Re: Installing AddOns Softimage 2012 SP1
Hi Steven, There's nothing wrong with the current state of the plugin, what I wanted to add doesn't even make much sense in the context of Qt integration alone. I simply wanted to add a mouse hook and also have some custom code to check some user preferences for a custom plugin I'm working on which should use that mouse hook. That, and the outlook of have it all running in Python and abandoning compiling and dependencies on additional libs and tools (Qt sources, cmake) was my motivation. I also keep hearing people asking for a working Linux version. What would be needed in order to get this code working under linux? Of course, that's all functionality Softimage should've been providing out of the box for some years now imho, but things are as they are, aren't they? S this is one of the reasons why eric at blur skipped using pyhook. he ended up using QWinMigrate, which was a class that allowed MFC apps slowly migrate their app to Qt. he and matt newell exposed QWinMigrate to python the same way PyQt was exposed/wrapped through sip. once that happened the only cpp left was on the softimage side which just exposed getting the window handle to a scripting language. in fact softimage devs could probably have done the same. i am a bit confused as to what stefan needs to change the source for, the idea of sharing the plugin is that 90% of people would not need to change the source and they could get all the functionality of Qt through python and thats a lot of power already! @stefan, what are you trying to change and why? is it an improvement or just a preference? s On Thu, Oct 11, 2012 at 3:54 PM, Luc-Eric Rousseau luceri...@gmail.comwrote: I didn't follow the thread but if this is running in XSI, the hook will affect the whole of XSI. -- --- Stefan Kubicek Co-founder --- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
Re: raafal
True, and totally for it. As far as I know it's friendly at all level (: On Fri, Oct 12, 2012 at 6:07 PM, olivier jeannel olivier.jean...@noos.frwrote: I do enjoy to have news of Fabric Engine and now Raafal on the list :) I mean, the creators we all know them, some are friends, are coming from XSI. I feel it's quite positive compared to an abandon ship answer to the lasts weeks AD tsunami. plus the last Topolizer makes me feel like that particle system is undestructible. Le 12/10/2012 01:56, Xavier Lapointe a écrit : And all of this on the Softimage mailing list. How fun is that q: On Fri, Oct 12, 2012 at 10:47 AM, Paul Doyle technove...@gmail.comwrote: It's true, Helge is quite formidable :) right now, you do need to have a TD to get much out of CP. my point was really to say that our goal is to have something that small studios can benefit from as well. We looked at doing something like ICE from the outset, but it limits the scope to do that from the start. Building a platform is a bit more methodical (over two years!), but we're hoping the results will speak for themselves. I understand where you're coming from - all I can say is that we didn't start Fabric to flip it. There are many reasons why we started the company, but the main desire was to innovate - as you identified, having very few vendors is unhealthy for innovation. Anyway, this is a thread about Raafal so I will shut up :) -- Paul Doyle CEO Fabric Engine On 2012-10-11, at 7:29 PM, Guy Rabiller guy.rabil...@radfac.com wrote: Thanks Paul for clarifying. Well, Helge is, alone, an army of TDs, so permit me to still keep my argument on this matter ;). Regarding the workflow and GUI, I realize I did not made my point really clear on this, but I guess I'll have to show what I mean, when I'll have something to show. So the ball is in my camp. Good luck too with the Fabric Engine, I don't despise it, on the contrary, I just have a trust problem with nowadays commercial products and I hope you'll prove me wrong on this. Cheers, Guy. -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 %28%2B33%29977%20195%20006 | mob: (+33)675 183 146 %28%2B33%29675%20183%20146 | fax: (+33)972 288 293%28%2B33%29972%20288%20293 Le 12/10/2012 01:15, Paul Doyle a écrit : Since we have been mentioned a few times, including on the fundraising page, I want to correct a faulty perception regarding Creation Platform and 'ready to use' GUI. Tools like the muscle simulation tool and the hair/fur tool provide workflow and GUI. It's more that we do not prescribe the workflow - it is there to be edited/changed as required. As people build and share more tools (remember we give two free licenses to studios, and one free license to individuals), there will be more out of the box functionality available. There is no requirement for an army of TDs to build tools - for example, Helge has built a hair system in a few days (https://vimeo.com/51077186). We decided to build the framework first, and are now building out the tools platform on top of it. We are still in beta :) when we release, there will be complete workflows available. I hope that makes things a bit clearer. Guy - Good luck with the project and indiegogo. -- Paul Doyle CEO Fabric Engine On 2012-10-11, at 6:19 PM, Guy Rabiller guy.rabil...@radfac.com wrote: Thanks guys for wanting to help. Here you go: http://www.indiegogo.com/raafal-2013 Sorry for the poor 'selling speech'. Cheers, Guy. -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 %28%2B33%29977%20195%20006 | mob: (+33)675 183 146 %28%2B33%29675%20183%20146 | fax: (+33)972 288 293%28%2B33%29972%20288%20293 Le 11/10/2012 20:32, Alan Fregtman a écrit : http://indiegogo.com/ then, the other Kickstarter. On Thu, Oct 11, 2012 at 2:33 PM, Francois Lord flordli...@gmail.com mailto:flordli...@gmail.com wrote: That would be true if kickstarter was available outside the U.S. On 11/10/2012 14:02, Gene Crucean wrote: Definitely kickstarter worthy. On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.com mailto:miquel.cam...@gmail.com wrote: Kickstart? :P Miquel Campos www.akaosaru.com http://www.akaosaru.com -- Xavier -- Xavier
Re: tying a bow on a christmas present
