Re: [Sugar-devel] Sugar Labs Website Revamp IRC Mtg 1-8-12 11:00amEST(16:00UTC)

2012-01-08 Thread Christian Marc Schmidt
Hi all

We met today on IRC to discuss the website design and content, but not many
were present. It is important that we get your feedback as the work on the
website progresses. Therefor, I am looking to reschedule our meeting to
another time that works for everyone. See John's original email below: We
are looking for feedback on the design as well as volunteers to help us
generate content for the new website.

Does this coming Saturday 14th at 11:00am EST/16:00 UTC work for everyone?
Or is a time during the week better? Suggestions welcome.

Thank you,


Christian


On Thu, Jan 5, 2012 at 4:10 PM, John Tierney jtis4...@hotmail.com wrote:

  Hello All,

 Happy New Year! As the New Year starts we are making another effort to
 restart the
 Sugar Labs Website Revamp.

 Designer and community member Christian Marc Schmidt has put together a
 Design Template along with a
 Sugar Labs Website Refresh: Content Document. These two documents along
 with the work and content
 gathering done by RIT Co-op students Mike Devine and JT Mengel last year
 will hopefully give us solid basis
 to start from.

 Our Kick-off IRC meeting will take place this Sunday Jan. 8th
 on#sugar-meeting at 11:00amEST(16:00UTC),
 after the Design Meeting surrounding Write To Journal Anytime taking
 place at 10:00amEST.

 Please join us if you are available-our key shortcoming last year in our
 attempt was a lack of content to effectively
 create the new site. All help is Welcome and needed.

 Because this is in the Building and Design stage please email me at:
 jtis4...@hotmail.com to get links to the preview
 documents if you are interested in being part of the process.

 Our First Step is to give Christian the Thumbs Up/Make Enhancements to the
 Design.

 Our Second Step will look to get individual community members to take
 responsibility in Content Gathering Areas that flow out of
 the documents Christian has prepared.

 Our Third Step is to execute Content Gathering

 Upon receiving enough content Christian will then commence the build phase.

 We hope you can join us on Sunday and look forward to working with the
 community to do this important
 work. Please let us know of your interest in taking part in this important
 endeavor.

 Appreciate the Collaboration!
 John Tierney

 P.S. Please get into the hands of those who will be best able to
 assist-Thank You!




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Re: [Sugar-devel] [DESIGN] Write to Journal Anytime

2012-01-03 Thread Christian Marc Schmidt
Hi Walter--yes, I have time to discuss this on the weekend (Sunday?). Let
me know if we can use our original timeslot at 10am ET.

Christian
--
From: Walter Bender
Sent: 1/3/2012 11:04 AM
To: Walter Bender; Sugar-dev Devel
Cc: Gonzalo Odiard; manuel quiñones; Simon Schampijer; Gary C Martin;
Christian Marc Schmidt
Subject: [DESIGN] Write to Journal Anytime

Gary, Christian, et al.,

We are hopefully going to land some variant of the Write to Journal
Anytime patch in Sugar 0.96 [1]. I'd like to discuss the details before
jumping back into the code. The current plan of record is essentially to
make a modal display of the Journal expanded entry (detail view) available
on demand from a button on the activity toolbar (grabbing space freed up by
the elimination of the Keep button). This is essentially what I mocked up
about two years ago.

While we may have had Design Team consensus on this plan in January 2011, I
remain skeptical. The problems I see with this approach are: (1) the user
cannot see their current work while the model window is displayed -- since
presumably the goal is to write about what you are working on, this seems
problematic; (2) most of the fields in the detail view are irrelevant to
the task of taking notes; (3) some of the fields, e.g., title, already have
mechanisms for change; (4) many of the fields are not human-editable, e.g.,
preview image, collabarators

For these reasons and my general dislike of modal interfaces, I suggest a
simple alternative: a text entry in the toolbar that lets you add notes to
the description field directly from the toolbar. Simon (?) mocked this up a
few years back and I think it meets the needs of the run-time access to
note taking. Editing the notes can be done from the Journal expanded entry,
which could be invoked from the currently unused Bulletin Board key (or,
naturally, from the Journal itself).

Would you have time to discuss this in more detail anytime in the coming
week or two?

regards.

-walter

[1] http://wiki.sugar labs.org/go/Features/Talk:Write_to_journal_anytime
[2] see numerous links from ^^


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Re: [Sugar-devel] heads up re proposed View Source changes

2011-06-06 Thread Christian Marc Schmidt
Hi Walter--it may be best to discuss this during an IRC session since
I'm having difficulty understanding the functionality... :) Maybe we
could schedule a review for this Sunday?

Christian


On Mon, Jun 6, 2011 at 11:40 AM, Walter Bender walter.ben...@gmail.com wrote:
 Please see:
 http://wiki.sugarlabs.org/go/Design_Team/Proposals/Toolbars/View-Source_Enhancements

 There are a series of patches I sent today to sugar-devel you could apply if
 you are interested in trying it.

 My outstanding questions (above and beyond the ones you may have):

 * The graphical overlay I use for indicating that an activity is a copy is
 not as clear as I'd like;
 * I don't include a mechanism for copying Sugar source since I am not sure
 how best to deal with error recovery (I could copy site_packages to ~ and
 set the Python sys.path to look in ~ before looking in /usr/lib/python, but
 if the user makes a mess of their Sugar environment, how should they
 recover? In the case of Activities, they have the original and the copy.)
 * I didn't include /usr/share/sugar in the Sugar view source but should
 probably include at least some of the subdirectories there.

 regards.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org





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Re: [Sugar-devel] [DESIGN] meeting next Sunday, 29 May?

2011-05-24 Thread Christian Marc Schmidt
How about we try for Sunday at 16:00 UTC (9am PT/12pm ET)?

Christian

On Sun, May 22, 2011 at 11:46 AM, Walter Bender walter.ben...@gmail.comwrote:

 We are overdue for another design meeting. Does next Sunday work? Gary and
 Christian, since you two are at the extremes of timezones, do you want to
 propose a meeting time? Sascha would like to discuss some UI changes to the
 Neighborhood View to address some issues concerning access points (The
 current model (1:1 AP-network mapping) isn't powerful enough for real-life
 scenarios (hidden SSIDs etc.).)

 -walter

 --
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 Sugar Labs
 http://www.sugarlabs.org




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Re: [Sugar-devel] [DESIGN] Contact sheet for all sugar-artwork icons

2011-03-22 Thread Christian Marc Schmidt
On Tue, Mar 22, 2011 at 4:22 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Mon, Mar 21, 2011 at 7:28 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
  This is great Gary, thanks so much! Most of the icons are already very
 good
  and quite consistent. And there are a few we could definitely improve.
  I see we already have both a wrench and a cog. But the more I think about
  it, it seems that preferences could be a form with checkboxes, or even a
  pencil making a checkmark. Seems that the message we want to communicate
 is
  having a choice, more than the inner workings implied by the
 cog/gear.
  What do you think?

 In my applications at least, there is more than just choosing
 involved. Users make their own versions of things, with parameters and
 graphics of their own making; and in the case of Turtle Art, they can
 reprogram the blocks. I am leaning towards the spanner (wrench).


That makes sense. I can get behind the wrench. :) How is it being used
currently (if at all)?

