Re: [PD] M1 Externals

2022-03-21 Thread me.grimm
>> comport_v1.2 is already available on deken.

great thanks!

On Mon, Mar 21, 2022 at 9:59 AM IOhannes m zmoelnig  wrote:

>
> On 3/21/22 14:03, me.grimm wrote:
> >>> but unless you are planning to maintain the object for the next decade
> >
> > I agree, I don't want to do this :)
> >
> > so this is my lobby.
>
> the best lobby is of course an open issue (or a PR) :-)
>
> >
> > so this IS the official repo? https://git.iem.at/pd/comport
>
> i would say so.
>
> >
> > can I send you pull requests? only really familiar with github. maybe
> move
> > the official repo there?
>
> i'd rather not.
>
> sending PRs to git.iem.at is a bit tricky atm (i guess the best right
> now is to do a fork to some public git hoster of your liking (e.g.
> gitlab, github, bitbucket or whatever) and then attach a link to that
> repo to the ticket.
> i understand that this is not the best UX.
>
>
> anyhow: this time, your lobbying defeated space and time and
> comport_v1.2 is already available on deken.
>
> fnase
> IOhannes
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Re: [PD] M1 Externals

2022-03-21 Thread me.grimm
>> but unless you are planning to maintain the object for the next decade

I agree, I don't want to do this :)

so this is my lobby.

so this IS the official repo? https://git.iem.at/pd/comport

can I send you pull requests? only really familiar with github. maybe move
the official repo there?

m

On Mon, Mar 21, 2022 at 3:05 AM IOhannes m zmölnig  wrote:

> Am 19. März 2022 16:21:59 MEZ schrieb "me.grimm" :
> >forked here:  https://github.com/megrimm/pd-comport
> >>>
> >> There is:
> >> https://git.iem.at/pd/comport
>
>
> I'd rather keep the development of [comport] in a single repository.
> You are if course free to clone and fork however you like, but unless you
> are planning to maintain the object for the next decade, I think it would
> be better to (lobby to) get the "official" external updated.
>
>
>
> mfg.sfg.jfd
> IOhannes
>
>
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Re: [PD] M1 Externals

2022-03-19 Thread me.grimm
>> I guess you mean Darwin-arm64-32.


ah yes of course :)


a quick attempt give following error:



 info: using Makefile.pdlibbuilder version 0.5.1

 info: using Pd API /Applications/
Pd-0.52-1-arm64.app/Contents/Resources/src/m_pd.h

 info: making target all in lib comport

 info: making comport.o in lib comport

cc -DPD -I "/Applications/Pd-0.52-1-arm64.app/Contents/Resources/src"
-DUNIX -DMACOSX -I /sw/include-Wall -Wextra -Wshadow -Winline
-Wstrict-aliasing -O3 -ffast-math -funroll-loops -fomit-frame-pointer -arch
arm64 -arch x86_64  -o comport.o -c comport.c

*comport.c:693:9: **error: **implicit declaration of function 'error' is
invalid in C99 [-Werror,-Wimplicit-function-declaration]*

error("[comport]: %ld not valid, using closest value: %ld", *baud,
baudratetable[i]);

*^*

changed "error" to "pd_error" and compiles and loads. lots of warnings
though.

forked here:  https://github.com/megrimm/pd-comport

m


On Sat, Mar 19, 2022 at 7:04 AM Roman Haefeli  wrote:

> On Fri, 2022-03-18 at 18:04 -0400, me.grimm wrote:
> > hello,
> >
> > my old mac dead so had to get new M1 and starting from scratch.
> >
> > I see only a few externals so far compiled for the Darwin-amd64-32
>
> I guess you mean Darwin-arm64-32.
>
> >
> > looking for the [comport] to give compiling a whirl i see v 0.2 from
> > 2012 here: https://puredata.info/downloads/comport
> >
> > that's the most recent repo? just checking in case im missing
> > something.
>
> There is:
> https://git.iem.at/pd/comport
>
> It has commits up to 2019.
>
> Roman
>
>

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[PD] M1 Externals

2022-03-18 Thread me.grimm
hello,

my old mac dead so had to get new M1 and starting from scratch.

I see only a few externals so far compiled for the Darwin-amd64-32

looking for the [comport] to give compiling a whirl i see v 0.2 from 2012
here: https://puredata.info/downloads/comport

that's the most recent repo? just checking in case im missing something.

btw also running dans build and seems to work well. the build from millers
site never gave me a Pd window.

m

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Re: [PD] Vanilla List / Array / Text Sort

2020-03-17 Thread me.grimm
ah yes that sorts all lines...

i guess im asking to sort across a single line so "3 1 4 2" sorts to "1 2 3
4". I guess the same would be true of a [list sort].

m

On Tue, Mar 17, 2020 at 12:01 PM hans w. koch  wrote:

> helo
>
> as of pd 0.50-2 text has a sort function.
> its details live inside the text define subpatch in text help.
>
> best
>
> hans
>
> > Am 17.03.2020 um 14:50 schrieb me.grimm :
> >
> > Hello,
> >
> > Was just reading an old list post where Miller mentions adding a
> possible "sort" to [list] [array] [text] objects:
> >
> > https://lists.puredata.info/pipermail/pd-list/2015-05/110066.html
> >
> > Was wondering if this is still on the table for adding this
> functionality? I think just sorting ascending and descending would be
> enough to simplify patches and remove some reliance on [list-drip] stuff.
> >
> > m
> >
> > --
> > 
> > m.e.grimm, m.f.a, ed.m.
> > cornell u., tc3
> > megrimm.net
> > 
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[PD] Vanilla List / Array / Text Sort

2020-03-17 Thread me.grimm
Hello,

Was just reading an old list post where Miller mentions adding a possible
"sort" to [list] [array] [text] objects:

https://lists.puredata.info/pipermail/pd-list/2015-05/110066.html

Was wondering if this is still on the table for adding this functionality?
I think just sorting ascending and descending would be enough to simplify
patches and remove some reliance on [list-drip] stuff.

m

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Re: [PD] GEM BountySource Claims

2019-03-17 Thread me.grimm
>> i support dan's claim.

why not just split it or whatever... if one of you can figure out how to
claim just venmo or whatever to the other one

or maybe its prize money for a Pd boxing match between you two :)

m

On Sun, Mar 17, 2019 at 1:53 PM IOhannes m zmölnig  wrote:

> On 3/17/19 4:33 PM, Dan Wilcox wrote:
> > I would claim a part:
> >
>
> i support dan's claim.
>
> i still don't know how we can actually tell the money to go to anybody.
>
> gfmadsr
> IOhannes
>
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[PD] GEM BountySource Claims

2019-03-17 Thread me.grimm
Remember all that Gem bountysource stuff? I just remembered that while
going through email. Anyway it was never claimed huh?

https://www.bountysource.com/issues/4185729-native-film-reading-on-osx-64bit
https://www.bountysource.com/issues/3303967-any-h-broken-on-osx-64bit
https://www.bountysource.com/issues/4185729-native-film-reading-on-osx-64bit

its almost $400

i think johannes should just claim it so it not all just sitting there
maybe go out to a fancy dinner or some shit for all the great work he has
done over the years.

my 2 cents

m

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Re: [PD] Gem 0.94 on Mac OS X

2019-03-07 Thread me.grimm
maybe we should get another test version up on deken?

mark

On Thu, Mar 7, 2019 at 3:26 PM Philippe Boisnard via Pd-list <
pd-list@lists.iem.at> wrote:

> Dear Iohannes
>
> I have compiled gem ver 0.94 mar 7 2019
> all is perfect.
> pix_image, pix_film and pix_video
>
> Thank you !!!
>
> pH
> > Le 6 mars 2019 à 16:52, Csaba Láng  a écrit :
> >
> > Dear Iohannes, dear list,
> >
> > I compiled the latest Gem on Mac os X Mojave with success, and wanted to
> confirm, that in the new 64-bit version built-in webcam works again,
> pix_image, pix_video and pix_film renders the image as never before.
> > Happy to get all these functions back, and have a new feeling of Gem
> after 14 years!
> >
> > Thank you for all your good efforts!
> >
> > Best,
> >
> > Popesz
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Re: [PD] original gigaverb code?

2019-03-07 Thread me.grimm
im guess you saw this?
https://github.com/d-i-s/gigaverb

maybe this is the original c?
https://github.com/fronin/lmms/blob/7cdeb928d6bfcbe1ade8b07129380bd76b0d0582/plugins/ladspa_effect/swh/gverb/gverb.c

On Wed, Mar 6, 2019 at 11:24 PM Alexandre Torres Porres 
wrote:

> Hi, I'm looking for the original gigaverb code from Juhana Sadeharju, but
> the best I can find are the Ladspa pluging by Steve Harris (not Iron
> Maiden's bass player, I believe) or the Max port by Olaf Mtthes and things
> like that... anyone?
>
> thanks
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Re: [PD] bang on phasor~ wrap

2019-03-04 Thread me.grimm
>> [fexpr~ abs($x[0] - $x[-1]) > 0.5]
>> [threshold~ 0.5 0 0.5 0]

sick

On Sat, Mar 2, 2019 at 7:31 PM Alexandre Torres Porres 
wrote:

> connect output of [phasor~] into:
>
> [fexpr~ abs($x[0] - $x[-1]) > 0.5]
>
> then use:
>
> [threshold~ 0.5 0 0.5 0]
>
> Em sáb, 2 de mar de 2019 às 11:05, Claude Heiland-Allen <
> cla...@mathr.co.uk> escreveu:
>
>> On 2019-03-02 13:20, Orm Finnendahl wrote:
>> >  is there some easy way in vanilla pd to get a bang on each phasor~
>> > wraparound which doesn't involve polling with snapshot~?
>>
>> https://lists.puredata.info/pipermail/pd-list/2006-12/044634.html
>>
>> --
>> https://mathr.co.uk
>>
>>
>>
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Re: [PD] christmas gems

2019-01-11 Thread me.grimm
>> [pix_image] no image, only a white square

can you compile from most recent github source? I just did and all seems to
be ok now.

m

On Sun, Jan 6, 2019 at 5:19 AM Philippe Boisnard via Pd-list <
pd-list@lists.iem.at> wrote:

> With Gem 0.94 on OSX Sierra 10.12.8
>
> [pix_video]
> problem of backend with camera : [pix_video]: backend #0='AVF'  : AVF //
> GLEW version 1.13.0
> pd recognizes the facetime camera, but no image
> and if pd recognizes usb port with webcam, only a white square, no image
>
> [pix_image]
> no image, only a white square
>
> [pix_film]
> same problem, the file is loaded, and I have the number of frame [91] with
> the video’s example, but nothing for the output : no image
>
>
>
>
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Re: [PD] christmas gems

2018-12-24 Thread me.grimm
yo you've been killin it with the commits! so great!

m



On Sun, Dec 23, 2018 at 1:00 PM IOhannes m zmölnig 
wrote:

> a first pre-release of the 94th generation of Gem is available via deken
> (and github, and git.iem.at).
>
> on macOS, there's currently only a 64bit available (32bit builds (and
> hopefully ppc-builds as well) should be made available with/before the
> proper final release)
> also, i'm a bit confused about the usability of the windows builds. (the
> current builds are done with MSYS2/MinGW on a Win10 host. it seems that
> cross-compiling gives more usable results).
>
> gfmadsr
> IOhannes
>
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Re: [PD] (GEM) running pix_film without installing quicktime?

2018-11-28 Thread me.grimm
>> the class is already happening.

oh... thats not good :)

i just remembered... although it adds a layer of complication can you just
use [pix_image] with a folder of jpeg's encoded 0.jpg, 1.jpg, etc? then
just run it with a counter. this is basically just motion-jpeg without
being in the .mov container right?

i have done this with students when in your situation before. its a bit
more of a pain for beginners but maybe distribute an abstraction?

just a thought.

good luck!
m

On Wed, Nov 28, 2018 at 3:16 PM enrike  wrote:

> > when does your class start?
> >
> > i think antoine is right... DLL's can just be put in the same directory
> > as executable.
> >
> > but can you even run an executable on the machines? deep freeze?
>
> the class is already happening. I cannot do anything that requires admin
> rights on those machines. It looks like I will have to apply the tech
> department to do it and wait
>


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Re: [PD] (GEM) running pix_film without installing quicktime?

2018-11-28 Thread me.grimm
when does your class start?

i think antoine is right... DLL's can just be put in the same directory as
executable.

but can you even run an executable on the machines? deep freeze?

On Wed, Nov 28, 2018 at 9:35 AM Antoine Villeret 
wrote:

> DLL search path depends on how the lib have been build
> but under windows it might be possible to put a DLL needed by another
> binary (dll or exe) just next to the second
> so you might try to run pd with verbose option, then switch to debug log
> level.
> Then when you load Gem, you should see in the Pd's console which plugins
> gem is loading.
> If it fails because of a missing dll, it should tell you which one.
> Then you have to find the exact version of that DLL and try to put it next
> the gem_filmQuicktime.dll file (somewhere in the Gem binary folder).
> This technique is kind a hack and might lead to crash but it's worth a try.
> If you can't install anything easily on the machine then it could help.
>
> One last thing, if you have a working installation, you could try to look
> what dll gem_filmQuickTime.dll need and where it find it with some tool
> like dependency walker.
>
> good luck
>
> a
>
> Le mer. 28 nov. 2018 à 13:58, oliver  a écrit :
>
>> enrike wrote:
>> > ok but do I need to install those codecs or can I just drop a dll
>> inside
>> > GEM?
>>
>> i don't think so ...
>>
>>
>> just out of curiosity: can you playback this ?
>>
>> http://klingt.org/fileservice/downloads/05826154340905930-test2_cut.zip
>>
>> (that's a simple 2 seconds mjpeg file encoded with FFMPEG.)
>>
>>
>>
>> anyway you want a windows native avi codec if you
>> can't install a codec pack. i don't know if there are any useable.
>>
>> maybe this helps:
>>
>>
>> https://stackoverflow.com/questions/6413148/which-video-codecs-exist-on-a-clean-windows-installation
>>
>>
>> best
>>
>> oliver
>>
>>
>>
>>
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Re: [PD] pd 0.49-1 crashes at open on Mac OS X 10.14

2018-11-24 Thread me.grimm
just do:

/Applications/Pd-0.49-1.app/Contents/Resources/bin/pd -stderr -verbose 2>&1
| tee ~/Desktop/pd.log



Then the log is on your desktop

On Sat, Nov 24, 2018 at 1:08 PM Csaba Láng  wrote:

>  /Applications/Pd-0.49-1.app/Contents/Resources/bin/pd -stderr -verbose
> 2>&1 | tee pd.log
>
> input channels = 2, output channels = 2
>
> Pd-0.49.1 ("") compiled 09:22:07 Oct 12 2018
>
> port 5400
>
> "/Applications/Pd-0.49-1.app/Contents/Resources/../MacOS/Pd" 5400
>
> Waiting for connection request...
>
> ... connected
>
> skipping loading preferences... Pd seems to have crashed on startup.
>
> (re-save preferences to reinstate them)
>
> 2018-11-24 19:04:01.591 Pd[11864:88395] Persistent UI failed to open file
> file://localhost/Users/EMV/Library/Saved%20Application%20State/org.puredata.pd.pd-gui.savedState/window_2.data:
> Operation not permitted (1)
>
> Apologise, could not locate pd.log
>
> 2018-11-24 18:57:15.379 Pd[11530:84397] Persistent UI failed to open file
> file://localhost/Users/EMV/Library/Saved%20Application%20State/org.puredata.pd.pd-gui.savedState/window_2.data:
> Operation not permitted (1)
> On Sat, Nov 24, 2018 at 6:40 PM IOhannes m zmölnig 
> wrote:
>
>> On 11/24/18 6:14 PM, Csaba Láng wrote:
>> > Here you are:
>>
>>
>> something's wrong here.
>> i meant the output of the terminal (not the Pd-console).
>> but it seems that you are not starting Pd correctly (as i think you
>> don't get anything on the terminal).
>> should be something like:
>> - open the terminal
>> - run (as a single line):
>> /Applications/Pd-0.49-1.app/Contents/Resources/bin/pd -stderr
>> -verbose 2>&1 | tee pd.log
>>
>> the log file will be in pd.log
>>
>> gfmdasr
>> IOhannes
>>
>> PS: i'd prefer plain-text files (as in the above example) over
>> rtf-files, as i can read them everywhere.
>>
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Re: [PD] VCV & Pd: Looking for a Champion

2018-11-08 Thread me.grimm
can you load a vst as a module? or a module that loads vst/au/etc? then you
can just load Camomile?  or modify Camomile to be a module?

just thinking out-loud

m

On Wed, Nov 7, 2018 at 9:40 PM pat pagano  wrote:

> Hello
>
> I am a long time pd user and recently on the pd group Andrew Belt, main
> developer of VCV Rack inquired about a VCV pd module.
>
> If you’re not familiar with it VCV Rack is a very powerful and successful
> open source, cross platform modular synth emulation with lieterally 10s of
> thousands of users. It’s honestly the most exciting free piece of software
> since pd was released.
>
> I would list pure data, supercollider, csound and now VCV as the most
> important open source audio Control ans Design tools available.
>
> Would/could someone on the pd list make a VCV external or a way to load or
> make pd work inside VCV? It could be an awesome way for rapid prototyping
> and could be a wonderful connection for pd
>
> I don’t have the programming chops to make it but I’m reaching out here to
> mention this wonderful idea and hoopedull find a champion to help us place
> pd and it’s awesome power into once of the most significant new tools I’ve
> encountered in years
>
> With respect
>
> Patrick
>
>
>
>
> --
> Patrick Pagano B.S.,M.F.A
> Assistant Professor in Residence
> Digital Media Design & Development
> University of Connecticut, Stamford
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Re: [PD] drag and drop - tkdnd on osx

2018-10-28 Thread me.grimm
>>  make a PR on your GIT

awesome! looks good. send the PR yo.

:)

m



On Fri, Oct 26, 2018 at 5:21 PM Lucas Cordiviola 
wrote:

> Hi, thanx for joining.
>
> Oliver and I did some mods to the plugin. It allows to drop any file and
> gives you the file info.
>
> I'm looking for some feedback. Can you test and tell us what you think?
>
> See attached.
>
> My idea is to make a PR on your GIT and then make a Deken release.
>
> Anyone else reading this is also invited to test.
>
> :)
>
> Mensaje telepatico asistido por maquinas.
>
> On 10/26/2018 2:56 PM, me.grimm wrote:
>
> yeah get rid of the "pd-". thats just for organizing. if I remember
> correctly just drop whole folder in "externals" and all should work. you
> should rename like johannes said to "dnd-plugin". the README in wrong. my
> fault :)
>
> On Wed, Oct 24, 2018 at 3:34 AM Lucas Cordiviola 
> wrote:
>
>> The Deken pkg is:
>>
>> /pd-dnd-plugin/dnd-plugin.tcl
>>
>> it works out of the box.
>> True that the "pd-" in the folder name wasn't necessary. (will update the
>> pkg soon).
>>
>> All the folder tree explanation was meant for Oliver who is trying to
>> make it work on osx.
>>
>> Also true that [declare -path] has no effect.
>>
>>
>>
>> Mensaje telepatico asistido por maquinas.
>>
>> On 10/24/2018 2:38 AM, IOhannes m zmölnig wrote:
>>
>> that's something that puzzled me with your deken package as well:
>> instead of putting the plugin into */pd-dnd-plugin/*, why don't you
>> just install it it into /dnd-plugin? (so you end up with a file
>> /dnd-plugin/dnd-plugin.tcl; with  in Pd's search path)
>> no fuzzing around with preferences, path and lib whatnot.
>> this is how all GUI-plugins are supposed to be installed.
>>
>> the "pd-" prefix of the github project is probably only there to
>> organize the repositories on github, rather than meant as the canonical
>> installation path.
>>
>> (as a sidenote, i doubt (having not tried it) whether [declare -path]
>> does **anything** for GUI-plugins, as these are loaded on startup of
>> pd-gui only)
>>
>>
>>
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Re: [PD] drag and drop - tkdnd on osx

2018-10-26 Thread me.grimm
yeah get rid of the "pd-". thats just for organizing. if I remember
correctly just drop whole folder in "externals" and all should work. you
should rename like johannes said to "dnd-plugin". the README in wrong. my
fault :)

On Wed, Oct 24, 2018 at 3:34 AM Lucas Cordiviola 
wrote:

> The Deken pkg is:
>
> /pd-dnd-plugin/dnd-plugin.tcl
>
> it works out of the box.
> True that the "pd-" in the folder name wasn't necessary. (will update the
> pkg soon).
>
> All the folder tree explanation was meant for Oliver who is trying to make
> it work on osx.
>
> Also true that [declare -path] has no effect.
>
>
>
> Mensaje telepatico asistido por maquinas.
>
>  On 10/24/2018 2:38 AM, IOhannes m zmölnig wrote:
>
> that's something that puzzled me with your deken package as well:
> instead of putting the plugin into */pd-dnd-plugin/*, why don't you
> just install it it into /dnd-plugin? (so you end up with a file
> /dnd-plugin/dnd-plugin.tcl; with  in Pd's search path)
> no fuzzing around with preferences, path and lib whatnot.
> this is how all GUI-plugins are supposed to be installed.
>
> the "pd-" prefix of the github project is probably only there to
> organize the repositories on github, rather than meant as the canonical
> installation path.
>
> (as a sidenote, i doubt (having not tried it) whether [declare -path]
> does **anything** for GUI-plugins, as these are loaded on startup of
> pd-gui only)
>
>
>
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Re: [PD] drag and drop external?

2018-03-12 Thread me.grimm
i meant:


$ ./configure --with-tcl
/System/Library/Frameworks/Tk.framework/Versions/8.5/



On Mon, Mar 12, 2018 at 7:04 PM, me.grimm <megr...@gmail.com> wrote:

> hello,
>
> >> does not work on Windows:
>
> yeah that libtkdnd is built for MacOS 64-bit only (i believe). tkdnd would
> have to be built for windows (dll?).
>
> really the repo needs a submodule (https://github.com/petasis/tkdnd) but
> i think i remember it was such a pain to get built ( see
> https://github.com/petasis/tkdnd/issues/1 ) i just pushed what worked for
> my system and left it at that. it should work on all os's now that pd is
> all tk 8.5 and greater. i think part of the problem a couple years ago was
> MacOS pd vanilla was still stuck at tk 8.4.
>
> even trying to build quick now i get:
>
> $ ./configure --with-tcl /System/Library/Frameworks/Tk.
> framework/Versions/8.5/tkConfig.sh
>
> configure: WARNING: you should use --build, --host, --target
>
> configure: WARNING: invalid host type: /System/Library/Frameworks/Tk.
> framework/Versions/8.5/tkConfig.sh
>
> checking TEA configuration... ok (TEA 3.13)
>
> configure: configuring tkdnd 2.9
>
> checking system version... Darwin-17.4.0
>
> checking for Tcl configuration... configure: error: yes directory doesn't
> contain tclConfig.sh
>
> and dont have time to troubleshoot.
>
> m
>
>
> On Mon, Mar 12, 2018 at 6:16 PM, Lucas Cordiviola <lucard...@hotmail.com>
> wrote:
>
>> Unfortunately
>>
>> https://github.com/megrimm/pd-dnd-plugin
>>
>> does not work on Windows:
>>
>> 
>>
>> Loading plugin: C:/Users/Lucarda/AppData/Roaming/pd/dnd-plugin.tcl
>> -
>> Drag and Drop on Window
>> Drag and Drop on Canvas
>> -
>> ---
>> UNHANDLED ERROR: couldn't load library "C:/Users/Lucarda/AppData/Roam
>> ing/pd/tkdnd/libtkdnd2.8.dylib": invalid argument
>> while executing
>> "load $dir/$PKG_LIB_FILE $PACKAGE_NAME"
>> (procedure "tkdnd::initialise" line 92)
>> invoked from within
>> "tkdnd::initialise {C:/Users/Lucarda/AppData/Roaming/pd/tkdnd}
>> libtkdnd2.8.dylib tkdnd"
>> ("package ifneeded tkdnd 2.8" script)
>> invoked from within
>> "package require tkdnd"
>> ("uplevel" body line 18)
>> invoked from within
>> "uplevel #0 $tclcode"
>> FAILED TO LOAD C:/Users/Lucarda/AppData/Roaming/pd/dnd-plugin.tcl
>> ---
>>
>>
>> **
>>
>> Mensaje telepatico asistido por maquinas.
>>
>> On 3/12/2018 5:34 AM, IOhannes m zmoelnig wrote:
>>
>> On 2018-03-12 07:53, Alexandre Torres Porres wrote:
>>
>> Hi, would it be possible to write an external that could respond to drag
>> and drop? Like opening a file or something? Was anything like this ever
>> done? Or is it impossible cause it'd require some changes to Pd?
>>
>> yes, it was done.
>> e.g. https://github.com/megrimm/pd-dnd-plugin
>>
>> fg
>> asrdm
>> IOhannes
>>
>>
>>
>>
>> ___pd-l...@lists.iem.at mailing 
>> list
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>> https://lists.puredata.info/listinfo/pd-list
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>>
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>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>



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Re: [PD] drag and drop external?

