Re: Installing AddOns Softimage 2012 SP1

2012-10-12 Thread Stefan Kubicek

Hi Steven,

There's nothing wrong with the current state of the plugin, what I wanted to 
add doesn't even make much sense in the context of Qt integration alone.
I simply wanted to add a mouse hook and also have some custom code to check 
some user preferences for a custom plugin I'm working on which should use that 
mouse hook.
That, and the outlook of have it all running in Python and abandoning compiling 
and dependencies on additional libs and tools (Qt sources, cmake) was my 
motivation. I also keep hearing people asking for a working Linux version. What 
would be needed in order to get this code working under linux?

Of course, that's all functionality Softimage should've been providing out of 
the box for some years now imho, but things are as they are, aren't they?

S



this is one of the reasons why eric at blur skipped using pyhook. he ended
up using QWinMigrate, which was a class that allowed MFC apps slowly
migrate their app to Qt. he and matt newell exposed QWinMigrate to python
the same way PyQt was exposed/wrapped through sip. once that happened the
only cpp left was on the softimage side which just exposed getting the
window handle to a scripting language. in fact softimage devs could
probably have done the same.

i am a bit confused as to what stefan needs to change the source for, the
idea of sharing the plugin is that 90% of people would not need to change
the source and they could get all the functionality of Qt through python
and thats a lot of power already!

@stefan, what are you trying to change and why? is it an improvement or
just a preference?

s

On Thu, Oct 11, 2012 at 3:54 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:


 I didn't follow the thread but if this is running
in XSI, the hook will affect the whole of XSI.






--
---
Stefan Kubicek   Co-founder
---
  keyvis digital imagery
 Wehrgasse 9 - Grüner Hof
   1050 Vienna  Austria
Phone:+43/699/12614231
--- www.keyvis.at  ste...@keyvis.at ---
--  This email and its attachments are
--confidential and for the recipient only--



Re: raafal

2012-10-12 Thread Xavier Lapointe
True, and totally for it. As far as I know it's friendly at all level (:

On Fri, Oct 12, 2012 at 6:07 PM, olivier jeannel olivier.jean...@noos.frwrote:

  I do enjoy to have news of Fabric Engine and now Raafal on the list :)
 I mean, the creators we all know them, some are friends, are coming from
 XSI. I feel it's quite positive compared to an abandon ship answer to the
 lasts weeks AD tsunami.
 plus the last Topolizer makes me feel like that particle system is
 undestructible.



 Le 12/10/2012 01:56, Xavier Lapointe a écrit :

 And all of this on the Softimage mailing list. How fun is that q:

 On Fri, Oct 12, 2012 at 10:47 AM, Paul Doyle technove...@gmail.comwrote:

 It's true, Helge is quite formidable :) right now, you do need to have
 a TD to get much out of CP. my point was really to say that our goal
 is to have something that small studios can benefit from as well. We
 looked at doing something like ICE from the outset, but it limits the
 scope to do that from the start. Building a platform is a bit more
 methodical (over two years!), but we're hoping the results will speak
 for themselves.

 I understand where you're coming from - all I can say is that we
 didn't start Fabric to flip it. There are many reasons why we started
 the company, but the main desire was to innovate - as you identified,
 having very few vendors is unhealthy for innovation.

 Anyway, this is a thread about Raafal so I will shut up :)

 --
 Paul Doyle
 CEO
 Fabric Engine

  On 2012-10-11, at 7:29 PM, Guy Rabiller guy.rabil...@radfac.com wrote:

 
 
  Thanks Paul for clarifying.
 
 
  Well, Helge is, alone, an army of TDs, so permit me to still keep my
  argument on this matter ;).
 
  Regarding the workflow and GUI, I realize I did not made my point really
  clear on this, but I guess I'll have to show what I mean, when I'll have
  something to show. So the ball is in my camp.
 
  Good luck too with the Fabric Engine, I don't despise it, on the
  contrary, I just have a trust problem with nowadays commercial products
  and I hope you'll prove me wrong on this.
 
 
   Cheers,
  Guy.
  --
  guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
  tel: (+33)977 195 006 %28%2B33%29977%20195%20006 | mob: (+33)675 183
 146 %28%2B33%29675%20183%20146 | fax: (+33)972 288 
 293%28%2B33%29972%20288%20293
 
 
   Le 12/10/2012 01:15, Paul Doyle a écrit :
  Since we have been mentioned a few times, including on the fundraising
  page, I want to correct a  faulty perception regarding Creation
  Platform and 'ready to use' GUI.
 
  Tools like the muscle simulation tool and the hair/fur tool provide
  workflow and GUI. It's more that we do not prescribe the workflow - it
  is there to be edited/changed as required. As people build and share
  more tools (remember we give two free licenses to studios, and one
  free license to individuals), there will be more out of the box
  functionality available. There is no requirement for an army of TDs to
  build tools - for example, Helge has built a hair system in a few days
  (https://vimeo.com/51077186). We decided to build the framework first,
  and are now building out the tools platform on top of it. We are still
  in beta :) when we release, there will be complete workflows
  available. I hope that makes things a bit clearer.
 
  Guy - Good luck with the project and indiegogo.
 
  --
  Paul Doyle
  CEO
  Fabric Engine
 
  On 2012-10-11, at 6:19 PM, Guy Rabiller guy.rabil...@radfac.com
 wrote:
 
  Thanks guys for wanting to help.
 
  Here you go:
  http://www.indiegogo.com/raafal-2013
 
  Sorry for the poor 'selling speech'.
 
   Cheers,
  Guy.
  --
  guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
  tel: (+33)977 195 006 %28%2B33%29977%20195%20006 | mob: (+33)675
 183 146 %28%2B33%29675%20183%20146 | fax: (+33)972 288 
 293%28%2B33%29972%20288%20293
 
 
   Le 11/10/2012 20:32, Alan Fregtman a écrit :
   http://indiegogo.com/ then, the other Kickstarter.
 
 
  On Thu, Oct 11, 2012 at 2:33 PM, Francois Lord flordli...@gmail.com
   mailto:flordli...@gmail.com wrote:
 
 That would be true if kickstarter was available outside the U.S.
 
 
 On 11/10/2012 14:02, Gene Crucean wrote:
 Definitely kickstarter worthy.
 
 
 
 On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos
  miquel.cam...@gmail.com mailto:miquel.cam...@gmail.com
 wrote:
 
  Kickstart?  :P
 
 
 
 Miquel Campos
  www.akaosaru.com http://www.akaosaru.com
 
 
 
 




  --
 Xavier





-- 
Xavier


Re: tying a bow on a christmas present

2012-10-12 Thread Adam Seeley
Hi Andi,

Had a bit of a wrangle with this recently.

Definitely build the final thing first  work backwards.


Reference is good
http://www.youtube.com/watch?v=gqF-rv2Yo3s

 A bit of roto never hurt anyone.


For good control with a flying ribbon (as they can twist unhelpfully when 
animating spline shapes) try:


1. Create the ribbon curve profile on the XZ plane, i.e. thin rectangle and 
then extrude up in Y.

2. Freeze all transforms, which will give you an animateable  Centre property 
on the object.
3. Apply a lattice to help with twists along the ribbon. Animate the shape 
using cluster centers.

4. Apply Deform along Curve for the deformy bit.
6. Make sure the first point on the spline is at the end of the tied ribbon so 
that you always animate towards zero.