Christian



 -walter

 
  Christian
 
 
  On Mon, Mar 21, 2011 at 6:20 AM, Gonzalo Odiard gonz...@laptop.org
 wrote:
 
 
  On Mon, Mar 21, 2011 at 12:40 AM, Gary C Martin
  garycmar...@googlemail.com wrote:
 
  Hi Folks,
 
  For some time I've been meaning to create a contact sheet for all
  sugar-artwork svg icons to help as a quick reference, and for general
 icon
  polishing/standardisation. Finally – having been fiddling with svg xml
 for
  my SOM generation code – I got around to the task:
 
 http://wiki.sugarlabs.org/go/File:Sugar-artwork.png
 
  Christian: Given the Design Meeting conversation on Sunday, you might
 be
  interested in 5 along, 7 down (view-source AKA the cog), and 2 along, 8
 down
  (preferences-system AKA the spanner).
 
  Gonzalo: You might like to check out 12 along, 9 down (camera-external)
  for re: your Record toolbar work as I think it gives a stronger, more
 sugar
  standard version of a camera icon than currently shown in your mockups
  (would need to update your video and microphone icon styles to match):
 
 http://wiki.laptop.org/go/User:Godiard/Record/NewToolbar
 
  Thanks!
  Do you have more comments about the mockups?
  A comment and a question about the icons: The loupe (6 along, 5 down)
  looks bigger than the other icons (in WIkibrowse is very visible). The
  question: The arrows up and down with the media icon inside, are
 supposed to
  be used to transfer media or to save/load from journal? I think are
 better
  to transfer, but i saw these used to save to/load from the journal
  Regards,
 
  Gonzalo
 
 
  Regards,
  --Gary
 
 
 
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Re: [Sugar-devel] [DESIGN] Contact sheet for all sugar-artwork icons

2011-03-21 Thread Christian Marc Schmidt
This is great Gary, thanks so much! Most of the icons are already very good
and quite consistent. And there are a few we could definitely improve.

I see we already have both a wrench and a cog. But the more I think about
it, it seems that preferences could be a form with checkboxes, or even a
pencil making a checkmark. Seems that the message we want to communicate is
having a choice, more than the inner workings implied by the cog/gear.
What do you think?


Christian


On Mon, Mar 21, 2011 at 6:20 AM, Gonzalo Odiard gonz...@laptop.org wrote:



 On Mon, Mar 21, 2011 at 12:40 AM, Gary C Martin 
 garycmar...@googlemail.com wrote:

 Hi Folks,

 For some time I've been meaning to create a contact sheet for all
 sugar-artwork svg icons to help as a quick reference, and for general icon
 polishing/standardisation. Finally – having been fiddling with svg xml for
 my SOM generation code – I got around to the task:

http://wiki.sugarlabs.org/go/File:Sugar-artwork.png

 Christian: Given the Design Meeting conversation on Sunday, you might be
 interested in 5 along, 7 down (view-source AKA the cog), and 2 along, 8 down
 (preferences-system AKA the spanner).

 Gonzalo: You might like to check out 12 along, 9 down (camera-external)
 for re: your Record toolbar work as I think it gives a stronger, more sugar
 standard version of a camera icon than currently shown in your mockups
 (would need to update your video and microphone icon styles to match):

http://wiki.laptop.org/go/User:Godiard/Record/NewToolbar


 Thanks!
 Do you have more comments about the mockups?
 A comment and a question about the icons: The loupe (6 along, 5 down) looks
 bigger than the other icons (in WIkibrowse is very visible). The question:
 The arrows up and down with the media icon inside, are supposed to be used
 to transfer media or to save/load from journal? I think are better to
 transfer, but i saw these used to save to/load from the journal
 Regards,

 Gonzalo



 Regards,
 --Gary





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Re: [Sugar-devel] time for a design meeting?

2011-02-09 Thread Christian Marc Schmidt
Absolutely--Sunday should work for me. Let me know what time you'd like to
meet...

Christian

On Wed, Feb 9, 2011 at 11:20 AM, Walter Bender walter.ben...@gmail.comwrote:

 There are a few design roadblocks in the race to 0.92 that could use
 some input from the design team. Any chance we could have a meeting
 some time soon? I could probably get on line from Lima on Sunday some
 time if that works.

 regards.

 -walter

 --
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 Sugar Labs
 http://www.sugarlabs.org




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Re: [Sugar-devel] time for a design meeting?

2011-02-09 Thread Christian Marc Schmidt
I think I can make that work, but is any earlier a possibility? Say around
11 EST?

Christian

On Wed, Feb 9, 2011 at 2:08 PM, Walter Bender walter.ben...@gmail.comwrote:

 How about 12 EST (17UTC) in #sugar-meeting?

 -walter

 On Wed, Feb 9, 2011 at 12:38 PM, Gary Martin garycmar...@googlemail.com
 wrote:
  Hi Walter,
 
  On 9 Feb 2011, at 16:20, Walter Bender walter.ben...@gmail.com wrote:
 
  There are a few design roadblocks in the race to 0.92 that could use
  some input from the design team. Any chance we could have a meeting
  some time soon? I could probably get on line from Lima on Sunday some
  time if that works.
 
  Yes I think I can make Sunday as well, let me know a good time for you.
 
  --Gary
 
  regards.
 
  -walter
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 



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 Sugar Labs
 http://www.sugarlabs.org




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Re: [Sugar-devel] time for a design meeting?

2011-02-09 Thread Christian Marc Schmidt
Great, talk to you Sunday at 11 EST!

Christian

On Wed, Feb 9, 2011 at 9:55 PM, Gary Martin garycmar...@googlemail.comwrote:

 On 9 Feb 2011, at 19:55, Walter Bender walter.ben...@gmail.com wrote:

  On Wed, Feb 9, 2011 at 2:32 PM, Christian Marc Schmidt
  christianm...@gmail.com wrote:
  I think I can make that work, but is any earlier a possibility? Say
 around
  11 EST?
 
  Works for me. Any time after about 10am should be good for me as long
  as my travel connections work at all as scheduled.

 Sounds good, catch you Sunday.

 --Gary

  -walter
 
  Christian
 
  On Wed, Feb 9, 2011 at 2:08 PM, Walter Bender walter.ben...@gmail.com
  wrote:
 
  How about 12 EST (17UTC) in #sugar-meeting?
 
  -walter
 
  On Wed, Feb 9, 2011 at 12:38 PM, Gary Martin 
 garycmar...@googlemail.com
  wrote:
  Hi Walter,
 
  On 9 Feb 2011, at 16:20, Walter Bender walter.ben...@gmail.com
 wrote:
 
  There are a few design roadblocks in the race to 0.92 that could use
  some input from the design team. Any chance we could have a meeting
  some time soon? I could probably get on line from Lima on Sunday some
  time if that works.
 
  Yes I think I can make Sunday as well, let me know a good time for
 you.
 
  --Gary
 
  regards.
 
  -walter
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 
 
  --
  anyth...@christianmarcschmidt.com
  917/ 575 0013
 
  http://www.christianmarcschmidt.com
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  http://twitter.com/cms_
 
 
 
 
  --
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  Sugar Labs
  http://www.sugarlabs.org




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Re: [Sugar-devel] Sugar UI Dictator

2010-11-09 Thread Christian Marc Schmidt
Whoever ends up as dictator: I'd still love to stay involved as an advisor.
I'd volunteer to throw my name into the hat for election if not for lack of
time. In any case, I agree that it would be great (and necessary) to have a
dedicated UX person who could keep the design up-to-date and consistent with
our experiential goals.

