybe the solution would be some debian packages from the autobuild
 farm.
 Yes, debian packages!
 so what you suggest for a successfull pd installation on a ubuntu
 machine is to download this:
 http://autobuild.puredata.info/auto-build/latest/pd-2006-12-04-linux-debian-stable-i386-i686.tar.bz2


reading your email again, i understand it better: the suggestion is not
to install the files tagged with debian on an ubuntu system but to use
a special packaging format, which by chance is used by both debian
(thats why it is called debian-package or .deb) and ubuntu (which is
really just a polished up debian clone).

building debian packages on the autobuild farm would eventually result
in having different packages for debian-stable, debian-testing,
ubuntu-hoary. (because of the very problem of dependencies)

i hope i could make this somewhat clearer.


fgmasd.r.
IOhannes

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Re: [PD] Gem: can't load library

2006-12-04 Thread Max Neupert

Am 04.12.2006 um 14:35 schrieb IOhannes m zmoelnig:

Max Neupert wrote:

Maybe the solution would be some debian packages from the autobuild
farm.


Yes, debian packages!


so what you suggest for a successfull pd installation on a ubuntu
machine is to download this:
http://autobuild.puredata.info/auto-build/latest/pd-2006-12-04- 
linux-debian-stable-i386-i686.tar.bz2



and then run

tar xjf pd-2006-12-04-linux-debian-stable-i386-i686.tar.bz2
cd pd-2006-12-04-linux-debian-stable-i386-i686
make install prefix=/usr/local

and then it should run with Gem like
./pd -lib Gem

?


no. a .tgz build on a debian-machine is not a debian package.
a debian-package is a .deb file which holds the content of the tgz  
PLUS

some meta information (like dependencies!).
you manually install it via dpkg.
more often you (de)install it via apt-get, aptitude or synaptics.


so, how do you recommend installing pd with some of the most  
important libaries on an ubuntu (debian) machine then?



what i actually did was:
first i looked into the synaptics manager, found pd. there was no  
info which version nor if it's bare pd or whatever, so i looked over  
to HCS's site because i run have good experiences with his release on  
osx. so i tried to install this one and  could not get Gem to run  
either even after installing libmpeg, lib imagemagick and whatever  
else was missing

even make itself seemed not to be there.

how to start over and get a working install now?

cheers, max

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Re: [PD] Gem: can't load library

2006-12-04 Thread IOhannes m zmoelnig
Hans-Christoph Steiner wrote:

 
 Since many people have non-nvidia cards, would it be possible to make
 the default Gem build not dependent on nvidia-specific stuff?  Then
 there could be --enable-nvidia for people who want that.

no.
as said before, i see (!) configure as a way to build a package
optimized for the machine that configure is executed on.
it is not a tool to make the most stripped down version.

if you want configure to create a most generic package, then you will
have to pass arguments to it (e.g. --disable-NV)


 
 When building packages (.deb, .tar.gz, whatever), its much more
 important that it run on all machines, than its very well optimized on
 specific machines.  Later, it would be possible to add a pd-gem-nvidia
 package, etc. etc.

this is correct, but as said above, configure is not necessarily the
tool to create packages that run on all machines.

mfg.asdr
IOhannes

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Re: [PD] Gem: can't load library

2006-12-04 Thread Mathieu Bouchard

On Mon, 4 Dec 2006, IOhannes m zmoelnig wrote:

a debian-package is a .deb file which holds the content of the tgz PLUS 
some meta information (like dependencies!).


Not to sound picky, but it holds a list of the names of the depended 
packages, and not the depended packages themselves. It may sound dumb, but 
to someone who doesn't know package managers, it might not be obvious.



you manually install it via dpkg.


That's sooo much a 21st century conception of manual.

When I was born, manual was all about punching holes in cardboard and 
feeding it to the card-reader. However, when I actually started 
programming, manual was about having to press Play at the same time and 
listen to the sound of files recorded at 600 bauds, and pressing 
Fast-Forward to skip over them, and having to listen to the files to count 
how many had been skipped over and reading the sleeve to make sure I got 
to the right file. It was not as manual as splicing tapes though.


