Re: [Qgis-developer] QGIS Crash - Serious problem in 2x

2014-06-24 Thread AntonioLocandro
My two cents, just add/leave the possibility to add a scale bar in m, km, Nm,
whatever unit. Let the user decide if it's right or wrong. A simple and
effective solution is to provide a message stating that scale bars in other
units than degrees are not accurate or something along that line, mainly
just as a reminder for people that may forget the data is unprojected when
in composer



Bernhard Ströbl wrote
 Hi Matthias,
 
 Am 24.06.2014 16:46, schrieb Matthias Kuhn:
 On 24.06.2014 16:10, Bernhard Ströbl wrote:

 Hi Matthias,

 In your mail I attached two files (not for the list). One is North
 America in a Lambert Conformal Conic projection, the other one in
 WGS84. Both show a grid with 10 degrees distance between parallels and
 meridians.

 Am 24.06.2014 14:02, schrieb Matthias Kuhn:
 Hi Bernhard,

 On 24.06.2014 11:06, Bernhard Ströbl wrote:
 Hi Matthias,

 probably this is academical...

 Am 24.06.2014 10:42, schrieb Matthias Kuhn:
 Hi Bernhard,

 I wouldn't say no sense at all. It strongly depends on the
 context, but
 if you have for example a lesson for geography students and are
 introducing CRS/projections and their properties one could want to
 add a
 scale bar in degrees.

 But would that scalebar show the degrees for lon or lat?

 Maybe I am wrong, but I assume that there is no difference. One unit
 (degree) will represent the same amount of pixels/points horizontal and
 vertical.

 Well, you are wrong because one degree in lat is always ~110km whereas
 one degree in lon is ~110 km at the equator and e.g. in Zurich ~75km
 (for calculation see [1]). So how many pixels are 1 degree? Depends on
 the projection; in WGS84 it is the same amount no matter if for lon or
 lat, in Lambert it is not.

 For Lambert neither one nor the other makes sense. The only appropriate
 solution here would be some kind of Lambert unit whatever that may be.
 But for the WGS84 map you sent the original statement above holds true:
 the same amount of pixels matches the same amount of degrees everywhere
 on the map (In terms of lat/lon, not in terms of degrees on the sphere
 though). While a scalebar in km as provided is subject to distortion for
 the exact reason you noted.
 
 Agreed. But a scale bar is used to measure distances (and IMHO distances 
 are in miles, km,..., not in degrees) If a scale bar makes sense depends 
 on the projection and the area covered (as I stated some mails ago: The 
 fact that a map is suitable to measure and compare distances is not 
 decided by the map units but by the used projection and the covered 
 area.). If it does not make sense one should not put a scale bar on the 
 map.
 



 If the first (lon) for which latitude?
 It doesn't matter in degrees. But it really matters when trying to
 put a
 scalebar in meters.

 It does also matter in degrees, depending on the projection. same in
 meters: 1 cm on the map represents always a certain distance in
 reality (though this distance varies troughout the map depending on
 the projection and the area covered). If you look at the Lambert map,
 you realize that the distance between two parallels (10 degrees!)
 increases towards the pole, although in reality it is always (10*110km
 =) 1100 km. In the WGS84 map the distance between the parallels is
 constant but so is the distance between the meridians, but this is
 false as the distance gets less towards the pole in reality. So a
 scalebar (in m) being accurate in the middle of the map becomes less
 accurate towards the edges. Hence my question on which base the
 scalebar is calculated.

 The question absolutely makes sense but I don't know the answer :)
 
 Could you check? or whom would we have to ask?
 


 Either of the two: how do you want to tell people that this scalebar
 is only true for North-South (lat) or East-West (lon) measurements and
 must not be used in any other direction? IMHO a scale bar is to enable
 readers to use their ruler to measure a distance on the map in _any_
 direction.

 I agree that it's not very common and most people
 are probably unused, but if you explicitly state the fact that the
 map
 is in degrees you might even avoid confusion and prevent people from
 trying to compare distances.

 But adding a scale bar encourages users to compare distances! The fact
 that a map is suitable to measure and compare distances is not decided
 by the map units but by the used projection and the covered area. If
 your map is in degrees just enable the graticules and (if useful) add
 a scalebar in m/km/miles (does that work with degrees? I have not
 tried. If not this would be a feature request.)

 Doesn't really make sense to me. Graticules are just another reference
 for distances (in degrees in this case) and an alternative or addition
 to scale bars. What problem exactly would the combination of a grid in
 degrees and a scalebar in meters solve?

 a scale bar makes distances measurable while a graticule helps
 localizing a point. In certain cases (projections) the graticule 

Re: [Qgis-developer] edit widgets do not work in current master

2014-06-20 Thread AntonioLocandro
I can confirm it's not working under windows at least installing from OSGEO4W
32 bit



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Re: [Qgis-developer] Four month cycle too fast

2014-06-19 Thread AntonioLocandro
I would like to add something else to the discussion, qgis is adding a lot of
new features and enhancements and don't get me wrong I love them, but it
seems bugs are not squashed at the same pace, I get that adding enhancements
and new features is nice and desirable but I would like one release being
just fixing bugs no enhancements and a release adding enhancements plus keep
squashing bugs



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Re: [Qgis-developer] Vectors displayed as

2014-06-19 Thread AntonioLocandro
*Layer name* could be the name in a postgis table for example, *displayed as*
I would say should work more like an alias, in my opinion Layer name
shouldn't be editable and just be read only as this gives you the name of
the layer in provider, *displayed as* should be editable so people can use
another name if desired, of course by default it would echo layer name



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[Qgis-developer] Attribute table update after trigger in Postgis

2014-06-19 Thread AntonioLocandro
I want to check with developers before raising an issue, I have a postgis
table with triggers to update fields after updates, I would expect to see
the updated fields to show up after I toggle editing but right now I have to
close the attribute table and reopen it to see the changes



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[Qgis-developer] Attribute table opening several instances

2014-06-19 Thread AntonioLocandro
Is there any use case where having the possibility of opening several times
the same attribute table for a layer useful? Right now when opening
attribute table on a layer you can open n attribute tables if you don't
previously close it.

I would think if you already have an opened attribute table for a layer and
then clic Open Attribute table it should open a new window unless there is
already one open, in that case it should focus the previously opened table
respecting any formatting on it



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Re: [Qgis-developer] Attribute table opening several instances

2014-06-19 Thread AntonioLocandro
OK, that is actually quite handy instead of having to open another QGIS
session. 





