RE: CAD files from rhino

2017-06-14 Thread Graham Bell
We use the npower plugins, converting rhino to Max files which then have a 
modifier applied in the stack. We’ve tried others but npower seem to work best 
for us, and we work with a lot of CAD, often 1000’s of files

 

We’ve used STEP a lot, but am now looking at using JT instead.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugene Flormata
Sent: 13 June 2017 19:34
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<softimage@listproc.autodesk.com>
Subject: Re: CAD files from rhino

 

oo thx for the heads up and the offer,

yea the files arn't big for rhino or simlab. just MOI
but if anything huge comes up that chokes those, I'll have to keep an eye open

 

On Tue, Jun 13, 2017 at 7:50 AM, Jonathan Moore <jonathan.moo...@gmail.com 
<mailto:jonathan.moo...@gmail.com> > wrote:

I’ve got another solution that isn’t as cheap as MOI but one that copes well 
with massive CAD assets.

 

Modo and Power Translators in combination.

 

Modo is now available as a rental ($599 per annum) but comes with a fully 
functional 30 day demo and you can get a demo license from Integrity-ware 
directly for Power Translators, just be sure you ask for the Modo version of 
Power Translators.

 

https://www.npowersoftware.com/NewContact.html

 

Really powerful combination that’s especially effective on massive CAD models 
with lots of components. It’s no magic button but the options aren’t complex, 
just be thoughtful about the available options.

 

If you get the demo’s more than happy to help you out with the available 
options. Or if you have an asset your client is happy to pass on to a third 
party, more than happy to test here as I run both Modo and Power Translators. 
At least this way you won’t waste any more time learning and testing new tools.

 

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-13 Thread Eugene Flormata
oo thx for the heads up and the offer,

yea the files arn't big for rhino or simlab. just MOI
but if anything huge comes up that chokes those, I'll have to keep an eye
open

On Tue, Jun 13, 2017 at 7:50 AM, Jonathan Moore 
wrote:

> I’ve got another solution that isn’t as cheap as MOI but one that copes
> well with massive CAD assets.
>
> Modo and Power Translators in combination.
>
> Modo is now available as a rental ($599 per annum) but comes with a fully
> functional 30 day demo and you can get a demo license from Integrity-ware
> directly for Power Translators, just be sure you ask for the Modo version
> of Power Translators.
>
> https://www.npowersoftware.com/NewContact.html
>
> Really powerful combination that’s especially effective on massive CAD
> models with lots of components. It’s no magic button but the options aren’t
> complex, just be thoughtful about the available options.
>
> If you get the demo’s more than happy to help you out with the available
> options. Or if you have an asset your client is happy to pass on to a third
> party, more than happy to test here as I run both Modo and Power
> Translators. At least this way you won’t waste any more time learning and
> testing new tools.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-13 Thread Jonathan Moore
I’ve got another solution that isn’t as cheap as MOI but one that copes well 
with massive CAD assets.

Modo and Power Translators in combination.

Modo is now available as a rental ($599 per annum) but comes with a fully 
functional 30 day demo and you can get a demo license from Integrity-ware 
directly for Power Translators, just be sure you ask for the Modo version of 
Power Translators.

https://www.npowersoftware.com/NewContact.html 


Really powerful combination that’s especially effective on massive CAD models 
with lots of components. It’s no magic button but the options aren’t complex, 
just be thoughtful about the available options.

If you get the demo’s more than happy to help you out with the available 
options. Or if you have an asset your client is happy to pass on to a third 
party, more than happy to test here as I run both Modo and Power Translators. 
At least this way you won’t waste any more time learning and testing new tools.

