Re: Softimage crash when loading a 2gb scene
Last I tried to repro that, but it was a while ago, just duplicating geometry ad nauseam until the scene file inflated enough was hit and miss. Making a deep hierarchy of nulls, duplicating it, and daisy chain constraining it a few times (dozens) and having the geo under that though would always mess things up bang on at the file size limit mark. You can give that a shot, maybe it still "works", or rather, doesn't :) On Mon, Nov 26, 2012 at 9:01 PM, Chris Chia wrote: > Forgot to mention that it would be better to give us a working file > (before it hits the 2gb data) which can be opened and tell us what steps > you did to make it not working when you tried to reopen again... > > Just provide the link to your dropbox here :D > > Chris > > -Original Message- > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia > Sent: Monday, November 26, 2012 5:58 PM > To: softimage@listproc.autodesk.com > Subject: RE: Softimage crash when loading a 2gb scene > > Hi Guys, > Is it possible to send us a 2gb scene? Make it available at dropbox or > something... > We are doing some investigation to see what we can do to this defect. > Keep the files coming... Many thanks > > > Regards, > Chris > > -Original Message- > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne > Sent: Friday, October 19, 2012 12:09 AM > To: softimage@listproc.autodesk.com > Subject: RE: Softimage crash when loading a 2gb scene > > Yes we did have this problem. > > The only workaround we found was to split the scene into smaller parts. > > MatDuf > > -Original Message- > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien > Guillemette > Sent: 18 octobre 2012 12:06 > To: softimage@listproc.autodesk.com > Subject: Softimage crash when loading a 2gb scene > > Hey guys, > > I have an heavy scene with alot of objects. The scene opens fine up until > a point where I load one more object and once saved the file goes above 2gb > in size (at 1.9gb it was openning fine). It doesn't seems to be the object > itself since I made some test with different props. It always happen when > the file size is above 2gb. When it does, it just doesn't load, Softimage > crash while loading. I'll keep doing more test to make sure it's not one of > my objects that's causing the problem..but well... > > Anyone else had this problem? > > > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: Softimage Picker
Thanks Jo! We will do that if the speed is a problem. Thanks! Dave G On 11/22/2012 4:19 PM, jo benayoun wrote: hey david, you shouldn't need to update your widgets every time the user has changed its selection (completely behind steve on that one) but everytime focus has changedback to your widget. overload QWidget::enterEvent or QWidget::focusInEvent and update your highlight buttons when the widget is under the cursor. your developer could also have a look to the tool sdk, both are compatible and you could end up with something nice (custom manipulater + synoptic). -- jo 2012/11/21 Steven Caron mailto:car...@gmail.com>> this is a good example. combined with a few other good reasons i would probably implement an event, but if this were the only good reason i would still avoid doing it with an event. as i said in my email to david, if performance were to be an issue, i would highlight the controls in the gui once the cursor enters the application. there are a few things in softimage that make me paranoid and selection events is one of them. i remember a plugin that was installed at blur a long time ago that did an on selection change script that was the culprit for some serious lag for the animators. i also imagine one might want to keep open multiple character guis and i can see this getting out of hand. but its still worth some investigation. s On Wed, Nov 21, 2012 at 3:56 PM, Raffaele Fragapane mailto:raffsxsil...@googlemail.com>> wrote: Bi-Directionality is actually quite important. A lot of people want to do part of a selection in the viewport quickly, and then add a few missing, or easier to retrieve, bits clicking around in the character pane. Doing it with events isn't a huge drag, it only kicks in at selection time in the viewport, and it's most likely done with a monitor job in Maya, which tends to have comparable lag, so if people find it ok in one they will most likely be fine with the other's. On Thu, Nov 22, 2012 at 9:52 AM, Steven Caron mailto:car...@gmail.com>> wrote: ya, it might be slow. i dont see an advantage to the bi-directionality feature, anyone care to give me a good example? s
External Python not working on some machines
Hey List, we're having some issues where attempting to use external python on *some* machines means soft crashes on startup. What's wierd is all machines are the same hardware, and the same python install. Python install is 2.7.4, pywin32-217. Anyone got any ideas what could be causing the crash - I'm getting nothing from soft as it crashes on startup. Many thanks, Jules
RE: Softimage crash when loading a 2gb scene
Forgot to mention that it would be better to give us a working file (before it hits the 2gb data) which can be opened and tell us what steps you did to make it not working when you tried to reopen again... Just provide the link to your dropbox here :D Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia Sent: Monday, November 26, 2012 5:58 PM To: softimage@listproc.autodesk.com Subject: RE: Softimage crash when loading a 2gb scene Hi Guys, Is it possible to send us a 2gb scene? Make it available at dropbox or something... We are doing some investigation to see what we can do to this defect. Keep the files coming... Many thanks Regards, Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne Sent: Friday, October 19, 2012 12:09 AM To: softimage@listproc.autodesk.com Subject: RE: Softimage crash when loading a 2gb scene Yes we did have this problem. The only workaround we found was to split the scene into smaller parts. MatDuf -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien Guillemette Sent: 18 octobre 2012 12:06 To: softimage@listproc.autodesk.com Subject: Softimage crash when loading a 2gb scene Hey guys, I have an heavy scene with alot of objects. The scene opens fine up until a point where I load one more object and once saved the file goes above 2gb in size (at 1.9gb it was openning fine). It doesn't seems to be the object itself since I made some test with different props. It always happen when the file size is above 2gb. When it does, it just doesn't load, Softimage crash while loading. I'll keep doing more test to make sure it's not one of my objects that's causing the problem..but well... Anyone else had this problem? <>
RE: Softimage crash when loading a 2gb scene
Hi Guys, Is it possible to send us a 2gb scene? Make it available at dropbox or something... We are doing some investigation to see what we can do to this defect. Keep the files coming... Many thanks Regards, Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne Sent: Friday, October 19, 2012 12:09 AM To: softimage@listproc.autodesk.com Subject: RE: Softimage crash when loading a 2gb scene Yes we did have this problem. The only workaround we found was to split the scene into smaller parts. MatDuf -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien Guillemette Sent: 18 octobre 2012 12:06 To: softimage@listproc.autodesk.com Subject: Softimage crash when loading a 2gb scene Hey guys, I have an heavy scene with alot of objects. The scene opens fine up until a point where I load one more object and once saved the file goes above 2gb in size (at 1.9gb it was openning fine). It doesn't seems to be the object itself since I made some test with different props. It always happen when the file size is above 2gb. When it does, it just doesn't load, Softimage crash while loading. I'll keep doing more test to make sure it's not one of my objects that's causing the problem..but well... Anyone else had this problem? <>