2018-03-12 Thread me.grimm
hello,

>> does not work on Windows:

yeah that libtkdnd is built for MacOS 64-bit only (i believe). tkdnd would
have to be built for windows (dll?).

really the repo needs a submodule (https://github.com/petasis/tkdnd) but i
think i remember it was such a pain to get built ( see
https://github.com/petasis/tkdnd/issues/1 ) i just pushed what worked for
my system and left it at that. it should work on all os's now that pd is
all tk 8.5 and greater. i think part of the problem a couple years ago was
MacOS pd vanilla was still stuck at tk 8.4.

even trying to build quick now i get:

$ ./configure --with-tcl
/System/Library/Frameworks/Tk.framework/Versions/8.5/tkConfig.sh

configure: WARNING: you should use --build, --host, --target

configure: WARNING: invalid host type:
/System/Library/Frameworks/Tk.framework/Versions/8.5/tkConfig.sh

checking TEA configuration... ok (TEA 3.13)

configure: configuring tkdnd 2.9

checking system version... Darwin-17.4.0

checking for Tcl configuration... configure: error: yes directory doesn't
contain tclConfig.sh

and dont have time to troubleshoot.

m


On Mon, Mar 12, 2018 at 6:16 PM, Lucas Cordiviola 
wrote:

> Unfortunately
>
> https://github.com/megrimm/pd-dnd-plugin
>
> does not work on Windows:
>
> 
>
> Loading plugin: C:/Users/Lucarda/AppData/Roaming/pd/dnd-plugin.tcl
> -
> Drag and Drop on Window
> Drag and Drop on Canvas
> -
> ---
> UNHANDLED ERROR: couldn't load library "C:/Users/Lucarda/AppData/
> Roaming/pd/tkdnd/libtkdnd2.8.dylib": invalid argument
> while executing
> "load $dir/$PKG_LIB_FILE $PACKAGE_NAME"
> (procedure "tkdnd::initialise" line 92)
> invoked from within
> "tkdnd::initialise {C:/Users/Lucarda/AppData/Roaming/pd/tkdnd}
> libtkdnd2.8.dylib tkdnd"
> ("package ifneeded tkdnd 2.8" script)
> invoked from within
> "package require tkdnd"
> ("uplevel" body line 18)
> invoked from within
> "uplevel #0 $tclcode"
> FAILED TO LOAD C:/Users/Lucarda/AppData/Roaming/pd/dnd-plugin.tcl
> ---
>
>
> **
>
> Mensaje telepatico asistido por maquinas.
>
> On 3/12/2018 5:34 AM, IOhannes m zmoelnig wrote:
>
> On 2018-03-12 07:53, Alexandre Torres Porres wrote:
>
> Hi, would it be possible to write an external that could respond to drag
> and drop? Like opening a file or something? Was anything like this ever
> done? Or is it impossible cause it'd require some changes to Pd?
>
> yes, it was done.
> e.g. https://github.com/megrimm/pd-dnd-plugin
>
> fg
> asrdm
> IOhannes
>
>
>
>
> ___pd-l...@lists.iem.at mailing 
> list
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> https://lists.puredata.info/listinfo/pd-list
>
>
>
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>


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Re: [PD] Speech recognition on Pure Data

2018-03-04 Thread me.grimm
i got this to build last week on osx with with pd-lib-builder. it DOES
work. uses pocketsphinx. it needs to send translated speech to an outlet.
right now it only prints translated speech to the console...

https://github.com/megrimm/pd-recog

would be great to get others to help get it all working!

cheers
m



On Wed, Feb 28, 2018 at 2:53 PM, Dan Wilcox  wrote:

> Again, not within Pd, but we had some success using the CMU Sphinx 4 Java
> library and Processing for this project:
>
> http://danomatika.com/projects/trust-me
>
> I'm not sure if a Java app will be too heavy for an embedded board though,
> but I can send along the compiled Processing library wrapper I made for
> Sphinx 4 if you want.
>
> Otherwise you can look into the earlier CMU sphinx implementation, but it
> wasn't quite as god as we need it. The fact of the matter is that speech
> recognition is not very good overall unless you send it off to some giant
> server farm ala Siri or Google, privacy issues notwithstanding.
>
> Hi,
>
> I'm planning to work on a project that will use a microphone to query on
> freesound database, and we are planning to use speech recognition to send
> the queries.  We will use pure data installed in a Bella board and
> e-textile sensors to process the sound.
>
> I'm considering send audio and do the speech recognition in a server using
> the Google API or use Sphynx to do the recognition in Pure data. Does
> anyone here has any experience with this recently and can make a
> suggestion?
>
> thanks a lot!
>
> Best,
> Ariane
>
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com
> robotcowboy.com
>
>
>
>
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Re: [PD] md5 object?

2018-02-13 Thread me.grimm
thomas ... this lib might be useful addition for your PuRestJson lib no?
also taking a look again maybe also a websockets external?

cheers
m

On Mon, Feb 12, 2018 at 10:03 AM, Thomas Mayer <tho...@residuum.org> wrote:

> Hi,
>
> I have found a better way to embed the OS X dependencies:
>
> https://github.com/residuum/PuRestJson/blob/master/osx_dependencies.sh
>
> Hth,
> Thomas
>
>
> Am 12. Februar 2018 15:00:29 MEZ schrieb "me.grimm" <megr...@gmail.com>:
>>
>> awesome thanks!
>>
>> added pd-lib-builder and macos lib embed:
>> https://github.com/megrimm/pd-hasher
>>
>> sent pull request.
>>
>> cheers
>> m
>>
>> On Sun, Feb 11, 2018 at 1:41 PM, ub@xdv <u...@xdv.org> wrote:
>>
>>> hello,
>>>
>>> i've made a quick, minimal prototype:
>>> https://github.com/sansculotte/pd-hasher
>>>
>>> it's limited to md5, sha1 and sha256 at the moment, but the limit is
>>> only imposed by the external code. the library used is libgcrypt. i'm
>>> not sure if this is specifically a good idea, but it works.
>>> https://www.gnupg.org/documentation/manuals/gcrypt/
>>>
>>> looks like the way forward is to either use a select list of algorithms
>>> and include their implementations, thus reducing dependencies or keep
>>> using the library and expose more functionality.
>>>
>>> the makefile is linux only, but i'm sure it can be made to work for osx
>>> and windows too.
>>>
>>> have fun, post any issues to github.
>>>
>>> cheers,
>>> ub
>>>
>>>
>>> On 08.02.2018 13:10, IOhannes m zmoelnig wrote:
>>> > On 2018-02-08 04:22, Marco Hugo Schretter wrote:
>>> >> i'll try to do some documentation soon so maybe we can
>>> >> solve the md5 thing. there are some opensource projects
>>> >> which provide all the basic c/c++ code for an md5 external as
>>> >> i found out. time will come.
>>> >
>>> > if you (or anybody else) starts such a library, i'd suggest to make it
>>> a
>>> > general hashing library, that implements multiple algorithms, not only
>>> > "md5". (i think practically no new software uses MD5; it's supported
>>> > (everywhere) for legacy purposes).
>>> >
>>> > fgmasdr
>>> > IOhannes
>>> >
>>> >
>>> >
>>> > ___
>>> > Pd-list@lists.iem.at mailing list
>>> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>>> stinfo/pd-list
>>> >
>>>
>>>
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>>
>>
>>
>> --
>> 
>> m.e.grimm, m.f.a, ed.m.
>> syracuse u., tc3
>> megrimm.net
>> 
>>
>
> --
> Sent from my IBM 704.
>
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Re: [PD] md5 object?

2018-02-12 Thread me.grimm
cool thanks just added it.

m

On Mon, Feb 12, 2018 at 10:03 AM, Thomas Mayer <tho...@residuum.org> wrote:

> Hi,
>
> I have found a better way to embed the OS X dependencies:
>
> https://github.com/residuum/PuRestJson/blob/master/osx_dependencies.sh
>
> Hth,
> Thomas
>
>
> Am 12. Februar 2018 15:00:29 MEZ schrieb "me.grimm" <megr...@gmail.com>:
>>
>> awesome thanks!
>>
>> added pd-lib-builder and macos lib embed:
>> https://github.com/megrimm/pd-hasher
>>
>> sent pull request.
>>
>> cheers
>> m
>>
>> On Sun, Feb 11, 2018 at 1:41 PM, ub@xdv <u...@xdv.org> wrote:
>>
>>> hello,
>>>
>>> i've made a quick, minimal prototype:
>>> https://github.com/sansculotte/pd-hasher
>>>
>>> it's limited to md5, sha1 and sha256 at the moment, but the limit is
>>> only imposed by the external code. the library used is libgcrypt. i'm
>>> not sure if this is specifically a good idea, but it works.
>>> https://www.gnupg.org/documentation/manuals/gcrypt/
>>>
>>> looks like the way forward is to either use a select list of algorithms
>>> and include their implementations, thus reducing dependencies or keep
>>> using the library and expose more functionality.
>>>
>>> the makefile is linux only, but i'm sure it can be made to work for osx
>>> and windows too.
>>>
>>> have fun, post any issues to github.
>>>
>>> cheers,
>>> ub
>>>
>>>
>>> On 08.02.2018 13:10, IOhannes m zmoelnig wrote:
>>> > On 2018-02-08 04:22, Marco Hugo Schretter wrote:
>>> >> i'll try to do some documentation soon so maybe we can
>>> >> solve the md5 thing. there are some opensource projects
>>> >> which provide all the basic c/c++ code for an md5 external as
>>> >> i found out. time will come.
>>> >
>>> > if you (or anybody else) starts such a library, i'd suggest to make it
>>> a
>>> > general hashing library, that implements multiple algorithms, not only
>>> > "md5". (i think practically no new software uses MD5; it's supported
>>> > (everywhere) for legacy purposes).
>>> >
>>> > fgmasdr
>>> > IOhannes
>>> >
>>> >
>>> >
>>> > ___
>>> > Pd-list@lists.iem.at mailing list
>>> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>>> stinfo/pd-list
>>> >
>>>
>>>
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>>
>>
>>
>> --
>> 
>> m.e.grimm, m.f.a, ed.m.
>> syracuse u., tc3
>> megrimm.net
>> 
>>
>
> --
> Sent from my IBM 704.
>
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Re: [PD] md5 object?

2018-02-12 Thread me.grimm
awesome thanks!

added pd-lib-builder and macos lib embed:
https://github.com/megrimm/pd-hasher

sent pull request.

cheers
m

On Sun, Feb 11, 2018 at 1:41 PM, ub@xdv  wrote:

> hello,
>
> i've made a quick, minimal prototype:
> https://github.com/sansculotte/pd-hasher
>
> it's limited to md5, sha1 and sha256 at the moment, but the limit is
> only imposed by the external code. the library used is libgcrypt. i'm
> not sure if this is specifically a good idea, but it works.
> https://www.gnupg.org/documentation/manuals/gcrypt/
>
> looks like the way forward is to either use a select list of algorithms
> and include their implementations, thus reducing dependencies or keep
> using the library and expose more functionality.
>
> the makefile is linux only, but i'm sure it can be made to work for osx
> and windows too.
>
> have fun, post any issues to github.
>
> cheers,
> ub
>
>
> On 08.02.2018 13:10, IOhannes m zmoelnig wrote:
> > On 2018-02-08 04:22, Marco Hugo Schretter wrote:
> >> i'll try to do some documentation soon so maybe we can
> >> solve the md5 thing. there are some opensource projects
> >> which provide all the basic c/c++ code for an md5 external as
> >> i found out. time will come.
> >
> > if you (or anybody else) starts such a library, i'd suggest to make it a
> > general hashing library, that implements multiple algorithms, not only
> > "md5". (i think practically no new software uses MD5; it's supported
> > (everywhere) for legacy purposes).
> >
> > fgmasdr
> > IOhannes
> >
> >
> >
> > ___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> listinfo/pd-list
> >
>
>
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Re: [PD] md5 object?

2018-02-08 Thread me.grimm
>>  i'd suggest to make it a general hashing library, that implements
multiple algorithms,

+1

i started something once but like everything i start thats about all that
seems to happen:
https://github.com/megrimm/pd-hmacsha256

maybe a starting point though?


On Thu, Feb 8, 2018 at 7:10 AM, IOhannes m zmoelnig  wrote:

> On 2018-02-08 04:22, Marco Hugo Schretter wrote:
> > i'll try to do some documentation soon so maybe we can
> > solve the md5 thing. there are some opensource projects
> > which provide all the basic c/c++ code for an md5 external as
> > i found out. time will come.
>
> if you (or anybody else) starts such a library, i'd suggest to make it a
> general hashing library, that implements multiple algorithms, not only
> "md5". (i think practically no new software uses MD5; it's supported
> (everywhere) for legacy purposes).
>
> fgmasdr
> IOhannes
>
>
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Re: [PD] [PD-announce] Pd version 0.48-0test7

2017-08-11 Thread me.grimm
hello,

on mac osx 10.12

what is the "Forget all" for preferences supposed to do? Reset Pd to
first install state? If so I would assume when I "forget all" I would get
the "Would you like to create a folder in ~/Documents/Pd?" dialog but
instead if I "Forget all..." and $ rm ~/Documents/Pd I get:

Pd documents directory cannot be found:
/Users/megrimm/Documents/Pd
Choose a new location?

Should it not just reset to initial  "Would you like to create a folder in
~/Documents/Pd?" ?

cheers
m

On Fri, Aug 11, 2017 at 7:18 AM, Roman Haefeli  wrote:

> On Mit, 2017-08-09 at 20:47 -0700, Miller Puckette wrote:
> > Pd version 0.48-0test7 is available on http://msp.ucsd.edu/software.h
> > tm
> > or via git from github:
> >   git clone https://github.com/pure-data/pure-data.git
> >
> > Building now for MAC OSX on three architectures (PPC, i386, ia64) and
> > on
> > Microsoft windows (i386 only).
>
>
> Sorry for the noise, but I need to express my joy about some jewels I
> only discovered now:
>   * [list store]
>   * [clear( -> [delwrite~]
>   * [fudiparse], [fudiformat]
>
> Definitely an exciting release!
>
> Roman
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Re: [PD] Standard Paths & Canonical practice for managing/installing externals

2017-07-28 Thread me.grimm
>> the pros of using standard paths for externals are their
>>functionality with the Pd browser, and simplifying pathing,

good thoughts...

>>simplify the Pd experience

especially this

+1

On Fri, Jul 28, 2017 at 2:12 AM, Derek Kwan  wrote:

> Alexandre Torres Porres  writes:
>
> > My view is reinforced by [declare]'s object design, which loads
> > externals/libs from there with the -stdpath & -stdlib flags. Who
> > agrees/disagrees? and if standard paths* are not good for externals,
> > what they good for?
>
> Some random, scattered thoughts on the topic:
>
> I think there are many issues that arise with the use of standard paths
> although I would advocate for their use with library management and the
> use of standard paths seems to be prevalent across other creative coding
> platforms and programming language enviornments.
>
> In a sense, I suppose standard paths could be seen as less transparent
> since the object binaries and abstractions aren't in the immediate
> vicinity of the patches worked on. And with Pd-extended, a lot of people
> assumed that objects were just there as part of the typical Pd install
> and so people need to be helped out with what libraries are, where and
> how to install them, etc. I think this a lot of this stuff is solved
> with Deken by automating the whole process and also by people like
> myself and Alex who have writted thorough documentation of how the whole
> thing works. I'd agree that the concept is just yet another thing to
> teach/learn when getting accustomed to Pd and perhaps very casual users
> don't need to understand the concept of standard paths and how they
> work, but I don't the concept is so heady as to not be teachable in a
> relatively concise manner to new users and it's a concept that carries
> over to situations outside of Pd.
>
> Additionally, the use of standard paths brings up issues of libraries
> "locally" installed in specific project folders vs "globally" installed
> in a user's folder (and furthermore, "globally" installed in system
> folders outside of a user's folder). In this case, I'd propose perhaps
> some sort of hierarchy where local installs take precedence over user
> global installs which take precedence over system global
> installs. Perhaps this may be easier said than done due to how libraries
> are loaded at start-up and the scopes of different Pd windows being
> open, and what to do when they're closed or switched, what to do with
> the Pd browser,... but at least as an end user, this hierarchy seems to
> make the most sense to me.
>
> Standard paths interacting with the Pd browser can be kinda messy. For
> objects to show up in the browser, they need a help file (and here I'd
> propose perhaps allowing abstraction patches, ie patches that don't end
> in -help.pd, to appear as well since sometimes they are documented well
> enough not to need help patches). And even with navigating the Pd
> browser, the functionality of objects is unclear since there's no
> description field (but I think I'm getting off-track here
> haha). Double-loading libraries means they show up twice in the Pd
> browser (I suppose I don't really see a good way around this).
>
> Anyways, the pros of using standard paths for externals are their
> functionality with the Pd browser, and simplifying pathing, and well,
> having standard paths between different patcher windows, which simplify
> the Pd experience, especially when not using a saved patch in a specific
> project folder but rather a new patch.
>
> Derek
>
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Re: [PD] Easy way to list used abstractions in patch?

2017-07-27 Thread me.grimm
>> But Pd ought to offer a simpler way to do this :)

+1

but wasn't there a gui plugin that did this...? maybe i don't remember...
or was that purrdata/l2ork

On Thu, Jul 27, 2017 at 1:33 PM, Miller Puckette  wrote:

> This is always a pain, sorry - I often want to do this too.  I do it this
> way:  set "verbose" flag, load the patch, copy all the messages into a
> file, then "grep succeeded ", then sort.  The linux/Mac sort
> program has a "-u" flag (unique) that suppresses repeats.
>
> But Pd ought to offer a simpler way to do this :)
>
> cheers
> Miller
>
> On Thu, Jul 27, 2017 at 07:13:57PM +0200, jlistshit wrote:
> > I have a simple question, is there an easy way to list used abstractions
> of a patch?
> >
> > I oftenly pass on patches to fellow musicians and finding used
> abstractions per patch can be sticky business - i’d like to not send all
> abstractions i ever made instead :)
> > Thanx for any hints!
> >
> > jayrope
> > - - -
> > www.jayrope.com
> > www.aircushionfinish.com
> > www.ello.co/jayrope
> >
> >
> >
> >
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Re: [PD] Macbook Air Errors with 0.48 Test 1

2017-07-24 Thread me.grimm
>> Can you try a desperate workaround?

tried today... no go. pd just bounces a little and disappears.  might be
able to try some more things tomorrow but at this point i might have to
give up...

i think there is just too much installed crack stuff going on to fully know
whats going on.

thanks for help!

On Fri, Jul 21, 2017 at 1:55 PM, Miller Puckette <m...@ucsd.edu> wrote:

> Can you try a desperate workaround?  in tcl/pd_connect.tcl, replace the
> funciton ::pd_connect::to_pd this way:
>
> # if pd opens first, it starts pd-gui, then pd-gui connects to the port pd
> sent
> proc ::pd_connect::to_pd {port {host localhost}} {
> variable pd_socket
> ::pdwindow::debug "'pd-gui' connecting to 'pd' on localhost $port
> ...\n"
> if {[catch {set pd_socket [socket $host $port]}]} {
> if {$filename ne "localhost" || [catch {set pd_socket [socket
> 127.0.0.1 $port]}]} {
> puts stderr "WARNING: connect to pd failed, retrying port
> $host:$port."
> after 1000 ::pd_connect::to_pd $port $host
> return
> }
> }
> ::pd_connect::configure_socket $pd_socket
> }
>
> If 'localhost" falist that retries with 127.0.0.1 :)
>
> Miller
>
> On Fri, Jul 21, 2017 at 10:41:12AM -0400, me.grimm wrote:
> > >> Is the firewall on ...?
> > firewall is off
> >
> > >> ping localhost
> > ping: cannot resolve localhost: Unknown host
> >
> > >> with -nogui in Terminal ala
> > n$ /Volumes/U/Pd-0.48-0test3.app/Contents/Resources/bin/pd -nogui
> -verbose
> > input channels = 2, output channels = 2
> > Pd-0.48.0 ("test3") compiled 22:16:32 Jul 19 2017
> > error: Ignoring invalid font-metrics from GUI!
> > Pt_Start() called
> >
> > >> is that the classic messed up /private/etc/hosts file?
> > yeah this is what I found there:
> > https://github.com/lennylxx/ipv6-hosts
> >
> > >> Desperately installing the Adobe crack on OS X and in the process of
> > hindering it of calling home deleting the localhost line?
> > not sure what this means... so delete this file?
> >
> > so, the /private/etc/hosts file "Hosts file which is used for improving
> > IPv6 access speed to Google, YouTube, Facebook, Wikipedia, etc. in
> Mainland
> > China."
> >
> > ... and yes the student is from china so that explains this at least.
> >
> > so what do I do now? :)
> >
> > this gets us into privacy laws, china gov laws?, no idea, etc. which
> turns
> > this to a much deeper discussion since I assume we are here to support as
> > many students as possible but without fully understanding what a systems
> > level change could potentially do once students return to native country
> I
> > really have no experience or clue here
> >
> > max, you have some experience here no?
> >
> > well anyway, might there be a work around for now? or could pd issue a
> > warning like "is your firewall on?" OR "sup with your /private/etc/hosts
> > file?
> >
> > thanks!
> > m
> >
> >
> > On Fri, Jul 21, 2017 at 10:09 AM, Max <abonneme...@revolwear.com> wrote:
> >
> > > is that the classic messed up /private/etc/hosts file? Desperately
> > > installing the Adobe crack on OS X and in the process of hindering it
> of
> > > calling home deleting the localhost line?
> > >
> > > ping localhost
> > >
> > >
> > >
> > >
> > > On 2017년 07월 21일 16:01, me.grimm wrote:
> > >
> > >> same stuff going on here... what to be done?
> > >>
> > >> test3
> > >> $ /Volumes/U/Pd.app/Contents/Resources/bin/pd -verbose
> > >> input channels = 2, output channels = 2
> > >> Pd-0.48.0 ("test3") compiled 07:55:09 Jul 21 2017
> > >> port 5400
> > >> "/Volumes/U/Pd.app/Contents/Resources/../MacOS/Pd" 5400
> > >> Waiting for connection request...
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, retrying port localhost:5400.
> > >> WARNING: connect to pd failed, re

Re: [PD] test 4

2017-07-24 Thread me.grimm
>> check out the new [soundfiler] right outlet...

thank god

On Sun, Jul 23, 2017 at 6:32 PM, Dan Wilcox  wrote:

> Also, I'm happy to hint to those of you trying the test4: check out the
> new [soundfiler] right outlet...
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com
> robotcowboy.com
>
>
>
>
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Re: [PD] ... and ... test5 not out

2017-07-24 Thread me.grimm
>>I don't get any highlighted package to download for Mac.

what are you searching for? is that because pd is now 64bit on mac and no
package your searching for is 64bit?

i get same as you but I just searched "zexy" and there are no 64bit
packages so thus none are highlighted?