Christian

On Tue, Nov 9, 2010 at 12:27 PM, Michael Stone mich...@laptop.org wrote:


 On Tue, 9 Nov 2010 at 03:12:41 +, Martin Dengler wrote:

 On Mon, Nov 08, 2010 at 07:49:19PM -0500, Bernie Innocenti wrote:

 On Fri, 2010-10-29 at 10:02 +0100, Martin Dengler wrote:

 IMO a decent justification and a willingness to update the affected
 wiki pages - including the HIG - to a similar or better standard as
 what existed before should almost be enough for me.

 What I'm worried about is the HIG that exists - incomplete as it is -
 is being chipped away and we're left with UI that's justified by
 nothing but a patchwork of ad-hoc decisions made by very different
 people with very different users in mind.


 While I strongly believe in the power of loosely-managed
 volunteer-driven development, distributed authority doesn't seem to work
 equally well when it comes to human interface design.

 Good design implies one consistent vision, which is hard to obtain
 collaboratively. A case-by-case decision process results in either
 inconclusive discussions or UI inconsistency.

 It might work better if we agreed to delegate all design decisions to
 one clever dictator


 Great idea.

 Sebastian is calling for a HIG update as part of his SLOBs platform -
 perhaps the new HIG Dictator should commit to doing that in some fixed
 period of time?

 Failing one Dictator, erm, seizing power, perhaps we could just agree
 on some group of people who will be the dictators, and not revisit
 that for a while.


 Agreeing on small group of people seems easy to arrange. Here's a strawman
 proposal for how that might look:
  1. Per [1], the Oversight Board creates an ad-hoc 3-person UI Committee.

  2. The initial voting members will be mtd, garycmartin, and  (a third
 person to be determined).

  3. The initial term will be for six months.

 Next, there are details that we need to agree upon. For example, what does
 the
 committee do and at what rate does it do it? Another strawman:

  4. The committee will meet as needed in order to address Queries received
 by
 any of its voting members.

  5. The committee will meet within 2 weeks of receiving a Query.

  6. Proposed Responses will be accepted by the committee by majority vote.

  7. Minutes, received Queries, proposed Responses, and related discussion
 will
 be archived and organized by the Committee Secretary on the wiki.

 Finally, there some harder questions that I don't have easy answers for:
  a) Who do we expect to do the work of formulating responses to Queries?

  b) How will we make the committee successful and fun? In particular, how
 do
 we expect to organize the performance of the work that is necessary to
 prepare for and to follow through on the committee's decisions?

 (i.e., who's actually going to go out to collect experience reports,
 to perform user testing, or to develop prototypes when the Committee
 determines that these actions are necessary in order to properly
 respond
 to a Query?)

  c) What kinds of disputes and/or grievances do we anticipate and how do we
 expect to resolve them?

 Thoughts?

 Regards,

 Michael

 [1]: http://wiki.sugarlabs.org/go/Sugar_Labs/Governance#Committees




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Re: [Sugar-devel] [Systems] [Marketing] A little change to www.sugarlabs.org

2010-10-25 Thread Christian Marc Schmidt
Sure--if it helps I can change that. I should be able to make that change,
along with the new page, early this week, I'll keep everyone posted.

Christian

On Fri, Oct 22, 2010 at 7:23 AM, Simon Schampijer si...@schampijer.dewrote:

 On 10/15/2010 04:00 PM, Christian Marc Schmidt wrote:

 Hi--I can add this information this weekend.

 Christian


 Christian - can you change the page to not open the links in a new window?
 That would be great, it really hurts us a lot!

 Regards,
   Simon




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Re: [Sugar-devel] [Systems] [Marketing] A little change to www.sugarlabs.org

2010-10-15 Thread Christian Marc Schmidt

Hi--I can add this information this weekend.

Christian


On Oct 15, 2010, at 6:36 AM, Bernie Innocenti ber...@codewiz.org  
wrote:



On Wed, 2010-10-13 at 13:03 +0200, Tomeu Vizoso wrote:
On Wed, Oct 13, 2010 at 12:57, Simon Schampijer  
si...@schampijer.de wrote:

On 10/13/2010 10:49 AM, Tomeu Vizoso wrote:


[adding the IAEP, marketing and systems mailing lists]


Can someone that has access please just make this change. I  
already asked
for that 1 or 2 years ago. Maybe the feedback from the field helps  
to

actually make it happen.


Actually we already had feedback from the field more than a year ago:

http://lists.sugarlabs.org/archive/marketing/2009-April/000910.html



Christian Mark Schmidt is the current maintainer of  
www.sugarlabs.org .


Christian, we should create a service page with the admin contacts for
the web site:

 http://wiki.sugarlabs.org/go/Service/www

You can copy-paste this template:

 http://wiki.sugarlabs.org/go/Service/zzz_template

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\X/  Sugar Labs   - http://sugarlabs.org/


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Re: [Sugar-devel] modified Home View

2010-08-09 Thread Christian Marc Schmidt
Comments inline...

On Mon, Aug 9, 2010 at 2:58 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Sun, Aug 8, 2010 at 4:51 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
  Hi Gary--thanks for the interesting mockup! My feedback:
  The spiral is interesting and worth exploring. But I would continue to
 focus
  the view on a single organizational system, whether ring, spiral,
 freeform,
  list, etc. This preserves the integrity and extensibility of the UI views
  metaphor, and doesn't overload the screen. Because the iconographic
 language
  is already very abstract and pared down, we need to make sure that the
  interaction paradigm is clear and focused.
  Based on your rendering I think that the spiral in itself is definitely
  worth exploring further, and I like Walter's idea that it could start as
 a
  ring and grow into a spiral when more activities are added. That seems
 like
  an elegant and scalable solution. Favoriting could happen in the Journal,
 or
  we could opt to always display all activities--either seems like a
  potentially workable solution...
  We should also come back to the resume/start new proposal and figure out
 if
  we want to adopt any of the proposals.
 
  Christian
  On Sun, Aug 8, 2010 at 4:38 PM, Gary Martin garycmar...@googlemail.com
  wrote:
 
  On 8 Aug 2010, at 14:54, Gary Martin wrote:
 
   On 8 Aug 2010, at 13:42, Hilaire Fernandes 
 hilaire.fernan...@gmail.com
   wrote:
  
   Le 08/08/2010 13:59, Walter Bender a écrit :
   See
  
 http://wiki.sugarlabs.org/go/Features/Spiral_Home_View#Detailed_Description
   for the latest screen shots. I made some changes to the way I
 generate
   the Spiral -- I start from the outside rather than the inside to
   minimize the visual disruption between the Ring and the Spiral. I
   don't ever shrink the icon size in the Ring, but do so in the Spiral
   once the minimum radius is reached. Perhaps most controversial, I
   introduce an intermediate icon size between standard and small along
   the way.
  
   Gary: I'll post a new patch to the ticket momentarily.
   (http://bugs.sugarlabs.org/ticket/2143)
  
   Comments/suggestions?
  
   Don't you need a way to recreate a taxonomy when the numbers of
   activities grows?
  
   Search (ghost out non matches, as per neighbourhood view design) in
 the
   fav. view would seem an ideal next step here when dealing with many
   activities. Allowing drag and drop that would trigger a switch from a
 fixed
   layout pattern to random mode (with the layout initially intact),
 and/or
   reordering the sequence by drag'n'drop insertions would allow some
   flexibility.
  
