Re: face tracking

2018-05-30 Thread Vincent Langer
Tracks from GeoTracker by keenTools can be exported to softimage.

how much motion is there?
if there is little motion nukes smartVectors could be used to track stuff
on a face. It works great.

cheers,
Vincent

2018-05-30 17:11 GMT+02:00 Chris Marshall :

> Actually I’m going to try doing it by hand.
>
>
>
> On Tuesday, 29 May 2018, Chris Marshall  wrote:
>
>> I’m thinking more the Softimage route :-D
>>
>> On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:
>>
>>> Sure,
>>>
>>> Alternative try Geotracker for nuke if the Maya route doesn’t suite
>>> you.  Supposed to be good and reasonably priced?
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__community.foundry.com_discuss_topic_120709_geotracke&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gq1REXXXZfoBAsruXEY_eLiSzbnyTM1I6WxlbMExSn8&s=J9q9bOLdEPfEWBfd_71oA2u6q9Lnh6kYk6vhn1KaLhc&e=
>>> r-model-based-object-tracking-plugin-for-nuke
>>> 
>>>
>>> - -
>>> KOFI ANSAH
>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gq1REXXXZfoBAsruXEY_eLiSzbnyTM1I6WxlbMExSn8&s=J2LZm39p8slVUAUNfXDh5eGvhEzTwGaEfUJIUdJ_WlY&e=
>>> 

Re: face tracking

2018-05-30 Thread Chris Marshall
Actually I’m going to try doing it by hand.



On Tuesday, 29 May 2018, Chris Marshall  wrote:

> I’m thinking more the Softimage route :-D
>
> On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:
>
>> Sure,
>>
>> Alternative try Geotracker for nuke if the Maya route doesn’t suite you.
>> Supposed to be good and reasonably priced?
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__community.foundry.com_discuss_topic_120709_geotracke&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-ovQEZ32dBQ9gCq1g_Kn-6B7u5W15so4J3v0te3GSZM&s=UbRf-tpuDUChTS11Sr5RmmdJcWABqweFWMrQEn9KL9I&e=
>> r-model-based-object-tracking-plugin-for-nuke
>> 
>>
>> - -
>> KOFI ANSAH
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-ovQEZ32dBQ9gCq1g_Kn-6B7u5W15so4J3v0te3GSZM&s=8O3udxXotyjqN_baXcM29-eQEtCI_0Pq5BOnzVNIvrc&e=
>> 
>> Please consider the environment before you print this email.
>> // This e-mail may contain confidential and/or privileged information. If
>> you are not the intended recipient (or have received this e-mail in error)
>> please notify the sender immediately and delete this e-mail. Any
>> unauthorised copying, disclosure or distribution of the material in this
>> e-mail is strictly prohibited. //
>>
>> On 29 May 2018, at 19:23, Chris Marshall 
>> wrote:
>>
>> Ok thanks. I probably only have two or three short shots so I don’t
>> particularly want to spend too much on this. But it has to do the job. I’ll
>> take a look.
>>
>>
>>
>> On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:
>>
>>> Hey Chris,
>>>
>>> You can either hand track it in maya, providing you have a camera trac

Re: face tracking

2018-05-29 Thread Chris Marshall
I’m thinking more the Softimage route :-D

On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:

> Sure,
>
> Alternative try Geotracker for nuke if the Maya route doesn’t suite you.
> Supposed to be good and reasonably priced?
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__community.foundry.com_discuss_topic_120709_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6zDTSzBfRzFnvi9KJixaXmrUn31VOznGvXmYUzUOCCk&s=Z8LKSIOcFzlsdGBtvlZRgxHWCkjyORYtNMJ2tqxGCek&e=
> geotracker-model-based-object-tracking-plugin-for-nuke
> 
>
> - -
> KOFI ANSAH
> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6zDTSzBfRzFnvi9KJixaXmrUn31VOznGvXmYUzUOCCk&s=ESA9ZXA9ctE1EejCZohqq4oICo_5VA5Pf03EjGQCQcM&e=
> 
> Please consider the environment before you print this email.
> // This e-mail may contain confidential and/or privileged information. If
> you are not the intended recipient (or have received this e-mail in error)
> please notify the sender immediately and delete this e-mail. Any
> unauthorised copying, disclosure or distribution of the material in this
> e-mail is strictly prohibited. //
>
> On 29 May 2018, at 19:23, Chris Marshall 
> wrote:
>
> Ok thanks. I probably only have two or three short shots so I don’t
> particularly want to spend too much on this. But it has to do the job. I’ll
> take a look.
>
>
>
> On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:
>
>> Hey Chris,
>>
>> You can either hand track it in maya, providing you have a camera track,
>> (unless it’s a static camera)
>>
>> Or,
>>
>> You my best choice would be using 3DEqualizer. It’d give you a much much
>> better track.
>>
>> I’ve always used PFTrack, but ever since getting into 3DE, I prefer it
>> over PFTrack.
>>
>> In some instances in 3DE, you won’t even need a camera track. You can use
>> the object track for the camera once the film back and focal length is
>> determined.
>>
>> Good luck!
>>
>> - -
>> KOFI ANSAH
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6zDTSzBfRzFnvi9KJixaXmrUn31VOznGvXmYUzUOCCk&s=ESA9ZXA9ctE1EejCZohqq4oICo_5VA5Pf03EjGQCQcM&e=
>> 

Re: face tracking

2018-05-29 Thread Kofi Opoku-Ansah
Sure,

Alternative try Geotracker for nuke if the Maya route doesn’t suite you.  
Supposed to be good and reasonably priced?

https://urldefense.proofpoint.com/v2/url?u=https-3A__community.foundry.com_discuss_topic_120709_geotracker-2Dmodel-2Dbased-2Dobject-2Dtracking-2Dplugin-2Dfor-2Dnuke&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=IICsNEWRuTecnL9gnHwoBYrHzymvNdRhvjNP7oCijoQ&s=-53A7K1VaGnT3BT2TaNHvm64SoB_3gv0cWuPJ-V1Qgo&e=

- -
KOFI ANSAH 
https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=IICsNEWRuTecnL9gnHwoBYrHzymvNdRhvjNP7oCijoQ&s=KwH4-9_dPb-YdS9P4QG6Z0VBIY9PLOC-ifcgyYj7sYQ&e=
Please consider the environment before you print this email. 
// This e-mail may contain confidential and/or privileged information. If you 
are not the intended recipient (or have received this e-mail in error) please 
notify the sender immediately and delete this e-mail. Any unauthorised copying, 
disclosure or distribution of the material in this e-mail is strictly 
prohibited. //

> On 29 May 2018, at 19:23, Chris Marshall  wrote:
> 
> Ok thanks. I probably only have two or three short shots so I don’t 
> particularly want to spend too much on this. But it has to do the job. I’ll 
> take a look. 
> 
> 
> 
>> On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:
>> Hey Chris,
>> 
>> You can either hand track it in maya, providing you have a camera track, 
>> (unless it’s a static camera)
>> 
>> Or,
>> 
>> You my best choice would be using 3DEqualizer. It’d give you a much much 
>> better track. 
>> 
>> I’ve always used PFTrack, but ever since getting into 3DE, I prefer it over 
>> PFTrack.
>> 
>> In some instances in 3DE, you won’t even need a camera track. You can use 
>> the object track for the camera once the film back and focal length is 
>> determined.
>> 
>> Good luck!
>> 
>> - -
>> KOFI ANSAH 
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=IICsNEWRuTecnL9gnHwoBYrHzymvNdRhvjNP7oCijoQ&s=KwH4-9_dPb-YdS9P4QG6Z0VBIY9PLOC-ifcgyYj7sYQ&e=
>> Please consider the environment before you print this email. 
>> // This e-mail may contain confidential and/or privileged information. If 
>> you are not the intended recipient (or have received this e-mail in error) 
>> please notify the sender immediately and delete this e-mail. Any 
>> unauthorised copying, disclosure or distribution of the material in this 
>> e-mail is strictly prohibited. //
>> 
>>> On 29 May 2018, at 17:46, Chris Marshall  wrote:
>>> 
>>> Hi,
>>> I need to track a live action face. I've dabbled with the ple of PF Track. 
>>> Any thoughts on this. I don't need anything complex as all I need to do is 
>>> match a mask onto the face as it moves.
>>> 
>>> Thanks
>>> Chris
>>> 
>>> 
>>> 
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
>>> "unsubscribe" in the subject, and reply to confirm.
>> 
> 
> 
> -- 
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
> 
> 
> 
> 
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> Softimage Mailing List.
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Re: face tracking

