Re: The shadow over The Foundry

2015-04-28 Thread Perryharovas
Totally agree. 

This news sickened me and if true, could mean great things for Fusion and 
nothing but bad news for the rest. 

I've seen the usability and stability of After Effects (AE) decline sharply 
over the timeframe that AE has been a rental product. Updates cause problems 
instead of fixing them and development has slowed (even further). Not so with 
Nuke. 

Adobe wants VFX to be accessible to the consumer, and while I don't discount 
the research they have done, some of which has been quite amazing, most of 
their focus has been on one button type of VFX solutions and not on stability 
and flexibility, which is what we need and what The Foundry supplies software 
that excels in. 

Rotobrush, PuppetTool, CameraTracker all designed to make as close to a one 
button solution as possible. These tools works great in certain situations, but 
when the shot gets tough, you quickly run out of options. 

Nuke is nothing but options, and is  far more ICE-like than AE is. 

Having something as flexible as Nuke owned by a company that has a huge 
competitive market-dominating product like AE, should send chills up your spine 
as to how closely it matches the Autodesk Maya/Soft debacle. 


Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Apr 28, 2015, at 2:05 AM, Raffaele Fragapane raffsxsil...@googlemail.com 
 wrote:
 
 AD owned and produced a lot of stuff over the years. The various acquisitions 
 you are thinking of in the ME group are a drop in the ocean that is their 
 arch, viz, CAM/CAE budgets.
 Alias was bought for studio and the inlet in industrial CAM they missed at 
 the time. Maya in and of itself is probably not scratching 3 or 4% of their 
 revenue and I doubt Soft even made it to an integer number.
 
 Adobe is already a bigger company than AD for the record, and has MORE of a 
 monopoly on its market segments than AD does. They beat AD in revenue and net 
 by a factor of two most years.
 
 Again, I don't know what Adobe you guys are thinking of, but the one I know 
 of is nothing to hope for. They make EA sports and AD ME look positively 
 benign in the VFX geography.
 
 
 
 On Tue, Apr 28, 2015 at 3:49 PM, Nicolas Esposito 3dv...@gmail.com wrote:
 If I remember correcty Autodesk, before the big buyout in recent yearsm had 
 only Autocad and 3ds to carry on and make good money...when they start 
 acquiring Alias and all the others they establish themself as the company 
 to go, simply because they were the owners.
 
 For me Adobe could possibly be the next Autodesk, but I really hope I'm 
 wrong.
 
 2015-04-28 7:24 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com:
 There must be another company named Adobe I'm not aware of...
 
 Adobe has had nothing but contempt for VFX for years, and people would 
 actually get on board with this?
 
 If there is any truth to these incompetently written piece of news 
 whatsoever, and that's pretty much 50/50 at best, be ready to rent. Windows 
 and half arsed Mac ports only, of course.
 
 On Tue, Apr 28, 2015 at 1:37 PM, Tenshi S. tenshu...@gmail.com wrote:
 Better Adobe than Autode$k. Is the less bad co. between both.
 
 
 
 -- 
 Our users will know fear and cower before our software! Ship it! Ship it and 
 let them flee like the dogs they are!


Re: OT: Modo 901 Sneak Peek

2015-04-08 Thread Perryharovas
Fxguide.com has some additional feature previews.  Faster rendering and less 
noise. 

17 minutes in 801 vs. 6 minutes in 901 for a 2 bounce GI with 20 area lights 
and detailed geometry. 


Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Apr 8, 2015, at 9:31 AM, Marc-Andre Carbonneau 
 marc-andre.carbonn...@ubisoft.com wrote:
 
 Yup even with the new price point, it’s still pretty low.
 I just checked Cinema 4D Studio(which is the one with everything in it) and 
 it’s 3 695$.
 Quite a difference from 1 799$ for Modo 901
  
 Also, The Foundry is clever… they’re stretching their teasers and hyping the 
 product… I wouldn’t be surprised either if  they’d announce something bigger 
 next time.
 Cheers,
 MAC
  
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Phil Williams
 Sent: April-08-15 6:06 AM
 To: softimage@listproc.autodesk.com
 Subject: Re: OT: Modo 901 Sneak Peek
  
 I think it's been said several times that this part 1 of the sneak peaks, so 
 it's a case of wait and see for the rest...
  
