Re: [QGIS-Developer] Early 3.4 point release?

2018-10-30 Thread Mathieu Pellerin
That's rather unfortunate, but most probably needed. The issue raised,
20262, affects WMS(T), XYZ, WFS, etc. layers.

On top of - and very much due to - the gravity of the bug itself, 3.4 is
flagged as LTR, and it'd be most appropriate to insure that people jumping
onto this new LTR aren't left with a bad first impression.

Math




On Wed, Oct 31, 2018 at 8:55 AM Nyall Dawson  wrote:

> Bah... feels like every major release someone ends up sending an email
> like this... but in this case, https://issues.qgis.org/issues/20262
> has totally destroyed QGIS network based providers with Qt 5.11 and
> above.
>
> This is not anyone's fault -- it's an upstream change in the Qt
> library which changed some behavior we relied on. Not there fault, not
> our fault. But end result is that it makes QGIS basically unusable for
> any non gdal/ogr layers on Qt >= 5.11. And unfortunately our major
> platforms only saw an upgrade to Qt 5.11 late in the bug fixing
> period, which made this one slow to be identified.
>
> https://github.com/qgis/QGIS/pull/8383 should fix it.
>
> Soo could we break the normal cycle and get a point release out
> quickly? (Ideally with a couple of days prenotice so that anyone else
> working on urgent bug fixes could get them in too)
>
> Nyall
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[QGIS-Developer] Early 3.4 point release?

2018-10-30 Thread Nyall Dawson
Bah... feels like every major release someone ends up sending an email
like this... but in this case, https://issues.qgis.org/issues/20262
has totally destroyed QGIS network based providers with Qt 5.11 and
above.

This is not anyone's fault -- it's an upstream change in the Qt
library which changed some behavior we relied on. Not there fault, not
our fault. But end result is that it makes QGIS basically unusable for
any non gdal/ogr layers on Qt >= 5.11. And unfortunately our major
platforms only saw an upgrade to Qt 5.11 late in the bug fixing
period, which made this one slow to be identified.

https://github.com/qgis/QGIS/pull/8383 should fix it.

Soo could we break the normal cycle and get a point release out
quickly? (Ideally with a couple of days prenotice so that anyone else
working on urgent bug fixes could get them in too)

Nyall
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Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Tim Sutton
Hi

> On 30 Oct 2018, at 16:41, Marco Bernasocchi  wrote:
> 
> 
> 
> On 29.10.18 20:55, Tim Sutton wrote:
>> Hi
>> 
>>> On 29 Oct 2018, at 11:01, Peter Petrik >> > wrote:
>>> 
>>> Hi, 
>>> 
>>> My task is to create specific iOS application for a client that depends 
>>> only on qgis_core and qgis_quick libraries, moreover distributed strictly 
>>> outside App Store. So I assume there is a little problem with licensing 
>>> here.
>>> 
>> 
>> Isn’t geos and others needed to compile QGIS core?
> IIRC building is no issue and distributing outside of the app store is no 
> problem. That is why for QField we were exploring different distributions 
> options.
>> 
>> 
>>> Ad: iOS vs MacOS. This is similar to running full QGIS on android device, 
>>> vs running QField (or similar "reduced" application based on QtQuick). One 
>>> thing is possibility to run something somewhere, other thing is if it is 
>>> usable at all. I can imagine that it may be possible to compile and run 
>>> QGIS on a smart fridge, but ... :) If we want to ship something official 
>>> for iOS (or Android) on the official store(s), we would probably need to 
>>> agree on some  application ( of its features) based on qgis quick.
>> 
>> I think you understood me incorrectly. Their new frameworks allow running 
>> iOS apps on the desktop as native macOS apps, not the other way around. I 
>> think this has interesting use cases (I often get asked about making slimmed 
>> down versions of QGIS for people for example)….
> You could just package QField for desktop - that is how we develop on it most 
> of the time :)
> 
> 

