Re: ICE VorleX Muscle System

2014-09-19 Thread Jason S

  
  
Whoa!!
  
   
  
  www.si-community.com
 VorleX Muscle System
  Hi, there!

Let me introduce the VorleX Muscle System Trial 1.0
Essentials.

Download VorleX Muscle System Trial 1.0
  Essentials

Version Info:
1.0 (Essentials) - contains a complete set of basic
tools for effective full-body muscle rig setup. 

The system is far superior to other similar products.
  

The features and functions:

 - Simple construction 
 - Classic control by means of 3
  nulls 
 - Easy setup 
 - Incredible performance 
 - Realistic optimized dynamics 
 - The ability of symmetric
  duplication 
 - Unique skinning algorithm 
 - Skin sliding effect 

Note: To feel freely in work with the Muscle System,
we encourage you to carefully review the supplied Quick
Start tutorial.

Group on Vimeo

Cheers.
  
  
  
  On 09/17/14 18:03, Sebastien Sterling wrote:


  Depends how usable they are, i've seen people run a
mile not to have to use max's out of the box solution. that was
before CAT got implemented, Hey! more third party freeware
available forever implemented as a new feature that is doubtless
left out of the "Light" or student versions :)
  
  
On 17 September 2014 22:37, Sven
  Constable sixsi_l...@imagefront.de
  wrote:
  

  
I'm
pretty sure this can be done with 3dsmax or maya out
of the box much more easily and in a far more
professional way. Because they are the topmost 3d
packages available and therefore they *must* be the
most sophisticated ones! With maya that could be
surely achived with bifrst!
/sarcasm
off

Today
a collegue told me something really astonishing:
Someone wrote him a script for use inside of 3dsmax.
This script allowed him to change parameters on
several objects at once! He was so amazed

sven


  

  

  


  



Re: ICE VorleX Muscle System

2014-09-19 Thread Jason S

  
  

  Hi, sorry in a frill of excitement, this is the actual
  announcement :]
  
  The 2.01 PRO update came out.
  
  New features include:
  

   Skin Smooth option improved
   New Skin Cage tool implemented
   Skin Weighting compound removed (integrated
into the Skinning compound)
   Opportunities on work with the Shape Key
animation expanded

  
  http://www.si-community.com/community/viewtopic.php?f=24t=1277start=30
  
  On 09/19/14 18:55, Jason S wrote:


  
  Whoa!!

 

www.si-community.com

   VorleX Muscle System
Hi, there!
  
  Let me introduce the VorleX Muscle System Trial 1.0
  Essentials.
  
  Download VorleX Muscle System Trial 1.0
Essentials
  
  Version Info:
  1.0 (Essentials) - contains a complete set of basic
  tools for effective full-body muscle rig setup. 
  
  The system is far superior to other similar
  products. 
  
  The features and functions:
  
   - Simple construction 
   - Classic control by means of 3
nulls 
   - Easy setup 
   - Incredible performance 
   - Realistic optimized dynamics 
   - The ability of symmetric
duplication 
   - Unique skinning algorithm 
   - Skin sliding effect
  
  
  Note: To feel freely in work with the Muscle System,
  we encourage you to carefully review the supplied Quick
  Start tutorial.
  
  Group on Vimeo
  
  Cheers.



On 09/17/14 18:03, Sebastien Sterling wrote:
  
  
Depends how usable they are, i've seen people run
  a mile not to have to use max's out of the box solution. that
  was before CAT got implemented, Hey! more third party freeware
  available forever implemented as a new feature that is
  doubtless left out of the "Light" or student versions :)


  On 17 September 2014 22:37, Sven
Constable sixsi_l...@imagefront.de
wrote:

  

  I'm

  pretty sure this can be done with 3dsmax or maya
  out of the box much more easily and in a far more
  professional way. Because they are the topmost 3d
  packages available and therefore they *must* be
  the most sophisticated ones! With maya that could
  be surely achived with bifrst!
  /sarcasm

  off
  
  Today

  a collegue told me something really astonishing:
  Someone wrote him a script for use inside of
  3dsmax. This script allowed him to change
  parameters on several objects at once! He was so
  amazed
  
  sven
  
  

  

  

  
  


  



Re: ICE VorleX Muscle System

2014-09-19 Thread Jason S

  
  
Man I must have been really excited..
  cause this is the one.. (still good news :] )
  
  Salut friends,
  As promised, the Start and Target Raycast Shape Key
  Creation Technique for the entire body has been
  added to the documentation.
  