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[Qgis-developer] geodetic formulas

2014-05-21 Thread AntonioLocandro
Hi all, in this document
http://www.faa.gov/documentLibrary/media/Order/8260.54A.pdf in Appendix 2
there are lots of calculations and algorithms for solving some useful
problems when working with non projected data e.g. EPSG 4326

There is also this github repo https://github.com/pkohut/GeoFormulas and
http://wired2code.wordpress.com/2010/07/14/wgs84-ellipsoid-calculations/

Apparently they are written in C and I am wondering if maybe QGIS could
benefit from it, I would really want to port this to python also but I am
still very new to programming to actually achieve this

Anyway I hope someone with more skills than me can review this and maybe see
if this can be used for QGIS

Regards



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[Qgis-developer] QgsDistanceArea

2014-05-15 Thread AntonioLocandro
Is this reference in the cookbook still valid?

d = QgsDistanceArea()
d.setProjectionsEnabled(True)

It took me 2 days to finally get result I wanted using
d.setEllipsoidalMode(True) but want to know if this is thecorrect way




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Re: [Qgis-developer] [Processing] field calculator: area

2014-05-13 Thread AntonioLocandro
It's a shame field calculator for models doesn't work the same as in the
attribute table of QGIS



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Re: [Qgis-developer] Advanced digitize toolbar on first install

2014-05-12 Thread AntonioLocandro
I don't like the fact that customization needs restart when it is to
show/hide tools, other software don't need to restart so I am wondering if
it is actually possible to QGIS to customize toolbars without having to
restart



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Re: [Qgis-developer] changes to file filters in GDAL and OGR file open dialogs

2014-05-12 Thread AntonioLocandro
+1, would there be a way to show all supported files as an option? That would
work to show all supported by default files without showing extra files like
all files (*) would do, All files still would be an option

All files (*)
All supported files ()




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Re: [Qgis-developer] Composer Shortcuts

2014-05-12 Thread AntonioLocandro
Oh sorry, I wasn't talking about changing them by default but having the
option to do it like I can with in Canvas Configure Shortcuts, I thought it
was possible.

BTW currently one can't navigate composer pages using Page Up or Page Down,
should this be added?



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[Qgis-developer] Redmine Issues

2014-05-08 Thread AntonioLocandro
I would like to suggest that maybe developers could take a look at the list
of issues and check them to see which ones are still valid, I have seen a
few that could be closed or are no longer valid like issues with previous
versions of QGIS some very old as 1.6. This would clean the list a lot

Also there are a lot of feature requests and its very difficult to tackle
them all specially with limited time and budget maybe it would be better to
separate bugs from feature requests in redmine leaving just the bugs and for
feature requests use something similar to
http://leaflet.uservoice.com/forums/150880-ideas-and-suggestions-for-leaflet

This way we can get a feel of what feature request are really needed/popular
and which are specific use cases that could wait a while



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[Qgis-developer] Composer Shortcuts

2014-05-08 Thread AntonioLocandro
Is there a way I can alter the shortcuts in composer to behave like the
proposed key configuration, I cant seem to find where to configure them

Layout Menu

Raise -Page Up
Lower - Page Down
Bring to Front - Home
Send to Back - End

I really don't like the fact I have to do combinations of keys to do this
and those keys are free I think in composer view





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[Qgis-developer] North Arrows

2014-05-08 Thread AntonioLocandro
I decided to make a few North Arrows, please check them out
http://hub.qgis.org/issues/8711 and provide feedback.



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Re: [Qgis-developer] Legend context menu

2014-04-26 Thread AntonioLocandro
I agree, having shortcuts is good having to many is not always good. Some
actions could be removed if they are present somewhere else.

Now the difficult part is what to keep

For example for me set Project CRS from layer should be removed from there
and add the option to use a layer in the appropriate menu but someone else
might disagree



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[Qgis-developer] North Arrows

2014-04-23 Thread AntonioLocandro
Do you think it would be a nice thing to have a dedicated icon to add North
Arrows? I know you can just add an image and choose one of the very few
North Arrows, but in canvas the option is explicit. It took me about an hour
around composer until I google it to realize I can add an image.

I think a dedicated icon/menu item would work best as it will provide only
the relevant North Arrows like in canvas.



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[Qgis-developer] WMS getfeatureinfo

2014-04-11 Thread AntonioLocandro
Anybody else has issues using WMS getfeatureinfo with Master? It returns
nothing on click but in QGIS 2.2 it works ok

Using Win 7, OSGEO4W 32 bit



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Re: [Qgis-developer] Adding plugins to core?

2014-04-05 Thread AntonioLocandro
I think most users would have to download a few plugins before even
considering using QGIS, which ones I certainly don't know since that would
require community input via a poll or something but I would imagine a few
should be installed by default like Processing e.g. Openlayers plugin once
it's fixed

Maybe another thing to consider is that bugs that affect shipped by default
plugins could become blockers? For example the very popular Openlayers
plugin is still broken in master

P.S. I haven't had issues with Hotmail until now



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[Qgis-developer] Plugin sync across machines via web file?

2014-04-05 Thread AntonioLocandro
Hi is it possible to sync the plugins from one machine across all the
machines I use QGIS? Here is the situation

I normally work with QGIS on my personal laptop, I have downloaded and
tested several plugins and I have kept the ones I want. When I go to my
office I work on my workstation but I then have to remember what plugins I
use or I think I have a plugin installed while that isn't true. What I would
like is some way for QGIS to sync plugin from a web file I have shared on a
public accessible place be that github, dropbox, etc.

Ideas? I would love to have an automatic solution that doesn't involve
copy/paste some file each time I need to sync plugins since that would be
error prone



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Re: [Qgis-developer] Plugin sync across machines via web file?

2014-04-05 Thread AntonioLocandro
Hmm but that would require putting all the plugin files in sync right?

I was thinking of something like QGIS generates automatically a list of
installed plugins and updates a txt file to a path, it could be on the
computer and I can upload to somewhere or to a folder which syncs
automatically etc.

Then QGIS would have the option to add the URL to this file and detect when
new plugins have been added or deleted and then sync to repository.

I will try how you suggest and see how it works out



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Re: [Qgis-developer] Adding plugins to core?

2014-04-04 Thread AntonioLocandro
I think it's a great idea, I was actually thinking about this the other day
and glad you brought the topic.

Although we can install plugins certainly it becomes evident when a plugin
should really become a core feature, example the Openlayers Plugin, I bet
almost all people using QGIS downloads it before doing anything with QGIS.
Plugins extend QGIS functionality beyond what initially was thought but in
many cases plugins become a must to be able to work efficiently

If the plugins are added to core I would vote for blending the functions
coherently with the rest of the interface in the appropriate menus. A good
example would be CAD tools which I would say be called Advanced Editing or
something.

I would add 

http://plugins.qgis.org/plugins/zoomtocoordinates/
http://plugins.qgis.org/plugins/numericalDigitize/  - needs to add case for
geographic coordinates




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Re: [Qgis-developer] Identified features vs. Selected features : could we merge those ?

