Re: Would like an opinion on this computer

2011-05-24 Thread Jake

I am not sure was version 8 even accessible?

Jake
- Original Message - 
From: soundog stiles@gmail.com

To: Pro Tools Accessibility ptaccess@googlegroups.com
Sent: Monday, May 23, 2011 6:35 PM
Subject: Re: Would like an opinion on this computer


Yes Jake, I was looking at the 003 interface as an option for you
also.  I'd go with the 003 Factory though...  echoing Frank's
suggestion about starting simple, I think you're throwing $700 away
with 003 Complete and you haven't even started learning the software
yet.Also t's not even the current version of the software so
you're going to want to upgrade at some point to PT9.   Unfortunately,
I haven't found a vendor who's selling a Digi003 bundled with ProTools
9, just with version 8.

You don't want a solid state drive for your audio recording drive, not
allowed for ProTools.  You can get that solid state drive for your
internal program drive if you like.  For your projects get an
external Firewire drive with an Oxford chipset in it, as detailed on
the Avid recommended hard drives page

http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=380567

I also support Frank's other suggestions for the computer and I'm
copying this to your email.

regards, Tom

On May 20, 12:53 pm, Frank Carmickle fr...@carmickle.com wrote:

Hello Jake

If you are going to have some agency purchase you a computer make sure you 
include some of the things that you would add on. You really need two 
drives. One for system and software and one for audio. If it were me I 
would be buying a machine with a solid state disk. It's really really so 
so so much faster. The 27 inch imac is the best machine to buy right now 
if you aren't going to be looking at using hd. So this is a great choice. 
I'm glad to see that you are getting 8 gb of memory. Make sure that you 
get them to buy you a control surface and audio interface. I think right 
now the best thing is probably the 003. I think it has the right controls 
for the money and the a/d and d/a is good enough.


As we talked about on a conference calls some months ago now, you really 
need to start out with a small analog unit like a portastudio to start 
understanding how to work with audio. Please do not just jump in to a 
computer based audio setup with out doing this step first. Get some 
experience. Go to sessions with helpful engineers. Tom, on this list, is 
near by you. I'm sure he would love to give you a hand and maybe already 
is for all I know.


HTH
--FC

On May 19, 2011, at 5:54 PM, Jake wrote:





 - Original Message -
 From: Joshua Egdamin
 To: jake Fry
 Sent: Thursday, May 19, 2011 10:56 AM
 Subject: here it is= you save 6% off cpu and 12% off apple care for 
 being a government agency.


 Apple
 Store
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 Apple Store (U.S.)
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 Configure your iMac.

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 Thinking about your first Mac?

 Answers to some of the most common
 PC-to-Mac questions

 Popular Choices

 Choose from our most popular configurations.

 Hardware
 Processor

 Get amazing performance from the quad-core Intel Core i5 or Core i7 
 processor, which features four processor cores on a single chip. Choose 
 the speed and processor you want.


 Learn more
 The Intel Core i5 and i7 processors are based on new 32-nanometer 
 process technology with an advanced Core microarchitecture that features 
 an integrated memory controller and level 3 cache, giving iMac faster, 
 more direct access to memory. In addition, these processors feature:


 Turbo Boost 2.0 - a dynamic performance technology that automatically 
 boosts the processor clock speed based on workload, giving you extra 
 processing power when you need it.
 Hyper-Threading (Intel Core i7 only) — a technology that allows two 
 threads to run simultaneously on each core. So a quad-core iMac has 
 eight virtual cores, all of which are recognized by Mac OS X. This 
 enables the processor to deliver faster performance by spreading tasks 
 more evenly across a greater number of cores.

 Processor
 3.1GHz Quad-Core Intel Core i5 [Subtract $200.00]
 3.4GHz Quad-Core Intel Core i7

 Memory
 More memory (RAM) increases performance and enables your computer to 
 perform faster and better. Choose additional 1333MHz DDR3 memory for 
 your iMac.


 Learn more
 The more memory your computer has, the more programs you can run 
 simultaneously, and the better performance you get from your computer.


 Select the standard memory configuration to support day-to-day tasks 
 such as email, word processing, and web browsing as well as more complex 
 tasks such as editing photos, creating illustrations, and building 
 presentations.
 Upgrade your 

Re: three questions about audio, protools and blind people...