With this setup you can animate the the Y translation in the Centre operator 
which means the ribbon can fly into/through the Lattice, or any others you 
setup. The lattice also stays where it is instead of getting deformed along the 
curve which makes it easy to animate it's shape. You can set up a final shape 
and fly the ribbon in/and out of it quite easily.

To animate the spline shapes try using Cluster Centres. Make sure your spline 
is has bezier handles  assign a Cluster centre to each point  it's handles. 
The Cluster centre itself is automatically placed at the CoG of the points 
which doesn't help much, so create another null, move it to the control point's 
position (aligned with the handles perhaps) and then parent the Cluster Centre 
Null to it. It means you can move, scale and rotate the null to control the 
points.


Power Extrude is a great tool but I found it a bit slow for whizzing things 
around.

Hope it makes sense, drop me a line if not

Adam.




 From: Andi Farhall andi.farh...@primefocusworld.com
To: softimage@listproc.autodesk.com 
Sent: Thursday, 11 October 2012, 17:03
Subject: RE: tying a bow on a christmas present
 

I'm going for a standard bow that you would tie your shoe laces with. Seeing as 
i've plenty of experience with that one 
 
From:softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
Sent: 11 October 2012 16:24
To: softimage@listproc.autodesk.com
Subject: Re: tying a bow on a christmas present
 
Got a reference image as to what kind of bow you're after? There are many kinds 
of bows. Some simpler than others.


On Thu, Oct 11, 2012 at 11:21 AM, Andi Farhall 
andi.farh...@primefocusworld.com wrote:
Me and my big mouth It seemed so simple before actually attempting it, 
tying a ribbon around a bottle into a bow. No slight of hand allowed, must be 
viewed in all it's glory.
 
I'm looking for any direction whatsoever that may give me a fighting chance, 
bearing in mind i'm not a character animator and my early attempts of shape 
animation a spline look like twitchy spaghetti.
 
any pointers gratefully recieved,
 
cheers,
 
Andi.
 
 
 
 
 
Andi Farhall | Senior 3D Animator
T: +44 (0)20 7565 1000 | M: +44 (0)7976 263 989
A: 37 Dean Street, London, W1D 4PT, UK
http://spylon.tumblr.com/

Re:

2012-10-12 Thread Alan Fregtman
If you want to rescale polygons using particle sizes, that's tricky, but to
apply the same size from another cloud with the same pointcount, you can
use ID to Location, feed it your external pointcloud with the size
animated, then feed it Get Point ID to the ID and out comes a location.
From said location, get Size and use it in your current cloud.


On Fri, Oct 12, 2012 at 6:45 AM, Vincent Langer m...@vincentlanger.comwrote:

 hi softimage list,

 i have an ice issue:

 i want to have a fixed number of particles on a mesh -
 so i decided to place a polygon on every particle position
 this polygon islands mesh then can be enveloped and deform and the
 particles should stay at polygonPosition and are oriented by the polygon
 too.

 so far no big deal.

 but i want to cache out a certain Particle Size Animation and apply it to
 this particles on the poly island mesh.

 the particle cache has exactly the same count of particles as the mesh has
 polygons and the ids match too!

 normally i thought the Switch Context node works for that but i have no
 success !

 any ideas?

 cheers,
 Vincent




 --
 Vincent Langer
 Leonberger Str. 38
 71638 Ludwigsburg
 +49 176 965 177 61




Re: Multiple pivot

2012-10-12 Thread Peter Agg
I remember seeing a tutorial ages ago

...and after a bit of digging it looks like it was 'PoseBalls' by Mike
Malinowski (twas 3D world 136, apparently). Looks like he's got a version
of it up on http://www.softmonkey.org/ . Looks like he's been a good chap
and commented it all pretty well.

I can't say I've had any luck with the multiple constraints with slider
method, personally. Whichever way round I try the half-arsed Softimage
evaluation doesn't like it. Maybe there's a special order/technique for it
which eluded me. I can't say I trust the Pivot Kinematics either so this
PoseBalls thing has been on my 'must deconstruct and work out' list for
about 2 years now! Alas I've never gotten round to it so I have to credit
Mike  instead. :)



On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote:

 Hey guys,

 ** **

 I need a solution for “multiple pivots”

 ** **

 At this moment my idea is to have all the pivots pose constraining the
 object in question, and a slider activates which pivot is active. The
 animator is however not satisfied, he would like to grab the pivot and
 animate the object through the pivot…

 ** **

 I’d welcome any idea…

 ** **

 ** **

 Szabolcs
  ___
 This message contains confidential information and is intended only for
 the individual named. If you are not the named addressee you should not
 disseminate, distribute or copy this e-mail. Please notify the sender
 immediately by e-mail if you have received this e-mail by mistake and
 delete this e-mail from your system. E-mail transmission cannot be
 guaranteed to be secure or error-free as information could be intercepted,
 corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
 The sender therefore does not accept liability for any errors or omissions
 in the contents of this message, which arise as a result of e-mail
 transmission. If verification is required please request a hard-copy
 version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
 DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli



Re: Multiple pivot

2012-10-12 Thread Peter Agg
Yeah, your best bet is probably just reading the Plugin script - as I say
it looks well commented so you can always just recreate what he's doing
yourself.



On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.com wrote:

 Thanks

 ** **

 Unfortunately it doesn’t seem to work on 2013 SP1…so still seeking for
 solution

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg
 *Sent:* Friday, October 12, 2012 5:18 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: Multiple pivot

 ** **

 I remember seeing a tutorial ages ago

 ...and after a bit of digging it looks like it was 'PoseBalls' by Mike
 Malinowski (twas 3D world 136, apparently). Looks like he's got a version
 of it up on http://www.softmonkey.org/ . Looks like he's been a good chap
 and commented it all pretty well.

 I can't say I've had any luck with the multiple constraints with slider
 method, personally. Whichever way round I try the half-arsed Softimage
 evaluation doesn't like it. Maybe there's a special order/technique for it
 which eluded me. I can't say I trust the Pivot Kinematics either so this
 PoseBalls thing has been on my 'must deconstruct and work out' list for
 about 2 years now! Alas I've never gotten round to it so I have to credit
 Mike  instead. :)


 

 On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote:***
 *

 Hey guys,

  

 I need a solution for “multiple pivots”

  

 At this moment my idea is to have all the pivots pose constraining the
 object in question, and a slider activates which pivot is active. The
 animator is however not satisfied, he would like to grab the pivot and
 animate the object through the pivot…

  

 I’d welcome any idea…

  

  

 Szabolcs

 ___
 This message contains confidential information and is intended only for
 the individual named. If you are not the named addressee you should not
 disseminate, distribute or copy this e-mail. Please notify the sender
 immediately by e-mail if you have received this e-mail by mistake and
 delete this e-mail from your system. E-mail transmission cannot be
 guaranteed to be secure or error-free as information could be intercepted,
 corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
 The sender therefore does not accept liability for any errors or omissions
 in the contents of this message, which arise as a result of e-mail
 transmission. If verification is required please request a hard-copy
 version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
 DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli

 ** **



Setting a value on a emiter

2012-10-12 Thread Ben Beckett
Hi List

I was wondering if I had two emitters, and I wanted to give the particles
coming out of emitter 1  a value  of 1 and particles coming out of emitter
2 a value 2.