  Download

  
  
  On 09/19/14 19:09, Jason S wrote:


  
  
Hi, sorry in a frill of excitement, this is the actual
announcement :]

The 2.01 PRO update came out.

New features include:

  
 Skin Smooth option improved
 New Skin Cage tool implemented
 Skin Weighting compound removed (integrated
  into the Skinning compound)
 Opportunities on work with the Shape Key
  animation expanded
  

http://www.si-community.com/community/viewtopic.php?f=24t=1277start=30

On 09/19/14 18:55, Jason S wrote:
  
  

Whoa!!
  
   
  
  www.si-community.com


 VorleX Muscle System
  Hi, there!

Let me introduce the VorleX Muscle System Trial
1.0 Essentials.

Download VorleX Muscle System Trial
  1.0 Essentials

Version Info:
1.0 (Essentials) - contains a complete set of
basic tools for effective full-body muscle rig setup. 

The system is far superior to other similar
products. 

The features and functions:

 - Simple construction 
 - Classic control by means of 3
  nulls 
 - Easy setup 
 - Incredible performance 
 - Realistic optimized dynamics 
 - The ability of symmetric
  duplication 
 - Unique skinning algorithm 
 - Skin sliding
  effect 

Note: To feel freely in work with the Muscle
System, we encourage you to carefully review the
supplied Quick Start tutorial.

Group on Vimeo

Cheers.
  
  
  
  On 09/17/14 18:03, Sebastien Sterling wrote:


  Depends how usable they are, i've seen people
run a mile not to have to use max's out of the box solution.
that was before CAT got implemented, Hey! more third party
freeware available forever implemented as a new feature that
is doubtless left out of the "Light" or student versions :)
  
  
On 17 September 2014 22:37, Sven
  Constable sixsi_l...@imagefront.de
  wrote:
  

  
I'm


pretty sure this can be done with 3dsmax or maya
out of the box much more easily and in a far
more professional way. Because they are the
topmost 3d packages available and therefore they
*must* be the most sophisticated ones! With maya
that could be surely achived with bifrst!
/sarcasm


off

Today


a collegue told me something really astonishing:
Someone wrote him a script for use inside of
3dsmax. This script allowed him to change
parameters on several objects at once! He was so
amazed

sven


  

  

  


  
  


  



ICE VorleX Muscle System

2014-09-17 Thread Paulo Cesar Duarte
Looks very good:
https://vimeo.com/106103487




-- 
paulo-duarte.com


Re: ICE VorleX Muscle System

2014-09-17 Thread Sebastien Sterling
That looks amazing. so nice :P

On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com
wrote:

 Looks very good:
 https://vimeo.com/106103487




 --
 paulo-duarte.com



Re: ICE VorleX Muscle System

2014-09-17 Thread Ed Schiffer
OMG!
Better than an Autodesk update!

On Wed, Sep 17, 2014 at 12:47 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 That looks amazing. so nice :P

 On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com
 wrote:

 Looks very good:
 https://vimeo.com/106103487




 --
 paulo-duarte.com





-- 
www.edschiffer.com


Re: ICE VorleX Muscle System

2014-09-17 Thread phil harbath
I know it has been around for a while, anyone use it?

From: Ed Schiffer 
Sent: Wednesday, September 17, 2014 3:11 PM
To: Softimage Mailing List 
Subject: Re: ICE VorleX Muscle System

OMG!
Better than an Autodesk update!

On Wed, Sep 17, 2014 at 12:47 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

  That looks amazing. so nice :P


  On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com wrote:

Looks very good: 
https://vimeo.com/106103487





-- 

paulo-duarte.com





-- 
www.edschiffer.com 

Re: ICE VorleX Muscle System

2014-09-17 Thread Stephen Davidson
Here is a more recent version.
https://vimeo.com/85228649


On Wed, Sep 17, 2014 at 11:47 AM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 That looks amazing. so nice :P

 On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com
 wrote:

 Looks very good:
 https://vimeo.com/106103487




 --
 paulo-duarte.com





-- 

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

http://www.3danimationmagic.com


Re: ICE VorleX Muscle System

2014-09-17 Thread John Richard Sanchez
nice!