Hi Andi, Had a bit of a wrangle with this recently. Definitely build the final thing first work backwards. Reference is good http://www.youtube.com/watch?v=gqF-rv2Yo3s A bit of roto never hurt anyone. For good control with a flying ribbon (as they can twist unhelpfully when animating spline shapes) try: 1. Create the ribbon curve profile on the XZ plane, i.e. thin rectangle and then extrude up in Y. 2. Freeze all transforms, which will give you an animateable Centre property on the object. 3. Apply a lattice to help with twists along the ribbon. Animate the shape using cluster centers. 4. Apply Deform along Curve for the deformy bit. 6. Make sure the first point on the spline is at the end of the tied ribbon so that you always animate towards zero. With this setup you can animate the the Y translation in the Centre operator which means the ribbon can fly into/through the Lattice, or any others you setup. The lattice also stays where it is instead of getting deformed along the curve which makes it easy to animate it's shape. You can set up a final shape and fly the ribbon in/and out of it quite easily. To animate the spline shapes try using Cluster Centres. Make sure your spline is has bezier handles assign a Cluster centre to each point it's handles. The Cluster centre itself is automatically placed at the CoG of the points which doesn't help much, so create another null, move it to the control point's position (aligned with the handles perhaps) and then parent the Cluster Centre Null to it. It means you can move, scale and rotate the null to control the points. Power Extrude is a great tool but I found it a bit slow for whizzing things around. Hope it makes sense, drop me a line if not Adam. From: Andi Farhall andi.farh...@primefocusworld.com To: softimage@listproc.autodesk.com Sent: Thursday, 11 October 2012, 17:03 Subject: RE: tying a bow on a christmas present I'm going for a standard bow that you would tie your shoe laces with. Seeing as i've plenty of experience with that one From:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: 11 October 2012 16:24 To: softimage@listproc.autodesk.com Subject: Re: tying a bow on a christmas present Got a reference image as to what kind of bow you're after? There are many kinds of bows. Some simpler than others. On Thu, Oct 11, 2012 at 11:21 AM, Andi Farhall andi.farh...@primefocusworld.com wrote: Me and my big mouth It seemed so simple before actually attempting it, tying a ribbon around a bottle into a bow. No slight of hand allowed, must be viewed in all it's glory. I'm looking for any direction whatsoever that may give me a fighting chance, bearing in mind i'm not a character animator and my early attempts of shape animation a spline look like twitchy spaghetti. any pointers gratefully recieved, cheers, Andi. Andi Farhall | Senior 3D Animator T: +44 (0)20 7565 1000 | M: +44 (0)7976 263 989 A: 37 Dean Street, London, W1D 4PT, UK http://spylon.tumblr.com/
Re:
If you want to rescale polygons using particle sizes, that's tricky, but to apply the same size from another cloud with the same pointcount, you can use ID to Location, feed it your external pointcloud with the size animated, then feed it Get Point ID to the ID and out comes a location. From said location, get Size and use it in your current cloud. On Fri, Oct 12, 2012 at 6:45 AM, Vincent Langer m...@vincentlanger.comwrote: hi softimage list, i have an ice issue: i want to have a fixed number of particles on a mesh - so i decided to place a polygon on every particle position this polygon islands mesh then can be enveloped and deform and the particles should stay at polygonPosition and are oriented by the polygon too. so far no big deal. but i want to cache out a certain Particle Size Animation and apply it to this particles on the poly island mesh. the particle cache has exactly the same count of particles as the mesh has polygons and the ids match too! normally i thought the Switch Context node works for that but i have no success ! any ideas? cheers, Vincent -- Vincent Langer Leonberger Str. 38 71638 Ludwigsburg +49 176 965 177 61
Re: Multiple pivot
I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote: Hey guys, ** ** I need a solution for “multiple pivots” ** ** At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot… ** ** I’d welcome any idea… ** ** ** ** Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
Re: Multiple pivot
Yeah, your best bet is probably just reading the Plugin script - as I say it looks well commented so you can always just recreate what he's doing yourself. On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.com wrote: Thanks ** ** Unfortunately it doesn’t seem to work on 2013 SP1…so still seeking for solution ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Friday, October 12, 2012 5:18 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Multiple pivot ** ** I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote:*** * Hey guys, I need a solution for “multiple pivots” At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot… I’d welcome any idea… Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli ** **
Setting a value on a emiter
Hi List I was wondering if I had two emitters, and I wanted to give the particles coming out of emitter 1 a value of 1 and particles coming out of emitter 2 a value 2. Or in another terms, emitter 1 would all have a ID of 1 and emitter 2 would all have a ID of 2 so later I could filter and make them do something different. Any help would be brill Thanks Ben
Re: My Friday Flashback.. 1999 Siggraph