Yeah true :-P

Regards

Tim

> 
> Cheers Marco
> 
>> 
>> Regards
>> 
>> Tim
>> 
>> 
>>> 
>>> Cheers, 
>>> Peter
>>> 
>>> 
>>> 
>>> On Sun, Oct 28, 2018 at 10:32 PM Nyall Dawson >> > wrote:
>>> On Mon, 29 Oct 2018 at 01:22, Tim Sutton >> > wrote:
>>> 
>>> > One (probably unpopular and definitely tedious if not impossible) option 
>>> > might be for us to add an exception to the GPL license used for QGIS 
>>> > allowing its distriibuton via app stores, get every committer who has 
>>> > code in the current codebase to agree to the exception and build iOS 
>>> > packages off that. Though that would still leave a large issue of the 
>>> > dependent libraries that we use that are under GPL where the latter 
>>> > approach is even less feasible. So while I am excited at the idea of 
>>> > running QGIS on my iPad / iPhone I am wondering if this is a dead-end 
>>> > excursion in terms of making QGS generally available on iOS?
>>> >
>>> 
>>> This is opening a complete can of worms... but I've wondered for a
>>> while if we need to set up a contributor agreement which grants
>>> copyright of code to the QGIS organisation, so that we have the
>>> flexibility to relicense QGIS in future if (and ONLY IF!!)
>>> required***. Currently we are stuck with the GPLv2 or later license
>>> forever, but I can definitely see a time when we'd like to drop the
>>> "v2" and move to a pure "v3 or greater" license, or even relicense
>>> under something more permissive like the MIT license.
>>> 
>>> I see this "stuck with the GPLv2 license FOREVER AND EVER" as a
>>> potential risk to the project. There's many other open source licenses
>>> to choose from, including some which MAY be much better to suited for
>>> the project. But I feel confident that with the right approach,
>>> careful wording, and legal fine print we could, at this stage of the
>>> project, get agreement from all current contributors to a copyright
>>> transfer agreement. So I'd like us to at least have a nice discussion
>>> about whether this is a good idea or not.
>>> 
>>> Nyall
>>> 
>>> *** Hey Trolly mcTrollface: I'm not ever saying QGIS should go closed
>>> source. Go take your annoying breed of community troublemaking
>>> elsewhere and let us keep this discussion civil and based on facts
>>> only.
>>> ___
>>> QGIS-Developer mailing list
>>> QGIS-Developer@lists.osgeo.org 
>>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer 
>>> 
>>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer 
>>> 
>> —
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> Tim Sutton
>> 
>> Co-founder: Kartoza
>> Ex Project chair: QGIS.org 
>> 
>> Visit http://kartoza.com  to find out about open source:
>> 
>> Desktop GIS programming services
>> Geospatial web development
>> GIS Training
>> Consulting Services
>> 
>> Skype: timlinux 
>> IRC: timlinux on #qgis at freenode.net 
>> 
>> 
>> ___
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>> 

Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Marco Bernasocchi

On 29.10.18 20:55, Tim Sutton wrote:
> Hi
>
>> On 29 Oct 2018, at 11:01, Peter Petrik
>> > > wrote:
>>
>> Hi, 
>>
>> My task is to create specific iOS application for a client that
>> depends only on qgis_core and qgis_quick libraries, moreover
>> distributed strictly outside App Store. So I assume there is a little
>> problem with licensing here.
>>
>
> Isn’t geos and others needed to compile QGIS core?
IIRC building is no issue and distributing outside of the app store is
no problem. That is why for QField we were exploring different
distributions options.
>
>
>> Ad: iOS vs MacOS. This is similar to running full QGIS on android
>> device, vs running QField (or similar "reduced" application based on
>> QtQuick). One thing is possibility to run something somewhere, other
>> thing is if it is usable at all. I can imagine that it may be
>> possible to compile and run QGIS on a smart fridge, but ... :) If we
>> want to ship something official for iOS (or Android) on the official
>> store(s), we would probably need to agree on some  application (
>> of its features) based on qgis quick.
>
> I think you understood me incorrectly. Their new frameworks allow
> running iOS apps on the desktop as native macOS apps, not the other
> way around. I think this has interesting use cases (I often get asked
> about making slimmed down versions of QGIS for people for example)….

