Re: New discussion forum for Softimage - Maya features/workflows
Everyone- Jill is a good person. She has never lied to me, we have known each other since the days when I first used Maya. Jill means everything she is saying here, and I wanted to make sure to say this, because I am perhaps the last person that you would expect to say that, given my anger the last few weeks... Jill is really a veteran in this field, and has been previously involved at the highest levels with Maya, years ago. She was key in the implementation of the smoke and ocean fluids in Maya many years ago. I want to be one of the first to say that this is a very welcome addition to the team, and regardless of my desire to move on to other DCC apps, I feel that my effort would not be wasted if I helped Jill understand what could make Maya better. I will, I am sure, get some flak for this, but I just wanted to let you all know that I have full confidence in Jill as an honest and capable person. Jill, so nice to see you here, and thank you for your introduction to the list. Perry On Tue, Mar 25, 2014 at 3:09 PM, Jill Ramsay (Contractor) jill.ram...@autodesk.com wrote: Hello everyone, Let me introduce myself. I'm Jill Ramsay, and I've just joined Chris V's team. Some of you with mixed pipelines may remember me from the Alias days when I managed Maya for a few years. I've been lurking on this list for the past couple of weeks, and the first thing I want to do is to offer my condolences to those feeling a great sense of loss; you are clearly a very passionate bunch of people and your pain and sadness is very evident. I know you all have choices, and if your choice is to stay with Softimage for as long as possible, or to transition to a non-Autodesk solution, then I respect that. However, if you have chosen or are considering choosing to transition to Maya, I'm here to help in any way I can. You can email me directly at jill.ram...@autodesk.commailto:jill.ram...@autodesk.com. (If you choose to transition to 3ds Max, and need any assistance there, let me know and I'll pass you on to someone who can help). One thing that's become very clear to me is that there are some things that Softimage does extremely well. Not just big ticket features like ICE, but streamlined workflows that help you to be more productive. I want to understand those things and if and how we can implement them in Maya, for the benefit of all of our users. I'm sure you don't need me to tell you that your list has been hijacked in the past couple of weeks with transition discussions, a lot them revolving about what Maya can or can't offer you. In order to give back this list to the people who need to get on with their everyday work in Softimage, I invite you to bring those discussions to a new discussion group within the Maya forum: http://forums.autodesk.com/t5/Softimage-Workflow-Feature/bd-p/softimageworkflow. Everyone is very welcome there, and our product designers will be standing by to take your feedback and answer your questions where they can, as will I. I'm looking forward to having some constructive, useful discussions. Thank you in advance for your input. Best regards, Jill Ramsay -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
Re: New discussion forum for Softimage - Maya features/workflows
Well my first contribution to this subject is start a mailing list of Softimage/Maya transition. Please. People who are interested in dropping Softimage to go to Maya for any reason will go there and start asking in a more pertinent way, and it would stay into that scope, instead of being exposed to flak. My two cents. And thank you for introducing your self Jill. --- Emilio Hernández VFX 3D animation. 2014-03-25 13:22 GMT-06:00 Perry Harovas perryharo...@gmail.com: Everyone- Jill is a good person. She has never lied to me, we have known each other since the days when I first used Maya. Jill means everything she is saying here, and I wanted to make sure to say this, because I am perhaps the last person that you would expect to say that, given my anger the last few weeks... Jill is really a veteran in this field, and has been previously involved at the highest levels with Maya, years ago. She was key in the implementation of the smoke and ocean fluids in Maya many years ago. I want to be one of the first to say that this is a very welcome addition to the team, and regardless of my desire to move on to other DCC apps, I feel that my effort would not be wasted if I helped Jill understand what could make Maya better. I will, I am sure, get some flak for this, but I just wanted to let you all know that I have full confidence in Jill as an honest and capable person. Jill, so nice to see you here, and thank you for your introduction to the list. Perry On Tue, Mar 25, 2014 at 3:09 PM, Jill Ramsay (Contractor) jill.ram...@autodesk.com wrote: Hello everyone, Let me introduce myself. I'm Jill Ramsay, and I've just joined Chris V's team. Some of you with mixed pipelines may remember me from the Alias days when I managed Maya for a few years. I've been lurking on this list for the past couple of weeks, and the first thing I want to do is to offer my condolences to those feeling a great sense of loss; you are clearly a very passionate bunch of people and your pain and sadness is very evident. I know you all have choices, and if your choice is to stay with Softimage for as long as possible, or to transition to a non-Autodesk solution, then I respect that. However, if you have chosen or are considering choosing to transition to Maya, I'm here to help in any way I can. You can email me directly at jill.ram...