2011-05-24 Thread Bryan Smart
Frank, no problem. This is on topic.

Nickus, historically, the tracking or mix engineer receives income from either 
the studio that employs them, or else was contracted by a project's Executive 
Producer. In either case, upstream of those people, the money came from larger 
projects, such as producing demo or album tracks for an artist, work on a film 
or television project, music for commercials, etc. The studio was the music and 
sound factory, and the engineer was one of the technicians.

1. Music sales are profoundly low when compared to historical figures. The huge 
music markets of the 20th century are gone. Since people aren't buying like 
they used to, no one wants to invest the huge amounts of money to elaborately 
record artists. From small time to big time recording artists, album production 
budgets have shrunk to the bare minimum. This is the case in all media. Instead 
of hiring live musicians, most  film and television music is now sequenced. 
When people are actually recorded, in many cases, recording is kept to a 
minimum. It is cheaper to edit than to spend lots of expensive time to get the 
great take.

2. Without the huge in-flow of large recording budgets, the money no longer is 
available to support most of the large recording facilities of just a few years 
ago. As the facilities close, that means less steady work for lots of people 
formerly employed by the technical side of the recording industry, including 
engineers.

3. Anyone with $1,000 can record a passable version of a song at home, and 
anyone with $10,000 and a few years of practice and study can do a competent 
job of recording and mixing an album at home. There are wonnabee producers and 
mixers under every rock, and there are so many that they work for little to 
nothing. They might not have golden ears and decades of experience, but even 
those that do have found it harder to insist on past pay when there is so much 
competition and less money available to pay them. Why rent studio time to cut a 
demo when your buddy can run GarageBand? Why pay someone to write and arrange 
music for a commercial, and book musicians and a studio to record it when 
someone can be contracted through a web site to throw together some loops with 
a few overdubs for a couple of hundred bucks? Everyone is trying to make their 
project happen for less money.

So, in summary, there is less money available to support a larger number of 
people that are attempting to perform this work. It's important not to live 
under illusions when trying to turn this sort of work in to income. The day of 
the mega studio and the recording engineer in the traditional sense is pretty 
much gone, with a few exceptions. The big cities for recording in the US, such 
as New York, LA, Atlanta, and others still employ people for this sort of work, 
but the jobs are far fewer, and they're flooded with people with lots of 
experience in bedroom studios.

I know just a few people that still routinely get work in large facilities. The 
others that I know that are still making money with this sort of work have 
pretty much given up on the old model, and have turned themselves in to 
craftsman instead of techies. By that, I mean that they find their own clients, 
work with them on an on-going basis, and sell themselves as experts in 
particular types of recording. Even so, they are usually being directly paid by 
artists, and so are making due on far less money than in days passed.

There isn't megabucks in this anymore, except for a small few. If you do it, 
you should view it as an art that you'd like to pursue, and hope to make enough 
to sustain yourself. Focus on a niche. Become good at on-site recording of 
acoustic instruments, find those musicians, and promote yourself. Become good 
and fast with editing, and fight with the hordes of others competing for jobs 
online. Become fast at throwing together instrumental tracks and beds in short 
periods of time so that you can serve the low budget new media people. Moving 
to the US or UK probably won't help so much. You can hunt up work over the 
Internet as well as someone in either of those places.

Really, though, you must absolutely love this sort of work, because getting 
anywhere with it today takes a huge amount of time and effort, and the rewards 
aren't commonly financial.

Sorry if that's gloom, but it's how things are. On the positive side, pretty 
much anyone that wants to record can now record. It's not an elite club 
anymore, nor does it require a lot of money. Recording music is becoming 
something that people increasingly do for themselves, rather than depending on 
technical experts. We're not quite to the point where GarageBand has an 
auto-mix button, but I don't doubt that a feature like that will show up before 
too many years. Those with golden ears will say how auto-mixes are lacking in 
this way or that, but most people won't be able to hear, nor will they care. In 
that world, you'll be 

Re: Would like an opinion on this computer

2011-05-24 Thread Bryan Smart
I know that Avid says that solid state drives haven't been qualified for use 
with Pro Tools, but I don't understand why that matters. They read and write 
faster. They seek faster. They are higher performing devices in every regard 
over mechanical drives, other than price. It is like hearing that Avid has not 
qualified Pro Tools for computer monitors larger than 42 inches, as if that 
would matter. I've successfully used them, and have seen people on forums using 
them, also.