>> But it now has different metrics which may compromise some
documentations.
>> But not to worry, as from a long discussion we've been having, this will
be dealt with and further discussed later on.

but i agree with this...

On Sun, Jul 23, 2017 at 7:40 PM, Alexandre Torres Porres 
wrote:

> Ok, here's an issue with test 5
>
> By checking the new deken, I don't get any highlighted package to download
> for Mac.
>
> But the progress bar is awesome and way better :D
>
> 2017-07-23 20:38 GMT-03:00 Alexandre Torres Porres :
>
>>
>>
>> 2017-07-23 20:21 GMT-03:00 Miller Puckette :
>>
>>> I decided to try to fold in Dan Wilcox's embedded Deja Vu font for Mac...
>>> now available as test 5.  Should only affect Mac users, and should fix it
>>> so that the font is more legible.  (I can't tell the difference
>>> myself...)
>>>
>>
>> It is way much better ;)
>>
>> But it now has different metrics which may compromise some
>> documentations. But not to worry, as from a long discussion we've been
>> having, this will be dealt with and further discussed later on.
>>
>> But this is definitely better than the earlier version, and it does
>> feel/look/render great!
>>
>> Thanks
>>
>
>
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Re: [PD] Open Recent... doesn't look like a Pd-file

2017-07-23 Thread me.grimm
cool... yeah all is working fine now...

thanks!
m

On Sun, Jul 23, 2017 at 9:17 AM, Dan Wilcox <danomat...@gmail.com> wrote:

> Yeah, I thought of this last week while debugging but I forgot about it.
> Fixed with https://github.com/pure-data/pure-data/pull/135 Can y'all give
> it a try?
>
> Also, your current recent files stored in the gui defaults might be
> corrupted with the older bug that didn't quote things correctly.
>
> You can flush them either with the Clear Files menu entry or from the
> command line on macOS:
>
> defaults write org.puredata.pd.pd-gui write NSRecentDocuments ""
>
> You can then see what's in there with:
>
> defaults read org.puredata.pd.pd-gui
>
> I added the info about using defaults to the mac/README.txt a few days ago.
>
> On Jul 23, 2017, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *"Christof Ressi" <christof.re...@gmx.at>
> *Subject: **Re: [PD] Open Recent... doesn't look like a Pd-file*
> *Date: *July 23, 2017 at 10:29:39 AM GMT+2
> *To: *"me.grimm" <megr...@gmail.com>
> *Cc: *"pd-list@lists.iem.at" <pd-list@lists.iem.at>
>
>
> Hi, I always got this error when the path of the patch has changed and Pd
> can't find the file. The error message is rather misleading, though.
>
> Gesendet: Sonntag, 23. Juli 2017 um 04:02 Uhr
> Von: "me.grimm" <megr...@gmail.com>
> An: "pd-list@lists.iem.at" <pd-list@lists.iem.at>
> Betreff: [PD] Open Recent... doesn't look like a Pd-file
>
> anyone else getting this. when i go to File -> Open Recent -> foo.pd I get
>
> Ignoring 'foo.pd': doesn't look like a Pd-file
>
> ?
>
> im on pd 0.48-0-test3 OSX 10.12.5
>
> m
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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[PD] Open Recent... doesn't look like a Pd-file

2017-07-22 Thread me.grimm
anyone else getting this. when i go to File -> Open Recent -> foo.pd I get

Ignoring 'foo.pd': doesn't look like a Pd-file

?

im on pd 0.48-0-test3 OSX 10.12.5

m
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Re: [PD] Macbook Air Errors with 0.48 Test 1

2017-07-21 Thread me.grimm
>> Is the firewall on ...?
firewall is off

>> ping localhost
ping: cannot resolve localhost: Unknown host

>> with -nogui in Terminal ala
n$ /Volumes/U/Pd-0.48-0test3.app/Contents/Resources/bin/pd -nogui -verbose
input channels = 2, output channels = 2
Pd-0.48.0 ("test3") compiled 22:16:32 Jul 19 2017
error: Ignoring invalid font-metrics from GUI!
Pt_Start() called

>> is that the classic messed up /private/etc/hosts file?
yeah this is what I found there:
https://github.com/lennylxx/ipv6-hosts

>> Desperately installing the Adobe crack on OS X and in the process of
hindering it of calling home deleting the localhost line?
not sure what this means... so delete this file?

so, the /private/etc/hosts file "Hosts file which is used for improving
IPv6 access speed to Google, YouTube, Facebook, Wikipedia, etc. in Mainland
China."

... and yes the student is from china so that explains this at least.

so what do I do now? :)

this gets us into privacy laws, china gov laws?, no idea, etc. which turns
this to a much deeper discussion since I assume we are here to support as
many students as possible but without fully understanding what a systems
level change could potentially do once students return to native country I
really have no experience or clue here

max, you have some experience here no?

well anyway, might there be a work around for now? or could pd issue a
warning like "is your firewall on?" OR "sup with your /private/etc/hosts
file?

thanks!
m


On Fri, Jul 21, 2017 at 10:09 AM, Max <abonneme...@revolwear.com> wrote:

> is that the classic messed up /private/etc/hosts file? Desperately
> installing the Adobe crack on OS X and in the process of hindering it of
> calling home deleting the localhost line?
>
> ping localhost
>
>
>
>
> On 2017년 07월 21일 16:01, me.grimm wrote:
>
>> same stuff going on here... what to be done?
>>
>> test3
>> $ /Volumes/U/Pd.app/Contents/Resources/bin/pd -verbose
>> input channels = 2, output channels = 2
>> Pd-0.48.0 ("test3") compiled 07:55:09 Jul 21 2017
>> port 5400
>> "/Volumes/U/Pd.app/Contents/Resources/../MacOS/Pd" 5400
>> Waiting for connection request...
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> ^CPd: signal 2
>> gui socket 0 - closing audio...
>> closing MIDI...
>> ... done.
>>
>> from this morn git pull
>> $ /Volumes/U/Pd-0.48-0test3.app/Contents/Resources/bin/pd -verbose
>> input channels = 2, output channels = 2
>> Pd-0.48.0 ("test3") compiled 22:16:32 Jul 19 2017
>> port 5400
>> "/Volumes/U/Pd-0.48-0test3.app/Contents/Resources/../MacOS/Pd" 5400
>> Waiting for connection request...
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> WARNING: connect to pd failed, retrying port localhost:5400.
>> ^CPd: signal 2
>> gui socket 0 - closing audio...
>> closing MIDI...
>> ... done.
>> $
>>
>> On Thu, Jul 20, 2017 at 11:37 AM, Miller Puckette <m...@ucsd.edu > m...@ucsd.edu>> wrote:
>>
>> Thanks.. and how does "test3" behave?  It's compiled with 8.5-gen
>> Tcl/TK - should behave like "test1" ded, except with better
>> text spacing.
>>
>> M
>>
>> On Thu, Jul 20, 2017 at 11:08:30AM -0400, me.grimm wrote:
>>  > ok... got a chance to test this morn.
>>  >
>>  > miller test02 (pd icon just bounces in the dock)
>>  >
>>  > $ /Volumes/U/Pd-0.48-0test2.app/Contents/Resources/bin/pd -verbose
>>  > input channels = 2, output channels = 2
>>  > Pd-0.48.0 ("test2") compiled 08:40:39 Jul 19 2017
>>  > port 5400
>>  > "/Vo

Re: [PD] Macbook Air Errors with 0.48 Test 1

2017-07-20 Thread me.grimm
ok... got a chance to test this morn.

miller test02 (pd icon just bounces in the dock)

$ /Volumes/U/Pd-0.48-0test2.app/Contents/Resources/bin/pd -verbose
input channels = 2, output channels = 2
Pd-0.48.0 ("test2") compiled 08:40:39 Jul 19 2017
port 5400
"/Volumes/U/Pd-0.48-0test2.app/Contents/Resources/../MacOS/Pd" 5400
Waiting for connection request...
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
^CPd: signal 2
gui socket 0 - closing audio...
closing MIDI...
... done.
$


my compile with tk 8.6.6 (tk "feather" icon just bounces in the dock

$ /Volumes/U/Pd.app/Contents/Resources/bin/pd -verbose
input channels = 2, output channels = 2
Pd-0.48.0 ("test1") compiled 16:38:24 Jul 19 2017
port 5400
"/Volumes/U/Pd.app/Contents/Resources/../MacOS/Pd" 5400
Waiting for connection request...
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
WARNING: connect to pd failed, retrying port localhost:5400.
^CPd: signal 2
gui socket 0 - closing audio...
closing MIDI...
... done.
$


tell me what to try and i will since i have access to student computer next
couple weeks

cheers
m


On Wed, Jul 19, 2017 at 1:32 PM, Miller Puckette <m...@ucsd.edu> wrote:

> Can you try with "test2"? (on my site, just now uploaded it).
>
> thanks
> Miller
>
> On Wed, Jul 19, 2017 at 06:00:36PM +0200, Dan Wilcox wrote:
> > The error indicates the pd core has crashed or is not running. Sometimes
> this also happens if the pd proves has hung in the background. Open
> Activity Monitor and make sure there is no "pd" processing running, if so
> then kill it.
> >
> > As a test, try running the pd core from the command line in Terminal:
> >
> > /Applications/Pd-VERSION.app/Contents/Resources/bin/pd
> >
> > You can at least see some info. You can also run it with the -verbose
> flag to see even more info.
> >
> > > On Jul 18, 2017, at 11:21 PM, pd-list-requ...@lists.iem.at wrote:
> > >
> > > Subject: Re: [PD] Macbook Air Errors with 0.48 Test 1
> > > Date: July 18, 2017 at 10:16:13 PM GMT+2
> > > To: Miller Puckette <m...@ucsd.edu <mailto:m...@ucsd.edu>>
> > > Cc: "pd-list@lists.iem.at <mailto:pd-list@lists.iem.at>" <
> pd-list@lists.iem.at <mailto:pd-list@lists.iem.at>>
> > >
> > >
> > > sierra indicates
> > >
> > > 10.12
> > >
> > > https://en.wikipedia.org/wiki/MacOS_Sierra <https://en.wikipedia.org/
> wiki/MacOS_Sierra>
> > >
> > >
> > >> On 18 Jul 2017, at 21:55, Miller Puckette <m...@ucsd.edu  m...@ucsd.edu>> wrote:
> > >>
> > >> Really 10.2.5?  Not 10.5?
> > >>
> > >> I've tested on 10.6.  I ues I'd better try an earlier one :)
> > >>
> > >> M
> > >>
> > >> On Tue, Jul 18, 2017 at 02:39:06PM -0400, me.grimm wrote:
> > >>> Hello,
> > >>>
> > >>> So I have a student with a Macbook Air. Pd 0.47.1 that she
> downloaded hangs
> > >>> and quits as detailed here:
> > >>> https://lists.puredata.info/pipermail/pd-list/2016-12/117154.html <
> https://lists.puredata.info/pipermail/pd-list/2016-12/117154.html>
> > >>>
> > >>> then miller said he maybe fixed?
> > >>> https://lists.puredata.info/pipermail/pd-list/2016-12/117157.html <
> https://lists.puredata.info/pipermail/pd-list/2016-12/117157.html>
> > >>>
> > >>> So I just tried the version (recent test) i recently compiled and
> that
> > >>> opens (sort of) but I get now Pd window. I did get error:
> &

Re: [PD] Setup.cpp:189:2: error: compiling Gem against latest pd git pull 0.48-0-test

2017-07-19 Thread me.grimm
>> Try deleting that line from the source :)

oh sorry... are you suggesting deleting the line from the Gem source NOT
the pd source?

IOhannes, if I DO delete Setup.cpp:189 in Gem source what does this do?

I guess I am just confused what I am deleting and why in order to get Gem
to build...

thanks!

On Wed, Jul 19, 2017 at 3:53 PM, IOhannes m zmölnig  wrote:

> On 07/19/2017 07:08 PM, Miller Puckette wrote:
> > If desired, the offending line on the source could be replaced with this
>
> instead, i would love to have a *function* that allows me to add a
> search-path from an external (either globally, or just for the current
> abstraction).
> that function could then take care of all the PDINSTANCE magic and what
> not.
>
> mards
> IOhannes
>
>
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Re: [PD] "Damaged Error" with 0.48 Test 2 compiled for mac

2017-07-19 Thread me.grimm
>> it probably just needs to be built for 64 bit. I don't believe there is
a 64 bit build of Gem on deken.

it does build and work fine as far as testing goes. no deken 64bit version
afaik

yeah [pix_film] has no working backend as of now? but [pix_image] works so
you could turn video to single frames and use pix_image to play "video"...

[pix_video] also lacks a backend.



On Wed, Jul 19, 2017 at 4:21 PM, Dan Wilcox  wrote:

> It does, it probably just needs to be built for 64 bit. I don't believe
> there is a 64 bit build of Gem on deken.
>
> On Jul 19, 2017, at 9:04 PM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *Alexandre Torres Porres 
> *Subject: **Re: [PD] "Damaged Error" with 0.48 Test 2 compiled for mac*
> *Date: *July 19, 2017 at 9:03:52 PM GMT+2
> *To: *Dan Wilcox 
> *Cc: *Miller Puckette , Pd-List 
>
>
> seems it also doesn't work for pd 64 bits on the mac, but I dont know, I
> dont really use it anyway
>
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com
> robotcowboy.com
>
>
>
>
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Re: [PD] Setup.cpp:189:2: error: compiling Gem against latest pd git pull 0.48-0-test

2017-07-19 Thread me.grimm
>>>> Try deleting that line from the source :)
>>yes this works and Gem compiles

shit sorry i spoke too soon... I still am getting:

Setup.cpp:189:2: error: use of undeclared identifier 'sys_searchpath'
sys_searchpath = namelist_append(sys_searchpath, mypath, 0);
^
Setup.cpp:189:35: error: use of undeclared identifier 'sys_searchpath'
sys_searchpath = namelist_append(sys_searchpath, mypath, 0);

I even did make clean and compiled pd/gem again after removing line.

On Wed, Jul 19, 2017 at 1:20 PM, me.grimm <megr...@gmail.com> wrote:

> >> Try deleting that line from the source :)
>
> yes this works and Gem compiles
>
> >>If desired, the offending line on the source could be replaced with this
> >>pd_this->pd_stuff->st_namelist = 
> >>namelist_append(pd_this->pd_stuff->st_namelist,
> mypath, 0);
>
> with this error:
>
> s_main.c:119:1: error: expected identifier or '('
> pd_this->pd_stuff->st_namelist =
> ^
> ./m_pd.h:856:18: note: expanded from macro 'pd_this'
> #define pd_this (_maininstance)
>  ^
> s_main.c:119:1: error: expected ')'
> ./m_pd.h:856:18: note: expanded from macro 'pd_this'
> #define pd_this (_maininstance)
>  ^
> s_main.c:119:1: note: to match this '('
> ./m_pd.h:856:17: note: expanded from macro 'pd_this'
> #define pd_this (_maininstance)
>
>
>
> thanks!
>
> On Wed, Jul 19, 2017 at 1:08 PM, Miller Puckette <m...@ucsd.edu> wrote:
>
>> Try deleting that line from the source :)
>>
>> The fix should have restored binary compatibility for existing compiled
>> Gem installations, but new ones wont' compile with the offending line.
>>
>> If desired, the offending line on the source could be replaced with this
>>
>> pd_this->pd_stuff->st_namelist =
>>namelist_append(pd_this->pd_stuff->st_namelist, mypath, 0);
>>
>> cheers
>> Miller
>>
>> On Wed, Jul 19, 2017 at 12:30:02PM -0400, me.grimm wrote:
>> > compiling Gem from latest git pull (just now) with this fix?
>> > pure-data/pure-data@c34380a
>> > <https://github.com/pure-data/pure-data/commit/c34380ab1ea59
>> 8068c7e293322b87e7c3a05bfe2>
>> > I
>> > get:
>> >
>> > clang: *warning: *optimization flag '-falign-loops' is not supported
>> > [-Wignored-optimization-argument]
>> >
>> > clang: *warning: *optimization flag '-falign-functions' is not supported
>> > [-Wignored-optimization-argument]
>> >
>> > clang: *warning: *optimization flag '-falign-jumps' is not supported
>> > [-Wignored-optimization-argument]
>> >
>> > *Setup.cpp:189:2: **error: **use of undeclared identifier
>> 'sys_searchpath'*
>> >
>> > sys_searchpath = namelist_append(sys_searchpath, mypath, 0);
>> >
>> > *^*
>> >
>> > *Setup.cpp:189:35: **error: **use of undeclared identifier
>> 'sys_searchpath'*
>> >
>> > sys_searchpath = namelist_append(sys_searchpath, mypath, 0);
>> >
>> >
>> > I logged an issue on Gem git but johannes pointed to the pd issue as the
>> > culprit
>> >
>> > thanks!
>> > m
>>
>> > ___
>> > Pd-list@lists.iem.at mailing list
>> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>> stinfo/pd-list
>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>



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Re: [PD] Setup.cpp:189:2: error: compiling Gem against latest pd git pull 0.48-0-test

2017-07-19 Thread me.grimm
>> Try deleting that line from the source :)

yes this works and Gem compiles

>>If desired, the offending line on the source could be replaced with this
>>pd_this->pd_stuff->st_namelist = 
>>namelist_append(pd_this->pd_stuff->st_namelist,
mypath, 0);

with this error:

s_main.c:119:1: error: expected identifier or '('
pd_this->pd_stuff->st_namelist =
^
./m_pd.h:856:18: note: expanded from macro 'pd_this'
#define pd_this (_maininstance)
 ^
s_main.c:119:1: error: expected ')'
./m_pd.h:856:18: note: expanded from macro 'pd_this'
#define pd_this (_maininstance)
 ^
s_main.c:119:1: note: to match this '('
./m_pd.h:856:17: note: expanded from macro 'pd_this'
#define pd_this (_maininstance)



thanks!

On Wed, Jul 19, 2017 at 1:08 PM, Miller Puckette <m...@ucsd.edu> wrote:

> Try deleting that line from the source :)
>
> The fix should have restored binary compatibility for existing compiled
> Gem installations, but new ones wont' compile with the offending line.
>
> If desired, the offending line on the source could be replaced with this
>
> pd_this->pd_stuff->st_namelist =
>namelist_append(pd_this->pd_stuff->st_namelist, mypath, 0);
>
> cheers
> Miller
>
> On Wed, Jul 19, 2017 at 12:30:02PM -0400, me.grimm wrote:
> > compiling Gem from latest git pull (just now) with this fix?
> > pure-data/pure-data@c34380a
> > <https://github.com/pure-data/pure-data/commit/
> c34380ab1ea598068c7e293322b87e7c3a05bfe2>
> > I
> > get:
> >
> > clang: *warning: *optimization flag '-falign-loops' is not supported
> > [-Wignored-optimization-argument]
> >
> > clang: *warning: *optimization flag '-falign-functions' is not supported
> > [-Wignored-optimization-argument]
> >
> > clang: *warning: *optimization flag '-falign-jumps' is not supported
> > [-Wignored-optimization-argument]
> >
> > *Setup.cpp:189:2: **error: **use of undeclared identifier
> 'sys_searchpath'*
> >
> > sys_searchpath = namelist_append(sys_searchpath, mypath, 0);
> >
> > *^*
> >
> > *Setup.cpp:189:35: **error: **use of undeclared identifier
> 'sys_searchpath'*
> >
> > sys_searchpath = namelist_append(sys_searchpath, mypath, 0);
> >
> >
> > I logged an issue on Gem git but johannes pointed to the pd issue as the
> > culprit
> >
> > thanks!
> > m
>
> > ___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> listinfo/pd-list
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>


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[PD] Setup.cpp:189:2: error: compiling Gem against latest pd git pull 0.48-0-test

2017-07-19 Thread me.grimm
compiling Gem from latest git pull (just now) with this fix?
pure-data/pure-data@c34380a

I
get:

clang: *warning: *optimization flag '-falign-loops' is not supported
[-Wignored-optimization-argument]

clang: *warning: *optimization flag '-falign-functions' is not supported
[-Wignored-optimization-argument]

clang: *warning: *optimization flag '-falign-jumps' is not supported
[-Wignored-optimization-argument]

*Setup.cpp:189:2: **error: **use of undeclared identifier 'sys_searchpath'*

sys_searchpath = namelist_append(sys_searchpath, mypath, 0);

*^*

*Setup.cpp:189:35: **error: **use of undeclared identifier 'sys_searchpath'*

sys_searchpath = namelist_append(sys_searchpath, mypath, 0);


I logged an issue on Gem git but johannes pointed to the pd issue as the
culprit

thanks!
m
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[PD] Macbook Air Errors with 0.48 Test 1

2017-07-18 Thread me.grimm
Hello,

So I have a student with a Macbook Air. Pd 0.47.1 that she downloaded hangs
and quits as detailed here:
https://lists.puredata.info/pipermail/pd-list/2016-12/117154.html

then miller said he maybe fixed?
https://lists.puredata.info/pipermail/pd-list/2016-12/117157.html

So I just tried the version (recent test) i recently compiled and that
opens (sort of) but I get now Pd window. I did get error:

Not connected to 'pd' process
Not connected to 'pd' process
while executing
"error "Not connected to 'pd' process""
(procedure "pdsend" line 6)
invoked from within
"pdsend "pd audio-properties""
(procedure "::tk::mac::ShowPreferences" line 3)
invoked from within
"::tk::mac::ShowPreferences"

shes on macbook air 10.2.5 (sierra) 13" early 2015

I know there has been trouble running Pd on Macbook Airs in the past and
would like to nail whats wrong. let me know what to do to test while I have
access to this machine for the next couple weeks.

thanks!



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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-17 Thread me.grimm
nice!

and thanks for all the hard work!

cheers
m

On Mon, Jul 17, 2017 at 5:52 AM, Dan Wilcox <danomat...@gmail.com> wrote:

>
> On Jul 16, 2017, at 2:49 AM, me.grimm <megr...@gmail.com> wrote:
>
> >> mac/README.txt which now supersede it. Can you check that all the
> information is covered?
>
> yeah this is very articulate writeup of the process though i think the
> missing element is a specific git example which, i assume, should be the
> preferred method since the method documented results in a broken Wish.app.
>
>
> It shouldn't be the preferred method as, in general, we'd want to stick to
> tested release versions. It's really only our bad luck that, right now, the
> latest release versions crash on 10.12. As the vast majority of Pd users
> will not be building Wish themselves, I think we can safely wait for the
> next Tk release. Those that do run into problems can then try the git
> versions, as now suggested.
>
> So something like:
>
> $ mac/osx-app.sh --wish Wish-8.6.6-git.app 0.48.0-test1
>
> or where you have it right in the helpfile with:
>
> $ tcltk-wish.sh --git master-git
>
> so maybe just the git instruction is necessary?
>
>
> How's this: https://github.com/pure-data/pure-data/pull/107/files
>
> Also, I updated the Wiki page to point to the relevant source docs:
> https://github.com/pure-data/pure-data/wiki/Building-
> Pd-%26-the-various-WIP-branches
> <https://github.com/pure-data/pure-data/wiki/Building-Pd-&-the-various-WIP-branches>
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
>> mac/README.txt which now supersede it. Can you check that all the
information is covered?

yeah this is very articulate writeup of the process though i think the
missing element is a specific git example which, i assume, should be the
preferred method since the method documented results in a broken Wish.app.
So something like:

$ mac/osx-app.sh --wish Wish-8.6.6-git.app 0.48.0-test1

or where you have it right in the helpfile with:

$ tcltk-wish.sh --git master-git

so maybe just the git instruction is necessary?

