Evening Phoebus,
The proper solution for uQLx is for the graphics parts to be abstracted
and maybe use SDL or something along the same lines, something that will
enable native compilation under Windoze, MacOS etc.
That would most likely be QT - in my opinion of course, other opinions
are available - but may be wrong! ;-)
http://www.qtsoftware.com
is the place to go for a free development system that works (natively)
on Windows, Mac, Linux and Unix.
Cheers,
Norman.
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