I've also used them very successfully with other DAWs. In Sonar, due to their 
extremely low seek time, you can run with practically no disk buffer, and not 
get a drop out. Bouncing projects with high track counts is far faster than 
when using mechanical drives, since the DAW doesn't need to waste time seeking 
back and forth among the audio files of many tracks while bouncing through a 
project. Then again, Sonar doesn't need to bounce in real-time. With a 
real-time bounce, this last speed advantage wouldn't matter.

Is the SSD thing a situation where it works, but just isn't officially 
supported, or is their some pitfall that I haven't run in to yet?

Bryan

On May 23, 2011, at 9:35 PM, soundog wrote:

 Yes Jake, I was looking at the 003 interface as an option for you
 also.  I'd go with the 003 Factory though...  echoing Frank's
 suggestion about starting simple, I think you're throwing $700 away
 with 003 Complete and you haven't even started learning the software
 yet.Also t's not even the current version of the software so
 you're going to want to upgrade at some point to PT9.   Unfortunately,
 I haven't found a vendor who's selling a Digi003 bundled with ProTools
 9, just with version 8.
 
 You don't want a solid state drive for your audio recording drive, not
 allowed for ProTools.  You can get that solid state drive for your
 internal program drive if you like.  For your projects get an
 external Firewire drive with an Oxford chipset in it, as detailed on
 the Avid recommended hard drives page
 
 http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=380567
 
 I also support Frank's other suggestions for the computer and I'm
 copying this to your email.
 
 regards, Tom
 
 On May 20, 12:53 pm, Frank Carmickle fr...@carmickle.com wrote:
 Hello Jake
 
 If you are going to have some agency purchase you a computer make sure you 
 include some of the things that you would add on.  You really need two 
 drives.  One for system and software and one for audio.  If it were me I 
 would be buying a machine with a solid state disk.  It's really really so so 
 so much faster.  The 27 inch imac is the best machine to buy right now if 
 you aren't going to be looking at using hd.  So this is a great choice.  I'm 
 glad to see that you are getting 8 gb of memory.  Make sure that you get 
 them to buy you a control surface and audio interface.  I think right now 
 the best thing is probably the 003.  I think it has the right controls for 
 the money and the a/d and d/a is good enough.
 
 As we talked about on a conference calls some months ago now, you really 
 need to start out with a small analog unit like a portastudio to start 
 understanding how to work with audio.  Please do not just jump in to a 
 computer based audio setup with out doing this step first.  Get some 
 experience.  Go to sessions with helpful engineers.  Tom, on this list, is 
 near by you.  I'm sure he would love to give you a hand and maybe already is 
 for all I know.
 
 HTH
 --FC
 
 On May 19, 2011, at 5:54 PM, Jake wrote:
 
 
 
 
 
 - Original Message -
 From: Joshua Egdamin
 To: jake Fry
 Sent: Thursday, May 19, 2011 10:56 AM
 Subject: here it is= you save 6% off cpu and 12% off apple care for 
 being a government agency.
 
 Apple
 Store
 Mac
 iPod
 iPhone
 iPad
 iTunes
 Support
 
 Apple Store (U.S.)
 1-800-MY-APPLE
 
 Live Chat
 Home
 Shop Mac
 iMac
 Configure
 Help
 Account
 Cart
 Compare Macs
 MacBook Just $999
 MacBook Pro From $1199
 MacBook Air From $999
 Mac mini From $699
  iMac From $1199
 Mac Pro From $2499
 Configure your iMac.
 
 Hardware
 Pre-Installed Software
 Service and Support
 Accessories
 Promotions
 
 Thinking about your first Mac?
 
 Answers to some of the most common
 PC-to-Mac questions
 
 Popular Choices
 
 Choose from our most popular configurations.
 
 Hardware
 Processor
 
 Get amazing performance from the quad-core Intel Core i5 or Core i7 
 processor, which features four processor cores on a single chip. Choose the 
 speed and processor you want.
 