I mean, one should marvel at how much something like dpkg is automatic :)

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Re: [PD] Gem: can't load library

2006-12-04 Thread chris clepper

On 12/4/06, IOhannes m zmoelnig [EMAIL PROTECTED] wrote:


Hans-Christoph Steiner wrote:


 Since many people have non-nvidia cards, would it be possible to make
 the default Gem build not dependent on nvidia-specific stuff?  Then
 there could be --enable-nvidia for people who want that.

no.
as said before, i see (!) configure as a way to build a package
optimized for the machine that configure is executed on.
it is not a tool to make the most stripped down version.



Since performance is quite vital to the software working in the intended
manner, we make decisions based on what provides the most efficient path in
the code not some generic computer spec.  At the same time we don't really
limit what hardware can run GEM even though there are certainly hardware and
driver set ups entirely unsuitable for the software.
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Re: [PD] Gem: can't load library

2006-12-04 Thread marius schebella

hi,
may I join you in that discussion?
I understand now that the Gem package in the pd-extended is built for 
nvidia support and does not run without a nvidia card. correct?
But what I want to know is, (I don't know so much about configure 
scripting..) when I build my own Gem and have NO nvidia card, will I 
have to type --disable-NV? that would not make sense to me...

I would like to compile my Gem later today. so thnx for answers.
marius.

IOhannes m zmoelnig wrote:

Hans-Christoph Steiner wrote:


Since many people have non-nvidia cards, would it be possible to make
the default Gem build not dependent on nvidia-specific stuff?  Then
there could be --enable-nvidia for people who want that.


no.
as said before, i see (!) configure as a way to build a package
optimized for the machine that configure is executed on.
it is not a tool to make the most stripped down version.

if you want configure to create a most generic package, then you will
have to pass arguments to it (e.g. --disable-NV)










When building packages (.deb, .tar.gz, whatever), its much more
important that it run on all machines, than its very well optimized on
specific machines.  Later, it would be possible to add a pd-gem-nvidia
package, etc. etc.


this is correct, but as said above, configure is not necessarily the
tool to create packages that run on all machines.

mfg.asdr
IOhannes

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Re: [PD] Gem: can't load library

2006-12-04 Thread Roman Haefeli
hi marius

On Mon, 2006-12-04 at 11:30 -0500, marius schebella wrote:
 hi,
 may I join you in that discussion?
 I understand now that the Gem package in the pd-extended is built for 
 nvidia support and does not run without a nvidia card. correct?
 But what I want to know is, (I don't know so much about configure 
 scripting..) when I build my own Gem and have NO nvidia card, will I 
 have to type --disable-NV? that would not make sense to me...
 I would like to compile my Gem later today. so thnx for answers.
 marius.
 

i might be wrong, but as far as i understand the idea of a configure
script, it is here, to check if all libraries are installed, that are
needed to run the binary, that you are going to compile, also where they
are, and also if some optional libraries are there, which may improve
the functionality of your binary to compile. if a certain optional
funcionality is non-existent on your computer (e.g. nvidia
extension), ./configure should automatically disable it, when generating
the makefile. if the configure doesn't print errors, you can expect,
that the binary you are going to compile will work (at least on your
system).

in your case, when you execute ./configure, it should print something
like:

using NV-extensions  : no

that means, you don't need to add the flag '--disable-NV' to configure.

i hope i could help

roman 



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Re: [PD] Gem: can't load library

2006-12-04 Thread Hans-Christoph Steiner


On Dec 4, 2006, at 11:07 AM, IOhannes m zmoelnig wrote:


Hans-Christoph Steiner wrote:



Since many people have non-nvidia cards, would it be possible to make
the default Gem build not dependent on nvidia-specific stuff?  Then
there could be --enable-nvidia for people who want that.


no.
as said before, i see (!) configure as a way to build a package
optimized for the machine that configure is executed on.
it is not a tool to make the most stripped down version.

if you want configure to create a most generic package, then you will
have to pass arguments to it (e.g. --disable-NV)


The autobuild machines most definitely do not have nvidia cards:

[EMAIL PROTECTED]:~  lspci
:01:00.0 VGA compatible controller: ATI Technologies Inc 3D Rage  
Pro AGP 1X/2X (rev 5c)


So these builds do not run on the machine they were built on.

