Re: Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-03 Thread Morten Bartholdy
We usually get texture links across but the important bit is to use shaders
that are common between the two and use input ports which work in both Maya
and Soft. As I recall usually Phong or Lambert and diffuse inputs will
work.

Morten




Den 1. november 2014 kl. 14:28 skrev Rob Wuijster r...@casema.nl:

 
 Is there a quick (and easy way) to move a textured Maya (2014) model with
 MR shading/texturing to Softimage?
 I don't have access to the more advanced way of working with Polytrans or
 whatever atm, so I have to do with the basic tools.
 
 So far all tools like FBX and Crosswalk fail to move over basic shading
 with textures linked, and I end up with all geo shaded with Phong and no
 texture links :-\
 
 Any tips? It's quite an elaborate model/texture job, so to start with
 imported geo and have at least the textures linked would be preferable.
 Changing shaders isn't the worst part ;-)
 
 
   --
   cheers!
   Rob
   \/-\/\/
 
 


Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-01 Thread Rob Wuijster

Hi all,

Is there a quick (and easy way) to move a textured Maya (2014) model 
with MR shading/texturing to Softimage?
I don't have access to the more advanced way of working with Polytrans 
or whatever atm, so I have to do with the basic tools.


So far all tools like FBX and Crosswalk fail to move over basic shading 
with textures linked, and I end up with all geo shaded with Phong and no 
texture links :-\


Any tips? It's quite an elaborate model/texture job, so to start with 
imported geo and have at least the textures linked would be preferable. 
Changing shaders isn't the worst part ;-)


--

cheers!

Rob

\/-\/\/



Re: Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-01 Thread Matt Morris
I think 'send to softimage' might be your best bet.

On Saturday, 1 November 2014, Rob Wuijster r...@casema.nl wrote:

  Hi all,

 Is there a quick (and easy way) to move a textured Maya (2014) model with
 MR shading/texturing to Softimage?
 I don't have access to the more advanced way of working with Polytrans or
 whatever atm, so I have to do with the basic tools.

 So far all tools like FBX and Crosswalk fail to move over basic shading
 with textures linked, and I end up with all geo shaded with Phong and no
 texture links :-\

 Any tips? It's quite an elaborate model/texture job, so to start with
 imported geo and have at least the textures linked would be preferable.
 Changing shaders isn't the worst part ;-)

 --

 cheers!

 Rob

 \/-\/\/



-- 
www.matinai.com