>> I forgot about that wiki page

ha... yeah i went to that before the readme or using mac/tcltk-wish.sh
--help because thats where google immediately brought me when i asked it :)

On Sat, Jul 15, 2017 at 8:10 PM, Dan Wilcox <danomat...@gmail.com> wrote:

>
> On Jul 16, 2017, at 1:59 AM, me.grimm <megr...@gmail.com> wrote:
>
> maybe we note in "Building Pd & the various WIP branches" wiki something
> like "mac/tcltk-wish.sh --arch i386 8.6.5" is not working?
>
>
> I forgot about that wiki page and essentially rewrote it in mac/README.txt
> which now supersede it. Can you check that all the information is covered?
>
> also maybe cool to pull https://github.com/pure-data/pure-data/pull/56 ??
>  i was liking the updated icon from this
>
>
> That is still up for discussion. It was only an update for Mac and not for
> any of the other platforms. Further, there are sizing issues IMO. I
> definitely want to update the icon but it should be for all platforms and
> agreed upon by more than a couple people on macOS. You can see a relevant
> thread on pd-dev.
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
yeah got it and all is working with:

$ mac/tcltk-wish.sh --git 8.6.6-git -b master
$ mac/osx-app.sh --wish Wish-8.6.6-git.app 0.48.0-test1

maybe we note in "Building Pd & the various WIP branches" wiki something
like "mac/tcltk-wish.sh --arch i386 8.6.5" is not working?

also maybe cool to pull https://github.com/pure-data/pure-data/pull/56 ??
 i was liking the updated icon from this

On Sat, Jul 15, 2017 at 7:44 PM, Dan Wilcox <danomat...@gmail.com> wrote:

> BTW, "so build Tk from git" means use the tcltk-wish.sh --git option :)
>
> On Jul 16, 2017, at 12:54 AM, me.grimm <megr...@gmail.com> wrote:
>
> >> current TK downloads crash on start on macOS 10.12, so build Tk from
> git.
>
> ah... yeah i was getting crashing right away with just "
> mac/tcltk-wish.sh"... will try tk from git.
>
> On Sat, Jul 15, 2017 at 4:38 PM, Dan Wilcox <danomat...@gmail.com> wrote:
>
>> I already has been.
>>
>> Retina changes are dependent on using a newer Tk. See mac/README.txt for
>> how to build Pd with a newer Tk Wish. Note: The current TK downloads crash
>> on start on macOS 10.12, so build Tk from git.
>>
>> On Jul 15, 2017, at 8:18 PM, pd-list-requ...@lists.iem.at wrote:
>>
>> *From: *"me.grimm" <megr...@gmail.com>
>> *Subject: **Re: [PD] [PD-announce] pd 0.48-0test1 released*
>> *Date: *July 15, 2017 at 7:28:34 PM GMT+2
>> *To: *Miller Puckette <m...@ucsd.edu>
>> *Cc: *pd_list Listserve <pd-l...@iem.at>
>>
>>
>> >> dans retina changes
>>
>> ah i see now there is a specific branch for this. can the 
>> osx-retina-support
>> branch be merged with master?
>>
>> thanks!
>> m
>>
>>
>> 
>> Dan Wilcox
>> @danomatika <http://twitter.com/danomatika>
>> danomatika.com
>> robotcowboy.com
>>
>>
>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
>> current TK downloads crash on start on macOS 10.12, so build Tk from git.

ah... yeah i was getting crashing right away with just "
mac/tcltk-wish.sh"... will try tk from git.

On Sat, Jul 15, 2017 at 4:38 PM, Dan Wilcox <danomat...@gmail.com> wrote:

> I already has been.
>
> Retina changes are dependent on using a newer Tk. See mac/README.txt for
> how to build Pd with a newer Tk Wish. Note: The current TK downloads crash
> on start on macOS 10.12, so build Tk from git.
>
> On Jul 15, 2017, at 8:18 PM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *"me.grimm" <megr...@gmail.com>
> *Subject: **Re: [PD] [PD-announce] pd 0.48-0test1 released*
> *Date: *July 15, 2017 at 7:28:34 PM GMT+2
> *To: *Miller Puckette <m...@ucsd.edu>
> *Cc: *pd_list Listserve <pd-l...@iem.at>
>
>
> >> dans retina changes
>
> ah i see now there is a specific branch for this. can the 
> osx-retina-support
> branch be merged with master?
>
> thanks!
> m
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
>> dans retina changes

ah i see now there is a specific branch for this. can the
osx-retina-support
branch be merged with master?

thanks!
m

On Sat, Jul 15, 2017 at 1:23 PM, me.grimm <megr...@gmail.com> wrote:

> also i wonder if its possible to compile with dans retina changes. i can
> not remember off tip of head but i "think" this was using tc/tcl 8.6? I
> attached image. bottom is old 0.47.1 compile and top is recent compile. i
> did not see anything specific to this in pull requests.
>
> On Sat, Jul 15, 2017 at 1:19 PM, me.grimm <megr...@gmail.com> wrote:
>
>> yeah sure. old plist:
>>
>> // !!! BINARY PROPERTY LIST WARNING !!!
>> //
>> // The pretty-printed property list below has been created
>> // from a binary version on disk and should not be saved as
>> // the ASCII format is a subset of the binary representation!
>> //
>> { audioapi = "4";
>> audiobuf = "5";
>> "audioindev1" = "0 2";
>> "audioindevname1" = "Built-in Microph";
>> "audiooutdev1" = "0 2";
>> "audiooutdevname1" = "Built-in Output";
>> blocksize = "64";
>> callback = "0";
>> defeatrt = "0";
>> flags = "";
>> "loadlib1" = "Gem";
>> nloadlib = "1";
>> noaudioin = "False";
>> noaudioout = "False";
>> nomidiin = "True";
>> nomidiout = "True";
>> npath = "1";
>> "path1" = "/Users/megrimm/Library/Pd/Gem";
>> rate = "44100";
>> standardpath = "1";
>> verbose = "0";
>> zoom = "1";
>> }
>>
>> On Sat, Jul 15, 2017 at 1:12 PM, Miller Puckette <m...@ucsd.edu> wrote:
>>
>>> OK, so my guess is that Pd is crashing when it tries to load preferences.
>>> You didn't by any chance keep a copy of the old "plist" files did you?
>>>
>>> Perhaps it's an attempt to load external libraries that are no longer
>>> compatible for some reason.  I need to find a way to get Pd to survive
>>> when "bad" binaries get oaded into it :)
>>>
>>> M
>>>
>>> On Sat, Jul 15, 2017 at 01:05:51PM -0400, me.grimm wrote:
>>> > hmmm bot seem to start fine now (after I removed
>>> org.puredata.pd.plist
>>> > and org.puredata.pd.pd-gui.plist)... although cli output is different
>>> with
>>> > error from 64bit:
>>> >
>>> > megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1.app/Contents/Re
>>> sources/bin/pd
>>> >
>>> > Pt_Start() called
>>> >
>>> > pdsend errorname: >>error writing "sock6": broken pipe<<
>>> >
>>> > megrimm-mbp:Desktop megrimm$
>>> > Pd-0.48-0test1-32bit.app/Contents/Resources/bin/pd
>>> >
>>> > Pt_Start() called
>>> >
>>> > ^CPd: signal 2
>>> >
>>> > gui socket 4 - closing audio...
>>> >
>>> > closing MIDI...
>>> >
>>> > ... done.
>>> >
>>> > On Sat, Jul 15, 2017 at 1:00 PM, Miller Puckette <m...@ucsd.edu> wrote:
>>> >
>>> > > Hmm...  CAn either or both of you try it from a terminal window and
>>> show me
>>> > > what error messages you're getting?  To do that, open a "terminal"
>>> window
>>> > > and type a command like:
>>> > >
>>> > > /Users/msp/build/Pd-0.48-0test1.app/Contents/Resources/bin/pd
>>> > >
>>> > > (substituting your local path to Pd for the one I used above)
>>> > >
>>> > > You should see some complaints you can paste into an e-mail :)
>>> > >
>>> > > M
>>> > >
>>> > > On Sat, Jul 15, 2017 at 12:47:08PM -0400, me.grimm wrote:
>>> > > > >> The 32 but Mac version just keeps crashing as it opens for me.
>>> The
>>> > > > 64bits version seems to work fine.
>>> > > >
>>> > > > i think its the opposite (at least for me). 64bit crashes and 32bit
>>> > > > opens on OSX 10.12
>>> > > >
>>> > > > m
>>> > > >
>>> > > > On Sat, Jul 15, 2017 at 6:04 AM, JTG III
>>> <jordanthomasgibbonsiii@gmail.
>>> > > com>
>>> > > > wrote:

Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
yeah sure. old plist:

// !!! BINARY PROPERTY LIST WARNING !!!
//
// The pretty-printed property list below has been created
// from a binary version on disk and should not be saved as
// the ASCII format is a subset of the binary representation!
//
{ audioapi = "4";
audiobuf = "5";
"audioindev1" = "0 2";
"audioindevname1" = "Built-in Microph";
"audiooutdev1" = "0 2";
"audiooutdevname1" = "Built-in Output";
blocksize = "64";
callback = "0";
defeatrt = "0";
flags = "";
"loadlib1" = "Gem";
nloadlib = "1";
noaudioin = "False";
noaudioout = "False";
nomidiin = "True";
nomidiout = "True";
npath = "1";
"path1" = "/Users/megrimm/Library/Pd/Gem";
rate = "44100";
standardpath = "1";
verbose = "0";
zoom = "1";
}

On Sat, Jul 15, 2017 at 1:12 PM, Miller Puckette <m...@ucsd.edu> wrote:

> OK, so my guess is that Pd is crashing when it tries to load preferences.
> You didn't by any chance keep a copy of the old "plist" files did you?
>
> Perhaps it's an attempt to load external libraries that are no longer
> compatible for some reason.  I need to find a way to get Pd to survive
> when "bad" binaries get oaded into it :)
>
> M
>
> On Sat, Jul 15, 2017 at 01:05:51PM -0400, me.grimm wrote:
> > hmmm bot seem to start fine now (after I removed
> org.puredata.pd.plist
> > and org.puredata.pd.pd-gui.plist)... although cli output is different
> with
> > error from 64bit:
> >
> > megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1.app/Contents/
> Resources/bin/pd
> >
> > Pt_Start() called
> >
> > pdsend errorname: >>error writing "sock6": broken pipe<<
> >
> > megrimm-mbp:Desktop megrimm$
> > Pd-0.48-0test1-32bit.app/Contents/Resources/bin/pd
> >
> > Pt_Start() called
> >
> > ^CPd: signal 2
> >
> > gui socket 4 - closing audio...
> >
> > closing MIDI...
> >
> > ... done.
> >
> > On Sat, Jul 15, 2017 at 1:00 PM, Miller Puckette <m...@ucsd.edu> wrote:
> >
> > > Hmm...  CAn either or both of you try it from a terminal window and
> show me
> > > what error messages you're getting?  To do that, open a "terminal"
> window
> > > and type a command like:
> > >
> > > /Users/msp/build/Pd-0.48-0test1.app/Contents/Resources/bin/pd
> > >
> > > (substituting your local path to Pd for the one I used above)
> > >
> > > You should see some complaints you can paste into an e-mail :)
> > >
> > > M
> > >
> > > On Sat, Jul 15, 2017 at 12:47:08PM -0400, me.grimm wrote:
> > > > >> The 32 but Mac version just keeps crashing as it opens for me. The
> > > > 64bits version seems to work fine.
> > > >
> > > > i think its the opposite (at least for me). 64bit crashes and 32bit
> > > > opens on OSX 10.12
> > > >
> > > > m
> > > >
> > > > On Sat, Jul 15, 2017 at 6:04 AM, JTG III
> <jordanthomasgibbonsiii@gmail.
> > > com>
> > > > wrote:
> > > >
> > > > > The 32 but Mac version just keeps crashing as it opens for me. The
> > > 64bits
> > > > > version seems to work fine.
> > > > >
> > > > > I'll try it out on a windows machine in a little while.
> > > > >
> > > > > ___
> > > > > Pd-list@lists.iem.at mailing list
> > > > > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> > > > > listinfo/pd-list
> > > > >
> > > > >
> > > >
> > > >
> > > > --
> > > > 
> > > > m.e.grimm, m.f.a, ed.m.
> > > > syracuse u., tc3
> > > > megrimm.net
> > > > 
> > >
> > > > ___
> > > > Pd-list@lists.iem.at mailing list
> > > > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> > > listinfo/pd-list
> > >
> > >
> >
> >
> > --
> > 
> > m.e.grimm, m.f.a, ed.m.
> > syracuse u., tc3
> > megrimm.net
> > 
>
> > ___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> listinfo/pd-list
>
>


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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
i realized 64bit version possibly crashing due to trying to load Gem
because after delete pref file pd opens and when i try to load it does not.
Gem was compiled agains 0.47.1 so I assume it was some where in there the
prob lies. thus with Gem lib:

megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1.app/Contents/Resources/bin/pd

Pt_Start() called

Pd: signal 4

gui socket 4 - closing audio...

closing MIDI...

... done.

On Sat, Jul 15, 2017 at 1:05 PM, me.grimm <megr...@gmail.com> wrote:

> hmmm bot seem to start fine now (after I removed org.puredata.pd.plist
> and org.puredata.pd.pd-gui.plist)... although cli output is different
> with error from 64bit:
>
> megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1.app/Contents/Resources/bin/pd
>
> Pt_Start() called
>
> pdsend errorname: >>error writing "sock6": broken pipe<<
>
> megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1-32bit.app/
> Contents/Resources/bin/pd
>
> Pt_Start() called
>
> ^CPd: signal 2
>
> gui socket 4 - closing audio...
>
> closing MIDI...
>
> ... done.
>
> On Sat, Jul 15, 2017 at 1:00 PM, Miller Puckette <m...@ucsd.edu> wrote:
>
>> Hmm...  CAn either or both of you try it from a terminal window and show
>> me
>> what error messages you're getting?  To do that, open a "terminal" window
>> and type a command like:
>>
>> /Users/msp/build/Pd-0.48-0test1.app/Contents/Resources/bin/pd
>>
>> (substituting your local path to Pd for the one I used above)
>>
>> You should see some complaints you can paste into an e-mail :)
>>
>> M
>>
>> On Sat, Jul 15, 2017 at 12:47:08PM -0400, me.grimm wrote:
>> > >> The 32 but Mac version just keeps crashing as it opens for me. The
>> > 64bits version seems to work fine.
>> >
>> > i think its the opposite (at least for me). 64bit crashes and 32bit
>> > opens on OSX 10.12
>> >
>> > m
>> >
>> > On Sat, Jul 15, 2017 at 6:04 AM, JTG III <jordanthomasgibbonsiii@gmail.
>> com>
>> > wrote:
>> >
>> > > The 32 but Mac version just keeps crashing as it opens for me. The
>> 64bits
>> > > version seems to work fine.
>> > >
>> > > I'll try it out on a windows machine in a little while.
>> > >
>> > > ___
>> > > Pd-list@lists.iem.at mailing list
>> > > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
>> > > listinfo/pd-list
>> > >
>> > >
>> >
>> >
>> > --
>> > 
>> > m.e.grimm, m.f.a, ed.m.
>> > syracuse u., tc3
>> > megrimm.net
>> > 
>>
>> > ___
>> > Pd-list@lists.iem.at mailing list
>> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>> stinfo/pd-list
>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>



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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
hmmm bot seem to start fine now (after I removed org.puredata.pd.plist
and org.puredata.pd.pd-gui.plist)... although cli output is different with
error from 64bit:

megrimm-mbp:Desktop megrimm$ Pd-0.48-0test1.app/Contents/Resources/bin/pd

Pt_Start() called

pdsend errorname: >>error writing "sock6": broken pipe<<

megrimm-mbp:Desktop megrimm$
Pd-0.48-0test1-32bit.app/Contents/Resources/bin/pd

Pt_Start() called

^CPd: signal 2

gui socket 4 - closing audio...

closing MIDI...

... done.

On Sat, Jul 15, 2017 at 1:00 PM, Miller Puckette <m...@ucsd.edu> wrote:

> Hmm...  CAn either or both of you try it from a terminal window and show me
> what error messages you're getting?  To do that, open a "terminal" window
> and type a command like:
>
> /Users/msp/build/Pd-0.48-0test1.app/Contents/Resources/bin/pd
>
> (substituting your local path to Pd for the one I used above)
>
> You should see some complaints you can paste into an e-mail :)
>
> M
>
> On Sat, Jul 15, 2017 at 12:47:08PM -0400, me.grimm wrote:
> > >> The 32 but Mac version just keeps crashing as it opens for me. The
> > 64bits version seems to work fine.
> >
> > i think its the opposite (at least for me). 64bit crashes and 32bit
> > opens on OSX 10.12
> >
> > m
> >
> > On Sat, Jul 15, 2017 at 6:04 AM, JTG III <jordanthomasgibbonsiii@gmail.
> com>
> > wrote:
> >
> > > The 32 but Mac version just keeps crashing as it opens for me. The
> 64bits
> > > version seems to work fine.
> > >
> > > I'll try it out on a windows machine in a little while.
> > >
> > > ___
> > > Pd-list@lists.iem.at mailing list
> > > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> > > listinfo/pd-list
> > >
> > >
> >
> >
> > --
> > 
> > m.e.grimm, m.f.a, ed.m.
> > syracuse u., tc3
> > megrimm.net
> > 
>
> > ___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> listinfo/pd-list
>
>


-- 

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Re: [PD] [PD-announce] pd 0.48-0test1 released

2017-07-15 Thread me.grimm
>> The 32 but Mac version just keeps crashing as it opens for me. The
64bits version seems to work fine.

i think its the opposite (at least for me). 64bit crashes and 32bit
opens on OSX 10.12

m

On Sat, Jul 15, 2017 at 6:04 AM, JTG III 
wrote:

> The 32 but Mac version just keeps crashing as it opens for me. The 64bits
> version seems to work fine.
>
> I'll try it out on a windows machine in a little while.
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> https://lists.puredata.info/
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>
>


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Re: [PD] GEM for OSX

2017-04-11 Thread me.grimm
for osx contributions are needed (devs, testers, etc).

so if interested in helping first try this:
https://github.com/umlaeute/Gem/wiki/How-to-build-Gem-on-MacOSX-Mavericks

if this doesn't work update instructions ... dont delete :)

then open issues when compiling:
https://github.com/umlaeute/Gem/issues

better yet help to fix issues if can

maybe if more of us are working on it more will be motivated. right now it
seems a lot is left in johannes court... maybe too much?

also maybe there are facebook group peeps interested in contributions that
dont read mailing list? seems like a lot is going on there

but maybe methods of organization for project updates need adjusting.

>> is it just a lack of time / motivation that prevent releasing?

maybe just time




On Tue, Apr 11, 2017 at 1:27 PM, Alexandre Torres Porres <por...@gmail.com>
wrote:

> "So, is there something that need to be done before creating a new
> release? is it just a lack of time / motivation that prevent releasing? or
> just that Gem is now only for linux? What could be done to facilitate a new
> release? Or should I just send mails to Iohannes until he get bored and do
> all the job?"
>
> were these ever answered?
>
> I'm no GEM user, but I know people love it and use it, it'd be really sad
> to see it dying away - I agree it needs love and attention.
>
> cheers
>
> 2017-04-11 13:44 GMT-03:00 me.grimm <megr...@gmail.com>:
>
>> also Dan has been working on AVFoundation framework support. see:
>>
>> https://github.com/umlaeute/Gem/pull/135#issuecomment-293210634
>>
>> i am sure he could use help debugging, etc.
>>
>> it would be great to get a new release
>>
>> maybe we can organize how t do this given cyrille's call back in november
>> here:
>> https://lists.puredata.info/pipermail/gem-dev/2016-11/007264.html
>>
>>
>>
>> On Tue, Apr 11, 2017 at 12:32 PM, Alexandre Torres Porres <
>> por...@gmail.com> wrote:
>>
>>> your best hope is to expect Gem in Purr Data sometime soon
>>>
>>> I'm copying jonathan here to see if he can tell us something about it,
>>> apparently matt was working on a way to compile it (copied too)
>>>
>>> 2017-04-11 11:54 GMT-03:00 Pagano, Patrick <patrick.pag...@uconn.edu>:
>>>
>>>> How does one successfully load GEM post pd-extended on Mac?
>>>>
>>>> I would love to continue to use GEM
>>>>
>>>> i mean for all my work i have on 42-5/43.4 with GEM/Extended all works
>>>> but i would love to know what the proper way forward is
>>>>
>>>>
>>>> maybe this is more appropriate for a GEM list but i thought i would
>>>> maybe get an update regarding Gem and pd?
>>>>
>>>>
>>>> thank you!
>>>>
>>>>
>>>> Patrick
>>>>
>>>>
>>>> Patrick Pagano B.S, M.F.A
>>>>
>>>> *Assistant Professor in Residence*
>>>>
>>>>
>>>> *Digital Media & Design *
>>>>
>>>> *Web & Interactive Technologies*
>>>>
>>>> *University of Connecticut, Stamford*
>>>>
>>>> *(352)-226-2016 <(352)%20226-2016>*
>>>>
>>>> ___
>>>> Pd-list@lists.iem.at mailing list
>>>> UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>>>> stinfo/pd-list
>>>>
>>>>
>>>
>>> ___
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>>> UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>>> stinfo/pd-list
>>>
>>>
>>
>>
>> --
>> 
>> m.e.grimm, m.f.a, ed.m.
>> syracuse u., tc3
>> megrimm.net
>> 
>>
>
>


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Re: [PD] GEM for OSX

2017-04-11 Thread me.grimm
also Dan has been working on AVFoundation framework support. see:

https://github.com/umlaeute/Gem/pull/135#issuecomment-293210634

i am sure he could use help debugging, etc.

it would be great to get a new release

maybe we can organize how t do this given cyrille's call back in november
here:
https://lists.puredata.info/pipermail/gem-dev/2016-11/007264.html



On Tue, Apr 11, 2017 at 12:32 PM, Alexandre Torres Porres 
wrote:

> your best hope is to expect Gem in Purr Data sometime soon
>
> I'm copying jonathan here to see if he can tell us something about it,
> apparently matt was working on a way to compile it (copied too)
>
> 2017-04-11 11:54 GMT-03:00 Pagano, Patrick :
>
>> How does one successfully load GEM post pd-extended on Mac?
>>
>> I would love to continue to use GEM
>>
>> i mean for all my work i have on 42-5/43.4 with GEM/Extended all works
>> but i would love to know what the proper way forward is
>>
>>
>> maybe this is more appropriate for a GEM list but i thought i would maybe
>> get an update regarding Gem and pd?
>>
>>
>> thank you!
>>
>>
>> Patrick
>>
>>
>> Patrick Pagano B.S, M.F.A
>>
>> *Assistant Professor in Residence*
>>
>>
>> *Digital Media & Design *
>>
>> *Web & Interactive Technologies*
>>
>> *University of Connecticut, Stamford*
>>
>> *(352)-226-2016 <(352)%20226-2016>*
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>> stinfo/pd-list
>>
>>
>
> ___
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> UNSUBSCRIBE and account-management -> https://lists.puredata.info/
> listinfo/pd-list
>
>