2018-05-29 Thread Chris Marshall
Ok thanks. I probably only have two or three short shots so I don’t
particularly want to spend too much on this. But it has to do the job. I’ll
take a look.



On Tuesday, 29 May 2018, Kofi Opoku-Ansah  wrote:

> Hey Chris,
>
> You can either hand track it in maya, providing you have a camera track,
> (unless it’s a static camera)
>
> Or,
>
> You my best choice would be using 3DEqualizer. It’d give you a much much
> better track.
>
> I’ve always used PFTrack, but ever since getting into 3DE, I prefer it
> over PFTrack.
>
> In some instances in 3DE, you won’t even need a camera track. You can use
> the object track for the camera once the film back and focal length is
> determined.
>
> Good luck!
>
> - -
> KOFI ANSAH
> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=NxM4C5NpXFxYiIA1QtLsxCjBx3fxUn7dKNryQ67odaE&s=IkjtHM9PSNYwj_bPjuX1KgoUk3G_YmXQwxhH3RV8nG4&e=
> 
> Please consider the environment before you print this email.
> // This e-mail may contain confidential and/or privileged information. If
> you are not the intended recipient (or have received this e-mail in error)
> please notify the sender immediately and delete this e-mail. Any
> unauthorised copying, disclosure or distribution of the material in this
> e-mail is strictly prohibited. //
>
> On 29 May 2018, at 17:46, Chris Marshall 
> wrote:
>
> Hi,
> I need to track a live action face. I've dabbled with the ple of PF Track.
> Any thoughts on this. I don't need anything complex as all I need to do is
> match a mask onto the face as it moves.
>
> Thanks
> Chris
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>

-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com
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Re: face tracking

2018-05-29 Thread Kofi Opoku-Ansah
Hey Chris,

You can either hand track it in maya, providing you have a camera track, 
(unless it’s a static camera)

Or,

You my best choice would be using 3DEqualizer. It’d give you a much much better 
track. 

I’ve always used PFTrack, but ever since getting into 3DE, I prefer it over 
PFTrack.

In some instances in 3DE, you won’t even need a camera track. You can use the 
object track for the camera once the film back and focal length is determined.

Good luck!

- -
KOFI ANSAH 
https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=8Homo6aA4Snsw2-SXQb5F9IZYjOjOFRiCv-UGXXvluY&s=QUNT4os4u_c1Upi207wSrWvgm4dOiWMi3PxOTROS3Eo&e=
Please consider the environment before you print this email. 
// This e-mail may contain confidential and/or privileged information. If you 
are not the intended recipient (or have received this e-mail in error) please 
notify the sender immediately and delete this e-mail. Any unauthorised copying, 
disclosure or distribution of the material in this e-mail is strictly 
prohibited. //

> On 29 May 2018, at 17:46, Chris Marshall  wrote:
> 
> Hi,
> I need to track a live action face. I've dabbled with the ple of PF Track. 
> Any thoughts on this. I don't need anything complex as all I need to do is 
> match a mask onto the face as it moves.
> 
> Thanks
> Chris
> 
> 
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
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face tracking

2018-05-29 Thread Chris Marshall
Hi,
I need to track a live action face. I've dabbled with the ple of PF Track.
Any thoughts on this. I don't need anything complex as all I need to do is
match a mask onto the face as it moves.

Thanks
Chris
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.