Or in another terms, emitter 1 would all have a ID of 1 and emitter 2 would
all have a ID of 2 so later I could filter and make them do something
different.

Any help would be brill
Thanks
Ben


Re: My Friday Flashback.. 1999 Siggraph

2012-10-12 Thread Debdas Mohanty
Wow.. Document is amazing..

On Fri, Oct 12, 2012 at 4:37 AM, Matt Lind ml...@carbinestudios.com wrote:

 Calling me out to respond will not close the vault ;-)


 I'll respond later as there's an old document I have to dig up out of my
 own vaults I want to reference that is fully relevant to this red document,
 and probably lead to it's creation.


 Matt



 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
 Sent: Thursday, October 11, 2012 11:34 AM
 To: softimage@listproc.autodesk.com
 Subject: My Friday Flashback.. 1999 Siggraph

 Someone early on joked about the Friday Flashback that soon we would be
 posting fetus pictures of Softimage founder Daniel Langlois.
 Actually, that would be hilarious. (although perhaps crossing a fine line
 between nostalgia and creepy. but hilarious. )

 Looking at my stash of old Softimage stuff, I've picked up one document
 I'd like to share before closing this vault.

 It's called the Siggraph '99 Rude QA.  Softimage XSI 1.0 shipped in May
 2000.
 Lots of Softimage people have actually never seen this document.

 The document was given to every Softimage employee going to Siggraph in
 1999 and is meant to tell you what to say when people angrily ask
 about that damn vaporware called Sumatra.   It's RED to remind you to
 NOT read in the PLANE where evil competitors might read them over your
 shoulder!  Yep, at the time the plane was a fantastic place to learn about
 what the others were doing (no joke).

 Old timers (Matt? ) will no doubt add a bunch of things they remembers
 from way back when...  let's just say that this document has its share of
 spin, lies and fantasy about what the management thought what this
 never-happened December version 1999 Sumatra would be. If you adopted XSI
 around 4.0, when it started to work, you'll miss a lot of what's going on
 here:  Stuff like the full SDK, or python, would take years
 to come/   Softimage XSI continued to ship with Softimage|3D in the
 box for a few years.


 http://www.flickr.com/photos/28988416@N07/sets/72157631746578927/




-- 
Regards,

Debdas Mohanty
Fx Artist


Rendermap with Ambient Occlusion

2012-10-12 Thread Chris Marshall
Hello,
Haven't done much rendermap stuff before, but we're outputting some assets
for a game engine. It appears that to render ambient occlusion into the
rendered texture map, it has to be done as a separate pass then
photoshopped together? As I have quite a few objects to generate these maps
for, this is doubling my workload. Is there a way around this and render
the AO in with the Surface Colour and Illumination map, or am I approaching
this in the wrong way?
Thanks

Chris


RE: Multiple pivot

2012-10-12 Thread Szabolcs Matefy
Funny, turning to shaded mode resolved the issues...at least I have seen what 
am I doing :D unfortunately I can't key it, so I'm still looking for a 
solution...

 

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:37 PM
To: softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

 

Yeah, your best bet is probably just reading the Plugin script - as I say it 
looks well commented so you can always just recreate what he's doing yourself.




On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.com wrote:

Thanks

 

Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for 
solution

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:18 PM
To: softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

 

I remember seeing a tutorial ages ago 

...and after a bit of digging it looks like it was 'PoseBalls' by Mike 
Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it 
up on http://www.softmonkey.org/ . Looks like he's been a good chap and 
commented it all pretty well.

I can't say I've had any luck with the multiple constraints with slider method, 
personally. Whichever way round I try the half-arsed Softimage evaluation 
doesn't like it. Maybe there's a special order/technique for it which eluded 
me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has 
been on my 'must deconstruct and work out' list for about 2 years now! Alas 
I've never gotten round to it so I have to credit Mike  instead. :)



On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.com wrote:

Hey guys,

 

I need a solution for multiple pivots

 

At this moment my idea is to have all the pivots pose constraining the object 
in question, and a slider activates which pivot is active. The animator is 
however not satisfied, he would like to grab the pivot and animate the object 
through the pivot...

 

I'd welcome any idea...

 

 

Szabolcs

___
This message contains confidential information and is intended only for the 
individual named. If you are not the named addressee you should not 
disseminate, distribute or copy this e-mail. Please notify the sender 
immediately by e-mail if you have received this e-mail by mistake and delete 
this e-mail from your system. E-mail transmission cannot be guaranteed to be 
secure or error-free as information could be intercepted, corrupted, lost, 
destroyed, arrive late or incomplete, or contain viruses. The sender therefore 
does not accept liability for any errors or omissions in the contents of this 
message, which arise as a result of e-mail transmission. If verification is 
required please request a hard-copy version. Crytek GmbH - 
http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 
Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli

 

 



Faster alternative to Application().GetFactory().CreateObject(custom_operator_name);

2012-10-12 Thread Ben Houston
Hi all,

I am trying to optimize some code that is spending most of its time in
this function:

CustomOperator op = Application().GetFactory().CreateObject(operator_name);

Is there a faster alternative for creating custom operators if I know
their types?  Or is it faster to create one and then clone it?  If
that was faster which is the preferred method to clone a custom
operators?

Thanks for any help!

-- 
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.


RE: Setting a value on a emiter

2012-10-12 Thread Pierre Rousseau
Hi Ben, there is different ways of doing this. 
 
- You can either use 2 emitter nodes and for each one set different State 
Values,
 
- Paint weight maps of differents values on each emitter and use Get Weight Map 
Value to filter your particles
 
- Or if your emitters aren't moving too much, set a volume around one emitter 
and at birth, if the particle is inside it, set it's value to one instead of 
zero.
 
Pierre Rousseau
Vision Globale
514-848-6159 Poste 2525
Département Scrap and Magic
 



From: Ben Beckett [mailto:nebbeck...@gmail.com] 
Sent: October-12-12 11:40 AM
To: softimage@listproc.autodesk.com
Subject: Setting a value on a emiter


Hi List 

I was wondering if I had two emitters, and I wanted to give the particles 
coming out of emitter 1  a value  of 1 and particles coming out of emitter 2 a 
value 2.

Or in another terms, emitter 1 would all have a ID of 1 and emitter 2 would all 
have a ID of 2 so later I could filter and make them do something different.

Any help would be brill
Thanks
Ben


Re: raafal

2012-10-12 Thread Guy Rabiller


Hey Brent,

That's a tricky issue, I agree.

I've considered the option to have only one english list, but that would 
have closed the door for some french users. Right now the most active 
list is the french one because I've naturally involved french friends 
and colleagues at first so we have a more 'natural' discussion there in 
our mother tongue and they can slag me more easily if I'm doing 
something wrong. It will be more formal on the english list I think.


Ultimately I guess it will depend on how many peoples will participate 
on those lists. I'll try to synchronize some topics from one to the 
other. A bit more work to do, but I don't want to close the door to 
french users not comfortable with english. Being french, that's the 
least I can do.


--
guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293


Le 12/10/2012 17:54, Brent McPherson a écrit :

http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch

Guy, I find it interesting that you would split your mailing lists into French 
and English. Personally I would think it is better to keep a single lists even 
if some posts are in French because otherwise you risk splintering your 
community from the beginning.
--
Brent


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher
Sent: 11 October 2012 19:36
To: softimage@listproc.autodesk.com
Subject: Re: raafal


Guy says Kickstarter is for US citizens only.

