Re: [PD] @Porres Questions about PVoc

2016-04-18 Thread S.E.P.
Thanks for your reply. Of course, I understand you're busy. In the
meantime, I could just set something inside your patch that bangs the
"bounce" button at the right moments, but that seems rather silly and
inefficient! I'll have another look at its innards soon.

On Mon, Apr 18, 2016 at 8:55 PM, Alexandre Torres Porres 
wrote:

> replying or writting only to me is fine I guess :)
>
> but honestly, I wont be able to touch this soon as I'm already doing a lot
> more work on pd stuff - I've always used it with a fade, so I don't know.
> But it's marked as a bug report, thanks.
>
> 2016-04-18 5:48 GMT-03:00 S.E.P. 
> :
>
>> (oops, forgot to Reply All)
>>
>> I found the "default" preset - number 24 - for brane-e. I edited the Fade
>> box to make it's minimum value 0 (instead of 5), but it still produces a
>> clipping sound when automatically bouncing, whereas, when I randomly click
>> on the Bounce button myself, there's never any clipping (you can test it
>> yourself with the attached file (window:4096, speed: 150/-150).
>>
>> If there's a way to address this in the far simpler PVoc patch, I'd
>> rather do it there, as I only want to Time Stretch without all the other
>> variables for granulation. If you could tell me what subpatches I need to
>> open and modify, I'd be much obliged! I'm a bit lost in PVoc (so many
>> sends, receives and subpatches) and even moreso in brane-e.
>>
>> Best regards,
>> S. E.
>>
>> On Fri, Apr 15, 2016 at 9:04 PM, Alexandre Torres Porres <
>> por...@gmail.com> wrote:
>>
>>> howdy, I'm just using miller's phase vocoder (I07) under the hood, it's
>>> nothing I came up with, just a wrap around it and a fancy user interface.
>>>
>>> did you try "brane-e" 2.0? check at the very bottom
>>> https://sites.google.com/site/porres/pd
>>>
>>> it's also just a phase vocoder underneath
>>>
>>> not sure about what would be wrong in automatic bouncing, I guess I put
>>> a crossfade on purpose for live recording so it wouldn't click. There's a
>>> "fade" control in brane-e if i'm not wrong you can set it to "0" and it
>>> won't fade in/out
>>>
>>> cheers
>>>
>>>
>>> 2016-04-15 2:40 GMT-03:00 S.E.P. <
>>> dreamoftheshoreofanotherwo...@gmail.com>:
>>>
 Dear Mr. Porres,

 Thank you for the creation of your time-stretching patches. I have some
 questions about their utilization and hope that you can give me some
 advice. Attached are two very different samples that I want to be able to
 stretch out indefinitely.

 In the case of the contrabass file, I find that manually clicking on
 "bounce" creates a much more seamless effect than automatic bouncing (which
 has a very audible cross-fade). How would you suggest manipulating the
 patch to automate a smoother bouncing effect? I don't think this is a
 question of how the files are cut, but I could be wrong...

 Otherwise, I find running both files at 150 Motion and 4096 window size
 with Lock off works quite well. As with some other Time Stretching patches,
 the contrabass' upper spectrum becomes strangely isolated and present
 (compare it to a normal playback of the same file). Any ideas about that?

 Best regards,
 S. Elliot Perez


>>>
>>
>
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Re: [PD] Can someone clarify how to use libraries with Pd-vanilla on OSX

2016-04-18 Thread Dan Wilcox
> On Apr 18, 2016, at 3:18 PM, pd-list-requ...@lists.iem.at wrote:
> 
> that's what I did and it worked
> - in my system, deken has downloaded selected lib (say maxlib) into 
> ~/Library/Pd
> - and then go to Preferences>Path and add the directory of the lib you've 
> downloaded
> - click apply
> - and create the object say |maxlib/average|

To avoid duplicate errors, etc do basically the same thing without adding the 
library path itself:

* add the single  ~/Library/Pd directory path
* create the object with the lib name aka maxlib/average

Is there a way in vanilla to add a dir that pd can search within like extra? In 
this case, we’d want -lib maxlib to work within the given ~/Library/Pd. I know 
there was some development around this but I don’t remember if it was on this 
specific issue or not.


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 


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Re: [PD] Spring Reverb?

2016-04-18 Thread Alexandre Torres Porres
2016-04-18 14:23 GMT-03:00 jlistshit :

> i am not aware of an allpass filter object for PD
>

there's one in cyclone
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Re: [PD] Spring Reverb?

2016-04-18 Thread jlistshit
Hi, i had looked into this before (not in PD). When you search for the 
modelling of a metal helix you'll get into intense math pretty quickly

(see 
https://www.era.lib.ed.ac.uk/bitstream/handle/1842/3718/BilbaoS_A%20Virtual%20model.pdf?sequence=1
 )

so i decided to copy params from typical spring reverbs into delay chains.
A simple version looks like this
two delay chains, 25 and 40 ms (typical accutronic spring tank from guitar 
amps), 
each with feedback through an allpass filter, which should allow to smear the 
HF usually in a range of max 1ms.
add faders for 
- the delay time (ratio 2.5:4 - i prefer to have a range of 2.5 to 125 for the 
25ms delay chain, the second delay chain x 1.6), 
- the amount of feedback
- the amount of smear on the feedback.
- a control for randomization (see LFO thing below)

Unfortunately i am not aware of an allpass filter object for PD, as i use only 
vanilla, but i am sure you'll find one.