Wow.. Document is amazing.. On Fri, Oct 12, 2012 at 4:37 AM, Matt Lind ml...@carbinestudios.com wrote: Calling me out to respond will not close the vault ;-) I'll respond later as there's an old document I have to dig up out of my own vaults I want to reference that is fully relevant to this red document, and probably lead to it's creation. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau Sent: Thursday, October 11, 2012 11:34 AM To: softimage@listproc.autodesk.com Subject: My Friday Flashback.. 1999 Siggraph Someone early on joked about the Friday Flashback that soon we would be posting fetus pictures of Softimage founder Daniel Langlois. Actually, that would be hilarious. (although perhaps crossing a fine line between nostalgia and creepy. but hilarious. ) Looking at my stash of old Softimage stuff, I've picked up one document I'd like to share before closing this vault. It's called the Siggraph '99 Rude QA. Softimage XSI 1.0 shipped in May 2000. Lots of Softimage people have actually never seen this document. The document was given to every Softimage employee going to Siggraph in 1999 and is meant to tell you what to say when people angrily ask about that damn vaporware called Sumatra. It's RED to remind you to NOT read in the PLANE where evil competitors might read them over your shoulder! Yep, at the time the plane was a fantastic place to learn about what the others were doing (no joke). Old timers (Matt? ) will no doubt add a bunch of things they remembers from way back when... let's just say that this document has its share of spin, lies and fantasy about what the management thought what this never-happened December version 1999 Sumatra would be. If you adopted XSI around 4.0, when it started to work, you'll miss a lot of what's going on here: Stuff like the full SDK, or python, would take years to come/ Softimage XSI continued to ship with Softimage|3D in the box for a few years. http://www.flickr.com/photos/28988416@N07/sets/72157631746578927/ -- Regards, Debdas Mohanty Fx Artist
Rendermap with Ambient Occlusion
Hello, Haven't done much rendermap stuff before, but we're outputting some assets for a game engine. It appears that to render ambient occlusion into the rendered texture map, it has to be done as a separate pass then photoshopped together? As I have quite a few objects to generate these maps for, this is doubling my workload. Is there a way around this and render the AO in with the Surface Colour and Illumination map, or am I approaching this in the wrong way? Thanks Chris
RE: Multiple pivot
Funny, turning to shaded mode resolved the issues...at least I have seen what am I doing :D unfortunately I can't key it, so I'm still looking for a solution... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:37 PM To: softimage@listproc.autodesk.com Subject: Re: Multiple pivot Yeah, your best bet is probably just reading the Plugin script - as I say it looks well commented so you can always just recreate what he's doing yourself. On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.com wrote: Thanks Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for solution From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:18 PM To: softimage@listproc.autodesk.com Subject: Re: Multiple pivot I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote: Hey guys, I need a solution for multiple pivots At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot... I'd welcome any idea... Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
Faster alternative to Application().GetFactory().CreateObject(custom_operator_name);
Hi all, I am trying to optimize some code that is spending most of its time in this function: CustomOperator op = Application().GetFactory().CreateObject(operator_name); Is there a faster alternative for creating custom operators if I know their types? Or is it faster to create one and then clone it? If that was faster which is the preferred method to clone a custom operators? Thanks for any help! -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals.
RE: Setting a value on a emiter
Hi Ben, there is different ways of doing this. - You can either use 2 emitter nodes and for each one set different State Values, - Paint weight maps of differents values on each emitter and use Get Weight Map Value to filter your particles - Or if your emitters aren't moving too much, set a volume around one emitter and at birth, if the particle is inside it, set it's value to one instead of zero. Pierre Rousseau Vision Globale 514-848-6159 Poste 2525 Département Scrap and Magic From: Ben Beckett [mailto:nebbeck...@gmail.com] Sent: October-12-12 11:40 AM To: softimage@listproc.autodesk.com Subject: Setting a value on a emiter Hi List I was wondering if I had two emitters, and I wanted to give the particles coming out of emitter 1 a value of 1 and particles coming out of emitter 2 a value 2. Or in another terms, emitter 1 would all have a ID of 1 and emitter 2 would all have a ID of 2 so later I could filter and make them do something different. Any help would be brill Thanks Ben
Re: raafal
Hey Brent, That's a tricky issue, I agree. I've considered the option to have only one english list, but that would have closed the door for some french users. Right now the most active list is the french one because I've naturally involved french friends and colleagues at first so we have a more 'natural' discussion there in our mother tongue and they can slag me more easily if I'm doing something wrong. It will be more formal on the english list I think. Ultimately I guess it will depend on how many peoples will participate on those lists. I'll try to synchronize some topics from one to the other. A bit more work to do, but I don't want to close the door to french users not comfortable with english. Being french, that's the least I can do. -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293 Le 12/10/2012 17:54, Brent McPherson a écrit : http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch Guy, I find it interesting that you would split your mailing lists into French and English. Personally I would think it is better to keep a single lists even if some posts are in French because otherwise you risk splintering your community from the beginning. -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: 11 October 2012 19:36 To: softimage@listproc.autodesk.com Subject: Re: raafal Guy says Kickstarter is for US citizens only. I didn't know about that. I wonder if there's an alternative. Dave On 10/11/2012 2:02 PM, Gene Crucean wrote: Definitely kickstarter worthy. On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.commailto:miquel.cam...@gmail.com wrote: Kickstart? :P Miquel Campos www.akaosaru.comhttp://www.akaosaru.com 2012/10/11 Francois Lord flordli...@gmail.commailto:flordli...@gmail.com Count me in. On 11/10/2012 10:38, Greg Punchatz wrote: I know its not for making money.but if you need money to pay the bills while making this, I and a few thousand Softies would probably send you money to expedite the process. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** Freelance for hire ** www.genecrucean.comhttp://www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. Thanks. I may not get them at this address. ~~