You could just package QField for desktop - that is how we develop on it
most of the time :)


Cheers Marco

>
> Regards
>
> Tim
>
>
>>
>> Cheers, 
>> Peter
>>
>>
>>
>> On Sun, Oct 28, 2018 at 10:32 PM Nyall Dawson > > wrote:
>>
>> On Mon, 29 Oct 2018 at 01:22, Tim Sutton > > wrote:
>>
>> > One (probably unpopular and definitely tedious if not
>> impossible) option might be for us to add an exception to the GPL
>> license used for QGIS allowing its distriibuton via app stores,
>> get every committer who has code in the current codebase to agree
>> to the exception and build iOS packages off that. Though that
>> would still leave a large issue of the dependent libraries that
>> we use that are under GPL where the latter approach is even less
>> feasible. So while I am excited at the idea of running QGIS on my
>> iPad / iPhone I am wondering if this is a dead-end excursion in
>> terms of making QGS generally available on iOS?
>> >
>>
>> This is opening a complete can of worms... but I've wondered for a
>> while if we need to set up a contributor agreement which grants
>> copyright of code to the QGIS organisation, so that we have the
>> flexibility to relicense QGIS in future if (and ONLY IF!!)
>> required***. Currently we are stuck with the GPLv2 or later license
>> forever, but I can definitely see a time when we'd like to drop the
>> "v2" and move to a pure "v3 or greater" license, or even relicense
>> under something more permissive like the MIT license.
>>
>> I see this "stuck with the GPLv2 license FOREVER AND EVER" as a
>> potential risk to the project. There's many other open source
>> licenses
>> to choose from, including some which MAY be much better to suited for
>> the project. But I feel confident that with the right approach,
>> careful wording, and legal fine print we could, at this stage of the
>> project, get agreement from all current contributors to a copyright
>> transfer agreement. So I'd like us to at least have a nice discussion
>> about whether this is a good idea or not.
>>
>> Nyall
>>
>> *** Hey Trolly mcTrollface: I'm not ever saying QGIS should go closed
>> source. Go take your annoying breed of community troublemaking
>> elsewhere and let us keep this discussion civil and based on facts
>> only.
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> 
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>
>
> —
>
>
>
>
>
>
>
> *Tim Sutton*
>
> *Co-founder:* Kartoza
> *Ex Project chair:* QGIS.org 
>
> Visit http://kartoza.com  to find out about open
> source:
>
> Desktop GIS programming services
> Geospatial web development
> GIS Training
> Consulting Services
>
> *Skype*: timlinux 
> *IRC:* timlinux on #qgis at freenode.net 
>
>
> ___
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> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
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ma...@opengis.ch 
+41 (0)79 467 24 70 

OPENGIS.ch Logo 

Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Marco Bernasocchi
Hi Peter

On 29.10.18 15:00, Peter Petrik wrote:
>  Maybe a misunderstanding, I do not suggest to start a new mobile
> project. My whole point was that it is not possible to have the same
> application for desktop and mobile devices with same set of widgets
> and features.

Great to hear, you cost me some new gray hairs yesterday :D

have a great day

Marco

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Re: [QGIS-Developer] License discussion (Was iOS prototyping)

2018-10-30 Thread Marco Bernasocchi
Thanks Nyall for the nice inputs.

I put an agenda item on the next PSC meeting to see what PSC thinks.