   Ideally icons would be either snapped to the shape (dragging N units
   close to a snapped icon or the XO) or freeform positioned (by dragging
 N
   units away from their/a set position). With different icons in either
 state
   for a single view (I.e. a spiral with a few frequent icons dragged out
 into
   empty space). The current random view could then go away (as each view
 could
   be as random or not as desired).
 
  Just as a follow up to my above comment, attached is a quick home view
  vector mockup. It assumes the list view is gone, with Journal stars
 being
  used to indicate (arbitrary entry) home favourites. It shows a 'snap to
  spiral' pattern, with several random clusters of activities/objects
  previously dragged out of the pattern by the user. Coloured icons would
  resume specific activity id objects, grey icons would be used to launch
 new
  instances (with the usual resume drop down palette of N most recent
  activities of that type).
 
  The spiral would re-flow once an icon is dragged out and dropped (in
 empty
  space), or dragged in and dropped (on an already snapped icon). If all
 icons
  were dragged out you would have what would look like the random layout,
  dragging an icon back onto the central XO would start reflowing a
 snapped
  pattern design again, as would adding new activity favourites.
 
  Again, just a future possible approach. Definitely no need to try and
 land
  something like this all in one go.
 
  --Gary
 
   But Walters spirals, without any of the above type extras, is still a
   huge improvement for those that want to fav many activities. I'm
 already
   hard-pressed to find new activities to fill up the view for testing,
 really
   scrapping the barrel.
  
   For those of you involved in deployments — roughly how many activities
   do you think kids/teachers currently commonly have?
  
   For example grouping related activities in spiral
   segments and reinforcing this with common icon color scheme in these
   segments.
  
   -1 No to a color scheme here. Colour is already used for identity.
 It's
   bad enough that the GC activities, and a few others, break the colour
   metaphor by not bothering with the fill_color and stroke_color
 variables —
   adding even more colour metaphors would not help! ;)
  
   --Gary
 
 
 
 
 
 
 
 
  --
  anyth

Re: [Sugar-devel] modified Home View

2010-08-09 Thread Christian Marc Schmidt
Comments below:

On Mon, Aug 9, 2010 at 11:42 AM, Gary Martin garycmar...@googlemail.comwrote:

 On 9 Aug 2010, at 15:37, Christian Marc Schmidt christianm...@gmail.com
 wrote:


 (1) Can we reach consensus re spiraling in from the MAXIMUM radius
 once the Ring is full or spiraling out from the MINIMUM radius once
 the Ring is full?


 I would say spiraling in from max radius. That way we can maximize the
 efficiency of the ring, before transitioning to the spiral.


 Oh well I guess I just got out voted (think max inwards looks ugly,
 backwards, unexpected for a spiral) ;)



Sorry, maybe I'm not fully clear on the behavior. I DO think that the spiral
should start from within and spiral out. In my last comment, I was more
thinking along the lines of first having the ring expand to max size, THEN
switching to spiral when more activities are added.

Gary, I thought your mockup looked great, where the spiral begins above the
XO and spirals out with enough padding between segments to not make it feel
too dense. I think we should do whatever we can to achieve this look.




 Walter, looking at your mockups I'd try to come up with an algorithm that
 gives us a looser spiral with more space between each segment of the spiral,
 more along the lines of what Gary mocked up. The screenshots on the wiki
 look very dense. Gary's mockup really proved to me that this can work!


 Yes, maybe that will help remove all the dead inner white space when using
 the max inward spiral.

  (2) Is is OK to add an INTERMEDIATE icon size between STANDARD and SMALL?

 I'd even go further and suggest that we could have icons scale dynamically
 within the ring/spiral, to achieve maximum balance between the available
 space and icon legibility.


 FWIW I was testing Walters latest patch today and noted that the existing
 original ring code did much more with icon scaling than the current patch.
 In the low icon number count, icons start large and then gradually reduce in
 size before filling the minimum radius. Roughly the first 13 icons form the
 min radius ring are at their largest size, then up to about 19 icons the
 they slowly reduce in size down to the next preset standard, at which point
 the ring starts growing in radius. Once the radius hits max, I believe
 that's when the icons start to scale down further (not sure if this is a
 sudden size change to another small default or some gradual reduction).

 Walter, your latest patch does show a big visual jump once the large icons
 reach the maximum radius, as that point it triggers a large icon size step
 down and the ring goes from full height to about half height with on extra
 icon.

 Am I correct in assuming that the style.STANDARD_ICON_SIZE, MEDIUM, and
 SMALL are there to improve icon rendering/cache efficiency? I vaguely
 remember some pre-rendering to set sizes discussion/work some time back. Not
 sure if we mess that up by using arbitrary values?

  My only concern here is that we'd need to find the right balance so as
 not to interrupt the general zoom metaphor, going from large to small icons
 (home to neighborhood). This means we probably need to put a cap on the
 bottom end of the scale, not allowing icons to become too small so that they
 could reach the size of icons in the groups view...

 All this will take lots of exploration I think before getting it right. I
 can work on mockups if that would help...


 I'd say apply the patch and/or tinker with the current code (it's a single
 file, and just one short method* that pretty much fits in one page of
 source), I found trying to layout icons accurately in a spiral for a mockup
 quite an art in itself ;)

 * _calculate_radius_and_icon_size is the method, and it's in
 /usr/lib/python2.6/site-packages/jarabe/desktop/favoriteslayout.py



 (3) In regard to Q1, I could trigger the spiral before the Ring hits
 the MAXIMUM radius, perhaps at MAXIMUM-icon_size? (I've not
 illustrated this yet.)


 Yes, I think that probably makes sense. We should play through all the
 possibilities and then make a decision based on what works best...


 I was looking into growing the ring up from the min radius (large icons) up
 to the half way point between max and min radius. Icons would then smoothly
 reduce to the next standard size down. The spiral would then trigger, and
 grow both outwards and inwards. Once max/min are reached, icons are then
 gradually down sized again to fit. Might just be easier/close enough to use
 the old ring code and trigger something close to Walter's v1 spiral code at
 the halfway between max and min radius.

 --Gary



 -walter

 --
 Walter Bender
 Sugar Labs
  http://www.sugarlabs.orghttp://www.sugarlabs.org




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Re: [Sugar-devel] modified Home View

2010-08-08 Thread Christian Marc Schmidt
Hi Gary--thanks for the interesting mockup! My feedback:

The spiral is interesting and worth exploring. But I would continue to focus
the view on a single organizational system, whether ring, spiral, freeform,
list, etc. This preserves the integrity and extensibility of the UI views
metaphor, and doesn't overload the screen. Because the iconographic language
is already very abstract and pared down, we need to make sure that the
interaction paradigm is clear and focused.

Based on your rendering I think that the spiral in itself is definitely
worth exploring further, and I like Walter's idea that it could start as a
ring and grow into a spiral when more activities are added. That seems like
an elegant and scalable solution. Favoriting could happen in the Journal, or
we could opt to always display all activities--either seems like a
potentially workable solution...

We should also come back to the resume/start new proposal and figure out if
we want to adopt any of the proposals.