RE: raafal
What I meant was why not have one list with no language restriction. Let the lists evolve according to which users are most active at any given time. -- Brent -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guy Rabiller Sent: 12 October 2012 17:23 To: softimage@listproc.autodesk.com Subject: Re: raafal Hey Brent, That's a tricky issue, I agree. I've considered the option to have only one english list, but that would have closed the door for some french users. Right now the most active list is the french one because I've naturally involved french friends and colleagues at first so we have a more 'natural' discussion there in our mother tongue and they can slag me more easily if I'm doing something wrong. It will be more formal on the english list I think. Ultimately I guess it will depend on how many peoples will participate on those lists. I'll try to synchronize some topics from one to the other. A bit more work to do, but I don't want to close the door to french users not comfortable with english. Being french, that's the least I can do. -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293 Le 12/10/2012 17:54, Brent McPherson a écrit : http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch Guy, I find it interesting that you would split your mailing lists into French and English. Personally I would think it is better to keep a single lists even if some posts are in French because otherwise you risk splintering your community from the beginning. -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: 11 October 2012 19:36 To: softimage@listproc.autodesk.com Subject: Re: raafal Guy says Kickstarter is for US citizens only. I didn't know about that. I wonder if there's an alternative. Dave On 10/11/2012 2:02 PM, Gene Crucean wrote: Definitely kickstarter worthy. On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.commailto:miquel.cam...@gmail.com wrote: Kickstart? :P Miquel Campos www.akaosaru.comhttp://www.akaosaru.com 2012/10/11 Francois Lord flordli...@gmail.commailto:flordli...@gmail.com Count me in. On 11/10/2012 10:38, Greg Punchatz wrote: I know its not for making money.but if you need money to pay the bills while making this, I and a few thousand Softies would probably send you money to expedite the process. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** Freelance for hire ** www.genecrucean.comhttp://www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. Thanks. I may not get them at this address. ~~ attachment: winmail.dat
RE: the goon kickstarter.
$50 is yours! a _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeremie Passerin Sent: 12 October 2012 17:49 To: softimage Subject: the goon kickstarter. Hi guys, Blur studio is launching a kickstarter to raise money to produce the storyboard of the goon. Help us starting a new animated feature film with softimage :-) More infos on the project page http://www.kickstarter.com/projects/624061548/the-goon-movie-lets-kickstart- this-sucker Jeremie _ No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.2221 / Virus Database: 2441/5325 - Release Date: 10/11/12
Re: raafal
Besides, Gmail has an auto-translate feature that works pretty well! On Fri, Oct 12, 2012 at 12:39 PM, Brent McPherson brent.mcpher...@autodesk.com wrote: What I meant was why not have one list with no language restriction. Let the lists evolve according to which users are most active at any given time. -- Brent -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Guy Rabiller Sent: 12 October 2012 17:23 To: softimage@listproc.autodesk.com Subject: Re: raafal Hey Brent, That's a tricky issue, I agree. I've considered the option to have only one english list, but that would have closed the door for some french users. Right now the most active list is the french one because I've naturally involved french friends and colleagues at first so we have a more 'natural' discussion there in our mother tongue and they can slag me more easily if I'm doing something wrong. It will be more formal on the english list I think. Ultimately I guess it will depend on how many peoples will participate on those lists. I'll try to synchronize some topics from one to the other. A bit more work to do, but I don't want to close the door to french users not comfortable with english. Being french, that's the least I can do. -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293 Le 12/10/2012 17:54, Brent McPherson a écrit : http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch Guy, I find it interesting that you would split your mailing lists into French and English. Personally I would think it is better to keep a single lists even if some posts are in French because otherwise you risk splintering your community from the beginning. -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: 11 October 2012 19:36 To: softimage@listproc.autodesk.com Subject: Re: raafal Guy says Kickstarter is for US citizens only. I didn't know about that. I wonder if there's an alternative. Dave On 10/11/2012 2:02 PM, Gene Crucean wrote: Definitely kickstarter worthy. On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.com mailto:miquel.cam...@gmail.com wrote: Kickstart? :P Miquel Campos www.akaosaru.comhttp://www.akaosaru.com 2012/10/11 Francois Lord flordli...@gmail.commailto:flordli...@gmail.com Count me in. On 11/10/2012 10:38, Greg Punchatz wrote: I know its not for making money.but if you need money to pay the bills while making this, I and a few thousand Softies would probably send you money to expedite the process. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** Freelance for hire ** www.genecrucean.comhttp://www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. Thanks. I may not get them at this address. ~~
Re: the goon kickstarter.
