Re: [Qemu-devel] [PATCH v2] sdl: Add QEMU mascot icon for use with SDL

2012-05-01 Thread Andreas Färber
Am 23.04.2012 22:11, schrieb Stefan Weil:
 Am 13.04.2012 22:24, schrieb Stefan Weil:
 This is a bitmap file (32x32x4) derived from the official QEMU mascot
 (which was designed by Benoît Canet). I stripped the text from the SVG
 to get a nearly square image and converted the result to BMP without
 any manual optimization.

 The bitmap is currently used by QEMU's SDL interface and replaces the
 default X icon.

 v2: Add qemu-icon.bmp to Makefile.

 Signed-off-by: Stefan Weil s...@weilnetz.de
 ---
 Makefile | 1 +
 pc-bios/qemu-icon.bmp | Bin 0 - 630 bytes
 2 files changed, 1 insertions(+), 0 deletions(-)
 create mode 100644 pc-bios/qemu-icon.bmp
[...]
 I'm a bit surprised that there was no reaction on this patch
 (neither on version 1 nor on version 2).

It looks kind of ugly in GNOME3, where it is scaled up to some other
resolution in the top bar. IIRC Windows 7 uses 64x64 max, Mac OS X
128x128 max, GNOME 48x48(?).

When we add icons for Gtk+ and Cocoa we might also want to rename the
file to indicate size and/or purpose (e.g., qemu-sdl-icon.bmp /
qemu-32x32-icon.bmp).

For Windows, wouldn't it be a better idea to use the multi-resolution
.ico format through version.rc and to avoid the generic SDL icon being
used? Don't see that being set up in this patch - #ifdef it out there?

Andreas

-- 
SUSE LINUX Products GmbH, Maxfeldstr. 5, 90409 Nürnberg, Germany
GF: Jeff Hawn, Jennifer Guild, Felix Imendörffer; HRB 16746 AG Nürnberg



Re: [Qemu-devel] [PATCH v2] sdl: Add QEMU mascot icon for use with SDL

2012-05-01 Thread Stefan Weil

Am 01.05.2012 13:19, schrieb Andreas Färber:

Am 23.04.2012 22:11, schrieb Stefan Weil:

Am 13.04.2012 22:24, schrieb Stefan Weil:
This is a bitmap file (32x32x4) derived from the official QEMU 
mascot (which was designed by Benoît Canet). I stripped the text 
from the SVG to get a nearly square image and converted the result 
to BMP without any manual optimization. The bitmap is currently used 
by QEMU's SDL interface and replaces the default X icon. v2: Add 
qemu-icon.bmp to Makefile. Signed-off-by: Stefan Weil 
s...@weilnetz.de --- Makefile | 1 + pc-bios/qemu-icon.bmp | Bin 0 - 
630 bytes 2 files changed, 1 insertions(+), 0 deletions(-) create 
mode 100644 pc-bios/qemu-icon.bmp 
It looks kind of ugly in GNOME3, where it is scaled up to some other 
resolution in the top bar. IIRC Windows 7 uses 64x64 max, Mac OS X 
128x128 max, GNOME 48x48(?). When we add icons for Gtk+ and Cocoa we 
might also want to rename the file to indicate size and/or purpose 
(e.g., qemu-sdl-icon.bmp / qemu-32x32-icon.bmp). For Windows, wouldn't 
it be a better idea to use the multi-resolution .ico format through 
version.rc and to avoid the generic SDL icon being used? Don't see 
that being set up in this patch - #ifdef it out there? Andreas 


Yes, there are other formats for the different hosts which look better
and which are standard for the respective operating systems,
but they also need special code and / or linker intructions.

As far as I know, SDL supports only 32x32x4 bitmaps, so this icon
is the best possible format which works on any host with SDL.

I always wanted to have a QEMU specific icon for the QEMU executables
(any host) and for the installer (w32/w64 only). That's why I wrote the
SDL icon code and added this patch here. IMHO, improving the icon can
be done when QEMU has an adequate GUI.

Stefan



Re: [Qemu-devel] [PATCH v2] sdl: Add QEMU mascot icon for use with SDL

2012-04-23 Thread Stefan Weil

Am 13.04.2012 22:24, schrieb Stefan Weil:

This is a bitmap file (32x32x4) derived from the official QEMU mascot
(which was designed by Benoît Canet). I stripped the text from the SVG
to get a nearly square image and converted the result to BMP without
any manual optimization.

The bitmap is currently used by QEMU's SDL interface and replaces the
default X icon.

v2: Add qemu-icon.bmp to Makefile.

Signed-off-by: Stefan Weil s...@weilnetz.de
---
Makefile | 1 +
pc-bios/qemu-icon.bmp | Bin 0 - 630 bytes
2 files changed, 1 insertions(+), 0 deletions(-)
create mode 100644 pc-bios/qemu-icon.bmp


Anthony, are you planning to publish the QEMU mascot and icon
with version 1.1?

I'm a bit surprised that there was no reaction on this patch
(neither on version 1 nor on version 2).

Regards,
Stefan W.





Re: [Qemu-devel] [PATCH v2] sdl: Add QEMU mascot icon for use with SDL

2012-04-23 Thread Anthony Liguori

On 04/23/2012 03:11 PM, Stefan Weil wrote:

Am 13.04.2012 22:24, schrieb Stefan Weil:

This is a bitmap file (32x32x4) derived from the official QEMU mascot
(which was designed by Benoît Canet). I stripped the text from the SVG
to get a nearly square image and converted the result to BMP without
any manual optimization.

The bitmap is currently used by QEMU's SDL interface and replaces the
default X icon.

v2: Add qemu-icon.bmp to Makefile.

Signed-off-by: Stefan Weil s...@weilnetz.de
---
Makefile | 1 +
pc-bios/qemu-icon.bmp | Bin 0 - 630 bytes
2 files changed, 1 insertions(+), 0 deletions(-)
create mode 100644 pc-bios/qemu-icon.bmp


Anthony, are you planning to publish the QEMU mascot and icon
with version 1.1?

I'm a bit surprised that there was no reaction on this patch
(neither on version 1 nor on version 2).


I've got this marked for my next round of patches actually.   I'll have my queue 
completely cleared out within the next day or two and will send out a note 
letting everyone know in case they still have pending patches that I missed.


Regards,

Anthony Liguori



Regards,
Stefan W.