> On 13 Jun 2017, at 03:52, Eugene Flormata  wrote:
> 
> yeah some of the files are really big
> and Moi seems to choke to death
> I think that's when we started trying out Rhino
> 
> sketchup outputs we've used for architecture I've tried ended up with really 
> broken meshes
> 
> so far all of them give broken meshes (non manifold issues) for Maya's UV 
> tools
> and require quite a bit of elbow grease to set up UVs for it.
> 
> tried a broken mesh in houdini apprentice too, to see if the poly clean node 
> would work
> but seems to just blast away the broken parts
>  
> 
>> Have you tried SketchUp? It can export XSI as well as FBX, DAE, and more.
>> Best Regards,
>>   Stephen P. Davidson 
>> 
>> 
>> 
>> 
>> Not sure if anybody else has mentioned this but MOI is worth a try and it’s 
>> pretty cheap too ($295).
>> 
>> http://moi3d.com/ 
>> 
>> 
>>> On 12 Jun 2017, at 21:56, Eugene Flormata >> > wrote:
>>> 
>>> just tried the trail for simlab on an export
>>> it seems to have issues, looks like the connecting nurb meshes are cleaner, 
>>> just some parts are fairly noisy, and still non manifold issues
>>> would probably be easier if I didn't have to actually set up UV's for this 
>>> thing. the maya UV tools don't work on these non-manifold things
>>> 
>> 
>> 
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
https://www.npowersoftware.com/NewContact.htmlhttps://www.npowersoftware.com/NewContact.html--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-12 Thread Eugene Flormata
yeah some of the files are really big
and Moi seems to choke to death
I think that's when we started trying out Rhino

sketchup outputs we've used for architecture I've tried ended up with
really broken meshes

so far all of them give broken meshes (non manifold issues) for Maya's UV
tools
and require quite a bit of elbow grease to set up UVs for it.

tried a broken mesh in houdini apprentice too, to see if the poly clean
node would work
but seems to just blast away the broken parts


Have you tried SketchUp? It can export XSI as well as FBX, DAE, and more.
>
> Best Regards,
> *  Stephen P. Davidson*
>
>
>>
>> Not sure if anybody else has mentioned this but MOI is worth a try and
>> it’s pretty cheap too ($295).
>>
>> http://moi3d.com/
>>
>>
>> On 12 Jun 2017, at 21:56, Eugene Flormata  wrote:
>>
>> just tried the trail for simlab on an export
>> it seems to have issues, looks like the connecting nurb meshes are
>> cleaner, just some parts are fairly noisy, and still non manifold issues
>> would probably be easier if I didn't have to actually set up UV's for
>> this thing. the maya UV tools don't work on these non-manifold things
>>
>>>

>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-12 Thread Leoung O'Young

We have good success with Okino's Polytran.

On 6/12/2017 7:56 PM, Stephen Davidson wrote:

Have you tried SketchUp? It can export XSI as well as FBX, DAE, and more.

Best Regards,
*  Stephen P. Davidson**
**(954) 552-7956
*sdavid...@3danimationmagic.com

3D Animation Magic Facebook page 



/Any sufficiently advanced technology is indistinguishable from magic/

 - Arthur C. Clarke




On Mon, Jun 12, 2017 at 6:38 PM Jonathan Moore 
> wrote:


I’m personally not a fan of Simlab products as I’ve always found
them them introduce glitches into exports (the SketchUp plugins
are the exception but still have their own peculiarities).

Not sure if anybody else has mentioned this but MOI is worth a try
and it’s pretty cheap too ($295).

http://moi3d.com/

It’s created by the original designer of Rhino (Michael Gibson)
but I’ve always found that the exports are better than Rhino
itself The downside is that it’s not 64bit yet (coming very soon)
so it can’t cope with really large multi component CAD assets but
it’s a fantastic CAD tool to add to your armoury full stop never
mind using it for it’s excellent conversion capabilities.

Fully functional 30 day demo if I remember rightly, so it’s worth
a try.





On 12 Jun 2017, at 21:56, Eugene Flormata > wrote:

just tried the trail for simlab on an export
it seems to have issues, looks like the connecting nurb meshes
are cleaner, just some parts are fairly noisy, and still non
manifold issues
would probably be easier if I didn't have to actually set up UV's
for this thing. the maya UV tools don't work on these
non-manifold things

although it seems if I import an obj over and fbx, mesh - cleanup
doesn't mess up the object normals, so that's weird
doing maya 2017 update 4, maybe something will be fixed


also
does anyone know if the cheaper simlab composer pro $200 is all
that's needed for exporting files?