Christian

On Sun, Aug 8, 2010 at 4:38 PM, Gary Martin garycmar...@googlemail.comwrote:

 On 8 Aug 2010, at 14:54, Gary Martin wrote:

  On 8 Aug 2010, at 13:42, Hilaire Fernandes hilaire.fernan...@gmail.com
 wrote:
 
  Le 08/08/2010 13:59, Walter Bender a écrit :
  See
 http://wiki.sugarlabs.org/go/Features/Spiral_Home_View#Detailed_Description
  for the latest screen shots. I made some changes to the way I generate
  the Spiral -- I start from the outside rather than the inside to
  minimize the visual disruption between the Ring and the Spiral. I
  don't ever shrink the icon size in the Ring, but do so in the Spiral
  once the minimum radius is reached. Perhaps most controversial, I
  introduce an intermediate icon size between standard and small along
  the way.
 
  Gary: I'll post a new patch to the ticket momentarily.
  (http://bugs.sugarlabs.org/ticket/2143)
 
  Comments/suggestions?
 
  Don't you need a way to recreate a taxonomy when the numbers of
  activities grows?
 
  Search (ghost out non matches, as per neighbourhood view design) in the
 fav. view would seem an ideal next step here when dealing with many
 activities. Allowing drag and drop that would trigger a switch from a fixed
 layout pattern to random mode (with the layout initially intact), and/or
 reordering the sequence by drag'n'drop insertions would allow some
 flexibility.
 
  Ideally icons would be either snapped to the shape (dragging N units
 close to a snapped icon or the XO) or freeform positioned (by dragging N
 units away from their/a set position). With different icons in either state
 for a single view (I.e. a spiral with a few frequent icons dragged out into
 empty space). The current random view could then go away (as each view could
 be as random or not as desired).

 Just as a follow up to my above comment, attached is a quick home view
 vector mockup. It assumes the list view is gone, with Journal stars being
 used to indicate (arbitrary entry) home favourites. It shows a 'snap to
 spiral' pattern, with several random clusters of activities/objects
 previously dragged out of the pattern by the user. Coloured icons would
 resume specific activity id objects, grey icons would be used to launch new
 instances (with the usual resume drop down palette of N most recent
 activities of that type).

 The spiral would re-flow once an icon is dragged out and dropped (in empty
 space), or dragged in and dropped (on an already snapped icon). If all icons
 were dragged out you would have what would look like the random layout,
 dragging an icon back onto the central XO would start reflowing a snapped
 pattern design again, as would adding new activity favourites.

 Again, just a future possible approach. Definitely no need to try and land
 something like this all in one go.

 --Gary

  But Walters spirals, without any of the above type extras, is still a
 huge improvement for those that want to fav many activities. I'm already
 hard-pressed to find new activities to fill up the view for testing, really
 scrapping the barrel.
 
  For those of you involved in deployments — roughly how many activities do
 you think kids/teachers currently commonly have?
 
  For example grouping related activities in spiral
  segments and reinforcing this with common icon color scheme in these
  segments.
 
  -1 No to a color scheme here. Colour is already used for identity. It's
 bad enough that the GC activities, and a few others, break the colour
 metaphor by not bothering with the fill_color and stroke_color variables —
 adding even more colour metaphors would not help! ;)
 
  --Gary








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Re: [Sugar-devel] Home view activities layout

2010-08-03 Thread Christian Marc Schmidt
Starring activites in the journal to appear in Home makes sense. And  
the spiral as overflow for the ring, if executed well, seems like a  
good idea in order to preserve the general UI metaphor. We should test  
a range of different variations to end up with a design that is both  
efficient and visually elegant.

I think we should also investigate a scalable grid view with  
thumbnails--I still believe this would make for a great counterpart to  
the ring/spiral. I'll look for the original mockups and start  
exploring this idea further...

Christian

On Aug 3, 2010, at 8:10 AM, Walter Bender walter.ben...@gmail.com  
wrote:

 On Tue, Aug 3, 2010 at 7:58 AM, Gary Martin garycmar...@googlemail.com 
  wrote:
 Hi Walter,

 On 3 Aug 2010, at 11:39, Walter Bender walter.ben...@gmail.com  
 wrote:

 On Tue, Aug 3, 2010 at 5:45 AM, Tomeu Vizoso to...@sugarlabs.org  
 wrote:
 On Tue, Aug 3, 2010 at 11:39, Martin Dengler mar...@martindengler.com 
  wrote:
 On Fri, Jul 30, 2010 at 11:32:34PM -0400, Walter Bender wrote:
 On Fri, Jul 30, 2010 at 8:25 PM, Chris Ball c...@laptop.org  
 wrote:
 Hi Christian,

Hi Chris--to address scalability we have a list view from  
 which
you can select favorite activities to go in the ring. This  
 is a
similar technique to the OSX dock or Windows taskbar.

 I don't think this is working out.  For OLPC (and perhaps SoaS  
 as
 well?) we're shipping with every activity other than Log and  
 Terminal
 favorited by default, after receiving reports that kids didn't
 understand how to launch activities otherwise.

 Here is a tighter spiral of 74 icons for the home view (running  
 in the
 Sugar emulator at 800x600).

 http://wiki.sugarlabs.org/images/f/f0/Spiral-home-view.png

 +1

 Sorry if this has already been considered, but maybe the favorites
 view should only contain the few most used activities and the  
 rest can
 be launched from the list view? If this is not viable for some  
 reason,
 maybe we need to fix or remove the list view?


 Well, I think we are bumping up against three orthogonal issues  
 here:

 (1) how to make the Home View support more icons (without needing to
 scroll or pan -- we saw problems with that in the original donut  
 view
 and still see it with the control panel -- this is the goal of the
 spiral. (The suggestion to shrink icons down to a pixel is a nice  
 one,
 but rapidly degrades into something unusable in IMHO and requires  
 yet
 another UI affordance: magnify. I think we can avoid such complexity
 for quite some time yet.)

 One fallback I keep thinking about is an overflow/more... icon as  
 the last available icon in a favourite layout. In much the same way  
 as the toolbar overflow drop down menu, it would act as  the final  
 catch all for an excess of activity icons. Alternatively it could  
 be an option for where the main list view functionality goes if we  
 remove that view and decide Journal is not where the functionality  
 should go — the drop down could hold all non favourites activities.

 (2) the list view is intended to organize which icons are  
 available on
 the home view and to access infrequently used icons. It also gives  
 the
 user info re which version of an activity is installed. The current
 design causes confusion with the Journal and has very limited
 capability relative to the cost of supporting an alternative view. I
 would vote to move this functionality to the Journal: starred
 activities (items) show up on the Home View.

 Yes I think this has lots of potential. It does raise the issue/ 
 feature of being able to fav non-bundles and have them appear on  
 your home view (i.e. some specific PDF books you are currently  
 reading), this needs some thought as the home view would now  
 contain some activity icons that changed to show most recent usage  
 plus provide 'start new' functionality, and others that always just  
 resumed a the same specific activity id. Perhaps in this case we  
 would revert to the old grey icon / start new for activity bundles  
 (with resume in their drop down menu) — oh Lordy... ;)

 But this is a seemingly
 wholly separate topic from #1.

 (3) even with the above resolved, we have arguably too little  
 control
 over the home view, both in terns of what appears -- several  
 requests
 have been made for the ability to have views of multiple  
 collections:
 e.g., school view, home view, etc. and the ability to customize (as
 the Random View currently supports). (Also, there is often a request
 for a background image for the Home View.) All of these are features
 that could be added incrementally, preferably after we settle item  
 #2.
 (My favorite solution for collections is to allow multiple stars,  
 like
 in gmail.)