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Re: [PD] New deken feature, create system user folder

2017-04-07 Thread me.grimm
>> 1) the folder is not created for you, you have to pre create it
(requiring previous knowledge

if deken isn't going to automate this on osx maybe just simple copy and
paste in a terminal (or?) for new users:

$ mkdir ~/Library/Pd && mkdir ~/Documents/Pd && ln -s ~/Library/Pd
~/Documents/Pd/libraries

at least in a workshop/class setting maybe

might be easier than finder -> go -> go to settings -> ~/Libraries and
making Pd directory THEN creating alias to wherever

m

On Thu, Apr 6, 2017 at 3:06 PM, Alexandre Torres Porres 
wrote:

> 2017-04-06 15:36 GMT-03:00 Alexandre Torres Porres :
>
>> We don't have such a user friendly manager like that with deken (far from
>> it)
>>
>
> been saying it before, but in any case, by that, I mean:
>
> 1) the folder is not created for you, you have to pre create it (requiring
> previous knowledge)
> 2) you can't navigate to that folder in Pd Vanilla to add it to your
> preferences path (and Pd only add paths that you can navigate to). So you
> need to create an alias for that invisible folder to your desktop, then use
> it to find the path
>
> this is all for mac os, of course
>
> ways around that would be to auto create the folder and change it to a
> visible and findable path (like ~/Documents) or redesign pd's interface
> (which I feel is unlikelier to expect). But a visible folder in Documents
> will always be simpler, cause it's not always the case that you will
> download libraries from the library manager (deken). So now that I thought
> more about it, even if you redesign Pd's interface, this will still be an
> issue for mac users.
>
> cheers
>
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Re: [PD] New deken feature, create system user folder

2017-04-06 Thread me.grimm
yeah this might be apple "conceptual" method but it seems in practice
applications (lately?) are preferring to use ~/Documents as the catchall
for libs,user created docs, examples, etc.

so processing, for example, in ~/Documents has folders:

examples
libraries
modes
templates
tools

similar for arduino although default install online has
~/Documents/Arduino/libraries

now that I am looking I even have an "Adobe" folder here where it looks
like is stored all presets, user preferences, logs etc. AND in they
un-typically install plugins/libs in /Applcations/Adobe */Plugins

there are prob many other examples of softwares throwing lib folders all
over OSX

processing/arduino also make folders in ~/Libraries but they seem to be
only preferences...

cheers
m

On Thu, Apr 6, 2017 at 11:22 AM, IOhannes m zmoelnig 
wrote:

> On 2017-04-06 06:20, Alexandre Torres Porres wrote:
> > A parallel discussion in this thread is that the system folders change in
> > MacOS, since ~/Library/Pd is an unusual and inconvenient place for that
> (an
> > example is processing using ~/Documents instead)
>
> i think ~/Documents is for user-created documents, whereas ~/Libraries
> is for storing resources related to an application, such as plugins and
> libraries [1].
> afaict, a Pd-library (e.g. downloaded via deken) very much belongs into
> the category of "plugins and libraries", rather than "user-created
> documents".
> so according to Apple's guidelines, ~/Library/Pd seems to be the correct
> place to install Pd-libraries into.
>
> iiuic, ~/Documents/Pd would be used for storing the patches you are
> currently working on. this probably should be the default working
> directory on OSX (i unfondly remember the days when it used to be '/')
>
> i think the processing analogy also only takes the being-worked-on
> documents into account, rather than reusable libraries.
>
> (as i sidenote, this makes it out of the scope for deken (so nothing
> that *i* would implement ;-)))
>
> fgmsdrt
> IOhannes
>
>
> [1]
> https://developer.apple.com/library/content/documentation/
> FileManagement/Conceptual/FileSystemProgrammingGuide/MacOSXDirectories/
> MacOSXDirectories.html
>
>
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Re: [PD] New deken feature, create system user folder (was how-do-i-install-externals-and-help-files page (was Re: Linux Global folder for externals)

2017-03-06 Thread me.grimm
>> So I'm now leaning on actually disregarding  ~/Library as a good choice
for creating and using as an external destination...

+1 on this...

i just had a classroom of students navigate to ~/Library and create
~/Library/Pd  its quite a pain to teach some of these basic skills. for
some reason this particular class had security concerns with create such a
folder (maybe because last assessment we got into a
lengthy anonymity/snowden/darkweb/hacking discussion)

anyway was this not all discussed and decided upon in pdx dev days?

i am not sure about deken new functions but unless its in millers core it
doesn't matter seeing thats where i have students download from.

BTW arduino and processing also both install libraries in:

~/Documents

and as porres might say "just saying"

m



On Sat, Mar 4, 2017 at 6:24 PM, Alexandre Torres Porres 
wrote:

> Oh, and it's not like Pd doesn't already write stuff in "~/Library", it
> actually does create files in "~/Library/preferences", so it's not like
> it's a sacred ground it can't touch... I'm still yet to understand what is
> the issue of Pd creating a folder in here...
>
> Though I can agree it is a rather unusual place to go. Most softwares
> won't do it, and the reason this is being discussed is just that Pd happens
> to have that folder as a standard path in the first place... so it's coming
> from Pd for some reason. Now, I can see most softwares prefer to use other
> folders in the user area, outside this hidden ~/Library folder. For
> instance, audiosculpt went for ~/Applications. Max and Native Instruments
> went for ~/Documents. The place to install externals for Max is in
> ~/Documents/Max/Packages.
>
> There's also the "shared" folder. I see Max and Native Instruments there
> too. So if you want to install something for all users, that folder seems
> to be the one to go.
>
> So I'm now leaning on actually disregarding  ~/Library as a good choice
> for creating and using as an external destination... not sure yet why
> there's a resistance it's a bad place to go... but if this is why, well,
> maybe a better option like these other folders would do.
>
> That would actually work and solve thew other problems I was raising,
> where you can't navigate to the ~/Library folder if you want to add it in
> your "Path".
>
> This is all for Mac OS of course, and we should check the options for
> other systems.
>
> cheers
>
> 2017-03-04 19:59 GMT-03:00 Alexandre Torres Porres :
>
>> 2017-03-04 15:54 GMT-03:00 Roman Haefeli :
>>
>>>
>>> I really can't share your notion that things are complex from a user
>>> perspective. You can use Deken out of the box now.
>>
>>
>> Yes, with the new feature you can, and you couldn't before! My point is
>> not that it won't work, but that it can still be further improved beyond
>> the advancement being made right now.
>>
>>
>>
>>> On Windows >= 7 and on any Linux I know the only user writable option
>>> is the user specific folder. I know now this is not true on Macs
>>> depending on what check boxes you checked in the system preferences for
>>
>> the user.
>>
>>
>> It works out of the box for macs, you don't need to set anything up,
>> that's my experience... but I guess you can alter the system and prevent it.
>>
>> So, our thing is that Pd has all these folders as "Standard Paths" but
>> not all are usable or writeable. Actually, besides the application folder,
>> they're not even created by the software. So we need to find a common
>> ground and it seems to be the user folder. So that's a good option for a
>> default setting that's consistent for all operating systems. Good.
>>
>>
>>> As far as I know, most software doesn't write any user specific stuff
>>> at installation time. How should it know which users are going to use
>>> the software and what happens if a user is added _after_ installation?
>>>
>>
>> If a user is installing the software, then it can deduce that this user
>> is going to use the software. In the same ~/Library folder here on my mac
>> is where the */Audio* folder is, including the *MIDI Drivers* and
>> *Plug-ins*. All plugins installers write in here and install the plugins
>> you can use in Ableton Live, for instance. And Ableton Live has no problem
>> in searching for the plugins over there. That's an example...
>>
>> It totally makes sense to create any directories and/or write files
>>> when they are actually needed. Pd doesn't need /Users/alex/Library/Pd so
>>> why should it create it?
>>
>>
>> How come it doesn't need it? Isn't it one of Pd's Standasr Paths for
>> starters?More over, isn't the folder we're realizing is the only writeable
>> and best option for all platforms? What do you mean? Sorry, I don't get it.
>>
>>
>>> It's hard if you want to do specific stuff that requires special
>>> knowledge.
>>
>>
>> All that is hard can be made easier... I just suggested a few solutions.
>>
>>
>>> I don't see how it is hard if you want to 

Re: [PD] autotools, fonts, etc

2017-02-15 Thread me.grimm
Thanks Dan. Very clear and concise...

Maybe your instructions should go on WIki once all ironed out:

https://github.com/pure-data/pure-data/wiki

there seems to be nothing there but am assuming this is a better place that
puredata.info ... which is probably a whole other discussion

cheers
m



On Wed, Feb 15, 2017 at 11:11 AM, Dan Wilcox <danomat...@gmail.com> wrote:

> I plan to update the install.txt with up to date info on how to build Pd.
>
> master branch
> ---
>
> In the meantime, the steps to build from a git clone of master are:
>
> ./autogen.sh
> ./configure
> make
>
> By default, it will build for the current platform architecture, usually
> 64 bit. If you want 32 bit, add this configure flag before making:
>
> ./configure --enable-universal=i386
>
> To build a mac app, you would normally be able to run “make app” but, as I
> mentioned in my previous email, there is currently a bug, so you should
> call the app builder script directly:
>
> cd mac
> osx-app.sh -i 0.47.1
>
> osx-app-fix branch
> 
>
> The app builder problem is fixed in the osx-app-fix branch if someone
> wants to merge that.
>
> osx-retina-support branch
> --
>
> For those that want to experiment with building Pd for a newer Tk 8.6
> Wish.app, you can install my test builds from http://docs.danomatika.
> com/pdbuilds/
> Otherwise, you can build from the branch directly (in this case for 32
> bit):
>
> git clone https://github.com/pure-data/pure-data.git -b osx-retina-support
> cd pure-data
> ./configure  --enable-universal=i386
> make
>
> Now that Pd is built, you can either build the mac app using the included
> Tk 8.4 Wish via:
>
> make app
>
> Of you can build a Wish.app for a newer version of Tcl/Tk and use that
> instead. To do this, you have to call the scripts manually instead of
> through make (the following downloads and builds a 32bit Tk 8.6.5 Wish.app
> and uses that to create the Pd app):
>
> mac/tcltk-wish.sh --arch i386 8.6.5
> mac/osx-app.sh --wish Wish-8.6.5.app 0.47.1
>
> Both scripts have extensive help which you can check via:
>
> mac/tcltk-wish.sh --help
> mac/oex-app.sh --help
>
> dejavu branch
> --
>
> I put the prelim font work in a branch called “dejavu” from the master
> branch. It currently only has changes on Mac and bundles the font inside
> the .app when you build the Pd .app.
>
> On Feb 15, 2017, at 6:09 AM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *"me.grimm" <megr...@gmail.com>
> *Subject: **[PD] autotools, fonts, etc*
> *Date: *February 15, 2017 at 6:09:48 AM MST
> *To: *"pd-list@lists.iem.at" <pd-list@lists.iem.at>
>
>
> some of these threads are getting too complicated to keep up on
>
> can we get some clarity which i guess could be answered with a "yes/no":
>
> so Dans osx retina/autotools changes are now at github so:
>
> $ git clone https://github.com/pure-data/pure-data.git
>
> config, make, etc
>
> $ cd mac
> $ osx-app.sh -i 0.47.1
>
> should do it...
>
>
>  and i assume all the font stuff getting discussed is not part of this
>
> m
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>


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[PD] autotools, fonts, etc

2017-02-15 Thread me.grimm
some of these threads are getting too complicated to keep up on

can we get some clarity which i guess could be answered with a "yes/no":

so Dans osx retina/autotools changes are now at github so:

$ git clone https://github.com/pure-data/pure-data.git

config, make, etc

$ cd mac
$ osx-app.sh -i 0.47.1

should do it...


 and i assume all the font stuff getting discussed is not part of this

m
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Re: [PD] Purr Data released!

2017-02-14 Thread me.grimm
>> in getting gavl/gmerlin to compile, as there were not ready-made
homebrew packages.

i did make some once that i remember working (but could be wrong)... they
might need modifying:
https://github.com/megrimm/homebrew-pd

though i agree with johannes here:
"so if you have spare manpower, it would be more appreciated if that was
spent in getting the next Gem release out, rather than "making some
progress in getting recent versions to compile"."


m



On Fri, Feb 10, 2017 at 10:36 AM, Matt Barber  wrote:

> I did get Gem to compile without quicktime support with few difficulties.
> Most of the effort was actually in getting gavl/gmerlin to compile, as
> there were not ready-made homebrew packages.
>
> Jonathan, when I get some time I'll send you some instructions and patches
> directly.
>
>
>
> On Fri, Feb 10, 2017 at 12:00 AM, Jonathan Wilkes via Pd-list <
> pd-list@lists.iem.at> wrote:
>
>>
>>
>> 2017-02-10 2:01 GMT-02:00 Jonathan Wilkes :
>>
>>  Unfortunately not in OSX atm
>>
>>
>> > so, if not now, any estimate when? and what is the problem for now?
>> just curious...
>>
>> It's a large complex library that takes a long time to compile, and there
>> wasn't
>> pre-existing infrastructure in the pd-extended build scripts to build it
>> on OSX as
>> a 64-bit target.
>>
>> I believe Matt Barber made some progress getting a recent version to
>> compile.
>>
>> -Jonathan
>>
>> ___
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Re: [PD] Calculating Inverse Kinematics Using Expr

2017-01-26 Thread me.grimm
for those interested I am sharing forward and inverse 2d 2dof kinematics.

next up is 2d/3d 3dof but only when i find a decent tutorial/implementation
that will translate to [expr] easy which also might not be so easy

cheers
m


On Wed, Jan 25, 2017 at 11:25 AM, me.grimm <megr...@gmail.com> wrote:

> hey matt yeah that does work out correctly. thank for the help...
>
> i figured i was using the "^" operator wrong here
>
> cheers
> m
>
> On Wed, Jan 25, 2017 at 11:10 AM, Matt Barber <brbrof...@gmail.com> wrote:
>
>> In expr, ^ is bitwise-exclusive-or, but you want exponentiation. Just
>> replace $f1^2 with $f1*$f1.
>>
>> On Wed, Jan 25, 2017 at 11:03 AM, me.grimm <megr...@gmail.com> wrote:
>>
>>> Hello,
>>>
>>> I am trying to calculate inverse kinematics in 2D space with 2 DOF
>>> according to this tutorial(1) and formulas within using [expr]. For some
>>> reason my calculations for "c2" using [expr] deliver quite a different
>>> result than the excel sheet calculation that the tutorial provides.
>>>
>>> What am I doing wrong here? It may be I don't quite understand how "^"
>>> is used?
>>>
>>> Using:
>>> Linkage 1 length of 5
>>> Linkage 2 length of 4
>>>
>>> and plotting my the end of joint 2 at (3.56, 6.43) I should get c2 to
>>> equal 0.3254625 but get 0.25 with [expr]. Because of this further
>>> calculations to get joint angles are also off, obviously.
>>>
>>> attached is patch.
>>>
>>> but maybe someone has already done this type of work which might save me
>>> some trouble...
>>>
>>> cheers
>>> m
>>>
>>>
>>> (1) http://www.societyofrobots.com/robot_arm_tutorial.shtml#
>>> inverse_kinematics
>>>
>>> --
>>> 
>>> m.e.grimm, m.f.a, ed.m.
>>> syracuse u., tc3
>>> megrimm.net
>>> 
>>>
>>> ___
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>>>
>>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>



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inv-fwd-kin-test.pd
Description: Binary data


kin.fwd.2d.2dof-help.pd
Description: Binary data


kin.fwd.2d.2dof.pd
Description: Binary data


kin.inv.2d.2dof-help.pd
Description: Binary data


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Description: Binary data
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Re: [PD] Calculating Inverse Kinematics Using Expr

2017-01-25 Thread me.grimm
hey matt yeah that does work out correctly. thank for the help...

i figured i was using the "^" operator wrong here

cheers
m

On Wed, Jan 25, 2017 at 11:10 AM, Matt Barber <brbrof...@gmail.com> wrote:

> In expr, ^ is bitwise-exclusive-or, but you want exponentiation. Just
> replace $f1^2 with $f1*$f1.
>
> On Wed, Jan 25, 2017 at 11:03 AM, me.grimm <megr...@gmail.com> wrote:
>
>> Hello,
>>
>> I am trying to calculate inverse kinematics in 2D space with 2 DOF
>> according to this tutorial(1) and formulas within using [expr]. For some
>> reason my calculations for "c2" using [expr] deliver quite a different
>> result than the excel sheet calculation that the tutorial provides.
>>
>> What am I doing wrong here? It may be I don't quite understand how "^" is
>> used?
>>
>> Using:
>> Linkage 1 length of 5
>> Linkage 2 length of 4
>>
>> and plotting my the end of joint 2 at (3.56, 6.43) I should get c2 to
>> equal 0.3254625 but get 0.25 with [expr]. Because of this further
>> calculations to get joint angles are also off, obviously.
>>
>> attached is patch.
>>
>> but maybe someone has already done this type of work which might save me
>> some trouble...
>>
>> cheers
>> m
>>
>>
>> (1) http://www.societyofrobots.com/robot_arm_tutorial.shtml#
>> inverse_kinematics
>>
>> --
>> 
>> m.e.grimm, m.f.a, ed.m.
>> syracuse u., tc3
>> megrimm.net
>> 
>>
>> ___
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>>
>>
>


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[PD] Calculating Inverse Kinematics Using Expr

2017-01-25 Thread me.grimm
Hello,

I am trying to calculate inverse kinematics in 2D space with 2 DOF
according to this tutorial(1) and formulas within using [expr]. For some
reason my calculations for "c2" using [expr] deliver quite a different
result than the excel sheet calculation that the tutorial provides.

What am I doing wrong here? It may be I don't quite understand how "^" is
used?

Using:
Linkage 1 length of 5
Linkage 2 length of 4

and plotting my the end of joint 2 at (3.56, 6.43) I should get c2 to equal
0.3254625 but get 0.25 with [expr]. Because of this further calculations to
get joint angles are also off, obviously.

attached is patch.

but maybe someone has already done this type of work which might save me
some trouble...

cheers
m


(1)
http://www.societyofrobots.com/robot_arm_tutorial.shtml#inverse_kinematics

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Description: Binary data
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Re: [PD] pdvst - update

2016-12-05 Thread me.grimm
have you tried camomile? its osx and works as an audio unit:
https://github.com/pierreguillot/Camomile

i remember it worked last year (i think in logic for me) but not sure of
current state

On Mon, Dec 5, 2016 at 8:38 AM, Alexandre Torres Porres 
wrote:

> awesome
>
> any dreams of a mac os version? :)
>
> 2016-12-05 10:54 GMT-02:00 Jean-Yves Gratius :
>
>> Hi list,
>> I updated pdvst for pure-data 0.47-1.
>>
>> updated documentation
>> native plugin gui support (e.g. tcl/tk) inside host window
>> play head & midi out support
>> etc...
>>
>> http://puredata.info/Members/jyg/software/pdvst
>>
>> cheers
>> JYG
>>
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Re: [PD] controlling a robot arm

2016-11-29 Thread me.grimm
hi rolf,

>> i guess it comes from the motor's constantly trying to keep there
position against the gravity pulling on the arm.

yeah we believe thats whats is going on. not sure how to filter. going to
work on it this weekend. encoders as sending false positives. either we
filter (somehow) in hardware or directly in software (somehow)... but will
need time with it to troubleshoot.

>> The stand-alone feature made the use of standard Firmata impossible

got it.. thanks for your setup details!

m


On Tue, Nov 29, 2016 at 3:00 AM,  wrote:

> hi,
>
> no experience with a robot-arm,
>
> but we are controlling up to 8 motors (servo or PWM),
> with Arduino Uno with SD-shield, and a PD front-end.
>
> The PD front-end can play and record scores.
> The manipulation of the motors is done with potmeters.
>
> In our situation the potmeters are read by the Arduino,
> the values are then sent to the PD front-end.
>
> In principle one could use direct input from a joystick, or a wiimote, or..
>
> The installations are able to run stand-alone;
> the Arduino program then uses a recorded score, stored on the SD.
>
> The stand-alone feature made the use of standard Firmata impossible.
>
> For a short period we tried to create an extended version, but gave up on
> it.
> Bottlenecks: the combination with the reading of the SD, and the max
> datarate for the serial port (115200) which forced us to make our own
> minimized message system.
>
>
> Re the noise of the servo's: i guess it comes from the motor's constantly
> trying to keep there position against the gravity pulling on the arm.
> How do you imagine to filter that?
>
> rolf
>
>


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Re: [PD] [PD-announce] All-in-one 'websocket server + cross-browser multiplayer/multitouch demo' patch for Pd-extended

2016-11-29 Thread me.grimm
>> has all the required crypto stuff you talk about (made stricly of
vanilla objects)

whoa... i didn't realize this could all be done via vanilla and when i
checked your code this past summer did not see this portion so thanks for
pointing it out!

in the end i ended up using python to do crypto stuff but seeing this makes
me wonder what more can be done direct in pd. would it be nice to have some
kind of "crypto" lib? maybe some of this code could be separated out into
abstractions? how to do sha-256, hmac, etc?

i am thinking out loud here...

thanks!
m

On Mon, Nov 28, 2016 at 2:47 AM, s p  wrote:

> Sorry for intruding the discussion ... there's also this solution I've
> been implementing and using with Pd for live performances :
>
> https://github.com/sebpiq/rhizome
>
> It's node.js based, so it should be very performant.
>
> -- end of advertisment :)  --
>
> On Mon, Nov 28, 2016 at 4:04 AM Nicolas Lhommet 
> wrote:
>
>> Hi pd folks ! Billy Stiltner kindly forwarded me its recent posts, so I
>> briefly suscribe to the list again only to reply to these questions
>> regarding my old (and sole) publicly released pd tool.
>>
>> On Thu, Nov 18, 2016 at 16:16 PM, Chris McCormick 
>> wrote:
>> > The reason I didn't implement a websocket server is because I'd have
>> to
>> > figure out how to do sha hashing in pure-Pd and that is more effort
>> > than I can put in right now.
>> ...
>> >> did you see the pd websocket server?
>> >> it has some similar parts but looks way more complicated and is not
>> >> vanilla plus it uses iemnet tcp server or the onefrom mr peach, would
>> be
>> >> nice
>> >> to reduce the number of connections and vanilarize it just for a
>> simple
>> >> fudi thing
>> >
>> > Yeah it would be but the sticking point is going to be the small amount
>> > of crypto stuff that websockets require. Not impossible maybe but
>> difficult.
>>
>> Yeah Chris, this mostly RFC-compliant websocket-server patch (that I
>> outrageously announced on this list in january 2014) has all the
>> required crypto stuff you talk about (made stricly of vanilla objects) :
>> SHA-1 hashing + Base64 encoding... and how could it be otherwise ?!
>> Billy brought its existence to your attention, so why keep using this
>> conditional tense ? (or is this matter only up to you, New-York New-York??
>> haha). Since its release, many people found it on Sourceforge after
>> typing "pd websocket" on google and the like, and used the original
>> patch without problem (only recently asking for help with deken). So not
>> impossible maybe but difficult to understand you didn't try to check this
>> stuff...
>>
>> And to answer to Bill now : except the mandatory [tcpserver] external,
>> the core server subpatch is full vanilla (including crypto), as clearly
>> mentioned next to it in the patch. Only the demo and specific examples used
>> a couple of additionnal externals, mostly for pd messages<->ascii codes
>> conversion (at that time the 'fromsymbol' options of the [list] object were
>> new in vanilla but not yet in latest Pd-extended, which was the target
>> release).
>>
>> Sure, it's far from perfect, some part could be better, it's heavyweight,
>> cpu intensive, and totally over the top if you just need to send and
>> receive a dozen of little text messages every second. But, even if it won't
>> scale well as message length and the number of clients grows, it has been
>> thoroughly constructed and tested to handle the best as it can multiple
>> concurrent connections/disconnections from all flavors of browsers, and to
>> sustain up to 24 clients (a limit of implementation that can be easily
>> enhanced, or even removed with mrpeach) and hundreds of
>> kilobytes/seconds of total throughput with iemnet external (though lag,
>> freeze or disconnections will occur more frequently when pushing it to the
>> limits).
>>
>> On Tue, Nov 22, 2016 at 12:29 AM, Billy Stiltner > gmail.com> wrote:
>> > this is insane lol
>> > you have the webpage in pd send the webpage to the browser before the
>> > client(in the webpage) is connected to the
>> > server.
>> > just exactly how does that work?
>> This is insanely working like it should do : https://en.wikipedia
>> .org/wiki/WebSocket#Protocol_handshake
>>
>> > and of course point the webbrowser to the port the server was
>> connected to
>> > instead of the one
>> > shown in the yellow canvas instructions its not 9998 but the other one
>> Hum..? There is one and only one tcp port in use (see previous answer)
>>
>> > anyways, the tof library
>> > and zexy library things , couldnt they now be replaced with vanilla
>> > objects like
>> > list to/from symbol?
>> Yes they can, and to make things easier, I made just that with the new
>> quasi-vanilla version (needs only to add mrpeach via the Help->Find
>> externals menu) now available at the same place :
>> https://sourceforge.net/projects/websocketserverinapatch/
>>
>> It seems you were looking not only 