Lol, thats one funny fundraising video! This one needs to get to the big screen!
First videos SOFTIMAGE|UeberTage 2012
Hi there! In case you did not noticed yet, two videos of this years SOFTIMAGE|UeberTage are online..! Helge Mathee https://vimeo.com/50471148 Eric Mootz https://vimeo.com/51082254 I guess, the rest will follow coming week! cheers, oliver
Re: Friday Flashback
Friday Flashback 91 #Softimage Alchemy '99 - A Celebration of Creative Innovation http://wp.me/powV4-2a5 On Fri, Oct 5, 2012 at 9:24 AM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #90 xsibase visits Softimage headquarters Aug 2002 http://wp.me/powV4-29b On Fri, Sep 28, 2012 at 9:48 AM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #89 Creative Environment box shots http://wp.me/powV4-28u On Fri, Sep 21, 2012 at 12:15 PM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #88 1999 Tekkon Kinkreet schematic http://wp.me/powV4-279 On Fri, Sep 14, 2012 at 7:59 AM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #87 Orleans' Days at the Cherry House for tender lovers of XSI http://wp.me/powV4-26g On Fri, Sep 7, 2012 at 9:41 AM, Stephen Blair stephenrbl...@gmail.comwrote: #Softimage Friday Flashback #86 Daniel Langlois - Cdn Entrepeneur of the Yr in 94 the Wizard of AWE http://wp.me/powV4-25i This week's flashback is much better than last week's, I promise! On Fri, Aug 31, 2012 at 6:54 AM, Stephen Blair stephenrbl...@gmail.com wrote: Friday Flashback #85 The end part II http://wp.me/powV4-24o On Fri, Aug 24, 2012 at 3:42 PM, Chris Chia chris.c...@autodesk.comwrote: My memories working with Softimage 3D on a SGI... Sent from my iPhone On 24 Aug, 2012, at 10:47 PM, Stephen Blair stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com wrote: Friday Flashback #84 Japanese brochure for good ol' #SOFTIMAGE 3D http://wp.me/powV4-23R From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: August-17-12 10:21 AM To: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.com Subject: RE: Friday Flashback Friday Flashback 83 2000 - Softimage hit the ground running with XSI a beautifully constructed environment to work in http://wp.me/powV4-232 From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: August-10-12 10:52 AM To: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.com Subject: Re: Friday Flashback Oh my Darwin, SO much red! My yeess On Fri, Aug 10, 2012 at 8:08 AM, Stephen Blair stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com wrote: Friday Flashback #82 XSI's first SIGGRAPH http://wp.me/powV4-22f From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: August-03-12 10:44 AM To: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.com Subject: RE: Friday Flashback Friday Flashback 81 From 2004, Softimage XSI the perfect fit: - Everything you need - Everything you want - Everything there is http://wp.me/powV4-21j From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: July-30-12 4:00 AM To: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.commailto: softimage@listproc.autodesk.com Subject: Re: Friday Flashback I think Olivier can still be seen shuddering when Batchserve is mentioned in his vicinity :) On Sat, Jul 28, 2012 at 4:58 AM, Stephen Blair stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com mailto:stephen.bl...@autodesk.commailto: stephen.bl...@autodesk.com wrote: Friday Flashback #80 BatchServe 1.5 the Experience http://wp.me/powV4-1YW
Re: raafal
Oh, I got it, sorry. Well, why not, I've never subscribed to a mixed languages mailing-list actually. I'm thinking it may be a mess at some point for peoples not reading either one or the other language. But indeed with nowadays translating tools, perhaps that would be a non-issue ? -- guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293 Le 12/10/2012 19:16, Alan Fregtman a écrit : Besides, Gmail has an auto-translate feature that works pretty well! On Fri, Oct 12, 2012 at 12:39 PM, Brent McPherson brent.mcpher...@autodesk.com mailto:brent.mcpher...@autodesk.com wrote: What I meant was why not have one list with no language restriction. Let the lists evolve according to which users are most active at any given time. -- Brent -Original Message- From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guy Rabiller Sent: 12 October 2012 17:23 To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: raafal Hey Brent, That's a tricky issue, I agree. I've considered the option to have only one english list, but that would have closed the door for some french users. Right now the most active list is the french one because I've naturally involved french friends and colleagues at first so we have a more 'natural' discussion there in our mother tongue and they can slag me more easily if I'm doing something wrong. It will be more formal on the english list I think. Ultimately I guess it will depend on how many peoples will participate on those lists. I'll try to synchronize some topics from one to the other. A bit more work to do, but I don't want to close the door to french users not comfortable with english. Being french, that's the least I can do. -- guy rabiller | raa.tel http://raa.tel | radfac founder/ceo | raafal.org http://raafal.org founder tel: (+33)977 195 006 tel:%28%2B33%29977%20195%20006 | mob: (+33)675 183 146 tel:%28%2B33%29675%20183%20146 | fax: (+33)972 288 293 tel:%28%2B33%29972%20288%20293 Le 12/10/2012 17:54, Brent McPherson a écrit : http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch Guy, I find it interesting that you would split your mailing lists into French and English. Personally I would think it is better to keep a single lists even if some posts are in French because otherwise you risk splintering your community from the beginning. -- Brent From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: 11 October 2012 19:36 To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: raafal Guy says Kickstarter is for US citizens only. I didn't know about that. I wonder if there's an alternative. Dave On 10/11/2012 2:02 PM, Gene Crucean wrote: Definitely kickstarter worthy. On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.com mailto:miquel.cam...@gmail.commailto:miquel.cam...@gmail.com mailto:miquel.cam...@gmail.com wrote: Kickstart? :P Miquel Campos www.akaosaru.com http://www.akaosaru.comhttp://www.akaosaru.com 2012/10/11 Francois Lord flordli...@gmail.com mailto:flordli...@gmail.commailto:flordli...@gmail.com mailto:flordli...@gmail.com Count me in. On 11/10/2012 10:38, Greg Punchatz wrote: I know its not for making money.but if you need money to pay the bills while making this, I and a few thousand Softies would probably send you money to expedite the process. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** Freelance for hire ** www.genecrucean.com http://www.genecrucean.comhttp://www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com http://www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. Thanks. I may not get them at this address. ~~
Re: the goon kickstarter.