On Fri, Jun 9, 2017 at 9:34 AM, Ed Manning > wrote:

+1 for SimLab.

On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality
<3dv...@gmail.com > wrote:

Guys, I've been dealing a lot with CAD files lately, one
of the most plug solution is to export the file from
you CAD software ( I usually use JT ) and import
everything into SimLab and from there export in FBX...its
surprisingly fast and I never had export problems, except
for CAD files using Nurbs surfaces, but I haven't tested
Rhino yet, so you can give it a try with the 14 days trial.


--
Softimage Mailing List.
To unsubscribe, send a mail to
softimage-requ...@listproc.autodesk.com
 with
"unsubscribe" in the subject, and reply to confirm.


--
Softimage Mailing List.
To unsubscribe, send a mail to
softimage-requ...@listproc.autodesk.com
 with
"unsubscribe" in the subject, and reply to confirm.

--
Best Regards,

Stephen P. Davidson
3D Animation Magic
7586 Pinewalk Drive South
Margate, FL 33063

(954) 552-7956

www.3danimationmagic.com 
www.facebook.com/3danimationmagic 




--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-12 Thread Stephen Davidson
Have you tried SketchUp? It can export XSI as well as FBX, DAE, and more.

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*sdavid...@3danimationmagic.com

3D Animation Magic Facebook page


*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke



On Mon, Jun 12, 2017 at 6:38 PM Jonathan Moore 
wrote:

> I’m personally not a fan of Simlab products as I’ve always found them them
> introduce glitches into exports (the SketchUp plugins are the exception but
> still have their own peculiarities).
>
> Not sure if anybody else has mentioned this but MOI is worth a try and
> it’s pretty cheap too ($295).
>
> http://moi3d.com/
>
> It’s created by the original designer of Rhino (Michael Gibson) but I’ve
> always found that the exports are better than Rhino itself The downside is
> that it’s not 64bit yet (coming very soon) so it can’t cope with really
> large multi component CAD assets but it’s a fantastic CAD tool to add to
> your armoury full stop never mind using it for it’s excellent conversion
> capabilities.
>
> Fully functional 30 day demo if I remember rightly, so it’s worth a try.
>
>
>
>
> On 12 Jun 2017, at 21:56, Eugene Flormata  wrote:
>
> just tried the trail for simlab on an export
> it seems to have issues, looks like the connecting nurb meshes are
> cleaner, just some parts are fairly noisy, and still non manifold issues
> would probably be easier if I didn't have to actually set up UV's for this
> thing. the maya UV tools don't work on these non-manifold things
>
> although it seems if I import an obj over and fbx, mesh - cleanup doesn't
> mess up the object normals, so that's weird
> doing maya 2017 update 4, maybe something will be fixed
>
>
> also
> does anyone know if the cheaper simlab composer pro $200 is all that's
> needed for exporting files?
>
>
> On Fri, Jun 9, 2017 at 9:34 AM, Ed Manning  wrote:
>
>> +1 for SimLab.
>>
>> On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality <3dv...@gmail.com> wrote:
>>
>>> Guys, I've been dealing a lot with CAD files lately, one of the most
>>> plug solution is to export the file from you CAD software ( I usually
>>> use JT ) and import everything into SimLab and from there export in
>>> FBX...its surprisingly fast and I never had export problems, except for CAD
>>> files using Nurbs surfaces, but I haven't tested Rhino yet, so you can give
>>> it a try with the 14 days trial.
>>>
>>>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.

-- 
Best Regards,

Stephen P. Davidson
3D Animation Magic
7586 Pinewalk Drive South
Margate, FL 33063

(954) 552-7956

www.3danimationmagic.com
www.facebook.com/3danimationmagic
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-12 Thread Jonathan Moore
I’m personally not a fan of Simlab products as I’ve always found them them 
introduce glitches into exports (the SketchUp plugins are the exception but 
still have their own peculiarities).

Not sure if anybody else has mentioned this but MOI is worth a try and it’s 
pretty cheap too ($295).

http://moi3d.com/ 

It’s created by the original designer of Rhino (Michael Gibson) but I’ve always 
found that the exports are better than Rhino itself The downside is that it’s 
not 64bit yet (coming very soon) so it can’t cope with really large multi 
component CAD assets but it’s a fantastic CAD tool to add to your armoury full 
stop never mind using it for it’s excellent conversion capabilities. 