[PD] controlling a robot arm

2016-11-23 Thread me.grimm
to the land of collective knowledge:

we are working on controlling a 6-axis industrial robot arm (puma 560) with
pd/arduino(mega). last month i was attempting to write my own arduino code
and successfully moved one of the servo motors with a number box. a couple
questions:

1) has anybody controlled a multi-axis robot arm with pd/arduino before?
tips?
2) onyx mentioned at the pdcon to just use firmata on the arduino and be
done with it. will this suffice?

my arduino knowledge is still quite limited so before i throw too much time
behind pduino/firmata stuff i just want to make sure it will be worthwhile,
save time, etc

also we built our own controller with sabertooth/kangaroo combo with
arduino as the serial interface. the servo motor encoders seem to be
producing quite the noise. what is the advice of filtering this noise? in
hardware (arduino) or software(pd)?

thanks!

m
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Re: [PD] I used to like better the earlierperformances by Ed Kelly in the earlier PdCons

2016-11-22 Thread me.grimm
>> like this one with the "Killer Queen"

i dont think he's using the new [phasorwrap~] with that one... thats back
in the metastudio daze :)

m

On Tue, Nov 22, 2016 at 1:57 AM, Alexandre Torres Porres 
wrote:

> like this one with the "Killer Queen"
>
> https://www.youtube.com/watch?v=Xi4BeAIWvIo
>
> rad work bro
>
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Re: [PD] raspberry pi 3 with noob Gem does not work

2016-10-22 Thread me.grimm
yeah i was looking at the pd/omxplayer control stuff here:

https://github.com/avilleret/rpi_osc_video_player
https://github.com/gllmAR/pd-omxplayer

maybe OT but ive been trying to figure out how to seamlessly loop video
WITH sound.

hello_video loops but without sound
omxplayer AFAIK does not seamless loop

if pd could play the sound that drove the vid on omxplayer like pd/pix_film
combo can do then i be golden

as of now no solution have presented itself.

thanks!
m

On Sat, Oct 22, 2016 at 6:45 AM, patrice colet <colet.patr...@free.fr>
wrote:

> Hello,
>
> openGL drivers uses X11 so it's not possible, even running Gem through SDL
> would be very tricky to do without X, but it should be possible to play
> RSTP with omxplayer at least.
>
>
> Le 22/10/2016 à 03:48, me.grimm a écrit :
>
>> on this subject...
>>
>> any idea if pix_ objects, [pix_film] specifically, work with Gem on rpi?
>> also, can Gem work without starting X? from command line?
>>
>> i have been messing with this omxplayer on the rpi the past couple weeks
>> and it will play vids from command line when booting to CLI. I was thinking
>> this might be nifty if Pd/Gem could do such...
>>
>> cheers
>> m
>>
>> On Wed, Oct 19, 2016 at 7:07 AM, Roman Haefeli <reduz...@gmail.com
>> <mailto:reduz...@gmail.com>> wrote:
>>
>> On Wed, 2016-10-19 at 11:43 +0200, Csaba Láng wrote:
>> > Dear list,
>> >
>> > just got my pi 3 and tried to install 0.47.1, however under the
>> links
>> > on the page of Mr. Puckette, I can compile only 0.46.2
>> > Anyway, after installing deken and trying to get Gem, it is more or
>> > less downloaded, but most of the Gem objects does not load.
>> > Can anybody give a hint how to make it working?
>> > Best,
>> > Popesz
>>
>>
>> It works for me after loading the full library by creating an
>> object in
>> the patch:
>>
>> [declare -stdpath Gem -stdlib Gem]
>>
>> I tested only square-help.pd and it displayed correctly. I didn't do
>> any serious Gem stuff on the Pi yet.
>>
>> IIRC, you have to enable the experimental GL driver with raspbi-config
>> before you can do hardware accelerated openGL on the Raspberry Pi 3.
>>
>> Tested with:
>>  - Raspberry Pi 3
>>  - Raspbian Jessie
>>  - Pd-0.47.1 (compiled) and Pd-0.46.2 (repo)
>>  - Gem 0.93.3 (repo)
>>
>> In order for the compiled Pd to find the repo installation of Gem, I
>> added a symlink /usr/local/lib/pd/extra/Gem pointing to
>> /usr/lib/pd/extra/Gem.
>>
>> Roman
>>
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>> 
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Re: [PD] Trying to get GEM going on Pd Vanilla / Win10

2016-08-04 Thread me.grimm
hello,

just to clarify, other than the [declare] stuff, is the main problem
placing "msvcr71.dll" in the Gem folder because it is missing? do we know
the reason?

i was just helping someone this morning on win10 / pd 0.47.1 / Gem and had
the same problem... unable to load Gem. i ended up just telling them to
install pd-x which worked fine (so far i assume).

cheers
m

On Thu, Aug 4, 2016 at 8:23 AM, Björn Eriksson  wrote:

> Thanks for clarifications IOhannes!
> I would really prefer to not declare anything with specific path
> references like this one with the Gem-0.93.3 folder. I understand it will
> induce problems if shared and if drives/sticks changes places, OS´s. The
> reason the versioned folder got there was due to the suggestion from Oliver
> to unzip all Gem.zip into the "extra" folder, which I did and got it there.
> I also tried to set path preferences  (from menu - File-Preference-Path,
> also File-Preference-Startup, but it seems that neither of them are
> remembered after restart of Pd.
>
> Will try to rename the versioned folder to just Gem instead of
> Gem-0.93.9  so to get rid of the dependecies. I hope it will work like that.
>
> Guess I was happy that Gem finally started to work on this machine I am
> at, so didn´t see the fatalities of the versioned folder. (why is it anyway
> included in the zip-file if it causes this instabilties?)
>
> All the best!
> Björn Eriksson
>
> On Thu, Aug 4, 2016 at 1:25 PM, IOhannes m zmoelnig 
> wrote:
>
>> On 2016-08-04 03:23, Björn Eriksson wrote:
>> > In the patch I do have to [declare -lib /Gem-0.93.3/Gem] or with direct
>> > path where Gem is installed, on my external harddrive that is [declare
>> -lib
>> > G:/pd/extra/Gem-0.93.3/Gem].
>>
>> well, that sounds like a bad layout.
>> the point of using [declare] is to create patches with dependency
>> information that is platform independent and sharable.
>>
>> for instance it makes little sense to use [declare -lib
>> D:\bjoern\Pd-Projects\Gem-0.89\Gem]: while it might work, the patch will
>> break as soon as you give it away (or port it to another computer, that
>> is not running windows ANDOR has a cd-drive occupying the "D:" letter
>> rather than yoiur USB-stick ANDOR has a different filesystem layout
>> ANDOR ...
>>
>> sp, if you put your externals into extra/, then you shouldn't use
>> version-prefixes.
>> if you do want to organise the directories the way you like, use the
>> preferences to add additional paths.
>>
>> e.g. extracting Gem to D:\bjoern\Pd-Projects\Gem-0.89\Gem\ you could add
>> "D:\bjoern\Pd-Projects\Gem-0.89\" to your search-paths (in the
>> Pd-preferences) and then use [declare -lib Gem] in your patch.
>> then, if you want to migrate the patch to another machine, install Gem
>> to /home/bobby/projects/2018/external-pool/Gem/ and add
>> "/home/bobby/projects/2018/external-pool" to your Pd-preferences.
>> then run your patch.
>> without any modifications!
>>
>>
>> fgasdmr
>> IOhannes
>>
>>
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Re: [PD] Machine learning and sound ?

2016-07-23 Thread me.grimm
Hi Jamie,

Compiled on OSX fine with normal *.pd_darwin files. How does one install? I
assume libs need to access things in other directories (DerovedData, etc)
that isn't apparent to me.

Opening help patch  for ml.svm in build -> macosx -> build -> Development
just produces "ml.svm... couldn't create" error...

Thanks!
m

On Thu, Jul 21, 2016 at 9:18 AM, James Bullock 
wrote:

>
> Hi all,
>
> To answer the OP’s question: yes it is possible to “do machine learning
> with sound” and yes you can use ml.lib and Pd for that.
>
> I would suggest using the upstream version of ml.lib, the version on the
> Cycling74 GitHub is a fork. Here’s the upstream:
> https://github.com/cmuartfab/ml-lib
>
> One of the problems with ml.lib is the documentation is very poor, we are
> addressing this, and soon there will be a full set of help files and
> possibly some examples. For now, sending an object the “help” message, you
> might be able to figure things out. Reading our NIME paper may also help:
> https://nime2015.lsu.edu/proceedings/201/0201-paper.pdf
>
> Machine learning is a very broad field, and in terms of “where to start”
> you might want to look at classification problems such as “out of a set of
> N known classes of sound, which one most closely matches sound X”. This is
> a well-studied problem, and you might want to start with a paper like this
> one: http://www.music.mcgill.ca/~ich/research/icmc00/icmc00.timbre.pdf
>
> It would be a useful exercise to replicate the Fujinaga MacMillan
> experiment (which did in fact originally use Pd) using ml.knn, or indeed
> their original knn external, which is still available in the Pd svn.
>
> Good luck!
>
> Jamie
>
>
>
> > On 21 Jul 2016, at 13:42, Thomas Grill  wrote:
> >
> > Please note that most applications of neural nets are non-realtime, e.g.
> not in the same domain as Pure Data.
> > The evaluation of neural networks can be, but the training never is.
> > best, Thomas
> >
> >> Am 21.07.2016 um 14:37 schrieb Lorenzo Sutton  >:
> >>
> >> On 21/07/2016 12:08, Pierre Massat wrote:
> >>> Dear List,
> >>>
> >>> I did a little bit of machine learning with neural network when I was
> in
> >>> school, and I'd like to try it on sounds. What I'd like to do is to
> >>> identify patterns, types of sounds, like "people talking", "loud,
> >>> compressed rock music", etc.
> >>
> >> If I understand correctly, maybe the keyword you're after is "automatic
> music classification"? (to which you could add e.g. "machine learning"
> "pure data" etc.).
> >> In this case there is loads of stuff... A good starting point (other
> than google) could be: http://www.ismir.net/society.html
> >>
> >> Hope this helps.
> >> Lorenzo.
> >>
> >>>
> >>> Is that feasible ? I found this library on the web :
> >>> https://github.com/Cycling74/ml-lib
> >>> But I have no clue how to use it.
> >>>
> >>> Do you have any suggestions on where to start ? Can I feed it sound
> >>> files ? Or do I need to extract some "indicators" from it (loudness,
> >>> spectrum, or something) ?
> >>>
> >>> Thanks in advance for your help !
> >>>
> >>> Cheers,
> >>>
> >>> Pierre.
> >>>
> >>>
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Re: [PD] Recent PD/Gem on Windows

2016-07-08 Thread me.grimm
Yeah the error I got with Pd 0.47.1/ Gem 0.93.3 is:

"filmQT: Could not initialize quicktime: error -209"

I DID install Quicktime and error went away but again, Quicktime on Windows
is now depreciated so in the future?

Also, Pd now resides on the Desktop which is where is will be in the lab,
at least for a few weeks. I had to make a relative shortcut to
..\bin\pd.exe with:

"%windir%\system32\cmd.exe /c start "" "%CD%\bin\pd.exe""

also to load Gem automatically (i do not know where plist,etc. type file is
on Windows to do this automatically) I added:

"pd_connect::pdsend "pd startup-dialog 0 + +Gem""

to my custom foo-plugin

Now at this point IT guys just have to cp folder to Desktop and students
can easy just open folder, click Pd shortcut, Gem loads, etc

Am I doing this all right?

So far everything seems to work OK. I am getting:

"Unable to connect filters -2147220969"

when loading [open ../data/homer.avi} which is the win32 example in
[pix_film] example. In spite of this example DOES seem to work fine.

Will need more testing though.

m



On Fri, Jul 8, 2016 at 10:59 AM, Py Fave <pyf...@gmail.com> wrote:

> 93.3 should work , and is quite stable
> but it's old.
>
> check in autobuilds. there
>
> http://apt.puredata.info/auto-build/latest/
>
> these are auto builds of puredata+ gem + other externals
>
>
> and tell me how it works
>
> I will have to do the same a bit later,
>
> so please keep us informed.
>
> some people had problems on recent gem install because of a missing dll,
> that you can find elsewhere (msvcr**.dll iirc)
>
>
> check on this list's archive.
>
> there are other ways , notably installing an external that lets you
> download others.
>
>  -- Deken
>
> https://github.com/pure-data/deken#download
>
> Please tell me what worked for you.
>
>
> 2016-07-07 15:20 GMT+02:00 me.grimm <megr...@gmail.com>:
>
>> Hello,
>>
>> I have not touched pd on windows in several years so please excuse it
>> this has been addressed.
>>
>> Is there a recent build of Gem for Windows? I can not seem to find one.
>>
>> Presently it seems that Quicktime is necessary on Windows yet I read it
>> is depreciated(1)
>>
>> I am assuming Gem 0.93.3 is usable with most recent pd 0.47.1 with
>> Quicktime installed?
>>
>> I am mostly interested in any experiences/recommendations for pd/gem
>> combination on Windows 7 as I am about to request and install in a lab
>> environment (20 machines)...
>>
>> What say you?
>>
>> Thanks
>> m
>>
>>
>>
>> (1) https://support.apple.com/kb/DL837?locale=en_US
>>
>>
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Re: [PD] Websocket Client in Pd

2016-07-01 Thread me.grimm
i just got a chance to revisit. scrapped ws4py for websocket-client. threw
together in pyext. seems to work fine. i have to close connection though
which I did not immediately figure out but just sending [reload{ to pyext
with close connection h.

https://github.com/megrimm/pd-pyws

also, anyone know why I get "Bad arguments for message 'loadbang' to object
'pyext'" for pyext objects? and how do I stop that?

cheers
m

On Sat, Jun 25, 2016 at 11:47 AM, me.grimm <megr...@gmail.com> wrote:

> i just found this:
> https://libwebsockets.org/
>
> which might be implementable in external? though i have never written an
> external against a lib api any good examples?
>
> jamoma looks awesome... i had never seen it before. I will have to look
> into it more.
> rhizome might not work. it is a web server I assume? I need to get data
> from a feed via a websocket (not mine).. but maybe I can?
> I will also look at flask... looks good on surface.
>
> cheers
> m
>
> On Fri, Jun 24, 2016 at 6:08 PM, patrice colet <colet.patr...@free.fr>
> wrote:
>
>> maybe flask would be better for a python socket module
>>
>> https://flask-socketio.readthedocs.io/en/latest/
>>
>> Le 24/06/2016 à 16:22, me.grimm a écrit :
>>
>> yeah I am basically looking to stream a data feed from a website for
>> example:
>>
>> wss://ws-feed.foobar.com
>>
>> with python:
>> https://github.com/Lawouach/WebSocket-for-Python
>>
>> which I'm having a hard time adapting to pyext. see:
>>
>> http://stackoverflow.com/questions/37995999/print-to-console-outside-of-the-class
>>
>> but maybe you awesome list peeps have better suggestions?
>>
>> On Fri, Jun 24, 2016 at 7:03 AM, patrice colet <colet.patr...@free.fr>
>> wrote:
>>
>>> by the way I wanted to know why writing a socket client in pd because it
>>> just take three lines of code for having a functionnal FUDI pdsend in
>>> almost all interpreted language...
>>>
>>> Le 24/06/2016 à 00:01, patrice colet a écrit :
>>>
>>> hello,
>>>
>>>  I'm doing web socket with pd and a patch taken in here,  it's a server
>>> using mrpeach/tcp objects, I've attached it again...
>>>
>>> my client is written in html5 there are pletores of online tutorials for
>>> doing the socket client working with this http server...
>>>
>>> Is it possible to run a python http server through pyext without admin
>>> rights?
>>>
>>> patco
>>>
>>>
>>> Le 23/06/2016 à 22:54, me.grimm a écrit :
>>>
>>> Hello,
>>>
>>> Anyone make a Websocket client for Pd? I see there is a server attempt
>>> out there (could not find external code, just references) but a client is
>>> what I need
>>>
>>> Been trying to build one with python/pyext but running into a wall and
>>> thought I would just ask in case I could save myself some time.
>>>
>>> Thanks!
>>> m
>>>
>>>
>>>
>>> ___pd-l...@lists.iem.at mailing 
>>> list
>>> UNSUBSCRIBE and account-management -> 
>>> https://lists.puredata.info/listinfo/pd-list
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>>>
>>> --
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>>> fr: 0632660357
>>>
>>>
>>>
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>>> list
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>>> https://lists.puredata.info/listinfo/pd-list
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>>>
>>> --
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>>> fr: 0632660357
>>>
>>>
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>>>
>>
>>
>> --
>> 
>> m.e.grimm, m.f.a, ed.m.
>> syracuse u., tc3
>> megrimm.net
>> 
>>
>>
>> --
>> Patrice Colet
>> fr: 0632660357
>>
>>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>



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Re: [PD] Websocket Client in Pd

2016-06-25 Thread me.grimm
i just found this:
https://libwebsockets.org/

which might be implementable in external? though i have never written an
external against a lib api any good examples?

jamoma looks awesome... i had never seen it before. I will have to look
into it more.
rhizome might not work. it is a web server I assume? I need to get data
from a feed via a websocket (not mine).. but maybe I can?
I will also look at flask... looks good on surface.

cheers
m

On Fri, Jun 24, 2016 at 6:08 PM, patrice colet <colet.patr...@free.fr>
wrote:

> maybe flask would be better for a python socket module
>
> https://flask-socketio.readthedocs.io/en/latest/
>
> Le 24/06/2016 à 16:22, me.grimm a écrit :
>
> yeah I am basically looking to stream a data feed from a website for
> example:
>
> wss://ws-feed.foobar.com
>
> with python:
> https://github.com/Lawouach/WebSocket-for-Python
>
> which I'm having a hard time adapting to pyext. see:
>
> http://stackoverflow.com/questions/37995999/print-to-console-outside-of-the-class
>
> but maybe you awesome list peeps have better suggestions?
>
> On Fri, Jun 24, 2016 at 7:03 AM, patrice colet <colet.patr...@free.fr>
> wrote:
>
>> by the way I wanted to know why writing a socket client in pd because it
>> just take three lines of code for having a functionnal FUDI pdsend in
>> almost all interpreted language...
>>
>> Le 24/06/2016 à 00:01, patrice colet a écrit :
>>
>> hello,
>>
>>  I'm doing web socket with pd and a patch taken in here,  it's a server
>> using mrpeach/tcp objects, I've attached it again...
>>
>> my client is written in html5 there are pletores of online tutorials for
>> doing the socket client working with this http server...
>>
>> Is it possible to run a python http server through pyext without admin
>> rights?
>>
>> patco
>>
>>
>> Le 23/06/2016 à 22:54, me.grimm a écrit :
>>
>> Hello,
>>
>> Anyone make a Websocket client for Pd? I see there is a server attempt
>> out there (could not find external code, just references) but a client is
>> what I need
>>
>> Been trying to build one with python/pyext but running into a wall and
>> thought I would just ask in case I could save myself some time.
>>
>> Thanks!
>> m
>>
>>
>>
>> ___pd-l...@lists.iem.at mailing 
>> list
>> UNSUBSCRIBE and account-management -> 
>> https://lists.puredata.info/listinfo/pd-list
>>
>>
>> --
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>> fr: 0632660357
>>
>>
>>
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>> list
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>>
>>
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Re: [PD] Websocket Client in Pd

2016-06-24 Thread me.grimm
yeah I am basically looking to stream a data feed from a website for
example:

wss://ws-feed.foobar.com

with python:
https://github.com/Lawouach/WebSocket-for-Python

which I'm having a hard time adapting to pyext. see:
http://stackoverflow.com/questions/37995999/print-to-console-outside-of-the-class

but maybe you awesome list peeps have better suggestions?

On Fri, Jun 24, 2016 at 7:03 AM, patrice colet <colet.patr...@free.fr>
wrote:

> by the way I wanted to know why writing a socket client in pd because it
> just take three lines of code for having a functionnal FUDI pdsend in
> almost all interpreted language...
>
> Le 24/06/2016 à 00:01, patrice colet a écrit :
>
> hello,
>
>  I'm doing web socket with pd and a patch taken in here,  it's a server
> using mrpeach/tcp objects, I've attached it again...
>
> my client is written in html5 there are pletores of online tutorials for
> doing the socket client working with this http server...
>
> Is it possible to run a python http server through pyext without admin
> rights?
>
> patco
>
>
> Le 23/06/2016 à 22:54, me.grimm a écrit :
>
> Hello,
>
> Anyone make a Websocket client for Pd? I see there is a server attempt out
> there (could not find external code, just references) but a client is what
> I need
>
> Been trying to build one with python/pyext but running into a wall and
> thought I would just ask in case I could save myself some time.
>
> Thanks!
> m
>
>
>
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[PD] Websocket Client in Pd

2016-06-23 Thread me.grimm
Hello,

Anyone make a Websocket client for Pd? I see there is a server attempt out
there (could not find external code, just references) but a client is what
I need

Been trying to build one with python/pyext but running into a wall and
thought I would just ask in case I could save myself some time.