Thanks guys you are awesome ! On Friday, 12 October 2012, Gustavo Eggert Boehs gustav...@gmail.com wrote: Lol, thats one funny fundraising video! This one needs to get to the big screen!
RE: Multiple pivot
Having the constraint switch is the easy part. The tough part is having the two pivots react to each other as if the selected one is always the parent. aka: 'dynamic parenting' This page comes to mind: http://area.autodesk.com/forum/autodesk-softimage/ice---interactive-creative-environment/ice-dynamic-parenting/ Perhaps you can take Phil's compound and make it work for you. -manny SI and Mobu support From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy Sent: Friday, October 12, 2012 12:02 PM To: softimage@listproc.autodesk.com Subject: RE: Multiple pivot Funny, turning to shaded mode resolved the issues...at least I have seen what am I doing :D unfortunately I can't key it, so I'm still looking for a solution... From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:37 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot Yeah, your best bet is probably just reading the Plugin script - as I say it looks well commented so you can always just recreate what he's doing yourself. On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Thanks Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for solution From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:18 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Hey guys, I need a solution for multiple pivots At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot... I'd welcome any idea... Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli attachment: winmail.dat
Re: Multiple pivot
I can't imagine a typical animator being able to deal with a simulation scene though. If they can't scrub back and forth you can expect noise. A lot of noise. On 12 October 2012 16:02, Manny Papamanos manny.papama...@autodesk.comwrote: Having the constraint switch is the easy part. The tough part is having the two pivots react to each other as if the selected one is always the parent. aka: 'dynamic parenting' This page comes to mind: http://area.autodesk.com/forum/autodesk-softimage/ice---interactive-creative-environment/ice-dynamic-parenting/ Perhaps you can take Phil's compound and make it work for you. -manny SI and Mobu support From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy Sent: Friday, October 12, 2012 12:02 PM To: softimage@listproc.autodesk.com Subject: RE: Multiple pivot Funny, turning to shaded mode resolved the issues...at least I have seen what am I doing :D unfortunately I can't key it, so I'm still looking for a solution... From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:37 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot Yeah, your best bet is probably just reading the Plugin script - as I say it looks well commented so you can always just recreate what he's doing yourself. On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.commailto: szabol...@crytek.com wrote: Thanks Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for solution From: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:18 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.commailto: szabol...@crytek.com wrote: Hey guys, I need a solution for multiple pivots At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot... I'd welcome any idea... Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
RE: Multiple pivot
Animation mixer. Store each constraint in a mixersource and place onto the timeline as a mixerclip with parent clip active so it spans the entire timeline. Your customparamset has sliders, one per constraint, which drive the influence of each mixerclip. Supports scrubbing and whatever else you need. Not dependent on hierarchies. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy Sent: Friday, October 12, 2012 9:02 AM To: softimage@listproc.autodesk.com Subject: RE: Multiple pivot Funny, turning to shaded mode resolved the issues...at least I have seen what am I doing :D unfortunately I can't key it, so I'm still looking for a solution... From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:37 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot Yeah, your best bet is probably just reading the Plugin script - as I say it looks well commented so you can always just recreate what he's doing yourself. On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Thanks Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for solution From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Friday, October 12, 2012 5:18 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Multiple pivot I remember seeing a tutorial ages ago ...and after a bit of digging it looks like it was 'PoseBalls' by Mike Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it up on http://www.softmonkey.org/ . Looks like he's been a good chap and commented it all pretty well. I can't say I've had any luck with the multiple constraints with slider method, personally. Whichever way round I try the half-arsed Softimage evaluation doesn't like it. Maybe there's a special order/technique for it which eluded me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has been on my 'must deconstruct and work out' list for about 2 years now! Alas I've never gotten round to it so I have to credit Mike instead. :) On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Hey guys, I need a solution for multiple pivots At this moment my idea is to have all the pivots pose constraining the object in question, and a slider activates which pivot is active. The animator is however not satisfied, he would like to grab the pivot and animate the object through the pivot... I'd welcome any idea... Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
Re: the goon kickstarter.