I didn't know about that. I wonder if there's an alternative.
Dave

On 10/11/2012 2:02 PM, Gene Crucean wrote:
Definitely kickstarter worthy.


On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos 
miquel.cam...@gmail.commailto:miquel.cam...@gmail.com wrote:
  Kickstart?  :P



Miquel Campos
www.akaosaru.comhttp://www.akaosaru.com




2012/10/11 Francois Lord flordli...@gmail.commailto:flordli...@gmail.com
Count me in.

On 11/10/2012 10:38, Greg Punchatz wrote:
I know its not for making money.but if you need money to pay the bills 
while making this,  I and a few thousand Softies would probably send you money 
to expedite the process.







--
Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX 
Developer / Filmmaker / Photographer
** Freelance for hire **
www.genecrucean.comhttp://www.genecrucean.com

~~ Please use my website's contact form on 
www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. 
Thanks. I may not get them at this address. ~~




RE: raafal

2012-10-12 Thread Brent McPherson
What I meant was why not have one list with no language restriction. Let the 
lists evolve according to which users are most active at any given time.
--
Brent

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guy Rabiller
Sent: 12 October 2012 17:23
To: softimage@listproc.autodesk.com
Subject: Re: raafal


Hey Brent,

That's a tricky issue, I agree.

I've considered the option to have only one english list, but that would have 
closed the door for some french users. Right now the most active list is the 
french one because I've naturally involved french friends and colleagues at 
first so we have a more 'natural' discussion there in our mother tongue and 
they can slag me more easily if I'm doing something wrong. It will be more 
formal on the english list I think.

Ultimately I guess it will depend on how many peoples will participate on those 
lists. I'll try to synchronize some topics from one to the other. A bit more 
work to do, but I don't want to close the door to french users not comfortable 
with english. Being french, that's the least I can do.

--
guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293


Le 12/10/2012 17:54, Brent McPherson a écrit :
 http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch

 Guy, I find it interesting that you would split your mailing lists into 
 French and English. Personally I would think it is better to keep a single 
 lists even if some posts are in French because otherwise you risk splintering 
 your community from the beginning.
 --
 Brent


 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David 
 Gallagher
 Sent: 11 October 2012 19:36
 To: softimage@listproc.autodesk.com
 Subject: Re: raafal


 Guy says Kickstarter is for US citizens only.

 I didn't know about that. I wonder if there's an alternative.
 Dave

 On 10/11/2012 2:02 PM, Gene Crucean wrote:
 Definitely kickstarter worthy.


 On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos 
 miquel.cam...@gmail.commailto:miquel.cam...@gmail.com wrote:
   Kickstart?  :P

 

 Miquel Campos
 www.akaosaru.comhttp://www.akaosaru.com




 2012/10/11 Francois Lord 
 flordli...@gmail.commailto:flordli...@gmail.com
 Count me in.

 On 11/10/2012 10:38, Greg Punchatz wrote:
 I know its not for making money.but if you need money to pay the bills 
 while making this,  I and a few thousand Softies would probably send you 
 money to expedite the process.
 






 --
 Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX 
 Developer / Filmmaker / Photographer
 ** Freelance for hire **
 www.genecrucean.comhttp://www.genecrucean.com

 ~~ Please use my website's contact form on 
 www.genecrucean.comhttp://www.genecrucean.com/ for any personal 
 emails. Thanks. I may not get them at this address. ~~


attachment: winmail.dat

RE: the goon kickstarter.

2012-10-12 Thread adrian wyer
$50 is yours!

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeremie
Passerin
Sent: 12 October 2012 17:49
To: softimage
Subject: the goon kickstarter.

 

Hi guys,

Blur studio is launching a kickstarter to raise money to produce the
storyboard of the goon.
Help us starting a new animated feature film with softimage :-) 

More infos on the project page

http://www.kickstarter.com/projects/624061548/the-goon-movie-lets-kickstart-
this-sucker

Jeremie 

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.2221 / Virus Database: 2441/5325 - Release Date: 10/11/12



Re: raafal

2012-10-12 Thread Alan Fregtman
Besides, Gmail has an auto-translate feature that works pretty well!


On Fri, Oct 12, 2012 at 12:39 PM, Brent McPherson 
brent.mcpher...@autodesk.com wrote:

 What I meant was why not have one list with no language restriction. Let
 the lists evolve according to which users are most active at any given time.
 --
 Brent

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Guy Rabiller
 Sent: 12 October 2012 17:23
 To: softimage@listproc.autodesk.com
 Subject: Re: raafal


 Hey Brent,

 That's a tricky issue, I agree.

 I've considered the option to have only one english list, but that would
 have closed the door for some french users. Right now the most active list
 is the french one because I've naturally involved french friends and
 colleagues at first so we have a more 'natural' discussion there in our
 mother tongue and they can slag me more easily if I'm doing something
 wrong. It will be more formal on the english list I think.

 Ultimately I guess it will depend on how many peoples will participate on
 those lists. I'll try to synchronize some topics from one to the other. A
 bit more work to do, but I don't want to close the door to french users not
 comfortable with english. Being french, that's the least I can do.

 --
 guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
 tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293


 Le 12/10/2012 17:54, Brent McPherson a écrit :
  http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch
 
  Guy, I find it interesting that you would split your mailing lists into
 French and English. Personally I would think it is better to keep a single
 lists even if some posts are in French because otherwise you risk
 splintering your community from the beginning.
  --
  Brent
 
 
  From: softimage-boun...@listproc.autodesk.com
  [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David
  Gallagher
  Sent: 11 October 2012 19:36
  To: softimage@listproc.autodesk.com
  Subject: Re: raafal
 
 
  Guy says Kickstarter is for US citizens only.
 
  I didn't know about that. I wonder if there's an alternative.
  Dave
 
  On 10/11/2012 2:02 PM, Gene Crucean wrote:
  Definitely kickstarter worthy.
 
 
  On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos miquel.cam...@gmail.com
 mailto:miquel.cam...@gmail.com wrote:
Kickstart?  :P
 
  
 
  Miquel Campos
  www.akaosaru.comhttp://www.akaosaru.com
 
 
 
 
  2012/10/11 Francois Lord
  flordli...@gmail.commailto:flordli...@gmail.com
  Count me in.
 
  On 11/10/2012 10:38, Greg Punchatz wrote:
  I know its not for making money.but if you need money to pay the
 bills while making this,  I and a few thousand Softies would probably send
 you money to expedite the process.
  
 
 
 
 
 
 
  --
  Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX
  Developer / Filmmaker / Photographer
  ** Freelance for hire **
  www.genecrucean.comhttp://www.genecrucean.com
 
  ~~ Please use my website's contact form on
  www.genecrucean.comhttp://www.genecrucean.com/ for any personal
  emails. Thanks. I may not get them at this address. ~~
 
 



Re: the goon kickstarter.

2012-10-12 Thread Gustavo Eggert Boehs
Lol, thats one funny fundraising video! This one needs to get to the big
screen!


First videos SOFTIMAGE|UeberTage 2012

2012-10-12 Thread Oliver Weingarten

Hi there!

In case you did not noticed yet, two videos of this years 
SOFTIMAGE|UeberTage are online..!