2014-04-03 Thread AntonioLocandro
Hi Oliver,

I agree with Regis we can't be making this kind of changes very often based
on this many users took time to learn a professionnal tool, and have
difficulties with self learning, this is specially true when you look at
tutorials online which haven't been updated for 2.0 or 2.2 and can make the
life of novice users hell.

I think improvements are always welcome, but maybe big changes like this
should be worked and maybe even create a pull request for it but not merge
it until a 3.0 release maybe? Just a thought

On the identify vrs Selected, I think most or all current used GIS software
have this functionality, right now I think a lot of users from certain
vendor are looking for QGIS to switch and the first thing you do when you
get a new software is to look for the tools you are used to.

Regards



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Re: [Qgis-developer] Spatial reference systems and Area of applicability

2014-04-03 Thread AntonioLocandro
I think both options are useful, sometimes people select a projection they
think is ok but it isn't, showing a warning would be nice.

Could this apply when you add a layer with a projection that is outside
bounds? Show a warning about that also



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[Qgis-developer] Label position colliding

2014-03-21 Thread AntonioLocandro
Hi devs,

Is there a way to prevent labels to collide features, see sample 
http://osgeo-org.1560.x6.nabble.com/file/n5130393/analysis_ALERA.jpg 
apparently the feature only works over the layer labelled. I would like the
labels to try alternate positions to not obscure lines. This can be done in
other COTS by using feature weight to assign importance

Also can we try to keep label withing BBOX of the print composer frame?



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Re: [Qgis-developer] Cad-Input for QGIS prototype

2014-01-27 Thread AntonioLocandro
May I propose we make an inventory of all the cad/digitizing plugins and
their functionalities? Maybe have a google spreadsheet where we add them,
their respective developers and the functions. Also maybe creating some sort
of roadmap or list of desired functions?

I created a spreadsheet for the plugin developers here
https://docs.google.com/spreadsheet/ccc?key=0Aql2dM0gxEH8dHNfcjh3RGRRcFExcVFzdmxKdDhjUVEusp=sharing
feel free to edit it as you feel

And a google doc for the proposed functions/roadmap here
https://docs.google.com/document/d/1OUYqdAdE7d7_fNZ-im0Uo8AAtKcOB-uO7Gu07gDNusY/edit?usp=sharing

I think if all the individual developers of all those incredible plugins
worked together in this new all in one plugin this could be awesome soon




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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-11-12 Thread AntonioLocandro
I think if a case be made that x amount of money would put 3 full time
positions for the project ( I would suggest mainly squash bugs) people might
actually contribute. 



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Re: [Qgis-developer] Possible bug in ProcessingGRASS

2013-11-12 Thread AntonioLocandro
It gives me the same problem when I want to run v.distance from processing,
don't know if its related

regards



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Re: [Qgis-developer] Processing: more integration and upgrade

2013-11-12 Thread AntonioLocandro
 Opinions on the best way to do this are welcome

+1 nothing more motivating that seeing bugs fixed quickly, it gives faith in
the tool



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Re: [Qgis-developer] right-click to end the digitizing

2013-07-25 Thread antoniolocandro
I do a lot of digitising and +1 for right clic finish only unless you add other 
actions to right clic like snap to midpoint, snap to edge, etc like other 
software then my vote would g8 to double click to finish feature or f2 if 
that's not patented 




Sent from Samsung tabletEtienne Tourigny etourigny@gmail.com wrote:I have 
done little digitizing, but I think it would be more intuitive to have 
right-click finish digitizing only, no need to make that opional.

Etienne

On Thu, Jul 25, 2013 at 6:35 AM, Denis Rouzaud denis.rouz...@gmail.com wrote:
Hi all,

I propose to add an option for this.

Here is the pull request, what do you think?
https://github.com/qgis/Quantum-GIS/pull/765

Would it be ok for QGIS 2.0???

Cheers,

Denis



On 07/25/2013 09:02 AM, Régis Haubourg wrote:
+1000, 
I had the same feedback here in training courses, but did not raise it here,
since we never do mass digitizing here. 
Régis



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[Qgis-developer] inverse selectionof features

2013-07-25 Thread antoniolocandro
I see inverse selection is already part of core in table can we add that to 
canvas there is a plugin but that should be core functionality 




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Re: [Qgis-developer] right-click to end the digitizing

2013-07-25 Thread antoniolocandro
I agree, I like the shortcut to key idea.Sent from Samsung tablet HAUBOURG regis.haubo...@eau-adour-garonne.fr wrote:

Well,

Double click is source of a lot of double vertex if it’s not fast enough. IMHO this is too prone to generate invalid geometry.

Adding a shortcut to a key would be convenient, especially if shortcut could be modified in option/configure shortcuts.

Régis



Cordialement,
Régis Haubourg

Régis Haubourg

Administrateur de données Géographiques
Département des Systèmes d'Information (DCSI)
Agence de l'eau Adour Garonne 
90 rue du Férétra,
31078 Toulouse Cedex4
Tél: 05 61 36 82 58
Mail: regis.haubo...@eau-adour-garonne.fr

http://www.eau-adour-garonne.fr


Accédez aux données sur l'eau :

http://adour-garonne.eaufrance.fr/






De: antoniolocandro [mailto:antoniolocan...@hotmail.com]

Envoyé: jeudi 25 juillet 2013 15:38
À: etourigny@gmail.com; denis.rouz...@gmail.com
Cc: qgis-developer@lists.osgeo.org; HAUBOURG
Objet: Re: [Qgis-developer] right-click to end the digitizing




I do a lot of digitising and +1 for right clic finish only unless you add other actions to right clic like snap to midpoint, snap to edge, etc like other software then my vote would g8 to double click to finish feature or f2 if that's not
 patented















Sent from Samsung tablet



Etienne Tourigny etourigny@gmail.com wrote:
I have done little digitizing, but I think it would be more intuitive to have right-click finish digitizing only, no need to make that opional.




Etienne

On Thu, Jul 25, 2013 at 6:35 AM, Denis Rouzaud denis.rouz...@gmail.com wrote:

Hi all,

I propose to add an option for this.

Here is the pull request, what do you think?
https://github.com/qgis/Quantum-GIS/pull/765

Would it be ok for QGIS 2.0???

Cheers,

Denis






On 07/25/2013 09:02 AM, Régis Haubourg wrote:


+1000, 
I had the same feedback here in training courses, but did not raise it here,
since we never do mass digitizing here. 
Régis



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Re: [Qgis-developer] Toolbar and Panel defaults

2013-07-10 Thread antoniolocandro
+1 to hide it, someone might find it useful but most users will associate layer 
order with visibility/rendering 




Sent from Samsung tabletTim Sutton li...@linfiniti.com wrote:Hi


On Tue, Jul 9, 2013 at 10:55 PM, Pirmin Kalberer pi...@sourcepole.com wrote:

Panels:
-Turn on Layer order and Browser in a tabbed view with Layers


IMHO Layer order is an advanced feature and should be hidden by default - 
novice users are heavily confused by the fact that the legend order and the 
render order can be managed separately.