@autodesk.commailto:jill.ram...@autodesk.com. (If you choose to transition to 3ds Max, and need any assistance there, let me know and I'll pass you on to someone who can help). One thing that's become very clear to me is that there are some things that Softimage does extremely well. Not just big ticket features like ICE, but streamlined workflows that help you to be more productive. I want to understand those things and if and how we can implement them in Maya, for the benefit of all of our users. I'm sure you don't need me to tell you that your list has been hijacked in the past couple of weeks with transition discussions, a lot them revolving about what Maya can or can't offer you. In order to give back this list to the people who need to get on with their everyday work in Softimage, I invite you to bring those discussions to a new discussion group within the Maya forum: http://forums.autodesk.com/t5/Softimage-Workflow-Feature/bd-p/softimageworkflow. Everyone is very welcome there, and our product designers will be standing by to take your feedback and answer your questions where they can, as will I. I'm looking forward to having some constructive, useful discussions. Thank you in advance for your input. Best regards, Jill Ramsay -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
RE: New discussion forum for Softimage - Maya features/workflows
Wow, thank you very much Perry. I'm deeply touched! Jill From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Perry Harovas Sent: March-25-14 3:23 PM To: softimage@listproc.autodesk.com Subject: Re: New discussion forum for Softimage - Maya features/workflows Everyone- Jill is a good person. She has never lied to me, we have known each other since the days when I first used Maya. Jill means everything she is saying here, and I wanted to make sure to say this, because I am perhaps the last person that you would expect to say that, given my anger the last few weeks... Jill is really a veteran in this field, and has been previously involved at the highest levels with Maya, years ago. She was key in the implementation of the smoke and ocean fluids in Maya many years ago. I want to be one of the first to say that this is a very welcome addition to the team, and regardless of my desire to move on to other DCC apps, I feel that my effort would not be wasted if I helped Jill understand what could make Maya better. I will, I am sure, get some flak for this, but I just wanted to let you all know that I have full confidence in Jill as an honest and capable person. Jill, so nice to see you here, and thank you for your introduction to the list. Perry On Tue, Mar 25, 2014 at 3:09 PM, Jill Ramsay (Contractor) jill.ram...@autodesk.commailto:jill.ram...@autodesk.com wrote: Hello everyone, Let me introduce myself. I'm Jill Ramsay, and I've just joined Chris V's team. Some of you with mixed pipelines may remember me from the Alias days when I managed Maya for a few years. I've been lurking on this list for the past couple of weeks, and the first thing I want to do is to offer my condolences to those feeling a great sense of loss; you are clearly a very passionate bunch of people and your pain and sadness is very evident. I know you all have choices, and if your choice is to stay with Softimage for as long as possible, or to transition to a non-Autodesk solution, then I respect that. However, if you have chosen or are considering choosing to transition to Maya, I'm here to help in any way I can. You can email me directly at jill.ram...@autodesk.commailto:jill.ram...@autodesk.commailto:jill.ram...@autodesk.commailto:jill.ram...@autodesk.com. (If you choose to transition to 3ds Max, and need any assistance there, let me know and I'll pass you on to someone who can help). One thing that's become very clear to me is that there are some things that Softimage does extremely well. Not just big ticket features like ICE, but streamlined workflows that help you to be more productive. I want to understand those things and if and how we can implement them in Maya, for the benefit of all of our users. I'm sure you don't need me to tell you that your list has been hijacked in the past couple of weeks with transition discussions, a lot them revolving about what Maya can or can't offer you. In order to give back this list to the people who need to get on with their everyday work in Softimage, I invite you to bring those discussions to a new discussion group within the Maya forum: http://forums.autodesk.com/t5/Softimage-Workflow-Feature/bd-p/softimageworkflow. Everyone is very welcome there, and our product designers will be standing by to take your feedback and answer your questions where they can, as will I. I'm looking forward to having some constructive, useful discussions. Thank you in advance for your input. Best regards, Jill Ramsay -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.comhttp://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES) attachment: winmail.dat