  
 On 8 April 2015 at 10:55, Mario Reitbauer cont...@marioreitbauer.at wrote:
 Well that is an argument. But in case I don't even want mesh fusion I have to 
 pay it now ;)
 Modo is still quite avordable so this isn't meant to be any complain.
  
 Just curious if there's more coming for the price increase.
  
 2015-04-08 10:37 GMT+02:00 Oscar Juarez tridi.animei...@gmail.com:
 I guess the price increase for new seats is because now includes mesh fusion, 
 which before was $350 as far as I remember.
  
 On Wed, Apr 8, 2015 at 10:15 AM, Phil Williams p...@picmo.co.uk wrote:
 The product page says this for new purchases:
  
 - Purchase 801 now (at 801 prices), and you’ll automatically get upgraded to 
 901 for free when it ships.
  
  
 On 8 April 2015 at 01:19, Mario Reitbauer cont...@marioreitbauer.at wrote:
 Well what I see so far is that they increased the price by 300$ for new seats.
  
 And I feel the same as you. Waiting for Animation and Rigging enhancements.
  
 2015-04-08 2:10 GMT+02:00 Ed Schiffer edschif...@gmail.com:
 https://vimeo.com/124320824
  
 http://www.thefoundry.co.uk/products/modo/latest-version
  
  
 it only shows modeling and UV new features. 
 seems great, but don't know if should wait for more rigging and animation 
 ones..
  
  
  
  
  


Re: Maya strengts (anyone?)

2014-05-26 Thread Perryharovas
 On May 22, 2014, at 2:25 PM, Meng-Yang Lu ntmon...@gmail.com wrote:

If I had a nickel for questions starting with... In Maya, can you...  The 
answer is always yes.  Getting to that yes more often than not is really 
painful.  


Yes!!!

Perfectly stated, Lu. 





Re: Any recent nice new projects using emWhatever?

2014-05-17 Thread Perryharovas
How about Cinema 4D Eric?
Have you had a look at their SDK?



 On May 17, 2014, at 2:14 AM, Eric Mootz e...@mootzoid.com wrote:
 
 Thanks for your feedback, Tim!
 
 Personally I would just love to port emTopolizer and emPolygonizer to Modo. 
 The only thing that is missing in the Modo SDK is not functionality but 
 documentation and examples. Note that I have not taken a look at Modo 801 yet.
 
 I will get back to them as soon as I'm done with the stuff I'm currently 
 working on. Let's see how it goes.
 
 Cheers,
 Eric
 
 Am 16.05.2014 19:46, schrieb Tim Crowson:
 Eric your post on their forum a while back about lacking documentation was 
 very helpful for them realizing the effects of poor SDK documentation. 
 Others have reported the same thing, and I think they've realized what 
 they're missing out on (3rd party awesomeness = more Modo seats). I'm 
 optimistic that they'll put some real time into this. I would definitely 
 stay involved as you have time and continue to give them feedback on what 
 you need. They definitely need guidance on what developers want to know and 
 are looking for.
 
 -Tim
 
 
 On 5/16/2014 10:00 AM, Eric Mootz wrote:
 Hey Sergio, 
 
 Good to hear. However I am more interested in the C++ API. Hopefully they 
 improved things there, too! 
 
 Cheers, 
 Eric 
 
 
 Am 16.05.2014 16:44, schrieb Sergio Mucino: 
 Eric. I'm not a developer, and I've only been using Modo for less than a 
 year, but it seems there has been some progress on that front. I'd check 
 it out for sure. At least on the Python side of things, things are getting 
 a lot nicer. 801 introduced some new user classes that make it easier to 
 work with the Python API. There's still some holes left to cover, but I 
 like how it's working. 
 
 Sergio Muciño. 
 Sent from my iPad.
 
 --
 


Re: 2015 downloads

2014-05-08 Thread Perryharovas
Thanks for the update Angus. 

Appreciate the heads up!




 On May 8, 2014, at 12:24 PM, Angus Davidson angus.david...@wits.ac.za wrote:
 
 Finally managed to get our reseller (as our ARC accounts now go via a 
 reseller) to send me a copy of the email with the link to the new site that 
 worked.
 