.hc








When building packages (.deb, .tar.gz, whatever), its much more
important that it run on all machines, than its very well  
optimized on
specific machines.  Later, it would be possible to add a pd-gem- 
nvidia

package, etc. etc.


this is correct, but as said above, configure is not necessarily the
tool to create packages that run on all machines.

mfg.asdr
IOhannes





Computer science is no more related to the computer than astronomy is  
related to the telescope.  -Edsger Dykstra




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Re: [PD] Gem: can't load library

2006-12-04 Thread zmoelnig

Quoting marius schebella [EMAIL PROTECTED]:


hi,
may I join you in that discussion?
I understand now that the Gem package in the pd-extended is built for 
nvidia support and does not run without a nvidia card. correct?
But what I want to know is, (I don't know so much about configure 
scripting..) when I build my own Gem and have NO nvidia card, will I 
have to type --disable-NV? that would not make sense to me...


configure should detect whether your system supports 
glDeleteProgramsNV() (note: this does not necessarily mean that you 
need to have an nvidia card; but since the extension is proposed by 
nvidia, chances are higher that their cardsdrivers support it).

if it does then Gem will be built with it.
if it doesn't then Gem will be build without it.



I would like to compile my Gem later today. so thnx for answers.


on recent machines, Gem builds quite fast; so you could try both.
that is: if configure fails to detect your system's possibilities; in 
this case, i would be very interested in your setup.



mfg.ar
IOhannes


bin3rXtYmULQq.bin
Description: Öffentlicher 	PGP-Schlüssel
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Re: [PD] Gem: can't load library

2006-12-04 Thread Hans-Christoph Steiner


On Dec 4, 2006, at 12:25 PM, chris clepper wrote:


On 12/4/06, IOhannes m zmoelnig [EMAIL PROTECTED] wrote:
Hans-Christoph Steiner wrote:


 Since many people have non-nvidia cards, would it be possible to  
make

 the default Gem build not dependent on nvidia-specific stuff?  Then
 there could be --enable-nvidia for people who want that.

no.
as said before, i see (!) configure as a way to build a package
optimized for the machine that configure is executed on.
it is not a tool to make the most stripped down version.

Since performance is quite vital to the software working in the  
intended manner, we make decisions based on what provides the most  
efficient path in the code not some generic computer spec.  At the  
same time we don't really limit what hardware can run GEM even  
though there are certainly hardware and driver set ups entirely  
unsuitable for the software.


I think that all the optimization that you guys have done is great.   
But it would be very helpful to a lot of people if the optimization  
did not prevent those of us with older hardware from even starting Gem.


.hc





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Re: [PD] Gem: can't load library

2006-12-04 Thread Frank Barknecht
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:

 I think that all the optimization that you guys have done is great.   
 But it would be very helpful to a lot of people if the optimization  
 did not prevent those of us with older hardware from even starting Gem.

To add a political note: ... and those of us who try to run a
system consisting of only/mostly free software. Well, these people
probably know how to build Gem themselves ... 

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Gem: can't load library

2006-12-04 Thread Frank Barknecht
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:

 Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
 
  I think that all the optimization that you guys have done is great.   
  But it would be very helpful to a lot of people if the optimization  
  did not prevent those of us with older hardware from even starting Gem.
 
 To add a political note: ... and those of us who try to run a
 system consisting of only/mostly free software. Well, these people
 probably know how to build Gem themselves ... 