 Multiple stars, like gmail? Hmm can't see that gmail feature — did 
  you mean multiple labels/tags? If we went with the Journal favs s 
 howing up in home view, we could go the whole hog and use the Jour 
 nal tags as well. That way you could view 

Re: [Sugar-devel] Home view activities layout

2010-08-03 Thread Christian Marc Schmidt
Hi Gary--I think this looks quite nice. This actually seems like a nice
evolution on the simple ring, though it would be good to see how it adapts
from the basic layout and with different numbers of activities...

Christian

On Tue, Aug 3, 2010 at 10:12 AM, Gary Martin garycmar...@googlemail.comwrote:

 Hi Christian,

 On 3 Aug 2010, at 14:12, Christian Marc Schmidt wrote:

  Starring activites in the journal to appear in Home makes sense. And the
 spiral as overflow for the ring, if executed well, seems like a good idea in
 order to preserve the general UI metaphor. We should test a range of
 different variations to end up with a design that is both efficient and
 visually elegant.
 
  I think we should also investigate a scalable grid view with
 thumbnails--I still believe this would make for a great counterpart to the
 ring/spiral. I'll look for the original mockups and start exploring this
 idea further...

 Here's a quick vector mockup:

  - list view toolbar icon gone
  - spiral icon default view*
  - grey activity icons are Journal starred .xo bundles, provide the 'Start
 new' functionality and existing resume of last N recent entries access**
  - coloured activity icons are starred Journal entries created by user or
 others (resumes that entry, shows past versions?)***

 *note the duplicate activity icons, I wanted to see what home would look
 like once multiple activities of the same time could be favoured.

 ** note the 'Start shared with --' option, and idea/request that's been
 bouncing around for a while, example use case would be to start a new Chat
 directly with the local neighbourhood, or a specific friend (rather than
 faffing around with the activity toolbar after a new activity instance has
 been created).

 *** we need to be very sure users are clear on the new vs resume
 distinction, otherwise we're just back to users resuming, say, a nice
 painting they starred and then possibly messing it up or manually wiping it
 because they want to make something new. Versions would obviously help
 recover from such actions.

 --Gary



  Christian
 
  On Aug 3, 2010, at 8:10 AM, Walter Bender walter.ben...@gmail.com
 wrote:
 
  On Tue, Aug 3, 2010 at 7:58 AM, Gary Martin garycmar...@googlemail.com
 wrote:
  Hi Walter,
 
  On 3 Aug 2010, at 11:39, Walter Bender walter.ben...@gmail.com
 wrote:
 
  On Tue, Aug 3, 2010 at 5:45 AM, Tomeu Vizoso to...@sugarlabs.org
 wrote:
  On Tue, Aug 3, 2010 at 11:39, Martin Dengler 
 mar...@martindengler.com wrote:
  On Fri, Jul 30, 2010 at 11:32:34PM -0400, Walter Bender wrote:
  On Fri, Jul 30, 2010 at 8:25 PM, Chris Ball c...@laptop.org
 wrote:
  Hi Christian,
 
Hi Chris--to address scalability we have a list view from which
you can select favorite activities to go in the ring. This is a
similar technique to the OSX dock or Windows taskbar.
 
  I don't think this is working out.  For OLPC (and perhaps SoaS as
  well?) we're shipping with every activity other than Log and
 Terminal
  favorited by default, after receiving reports that kids didn't
  understand how to launch activities otherwise.
 
  Here is a tighter spiral of 74 icons for the home view (running in
 the
  Sugar emulator at 800x600).
 
  http://wiki.sugarlabs.org/images/f/f0/Spiral-home-view.png
 
  +1
 
  Sorry if this has already been considered, but maybe the favorites
  view should only contain the few most used activities and the rest
 can
  be launched from the list view? If this is not viable for some
 reason,
  maybe we need to fix or remove the list view?
 
 
  Well, I think we are bumping up against three orthogonal issues here:
 
  (1) how to make the Home View support more icons (without needing to
  scroll or pan -- we saw problems with that in the original donut view
  and still see it with the control panel -- this is the goal of the
  spiral. (The suggestion to shrink icons down to a pixel is a nice one,
  but rapidly degrades into something unusable in IMHO and requires yet
  another UI affordance: magnify. I think we can avoid such complexity
  for quite some time yet.)
 
  One fallback I keep thinking about is an overflow/more... icon as the
 last available icon in a favourite layout. In much the same way as the
 toolbar overflow drop down menu, it would act as  the final catch all for an
 excess of activity icons. Alternatively it could be an option for where the
 main list view functionality goes if we remove that view and decide Journal
 is not where the functionality should go — the drop down could hold all non
 favourites activities.
 
  (2) the list view is intended to organize which icons are available on
  the home view and to access infrequently used icons. It also gives the
  user info re which version of an activity is installed. The current
  design causes confusion with the Journal and has very limited
  capability relative to the cost of supporting an alternative view. I
  would vote to move this functionality to the Journal: starred
  activities (items

Re: [Sugar-devel] Home view activities layout

2010-08-01 Thread Christian Marc Schmidt
Again, I think that there is likely a better solution to the question of
scalability. An extensible (scrolling or panning) grid or freeform view
showing activity previews would not only convey more information about the
last activity, it would also make the home view feel more personalized. For
scalability we could try something akin to OSX spaces or iOS, adding
additional screens that kids can pan between as the collection of activities
grows.

I don't disagree with the premise--I just think that there is a better
solution than the spiral (it, too, will eventually run out of space).

My suggestion is to explore an extensible grid/freeform view--there are
already existing comps from a year or two ago that we can leverage and bring
up-to-date.


Christian


On Sat, Jul 31, 2010 at 5:18 PM, Bert Freudenberg b...@freudenbergs.dewrote:


 On 30.07.2010, at 20:25, Chris Ball wrote:

  Hi Christian,
 
  Hi Chris--to address scalability we have a list view from which
  you can select favorite activities to go in the ring. This is a
  similar technique to the OSX dock or Windows taskbar.
 
  I don't think this is working out.

 Yep. The frame menu is hardly discoverable. And even though it's there I
 tend to forget about it. And when I used it I press F3 and wonder why the
 home view doesn't show up (because the list view feels so unlike home). To
 solve at least this, F3 should toggle between home and list view.

 But +1 to spiral from here ...

 - Bert -





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Re: [Sugar-devel] Home view activities layout

2010-07-30 Thread Christian Marc Schmidt
Thanks for forwarding this Gary. My feeling is that the views in home should
be motivated by functional differences, for example ring vs. freeform (one
allows positioning, the other positions elements linearly). To me, triangle,
square, and spiral seem a little to obscure to be in the core build--while
they are great experiments, I'm not sure I see a clear use case for them
other than experimentation.

I do think that there are opportunities for different views, but would love
to first figure out collectively what the functional differences/affordances
are that we are designing for... Does that make sense?

Christian


On Thu, Jul 29, 2010 at 10:20 PM, Gary Martin garycmar...@googlemail.comwrote:

 On 30 Jul 2010, at 02:00, Chris Ball c...@laptop.org wrote:

  Hi,
 
  On Thu, Jul 29, 2010 at 03:57:35PM -0400, Walter Bender wrote:
  See http://en.flossmanuals.net/Sugar/ModifyingSugar (towards the
  bottom of the page).
 
  +1 on the spiral.
 
  I like it too.  I'm worried that it would scale badly, but Walter
  suggested just tightening the spiral, and that sounds good to me.
 