Done and done. :) I've been waiting for this for a while. Ever since I saw the first anim test I was drooling. So well executed. FYI, if you guys get this funded and need some help rigging you know who to call. Eric Thivierge http://www.ethivierge.com On Sat, Oct 13, 2012 at 5:19 AM, Jeremie Passerin gerem@gmail.comwrote: Thanks guys you are awesome ! On Friday, 12 October 2012, Gustavo Eggert Boehs gustav...@gmail.com wrote: Lol, thats one funny fundraising video! This one needs to get to the big screen!
Re: the goon kickstarter.
FYI, if you guys get this funded and need some help rigging you know who to call. thanks dude for referencing me, I appreciate. =D 2012/10/12 Eric Thivierge ethivie...@gmail.com FYI, if you guys get this funded and need some help rigging you know who to call.
Re: the goon kickstarter.
Damn you Jo! Well now you know 2 people to call. Jo and I. :) Eric Thivierge http://www.ethivierge.com On Sat, Oct 13, 2012 at 9:29 AM, jo benayoun jobenay...@gmail.com wrote: FYI, if you guys get this funded and need some help rigging you know who to call. thanks dude for referencing me, I appreciate. =D 2012/10/12 Eric Thivierge ethivie...@gmail.com FYI, if you guys get this funded and need some help rigging you know who to call.
select edges on mesh in one direction
Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris
RE: select edges on mesh in one direction
Define one direction. As in, what is your point of reference for defining the direction? Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Friday, October 12, 2012 6:45 PM To: Softimage List Subject: select edges on mesh in one direction Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris
Re: select edges on mesh in one direction
depends how the mesh is constructed, but sometimes you can simply first do a select edgering and with that result selected do a select edgeloop command. On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com wrote: Define one direction. As in, what is your point of reference for defining the direction? ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel *Sent:* Friday, October 12, 2012 6:45 PM *To:* Softimage List *Subject:* select edges on mesh in one direction ** ** Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris -- Andreas Byström Lighting TD - Weta Digital
Re: the goon kickstarter.
He he ! Don't worry guys, you're in my contact book. But the funding is only for the story board... no cg right now. On Friday, 12 October 2012, Eric Thivierge ethivie...@gmail.com wrote: Damn you Jo! Well now you know 2 people to call. Jo and I. :) Eric Thivierge http://www.ethivierge.com On Sat, Oct 13, 2012 at 9:29 AM, jo benayoun jobenay...@gmail.com wrote: FYI, if you guys get this funded and need some help rigging you know who to call. thanks dude for referencing me, I appreciate. =D 2012/10/12 Eric Thivierge ethivie...@gmail.com FYI, if you guys get this funded and need some help rigging you know who to call.
Re: the goon kickstarter.
somethings you just have to make absolutely clear... i dont think the kickstarter page makes that obvious enough. they see two animations so people might think its a cg production. On Fri, Oct 12, 2012 at 6:57 PM, Jeremie Passerin gerem@gmail.comwrote: He he ! Don't worry guys, you're in my contact book. But the funding is only for the story board... no cg right now.
Re: the goon kickstarter.
I totally understood it was just for the story boarding. Was more saying if the film gets a green light afterwards. Eric Thivierge http://www.ethivierge.com On Sat, Oct 13, 2012 at 1:00 PM, Steven Caron car...@gmail.com wrote: somethings you just have to make absolutely clear... i dont think the kickstarter page makes that obvious enough. they see two animations so people might think its a cg production. On Fri, Oct 12, 2012 at 6:57 PM, Jeremie Passerin gerem@gmail.comwrote: He he ! Don't worry guys, you're in my contact book. But the funding is only for the story board... no cg right now.