Regards

Tim
 
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Re: [Qgis-developer] Toolbar and Panel defaults

2013-07-10 Thread antoniolocandro
I've never liked side bar tools but since I will be able to move it I wouldn't 
be unhappy if that's the default  




Sent from Samsung tabletLarry Shaffer lar...@dakotacarto.com wrote:H Pirmin,

On Wed, Jul 10, 2013 at 3:29 PM, Pirmin Kalberer pi...@sourcepole.com wrote:
Hi Jürgen,

Am Mittwoch, 10. Juli 2013, 08.38:38 schrieb Jürgen E. Fischer:

 On Tue, 09. Jul 2013 at 22:55:18 +0200, Pirmin Kalberer wrote:
  Toolbars:
  -Turn off Advanced Digitizing
  -Move Label to second row
 
  Panels:
  -Turn on Layer order and Browser in a tabbed view with Layers
 
  Print composer:
  -Place all toolbars in one row

 In case anyone missed it:  scripts/mkuidefaults.py produces
 src/app/ui_defaults.h from the current settings.

Didn't know that. Updated the script to support composer UI defaults.

Couple of other ideas comments, too:

* Currently there are no side toolbars by default. Many apps utilize the left 
side toolbar for critical tools. To me, such tools in a GIS app are the canvas 
navigation tools. So whenever I to an initial setup of QGIS, I always put the 
Map Navigation toolbar on the left.

* Similarly, I always place the Plugins toolbar on the right side. There is 
currently a bug that sets that toolbar to not be shown on a default install 
(that should be fixed).

I would like to hear feedback on those two suggestions for default side 
toolbars. Following your suggestions (and mine), the default window would look 
similar to this (on Mac) [0].

+1 for removing Advanced Digitizing toolbar as a default, as all of the 
functions are available in the Edit menu already. If needed, the user can show 
that toolbar.

Another major layout issue is what the layout looks like after turning on all 
core plugins [1]. Then, what it looks like when all those plugin toolbars are 
shown [2]. This needs some work.


[0] http://drive.dakotacarto.com/qgis/qgis_default.png
[1] 
http://drive.dakotacarto.com/qgis/qgis_default_core-plugins_no-extra-toolbars.png
[2] 
http://drive.dakotacarto.com/qgis/qgis_default_core-plugins_with-toolbars.png

Regards,

Larry

 

 So updating it should be easy, once it's decides what should be the default.

 Not sure if the data contains pixel coordinates and if the screen resolution
 might therefore be an issue...

Let's try: https://github.com/qgis/Quantum-GIS/pull/710

Pirmin

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Re: [Qgis-developer] Toolbar and Panel defaults

2013-07-10 Thread antoniolocandro
Could we add the possibility to close toolbars by undocking them and hitting an 
x in the window

I prefer the right for navigation than left




Sent from Samsung tabletLarry Shaffer lar...@dakotacarto.com wrote:Hi Nathan,

On Wed, Jul 10, 2013 at 4:51 PM, Nathan Woodrow madman...@gmail.com wrote:
Having the nav toolbar on the side would be ideal if you could dock it on the 
right side of the layers panel.  I'm not a fan of having to go all the way over 
the layer panel to access the navigation tools.

That's a very good point. What about the Navigation toolbar on the right, with 
the Plugin toolbar filling the empty space at right on the first row of 
horizontal toolbars?

Here's my reasoning. Nav tools are quickly accessible, and when a new user 
downloads/installs a plugin, there is already space to show it (assuming that 
plugin loads a tool button into the Plugins toolbar). Then the user can move 
toolbars to their liking.

Any other ideas?

[0] http://drive.dakotacarto.com/qgis/qgis_default_nav-tools-right.png
 
Regards,

Larry


- Nathan


On Thu, Jul 11, 2013 at 8:49 AM, Larry Shaffer lar...@dakotacarto.com wrote:
H Pirmin,

On Wed, Jul 10, 2013 at 3:29 PM, Pirmin Kalberer pi...@sourcepole.com wrote:
Hi Jürgen,

Am Mittwoch, 10. Juli 2013, 08.38:38 schrieb Jürgen E. Fischer:

 On Tue, 09. Jul 2013 at 22:55:18 +0200, Pirmin Kalberer wrote:
  Toolbars:
  -Turn off Advanced Digitizing
  -Move Label to second row
 
  Panels:
  -Turn on Layer order and Browser in a tabbed view with Layers
 
  Print composer:
  -Place all toolbars in one row

 In case anyone missed it:  scripts/mkuidefaults.py produces
 src/app/ui_defaults.h from the current settings.

Didn't know that. Updated the script to support composer UI defaults.

Couple of other ideas comments, too:

* Currently there are no side toolbars by default. Many apps utilize the left 
side toolbar for critical tools. To me, such tools in a GIS app are the canvas 
navigation tools. So whenever I to an initial setup of QGIS, I always put the 
Map Navigation toolbar on the left.

* Similarly, I always place the Plugins toolbar on the right side. There is 
currently a bug that sets that toolbar to not be shown on a default install 
(that should be fixed).

I would like to hear feedback on those two suggestions for default side 
toolbars. Following your suggestions (and mine), the default window would look 
similar to this (on Mac) [0].

+1 for removing Advanced Digitizing toolbar as a default, as all of the 
functions are available in the Edit menu already. If needed, the user can show 
that toolbar.

Another major layout issue is what the layout looks like after turning on all 
core plugins [1]. Then, what it looks like when all those plugin toolbars are 
shown [2]. This needs some work.


[0] http://drive.dakotacarto.com/qgis/qgis_default.png
[1] 
http://drive.dakotacarto.com/qgis/qgis_default_core-plugins_no-extra-toolbars.png
[2] 
http://drive.dakotacarto.com/qgis/qgis_default_core-plugins_with-toolbars.png

Regards,

Larry

 

 So updating it should be easy, once it's decides what should be the default.

 Not sure if the data contains pixel coordinates and if the screen resolution
 might therefore be an issue...

Let's try: https://github.com/qgis/Quantum-GIS/pull/710

Pirmin

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[Qgis-developer] Plug-in Installer option

2013-04-30 Thread AntonioLocandro
I was looking at the different plugin available today and they are 215
different ones, the Plugin Installer gives some useful information but would
it be possible to link to the webpage of the plugin (when available) where
the tools can be described and reviewed before installing. 