Thanks!
m
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Re: [PD] Morse Code Translator / Decoder

2016-06-16 Thread me.grimm
hey thats great patrice thanks!

also... nice installation... love the water/air as code idea.

cheers
m

On Thu, Jun 16, 2016 at 8:24 AM, Jack <j...@rybn.org> wrote:

> It is a little bit [OT], but here is an installation I co-produced with
> Cécile Babiole. It is a chat between two people based on a network
> working with water (coding en decoding (extended) Morse) :
> http://babiole.net/spip.php?article101
> It is now exhibited in Espace Gantner in Bourogne (East in France) :
>
> http://www.espacemultimediagantner.cg90.net/exposition/anarchronisme-machines-a-perturber-le-temps/
> ++
>
> Jack
>
>
>
> Le 15/06/2016 20:03, patrice colet a écrit :
> >
> >
> > Le 15/06/2016 à 19:57, Joel Matthys a écrit :
> >> Is [list-compare] from an external library? It's not in vanilla.
> >>
> > I forgot to put this in a subpatch, sorry for that, it's in [list-abs]
> >
> >
> >> Joel
> >>
> >> On 06/15/2016 12:25 PM, patrice colet wrote:
> >>>
> >>> Hello,
> >>>
> >>>  I've made such patch to decode termites hammering into morse.
> >>>
> >>>  It uses the process described by andy, and datastructure for storing
> >>> characters, it could also now be done with [text]
> >>>
> >>> I've made a version where [env] testes if there is sound amplitude or
> >>> not,
> >>>
> >>> and compare with templates stored into datastructure.
> >>>
> >>>  Attached is that version that should work with mjlib/morse and
> >>> latest pd-vanilla.
> >>>
> >>> Best,
> >>>
> >>> patco
> >>>
> >>>
> >>> Le 15/06/2016 à 15:34, Andy Farnell a écrit :
> >>>> Yes did that once, but I lost it years ago (the
> >>>> patch I mean)
> >>>>
> >>>> IIRC its not that hard.
> >>>>
> >>>> Use a [timer] and onset/tone detector,
> >>>> and an array that looks up the next state.
> >>>> You need a way to navigate a tree - a state machine
> >>>> with 26 terminal nodes (36 if you want numbers)
> >>>> and there are four symbols to transition states,
> >>>> dot, dah, short space and long gap (between letters)
> >>>>
> >>>> The array is a 4-tree collapsed into a "Turing tape"
> >>>> so you use the symbol to select the offset (jump)
> >>>> to the next state (table index) based on the last
> >>>> symbol. A long gap always resets the index to 0.
> >>>>
> >>>> cheers,
> >>>> andy
> >>>>
> >>>>
> >>>> On Tue, Jun 14, 2016 at 11:41:20AM -0400, me.grimm wrote:
> >>>>> Hello,
> >>>>>
> >>>>> Has anyone made a patch/abstraction to "decode" or translate morse
> code to
> >>>>> text? I see text->morse but not the other way around
> >>>>>
> >>>>> thanks!
> >>>>> m
> >>>>> ___
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[PD] Morse Code Translator / Decoder

2016-06-14 Thread me.grimm
Hello,

Has anyone made a patch/abstraction to "decode" or translate morse code to
text? I see text->morse but not the other way around

thanks!
m
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Re: [PD] error installing Pd 0.47 OSX

2016-05-12 Thread me.grimm
Hey Dan,

This is pretty awesome work. Thanks for putting all the time, frustration
and energy into a solid OSX building strategy.  I feel like mac OS has been
slightly neglected since Hans departure. So speaking from as a mac user,
thank you!

>>>Thanks. I have a script now which will download and build Tk for you.

This is part of autotools now?

I am assuming you are not done but will soon let us know to test :)

BTW can I pitch you some bitcoin tip (it won't be much but its something)?
I hear BTC will double in next couple months due to reward halving so you
can pretend the tip is x2...

m

On Thu, May 12, 2016 at 11:49 AM, Dan Wilcox  wrote:

>
> Dan your autotools update is great. I installed all with no problem.
> Moreover I done make app; great news!
>
> Some general observation on OS X compilation: I get several warnings,
> like:
> a) libtool: warning: libobj name 'pd~.lo' may not contain shell special
> characters.
>
>
> That’s not a problem, just libtool not liking the tilde in the file name.
>
> The rest are just a few warnings in PoartAudio, also not major problems.
> The real issue with PA is that it still relies
> on the deprecated Carbon framework and we ignore those warnings for now.
>
> So, great work!
>
>
> Thanks. I have a script now which will download and build Tk for you. For
> some reason, one combination of Tk + Pd (universal maybe) I tried, suddenly
> made Gem work again. I’ll see if I can find that combo again…
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com
> robotcowboy.com
>
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Re: [PD] more help file suggestions for pd 0.47

2016-05-06 Thread me.grimm
Hello,

[makefilename] N-Tuple substitution example :)

m

On Thu, May 5, 2016 at 10:24 PM, Alexandre Torres Porres 
wrote:

> So i did browse though all the help files again to see if I could find
> anything else, here it is:
>
> [%], [mod] and [div] call the otherbinops-help file, but none of these 3
> objects are mentioned in it, so please update this help file to include
> them.
>
> both delwrite~ and delread~ could be update to refer to the new vd~ name
> delread4~ (I had suggested this before with delread~ but forgot about
> delwrite~).
>
> [value] could be update to inform that you can both read and write values
> to it from the [expr] family of objects
>
> Moreover, many help files were hurting the eye because comments were
> overlaping with objects, the window size was wring and things like that. I
> assume some font size and things like that changed from one version to
> another and things got a little screwed up (30 of them exactly).
>
> I made changes myself, all very minute and just to correct this aesthetic
> and reading problems - some incredibly minute, while other needed more
> effort separating overlapping things. But anyway, none should configure an
> "update to 0.47" remark in my oppinion... cause it's all the same!
>
> only thing I really changed was in [change] (haha) - where I fixed a typo
> (STREAM instead of STEAM), find them all attached.
>
> cheers
>
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Re: [PD] [PD-announce] Oops, test3 bad, test4 up now

2016-05-03 Thread me.grimm
yes i see you are right. see attached.

maybe just a help file update for clarity

m

On Tue, May 3, 2016 at 2:36 PM, Claude Heiland-Allen <cla...@mathr.co.uk>
wrote:

> On 03/05/16 19:30, me.grimm wrote:
>
>> for example [makefilename %s%%s%%%s] the %%%s is
>> replaced with 000
>>
>
> I'm guessing %%%s is parsed as %% %s, and that you really need s to
> get %% %% s which becomes % % s (aka %% s) which finally becomes %s?
>
> See also: https://www.xkcd.com/1638/
>
>
> Claude
> --
> https://mathr.co.uk
>
>
>
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Re: [PD] [PD-announce] Oops, test3 bad, test4 up now

2016-05-03 Thread me.grimm
Hi Miller,

Thanks for being awesome and making something awesome

Not sure these are bugs (or if it matters even with the first one)

1) When I make a new doc and save it to hard drive with default title (ex.
Untitled-1.pd) it saves to drive fine. NOW if I hit CMD+S (osx) or in the
file menu File->Save I get the "Save As" dialog so rather and save
changes to Untitled-1.pd I get a dialog

2) I noticed in [makefilename] that one is supposed to be able to do
"N-Tuple" substitutions. I remember in the last version that if I did
[makefilename %s%%s%%%s] pd would crash. This version (maybe something
changed IDK) I am only allowed to do double substitutions (%s%%s) but not
"N-Tuple". If I do for example [makefilename %s%%s%%%s] the %%%s is
replaced with 000

maybe i am just using [makefilename] in this was wrong but it seems this
this is the idea from the docs.

attached is my test patch for clarification.

cheers
m



On Mon, May 2, 2016 at 1:04 AM, Miller Puckette  wrote:

> Sorry for the noise -
>
> I broke the variable delay reader in 0.47-0test3 - I've uploaded test4
> to replace it... http://msp.ucsd.edu/software.htm etc. as usual.
>
> cheers
> Miller
>
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Re: [PD] [PD-announce] pd 0.47-0 test 1 released

2016-04-25 Thread me.grimm
hi miller,

any plan to update Tk from version 8.4 to 8.5 (osx)?

thanks
m

On Sat, Apr 23, 2016 at 2:27 PM, Miller Puckette  wrote:

> To Pd-announce:
>
> Pd version 0.47-0 test 1 is available on http://msp.ucsd.edu/software.htm
> or via git from sourceforge:
>   git clone git://git.code.sf.net/p/pure-data/pure-data
>
> I'm still fixing bugs but the major changes are in place: a "clone" object
> for making voice banks etc., and a "zoom" feature for people whose
> high-resolution displays make Pd's windows microscopically small.  (Also,
> setting the Pd window font size now extends to menus and dialogs).
>
> cheers
> Miller
>
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Re: [PD] Gem fullscreen window on secondary screen on OS X

2016-04-04 Thread me.grimm
Hi Roman,

In System Preferences -> General -> Automatically Hide and Show Menu Bar

That is the only way I have been able to directly in OSX. Pre-10.10 I
think there was a program you had to install to hide menu bar. I do not
think this works natively in pd/gem. I wonder is this could be fixed in Gem
(if thats possible)?

m

On Mon, Apr 4, 2016 at 4:49 AM, Roman Haefeli  wrote:

> Hey all
>
> I know it's the most classic of questions, but I still stumble on it.
> When I set 'fullscreen 1', the 'offset x y' doesn't have any effect
> anymore. 'menubar -1' or 'menubar 0' do not hide the menubar. How can I
> make the gem win be displayed on the secondary screen in fullscreen mode
> without menu bar?
>
> I also tried 'secondscreen 0|1', but I couldn't find any documentation
> of it and doesn't seem to have an effect.
>
> This is on OS 10.10 and 10.11 with Gem 0.93.3 from gem.iem.at.
>
>
> Thanks,
> Roman
>
>
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Re: [PD] drag and drop plugins

2016-03-30 Thread me.grimm
oh BTW if you are going to build tkdnd on osx use:

https://github.com/radarhere/tkdnd/tree/arctest

and checkout the "arctest" branch... thats the one that worked for me

On Wed, Mar 30, 2016 at 9:02 AM, me.grimm <megr...@gmail.com> wrote:

> yeah you prob have to compile tkdnd on 10.8 yourself. the github one was
> built on 10.11...
>
> it is also possible i updated the stock tk version in vanilla from 8.4 ->
> 8.5 but I am not on that machine right now. if you do a search for tk 8.5
> puredata you should find a tutorial for retina screen from Dan.
>
> BTW i get same error as you on this macbook air I am on right now so I DO
> assume its tk version 8.5 you need but maybe someone else on list can
> clarify based on error.
>
> cheers
> m
>
> On Wed, Mar 30, 2016 at 7:44 AM, hi via Pd-list <pd-list@lists.iem.at>
> wrote:
>
>> thanks for sharing!!
>>
>> but doesn't work (osx 10.8.5, pd-0.46.7), and produces this in pd-window:
>>
>> -
>> Drag and Drop on Window
>> Drag and Drop on Canvas
>> -
>> ---
>> UNHANDLED ERROR: syntax error in expression "[tk windowingsystem] eq
>> "aqua" && "AppKit" ni [winfo server ...": extra tokens at end of expression
>>while executing
>> "if {[tk windowingsystem] eq "aqua" && "AppKit" ni [winfo server .]} {
>>  error {TkAqua Cocoa required}
>> }"
>>(file
>> "/Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/tkdnd/tkdnd_macosx.tcl"
>> line 50)
>>invoked from within
>> "source $dir/tkdnd_macosx.tcl"
>>("aqua" arm line 2)
>>invoked from within
>> "switch $_windowingsystem {
>>  x11 {
>>source $dir/tkdnd_unix.tcl
>>set _platform_namespace xdnd
>>  }
>>  win32 -
>>  windows {
>> ..."
>>(procedure "tkdnd::initialise" line 74)
>>invoked from within
>> "tkdnd::initialise
>> {/Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/tkdnd}
>> libtkdnd2.8.dylib tkdnd"
>>("package ifneeded" script)
>>invoked from within
>> "package require tkdnd"
>>("uplevel" body line 18)
>>invoked from within
>> "uplevel #0 $tclcode"
>> FAILED TO LOAD
>> /Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/dnd-plugin.tcl
>> Am 30.03.2016 um 13:20 schrieb megrimm <megr...@gmail.com>:
>>
>> > Try this. Worked for me but untested elsewhere:
>> >
>> > https://github.com/megrimm/dnd-plugin
>> >
>> > .
>> >
>> >> On Mar 30, 2016, at 7:09 AM, hi via Pd-list <pd-list@lists.iem.at>
>> wrote:
>> >>
>> >> is there any chance to make it work on osx?
>> >>
>> >> where would tkdnd have to be installed?
>> >>
>> >> thanks
>> >>
>> >> johnny
>> >>
>> >>
>> >>> Am 01.03.2016 um 16:30 schrieb patrice colet <colet.patr...@free.fr>:
>> >>>
>> >>>
>> >>>
>> >>> Le 01/03/2016 16:04, IOhannes m zmoelnig a écrit :
>> >>>> On 2016-03-01 15:49, patrice colet wrote:
>> >>>>
>> >>>>>
>> >>>>> I've got pd-0.46.7 on Manjaro archlinux and it doesn't work for me,
>> same
>> >>>>> error with the fixed version.
>> >>>>> there is no tkdnd package for archlinux, the aur version is dead,
>> I've
>> >>>>> compiled and installed this one:
>> >>>>>
>> >>>>>
>> >>>>> https://github.com/petasis/tkdnd
>> >>>>>>> - it only works for patches that are stored in my fully-qualified
>> search
>> >>>>>>> path. e.g. i can drop "/home/frodel/pd-externals/foo.pd" but i
>> cannot
>> >>>>>>> drop "/tmp/bar.pd" (unless i added "/tmp" to my search path).
>> >>>>> This is exactly how I designed this plugin, glad it works for you,
>> what
>> >>>>> tkdnd version are you using?
>> >>>> 2.6-1 as packaged for Debian by hans...
>> >>>> however i doubt that this is the reason.
>> >>>>
>> >>>> try running Pd without any externals (and loaders) loaded.
>> >>> by running with -noprefs it's working good, it was a bad entry

Re: [PD] drag and drop plugins

2016-03-30 Thread me.grimm
yeah you prob have to compile tkdnd on 10.8 yourself. the github one was
built on 10.11...

it is also possible i updated the stock tk version in vanilla from 8.4 ->
8.5 but I am not on that machine right now. if you do a search for tk 8.5
puredata you should find a tutorial for retina screen from Dan.

BTW i get same error as you on this macbook air I am on right now so I DO
assume its tk version 8.5 you need but maybe someone else on list can
clarify based on error.

cheers
m

On Wed, Mar 30, 2016 at 7:44 AM, hi via Pd-list 
wrote:

> thanks for sharing!!
>
> but doesn't work (osx 10.8.5, pd-0.46.7), and produces this in pd-window:
>
> -
> Drag and Drop on Window
> Drag and Drop on Canvas
> -
> ---
> UNHANDLED ERROR: syntax error in expression "[tk windowingsystem] eq
> "aqua" && "AppKit" ni [winfo server ...": extra tokens at end of expression
>while executing
> "if {[tk windowingsystem] eq "aqua" && "AppKit" ni [winfo server .]} {
>  error {TkAqua Cocoa required}
> }"
>(file
> "/Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/tkdnd/tkdnd_macosx.tcl"
> line 50)
>invoked from within
> "source $dir/tkdnd_macosx.tcl"
>("aqua" arm line 2)
>invoked from within
> "switch $_windowingsystem {
>  x11 {
>source $dir/tkdnd_unix.tcl
>set _platform_namespace xdnd
>  }
>  win32 -
>  windows {
> ..."
>(procedure "tkdnd::initialise" line 74)
>invoked from within
> "tkdnd::initialise
> {/Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/tkdnd}
> libtkdnd2.8.dylib tkdnd"
>("package ifneeded" script)
>invoked from within
> "package require tkdnd"
>("uplevel" body line 18)
>invoked from within
> "uplevel #0 $tclcode"
> FAILED TO LOAD
> /Applications/pd-0.46-7/GUI-plugins/dnd-plugin-master/dnd-plugin.tcl
> Am 30.03.2016 um 13:20 schrieb megrimm :
>
> > Try this. Worked for me but untested elsewhere:
> >
> > https://github.com/megrimm/dnd-plugin
> >
> > .
> >
> >> On Mar 30, 2016, at 7:09 AM, hi via Pd-list 
> wrote:
> >>
> >> is there any chance to make it work on osx?
> >>
> >> where would tkdnd have to be installed?
> >>
> >> thanks
> >>
> >> johnny
> >>
> >>
> >>> Am 01.03.2016 um 16:30 schrieb patrice colet :
> >>>
> >>>
> >>>
> >>> Le 01/03/2016 16:04, IOhannes m zmoelnig a écrit :
>  On 2016-03-01 15:49, patrice colet wrote:
> 
> >
> > I've got pd-0.46.7 on Manjaro archlinux and it doesn't work for me,
> same
> > error with the fixed version.
> > there is no tkdnd package for archlinux, the aur version is dead,
> I've
> > compiled and installed this one:
> >
> >
> > https://github.com/petasis/tkdnd
> >>> - it only works for patches that are stored in my fully-qualified
> search
> >>> path. e.g. i can drop "/home/frodel/pd-externals/foo.pd" but i
> cannot
> >>> drop "/tmp/bar.pd" (unless i added "/tmp" to my search path).
> > This is exactly how I designed this plugin, glad it works for you,
> what
> > tkdnd version are you using?
>  2.6-1 as packaged for Debian by hans...
>  however i doubt that this is the reason.
> 
>  try running Pd without any externals (and loaders) loaded.
> >>> by running with -noprefs it's working good, it was a bad entry in
> preferences/path pointing to pd-externals folder.
> >>>
>  i've taken the liberty to put the plugin onto github
> 
> 
>  https://github.com/pure-data/gui-plugins
> 
> 
>  let me know if you want write access.
> 
>  fgasmd
>  IOhannes
> 
> 
> 
> 
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Re: [PD] pd for c.h.i.p.

2016-01-19 Thread me.grimm
the audio input looks awesome:
http://docs.getchip.com/#microphone-and-audio-input

just "scrape and slice" and "solder blob"

:)

On Tue, Jan 19, 2016 at 2:56 PM, Alexandre Torres Porres 
wrote:

> I was getting it today, but it turned out that the 9$ board was overtaxed
> in customs to a total of 160 brazilian reais (that's about 40$ tax on a 9$
> thing, yeah...) so I'm asking them nicely to please not screw me that much
> and so hard and revise the price I have to pay... it might be another month
> or so 'til I see the end of this :) wish me luck
>
> in the meantime, I'd love to hear if anyone else is having fun with it and
> Pd
>
> cheers
>
> 2016-01-19 17:49 GMT-02:00 katja :
>
>> Congratulations, if you get it today. The kickstarter blog doesn't
>> provide technical info. Better look here:
>>
>> http://docs.getchip.com/#introduction
>>
>> It says that CHIP runs a Debian system. You can install package
>> puredata through Synaptic (is pre-installed), or through command
>> apt-get. I bet it's also possible to use Miller's RPi builds.
>>
>> If you install puredata from repository (Synaptic, apt-get) you could
>> disable recommended dependencies, being GEM in this case, which will
>> not work on CHIP anyway.
>>
>> Keep us updated!
>>
>> Katja
>>
>> On Tue, Jan 19, 2016 at 7:04 PM, Alexandre Torres Porres
>>  wrote:
>> > hi, I'm getting my c.h.i.p. in the mail today, anybody else is checking
>> this
>> > new board?
>> >
>> >
>> https://www.kickstarter.com/projects/1598272670/chip-the-worlds-first-9-computer
>> >
>> > My greatest interest is, of course, installing Pd in it, I wonder if
>> anyone
>> > else is compiling Pd for it and if there are plans to offer a compiled
>> > version for its system
>> >
>> > thanks
>> >
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[PD] spinning beach ball + 10.11 El Capitan

2015-11-06 Thread me.grimm
Hello,

I just upgraded to 10.11 and when loading Pd I get a long "spinning beach
ball" hang before Pd finally loads using Millers 0.46.7 i386 version.

Has anyone else experienced this?

So, anyway, I followed Dan's retina OSX TK 8.5 post (1) effectively getting
Pd to use the OSX builtin TK 8.5 and voilà... Pd starts immediately (no
beach ball)...

so question to Miller, next Pd release with TK 8.5?

m


(1) http://lists.puredata.info/pipermail/pd-dev/2014-09/019989.html


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Re: [PD] object substitution w/ gui plugin

2015-11-02 Thread me.grimm
ok got it... thanks for info!

yeah i was also thinking something like this might be useful for
abbreviations for example [mfn] creates [makefilename]

so looking here: https://puredata.info/docs/guiplugins/GUIPlugins

what would be the use of say "set sys_searchpath {}" or "set startup_flags
{}" which should be library level loading not GUI according to your logic
no? but then again it would load paths prior to user patching which seems
to make sense. Or might there be a difference between substitutions in
real-time while patching and initializing a path when a gui-plugin loads

i am aware i am rambling at this point because i am just trying to
understand a little more of what IS possible with a gui-plug, what is not
possible, or what IS possible but is unnecessary.

a real world case scenario is class room situation (i am dealing with it
this semester) where at one point in the past I just made students install
pdx and we were all on the same page. it becomes difficult to troubleshoot
when each student has something slightly different going on. so my idea was
to have some kind of master gui-plug + class lib they  just drop in
~/Library/Pd and we all Rock & Roll to the same beat...

i believe deken (can we all agree this is awesome!) solves a number of
probs of this sort in the wake of pdx demise BUT it is only for libs NOT
for other standardizations that might make it easier to teach but then
again maybe object abbreviations or substitutions would just make more
complications.

cheers
m

On Sun, Nov 1, 2015 at 10:19 PM, Jonathan Wilkes <jancs...@yahoo.com> wrote:

> I think it makes more sense to do those substitutions on the level of the
> library
> loading mechanism than in the GUI.
>
> In your example, what I would want is to put an abstraction called
> [repeat]
> in the same directory as my patch.  Inside my [repeat] abstraction I'd
> have
> a [num.repeat].  Then when I load the patch I would want Pd to load my
> abstraction instead of loading any external by the same name.  That's a
> much easier process because it doesn't require any changes to the original
> patch.
>
> Pd doesn't work that way currently, but IIUC it would work this way using
> IOhannes' recent revisions to the loader mechanism.
>
> For more complex cases maybe a massive search/replace is necessary, but
> I'd still prefer your sed/awk approach to massive search/replace in a
> running
> patch.  It's just way safer to substitute "foo" for "bar" when you know
> there
> aren't side effects like memory allocation of associated objects,
> binding-symbols, class search, socket traffic, GUI redrawing, maybe even
> forgetting that audio was running the whole time, etc.
>
> -Jonathan
>
>
>
>
> On Sunday, November 1, 2015 5:10 PM, me.grimm <megr...@gmail.com> wrote:
>
>
> Hello,
>
> say i have [repeat] in older patches but now i want to substitute this,
> for example, for my own [num.repeat] vanilla abstraction without changing
> original patch. can this be done with gui-plugin?
>
> i am noticing since moving from pdx that its quite a pain to replace once
> relied upon pdx objects with others that have same functions even with
> perl/sed scripts in tips_and_tricks.
>
> if ability to substitute directly with plugin then custom user libs could
> draw from only needed objects from pdx based patches i was thinking
>
> cheers
> m
>
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Re: [PD] object substitution w/ gui plugin

2015-11-02 Thread me.grimm
interesting

does "foo-plugin.tcl" end up at pd folder root? i thought it sticks it in a
folder "~/Library/Pd/foo-plugin/foo-plugin.tcl" where in this case Pd would
not find off the bat eh?

so really anything can be distributed via deken hence the "security"
discussion a couple weeks back.

so in dutch deken stands for blanket?