Note: ... assuming the binaries don't run on non-Nvidia machine, which
I didn't test. If they do, please just ignore my message.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Gem: can't load library

2006-12-04 Thread Hans-Christoph Steiner


On Dec 4, 2006, at 3:17 PM, [EMAIL PROTECTED] wrote:


Quoting Hans-Christoph Steiner [EMAIL PROTECTED]:



The autobuild machines most definitely do not have nvidia cards:

[EMAIL PROTECTED]:~  lspci
:01:00.0 VGA compatible controller: ATI Technologies Inc 3D  
Rage  Pro AGP 1X/2X (rev 5c)


So these builds do not run on the machine they were built on.



have you tried or are your remarks based on my statements about  
needing nvidia?
my nvidia card's here support some SGI extensions, and i am pretty  
sure that i don't run irix.


i haven't heard of someone having problems with NV/ARB extensions  
on their self-built Gem for quite a long time.


so please check whether the binaries do work.


Unfortunately, these binaries do not work.  Marius knows more about  
it than me, he's been building up this box, its a relatively new Dell  
with an ATI card.  The autobuild GNU/Linux/i386 machines are all the  
exact same hardware, old Compaqs with the ATI card above.  So neither  
the compilation machine nor the machine running Gem have nvidia  
hardware.  But Gem dies on the new Dell with that NV error that  
started this thread.


So I guess as Chris said, there is probably a bug in the NV detection  
code.


.hc




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Re: [PD] Gem: can't load library

2006-12-04 Thread Arie van Schutterhoef
my nvidia card's here support some SGI extensions,
-A lot of people by Nvidia originate from Silicon Graphics, as they
 called themselves once (for good reason)

i am pretty sure that i don't run irix.
-I do...

AvS



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Re: [PD] Gem: can't load library

2006-12-04 Thread Mathieu Bouchard

On Mon, 4 Dec 2006, Frank Barknecht wrote:

To add a political note: ... and those of us who try to run a system 
consisting of only/mostly free software. Well, these people probably 
know how to build Gem themselves ...


These years, that is decreasingly true.

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Re: [PD] Gem: can't load library

2006-12-04 Thread Max Neupert

Am 04.12.2006 um 22:30 schrieb Frank Barknecht:

Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:


I think that all the optimization that you guys have done is great.
But it would be very helpful to a lot of people if the optimization
did not prevent those of us with older hardware from even starting  
Gem.


To add a political note: ... and those of us who try to run a
system consisting of only/mostly free software. Well, these people
probably know how to build Gem themselves ...


do you want to stay elite? is it about keeping people from entering  
the boat or do you want to invite beginners to join the club? i mean  
we are not talking about a very specific treak of the system or a  
custom coding project. its about installing Gem. this should not be a  
science.


don't get the attitude.

m

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Re: [PD] Gem: can't load library

2006-12-04 Thread Hans-Christoph Steiner


On Dec 4, 2006, at 5:45 PM, chris clepper wrote:


On 12/4/06, Hans-Christoph Steiner [EMAIL PROTECTED] wrote:


Yup, Gem loads and so does [gemwin].  An ATI from 1998 supports  
some NVidia extensions that a current ATI does not support, crazy...


I don't think that is the case.  That ATI part does not support the  
OpenGL functionality in question at all whether through the NV or  
ARB extension.  No properly functioning ATI driver would have that  
extension in it.


I am thinking for the Pd-0.39.2-extended release, Gem should be  
compiled with --disable-NV, but it can stay as is on the nightly  
builds if that's useful to y'all.


I wouldn't do anything until it is clear that the autobuild machine  
is building a binary with calls to the Nvidia extension.  I do not  
think it is.


Ah, ok.  I was going on the configure report, which says using NV- 
extensions  : yes  I guess that doesn't necessarily mean that it  
compiles with the extensions.


You can see the build logs here:

http://autobuild.puredata.info

.hc




If nature has made any one thing less susceptible than all others of  
exclusive property, it is the action of the thinking power called an  
idea, which an individual may exclusively possess as long as he keeps  
it to himself; but the moment it is divulged, it forces itself into  
the possession of everyone, and the receiver cannot dispossess  
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Re: [PD] Gem: can't load library

2006-12-02 Thread marius schebella

Georg Holzmann wrote:

Hallo!


i never heard about, so you may explain about gem debian packages and
where i can find it... thanks for help. gruss joh

apt-get install gem


@georg holzmann: do you need a special repository to make apt find that?


in debian not - I don't know how it is in ubuntu ...


in ubuntu you can use synaptic (set the repositories to universe.)
marius.