 Learn more
 The Intel Core i5 and i7 processors are based on new 32-nanometer process 
 technology with an advanced Core microarchitecture that features an 
 integrated memory controller and level 3 cache, giving iMac faster, more 
 direct access to memory. In addition, these processors feature:
 
 Turbo Boost 2.0 - a dynamic performance technology that automatically 
 boosts the processor clock speed based on workload, giving you extra 
 

Re: Would like an opinion on this computer

2011-05-24 Thread Frank Carmickle
Hi Tom

There should be people selling the 003 factory with the cross grade to PT9.  
Just did a quick search and it looks like guitar center and sweetwater are 
still doing it.  

--FC

On May 23, 2011, at 9:35 PM, soundog wrote:

 Yes Jake, I was looking at the 003 interface as an option for you
 also.  I'd go with the 003 Factory though...  echoing Frank's
 suggestion about starting simple, I think you're throwing $700 away
 with 003 Complete and you haven't even started learning the software
 yet.Also t's not even the current version of the software so
 you're going to want to upgrade at some point to PT9.   Unfortunately,
 I haven't found a vendor who's selling a Digi003 bundled with ProTools
 9, just with version 8.
 
 You don't want a solid state drive for your audio recording drive, not
 allowed for ProTools.  You can get that solid state drive for your
 internal program drive if you like.  For your projects get an
 external Firewire drive with an Oxford chipset in it, as detailed on
 the Avid recommended hard drives page
 
 http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=380567
 
 I also support Frank's other suggestions for the computer and I'm
 copying this to your email.
 
 regards, Tom
 
 On May 20, 12:53 pm, Frank Carmickle fr...@carmickle.com wrote:
 Hello Jake
 
 If you are going to have some agency purchase you a computer make sure you 
 include some of the things that you would add on.  You really need two 
 drives.  One for system and software and one for audio.  If it were me I 
 would be buying a machine with a solid state disk.  It's really really so so 
 so much faster.  The 27 inch imac is the best machine to buy right now if 
 you aren't going to be looking at using hd.  So this is a great choice.  I'm 
 glad to see that you are getting 8 gb of memory.  Make sure that you get 
 them to buy you a control surface and audio interface.  I think right now 
 the best thing is probably the 003.  I think it has the right controls for 
 the money and the a/d and d/a is good enough.
 
 As we talked about on a conference calls some months ago now, you really 
 need to start out with a small analog unit like a portastudio to start 
 understanding how to work with audio.  Please do not just jump in to a 
 computer based audio setup with out doing this step first.  Get some 
 experience.  Go to sessions with helpful engineers.  Tom, on this list, is 
 near by you.  I'm sure he would love to give you a hand and maybe already is 
 for all I know.
 
 HTH
 --FC
 
 On May 19, 2011, at 5:54 PM, Jake wrote:
 
 
 
 
 
 - Original Message -
 From: Joshua Egdamin
 To: jake Fry
 Sent: Thursday, May 19, 2011 10:56 AM
 Subject: here it is= you save 6% off cpu and 12% off apple care for 
 being a government agency.
 
 Apple
 Store
 Mac
 iPod
 iPhone
 iPad
 iTunes
 Support
 
 Apple Store (U.S.)
 1-800-MY-APPLE
 
 Live Chat
 Home
 Shop Mac
 iMac
 Configure
 Help
 Account
 Cart
  Compare Macs
  MacBook Just $999
  MacBook Pro From $1199
  MacBook Air From $999
  Mac mini From $699
   iMac From $1199
  Mac Pro From $2499
 Configure your iMac.
 
 Hardware
 Pre-Installed Software
 Service and Support
 Accessories
 Promotions
 
 Thinking about your first Mac?
 
 Answers to some of the most common
 PC-to-Mac questions
 
 Popular Choices
 
 Choose from our most popular configurations.
 
 Hardware
 Processor
 
 Get amazing performance from the quad-core Intel Core i5 or Core i7 
 processor, which features four processor cores on a single chip. Choose the 
 speed and processor you want.
 
 Learn more
 The Intel Core i5 and i7 processors are based on new 32-nanometer process 
 technology with an advanced Core microarchitecture that features an 
 integrated memory controller and level 3 cache, giving iMac faster, more 
 direct access to memory. In addition, these processors feature:
 
 Turbo Boost 2.0 - a dynamic performance technology that automatically 
 boosts the processor clock speed based on workload, giving you extra 
 processing power when you need it.
 Hyper-Threading (Intel Core i7 only) — a technology that allows two threads 
 to run simultaneously on each core. So a quad-core iMac has eight virtual 
 cores, all of which are recognized by Mac OS X. This enables the processor 
 to deliver faster performance by spreading tasks more evenly across a 
 greater number of cores.
 Processor
  3.1GHz Quad-Core Intel Core i5 [Subtract $200.00]
  3.4GHz Quad-Core Intel Core i7
 
 Memory
 More memory (RAM) increases performance and enables your computer to 
 perform faster and better. Choose additional 1333MHz DDR3 memory for your 
 iMac.
 