Additionally, to create more interesting pictures, you can
- add an LFO per delay chain with a line object set to 500 (to create a sort of 
glide) to modulate the delay time slightly or heavily.

Like i said, i didn't do this in PD yet, only in maxmsp and on patchblocks, 
but the idea works fine (gritty!) without heaving to go into heavy math.

My patchblocks patch is here:  
http://patchblocks.com/groups/patch/shattuh-02-spring-reverb-emulation

And someone made a video of how it sounds here (patchblock on right side runs 
the shattuh patch:
https://www.youtube.com/watch?v=4_e3hrkLRAc

Best of luck :)
 
jayrope
---
www.kliklak.net/jayrope/
www.aircushionfinish.com
www.soundcloud.com/jayrope
www.ello.co/jayrope


On Apr 16, 2016, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:

> Message: 2
> Date: Fri, 15 Apr 2016 15:06:00 -0400
> From: William Huston 
> To: "pd-list@lists.iem.at" 
> Subject: [PD] Spring Reverb?
> Message-ID:
>   
> Content-Type: text/plain; charset="utf-8"
> 
> Can anyone give any insight on how to model the sound of a spring reverb?
> 
> Is it possible by using Freeverb with some filters? Or does it require
> IR/Convolution?
> 
> I live the twangy rattle sound. So unique.
> 
> Thanks.




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Re: [PD] Can someone clarify how to use libraries with Pd-vanilla on OSX

2016-04-18 Thread Benoît Fortier via Pd-list
It works for me as well, the only thing I noticed on my system is that by doing 
it that way (Aykut's way), the help browser gets messy : externals help files 
gets duplicated, they appear both in the help browser's "root" folder and in 
their respective external's subfolder. That made me wonder if it really was the 
good way to do it.
Also I remember that at one point it was mentioned that the best practice was 
to declare external folders in the patch and we somehow where encouraged to do 
that. Is that the recommended way of doing things with pd-vanilla right now?
Thanks everybody! Benoît Fortier
 

Le Dimanche 17 avril 2016 16h07, Aykut Caglayan via Pd-list 
 a écrit :
 

 Hey Martin, 

that's what I did and it worked
- in my system, deken has downloaded selected lib (say maxlib) into ~/Library/Pd
- and then go to Preferences>Path and add the directory of the lib you've 
downloaded
- click apply
- and create the object say |maxlib/average|
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Re: [PD] @Porres Questions about PVoc

2016-04-18 Thread Alexandre Torres Porres
replying or writting only to me is fine I guess :)

but honestly, I wont be able to touch this soon as I'm already doing a lot
more work on pd stuff - I've always used it with a fade, so I don't know.
But it's marked as a bug report, thanks.

2016-04-18 5:48 GMT-03:00 S.E.P. :

> (oops, forgot to Reply All)
>
> I found the "default" preset - number 24 - for brane-e. I edited the Fade
> box to make it's minimum value 0 (instead of 5), but it still produces a
> clipping sound when automatically bouncing, whereas, when I randomly click
> on the Bounce button myself, there's never any clipping (you can test it
> yourself with the attached file (window:4096, speed: 150/-150).
>
> If there's a way to address this in the far simpler PVoc patch, I'd rather
> do it there, as I only want to Time Stretch without all the other variables
> for granulation. If you could tell me what subpatches I need to open and
> modify, I'd be much obliged! I'm a bit lost in PVoc (so many sends,
> receives and subpatches) and even moreso in brane-e.
>
> Best regards,
> S. E.
>
> On Fri, Apr 15, 2016 at 9:04 PM, Alexandre Torres Porres  > wrote:
>
>> howdy, I'm just using miller's phase vocoder (I07) under the hood, it's
>> nothing I came up with, just a wrap around it and a fancy user interface.
>>
>> did you try "brane-e" 2.0? check at the very bottom
>> https://sites.google.com/site/porres/pd
>>
>> it's also just a phase vocoder underneath
>>
>> not sure about what would be wrong in automatic bouncing, I guess I put a
>> crossfade on purpose for live recording so it wouldn't click. There's a
>> "fade" control in brane-e if i'm not wrong you can set it to "0" and it
>> won't fade in/out
>>
>> cheers
>>
>>
>> 2016-04-15 2:40 GMT-03:00 S.E.P. > >:
>>
>>> Dear Mr. Porres,
>>>
>>> Thank you for the creation of your time-stretching patches. I have some
>>> questions about their utilization and hope that you can give me some
>>> advice. Attached are two very different samples that I want to be able to
>>> stretch out indefinitely.
>>>
>>> In the case of the contrabass file, I find that manually clicking on
>>> "bounce" creates a much more seamless effect than automatic bouncing (which
>>> has a very audible cross-fade). How would you suggest manipulating the
>>> patch to automate a smoother bouncing effect? I don't think this is a
>>> question of how the files are cut, but I could be wrong...
>>>
>>> Otherwise, I find running both files at 150 Motion and 4096 window size
>>> with Lock off works quite well. As with some other Time Stretching patches,
>>> the contrabass' upper spectrum becomes strangely isolated and present
>>> (compare it to a normal playback of the same file). Any ideas about that?
>>>
>>> Best regards,
>>> S. Elliot Perez
>>>
>>>
>>
>
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