Cheers

Marco

On 29.10.18 23:44, Nyall Dawson wrote:
> On Tue, 30 Oct 2018 at 01:10, Paolo Cavallini  wrote:
>> Hi Nyall, all
>>
>>
>> Il 10/28/2018 10:31 PM, Nyall Dawson ha scritto:
>>> I see this "stuck with the GPLv2 license FOREVER AND EVER" as a
>>> potential risk to the project. There's many other open source licenses
>>> to choose from, including some which MAY be much better to suited for
>>> the project. But I feel confident that with the right approach,
>>> careful wording, and legal fine print we could, at this stage of the
>>> project, get agreement from all current contributors to a copyright
>>> transfer agreement. So I'd like us to at least have a nice discussion
>>> about whether this is a good idea or not.
>>>
>> I think this is such a strategic, and potentially divisive, issue that
>> it would be better to discuss it in person. I suggest to schedule ti for
>> the next HF.
> Ideally I'd agree with the sentiment here, but a large number of our
> developers can't attend these hackfests. (And as witnessed by the bug
> tracker discussion this leads to lack of ownership of a decision by
> those not in attendance).
>
> Maybe something like this would be a possible approach:
>
> 1. PSC discuss whether this is something they want to pursue as an
> organisation or not. If not, end of discussion.
> 2. Create a QEP page for central discussion on the point. Advertisie
> initially on mailing lists.
> 3. When enough discussion (and hopefully, consensus) has been reached
> on a possible approach, send a link to the QEP discussion to all known
> contributors for wider feedback. If no consensus, end of discussion.
> 4. If there is general approval amongst contributors  AND is appears
> to be possible to advance then PSC/org get legal advise before
> proceeding. If not legally possible, end of discussion.
> 5. Formalise the proposal into some legally binding agreement
> 6. Get voting members to vote on proposal (maybe 5/6 would be
> flipped?). If vote is declined, end of discussion.
> 7. Get existing contributors to sign the agreement.
> (8. Replace existing code from any non-signing contributors)
> 9. Put process in place for new contributors to agree to agreement
> before contributions are allowed.
>
> I realise that this is a long and potentially difficult path, but many
> other projects have successfully navigated it. And I think we should
> at least explore it, if for no other reason then to know if we never
> need to have this discussion again :)
>
> Nyall
>
>
>> Thanks Nyall for the suggestion.
>>
>> --
>> Paolo Cavallini - www.faunalia.eu
>> QGIS.ORG Chair:
>> http://planet.qgis.org/planet/user/28/tag/qgis%20board/
>>
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Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Tim Sutton
Hi

> On 30 Oct 2018, at 15:08, Andreas Neumann  wrote:
> 
> Hi,
> 
> Before we go to far with the discussion here, I would first ask all of the 
> core devs if they really would like to do that.
> 
> Without an agreement in place, the code is owned by each contributor 
> separately. I know of quite a few core devs who are not keen on ceding their 
> copyright to QGIS.ORG, if the goal is to undermine the GPL license.
> 
> I am also not sure if QGIS.ORG is ready to prepare such an ownership 
> agreement.
> 
> Personally, I fail to understand what the benefits are, if we go this route. 
> On the contrary - I think we are risking to loose many core contributors if 
> we do that.
> 
> Greetings,
> 
> Andreas
> 
> 

Sounds like a good case for running a survey of the developers!

Regards

Tim

> On 2018-10-30 13:28, Denis Rouzaud wrote:
> 
>> 
>> 
>> Le mar. 30 oct. 2018 à 01:44, Tim Sutton > > a écrit :
>>  
>> I think there are other things we could do, like introducing this 
>> non-retrospectively, so that any new code coming in is ceded to QGIS.org 
>>  ownership and we leave whatever is in the code base 
>> as-is. Devs could cede their previous work to QGIS.org  on 
>> an individual basis if they want to. Over time the bulk of the code may 
>> naturally become the copyright of QGIS.org  (think version 
>> 10 here...)
>>  
>> It might be even worth starting it on parallel (as the above provess might 
>> take a year or more). The contributors curve has more an exponential than 
>> linear shape lately. 
>>  
>>  
>> -- 
>> Denis Rouzaud
>> de...@opengis.ch  
>> +41 76 370 21 22 
>>   
>> ___
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—








Tim Sutton

Co-founder: Kartoza
Ex Project chair: QGIS.org

Visit http://kartoza.com  to find out about open source:

Desktop GIS programming services
Geospatial web development
GIS Training
Consulting Services

Skype: timlinux 
IRC: timlinux on #qgis at freenode.net

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Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Andreas Neumann
Hi, 

Before we go to far with the discussion here, I would first ask all of
the core devs if they really would like to do that. 

Without an agreement in place, the code is owned by each contributor
separately. I know of quite a few core devs who are not keen on ceding
their copyright to QGIS.ORG, if the goal is to undermine the GPL
license. 

I am also not sure if QGIS.ORG is ready to prepare such an ownership
agreement. 

Personally, I fail to understand what the benefits are, if we go this
route. On the contrary - I think we are risking to loose many core
contributors if we do that. 