What I would expect is to click the desired plugin then right click and show
a help file with the functions, the icon or where the menu should show (yes
it takes me a lot of time to see what icon/menu the tool is when I have
never used it), tutorials, etc. I suggest the specific plugin webpage as
this would be the easier way using a hyperlink

This would help people learn about the plugin before installing it, because
sometimes the description is not enough



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Re: [Qgis-developer] Plug-in Installer option

2013-04-30 Thread AntonioLocandro
It apparently is! Would like to see also some sort of rating for plugins,
like most downloaded (which probably could mean its the one users, at least
beginners think would be the most useful). Just a suggestion not that it
should be like that



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Re: [Qgis-developer] Make QGIS interact with LibreCAD.

2013-04-22 Thread antoniolocandro
I would say add CAD tools within QGIS, 

1. Extend 
2. Trim
3. Snapping environment
4. digitise using either icons or commands on a console
5. Intersection, etc.

CAD tools are faster for digitising and more precise, having that possibility 
from within QGIS would make it so much better, I find digitising in QGIS very 
limited so for me right now its not to a point I can recommend it since in my 
industry we do a lot of complex shapes and edits.




Sent from Samsung tabletBernhard Ströbl bernhard.stro...@jena.de wrote:Hi 
Diego,

based on a discussion [1] on this list a couple of months ago I started 
coding some of the missing tools as my time allows. This is going to be 
a Python plugin made from scratch.
What I do have right now is:
1) Dissolve multi geometries (code from Alexandre Neto's plugin)
2) Split feature with feature of another layer
3) Cut out feature with polygon of another layer

I can share what I have on github. Maybe you want to have a look or join in.

What would be the tools you have in mind (I do not know LibreCAD)?

Bernhard


[1] 
http://osgeo-org.1560.x6.nabble.com/more-advanced-editing-tools-td5019552.html

Am 22.04.2013 13:29, schrieb Diego Gnesi Bartolani:
 Hi Bernhard,

 I'll take your opinion into account. I'm still in a preliminary phase
 and I'm still deciding. I verified that adding shapefile support to
 LibreCAD is relatively simple, due to the good architecture of
 LibreCAD's IO and geometry classes. Now I'll test how hard is adding
 advanced cad tools to QGIS and how much time it can require to me.
 Then I'll compare all the pros and cons of the two solutions and I'll
 start to work. I need to finish the work before september, when I'll
 have to use it in my job).
 I'm not an expert of the QGIS API, and I need to study the source code
 and the documentation in order to know precisely how can I interact
 with QGIS while drawing:

 - changing the snapping behavior and override the default one when required;
 - having context menus with CTRL + right click (like on AutoCAD);
 - drawing temporary entities (i.e. to trace extension lines);
 - forcing the pointer to move along specific directions inside the map canvas;
 - fast accessing to vertices, lines and angles of the existing shapes,
 also for polygons.

 I also need to understand if I can do all these things from a plugin
 or do I need to make changes to the QGIS source code (I'll try to
 avoid this).
 I'll update this threads with all my progresses in the next days.

 Diego

 2013/4/22 Bernhard Ströblbernhard.stro...@jena.de:
 Hi Diego,

 some of my users with more complex editing tasks (and familiar with CAD
 software) are complaining about not having similar possibilities in QGIS and
 I admit that our CAD has much more to offer in that respect (snapping,
 construction), so thanks for the move.
 IMHO the best would be to have CAD-like functions in QGIS (strategy #1)
 because
 1) many people missing these functions already might use some CAD or another
 to get their work done and are exchanging data between the two systems (with
 all problems), so strategy #2 would simply exchange their CAD software (if
 they are willing to change)
 2) and more important: many things that work in CAD do not work in GIS and
 vice versa, e.g. CAD: line color, hatching, dimensioning, GIS:
 attributes. Splines could be resolved into polylines, resembling the
 original spline, though. In short words: CAD is about drawing, GIS is about
 data modelling. So if you have the functions in QGIS you can more easily
 prevent users from doing silly things.

 my 2 ct

 Bernhard

 Am 21.04.2013 12:52, schrieb Diego Gnesi Bartolani:

 Hi,

 Yesterday I posted in a wrong thread, so I'm opening a new one. I'll
 copy and paste the previous message and add some notes. Sorry for the
 mess!

 Original post:

 I am an Italian archaeologist and an enthusiastic QGIS user. I do what
 I can to spread the knowledge about QGIS and other open source
 softwares to my university students (I am a contract professor at the
 Basilicata University and some days ago I've become contract professor
 at the Specialization School of Archeology of Udin, Venice and
 Trieste). The main difficulty I have with open source GIS is the
 advanced editing of vector layers. QGIS doesn't offer too much support
 for digitizing, the CAD Tools plugin has some useful functions but is
 far from being complete and the kind of interaction that it proposes
 is not very productive and time-saving (it's not a critic: CAD Tools
 saved my life a lot of time, and I want to thank the developers and
 maintainers). Many times, I had to convert my vector layers to dxf and
 back in order to perform some complex tasks (with all kind of
 conversion problems, like the preservation of the attributes values,
 etc.).
 I have some experience in programming (about ten years of
 developement, mainly in C# with the .NET Framework, before I switched
 to Linux), and I would like to try (only try, without promising
 

Re: [Qgis-developer] fTools and GdalTools: sextante vs original plugins

2013-04-17 Thread antoniolocandro
Well since I can't code I can help with the testing, just point me where to 
start and I will try Sextante 




Sent from Samsung tabletFilipe Dias filipesd...@gmail.com wrote:I agree with 
allowing the user to define some Menu entries. As an end user I'd rather have 
all Analytical tools in one place, but this would allow people to not loose 
their habit of calling some more commonly used tools (I agree with Paolo, a 
poll with be good) from the Menu.

Sextante is more stable in the areas where there more users. This can only be 
solved if more people step in for testing or when the full testing suite is 
completed. In any case, Sextante is the single most powerfull GIS analysis tool 
out there, including proprietary software. It's a huge undertaking and it is 
being carried by very few people. I wish there were more people contributing to 
the code and testing it. 


On Wed, Apr 17, 2013 at 8:49 AM, Victor Olaya vola...@gmail.com wrote:
I like the idea of allowing menu entries to be defined from SEXTANTE
algorithms, as a shortcut to them. If we agree on that, I could start
working on it.

Thanks everyone for you ideas!