Helge Mathee
https://vimeo.com/50471148

Eric Mootz
https://vimeo.com/51082254

I guess, the rest will follow coming week!

cheers,
oliver


Re: Friday Flashback

2012-10-12 Thread Stephen Blair
Friday Flashback 91
#Softimage Alchemy '99 - A Celebration of Creative Innovation
http://wp.me/powV4-2a5

On Fri, Oct 5, 2012 at 9:24 AM, Stephen Blair stephenrbl...@gmail.comwrote:

 Friday Flashback #90
 xsibase visits Softimage headquarters Aug 2002
 http://wp.me/powV4-29b


 On Fri, Sep 28, 2012 at 9:48 AM, Stephen Blair stephenrbl...@gmail.comwrote:

 Friday Flashback #89
 Creative Environment box shots
 http://wp.me/powV4-28u


 On Fri, Sep 21, 2012 at 12:15 PM, Stephen Blair 
 stephenrbl...@gmail.comwrote:

 Friday Flashback #88
 1999 Tekkon Kinkreet schematic
 http://wp.me/powV4-279


 On Fri, Sep 14, 2012 at 7:59 AM, Stephen Blair 
 stephenrbl...@gmail.comwrote:


 Friday Flashback #87
 Orleans' Days at the Cherry House for tender lovers of XSI
 http://wp.me/powV4-26g



 On Fri, Sep 7, 2012 at 9:41 AM, Stephen Blair 
 stephenrbl...@gmail.comwrote:

 #Softimage Friday Flashback #86
 Daniel Langlois - Cdn Entrepeneur of the Yr in 94  the Wizard of AWE
 http://wp.me/powV4-25i

 This week's flashback is much better than last week's, I promise!


 On Fri, Aug 31, 2012 at 6:54 AM, Stephen Blair 
 stephenrbl...@gmail.com wrote:

 Friday Flashback #85
 The end part II
 http://wp.me/powV4-24o



 On Fri, Aug 24, 2012 at 3:42 PM, Chris Chia 
 chris.c...@autodesk.comwrote:

 My memories working with Softimage 3D on a SGI...

 Sent from my iPhone

 On 24 Aug, 2012, at 10:47 PM, Stephen Blair 
 stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com
 wrote:

 Friday Flashback #84
 Japanese brochure for good ol' #SOFTIMAGE 3D
 http://wp.me/powV4-23R


 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
 Sent: August-17-12 10:21 AM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: RE: Friday Flashback

 Friday Flashback 83
 2000 - Softimage hit the ground running with XSI a beautifully
 constructed environment to work in
 http://wp.me/powV4-232


 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
 Sent: August-10-12 10:52 AM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: Re: Friday Flashback

 Oh my Darwin, SO much red! My yeess
 On Fri, Aug 10, 2012 at 8:08 AM, Stephen Blair 
 stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com
 wrote:
 Friday Flashback #82
 XSI's first SIGGRAPH
 http://wp.me/powV4-22f


 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
 Sent: August-03-12 10:44 AM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: RE: Friday Flashback
 Friday Flashback 81
 From 2004, Softimage XSI the perfect fit:

 -  Everything you need

 -  Everything you want

 -  Everything there is
 http://wp.me/powV4-21j
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele
 Fragapane
 Sent: July-30-12 4:00 AM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: Re: Friday Flashback

 I think Olivier can still be seen shuddering when Batchserve is
 mentioned in his vicinity :)
 On Sat, Jul 28, 2012 at 4:58 AM, Stephen Blair 
 stephen.bl...@autodesk.commailto:stephen.bl...@autodesk.com
 mailto:stephen.bl...@autodesk.commailto:
 stephen.bl...@autodesk.com wrote:
 Friday Flashback #80
 BatchServe 1.5 the Experience
 http://wp.me/powV4-1YW










Re: raafal

2012-10-12 Thread Guy Rabiller


Oh, I got it, sorry.

Well, why not, I've never subscribed to a mixed languages mailing-list 
actually.


I'm thinking it may be a mess at some point for peoples not reading 
either one or the other language. But indeed with nowadays translating 
tools, perhaps that would be a non-issue ?


--
guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293


Le 12/10/2012 19:16, Alan Fregtman a écrit :

Besides, Gmail has an auto-translate feature that works pretty well!


On Fri, Oct 12, 2012 at 12:39 PM, Brent McPherson
brent.mcpher...@autodesk.com mailto:brent.mcpher...@autodesk.com wrote:

What I meant was why not have one list with no language restriction.
Let the lists evolve according to which users are most active at any
given time.
--
Brent

-Original Message-
From: softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guy
Rabiller
Sent: 12 October 2012 17:23
To: softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
Subject: Re: raafal


Hey Brent,

That's a tricky issue, I agree.

I've considered the option to have only one english list, but that
would have closed the door for some french users. Right now the most
active list is the french one because I've naturally involved french
friends and colleagues at first so we have a more 'natural'
discussion there in our mother tongue and they can slag me more
easily if I'm doing something wrong. It will be more formal on the
english list I think.

Ultimately I guess it will depend on how many peoples will
participate on those lists. I'll try to synchronize some topics from
one to the other. A bit more work to do, but I don't want to close
the door to french users not comfortable with english. Being french,
that's the least I can do.

--
guy rabiller | raa.tel http://raa.tel | radfac founder/ceo |
raafal.org http://raafal.org founder
tel: (+33)977 195 006 tel:%28%2B33%29977%20195%20006 | mob:
(+33)675 183 146 tel:%28%2B33%29675%20183%20146 | fax: (+33)972
288 293 tel:%28%2B33%29972%20288%20293


Le 12/10/2012 17:54, Brent McPherson a écrit :
 
http://www.guardian.co.uk/technology/2012/oct/12/kickstarter-uk-launch
 
  Guy, I find it interesting that you would split your mailing
lists into French and English. Personally I would think it is better
to keep a single lists even if some posts are in French because
otherwise you risk splintering your community from the beginning.
  --
  Brent
 
 
  From: softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com
  [mailto:softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David
  Gallagher
  Sent: 11 October 2012 19:36
  To: softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
  Subject: Re: raafal
 
 
  Guy says Kickstarter is for US citizens only.
 
  I didn't know about that. I wonder if there's an alternative.
  Dave
 
  On 10/11/2012 2:02 PM, Gene Crucean wrote:
  Definitely kickstarter worthy.
 
 
  On Thu, Oct 11, 2012 at 10:22 AM, Miquel Campos
miquel.cam...@gmail.com
mailto:miquel.cam...@gmail.commailto:miquel.cam...@gmail.com
mailto:miquel.cam...@gmail.com wrote:
Kickstart?  :P
 
  
 
  Miquel Campos
  www.akaosaru.com http://www.akaosaru.comhttp://www.akaosaru.com
 
 
 
 
  2012/10/11 Francois Lord
  flordli...@gmail.com
mailto:flordli...@gmail.commailto:flordli...@gmail.com
mailto:flordli...@gmail.com
  Count me in.
 
  On 11/10/2012 10:38, Greg Punchatz wrote:
  I know its not for making money.but if you need money to pay
the bills while making this,  I and a few thousand Softies would
probably send you money to expedite the process.
  
