I'm looking at developing some tools that involve pygame+pyopenal
and would like to make cross-platform distribution as painless as
possible. Is there a best practice for doing this without
forcing the user to install Python, install (say) pip, pull down
pygame pyopenal and install those, install my (simple) app, and
then finally run it?
On Debian, installation of all the prerequisites would just be
apt-get install pygame python-openal
(which, via a local apt repository, I could flag as dependencies
of my app and package it as .deb) but it gets hairier on Mac Win32.
-tkc
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