 Had to redo the registration (so heads up for those in the same boat)
 
 But have finally got the license and busy downloading the installs.
 
 Another heads up Maya LT isn’t grouped with Maya/Soft/Max/Mudbox  its in its 
 own little drop down
 
 
 
 From: Angus Davidson angus.david...@wits.ac.za
 Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Date: Thursday 08 May 2014 at 12:57 AM
 To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Subject: Re: 2015 downloads
 
 HI Maurice
 
 Its now the 8th of  May on this side of the world and no ARC 2015 versions. 
 Please can you follow up to make sure there hasn’t been any delays.
 
 Kind regards
 
 Angus
 
 From: Angus Davidson angus.david...@wits.ac.za
 Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Date: Tuesday 15 April 2014 at 10:11 PM
 To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
 
 Hi Maurice
 
 Thank you. 
 
 Kind regards
 
 Angus
 From: Maurice Patel [maurice.pa...@autodesk.com]
 Sent: 15 April 2014 07:58 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
 
 Hi Angus,
 I have heard back that Suites, including Softimage will go live on ARC on May 
 7th
 Maurice
  
 Maurice Patel
 Autodesk : Tél:  514 954-7134
  
 From: Maurice Patel 
 Sent: Tuesday, April 15, 2014 12:57 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
  
 Yes, I understand. It will be uploaded to the ARC site I am just not sure 
 when yet
 maurice
  
 Maurice Patel
 Autodesk : Tél:  514 954-7134
  
 From:softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
 Sent: Tuesday, April 15, 2014 11:43 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
  
 Hi Maurice
  
 Thanks. Unfortunately installing the trial version doesn't allow us to then 
 use the arc License (as it only allows up to the 2014 versions)
  
 Kind regards
  
 Angus
 From: Maurice Patel [maurice.pa...@autodesk.com]
 Sent: 15 April 2014 05:33 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
 
 Hi Angus,
 We are still looking into that one. It’s managed by a different team to the 
 student education team.
 Maurice
  
 Maurice Patel
 Autodesk : Tél:  514 954-7134
  
 From:softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
 Sent: Tuesday, April 15, 2014 11:14 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
  
 Hi Maurice
  
 Thank you very much.  Now we just need the 2015 versions on the 
 academic.autodesk.com site (which is unfortunately still the one I need)
  
 Kind regards
  
 Angus
 From: Maurice Patel [maurice.pa...@autodesk.com]
 Sent: 15 April 2014 04:00 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: 2015 downloads
 
 Hi Guys,
 Softimage 2015 is now up on the student portal. Checked this morning
 Maurice
  
 Maurice Patel
 Autodesk : Tél:  514 954-7134
  
 From:softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
 Sent: Tuesday, April 15, 2014 7:05 AM
 To: softimage@listproc.autodesk.com
 Subject: Re: 2015 downloads
  
 Hi Jon
  
 I figured as such. That’s why I have been trying to get something official 
 from either Maurice or Steve  as it has rather big implications for the edu 
 sector.
  
 Kind regards
  
 Angus
  
 From: Jon Hunt jonathan.m.h...@gmail.com
 Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Date: Tuesday 15 April 2014 at 12:58 PM
 To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Subject: Re: 2015 downloads
  
 Hi Angus,
 Yes it was during a call with Steve that he said that the student version 
 would be made available.
 Obviously me saying this isn't the official answer.
 Jon
  
  
 
 On Tue, Apr 15, 2014 at 10:31 AM, Angus Davidson angus.david...@wits.ac.za 
 wrote:
 Hi Tenshi
  
 Only the 2015 versions of Maya and Maya LT are up at students.autodesk.com, 
 No 2015 versions are up via the academic.autodesk.com  portal yet.
  
 We are still awaiting official confirmation to the mailing list that the 2015 
 version of Softimage will indeed be offered for another year via the student 
 site.
  
 I am very angry at this current time. Audodesk gave the EDU community one 
 month to sort out their entire future and they haven’t been able to answer 
 two simple questions and activate the 2015 versions of Softimage in either 
 the academic or student download portals in the same time.
  
