Re: ICE Topo: Not able to disconnect 1 edge

2014-09-26 Thread Eric Thivierge
OK that makes sense. I found a solution to what I needed in the mean 
time. Thanks for the reply.


On Friday, September 26, 2014 12:28:56 PM, Mathias N wrote:

Disconnecting a single edge works fine for me, unless you are trying
to disconnect
an edge that is surrounded by polygons on all sides.

Disconnecting an edge basically means splitting the vertex on either
side of the edge
into two and drawing 2 edges between the 3 vertices. Unless the vertex
you split is a
boundary point, splitting it in 2 will also end up separating
neighboring edges.

If it is impossible to split the edge without also separating
neighboring edges, then it will do
nothing unless you also pass the neighboring edges as arguments.

Please see the attached image.



On Wed, Sep 24, 2014 at 10:36 PM, Eric Thivierge
mailto:ethivie...@hybride.com>> wrote:

Hey all,

Anyone know why you can't just disconnect 1 edge with the
Disconnect Component node?

Thanks,
Eric T.






Re: ICE Topo: Not able to disconnect 1 edge

2014-09-26 Thread Mathias N
Disconnecting a single edge works fine for me, unless you are trying to
disconnect
an edge that is surrounded by polygons on all sides.

Disconnecting an edge basically means splitting the vertex on either side
of the edge
into two and drawing 2 edges between the 3 vertices. Unless the vertex you
split is a
boundary point, splitting it in 2 will also end up separating neighboring
edges.

If it is impossible to split the edge without also separating neighboring
edges, then it will do
nothing unless you also pass the neighboring edges as arguments.

Please see the attached image.



On Wed, Sep 24, 2014 at 10:36 PM, Eric Thivierge 
wrote:

> Hey all,
>
> Anyone know why you can't just disconnect 1 edge with the Disconnect
> Component node?
>
> Thanks,
> Eric T.
>
>


ICE Topo: Not able to disconnect 1 edge

2014-09-24 Thread Eric Thivierge

Hey all,

Anyone know why you can't just disconnect 1 edge with the Disconnect 
Component node?


Thanks,
Eric T.