  Is anyone on the Design Team reading?

 +1, have cc'ed Eben and Christian incase they miss this thread.

  What would it take to move
  forward with (a) including spiral, and (b) making it default?
  Should we ask for input from deployments, too?
 
  Also, how would people feel about a patch that:
   * allows drag and drop when in a non-freeform view
   * if an icon is moved while in a non-freeform view, the current
 layout switches to freeform, and the position of all the
 activities is saved as the base for the new freeform
 configuration.

 That sounds reasonable as well. The auto-mode change to freeform layout
 when dragging could be easily triggered accidentally when clicking, so that
 might want to only fire once an icon is dragged over a certain number of
 pixels. The visual change of the layout toolbar icon, as the switch happens,
 will provide help some additional visual feedback.

 FWIW: Eben's original proposal (if I remember correctly) for dragging in
 the home view was to snap the icon to the nearest point on the fixed layout
 path and reflow the others to make space. Allowing organisation within the
 confines of the current layout.

 Regards,
 --Gary

  (So, going to spiral, dragging one icon out of place would enable
  freeform -- overwriting any previous freeform configuration -- then
  going back to spiral using the layout menu would put all icons in
  their spiral place, then manually going back to freeform using the
  menu would restore you to spiral with the one activity you moved
  back in the place you moved it to.  Hope that made sense.)
 
  Thanks!
 
  - Chris.
  --
  Chris Ball   c...@laptop.org
  One Laptop Per Child
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Re: [Sugar-devel] Home view activities layout

2010-07-30 Thread Christian Marc Schmidt
Hi Chris--to address scalability we have a list view from which you can
select favorite activities to go in the ring. This is a similar technique to
the OSX dock or Windows taskbar.

But you raise a good point. I've always thought that there may be an
opportunity for a scalable grid view, not unlike the iPhone, that could also
show you thumbnail previews. We could adopt a paginating metaphor similar to
the iPhone or even OSX spaces to make the view infinitely scalable (the
freeform view could, for that matter, also utilize thumbnail previews). Then
we are not only addressing scalability, but also offering an additional
functional benefit. Perhaps this would be worth exploring?

Christian


On Fri, Jul 30, 2010 at 7:24 PM, Chris Ball c...@laptop.org wrote:

 Hi Christian,

I do think that there are opportunities for different views, but
would love to first figure out collectively what the functional
differences/affordances are that we are designing for...

 The functional difference I'm interested in is supporting more activities;
 the ring view was designed when we shipped half as many activities as
 we do now, and I think it's reached its scalability limit.

 Thanks,

 - Chris.
 --
 Chris Ball   c...@laptop.org
 One Laptop Per Child




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Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Christian Marc Schmidt
Hi Gary

I think this is very interesting. The visual design isn't quite there
yet, but I think that the interaction is a good one to consider. There
is something quite intuitive about maintaining the selected item at
the center.

I think we could try a few alternate visual explorations, such as what
would happen if the second ring wasn't as articulated. For instance,
what about having a gray background overlay covering the entire view,
and removing the gray hairlines around the elements in the pie menu,
but otherwise leaving the information where it is?

I also wonder about showing both text and icon, and whether we should
treat this more as an additional layer on the home UI, with hover
states for each icon in the menu as you would expect from the main
view.

If it's OK, I will try a few variations since I think this does have potential!


Christian

On Sat, Jul 10, 2010 at 1:15 PM, Gary C Martin
garycmar...@googlemail.com wrote:
 Here's a mockup for Walter's previous pie menu suggestion (starting a new 
 thread as Sascha though the last one was getting too long). Pie menus have 
 some nice UI properties, but can also be difficult to get working right for 
 all cases (I've tried not to cheat in the mockup). I'd consider this a more 
 touch friendly layout than current palettes/hover-menus (something the 
 fullscreen dialogue approach was also trying to take into account). The inner 
 two choices appear instantly on click. The outer segments appear on delay 
 hover, with a 90% alpha to help keep the user in context (though given our 
 ongoing lack of compositing, solid fill might have to do). Rolling over a 
 segment lights up its fill, the whole of each segment needs to accept hits.

 --Gary









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Re: [Sugar-devel] [DESIGN] Using providers database for 3G modem configuration

2010-07-06 Thread Christian Marc Schmidt
This is just a small aesthetic side-note, but it would look better if
the country/provider/plan text was right-aligned like the labels
below, and if the description above (You will need to provide ...)
spanned the entire width of the window.

Otherwise this looks great!


Christian

On Tue, Jul 6, 2010 at 7:07 AM, Tomeu Vizoso to...@tomeuvizoso.net wrote:
 Hi,

 anybody has input on this proposed feature?

 http://bugs.sugarlabs.org/ticket/1630

 http://people.collabora.co.uk/~tomeu/providers_database.png

 Thanks,

 Tomeu




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Re: [Sugar-devel] Schoolserver icon

2010-06-29 Thread Christian Marc Schmidt
I can try to find the original icon we designed back in 2006. It was
similar to the designs Gary sent over, but simplified...

Christian

On Tue, Jun 29, 2010 at 4:14 AM, Bert Freudenberg b...@freudenbergs.de wrote:

 On 29.06.2010, at 03:49, Gary Martin wrote:

 On 28 Jun 2010, at 23:57, Bernie Innocenti wrote:

 FWIW There are some simple school house type icons that
 could sugarise well, pretty much something like this very
 quick shape, perhaps making sure it's not too church like.
 There's other variations that can be flat top based, and/or
 place a round clock face in the top section and a couple of
 windows in the lower section. I could generate a few
 versions around this theme and see what works for folks?

 I'm ok with the one you posted, but I'm not a designer so I'll simply
 step back and enjoy the fight :-)

 Here's a few more misc. plays around school building shape. Maybe I'm being 
 too literal here and should stray more down the server/resource aspect, 
 rather than a school aspect? Shout if you think one works better than others 
 (or some specific feature):

 Schoolserver icon ideas.pdf

 /me likes the lower right one.


 - Bert -






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Re: [Sugar-devel] Keyboard navigability of the Sugar UI

2010-04-28 Thread Christian Marc Schmidt
Hi Bernie

The proposed keyboard shortcuts sound good. Maybe we can chat about  
the TBD items?

Christian

Sent from my iPhone

On Apr 27, 2010, at 7:25 AM, Bernie Innocenti ber...@codewiz.org  
wrote:

 Today I filed a bug to keep track of an issue that has been  
 bothering me
 for a long time:

  http://bugs.sugarlabs.org/ticket/1969

 Being an important UI issue, we'd need a good discussion with the  
 design
 team. Unfortunately, we cannot always follow existing Gnome  
 conventions
 for keyboard shortcuts. For example, rename cannot be done with F2
 because it's already used for the buddy view.

 -8--8--8--8--8-

 The Sugar UI should be 100% navigable without using a mouse.

 Besides being an accessibility issue, it's important for quick
 navigation, especially for users stuck with a broken XO touchpads.

 Some proposed changes:

 * Favorites view
   * Search should be enabled in the shell view
   * A caret should appear when the user starts to type
   * Non-matching activities should be grayed out
   * TAB should cycle through possible completions
   * Cursor keys should cycle through the icons

 * Journal
   * Cursor up/down should scroll a caret on the list
   * ENTER should open the selected item (Linux/Windows style)
   * Rename item: TBD (just type something?)
   * Go to proprieties: TBD (cursor right?)
   * Change volume: TBD
   * Unmount all hot pluggable devices: TBD

 * Activities list view
   * Should behave like the journal

 * Network Neighborhood
   * Similar to favorites view

 * Toolbars
   * There should be a key to move the focus to the toolbars
 (alt-space?)