 
 
 
 
 
 
  --
  Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor /
iOS-OSX
  Developer / Filmmaker / Photographer
  ** Freelance for hire **
  www.genecrucean.com
http://www.genecrucean.comhttp://www.genecrucean.com
 
  ~~ Please use my website's contact form on
  www.genecrucean.com
http://www.genecrucean.comhttp://www.genecrucean.com/ for any
personal
  emails. Thanks. I may not get them at this address. ~~
 
 




Re: the goon kickstarter.

2012-10-12 Thread Jeremie Passerin
Thanks guys you are awesome !

On Friday, 12 October 2012, Gustavo Eggert Boehs gustav...@gmail.com
wrote:
 Lol, thats one funny fundraising video! This one needs to get to the big
screen!


RE: Multiple pivot

2012-10-12 Thread Manny Papamanos
Having the constraint switch is the easy part.
The tough part is having the two pivots react to each other as if the selected 
one is always the parent.
aka: 'dynamic parenting'

This page comes to mind:
http://area.autodesk.com/forum/autodesk-softimage/ice---interactive-creative-environment/ice-dynamic-parenting/

Perhaps you can take Phil's compound and make it work for you.


-manny
SI and Mobu support

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, October 12, 2012 12:02 PM
To: softimage@listproc.autodesk.com
Subject: RE: Multiple pivot

Funny, turning to shaded mode resolved the issues...at least I have seen what 
am I doing :D unfortunately I can't key it, so I'm still looking for a 
solution...



From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:37 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

Yeah, your best bet is probably just reading the Plugin script - as I say it 
looks well commented so you can always just recreate what he's doing yourself.

On 12 October 2012 11:30, Szabolcs Matefy 
szabol...@crytek.commailto:szabol...@crytek.com wrote:
Thanks

Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for 
solution

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:18 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

I remember seeing a tutorial ages ago

...and after a bit of digging it looks like it was 'PoseBalls' by Mike 
Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it 
up on http://www.softmonkey.org/ . Looks like he's been a good chap and 
commented it all pretty well.

I can't say I've had any luck with the multiple constraints with slider method, 
personally. Whichever way round I try the half-arsed Softimage evaluation 
doesn't like it. Maybe there's a special order/technique for it which eluded 
me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has 
been on my 'must deconstruct and work out' list for about 2 years now! Alas 
I've never gotten round to it so I have to credit Mike  instead. :)
On 12 October 2012 10:41, Szabolcs Matefy 
szabol...@crytek.commailto:szabol...@crytek.com wrote:
Hey guys,

I need a solution for multiple pivots

At this moment my idea is to have all the pivots pose constraining the object 
in question, and a slider activates which pivot is active. The animator is 
however not satisfied, he would like to grab the pivot and animate the object 
through the pivot...

I'd welcome any idea...


Szabolcs
___
This message contains confidential information and is intended only for the 
individual named. If you are not the named addressee you should not 
disseminate, distribute or copy this e-mail. Please notify the sender 
immediately by e-mail if you have received this e-mail by mistake and delete 
this e-mail from your system. E-mail transmission cannot be guaranteed to be 
secure or error-free as information could be intercepted, corrupted, lost, 
destroyed, arrive late or incomplete, or contain viruses. The sender therefore 
does not accept liability for any errors or omissions in the contents of this 
message, which arise as a result of e-mail transmission. If verification is 
required please request a hard-copy version. Crytek GmbH - 
http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 
Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli


attachment: winmail.dat

Re: Multiple pivot

2012-10-12 Thread Peter Agg
I can't imagine a typical animator being able to deal with a simulation
scene though. If they can't scrub back and forth you can expect noise. A
lot of noise.



On 12 October 2012 16:02, Manny Papamanos manny.papama...@autodesk.comwrote:

 Having the constraint switch is the easy part.
 The tough part is having the two pivots react to each other as if the
 selected one is always the parent.
 aka: 'dynamic parenting'

 This page comes to mind:

 http://area.autodesk.com/forum/autodesk-softimage/ice---interactive-creative-environment/ice-dynamic-parenting/

 Perhaps you can take Phil's compound and make it work for you.


 -manny
 SI and Mobu support

 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
 Sent: Friday, October 12, 2012 12:02 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: Multiple pivot

 Funny, turning to shaded mode resolved the issues...at least I have seen
 what am I doing :D unfortunately I can't key it, so I'm still looking for a
 solution...



 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
 Sent: Friday, October 12, 2012 5:37 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 
 Subject: Re: Multiple pivot

 Yeah, your best bet is probably just reading the Plugin script - as I say
 it looks well commented so you can always just recreate what he's doing
 yourself.

 On 12 October 2012 11:30, Szabolcs Matefy szabol...@crytek.commailto:
 szabol...@crytek.com wrote:
 Thanks

 Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for
 solution

 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
 Sent: Friday, October 12, 2012 5:18 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 
 Subject: Re: Multiple pivot

 I remember seeing a tutorial ages ago

 ...and after a bit of digging it looks like it was 'PoseBalls' by Mike
 Malinowski (twas 3D world 136, apparently). Looks like he's got a version
 of it up on http://www.softmonkey.org/ . Looks like he's been a good chap
 and commented it all pretty well.

 I can't say I've had any luck with the multiple constraints with slider
 method, personally. Whichever way round I try the half-arsed Softimage
 evaluation doesn't like it. Maybe there's a special order/technique for it
 which eluded me. I can't say I trust the Pivot Kinematics either so this
 PoseBalls thing has been on my 'must deconstruct and work out' list for
 about 2 years now! Alas I've never gotten round to it so I have to credit
 Mike  instead. :)
 On 12 October 2012 10:41, Szabolcs Matefy szabol...@crytek.commailto:
 szabol...@crytek.com wrote:
 Hey guys,

 I need a solution for multiple pivots

 At this moment my idea is to have all the pivots pose constraining the
 object in question, and a slider activates which pivot is active. The
 animator is however not satisfied, he would like to grab the pivot and
 animate the object through the pivot...

 I'd welcome any idea...


 Szabolcs
 ___
 This message contains confidential information and is intended only for
 the individual named. If you are not the named addressee you should not
 disseminate, distribute or copy this e-mail. Please notify the sender
 immediately by e-mail if you have received this e-mail by mistake and
 delete this e-mail from your system. E-mail transmission cannot be
 guaranteed to be secure or error-free as information could be intercepted,
 corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
 The sender therefore does not accept liability for any errors or omissions
 in the contents of this message, which arise as a result of e-mail
 transmission. If verification is required please request a hard-copy
 version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
 DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli





RE: Multiple pivot

2012-10-12 Thread Matt Lind
Animation mixer.

Store each constraint in a mixersource and place onto the timeline as a 
mixerclip with parent clip active so it spans the entire timeline.

Your customparamset has sliders, one per constraint, which drive the influence 
of each mixerclip.

Supports scrubbing and whatever else you need.  Not dependent on hierarchies.


Matt


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, October 12, 2012 9:02 AM
To: softimage@listproc.autodesk.com
Subject: RE: Multiple pivot

Funny, turning to shaded mode resolved the issues...at least I have seen what 
am I doing :D unfortunately I can't key it, so I'm still looking for a 
solution...



From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:37 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

Yeah, your best bet is probably just reading the Plugin script - as I say it 
looks well commented so you can always just recreate what he's doing yourself.