:)
m

On Mon, Nov 2, 2015 at 12:11 PM, Jonathan Wilkes <jancs...@yahoo.com> wrote:

> Can you distribute GUI plugins over Deken?
>
> -Jonathan
>
>
>
> On Monday, November 2, 2015 10:56 AM, me.grimm <megr...@gmail.com> wrote:
>
>
> ok got it... thanks for info!
>
> yeah i was also thinking something like this might be useful for
> abbreviations for example [mfn] creates [makefilename]
>
> so looking here: https://puredata.info/docs/guiplugins/GUIPlugins
>
> what would be the use of say "set sys_searchpath {}" or "set startup_flags
> {}" which should be library level loading not GUI according to your logic
> no? but then again it would load paths prior to user patching which seems
> to make sense. Or might there be a difference between substitutions in
> real-time while patching and initializing a path when a gui-plugin loads
>
> i am aware i am rambling at this point because i am just trying to
> understand a little more of what IS possible with a gui-plug, what is not
> possible, or what IS possible but is unnecessary.
>
> a real world case scenario is class room situation (i am dealing with it
> this semester) where at one point in the past I just made students install
> pdx and we were all on the same page. it becomes difficult to troubleshoot
> when each student has something slightly different going on. so my idea was
> to have some kind of master gui-plug + class lib they  just drop in
> ~/Library/Pd and we all Rock & Roll to the same beat...
>
> i believe deken (can we all agree this is awesome!) solves a number of
> probs of this sort in the wake of pdx demise BUT it is only for libs NOT
> for other standardizations that might make it easier to teach but then
> again maybe object abbreviations or substitutions would just make more
> complications.
>
> cheers
> m
>
> On Sun, Nov 1, 2015 at 10:19 PM, Jonathan Wilkes <jancs...@yahoo.com>
> wrote:
>
> I think it makes more sense to do those substitutions on the level of the
> library
> loading mechanism than in the GUI.
>
> In your example, what I would want is to put an abstraction called
> [repeat]
> in the same directory as my patch.  Inside my [repeat] abstraction I'd
> have
> a [num.repeat].  Then when I load the patch I would want Pd to load my
> abstraction instead of loading any external by the same name.  That's a
> much easier process because it doesn't require any changes to the original
> patch.
>
> Pd doesn't work that way currently, but IIUC it would work this way using
> IOhannes' recent revisions to the loader mechanism.
>
> For more complex cases maybe a massive search/replace is necessary, but
> I'd still prefer your sed/awk approach to massive search/replace in a
> running
> patch.  It's just way safer to substitute "foo" for "bar" when you know
> there
> aren't side effects like memory allocation of associated objects,
> binding-symbols, class search, socket traffic, GUI redrawing, maybe even
> forgetting that audio was running the whole time, etc.
>
> -Jonathan
>
>
>
>
> On Sunday, November 1, 2015 5:10 PM, me.grimm <megr...@gmail.com> wrote:
>
>
> Hello,
>
> say i have [repeat] in older patches but now i want to substitute this,
> for example, for my own [num.repeat] vanilla abstraction without changing
> original patch. can this be done with gui-plugin?
>
> i am noticing since moving from pdx that its quite a pain to replace once
> relied upon pdx objects with others that have same functions even with
> perl/sed scripts in tips_and_tricks.
>
> if ability to substitute directly with plugin then custom user libs could
> draw from only needed objects from pdx based patches i was thinking
>
> cheers
> m
>
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>
>
>
>
> --
> 
> m.e.grimm, m.f.a, ed.m.
> syracuse u., tc3
> megrimm.net
> 
>
>
>


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Re: [PD] object substitution w/ gui plugin

2015-11-02 Thread me.grimm
oh your right my mistake. i was under assumption the plugin needed to be in
standard path (not in subfolder) but i see now that is not the case.

m

On Mon, Nov 2, 2015 at 1:32 PM, IOhannes m zmölnig <zmoel...@iem.at> wrote:

> On 11/02/2015 06:44 PM, me.grimm wrote:
> > interesting
> >
> > does "foo-plugin.tcl" end up at pd folder root? i thought it sticks it
> in a
> > folder "~/Library/Pd/foo-plugin/foo-plugin.tcl" where in this case Pd
> would
> > not find off the bat eh?
>
> how come?
>
> mfgdsar
> IOhannes
>
>
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Re: [PD] PD Pulp Puts PureData Patches Into A VST

2015-08-24 Thread me.grimm
this is cool... any chance of a compile with AudioUnits (AU) enabled? maybe
one has done so already...

m

On Sun, Aug 23, 2015 at 1:21 AM, Alexandre Torres Porres por...@gmail.com
wrote:

 as I understand it then, it seems easy and if you're interested you can
 include a couple of libraries. Good. thanks

 2015-08-22 20:31 GMT-03:00 Dan Wilcox danomat...@gmail.com:

 Related:
 https://github.com/danomatika/ofxPd#adding-pure-data-external-libraries-to-ofxpd
 
 Dan Wilcox
 @danomatika https://twitter.com/danomatika
 danomatika.com
 robotcowboy.com

 On Aug 21, 2015, at 6:00 AM, pd-list-requ...@lists.iem.at wrote:

 *From: *Alexandre Torres Porres por...@gmail.com
 *Subject: **[PD] PD Pulp Puts PureData Patches Into A VST*
 *Date: *August 20, 2015 at 2:37:35 PM EDT
 *To: *pd-list@lists.iem.at pd-list@lists.iem.at


 this is nice


 http://www.synthtopia.com/content/2015/08/19/pd-pulp-puts-puredata-patches-into-a-vst/

 It's a project that uses libpd in JUCE, maybe you guys know about it.

 I never got into libpd but I know it is awesome. I never had to make
 patches compatible to vanilla for it, but now I have a strong motivation.

 So let me excuse myself to make the following silly question; you can
 include Pd externals, like zexy and cyclone libraries into libpd, right?
 What would be the restrains for externals?

 cheers




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[PD] pd + homebrew + caskroom

2015-04-24 Thread me.grimm
Hi list,

I was messing around with homebrew/caskroom this morning and got some
externals to install in addition to pd-vanilla which i think is pretty cool
and maybe a good way forward for OSX users. I believe this was originally
proposed a few months ago (by max?) but i couldn't find the thread. Anyway
I wanted to try it out so:

install homebrew
install caskroom

$ brew tap megrimm/homebrew-pd
$ brew cask install pd
$ brew cask install pd-filterview pd-gem pd-soundhack etc

pd is symlinked at /Applications or ~/Applications depending on how you set
caskroom up.

externals are staged at /opt/homebrew-cask/Caskroom (default staging) and
symlinked to
 /opt/homebrew-cask/Caskroom/pd/0.46-6/Pd-0.46-6.app/Contents/Resources/extra

this is the easiest way I could think of to install externals. i was
originally thinking the externals could just be staged in extra but then
thought it might be overcomplicating things.

I was also looking into trying to figure out how to compile an external
using caskroom from source (hence the blank pd-zexy.rd) but I have yet to
find a solution or an example that would be helpful. Right now all
externals are installed from pre-compiled binaries.

BTW I did manage to get Pd into the official caskroom but I believe I
jumped the gun being more interested in learning how to contribute rather
than making sure the ruby script was correct. Right now the official
caskroom Pd is 64bit symlinked as Pd-0.46-64bit.app and my tap
(megrimm/homebrew-pd) is 32bit symlinked just as Pd. I also removed the
postflight stuff i had which just came from the pd-extended cask and I
thought might not be necessary (?)... i know a little confusing.
Suggestions?

Any thoughts? Interest in this? If anyone likes this idea and wants to help
just fork away!

m
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[PD] Decoding Line Code .... Bipolar, Manchester, Biphase Mark Code, etc

2015-03-18 Thread me.grimm
Hi list,

Anyone have experience in decoding line code with Pd? I saw a blurb where
someone did something similar with max but i found no results as far as Pd
is concerned. I am specifically interested in decoding Biphase Mark Code
from audio (recorded or live?) to binary data

Thanks!
m
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Re: [PD] GEM Motion Capture

2015-03-18 Thread me.grimm
 iGlasses, a 20$ shareware available as a 7 days trial demo (and one of
the few still actively maintained applications of this type) was our last
try,
 and... bingo ! : detected and working with Pd-extended and [pix_video]

yes this does work! I just tried it! Thanks!

m


On Thu, Mar 12, 2015 at 9:31 PM, Nicolas Lhommet nlhom...@gmail.com wrote:

 Hi,
 Despite the many selfish and pretentious morons who should be ban from
 teaching, and their usual shameless and disgusting whining (long version :
 me me me, i'm important, my students, my university, my situation,  i'm an
 artist, i only speak for myself, i'm an expert, i'm pertinent, i'm the
 prophet chosen to illuminate the mind of masses,contracted (by other
 morons) to teach what i want to teach, and you do understand that i'm
 called to a higher mission than taking the burden of the meanest tasks, SO
 OBEY AND DO YOUR F*CKING DIRTY JOB ! NOW HURRY UP AND FOLLOW THE PACE OF
 CUPERTINO'S ARMIES, YOU MISERABLE SLAVES, so i can continue to enjoy the
 undeserved praise for free and get more education money to forward to a
 multi-billionaire manufacturer in exchange of a shinny macbook. And rejoice
 that one day perhaps i may leave you a tip !
 yeah no intention to flame. apologies if taken that way ;)

 Let me bring my very own perspective to this debate (it's my turn for the
 me me moment) : last days, i spent some time to find a simple workaround
 for this very issue with webcams. I don't have a mac, but i only tried to
 find a reasoned solution to this problem (like most people do on the list)
 for the sake of the community of this great FREE software (thanks for all
 this generous work) after someone asked about it on the french forum
 codelab.fr (sadly the same person didn't provide any help in testing the
 proposed fixes... guess what : another university teacher!). Eventually i
 had to join some weekly hacking free meeting in my city today to find
 Fabrice Jorge, who i didn't know but was kind enough to let me try
 different software on his (2013?) Macbook Air with system 10.9.5, including
 Pd-extended 0.43.4 which (fortunately!) was affected :)

 Anyway, back to the subject and an actual workaround of 'error -9405' :
 idea was to use a webcam enhancer (typically used to decorate video
 chat) as a passtrough, hoping it would present a virtual interface that
 could be properly handled by [pix_video], while taking care of the
 compatibilty with recent integrated webcam drivers (which is especially
 expected from software you PAY for).

 Manycam, the most popular utility of this kind, was not tested because
 logo watermark can't be remove in free version anymore, and the price of a
 licence is ridiculously high.
 CamTwist which is a freeware (therefore an obvious choice) is not
 maintained for some time, and virtual webcam never appeared in video input
 settings of any application... same thing with the latest beta. The latter
 is supposed to bring Yosemite support, and this failure could have been
 specific to the test system, so it could worth a try.

 iGlasses, a 20$ shareware available as a 7 days trial demo (and one of the
 few still actively maintained applications of this type) was our last try,
 and... bingo ! : detected and working with Pd-extended and [pix_video] !
 Now, this has not been extensively tested at all, your mileage may vary
 with any of these options and, as a workaround requiring additionnal
 (commercial) software, this is far from ideal, and may present many caveats
 (stability, resolution, framerate...). But i hope it could prove useful as
 a temporary solution for nice people like Joshua, and unfortunate students
 too :) so more thorough tests and reports are welcome.
 Cheers
 Nicolas


 2015-03-12 17:59 GMT+01:00 me.grimm megr...@gmail.com:

  Anyway, I may have scared up some funding to support me for a week to
 do this in the summer. I'll chime back in when I know more details

 yeah no intention to flame. apologies if taken that way.

 no i just teach what i want to teach. thats what im contracted to do
 which is dependent on my own expertise as an artist. there is no specific
 requirement at all here other than Mac/OSX/Adobe CC ... the rest is all
 instructor based but then again I only speak for myself.

 if i can find more funding (which i might have) ill send it your way!

 m



 On Thu, Mar 12, 2015 at 12:35 PM, Dan Wilcox danomat...@gmail.com
 wrote:

 To be fair, people work on what is important to them, so no need to
 flame. I'd suggest that a university program that *requires* PD should at
 least be willing to fund/support it's development instead of using it as a
 cheap alternative to Max and then *hoping* that open source will do that
 for them.

 Anyway, I may have scared up some funding to support me for a week to do
 this in the summer. I'll chime back in when I know more details

 On Thu, Mar 12, 2015 at 12:23 PM, me.grimm megr...@gmail.com wrote:

  disclaimer: i love linux and probably are not un

Re: [PD] GEM Motion Capture

2015-03-12 Thread me.grimm
 disclaimer: i love linux and probably are not un-biased.

Agreed!

But unfortunately, here, students of Transmedia (Syracuse U) are required
to buy a Mac freshmen year and are taught on osx systems/programs
throughout their 4 undergraduate years. we (pd community) keeps loosing
them to max/msp/jitter people/teachers here which is tragic in my opinion
and gets me quite heated

It is pertinent to note I have 60+ art/design/media students this semester
all being introduced to Pd in some capacity and when it starts crashing and
they lose their work they get quite turned off, not just with Pd but with
programming as a artist/art student in general.

I am sure the knowledge here in this community and on this list can pull
together and help rectify the situation

johannes, dan, antoine and others have done awesome with Gem  its
really an amazing lib and if i could take a semester off and learn how to
code better I would! maybe there are students interested in helping out?
others that want to learn coding on OSX?

my 2 cents on pd's osx future:

fuck pd-extended (hans is dead god rest his pd soul)
fuck pd-l20rk (is there any chance of an OSX 64 bit build with native Gem
plugs? prob not)

CORE PD + GEM  that is all that is necessary at the moment. Almost
everything else can be abstractions


it seems like a lot of time is wasted on bullshit curved elbowed cables and
the like


m


On Thu, Mar 12, 2015 at 11:02 AM, Dan Wilcox danomat...@gmail.com wrote:


 From: IOhannes m zmölnig zmoel...@iem.at
 To: pd-list@lists.iem.at
 Cc:
 Date: Wed, 11 Mar 2015 22:19:23 +0100
 Subject: Re: [PD] GEM Motion Capture
 On 03/11/2015 08:45 PM, Joshua Curley wrote:
 
  I also am using the latest updated from Apple: Yosemite

 most likely this is the problem.
 Gem still uses QuickTime for accessing the video devices on OSX, and
 afaik, yosemite has finally abandoned QT even on i386.


 32 bit is pretty much done on OS X anyway.


 so i think there are a number of possibilities:

 - downgrade to some older version of OSX


 No that easy, unless you have an older backup.


 - convince (bribe, intimidate,...) someone with OSX knowledge and
 reasonable ObjC/C++ knowledge to write an AVFoundation plugin for Gem


 Yes.


 - upgrade to an operating system that does not deprecate another core
 component of their OS whenever they make a new release¹.


 Quicktime has been deprecated since 10.7. We had plenty of warning.


 ¹ disclaimer: i love linux and probably are not un-biased.


 Yes :D

 --
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com

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Re: [PD] how to completely remove pd (vanilla/extended) on yosemite?

2015-03-08 Thread me.grimm
rm -r /Applications/Pd-extended.app

rm -r /Applications/Pd-0.46-5.app

rm -r ~/Library/Pd/

rm ~/Library/Preferences/org.puredata.pd.plist

rm ~/Library/Preferences/org.puredata.pd.wish.plist

rm ~/Library/Preferences/org.puredata.pdextended.pd-gui.plist

rm ~/Library/Preferences/org.puredata.plist


??

that might be it i think... but i dont think it changed in 10.10 afaik

m

On Sun, Mar 8, 2015 at 11:42 AM, Alexandre Torres Porres por...@gmail.com
wrote:

 How to nuke it and make it as if Pd (vanilla or extended) had never ever
 existed and the system never saw it before?

 I had ways to do this before, but things seemed to have changed

 cheers

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megrimm.net

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[PD] one long comment in pd-vanilla 0.46

2014-10-15 Thread me.grimm
Hello

I there a reason when I make a long multi-sentence comment w/ carriage
returns, save the file, then reopen that all the formatting (CR's) is
gone and I am left with a large glob of run-on text?

Yes, one could just have several separate comments and space them
accordingly, but why would one need to?

has this topic been brought up before? maybe this is different in pd-l0rk
or pd-x or something...

thanks!
m
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[PD] biquad~ based riaa filter

2014-10-14 Thread me.grimm
all the biquad talk had me remember trying to figure out the riaa filter
for vinyl playback/production a couple years back which i never quite
figured out. attached is what I had attempted.

the playback filter seems to be correct but when I switch to the production
filter. which should be the inverse of the playback filter, i get nothing
but I think im swapping the coefficients incorrectly...

anyway, here is the thread this is based off of:

http://www.musicdsp.org/showone.php?id=122

and here is some help on the inverse:

http://music.columbia.edu/pipermail/music-dsp/2003-February/055408.html

maybe someone can make heads or tails of this and give me a help?

basically I am attempting to 3d print a record cutting head so I mostly
need the production (iRIAA) filter as I will be going straight from PD to a
record lathe.

thanks!
m

ps. this was helpful too http://jiiteepee.tripod.com/riaa.html


snd.eq.riaa~-help.pd
Description: Binary data


snd.eq.riaa~.pd
Description: Binary data
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Re: [PD] PDCon (was Updated pd-extended)

2014-09-26 Thread me.grimm
 Lawrence KS

the google maps default! can we get there by boat? :)

I could also throw out there where I live in Ithaca, NY home of Cornell U.,
Ithaca College, and where Bob Moog had his original factory (Trumansburg,
NY). Although I have no Cornell not IC affiliation I think it would be a
great place for a pdcon. lots of open spaces, barns, institutions, bars,
record stores, maker spaces, museums etc. all of which im sure would be
more than accommodating.

I would need help though because I'm not wired to be organized and I'm
always stretching myself too thin. If anyone on this list lives here, is
close to here or might want to come from far away for an extended stay (we
can prob set u up with very non-fancy lodging somehow... possibly a step or
two above a tent) let me know!

m

On Fri, Sep 26, 2014 at 3:39 PM, Charles Z Henry czhe...@gmail.com wrote:

 Hey all,

 Lately, I have been talking about the idea of organizing a PdCon in
 Lawrence KS, with a group (the Lawrence Creates Makerspace).  This
 past year, we saw some great media arts projects here from the Free
 State Festival--so I'm planning to get in touch with the folks in
 charge to look at whether we could partner with next year's festival.
 I also had some uncertainty over my own level of participation--but I
 now have some flexibility to schedule free time to put toward it.

 So, October could be a good month to discuss what's possible/feasible,
 and then make a decision whether to invest the time and energy to make
 it work.  I'm certainly looking for information and guidance--any
 feedback at all really.

 Chuck



 On Fri, Sep 26, 2014 at 2:20 PM, Alexandre Torres Porres
 por...@gmail.com wrote:
  Honestly, I've been thinking for quite a while now about putting together
  some new kind of festival, much like piksel - related to digital arts
 with
  free software and open hardware. It could potentially hold a PdCon in it.
 
  In the meantime, I've been producing and organizing music concerts/shows,
  and I'm also trying to make another project happen which is a music
 festival
  (not related to pd at all). This one is giving me a hard time to get out
 of
  paper and it's holding the line. But I believe the other project will
 have a
  much greater acceptance and everything, like the PdCon had.
 
  One way or another, I was hoping that PdCon would keep touring the world
 on
  its own, and that it'd be cool to have it in the US or somewhere else
 that
  it's never been to.
 
  cheers
 
  2014-09-25 22:40 GMT-03:00 me.grimm megr...@gmail.com:
 
   I was waiting for the american PdCon and it never happened
 
  hans and dan had talked about this. maybe it could still happen? ed had
  talked about london once i remember in '09?
 
guess I'll have to make another south american one
 
  brazil? or somewhere else in s. america? do it! your a great
 organizer
  :)
 
  m
 
 
  On Thu, Sep 25, 2014 at 11:29 AM, Alexandre Torres Porres
  por...@gmail.com wrote:
 
  love those two ideas
 
  I could also add the idea of having some research group working on it.
 At
  least here in Brazil I know a couple of people who'd like to back it
 up.
 
  so yeah, I was waiting for the american PdCon and it never happened :(
  guess I'll have to make another south american one
 
  cheers
 
  2014-09-21 18:19 GMT-03:00 me.grimm megr...@gmail.com:
 
   it involves time
 
  ... or money.
 
  maybe we revisit the kickstarter (or something else) idea brought
 forth
  by jonathon a few years ago and just pay someone to do it. to me it
 seems
  like 1) none of us really have any money (im just assuming here we
 are all
  poor artists) and more importantly 2) none of us really have any time
 and
  those that do might not have the skills.
 
  OR maybe we have another PDCon (remember that?) to get amped up and
 pump
  something out
 
  m
 
  On Sun, Sep 21, 2014 at 1:44 PM, Dan Wilcox danomat...@gmail.com
  wrote:
 
  I talked to Hans about this a bit. In essence, it involves bringing
 in
  the new pd vanilla source and making sure the Pd-extended
  additions/modifications aren't lost. With the updates/cleanups to
 the tcl/tk
  sources a few years ago (great work Hans et al!), it should be alot
 easier
  than the previous extended releases. But still, *easy* or not, it
 involves
  time.
 
  On Sep 21, 2014, at 6:00 AM, pd-list-requ...@lists.iem.at wrote:
 
  From: Alexandre Torres Porres por...@gmail.com
  Subject: Re: [PD] [Bulk] Re: [Bulk] Re: Updated pd-extended
  Date: September 20, 2014 at 5:02:59 PM EDT
  To: Billy Stiltner billy.stilt...@gmail.com
  Cc: pd-list@lists.iem.at pd-list@lists.iem.at
 
 
  I wish I knew something about coding to help out with its development
  :P I do care a lot about it though and wish I could help in some
 other way.
 
  I do see a few problems with extended, but they're basically related
 to
  some of the externals and libraries that sometimes do not work as
 they
  should, have bad and messy help files and are sometimes

Re: [PD] Updated pd-extended

2014-09-21 Thread me.grimm
 it involves time

... or money.

maybe we revisit the kickstarter (or something else) idea brought forth by
jonathon a few years ago and just pay someone to do it. to me it seems like
1) none of us really have any money (im just assuming here we are all poor
artists) and more importantly 2) none of us really have any time and those
that do might not have the skills.

OR maybe we have another PDCon (remember that?) to get amped up and pump
something out

m

On Sun, Sep 21, 2014 at 1:44 PM, Dan Wilcox danomat...@gmail.com wrote:

 I talked to Hans about this a bit. In essence, it involves bringing in the
 new pd vanilla source and making sure the Pd-extended
 additions/modifications aren't lost. With the updates/cleanups to the
 tcl/tk sources a few years ago (great work Hans et al!), it should be alot
 easier than the previous extended releases. But still, *easy* or not, it
 involves time.

 On Sep 21, 2014, at 6:00 AM, pd-list-requ...@lists.iem.at wrote:

 *From: *Alexandre Torres Porres por...@gmail.com
 *Subject: **Re: [PD] [Bulk] Re: [Bulk] Re: Updated pd-extended*
 *Date: *September 20, 2014 at 5:02:59 PM EDT
 *To: *Billy Stiltner billy.stilt...@gmail.com
 *Cc: *pd-list@lists.iem.at pd-list@lists.iem.at


 I wish I knew something about coding to help out with its development :P I
 do care a lot about it though and wish I could help in some other way.

 I do see a few problems with extended, but they're basically related to
 some of the externals and libraries that sometimes do not work as they
 should, have bad and messy help files and are sometimes redundanct. If
 welcome, I could help sharing my thoughts and two cents about that, but I
 realize those are not actual bug fixes regarding the code, so it's not a
 priority on its to do list and issues for being updated to another release.

 Anyway, while were at it, what kind of work exactly do you mean someone
 would have to do? I suppose there is a great list of bug fixes just to keep
 it basically what it is. Given the context, I'm not assuming any big to do
 list for some new features agenda. But besidesthe bug fixes, how hard is it
 for someone to just update to the latest vanilla core?

 Well, since Pd is an open source project that relies on community effort,
 and this is the list of its main developers and users, I guess this is the
 place to talk about a collaboration and see if we can get Pd-extended's
 development
 to continue.

 I'd to help in any way I can.

 Cheers


 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






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megr...@gmail.com
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