 Incredibly frustrated. Their whole handling of the Academic 

Re: Center mode (was RE: humanize Maya, SOFT top 5)

2014-04-02 Thread Perryharovas
Totally agree. 
And just to chime in, I use center mode many times per session, per day. 
Essential workflow.



Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Apr 2, 2014, at 7:00 PM, Raffaele Fragapane raffsxsil...@googlemail.com 
 wrote:
 
 Harder than that, the equivalent would be to select all components, move and 
 rotate them numerically, then figure out the reciprocal transform of what you 
 just did and apply it to the object's transform.
 
 Center mode is also not equivalent or obsoleted by neutral poses, nor it's 
 equated by Maya's pivot control.
 
 It's sorely missed by many in Maya.
 On top of that, Maya snapping facilities, particularly when it comes to 
 rotations, are wonky and often don't work at all.
 
 The modelling toolset, several interaction modes with the pivot, and many 
 other things don't support snapping, and most certainly don't support 
 matching transforms.
 Adding insult to injury, matching or resetting transforms in Maya is highly 
 deficient out of the box, as it will often work on the whole hierarchy 
 regardless of what you intended to do.
 
 Lastly, center mode worked seamlessly with all manipulation tools, you could 
 switch to center mode and have child compensation on and snap/match to 
 another object.
 This offers unequalled control over geometry handling in relation to its 
 center.
 
 In Maya I've always found pivots superior to neutral pose for a long list of 
 reasons, at least functionally, though the manipulation itself is weak 
 (again, Maya is generally weak and fragmented in dealing with rotations). 
 Maya's handling of reciprocating transforms between transform proper and 
 geometry though leaves A LOT to be desired, and a page or two from XSI's book 
 should be taken.
 
 
 On Thu, Apr 3, 2014 at 2:25 AM, Luc-Eric Rousseau luceri...@gmail.com 
 wrote:
 
 
 Is that always true in your scenarios?  Moving center in Softimage is
 like moving all the points of the geometry. (What brent calls
 transforming the geometry)
 Knowing that it does that, wouldn't the simplest work-around for your
 specific scenario in Maya be to select all points and move/rotate
 them.
 
 
 
 -- 
 Our users will know fear and cower before our software! Ship it! Ship it and 
 let them flee like the dogs they are!


Re: My revelation on Softimage

2014-03-24 Thread Perryharovas
Exactly my feelings. 



Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Mar 24, 2014, at 4:42 AM, Arvid Björn arvidbj...@gmail.com wrote:
 
 Thing is, even if they'd just add the tiniest stupid little things to each 
 release, which would take close to zero effort, I'd still pay maintenance for 
 it forever. I think most would be happy to pay just to make sure that 
 Softimage doesn't break with future graphics drivers, OS versions etc. That's 
 basically ALL I need. Everything else is ICEing on the cake.
 
 
 
 On Mon, Mar 24, 2014 at 8:44 AM, Szabolcs Matefy szabol...@crytek.com 
 wrote:
 [...] I think the current version would be pretty much enough for me for 
 years. What would Autodesk benefit from this? NIL. I might suppose even, 
 that Maya and Max are intentionally uncomfortable to use, and lacks feature, 
 because this way they might keep their Subscription program running.
 


Re: An Open Letter to Carl Bass

2014-03-24 Thread Perryharovas
+1




 On Mar 24, 2014, at 4:36 PM, Martin furik...@gmail.com wrote:
 
 Hi Maurice
 
 I don't think anyone who is going to start a CG career will do it based on SI 
 even if you don't stop selling it for a few months or years! It isn't logic 
 to do it. Only those who are already Softimage users and have Softimage based 
 projects running will need new licenses to use a few years more.
 
 There are still too many projects based on Softimage in the industry and we 
 need to be able to buy Softimage licenses for at least a year or two to be 
 able to pick those jobs and finish them!
 
 I was planning to buy one license soon, go freelance and probably buy a few 
 more later before the announcement. So should I just give up and don't take 
 those jobs ? just because you decided that that was the best solution for us? 
 You should have give us time to plan what to do with our business.
 
 Isn't it bad enough that you discontinue, without warning, the best tool we 
 have to make a living ?
 