 Learn more
 The more memory your computer has, the more programs you can run 
 simultaneously, and the better performance you get from your computer.
 
 Select the standard memory configuration to support day-to-day tasks such 
 as email, word processing, and web browsing as well as more complex tasks 
 such as editing photos, creating 

Re: three questions about audio, protools and blind people...

2011-05-24 Thread Jake
Wow guys just finished reading the thread and I am a bit depressed. The 
bright spot as I see it is there will always be Audiophiles who will insist 
on the quality recordings that only masters in the field can tern out.


Jake
- Original Message - 
From: Bryan Smart bryansm...@bryansmart.com

To: ptaccess@googlegroups.com
Sent: Tuesday, May 24, 2011 3:15 AM
Subject: Re: three questions about audio, protools and blind people...


Frank, no problem. This is on topic.

Nickus, historically, the tracking or mix engineer receives income from 
either the studio that employs them, or else was contracted by a project's 
Executive Producer. In either case, upstream of those people, the money came 
from larger projects, such as producing demo or album tracks for an artist, 
work on a film or television project, music for commercials, etc. The studio 
was the music and sound factory, and the engineer was one of the 
technicians.


1. Music sales are profoundly low when compared to historical figures. The 
huge music markets of the 20th century are gone. Since people aren't buying 
like they used to, no one wants to invest the huge amounts of money to 
elaborately record artists. From small time to big time recording artists, 
album production budgets have shrunk to the bare minimum. This is the case 
in all media. Instead of hiring live musicians, most  film and television 
music is now sequenced. When people are actually recorded, in many cases, 
recording is kept to a minimum. It is cheaper to edit than to spend lots of 
expensive time to get the great take.


2. Without the huge in-flow of large recording budgets, the money no longer 
is available to support most of the large recording facilities of just a few 
years ago. As the facilities close, that means less steady work for lots of 
people formerly employed by the technical side of the recording industry, 
including engineers.


3. Anyone with $1,000 can record a passable version of a song at home, and 
anyone with $10,000 and a few years of practice and study can do a competent 
job of recording and mixing an album at home. There are wonnabee producers 
and mixers under every rock, and there are so many that they work for little 
to nothing. They might not have golden ears and decades of experience, but 
even those that do have found it harder to insist on past pay when there is 
so much competition and less money available to pay them. Why rent studio 
time to cut a demo when your buddy can run GarageBand? Why pay someone to 
write and arrange music for a commercial, and book musicians and a studio to 
record it when someone can be contracted through a web site to throw 
together some loops with a few overdubs for a couple of hundred bucks? 
Everyone is trying to make their project happen for less money.


So, in summary, there is less money available to support a larger number of 
people that are attempting to perform this work. It's important not to live 
under illusions when trying to turn this sort of work in to income. The day 
of the mega studio and the recording engineer in the traditional sense is 
pretty much gone, with a few exceptions. The big cities for recording in the 
US, such as New York, LA, Atlanta, and others still employ people for this 
sort of work, but the jobs are far fewer, and they're flooded with people 
with lots of experience in bedroom studios.


I know just a few people that still routinely get work in large facilities. 
The others that I know that are still making money with this sort of work 
have pretty much given up on the old model, and have turned themselves in to 
craftsman instead of techies. By that, I mean that they find their own 
clients, work with them on an on-going basis, and sell themselves as experts 
in particular types of recording. Even so, they are usually being directly 
paid by artists, and so are making due on far less money than in days 
passed.


There isn't megabucks in this anymore, except for a small few. If you do it, 
you should view it as an art that you'd like to pursue, and hope to make 
enough to sustain yourself. Focus on a niche. Become good at on-site 
recording of acoustic instruments, find those musicians, and promote 
yourself. Become good and fast with editing, and fight with the hordes of 
others competing for jobs online. Become fast at throwing together 
instrumental tracks and beds in short periods of time so that you can serve 
the low budget new media people. Moving to the US or UK probably won't help 
so much. You can hunt up work over the Internet as well as someone in either 
of those places.


