Re: [PythonCE] pygame / distutils

2008-08-07 Thread Adam Walley
My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of
the past info on it, it seemed like a great idea to use the ctypes module.

2008/8/7 René Dudfield [EMAIL PROTECTED]

 nice work :)

 It can be easier to first try and get the SDL test programs compiling.
  Then try and get a really simple, minimal python extension
 compiling... and you guessed it, try and get them both compiling
 together :)

 There's a few wince folks hanging out on the libsdl mailing list if
 you have troubles there.

 cu,



 On Wed, Aug 6, 2008 at 9:02 PM, Adam Walley [EMAIL PROTECTED] wrote:
  Well, I have been attempting to get something working, but have been
  struggling to get the SDL compiled correctly (without SDL, there is no
 point
  in trying to get pygame working). In my investigations, I came across the
  SCUMM forum. Now the SCUMMVM appears to be a fully working product on
  various platforms including WinCE. My attempts to compile some simple
 test
  programs using the SDL source available from the official SDL site failed
  (mostly because the source will not compile 'as is' and needs some
 tweaking
  which is probably beyond my capabilities). However, the SCUMM forum
 pointed
  me to a set of libraries from 'knakos'. I quickly set up a new project,
 with
  my simple test program, and lo! it compiled first time and tested
 correctly
  on my WM5 device. I assume these SCUMM libraries have already been
 adapted
  to work on WinCE, and since the SCUMM idea is to get retro graphical
 games
  working, I think that pygame will probably get all the functionality it
  needs from them.
 
  Now, on to getting pygame working! I will attempt to get some of the
 pygame
  source modules compiled as PYDs to see if they will import and work under
  PythonCE. I have not yet attempted to get a DLL compiled using these new
  libraries so may yet hit a wall. I will report back with any news.
 
  Rene, thanks for your comments. It's nice to know there is interest from
 the
  pygame side.
 
  If anyone else would like to provide comments/advice/code to get pygame
  working, it will be welcomed.
 
  Adam.
 
  On 06/08/2008, René Dudfield [EMAIL PROTECTED] wrote:
 
  Hi,
 
  if anyone has any project files to build pygame on pythonce I'd love
  to have them included with pygame.  I'm an author/maintainer of pygame
  and have commit access to svn, so could add project files if someone
  makes them... I could also add a pygame download for python CE to the
  pygame.org download page.
 
  Or you could add compilation instructions to the pygame wiki here:
  http://pygame.org/wiki/CompilePythonCE
 
  I have a winCE phone so would love to be able to get pygame running on
 it
  :)
 
 
  cheers,
  ___
  PythonCE mailing list
  PythonCE@python.org
  http://mail.python.org/mailman/listinfo/pythonce
 
 

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Re: [PythonCE] pygame / distutils

2008-08-07 Thread Jared Forsyth
I, too came across the SCUMM files ;) and have gotten some test SDL c
programs to compile under cegcc.

On Thu, Aug 7, 2008 at 4:47 AM, Adam Walley [EMAIL PROTECTED] wrote:

 My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of
 the past info on it, it seemed like a great idea to use the ctypes module.

 2008/8/7 René Dudfield [EMAIL PROTECTED]

 nice work :)

 It can be easier to first try and get the SDL test programs compiling.
  Then try and get a really simple, minimal python extension
 compiling... and you guessed it, try and get them both compiling
 together :)

 There's a few wince folks hanging out on the libsdl mailing list if
 you have troubles there.

 cu,



 On Wed, Aug 6, 2008 at 9:02 PM, Adam Walley [EMAIL PROTECTED]
 wrote:
  Well, I have been attempting to get something working, but have been
  struggling to get the SDL compiled correctly (without SDL, there is no
 point
  in trying to get pygame working). In my investigations, I came across
 the
  SCUMM forum. Now the SCUMMVM appears to be a fully working product on
  various platforms including WinCE. My attempts to compile some simple
 test
  programs using the SDL source available from the official SDL site
 failed
  (mostly because the source will not compile 'as is' and needs some
 tweaking
  which is probably beyond my capabilities). However, the SCUMM forum
 pointed
  me to a set of libraries from 'knakos'. I quickly set up a new project,
 with
  my simple test program, and lo! it compiled first time and tested
 correctly
  on my WM5 device. I assume these SCUMM libraries have already been
 adapted
  to work on WinCE, and since the SCUMM idea is to get retro graphical
 games
  working, I think that pygame will probably get all the functionality it
  needs from them.
 
  Now, on to getting pygame working! I will attempt to get some of the
 pygame
  source modules compiled as PYDs to see if they will import and work
 under
  PythonCE. I have not yet attempted to get a DLL compiled using these new
  libraries so may yet hit a wall. I will report back with any news.
 
  Rene, thanks for your comments. It's nice to know there is interest from
 the
  pygame side.
 
  If anyone else would like to provide comments/advice/code to get pygame
  working, it will be welcomed.
 
  Adam.
 
  On 06/08/2008, René Dudfield [EMAIL PROTECTED] wrote:
 
  Hi,
 
  if anyone has any project files to build pygame on pythonce I'd love
  to have them included with pygame.  I'm an author/maintainer of pygame
  and have commit access to svn, so could add project files if someone
  makes them... I could also add a pygame download for python CE to the
  pygame.org download page.
 
  Or you could add compilation instructions to the pygame wiki here:
  http://pygame.org/wiki/CompilePythonCE
 
  I have a winCE phone so would love to be able to get pygame running on
 it
  :)
 
 
  cheers,
  ___
  PythonCE mailing list
  PythonCE@python.org
  http://mail.python.org/mailman/listinfo/pythonce
 
 



 ___
 PythonCE mailing list
 PythonCE@python.org
 http://mail.python.org/mailman/listinfo/pythonce


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