On Wed, Sep 17, 2014 at 3:26 PM, Stephen Davidson magic...@bellsouth.net
wrote:

 Here is a more recent version.
 https://vimeo.com/85228649


 On Wed, Sep 17, 2014 at 11:47 AM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 That looks amazing. so nice :P

 On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com
 wrote:

 Looks very good:
 https://vimeo.com/106103487




 --
 paulo-duarte.com





 --

 Best Regards,
 *  Stephen P. Davidson*

 *(954) 552-7956 %28954%29%20552-7956*sdavid...@3danimationmagic.com

 *Any sufficiently advanced technology is indistinguishable from magic*


- Arthur C. Clarke

 http://www.3danimationmagic.com




-- 
www.johnrichardsanchez.com


RE: ICE VorleX Muscle System

2014-09-17 Thread Sven Constable
I'm pretty sure this can be done with 3dsmax or maya out of the box much more 
easily and in a far more professional way. Because they are the topmost 3d 
packages available and therefore they *must* be the most sophisticated ones! 
With maya that could be surely achived with bifröst!

/sarcasm off

 

Today a collegue told me something really astonishing: Someone wrote him a 
script for use inside of 3dsmax. This script allowed him to change parameters 
on several objects at once! He was so amazed…

 

sven

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paulo Cesar Duarte
Sent: Wednesday, September 17, 2014 5:34 PM
To: softimage@listproc.autodesk.com
Subject: ICE VorleX Muscle System

 

Looks very good:

https://vimeo.com/106103487

 

 




 

-- 

paulo-duarte.com



Re: ICE VorleX Muscle System

2014-09-17 Thread Sebastien Sterling
Depends how usable they are, i've seen people run a mile not to have to use
max's out of the box solution. that was before CAT got implemented, Hey!
more third party freeware available forever implemented as a new feature
that is doubtless left out of the Light or student versions :)

On 17 September 2014 22:37, Sven Constable sixsi_l...@imagefront.de wrote:

 I'm pretty sure this can be done with 3dsmax or maya out of the box much
 more easily and in a far more professional way. Because they are the
 topmost 3d packages available and therefore they *must* be the most
 sophisticated ones! With maya that could be surely achived with bifröst!

 /sarcasm off



 Today a collegue told me something really astonishing: Someone wrote him a
 script for use inside of 3dsmax. This script allowed him to change
 parameters on several objects at once! He was so amazed…



 sven





 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paulo Cesar Duarte
 *Sent:* Wednesday, September 17, 2014 5:34 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* ICE VorleX Muscle System



 Looks very good:

 https://vimeo.com/106103487








 --

 paulo-duarte.com



Re: ICE VorleX Muscle System

2014-09-17 Thread Jason S

  
  
FYI..
  You can purchase the plug-in via
  e-mail kosy...@mail.ru
 only ICE is used. 

The ICE Compounds property pages you see
  in this video are called from the Explorer, not from ICE Trees
  (It's a bit unusual way, but quick).
  
  Also his demo is pretty increadible! https://vimeo.com/19888085
  how hard would any of that be without ICE 
  (pretty damn hard if not close to impossible without an entire RND
  crew)
  
  
  On 09/17/14 15:26, Stephen Davidson wrote:


  Here is a more recent version.
https://vimeo.com/85228649



  
  
On Wed, Sep 17, 2014 at 11:47 AM,
  Sebastien Sterling sebastien.sterl...@gmail.com
  wrote:
  
That looks amazing. so nice :P


  

  On 17 September 2014 16:34,
Paulo Cesar Duarte paulocdua...@gmail.com
wrote:

  Looks very good:
https://vimeo.com/106103487







  
  
  -- 
  paulo-duarte.com

  

  
  

  

  





-- 


  Best Regards,
Stephen P. Davidson
  (954) 552-7956
sdavid...@3danimationmagic.com
  Any
sufficiently advanced technology is indistinguishable
from magic
  
  
  - Arthur C. Clarke