On 12 October 2012 11:30, Szabolcs Matefy 
szabol...@crytek.commailto:szabol...@crytek.com wrote:
Thanks

Unfortunately it doesn't seem to work on 2013 SP1...so still seeking for 
solution

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Peter Agg
Sent: Friday, October 12, 2012 5:18 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Multiple pivot

I remember seeing a tutorial ages ago

...and after a bit of digging it looks like it was 'PoseBalls' by Mike 
Malinowski (twas 3D world 136, apparently). Looks like he's got a version of it 
up on http://www.softmonkey.org/ . Looks like he's been a good chap and 
commented it all pretty well.

I can't say I've had any luck with the multiple constraints with slider method, 
personally. Whichever way round I try the half-arsed Softimage evaluation 
doesn't like it. Maybe there's a special order/technique for it which eluded 
me. I can't say I trust the Pivot Kinematics either so this PoseBalls thing has 
been on my 'must deconstruct and work out' list for about 2 years now! Alas 
I've never gotten round to it so I have to credit Mike  instead. :)
On 12 October 2012 10:41, Szabolcs Matefy 
szabol...@crytek.commailto:szabol...@crytek.com wrote:
Hey guys,

I need a solution for multiple pivots

At this moment my idea is to have all the pivots pose constraining the object 
in question, and a slider activates which pivot is active. The animator is 
however not satisfied, he would like to grab the pivot and animate the object 
through the pivot...

I'd welcome any idea...


Szabolcs
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Re: the goon kickstarter.

2012-10-12 Thread Eric Thivierge
Done and done. :) I've been waiting for this for a while. Ever since I saw
the first anim test I was drooling. So well executed. FYI, if you guys get
this funded and need some help rigging you know who to call.


Eric Thivierge
http://www.ethivierge.com


On Sat, Oct 13, 2012 at 5:19 AM, Jeremie Passerin gerem@gmail.comwrote:




 Thanks guys you are awesome !


 On Friday, 12 October 2012, Gustavo Eggert Boehs gustav...@gmail.com
 wrote:
  Lol, thats one funny fundraising video! This one needs to get to the big
 screen!



Re: the goon kickstarter.

2012-10-12 Thread jo benayoun
FYI, if you guys get this funded and need some help rigging you know who
to call.

thanks dude for referencing me, I appreciate.  =D



2012/10/12 Eric Thivierge ethivie...@gmail.com

 FYI, if you guys get this funded and need some help rigging you know who
 to call.



Re: the goon kickstarter.

2012-10-12 Thread Eric Thivierge
Damn you Jo! Well now you know 2 people to call. Jo and I. :)


Eric Thivierge
http://www.ethivierge.com


On Sat, Oct 13, 2012 at 9:29 AM, jo benayoun jobenay...@gmail.com wrote:

 FYI, if you guys get this funded and need some help rigging you know who
 to call.

 thanks dude for referencing me, I appreciate.  =D




 2012/10/12 Eric Thivierge ethivie...@gmail.com

 FYI, if you guys get this funded and need some help rigging you know who
 to call.





select edges on mesh in one direction

2012-10-12 Thread Kris Rivel
Is it possible to select edges along a mesh traveling in direction only?
I'm trying to extract hundreds of edges along a mesh but only want the ones
running across the surface in one direction.  Any scripts or tools that do
this?  Possible to generate curves or strands in direction on a mesh via
ICE or something?

Kris


RE: select edges on mesh in one direction

2012-10-12 Thread Matt Lind
Define one direction.   As in, what is your point of reference for defining the 
direction?


Matt



From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, October 12, 2012 6:45 PM
To: Softimage List
Subject: select edges on mesh in one direction

Is it possible to select edges along a mesh traveling in direction only?  I'm 
trying to extract hundreds of edges along a mesh but only want the ones running 
across the surface in one direction.  Any scripts or tools that do this?  
Possible to generate curves or strands in direction on a mesh via ICE or 
something?

Kris


Re: select edges on mesh in one direction

2012-10-12 Thread Andreas Bystrom
depends how the mesh is constructed, but sometimes you can simply first do
a select edgering and with that result selected do a select edgeloop
command.



On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com wrote:

 Define one direction.   As in, what is your point of reference for
 defining the direction?

 ** **

 ** **

 Matt

 ** **

 ** **

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
 *Sent:* Friday, October 12, 2012 6:45 PM
 *To:* Softimage List
 *Subject:* select edges on mesh in one direction

 ** **

 Is it possible to select edges along a mesh traveling in direction only?
 I'm trying to extract hundreds of edges along a mesh but only want the ones
 running across the surface in one direction.  Any scripts or tools that do
 this?  Possible to generate curves or strands in direction on a mesh via
 ICE or something?

 Kris




-- 
Andreas Byström
Lighting TD - Weta Digital


Re: the goon kickstarter.

2012-10-12 Thread Jeremie Passerin
He he !
Don't worry guys, you're in my contact book.
But the funding is only for the story board... no cg right now.


On Friday, 12 October 2012, Eric Thivierge ethivie...@gmail.com wrote:
 Damn you Jo! Well now you know 2 people to call. Jo and I. :)
 
 Eric Thivierge
 http://www.ethivierge.com


 On Sat, Oct 13, 2012 at 9:29 AM, jo benayoun jobenay...@gmail.com wrote:

 FYI, if you guys get this funded and need some help rigging you know
who to call.

 thanks dude for referencing me, I appreciate.  =D



 2012/10/12 Eric Thivierge ethivie...@gmail.com

 FYI, if you guys get this funded and need some help rigging you know
who to call.




Re: the goon kickstarter.

2012-10-12 Thread Steven Caron
somethings you just have to make absolutely clear... i dont think the
kickstarter page makes that obvious enough. they see two animations so
people might think its a cg production.

On Fri, Oct 12, 2012 at 6:57 PM, Jeremie Passerin gerem@gmail.comwrote:

 He he !
 Don't worry guys, you're in my contact book.
 But the funding is only for the story board... no cg right now.




Re: the goon kickstarter.

2012-10-12 Thread Eric Thivierge
I totally understood it was just for the story boarding. Was more saying if
the film gets a green light afterwards.


Eric Thivierge
http://www.ethivierge.com


On Sat, Oct 13, 2012 at 1:00 PM, Steven Caron car...@gmail.com wrote:

 somethings you just have to make absolutely clear... i dont think the
 kickstarter page makes that obvious enough. they see two animations so
 people might think its a cg production.


 On Fri, Oct 12, 2012 at 6:57 PM, Jeremie Passerin gerem@gmail.comwrote:

 He he !
 Don't worry guys, you're in my contact book.
 But the funding is only for the story board... no cg right now.




Re: select edges on mesh in one direction

2012-10-12 Thread Kris Rivel
Sorry for the confusion.  I have very dense mesh...kind of like a long
twisty tube.  I want to select just the edges traveling either along its
vertical axis, or just the ones perpendicular to that...the rings making up
the tube.  I was manually selecting edge loops, pulling a big curve from
that, using an addon to pull the subcurves, then a script to put a new thin
tube along each curve...but now I'm tripling the amount of original curves
and wondering if there's a better way to generate this kind of wire mesh.

Kris

On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind ml...@carbinestudios.comwrote:

 If the goal is to simply select a line of edges, then the range selection
 tool can do that.  You pick an edge, press ALT, then pick another edge and
 Softimage selects the shortest path between the two edges.  If the edges
 are on the same line, then it’s a clean result, otherwise a lot of zig-zags
 will result, which is what I think Kris wants to avoid.