 Martin
 Sent from my iPhone
 
 On 2014/03/25, at 4:27, Maurice Patel maurice.pa...@autodesk.com wrote:
 
 The bundle is a transition bundle therefore it is only for those who already 
 have Softimage to get access to Maya or 3s Max for free
 Existing customers can also purchase new seats to increase capacity if they 
 need to
 Softimage is discontinued from sale because we would prefer for anyone 
 starting a career or a business not to do so on a product we are no longer 
 developing. However if you really want it there is an option: Softimage will 
 be in the Ultimate Suite for 2 more years, If you are a student with an 
 accredited institution you should qualify for special discount rate too.
 BTW - everything has a cost and implementing and maintaining offerings in 
 our systems is not trivial
 Maurice
 
 
 Maurice Patel
 Autodesk : Tél:  514 954-7134
 
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio 
 Hernandez
 Sent: Monday, March 24, 2014 2:59 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: An Open Letter to Carl Bass
 
 What I still don't understand is why Autodesk cannot still deliver Softimage 
 last version to Max or Maya suite, bundle or whatever name it has.
 I know they've saying a lot of reasons, but really none of them makes 
 anysense to me.
 
 After all we will be buying Maya, MAX seats to get Softimage.  It still 
 means revenue from them for a software they are going to stop devoloping, 
 addressing bugs or fixes.
 Ok. Don't sell Softimage seats perse, but package Softimage like Toxic.  Let 
 the user decide what tool he wants to work with.  Just keep the Send to 
 Softimage button regardless of the Maya version.
 This is no additional cost to Autodesk.
 
 Is this too much to ask?
 
 
 
 ---
 Emilio Hernández   VFX  3D animation.
 
 2014-03-24 12:23 GMT-06:00 Nuno Conceicao 
 nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.com:
 So for what I understood you can buy your first license only till the 28th 
 then after this you are able to purchase more.
 If you have no licenses after this date you wont be able to purchase 
 Softimage anymore... :(
 So I would suggest you get in touch with a retailer asap, he will be able to 
 confirm this info obviously
 
 
 On Mon, Mar 24, 2014 at 6:19 PM, Nuno Conceicao 
 nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.com wrote:
 I think you have until the 28th March to be able to purchase Softimage for 
 the first time (not a current client)
 
 On Mon, Mar 24, 2014 at 4:52 PM, Martin 
 furik...@gmail.commailto:furik...@gmail.com wrote:
 Hi Maurice,
 Where can I have more info about this ? I was contemplating the possibility 
 to buy a few licenses in the near future before the EOL announcement because 
 I will most probably have some SI projects on my own and I don't have a 
 commercial license right now (I work with my current employer license) and 
 may need extra hands later, so If I buy the current version would I be able 
 to purchase a few more seats later? Or am I too late for this?
 
 Thanks
 
 Martin
 Sent from my iPhone
 
 On 2014/03/25, at 1:07, Maurice Patel 
 maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com wrote
 
 Softimage will be available too but under slightly different conditions: 
 prior version usage.
 
 
 
 winmail.dat
 



Re: An Open Letter to Carl Bass

2014-03-24 Thread Perryharovas
I guess the costs Maurice spoke of (with keeping something in their system) 
that is associated with Toxik and Matchmover, is  more palatable for those 
products to Autodesk than it is if it was for Softimage. How can these two be 
available with no EULA, but Softimage gets buried and we won't be able to even 
buy it???



Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Mar 24, 2014, at 3:58 PM, Andres Stephens drais...@outlook.com wrote:
 
 I hope this too will happen to SI, don’t snuff it out of existence after 
 April 2016... I would throw money into Maya or Max, or an Autodesk 
 Subscription if only I still could use SI on the side - begrudgingly, but I 
 would if I could (after two years and beyond). 
 -Draise
  
 From: Chris Vienneau
 Sent: ‎Monday‎, ‎March‎ ‎24‎, ‎2014 ‎14‎:‎52‎ ‎
 To: softimage@listproc.autodesk.com
  
 Toxik and Matchmover will be available on Autodesk xchange in a week or two 
 with no eula. You won't need a license to use them anymore. 
 http://apps.exchange.autodesk.com/MAYA/en/Home/Index .
 