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Re: [PD] Gem: can't load library

2006-12-02 Thread Johannes Krause
yo list,

i was installing gem and libmpeg1,
but i still got this problem when starting pd,
the pd window shows now:

/dev/dsp (read/write): Device or resource busy
(now will try write-only...)
/dev/dsp (writeonly): Device or resource busy
/usr/local/pd/lib/pd/extra/Gem.pd_linux:
/usr/local/pd/lib/pd/extra/Gem.pd_linux
: undefined symbol: glDeleteProgramsNV
Gem: can't load library

i am running 3 pd versions on my laptop, these give back different
fault-messages to the
pd windows.  my latest version (look above). the other ones (
pd-extendet and an old version) shows this:

/dev/dsp (read/write): Device or resource busy
(now will try write-only...)
/dev/dsp (writeonly): Device or resource busy
/dev/dsp (readonly): Device or resource busy
Gem: can't load library
cyclone: can't load library
zexy: can't load library
maxlib: can't load library  

thanks for help, yohannes




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Re: [PD] Gem: can't load library

2006-12-01 Thread Georg Holzmann

Hallo!


/usr/local/pd/lib/pd/extra/Gem.pd_linux: libmpeg.so.1: cannot open
shared object file: No such file or directory
Gem: can't load library

[...]
what`s the problem?


it seems that you don't have libmpeg ...

how did you install pd and all the externals ?
because if you are on ubuntu you can also use the gem debian packages, 
where all the dependencies will be resolved automatically ...


LG
Georg

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Re: [PD] Gem: can't load library

2006-12-01 Thread Johannes Krause
Georg Holzmann schrieb:
 Hallo!

 /usr/local/pd/lib/pd/extra/Gem.pd_linux: libmpeg.so.1: cannot open
 shared object file: No such file or directory
 Gem: can't load library
 [...]
 what`s the problem?

 it seems that you don't have libmpeg ...

 how did you install pd and all the externals ?
 because if you are on ubuntu you can also use the gem debian packages,
 where all the dependencies will be resolved automatically ...

 LG
 Georg

gruss,

i installed about
http://autobuild.puredata.info/auto-build/2006-11-14/Pd-0.39.2-extended-2006-11-14-linux-i686-ubuntu-dapper-i386.tar.bz2

i never heard about, so you may explain about gem debian packages and
where i can find it... thanks for help. gruss joh

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Re: [PD] Gem: can't load library

2006-12-01 Thread Georg Holzmann

Hallo!


i installed about
http://autobuild.puredata.info/auto-build/2006-11-14/Pd-0.39.2-extended-2006-11-14-linux-i686-ubuntu-dapper-i386.tar.bz2


okay, so then you will also need libmpeg, because that's not included ...
- apt-get install libmpeg
(or something similar - I don't know how the package is called exactly)
or you can of course also do it with adept on ubuntu.


i never heard about, so you may explain about gem debian packages and
where i can find it... thanks for help. gruss joh

apt-get install gem

LG
Georg

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Re: [PD] Gem: can't load library

2006-12-01 Thread Max Neupert

hallo johannes,

welcome to the list! and nice to see you here.

Am 01.12.2006 um 19:19 schrieb Georg Holzmann:

i installed about
http://autobuild.puredata.info/auto-build/2006-11-14/Pd-0.39.2- 
extended-2006-11-14-linux-i686-ubuntu-dapper-i386.tar.bz2


okay, so then you will also need libmpeg, because that's not  
included ...

- apt-get install libmpeg
(or something similar - I don't know how the package is called  
exactly)


i googled it: it seems to be called libmpeg1
http://packages.ubuntu.com/edgy/libs/libmpeg1
so either open your synaptic paketmanager an look for libmpeg1 to  
install or type in the terminal:

sudo apt-get install libmpeg1



i never heard about, so you may explain about gem debian packages and
where i can find it... thanks for help. gruss joh

apt-get install gem


@georg holzmann: do you need a special repository to make apt find that?


max

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