Really, though, you must absolutely love this sort of work, because getting 
anywhere with it today takes a huge amount of time and effort, and the 
rewards aren't commonly financial.


Sorry if that's gloom, but it's how things are. On the positive side, pretty 
much anyone that wants to record can now record. It's not an elite club 
anymore, nor does it require a lot of 

Re: three questions about audio, protools and blind people...

2011-05-24 Thread Nickus de Vos


On May 24, 12:15 pm, Bryan Smart bryansm...@bryansmart.com wrote:
 Frank, no problem. This is on topic.

 Nickus, historically, the tracking or mix engineer receives income from 
 either the studio that employs them, or else was contracted by a project's 
 Executive Producer. In either case, upstream of those people, the money came 
 from larger projects, such as producing demo or album tracks for an artist, 
 work on a film or television project, music for commercials, etc. The studio 
 was the music and sound factory, and the engineer was one of the technicians.

 1. Music sales are profoundly low when compared to historical figures. The 
 huge music markets of the 20th century are gone. Since people aren't buying 
 like they used to, no one wants to invest the huge amounts of money to 
 elaborately record artists. From small time to big time recording artists, 
 album production budgets have shrunk to the bare minimum. This is the case in 
 all media. Instead of hiring live musicians, most  film and television music 
 is now sequenced. When people are actually recorded, in many cases, recording 
 is kept to a minimum. It is cheaper to edit than to spend lots of expensive 
 time to get the great take.

 2. Without the huge in-flow of large recording budgets, the money no longer 
 is available to support most of the large recording facilities of just a few 
 years ago. As the facilities close, that means less steady work for lots of 
 people formerly employed by the technical side of the recording industry, 
 including engineers.

 3. Anyone with $1,000 can record a passable version of a song at home, and 
 anyone with $10,000 and a few years of practice and study can do a competent 
 job of recording and mixing an album at home. There are wonnabee producers 
 and mixers under every rock, and there are so many that they work for little 
 to nothing. They might not have golden ears and decades of experience, but 
 even those that do have found it harder to insist on past pay when there is 
 so much competition and less money available to pay them. Why rent studio 
 time to cut a demo when your buddy can run GarageBand? Why pay someone to 
 write and arrange music for a commercial, and book musicians and a studio to 
 record it when someone can be contracted through a web site to throw together 
 some loops with a few overdubs for a couple of hundred bucks? Everyone is 
 trying to make their project happen for less money.

 So, in summary, there is less money available to support a larger number of 
 people that are attempting to perform this work. It's important not to live 
 under illusions when trying to turn this sort of work in to income. The day 
 of the mega studio and the recording engineer in the traditional sense is 
 pretty much gone, with a few exceptions. The big cities for recording in the 
 US, such as New York, LA, Atlanta, and others still employ people for this 
 sort of work, but the jobs are far fewer, and they're flooded with people 
 with lots of experience in bedroom studios.

 I know just a few people that still routinely get work in large facilities. 
 The others that I know that are still making money with this sort of work 
 have pretty much given up on the old model, and have turned themselves in to 
 craftsman instead of techies. By that, I mean that they find their own 
 clients, work with them on an on-going basis, and sell themselves as experts 
 in particular types of recording. Even so, they are usually being directly 
 paid by artists, and so are making due on far less money than in days passed.

 There isn't megabucks in this anymore, except for a small few. If you do it, 
 you should view it as an art that you'd like to pursue, and hope to make 
 enough to sustain yourself. Focus on a niche. Become good at on-site 
 recording of acoustic instruments, find those musicians, and promote 
 yourself. Become good and fast with editing, and fight with the hordes of 
 others competing for jobs online. Become fast at throwing together 
 instrumental tracks and beds in short periods of time so that you can serve 
 the low budget new media people. Moving to the US or UK probably won't help 
 so much. You can hunt up work over the Internet as well as someone in either 
 of those places.

 Really, though, you must absolutely love this sort of work, because getting 
 anywhere with it today takes a huge amount of time and effort, and the 
 rewards aren't commonly financial.