Cheers
Victor

2013/4/17 Bernhard Ströbl bernhard.stro...@jena.de:
 Hi all,

 for a course I am about to give tomorrow I played a bit with SEXTANTE,
 although I am going to teach geoprocessing with fTools (we are using QGIS
 1.8). It was my first go with SEXTANTE and I was about to show what it will
 offer in the future. Therefore I built a small model with three input layers
 a buffer and two overlay operations. I did not succeed in running the model
 so I tried in current master.
 As it currently is SEXTANTE is not operable for me (or I am doing it wrong):
 First message is Layers do not all use the same CRS although they
 definitely do and the same EPSG-code is noted in square brackets behind each
 layer name!? Second I get an Error executing algorithm... it seems as
 SEXTANTE cannot use PostGIS layers as input (when I save them as shape files
 the model runs perfectly), this is a big limitation as my institution stores
 almost everything in PostGIS. (SEXTANTE should not offer PostGIS layers to
 choose as input layers then).

 Well, this was a very disappointing experience because additionally QGIS was
 frozen two or three times opening or closing the model. I do not want to
 complain, all I want is to ask for keeping fTools as they are until SEXTANTE
 can _really_ replace them in all aspects. Then we should remove the vector
 menue completely because I agree that finding the tool you are looking for
 is a lot easier in SEXTANTE.

 my 2 cents

 Bernhard

 Am 17.04.2013 07:42, schrieb Anita Graser:

 On Wed, Apr 17, 2013 at 3:19 AM, Mathieu Pellerin nirvn.a...@gmail.com
 mailto:nirvn.a...@gmail.com wrote:

     There might be a way to make most people happy here.

     I find the vector menu a nice ui shortcut for useful functions. If
     sextante relevant functions are at par (or better), couldn't the
     vector menu items stay, which would please many, and when clicked
     triggers sextante's function dialogue? Victor? Same thing could
     happen with vector menu too. Sextante's analysis toolbar is super
     useful but might be a throwback for some if vector / raster menu
     functions disappear.

     On human resource (coders and testers) and maintenance angles,
     keeping to mechanism to do same thing is an obvious waste.

 I see. So you'd suggest to keep only Sextante code (where duplicates
 exist!) but provide shortcuts from the menu? I'd +1 that.
 I've been testing a variety of functions in the menus and in Sextante
 over the last days and there are always some broken ones. Neither
 package is without major bugs today.
 We need to get it together for 2.0 and that's easier if we can focus on
 one.

 Best wishes,
 Anita



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Re: [Qgis-developer] Icon theme update

2013-04-16 Thread AntonioLocandro
Yes probably, but other commercial software have made even more drastic
changes and they have survived. The old theme may be familiar for most of
you who have lots of years of experience with it, but newbies would
absolutely don't care. I vote for supporting only one theme and use it for
now on for documentation. If anything needs to be updated to reflect this,
then I think there would be many volunteers happy to do it.

Resistance to change is natural, embracing change is not easy. May I suggest
that the whole now default (and I propose only theme) be completely revised
before version 2.0 is announced. This is because from now on all
documentation should use this theme.

BTW I used the old theme and I completely hated it, too many icons are
misleading, too many icons used for the same purpose and it looked
unprofessional like an unfinished product made by amateurs but that's just
my opinion.


g_sherman wrote
 On Tue, Apr 16, 2013 at 4:14 AM, Tim Sutton lt;

 lists@

 gt; wrote:
 
 Hi

 On Tue, Apr 16, 2013 at 6:24 PM, Larry Shaffer lt;

 larrys@

 gt;
 wrote:
  Hi,
 
  Since adding back the old default as a 'classic' theme choice is fairly
  straightforward, only taking about an hour to do, I suggest the
 following:
  It isn't done for a couple of weeks.
 
  Here's my reasoning. If we are all looking at only the new default
 theme
 and
  helping develop that into a complete and cohesive look for 2.0, then
 those
  who are working on it will benefit greatly by the entire dev
 community's
  focus.
 
  I also think Robert's and other's reworking of the default icon set to
  address color and useability concerns needs the full focus and support
 of
  the community for it to have a good chance at success. If right before
 GUI
  freeze (~ 2 weeks), the new theme is assessed and there is still a
  consensus, or maybe a vote, that there should be a second
 project-supported
  choice, then the 'classic' theme can readily be put back in.
 
  Please let me know what you think of that approach.

 My 2c. I was also hesitant about switching to the new GIS theme - I
 have ~ten years of using the old theme so it was hard to make the
 switch. However the last few months I have been using exclusively the
 GIS theme and I must say you will get used to it and start to
 appreciate it for its visual consistency. I think there are a lot of
 benefits to having only one theme - some of which Larry had described
 above. Also we will have less 'stuff' in our source tree, QGIS will be
 readily identifyable in screenshots, screencasts and publications etc
 - it will go a long way to creating a unified image and brand for our
 project.

 Sure I would like the colours on the icons to be a little brighter and
 there are probably other things that can be improved, but I think
 having one officially maintained and supported icon set makes a lot of
 sense.

 Regards

 Tim


 One consequence of eliminating the classic theme as an option is a lot
 of
 otherwise good, general documentation (articles, blog posts, stackexchange
 posts, books) will be crippled.
 
 -gary
 
 

 
  Regards,
 
  Larry
 
 
  On Tue, Apr 16, 2013 at 2:18 AM, Nathan Woodrow lt;

 madmanwoo@

 gt;
 wrote:
 
  Don't be sorry, everyone's opinion should be heard. I have mixed
  feelings, the old theme seems to kidish but the new one is too gray.
  Now is a good time to look at which icons are causing the most issues
  and revamp them.
 
  Sent from some fancy phone looking thingo
  From: Régis Haubourg
  Sent: 16/04/2013 6:06 PM
  To: 

 qgis-developer@.osgeo

  Subject: Re: [Qgis-developer] Icon theme update
  Larry_S wrote
   Some time ago, devs voted to move to the 'gis' theme as the default,
   i.e.
   not just the one selected by default but also the only theme
 supported
   by
   the project. Even after this update, you may notice the icons are
 still
   hodge-podge with inconsistent ones needing work. Due to lack of
   developers
   to maintain multiple project-supported themes, it is best to have
 only
   one,
   so that a concerted effort can be made to keep it complete and
 cohesive.
  
   Does mean that we can use themes in QGIS 2.0?
  
  
   No theme support code was removed, only the gis theme condensed upon
 the
   current default (because many default icons are still used) and old
   project
   themes removed. However, there has been talk of removing all theme
   support,
   but I can't speak to the state of that decision.
  
   I like to revive my nkids theme for QGIS 2.0 as option for Mac OS X
   QGIS, is this possible?
  
  
   I'm not entirely sure, but to use a different theme than the
 default,
   you
   will need to add it to the appropriate source directories, edit the
 .qrc
   files and compile the source again. For example, nkids has been in
 the
   source themes directory for awhile, but not choose-able in the gui
   because
   it is not been made part of compiled-in resource system.
  
