I, too came across the SCUMM files ;) and have gotten some test SDL c
programs to compile under cegcc.
On Thu, Aug 7, 2008 at 4:47 AM, Adam Walley [EMAIL PROTECTED] wrote:
My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of
the past info on it, it seemed like a great idea to use the ctypes module.
2008/8/7 René Dudfield [EMAIL PROTECTED]
nice work :)
It can be easier to first try and get the SDL test programs compiling.
Then try and get a really simple, minimal python extension
compiling... and you guessed it, try and get them both compiling
together :)
There's a few wince folks hanging out on the libsdl mailing list if
you have troubles there.
cu,
On Wed, Aug 6, 2008 at 9:02 PM, Adam Walley [EMAIL PROTECTED]
wrote:
Well, I have been attempting to get something working, but have been
struggling to get the SDL compiled correctly (without SDL, there is no
point
in trying to get pygame working). In my investigations, I came across
the
SCUMM forum. Now the SCUMMVM appears to be a fully working product on
various platforms including WinCE. My attempts to compile some simple
test
programs using the SDL source available from the official SDL site
failed
(mostly because the source will not compile 'as is' and needs some
tweaking
which is probably beyond my capabilities). However, the SCUMM forum
pointed
me to a set of libraries from 'knakos'. I quickly set up a new project,
with
my simple test program, and lo! it compiled first time and tested
correctly
on my WM5 device. I assume these SCUMM libraries have already been
adapted
to work on WinCE, and since the SCUMM idea is to get retro graphical
games
working, I think that pygame will probably get all the functionality it
needs from them.
Now, on to getting pygame working! I will attempt to get some of the
pygame
source modules compiled as PYDs to see if they will import and work
under
PythonCE. I have not yet attempted to get a DLL compiled using these new
libraries so may yet hit a wall. I will report back with any news.
Rene, thanks for your comments. It's nice to know there is interest from
the
pygame side.
If anyone else would like to provide comments/advice/code to get pygame
working, it will be welcomed.
Adam.
On 06/08/2008, René Dudfield [EMAIL PROTECTED] wrote:
Hi,
if anyone has any project files to build pygame on pythonce I'd love
to have them included with pygame. I'm an author/maintainer of pygame
and have commit access to svn, so could add project files if someone
makes them... I could also add a pygame download for python CE to the
pygame.org download page.
Or you could add compilation instructions to the pygame wiki here:
http://pygame.org/wiki/CompilePythonCE
I have a winCE phone so would love to be able to get pygame running on
it
:)
cheers,
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