Greetings, 

Andreas 

On 2018-10-30 13:28, Denis Rouzaud wrote:

> Le mar. 30 oct. 2018 à 01:44, Tim Sutton  a écrit : 
> 
>> I think there are other things we could do, like introducing this 
>> non-retrospectively, so that any new code coming in is ceded to QGIS.org [1] 
>> ownership and we leave whatever is in the code base as-is. Devs could cede 
>> their previous work to QGIS.org [1] on an individual basis if they want to. 
>> Over time the bulk of the code may naturally become the copyright of 
>> QGIS.org [1] (think version 10 here...)
> 
> It might be even worth starting it on parallel (as the above provess might 
> take a year or more). The contributors curve has more an exponential than 
> linear shape lately.  
> 
> -- 
> 
> Denis Rouzaud
> de...@opengis.ch 
> +41 76 370 21 22 [2] 
> 
> [2] 
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Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Denis Rouzaud
Le mar. 30 oct. 2018 à 01:44, Tim Sutton  a écrit :


> I think there are other things we could do, like introducing this
> non-retrospectively, so that any new code coming in is ceded to QGIS.org
> ownership and we leave whatever is in the code base as-is. Devs could cede
> their previous work to QGIS.org on an individual basis if they want to.
> Over time the bulk of the code may naturally become the copyright of
> QGIS.org (think version 10 here…)
>

It might be even worth starting it on parallel (as the above provess might
take a year or more). The contributors curve has more an exponential than
linear shape lately.


-- 

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de...@opengis.ch  
+41 76 370 21 22
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[QGIS-Developer] Plugin [1491] GIS4WRF approval notification.

2018-10-30 Thread noreply

Plugin GIS4WRF approval by pcav.
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[QGIS-Developer] Plugin [1302] Inspire Flurstuecke Sachsen und Thüringen approval notification.

2018-10-30 Thread noreply

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Re: [QGIS-Developer] MacOS packaging

2018-10-30 Thread Tom Chadwin
The NextGIS installer was cited to me by an expert user as the best
installation method of which he was aware (discussion here:
https://twitter.com/richardf/status/969522358640881664). I don't know how
useful that information is.

Thanks

Tom



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Re: [QGIS-Developer] Looking for QGIS developers in the United States

2018-10-30 Thread Tom Chadwin
My apologies for not having clicked through for your reason. Sorry for the
noise.

Tom



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2018-10-30 Thread noreply

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Re: [QGIS-Developer] iOS prototyping

2018-10-30 Thread Paolo Cavallini
Hi all,


Il 10/30/2018 06:44 AM, Tim Sutton ha scritto:
> Hi
>
>> On 30 Oct 2018, at 00:44, Nyall Dawson > > wrote:
>
>>
>> Ideally I'd agree with the sentiment here, but a large number of our
>> developers can't attend these hackfests. (And as witnessed by the bug
>> tracker discussion this leads to lack of ownership of a decision by
>> those not in attendance).
>>
>> Maybe something like this would be a possible approach:
>>
>> 1. PSC discuss whether this is something they want to pursue as an
>> organisation or not. If not, end of discussion.
>
> Agreed - QGIS.org  needs to decide whether it wants
> to hold all the copyright for the QGIS code base.
>
I think before proceeding with this approach we should check with the
main devs if they would possibly agree with a change - if not, the whole
thing has little practical chance of surviving.
All the best.

-- 
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QGIS.ORG Chair:
http://planet.qgis.org/planet/user/28/tag/qgis%20board/

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[QGIS-Developer] Help Link of Processing algorithm broken

2018-10-30 Thread Matteo Ghetta
Hi all,

in the current 3.5 the Help button of Processing algorithm is broken. I
think it is a redirect problem (3.5 in the url should be testing).

I don't have a 3.4 release to check if in the stable release the
redirect is valid.

Thanks

Matteo

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Matteo Ghetta - www.faunalia.eu
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Re: [QGIS-Developer] Win64 QGIS 3.4: Proj.dll 32bit in 64bit setup

2018-10-30 Thread andreaerdna
Hi Idan,
bug fixed very quickly by Jürgen Fischer
https://trac.osgeo.org/osgeo4w/ticket/581
You will find a proj4dll 4.9.3-2 package in OSGeo4W Setup (64 bit)
containing the correct 64 bit version of proj.dll

Andrea



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[QGIS-Developer] Plugin [970] TUFLOW approval notification.

2018-10-30 Thread noreply

Plugin TUFLOW approval by pcav.
The plugin version "[970] TUFLOW 1.6.2" is now approved
Link: http://plugins.qgis.org/plugins/tuflow/
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