 
 
 cv/
 
 
 From: softimage-boun...@listproc.autodesk.com 
 [softimage-boun...@listproc.autodesk.com] on behalf of Maurice Patel 
 [maurice.pa...@autodesk.com]
 Sent: Monday, March 24, 2014 3:48 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: An Open Letter to Carl Bass
 
 Hi Emilio,
 I am not sure I follow the question
 Maurice
 
 Maurice Patel
 Autodesk : Tél:  514 954-7134
 
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio Hernandez
 Sent: Monday, March 24, 2014 3:44 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: An Open Letter to Carl Bass
 
 Thank you for your response Maurice.
 Another question.  Are you still going to include Toxic after 2 years if I am 
 new customer?  fe.  If I open a new studio and I want to buy brand new seats 
 of Maya, MAX?
 
 
 
 ---
 Emilio Hernández   VFX  3D animation.
 
 2014-03-24 13:27 GMT-06:00 Maurice Patel 
 maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com:
 The bundle is a transition bundle therefore it is only for those who already 
 have Softimage to get access to Maya or 3s Max for free
 Existing customers can also purchase new seats to increase capacity if they 
 need to
 Softimage is discontinued from sale because we would prefer for anyone 
 starting a career or a business not to do so on a product we are no longer 
 developing. However if you really want it there is an option: Softimage will 
 be in the Ultimate Suite for 2 more years, If you are a student with an 
 accredited institution you should qualify for special discount rate too.
 BTW - everything has a cost and implementing and maintaining offerings in our 
 systems is not trivial
 Maurice
 
 
 Maurice Patel
 Autodesk : Tél:  514 954-7134
 From: 
 softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
  
 [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
  On Behalf Of Emilio Hernandez
 Sent: Monday, March 24, 2014 2:59 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 Subject: Re: An Open Letter to Carl Bass
 What I still don't understand is why Autodesk cannot still deliver Softimage 
 last version to Max or Maya suite, bundle or whatever name it has.
 I know they've saying a lot of reasons, but really none of them makes 
 anysense to me.
 
 After all we will be buying Maya, MAX seats to get Softimage.  It still means 
 revenue from them for a software they are going to stop devoloping, 
 addressing bugs or fixes.
 Ok. Don't sell Softimage seats perse, but package Softimage like Toxic.  Let 
 the user decide what tool he wants to work with.  Just keep the Send to 
 Softimage button regardless of the Maya version.
 This is no additional cost to Autodesk.
 
 Is this too much to ask?
 
 
 
 ---
 Emilio Hernández   VFX  3D animation.
 2014-03-24 12:23 GMT-06:00 Nuno Conceicao 
 nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.com:
 So for what I understood you can buy your first license only till the 28th 
 then after this you are able to purchase more.
 If you have no licenses after this date you wont be able to purchase 
 Softimage anymore... :(
 So I would suggest you get in touch with a retailer asap, he will be able to 
 confirm this info obviously
 
 On Mon, Mar 24, 2014 at 6:19 PM, Nuno Conceicao 
 nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.commailto:nunoalexconcei...@gmail.com
  wrote:
 I think you have until the 28th March to be able to purchase Softimage for 
 the first time (not a current client)
 On Mon, Mar 24, 2014 at 4:52 PM, Martin 
 

Re: Softimage user migrating to Maya

2014-03-20 Thread Perryharovas
Wow. That about sums it up!
Hysterical!



Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Mar 20, 2014, at 9:25 AM, Emilio Hernandez emi...@e-roja.com wrote:
 
 índice.jpg
 ---
 Emilio Hernández   VFX  3D animation.


Re: Stand up and be counted

2014-03-17 Thread Perryharovas
Alastair,

This is exactly what is needed. Thank you for stating this (and STARTING this)!

Perry



 On Mar 17, 2014, at 4:32 AM, Alastair Hearsum hear...@glassworks.co.uk 
 wrote:
 
 Hello
 
 Could I be so bold as to encourage everyone out there to petition the 
 prominent people in their organisations to stand up and make a statement. 
 Outside the list would be most beneficial. Do they have journalistic 
 contacts, open letters etc. The deed may be done but we want to have a voice, 
 if Maya is a choice, into what the development priorities are. And, I may be 
 being melodramatic here, we want them to look into our eyes are they are 
 twisting the knife.
 