Fully functional 30 day demo if I remember rightly, so it’s worth a try.




> On 12 Jun 2017, at 21:56, Eugene Flormata  wrote:
> 
> just tried the trail for simlab on an export
> it seems to have issues, looks like the connecting nurb meshes are cleaner, 
> just some parts are fairly noisy, and still non manifold issues
> would probably be easier if I didn't have to actually set up UV's for this 
> thing. the maya UV tools don't work on these non-manifold things
> 
> although it seems if I import an obj over and fbx, mesh - cleanup doesn't 
> mess up the object normals, so that's weird
> doing maya 2017 update 4, maybe something will be fixed
> 
> 
> also
> does anyone know if the cheaper simlab composer pro $200 is all that's needed 
> for exporting files?
> 
> 
> On Fri, Jun 9, 2017 at 9:34 AM, Ed Manning  > wrote:
> +1 for SimLab.
> 
> On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality <3dv...@gmail.com 
> > wrote:
> Guys, I've been dealing a lot with CAD files lately, one of the most 
> plug solution is to export the file from you CAD software ( I usually 
> use JT ) and import everything into SimLab and from there export in FBX...its 
> surprisingly fast and I never had export problems, except for CAD files using 
> Nurbs surfaces, but I haven't tested Rhino yet, so you can give it a try with 
> the 14 days trial.
> 
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-12 Thread Eugene Flormata
just tried the trail for simlab on an export
it seems to have issues, looks like the connecting nurb meshes are cleaner,
just some parts are fairly noisy, and still non manifold issues
would probably be easier if I didn't have to actually set up UV's for this
thing. the maya UV tools don't work on these non-manifold things

although it seems if I import an obj over and fbx, mesh - cleanup doesn't
mess up the object normals, so that's weird
doing maya 2017 update 4, maybe something will be fixed


also
does anyone know if the cheaper simlab composer pro $200 is all that's
needed for exporting files?


On Fri, Jun 9, 2017 at 9:34 AM, Ed Manning  wrote:

> +1 for SimLab.
>
> On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality <3dv...@gmail.com> wrote:
>
>> Guys, I've been dealing a lot with CAD files lately, one of the most
>> plug solution is to export the file from you CAD software ( I usually
>> use JT ) and import everything into SimLab and from there export in
>> FBX...its surprisingly fast and I never had export problems, except for CAD
>> files using Nurbs surfaces, but I haven't tested Rhino yet, so you can give
>> it a try with the 14 days trial.
>>
>>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-09 Thread Ed Manning
+1 for SimLab.

On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality <3dv...@gmail.com> wrote:

> Guys, I've been dealing a lot with CAD files lately, one of the most
> plug solution is to export the file from you CAD software ( I usually
> use JT ) and import everything into SimLab and from there export in
> FBX...its surprisingly fast and I never had export problems, except for CAD
> files using Nurbs surfaces, but I haven't tested Rhino yet, so you can give
> it a try with the 14 days trial.
>
> 2017-06-09 8:03 GMT+02:00 Olivier Jeannel <facialdel...@gmail.com>:
>
>> while looking for a definition of non-manifold vertices, I found this.
>> http://3dprintingninja.blogspot.fr/2014/12/non-manifolds-
>> automatic-fixing-methods.html
>> no idea if its worthy.
>> I would try the houdini way, I'm sure there's a sop somewhere that has a
>> function to solve this...
>>
>>
>> 2017-06-09 1:59 GMT+02:00 Eugene Flormata <eug...@flormata.com>:
>>
>>> ahh, yeah I've been trying to fix it in maya at the moment.
>>> it keeps deleting faces and messing up the normals
>>> so i tried it in rhino, it didn't delete faces as much as just mess up
>>> the normals
>>> was hoping there would be way to avoid manual cleanup
>>>
>>> On Thu, Jun 8, 2017 at 3:45 PM, Graham Bell <bell...@gmail.com> wrote:
>>>
>>>> If you’re exporting the data as a STEP or JT file, then once it’s been
>>>> meshed then it’s probably better to fix that mesh in Max/Maya/whatever. Not
>>>> much point going back to Rhino, although sometimes though mesh normal
>>>> appear fixed, they’ve shown up in renders and we’ve had to go back to 
>>>> Rhino.
>>>>
>>>>
>>>>
>>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eugene Flormata
>>>> *Sent:* 08 June 2017 23:29
>>>> *To:* Official Softimage Users Mailing List.
>>>> https://groups.google.com/forum/#!forum/xsi_list <
>>>> softimage@listproc.autodesk.com>
>>>> *Subject:* Re: CAD files from rhino
>>>>
>>>>
>>>>
>>>> yeah it's a step file
>>>>
>>>> whoops, I'm exporting out to polymesh, fbx. from a step file.
>>>> even if I re-import the mesh back into rhino, and try to clean the
>>>> non-manifold vertices the mesh normals get all messed up
>>>>
>>>> On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell <bell...@gmail.com> wrote:
>>>>
>>>> STEP file or maybe a JT file?
>>>>
>>>>
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-09 Thread Enter Reality
Guys, I've been dealing a lot with CAD files lately, one of the most
plug solution is to export the file from you CAD software ( I usually
use JT ) and import everything into SimLab and from there export in
FBX...its surprisingly fast and I never had export problems, except for CAD
files using Nurbs surfaces, but I haven't tested Rhino yet, so you can give
it a try with the 14 days trial.

2017-06-09 8:03 GMT+02:00 Olivier Jeannel <facialdel...@gmail.com>:

> while looking for a definition of non-manifold vertices, I found this.
> http://3dprintingninja.blogspot.fr/2014/12/non-manifolds-automatic-fixing-
> methods.html
> no idea if its worthy.
> I would try the houdini way, I'm sure there's a sop somewhere that has a
> function to solve this...
>
>
> 2017-06-09 1:59 GMT+02:00 Eugene Flormata <eug...@flormata.com>:
>
>> ahh, yeah I've been trying to fix it in maya at the moment.
>> it keeps deleting faces and messing up the normals
>> so i tried it in rhino, it didn't delete faces as much as just mess up
>> the normals
>> was hoping there would be way to avoid manual cleanup
>>
>> On Thu, Jun 8, 2017 at 3:45 PM, Graham Bell <bell...@gmail.com> wrote:
>>
>>> If you’re exporting the data as a STEP or JT file, then once it’s been
>>> meshed then it’s probably better to fix that mesh in Max/Maya/whatever. Not
>>> much point going back to Rhino, although sometimes though mesh normal
>>> appear fixed, they’ve shown up in renders and we’ve had to go back to Rhino.
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eugene Flormata
>>> *Sent:* 08 June 2017 23:29
>>> *To:* Official Softimage Users Mailing List.
>>> https://groups.google.com/forum/#!forum/xsi_list <
>>> softimage@listproc.autodesk.com>
>>> *Subject:* Re: CAD files from rhino
>>>
>>>
>>>
>>> yeah it's a step file
>>>
>>> whoops, I'm exporting out to polymesh, fbx. from a step file.
>>> even if I re-import the mesh back into rhino, and try to clean the
>>> non-manifold vertices the mesh normals get all messed up
>>>
>>> On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell <bell...@gmail.com> wrote:
>>>
>>> STEP file or maybe a JT file?
>>>
>>>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-09 Thread Olivier Jeannel
while looking for a definition of non-manifold vertices, I found this.
http://3dprintingninja.blogspot.fr/2014/12/non-manifolds-automatic-fixing-methods.html
no idea if its worthy.
I would try the houdini way, I'm sure there's a sop somewhere that has a
function to solve this...