   I did add some code to push any old saved theme choice 

Re: [Qgis-developer] Icon theme update

2013-04-16 Thread AntonioLocandro
My views

PAN: the current icon seems more that it will move a feature not pan, I vote
for the hand, that is what the cursor shows anyway 

PAN TO SELECTION: This should really be a right click action not a separate
icon. You would select the feature using the selection tool then right click
(list of actions) pan to selected. This can also be added to the layer menu,
currently it has zoom to layer extent, would it be too difficult to add also
Pan to selection or Zoom to selection

ROTATION: I would say just use the big rotation icon most software have (the
same as rotate point symbol icon), its easy that way to identify the tool
fast. Does anybody know why there is a separate Rotate point symbol icon

ADD Vector, Database, etc icons: I think it was discussed somewhere that
having a single dialog box that address all of them would be considered, to
much space taken up by each case

HELP icon: Do we really need a dedicated icon (lifesaver), the menu on the
top is really pretty much accessible and F1 is pretty universal, this icon
only takes space

In the project menu (don't know how you call the toolbars), I would add
What's this? icon eliminating the help toolbar and in this same project menu
I would add the Add data/raster/etc new dialog if it was changed leaving the
new shapefile, remove layer icons

Touch Zoom and Pan icon I really don't understand its function

Zoom Full extent : Not feeling it

Zoom to Layer extent is already a right click action on the layer which I
believe is more appropriate way of doing it, I would remove this icon to
save space, the same for Zoom to native pixel resolution (I believe this
would apply only to rasters so this icon should be eliminated and just be
present as a right click action on the menu for raster layers

Agree on Zoom last, Zoom next

On the label toolbar, I would just change the rotate label one a bit,
eliminate the square and make the rotation arrow stand out

On the edit toolbar, the arrow in the move feature I would use the classic
move arrow, the current one is more associated with nudge, for the node tool
I would suggest something more similar to Inkscape

I would also have the zoom and selection on the same toolbar

On another note, can the tool bar have names on the top when undocked and
can we close them using a (x) on the corner? That way I could have reference
the toolbars in a better way

Sorry for all my comments


vinayan wrote
 Hi,
 
 Any discussions on colors,icons etc always generate a lot of heat. I hope
 I am not being offensive to anyone here.
 
 Personally, I liked the old classic theme and would prefer it to have as
 an alternate option. Anyway, putting my disappointment aside, I have
 started getting accustomed to the new theme. Here are my thoughts/comments
 about some icons from 'gis' theme.
 
  - pan map, pan map to selection - most apps associate 'hand' icon to
 pan..so first time qgis users(having already used other graphics apps)
 would find it handy..
  - rotate feature(s) - both icons(classic and gis) are poor. In the gis
 icon, the rotation part near the corner is too small to see. Classic icon
 was contributed by me..no comments ;)
  - move feature(s) - most apps have icons similar to the classic theme
  - zoom last, zoom next - The left and right arrows are better inside the
 magnifying glass as in the classic theme. Also I like how the handles of
 glasses in classic theme are symmetrically placed about y-axis making the
 two icons complementary
  - Node Tool - very complicated icon in gis theme..only a single point is
 shown. If multiple vertices were present in icon, it would be better
  - All Icons in the add layer toolbar - the icons are good..it would be
 great if some bright colors can be used for all these icons instead of the
 lighter grey for better distinguishing 
 
 hope others come up with better suggestions to make the 'gis' theme
 better.
 
 Thanks
 Vinayan





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Re: [Qgis-developer] [Qgis-user] [Qgis-psc] Logo

2013-04-16 Thread AntonioLocandro
I would go for that also, #50, can we also ask the designer to add a world
inside like #126 in a lighter shade of grey and see how it works.

In my view #50 would be a great logo as it is for the project and then the
Q part can be used for the desktop icon and make some great looking
t-shirts like shown in #55. This looks modern, professional and conveys what
QGIS aspires. I would also suggest that logo colors be used in the icon
theme where possible once the final logo is approved to have some
uniformity. 


Anita Graser wrote
 I could imagine that something following the idea of
 http://99designs.com/logo-design/contests/qgis-needs-logo-210397/entries/126
 would work too.
 
 From all the submitted ones so far, I'd still go with
 http://99designs.com/logo-design/contests/qgis-needs-logo-210397/entries/50
 
 I don't see any bird in
 http://99designs.co.uk/logo-design/contests/qgis-needs-logo-210397/entries/118and
 I don't think it would work well as an application icon.
 
 QGIS has no animal. Do we want one? Or stick to the Q? In my opinion, so
 far, the consensus seemed to be that we want to stick with the Q at least.
 
 Best wishes,
 Anita
 
 
 
 On Tue, Apr 16, 2013 at 12:12 PM, Saber Razmjooei 

 saber.razmjooei@.co

 wrote:
 
 I go for this:


 http://99designs.co.uk/logo-design/contests/qgis-needs-logo-210397/entries/118

 It is an open source project, hence there should!! be some sort of animal
 (Q looks like a bird to me!) presence there in the logo!



 Cheers

 Saber





 *From:* 

 qgis-developer-bounces@.osgeo

  [mailto:
 

 qgis-developer-bounces@.osgeo

 ] *On Behalf Of *Nathan Woodrow
 *Sent:* 16 April 2013 10:57
 *To:* Larry Shaffer
 *Cc:* qgis-developer
 *Subject:* Re: [Qgis-developer] [Qgis-user] [Qgis-psc] Logo



 Could everyone have a look over the latest entries and provide some
 feedback.



 Regards,

 Nathan



 On Tue, Apr 16, 2013 at 9:13 AM, Nathan Woodrow lt;

 madmanwoo@

 gt;
 wrote:

 Hey Larry,



 Thanks for the feedback. I had the same feelings but kind of like the
 design, maybe just not for QGIS :)



 - Nathan



 On Tue, Apr 16, 2013 at 1:52 AM, Larry Shaffer lt;

 larrys@

 gt;
 wrote:

 Hi Nathan,



 On Sun, Apr 14, 2013 at 11:43 PM, Nathan Woodrow lt;

 madmanwoo@

 gt;
 wrote:

 What do people think of
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/115
  and
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/117



 Well, I don't like it. First off, I don't get it. At a glance, I have no
 idea what it's trying to convey or why there is so much text.

 Secondly, I think it is imperative for a logo design to offer a shortened
 square aspect, e.g. for an icon. The Q in QGIS obviously lends itself to
 this, and IMO works well for it; so I think a design that leverages that
 single character will be more versatile, than say one that only works
 well
 for a web site header.

 Regards,

 Larry





 On Mon, Apr 15, 2013 at 3:32 PM, Paolo Cavallini lt;

 cavallini@

 gt;
 wrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Il 15/04/2013 03:14, Nathan Woodrow ha scritto:
  Hey All,

 
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/64

 In
 
 this case the logo as we use it now would be the Q, that is a
 black circle with the green arrow, right?
 Thanks Nathan for managing this.