 Thanks
 
 
 Alastair Hearsum
 
 
 -- 
 Alastair Hearsum
 Head of 3d
 
 33/34 Great Pulteney Street
 London
 W1F 9NP
 +44 (0)20 7434 1182
 glassworks.co.uk
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Re: Open Letter to Carl Bass

2014-03-16 Thread Perryharovas
Thank you for letting me know, Chris. 




 On Mar 16, 2014, at 1:24 PM, Chris Vienneau chris.vienn...@autodesk.com 
 wrote:
 
 Just to let everyone know Carl got the letter and is asking questions and 
 will write back when he gets into the office on Monday.
 
 
 
 cv/
 
 
 From: softimage-boun...@listproc.autodesk.com 
 [softimage-boun...@listproc.autodesk.com] on behalf of Leoung O'Young 
 [digim...@digimata.com]
 Sent: Saturday, March 15, 2014 5:13 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: Open Letter to Carl Bass
 
 Thanks for taking the time out to write this.
 Leoung
 
 On 15/03/2014 5:08 PM, Arvid Björn wrote:
 Powerful stuff Perry. If there's one thing this debacle has proved, it's that 
 this community is really is as strong and passionate as I've always perceived 
 it to be.
 
 
 On Sat, Mar 15, 2014 at 4:13 PM, Perry Harovas 
 perryharo...@gmail.commailto:perryharo...@gmail.com wrote:
 Dear Mr. Bass
 
 My name is Perry Harovas.
 
 You don't know me, but I am a 10 year Softimage user.
 10 years is actually a small amount of time when compared to my
 peers who having  been using Softimage for up to 20 years.
 
 I am writing to you because I cannot be silent on this.
 
 I have been in this business for 25 years. I started out using Lightwave in 
 Video Toaster V1 on an Amiga computer.
 I then moved on to Alias PowerAnimator and took the new abilities of that 
 software (over Lightwave) into
 feature films out of a small studio in (of all places) Newark, NJ.
 
 I was an Alpha tester of Maya, before it was even announced publicly.
 I put up with no docs, breaking code, a renderer that was written only months 
 earlier and barely worked, changing workflows, etc.
 I learned everything I could about the software, and eventually co-authored 
 the first book about Maya, Mastering Maya Complete 2.
 
 I was the loudest, most exuberant fan of Maya on the face of the planet. I 
 couldn't get enough. I worked myself into bouts of sleeplessness
 in an effort to know more about this seemingly magical application that would 
 allow me to create anything I could dream of.
 
 Except, in reality, the word 'dream' is appropriate, because as I took on 
 larger projects and tried to do more work with it, I found one of the largest 
 obstacles
 with Maya was (and is) that it needs a support team behind it to code tools 
 into either working together, or sometimes, working at all.
 
 A good example of this is when I was directing two 30 minute CG children's 
 shows with me and my small crew of 4 other people.
 We had 6 months to create 60 minutes of animation, including building the 
 characters, rigging them, animating them, texturing, lighting, etc.
 An insane task given the budget, crew size and amount of animation. But we 
 plunged head on into doing it.
 
 Then, after many, many minutes of animation had been done, we found that our 
 characters were coming
 into our scenes with no animation except their mouth lip sync. Where had all 
 the animation we did gone?
 
 Our one technical guy on staff looked into it and happened to find that the 
 animation curves were still there,
 but had detached themselves from the character rig (his skeleton, if you 
 will).
 Fortunately, he was able to code up a way to automatically reconnect the 
 animation curves to the rig, saving months of work.
 
 We then realized we were not going to be the only people to have this issue. 
 We spoke with Support, and they acknowledged this was a known issue.
 We even offered to give them our script to help others who were having 
 similar issues. They refused to let us help.
 We then started experiencing render problems, referencing issues, and a list 
 of other things
 so long that I can't remember it now.
 
 Needless to say, it was frustrating, it prevented the quality from being 
 consistent, and endangered our whole company.
 