Re: select edges on mesh in one direction
Sorry for the confusion. I have very dense mesh...kind of like a long twisty tube. I want to select just the edges traveling either along its vertical axis, or just the ones perpendicular to that...the rings making up the tube. I was manually selecting edge loops, pulling a big curve from that, using an addon to pull the subcurves, then a script to put a new thin tube along each curve...but now I'm tripling the amount of original curves and wondering if there's a better way to generate this kind of wire mesh. Kris On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind ml...@carbinestudios.comwrote: If the goal is to simply select a line of edges, then the range selection tool can do that. You pick an edge, press ALT, then pick another edge and Softimage selects the shortest path between the two edges. If the edges are on the same line, then it’s a clean result, otherwise a lot of zig-zags will result, which is what I think Kris wants to avoid. ** ** To answer Kris’s other question, yes a curve can be extracted from a mesh via Model [Create] Curve Extract from Edges. From ICE or script you’ll have to code it yourself by traversing the edge and collecting the vertex IDs and positions in the order you want the curve drawn. ** ** Matt ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Bystrom *Sent:* Friday, October 12, 2012 6:53 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: select edges on mesh in one direction ** ** depends how the mesh is constructed, but sometimes you can simply first do a select edgering and with that result selected do a select edgeloop command. On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com wrote: Define one direction. As in, what is your point of reference for defining the direction? Matt *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel *Sent:* Friday, October 12, 2012 6:45 PM *To:* Softimage List *Subject:* select edges on mesh in one direction Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris -- Andreas Byström Lighting TD - Weta Digital
Re: select edges on mesh in one direction
if it's a tube then what I wrote in my original post would work fine, select one edgering around the tube first, then select all edgeloops extending from that selection.. I remember rctools used to be able to do that really easily, from what I remember, with xsis native tools you can't do this in an easy way, afaik there's no builtin tool that will take a bunch of edges and select their corresponding edgeloops, you need to manually select each loop one by one, but I could be wrong. I'd see if you can get rctools working in current builds, it sounds like that would speed things up a lot for you. On Sat, Oct 13, 2012 at 5:08 PM, Kris Rivel krisri...@gmail.com wrote: Sorry for the confusion. I have very dense mesh...kind of like a long twisty tube. I want to select just the edges traveling either along its vertical axis, or just the ones perpendicular to that...the rings making up the tube. I was manually selecting edge loops, pulling a big curve from that, using an addon to pull the subcurves, then a script to put a new thin tube along each curve...but now I'm tripling the amount of original curves and wondering if there's a better way to generate this kind of wire mesh. Kris On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind ml...@carbinestudios.comwrote: If the goal is to simply select a line of edges, then the range selection tool can do that. You pick an edge, press ALT, then pick another edge and Softimage selects the shortest path between the two edges. If the edges are on the same line, then it’s a clean result, otherwise a lot of zig-zags will result, which is what I think Kris wants to avoid. ** ** To answer Kris’s other question, yes a curve can be extracted from a mesh via Model [Create] Curve Extract from Edges. From ICE or script you’ll have to code it yourself by traversing the edge and collecting the vertex IDs and positions in the order you want the curve drawn. ** ** Matt ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Bystrom *Sent:* Friday, October 12, 2012 6:53 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: select edges on mesh in one direction ** ** depends how the mesh is constructed, but sometimes you can simply first do a select edgering and with that result selected do a select edgeloop command. On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com wrote: Define one direction. As in, what is your point of reference for defining the direction? Matt *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel *Sent:* Friday, October 12, 2012 6:45 PM *To:* Softimage List *Subject:* select edges on mesh in one direction Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris -- Andreas Byström Lighting TD - Weta Digital -- Andreas Byström Lighting TD - Weta Digital
RE: select edges on mesh in one direction
Using tools only available out of the box, sounds like you should select fewer edge loops, extract linear curves from the selected edges, then use the Curve fitting/clean/resample tools to make smooth curves which can be lofted into your desired tube. But that's assuming you want to recreate the tube you're extracting from. If your tube is truly a tube (ie: symmetrical along it's length or width), you could just extract a single cross section and two rails in the perpendicular direction and do a birail extrusion (extrusion - 2 profiles). Without seeing a picture, it sounds like you're doing more work than necessary to get the result. To eliminate the middle man: A simple implementation via script would be to select all the vertices of one curve/ring as an edge loop. Your code would start at a selected vertex in the loop and check the neighbor vertices to see which one isn't selected, then walk along the mesh along the unselected edge recording visited vertex IDs and positions until the end is found (end of mesh, or revisit a previously visited vertex). At that point, draw your curve using Model.AddNURBSCurveList(). Rinse, repeat for each vertex in the edge loop. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Friday, October 12, 2012 9:09 PM To: softimage@listproc.autodesk.com Subject: Re: select edges on mesh in one direction Sorry for the confusion. I have very dense mesh...kind of like a long twisty tube. I want to select just the edges traveling either along its vertical axis, or just the ones perpendicular to that...the rings making up the tube. I was manually selecting edge loops, pulling a big curve from that, using an addon to pull the subcurves, then a script to put a new thin tube along each curve...but now I'm tripling the amount of original curves and wondering if there's a better way to generate this kind of wire mesh. Kris On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: If the goal is to simply select a line of edges, then the range selection tool can do that. You pick an edge, press ALT, then pick another edge and Softimage selects the shortest path between the two edges. If the edges are on the same line, then it's a clean result, otherwise a lot of zig-zags will result, which is what I think Kris wants to avoid. To answer Kris's other question, yes a curve can be extracted from a mesh via Model [Create] Curve Extract from Edges. From ICE or script you'll have to code it yourself by traversing the edge and collecting the vertex IDs and positions in the order you want the curve drawn. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andreas Bystrom Sent: Friday, October 12, 2012 6:53 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: select edges on mesh in one direction depends how the mesh is constructed, but sometimes you can simply first do a select edgering and with that result selected do a select edgeloop command. On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: Define one direction. As in, what is your point of reference for defining the direction? Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Friday, October 12, 2012 6:45 PM To: Softimage List Subject: select edges on mesh in one direction Is it possible to select edges along a mesh traveling in direction only? I'm trying to extract hundreds of edges along a mesh but only want the ones running across the surface in one direction. Any scripts or tools that do this? Possible to generate curves or strands in direction on a mesh via ICE or something? Kris -- Andreas Byström Lighting TD - Weta Digital