 All the best.
 - --
 Paolo Cavallini - Faunalia
 www.faunalia.eu
 Full contact details at www.faunalia.eu/pc
 Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] [Qgis-user] [Qgis-psc] Logo

2013-04-16 Thread AntonioLocandro
#201 #200 #199 don't look GIS related
#198 looks like a copy of #50
#196 #195 #194 looks, well something else
#192 looks aweful
#191 #190,#186 look to simple
#187 #185 #183 #182 #181 #180 #178 #177 #176 #175 #171 #170 #169 #168 #167
#166 #165 #164 #163 #162 #161 #160 #159 #158 #157 #156 #155 #154 #153 #152
#151 #150 #149 #148 #147 #146 #145 are just ugly 


I think #126 has some potential but I wouldn't vote for it myself, #118
would work well for a desktop icon I guess and #50 is what I am favoring
right now, most people call Quantum GIS just QGIS anyway now and this logo
kind of reflects it by making it more prominent


Nathan Woodrow wrote
 Could everyone have a look over the latest entries and provide some
 feedback.
 
 Regards,
 Nathan
 
 
 On Tue, Apr 16, 2013 at 9:13 AM, Nathan Woodrow lt;

 madmanwoo@

 gt; wrote:
 
 Hey Larry,

 Thanks for the feedback. I had the same feelings but kind of like the
 design, maybe just not for QGIS :)

 - Nathan


 On Tue, Apr 16, 2013 at 1:52 AM, Larry Shaffer lt;

 larrys@

 gt;wrote:

 Hi Nathan,

 On Sun, Apr 14, 2013 at 11:43 PM, Nathan Woodrow lt;

 madmanwoo@

 gt;wrote:

 What do people think of
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/115
  and
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/117


 Well, I don't like it. First off, I don't get it. At a glance, I have no
 idea what it's trying to convey or why there is so much text.

 Secondly, I think it is imperative for a logo design to offer a
 shortened
 square aspect, e.g. for an icon. The Q in QGIS obviously lends itself to
 this, and IMO works well for it; so I think a design that leverages that
 single character will be more versatile, than say one that only works
 well
 for a web site header.

 Regards,

 Larry



  On Mon, Apr 15, 2013 at 3:32 PM, Paolo Cavallini lt;

 cavallini@

 gt;  wrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Il 15/04/2013 03:14, Nathan Woodrow ha scritto:
  Hey All,

 
 http://99designs.com.au/logo-design/contests/qgis-needs-logo-210397/entries/64

 In
 
 this case the logo as we use it now would be the Q, that is a
 black circle with the green arrow, right?
 Thanks Nathan for managing this.
 All the best.
 - --
 Paolo Cavallini - Faunalia
 www.faunalia.eu
 Full contact details at www.faunalia.eu/pc
 Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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 Version: GnuPG v1.4.12 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

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Re: [Qgis-developer] New website: update

2013-04-12 Thread antoniolocandro
Paolo

Reviewing the website it seems you have two navigation menus, one at the top 
and one at the left. I would suggest making the only menu the top one

It seems a lot of the features there should be under a common page as it looks 
right now looks crowded, messy..not good for general users (not developers)

e.g.
Under support could have chat, bugs, questions and all community

I would have

Home
Support or Community
Events
News
Blog (Planet isnt such a descriptive name for persons not familiar)
About

the home page should showcase qgis, maybe visit a few websites you may like and 
borrow ideas

Finally a wireframe of your proposal, or a dev website for review would be 
easier to comment than text comments since we have to imagine how it would look

when making a website you first create the visual component maybe using 
inkscape and once design is final you code it

the site needs to be updated to 2013 standards

my view only, and I also find the current site horrible to navigate and get 
answers, looks more designed for coders than users


Sent from Samsung tabletPaolo Cavallini cavall...@faunalia.it wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Hi all.
Back from a short meeting with Otto, Werner, Raynold, and Alessandro.
Main conclusions:
* we should move all the nerdy stuff to another section of the site,
quite separate (but readily accessible) from it
* as a consequence, the user website should be even leaner and
simpler, listing only the info really essential for the users
* we need to improve the current script to build up the website based
on current GH, so everybody can see and comment the results
* we need a suitable theme, but we can publish the pages with the
current one until we find a better one
* we *need help* on a small but important issue: adding links to the
table of content, in the form:

.. toctree::
:maxdepth: 2
:hidden:

website/download
docs/user_manual/index
docs/gentle_gis_introduction/index
http://plugins.qgis.org

works, but the resulting link has a label None. Does anybody know
how to add a proper label to it? I tried with the normal rst syntax
`Plugins http://plugins.qgis.org`_ but it does not work.
This is a stumbling block for the publication.
* in the meantime, we are migrating content.

Thanks to all.
- --
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] New website: update

2013-04-12 Thread antoniolocandro
yes I was referring the old one, the new looks just a leaner lest messy one but 
I think it will work for now. What CMS are you using? 

I got a web designer friend who I can ask to give a few pointers, but probably 
this would be for the next months. I cant code so I can only give suggestions, 
I will see if I can get some advice for the website though I think something 
will be needed to be done when a new logo is selected or updated the old one




Sent from Samsung tabletPaolo Cavallini cavall...@faunalia.it 
wrote:-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Il 12/04/2013 17:51, antoniolocandro ha scritto:
 Paolo

 my view only, and I also find the current site horrible to navigate
 and get answers, looks more designed for coders than users

Hi Antonio,
thanks for your comments; are you referring to qgis.org?
We are building an entirely different structure, based on
http://documentation.qgis.org/2.0/html/it/index.html
Of course we still have many things to fix there.
Your comments and help on this will be much appreciated.
All the best.
- -- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] Presentación de QGIS (QGIS presentation at FLISOL)

2013-04-12 Thread antoniolocandro
there is a video from Paolo presenting at Spain I think that is great, cant 
remember the link




Sent from Samsung tabletAndrea andyscreations2...@gmail.com wrote:Hola! Mi 
nombre es Andrea Rodas y voy a presentar algo sobre QGIS en el FLISOL de 
Guatemala, si alguién tiene alguna presentación sobre QGIS para tomar ideas, se 
los agradezco. Gracias por la atención 

Hi! my name is Andrea Rodas,  I´m from Guatemala. I will present at FLISOL the 
QGIS program, If someone can share with me a presentation of QGIS to take some 
clues, I´ll appreciated it (not matter if it is in english).
Thanks a lot.

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Re: [Qgis-developer] Misaligned Google OpenLayers layer

2013-04-03 Thread AntonioLocandro
I confirm this on latest QGIS master + windows 7, also confirm it doesn't
happen with bing





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