 Sorry if that's gloom, but it's how things are. On the positive side, pretty 
 much anyone that wants to record can now record. It's not an elite club 
 anymore, nor does it require a lot of money. Recording music is becoming 
 something that people increasingly do for themselves, rather than depending 
 on technical experts. We're not quite to the point where GarageBand has an 
 auto-mix button, but I don't doubt that a feature like that will show up 
 before too many years. Those with golden ears will say how 

Re: three questions about audio, protools and blind people...

2011-05-24 Thread k.zeelen


Hello everyone,
there are more factors than the producing alone for instance if you are
w0orking with musicians and other things I worked in prostudios which had a
good crew and a good building you can buy good stuff for a reasonable price
but you cant buy good pros who know their trade they have to work for it.
Or you yourself must be good.
I read the whole item and i stand on the sideline but do not make yourself
dependable on technique because that's only half of it.
You have to be creative.
Sergeant pepper was made on four tracks.
cheers and work hard every one.
Peter.
- Original Message - 
From: Jake 2001sherl...@gmail.com

To: ptaccess@googlegroups.com
Cc: teall...@hotmail.com
Sent: Tuesday, May 24, 2011 8:34 PM
Subject: Re: three questions about audio, protools and blind people...



Wow guys just finished reading the thread and I am a bit depressed. The
bright spot as I see it is there will always be Audiophiles who will
insist on the quality recordings that only masters in the field can tern
out.

Jake
- Original Message - 
From: Bryan Smart bryansm...@bryansmart.com

To: ptaccess@googlegroups.com
Sent: Tuesday, May 24, 2011 3:15 AM
Subject: Re: three questions about audio, protools and blind people...


Frank, no problem. This is on topic.

Nickus, historically, the tracking or mix engineer receives income from
either the studio that employs them, or else was contracted by a project's
Executive Producer. In either case, upstream of those people, the money
came from larger projects, such as producing demo or album tracks for an
artist, work on a film or television project, music for commercials, etc.
The studio was the music and sound factory, and the engineer was one of
the technicians.

1. Music sales are profoundly low when compared to historical figures. The
huge music markets of the 20th century are gone. Since people aren't
buying like they used to, no one wants to invest the huge amounts of money
to elaborately record artists. From small time to big time recording
artists, album production budgets have shrunk to the bare minimum. This is
the case in all media. Instead of hiring live musicians, most  film and
television music is now sequenced. When people are actually recorded, in
many cases, recording is kept to a minimum. It is cheaper to edit than to
spend lots of expensive time to get the great take.

2. Without the huge in-flow of large recording budgets, the money no
longer is available to support most of the large recording facilities of
just a few years ago. As the facilities close, that means less steady work
for lots of people formerly employed by the technical side of the
recording industry, including engineers.

3. Anyone with $1,000 can record a passable version of a song at home, and
anyone with $10,000 and a few years of practice and study can do a
competent job of recording and mixing an album at home. There are wonnabee
producers and mixers under every rock, and there are so many that they
work for little to nothing. They might not have golden ears and decades of
experience, but even those that do have found it harder to insist on past
pay when there is so much competition and less money available to pay
them. Why rent studio time to cut a demo when your buddy can run
GarageBand? Why pay someone to write and arrange music for a commercial,
and book musicians and a studio to record it when someone can be
contracted through a web site to throw together some loops with a few
overdubs for a couple of hundred bucks? Everyone is trying to make their
project happen for less money.

So, in summary, there is less money available to support a larger number
of people that are attempting to perform this work. It's important not to
live under illusions when trying to turn this sort of work in to income.
The day of the mega studio and the recording engineer in the traditional
sense is pretty much gone, with a few exceptions. The big cities for
recording in the US, such as New York, LA, Atlanta, and others still
employ people for this sort of work, but the jobs are far fewer, and
they're flooded with people with lots of experience in bedroom studios.

I know just a few people that still routinely get work in large
facilities. The others that I know that are still making money with this
sort of work have pretty much given up on the old model, and have turned
themselves in to craftsman instead of techies. By that, I mean that they
find their own clients, work with them on an on-going basis, and sell
themselves as experts in particular types of recording. Even so, they are
usually being directly paid by artists, and so are making due on far less
money than in days passed.

There isn't megabucks in this anymore, except for a small few. If you do
it, you should view it as an art that you'd like to pursue, and hope to
make enough to sustain yourself. Focus on a niche. Become good at on-site
recording of acoustic instruments, find those musicians, and promote
yourself. Become