2017-06-09 1:59 GMT+02:00 Eugene Flormata <eug...@flormata.com>:

> ahh, yeah I've been trying to fix it in maya at the moment.
> it keeps deleting faces and messing up the normals
> so i tried it in rhino, it didn't delete faces as much as just mess up the
> normals
> was hoping there would be way to avoid manual cleanup
>
> On Thu, Jun 8, 2017 at 3:45 PM, Graham Bell <bell...@gmail.com> wrote:
>
>> If you’re exporting the data as a STEP or JT file, then once it’s been
>> meshed then it’s probably better to fix that mesh in Max/Maya/whatever. Not
>> much point going back to Rhino, although sometimes though mesh normal
>> appear fixed, they’ve shown up in renders and we’ve had to go back to Rhino.
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eugene Flormata
>> *Sent:* 08 June 2017 23:29
>> *To:* Official Softimage Users Mailing List.
>> https://groups.google.com/forum/#!forum/xsi_list <
>> softimage@listproc.autodesk.com>
>> *Subject:* Re: CAD files from rhino
>>
>>
>>
>> yeah it's a step file
>>
>> whoops, I'm exporting out to polymesh, fbx. from a step file.
>> even if I re-import the mesh back into rhino, and try to clean the
>> non-manifold vertices the mesh normals get all messed up
>>
>> On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell <bell...@gmail.com> wrote:
>>
>> STEP file or maybe a JT file?
>>
>>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-08 Thread Eugene Flormata
ahh, yeah I've been trying to fix it in maya at the moment.
it keeps deleting faces and messing up the normals
so i tried it in rhino, it didn't delete faces as much as just mess up the
normals
was hoping there would be way to avoid manual cleanup

On Thu, Jun 8, 2017 at 3:45 PM, Graham Bell <bell...@gmail.com> wrote:

> If you’re exporting the data as a STEP or JT file, then once it’s been
> meshed then it’s probably better to fix that mesh in Max/Maya/whatever. Not
> much point going back to Rhino, although sometimes though mesh normal
> appear fixed, they’ve shown up in renders and we’ve had to go back to Rhino.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Eugene Flormata
> *Sent:* 08 June 2017 23:29
> *To:* Official Softimage Users Mailing List. https://groups.google.com/
> forum/#!forum/xsi_list <softimage@listproc.autodesk.com>
> *Subject:* Re: CAD files from rhino
>
>
>
> yeah it's a step file
>
> whoops, I'm exporting out to polymesh, fbx. from a step file.
> even if I re-import the mesh back into rhino, and try to clean the
> non-manifold vertices the mesh normals get all messed up
>
> On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell <bell...@gmail.com> wrote:
>
> STEP file or maybe a JT file?
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

RE: CAD files from rhino

2017-06-08 Thread Graham Bell
If you’re exporting the data as a STEP or JT file, then once it’s been meshed 
then it’s probably better to fix that mesh in Max/Maya/whatever. Not much point 
going back to Rhino, although sometimes though mesh normal appear fixed, 
they’ve shown up in renders and we’ve had to go back to Rhino.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugene Flormata
Sent: 08 June 2017 23:29
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<softimage@listproc.autodesk.com>
Subject: Re: CAD files from rhino

 

yeah it's a step file

whoops, I'm exporting out to polymesh, fbx. from a step file.
even if I re-import the mesh back into rhino, and try to clean the non-manifold 
vertices the mesh normals get all messed up



On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell <bell...@gmail.com 
<mailto:bell...@gmail.com> > wrote:

STEP file or maybe a JT file?

 

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: CAD files from rhino

2017-06-08 Thread Eugene Flormata
yeah it's a step file
whoops, I'm exporting out to polymesh, fbx. from a step file.
even if I re-import the mesh back into rhino, and try to clean the
non-manifold vertices the mesh normals get all messed up


On Thu, Jun 8, 2017 at 3:26 PM, Graham Bell  wrote:

> STEP file or maybe a JT file?
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

RE: CAD files from rhino

2017-06-08 Thread Graham Bell
STEP file or maybe a JT file?

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugene Flormata
Sent: 08 June 2017 22:47
To: softimage@listproc.autodesk.com
Subject: CAD files from rhino

 

does anyone know how to export from rhino, nurb meshes that don't have 
non-manifold vertices?

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

CAD files from rhino

2017-06-08 Thread Eugene Flormata
does anyone know how to export from rhino, nurb meshes that don't have
non-manifold vertices?
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.