 We soldiered on, finishing the two shows on schedule, barely, and vowing to 
 NEVER use Maya again.
 We eventually decided on Softimage|XSI. Sure it was rough re-learning a new 
 application, but it was rewarding in that it worked, didn't fail us,
 and didn't need a dedicated team to produce work that was better than what we 
 could produce in Maya. This was astonishing to me!
 Thoughts of Why did we not do this earlier? ran through my head. The power 
 in one application seemed to be nearly limitless.
 
 Limitless, that is, until I started Alpha testing Moondust, which eventually 
 became ICE.
 This was an area I knew nothing about, coding, and suddenly I was doing 
 things that I could not believe.
 I created a way to have fur just appear on the silhouette of my cartoon dog, 
 in literally 20 minutes of fiddling around with ICE.
 
 Even with the lack of documentation at that point, with the alpha, and then 
 beta, status of the software, it was the most powerful tool I had ever used.
 
 Bar none. No doubt, No hyperbole.
 
 I could not believe what I could now do, just 

Re: Open Letter to Carl Bass

2014-03-15 Thread Perryharovas
Of course you are correct, Leendert.

I published it on my Facebook page as the only public thing on there and would 
love anyone on this list to please add it or send it to anyone you think might 
help get the word out. You are encouraged to tweet about it, submit it to 
websites for them to publish, to news organizations, anything. All the help we 
can get, and give to each other, is very much needed and appreciated. 

Thank you!


Sent from my iPhone
Please excuse typos and
brief replies. 
Thank you!

 On Mar 15, 2014, at 12:19 PM, Leendert A. Hartog hirazib...@live.nl wrote:
 
 Well, the true nature of an open letter is that it needs to be published, 
 not sent!
 
 Greetz
 Leendert
 
 -- 
 
 Leendert A. Hartog – Softimage hobbyist
 AKA Hirazi Blue – Administrator  @, NOT the owner of  si-community.com
 
 



Re: Anyone in the SI list transitioning to MODO? -Please add your mail here

2014-03-12 Thread Perryharovas

Seriously evaluating modo as all this evolves. 

Please add me:

perryharo...@gmail.com

Thank you!



 On Mar 12, 2014, at 5:55 PM, Mario Reitbauer cont...@marioreitbauer.at 
 wrote:
 
 add me in, gonna do the transition to modo and houdini.
 
 cont...@marioreitbauer.com
 
 
 2014-03-11 17:00 GMT+01:00 Ahmed Barakat ahmed.barakat.mail...@gmail.com:
 I would sure like to take a look at it aabara...@gmail.com
 
 
 On Mon, Mar 10, 2014 at 3:21 PM, Tim Crowson 
 tim.crow...@magneticdreams.com wrote:
 Yes the lack of  non-rigging-related operator stack (not just history) has 
 been an issue for some people who really do like to model more 
 procedurally. In rigging, you'll find that deformers are stacked using 
 Order of Operations, similarly to the operator stack in Softimage, on a 
 per-deformer basis. But that's not the same thing as a construction 
 history, or procedural modeling, which every agrees would be awesome to 
 have. 
 -Tim
 
 
 On 3/10/2014 3:05 AM, Szabolcs Matefy wrote:
 I am evaluating modo now as an alternative, and it looks really promising, 
 however, I miss the history. But since I worked with LW before SI for four 
 years, it’s really fun to feel a somehow familiar feeling :D
 
  
 
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Rivera
 Sent: Saturday, March 08, 2014 9:23 PM
 To: softimage@listproc.autodesk.com
 Subject: Anyone in the SI list transitioning to MODO? -Please add your 
 mail here
 
  
 
 Hi, I was really touched by some of the in-depth opinions about leaving 
 SI. TD´s perspective, and other
 
 users who have dedicated their lives (literally) to build a rock-solid 
 pipeline for studios all around the world
 
 using softimage, have really made me think a lot into consideration.
 
  
 
 So, to cut a long story short, I´d like to know if there´s a thread in the 
 list that´s already being aligned into
 
 the Softimage/MODO transition? If not, I´d like to start it off with this 
 post.
 
  
 
 I´m going into MODO and here´s my email:
 
  
 
 david_rivera...@yahoo.com
 
  
 
 Thanks.
 
  
 
 David Rivera
 3D Compositor/Animator
 LinkedIN
 Behance
 VFX Reel
 
 --