 ** **

 To answer Kris’s other question, yes a curve can be extracted from a mesh
 via Model  [Create] Curve  Extract from Edges.  From ICE or script you’ll
 have to code it yourself by traversing the edge and collecting the vertex
 IDs and positions in the order you want the curve drawn.

 ** **

 Matt

 ** **

 ** **

 ** **

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Bystrom
 *Sent:* Friday, October 12, 2012 6:53 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: select edges on mesh in one direction

 ** **

 depends how the mesh is constructed, but sometimes you can simply first do
 a select edgering and with that result selected do a select edgeloop
 command.


 

 On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com
 wrote:

 Define one direction.   As in, what is your point of reference for
 defining the direction?

  

  

 Matt

  

  

  

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
 *Sent:* Friday, October 12, 2012 6:45 PM
 *To:* Softimage List
 *Subject:* select edges on mesh in one direction

  

 Is it possible to select edges along a mesh traveling in direction only?
 I'm trying to extract hundreds of edges along a mesh but only want the ones
 running across the surface in one direction.  Any scripts or tools that do
 this?  Possible to generate curves or strands in direction on a mesh via
 ICE or something?

 Kris




 --
 Andreas Byström
 Lighting TD - Weta Digital



Re: select edges on mesh in one direction

2012-10-12 Thread Andreas Bystrom
if it's a tube then what I wrote in my original post would work fine,
select one edgering around the tube first, then select all edgeloops
extending from that selection..
I remember rctools used to be able to do that really easily, from what I
remember, with xsis native tools you can't do this in an easy way, afaik
there's no builtin tool that will take a bunch of edges and select their
corresponding edgeloops, you need to manually select each loop one by one,
but I could be wrong.

I'd see if you can get rctools working in current builds, it sounds like
that would speed things up a lot for you.



On Sat, Oct 13, 2012 at 5:08 PM, Kris Rivel krisri...@gmail.com wrote:

 Sorry for the confusion.  I have very dense mesh...kind of like a long
 twisty tube.  I want to select just the edges traveling either along its
 vertical axis, or just the ones perpendicular to that...the rings making up
 the tube.  I was manually selecting edge loops, pulling a big curve from
 that, using an addon to pull the subcurves, then a script to put a new thin
 tube along each curve...but now I'm tripling the amount of original curves
 and wondering if there's a better way to generate this kind of wire mesh.

 Kris


 On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind ml...@carbinestudios.comwrote:

 If the goal is to simply select a line of edges, then the range selection
 tool can do that.  You pick an edge, press ALT, then pick another edge and
 Softimage selects the shortest path between the two edges.  If the edges
 are on the same line, then it’s a clean result, otherwise a lot of zig-zags
 will result, which is what I think Kris wants to avoid.

 ** **

 To answer Kris’s other question, yes a curve can be extracted from a mesh
 via Model  [Create] Curve  Extract from Edges.  From ICE or script you’ll
 have to code it yourself by traversing the edge and collecting the vertex
 IDs and positions in the order you want the curve drawn.

 ** **

 Matt

 ** **

 ** **

 ** **

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Bystrom
 *Sent:* Friday, October 12, 2012 6:53 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: select edges on mesh in one direction

 ** **

 depends how the mesh is constructed, but sometimes you can simply first
 do a select edgering and with that result selected do a select edgeloop
 command.


 

 On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind ml...@carbinestudios.com
 wrote:

 Define one direction.   As in, what is your point of reference for
 defining the direction?

  

  

 Matt

  

  

  

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
 *Sent:* Friday, October 12, 2012 6:45 PM
 *To:* Softimage List
 *Subject:* select edges on mesh in one direction

  

 Is it possible to select edges along a mesh traveling in direction only?
 I'm trying to extract hundreds of edges along a mesh but only want the ones
 running across the surface in one direction.  Any scripts or tools that do
 this?  Possible to generate curves or strands in direction on a mesh via
 ICE or something?

 Kris




 --
 Andreas Byström
 Lighting TD - Weta Digital





-- 
Andreas Byström
Lighting TD - Weta Digital


RE: select edges on mesh in one direction

2012-10-12 Thread Matt Lind
Using tools only available out of the box, sounds like you should select fewer 
edge loops, extract linear curves from the selected edges, then use the Curve 
fitting/clean/resample tools to make smooth curves which can be lofted into 
your desired tube.  But that's assuming you want to recreate the tube you're 
extracting from.

If your tube is truly a tube (ie: symmetrical along it's length or width), you 
could just extract a single cross section and two rails in the perpendicular 
direction and do a birail extrusion (extrusion - 2 profiles).  Without seeing a 
picture, it sounds like you're doing more work than necessary to get the result.

To eliminate the middle man:

A simple implementation via script would be to select all the vertices of one 
curve/ring as an edge loop.  Your code would start at a selected vertex in the 
loop and check the neighbor vertices to see which one isn't selected, then walk 
along the mesh along the unselected edge recording visited vertex IDs and 
positions until the end is found (end of mesh, or revisit a previously visited 
vertex).  At that point, draw your curve using Model.AddNURBSCurveList().  
Rinse, repeat for each vertex in the edge loop.

Matt






From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, October 12, 2012 9:09 PM
To: softimage@listproc.autodesk.com
Subject: Re: select edges on mesh in one direction

Sorry for the confusion.  I have very dense mesh...kind of like a long twisty 
tube.  I want to select just the edges traveling either along its vertical 
axis, or just the ones perpendicular to that...the rings making up the tube.  I 
was manually selecting edge loops, pulling a big curve from that, using an 
addon to pull the subcurves, then a script to put a new thin tube along each 
curve...but now I'm tripling the amount of original curves and wondering if 
there's a better way to generate this kind of wire mesh.

Kris
On Fri, Oct 12, 2012 at 10:00 PM, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
If the goal is to simply select a line of edges, then the range selection tool 
can do that.  You pick an edge, press ALT, then pick another edge and Softimage 
selects the shortest path between the two edges.  If the edges are on the same 
line, then it's a clean result, otherwise a lot of zig-zags will result, which 
is what I think Kris wants to avoid.

To answer Kris's other question, yes a curve can be extracted from a mesh via 
Model  [Create] Curve  Extract from Edges.  From ICE or script you'll have to 
code it yourself by traversing the edge and collecting the vertex IDs and 
positions in the order you want the curve drawn.

Matt




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Andreas Bystrom
Sent: Friday, October 12, 2012 6:53 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: select edges on mesh in one direction

depends how the mesh is constructed, but sometimes you can simply first do a 
select edgering and with that result selected do a select edgeloop command.

On Sat, Oct 13, 2012 at 2:47 PM, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
Define one direction.   As in, what is your point of reference for defining the 
direction?


Matt



From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Kris Rivel
Sent: Friday, October 12, 2012 6:45 PM
To: Softimage List
Subject: select edges on mesh in one direction

Is it possible to select edges along a mesh traveling in direction only?  I'm 
trying to extract hundreds of edges along a mesh but only want the ones running 
across the surface in one direction.  Any scripts or tools that do this?  
Possible to generate curves or strands in direction on a mesh via ICE or 
something?

Kris



--
Andreas Byström
Lighting TD - Weta Digital