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 \X/  Sugar Labs   - http://sugarlabs.org/

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[Sugar-devel] Test recap: start new vs. resume

2010-03-08 Thread Christian Marc Schmidt
Hi all

Yesterday, Simon and Gerald filled the group in on the results of the  
tests conducted recently to understand the merits of a home view with  
start new as the default behavior for activity icons in the ring.

The interesting conclusion in both cases was that children don't  
necessarily have an idea of whether they want to resume a previous  
activity or start a new one *before* clicking the activity icon.  
Rather, they start by simply wanting to engage with a particular  
activity, and the decision whether to resume or start new follows. In  
other words, the two functions are equal, without one taking
precedence over the other. Children appear to want the choice. We have  
seen this expressed in the desire to want to start new or resume  
directly from inside the activity, though there will be other possible  
solutions.

Also noteworthy is that children don't discover the hover palette at  
first, so it is questionable whether we can rely on the menu it's  
current implementation to accomplish our goals for start new/resume.

I suggested that we reconvene on Saturday at 10:30 EST / 3:30 UTC to  
brainstorm design solutions.

Thanks,

Christian
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Re: [Sugar-devel] [FIELDBACK] Naming Alert

2010-03-03 Thread Christian Marc Schmidt
Does 10:30AM EST on Sunday work?

Christian

On Wed, Mar 3, 2010 at 3:14 AM, Gerald Ardito gma...@gmail.com wrote:
 Christian,

 What time would that be?

 Gerald

 On Wed, Mar 3, 2010 at 12:34 AM, Christian Marc Schmidt
 christianm...@gmail.com wrote:

 Hi Gerald and Simon
 It would be great to debrief in detail on your findings from the tests.
 Could we try to meet this Sunday (instead of Saturday), same time?
 Thanks,
 Christian

 On Mar 2, 2010, at 2:36 PM, Gerald Ardito gma...@gmail.com wrote:

 Simon,

 I conducted the test we discussed with my 5th graders today. There were
 six students involved in the focus group.

 First of all, they concurred with your results. They loved the feature of
 being able to either Start New or Resume right from the Home View. As did
 your students, mine remarked that it was way easier than going to the
 Journal. They also mentioned that more often than not they are continuing
 past work, as opposed to starting something new, so they found this feature
 very valuable.

 The Naming alert (present in this build) was something they found in their
 way. They are used to naming their work right from the activity, so this
 seemed like an extra step to them. They are not used to making notes in the
 Journal, so this feature didn't add much for them, although I certainly see
 how it could be really useful.

 I hope this is helpful.

 Best,
 Gerald


 On Thu, Feb 18, 2010 at 3:05 AM, Simon Schampijer si...@schampijer.de
 wrote:

 Hi,

 I did a little survey in the Planetarium pilot last week [1]. The
 subject was Start new vs Restart in the home view. Christian did
 provide a test case and I made a Soas version of Sugar that let's you
 change the behavior with a button in the Home View [2].

 While of course there were interesting observations to make about
 starting activities one other user feedback caught my eye, too. There
 was a question in the survey: The naming alert.

 A little background: When I started the pilot, stopping the activity was
 a hard task for the learners. First you need to find the stop button,
 then you had to dismiss the naming alert. I use the wording dismiss
 because for new learners it does not make much sense, since they don't
 understand the concept of the Journal etc yet. What I did was, I removed
 the naming alert which improved temporarily somehow the situation. Since
 I wanted the kids to take notes I introduced an workflow introduced by
 the teacher. After each lesson (normally the kids work in one activity
 in a lesson), I let them take notes in the Journal entry. This works
 quite well and the kids like it a lot to do this. I tell them: Describe
 in your words what you did today. You can write there as well if you
 did like it or not, or if it was hard task. And sometimes I give them a
 few words that should be contained. Like coordinating system when i
 did a lesson in Etoys on that.

 When doing the test the Naming Alert was present in the build. And the
 testers said: Oh, that is nice, so I do not have to search for the
 Journal entry to take my notes. I asked them what does it look like and
 they said: A bit like the Journal.

 What I concluded is: For the workflow it is important to have a way to
 directly take notes related to that activity you are doing at the
 moment. I still think, that it would be better to have that option in
 the activity toolbar, like discussed in the Design meetings. And I will
 strike for getting this into 0.90 :) But I think, if the kids use the
 Journal and take notes, the naming alert is not such a bad thing for
 0.84.

 Thanks,
     Simon

 [1] http://wiki.sugarlabs.org/go/Deployments/Planetarium
 [2] http://shell.sugarlabs.org/~erikos/soas-design-test-DE.iso,
 http://shell.sugarlabs.org/~erikos/soas-design-test-EN.iso


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Re: [Sugar-devel] [FIELDBACK] Naming Alert

2010-03-02 Thread Christian Marc Schmidt

Hi Gerald and Simon

It would be great to debrief in detail on your findings from the  
tests. Could we try to meet this Sunday (instead of Saturday), same  
time?


Thanks,

Christian

On Mar 2, 2010, at 2:36 PM, Gerald Ardito gma...@gmail.com wrote:


Simon,

I conducted the test we discussed with my 5th graders today. There  
were six students involved in the focus group.


First of all, they concurred with your results. They loved the  
feature of being able to either Start New or Resume right from the  
Home View. As did your students, mine remarked that it was way  
easier than going to the Journal. They also mentioned that more  
often than not they are continuing past work, as opposed to starting  
something new, so they found this feature very valuable.


The Naming alert (present in this build) was something they found in  
their way. They are used to naming their work right from the  
activity, so this seemed like an extra step to them. They are not  
used to making notes in the Journal, so this feature didn't add much  
for them, although I certainly see how it could be really useful.


I hope this is helpful.

Best,
Gerald


On Thu, Feb 18, 2010 at 3:05 AM, Simon Schampijer  
si...@schampijer.de wrote:

Hi,

I did a little survey in the Planetarium pilot last week [1]. The
subject was Start new vs Restart in the home view. Christian did
provide a test case and I made a Soas version of Sugar that let's you
change the behavior with a button in the Home View [2].

While of course there were interesting observations to make about
starting activities one other user feedback caught my eye, too. There
was a question in the survey: The naming alert.

A little background: When I started the pilot, stopping the activity  
was

a hard task for the learners. First you need to find the stop button,
then you had to dismiss the naming alert. I use the wording dismiss
because for new learners it does not make much sense, since they don't
understand the concept of the Journal etc yet. What I did was, I  
removed
the naming alert which improved temporarily somehow the situation.  
Since

I wanted the kids to take notes I introduced an workflow introduced by
the teacher. After each lesson (normally the kids work in one activity
in a lesson), I let them take notes in the Journal entry. This works
quite well and the kids like it a lot to do this. I tell them:  
Describe

in your words what you did today. You can write there as well if you
did like it or not, or if it was hard task. And sometimes I give  
them a

few words that should be contained. Like coordinating system when i
did a lesson in Etoys on that.

When doing the test the Naming Alert was present in the build. And the
testers said: Oh, that is nice, so I do not have to search for the
Journal entry to take my notes. I asked them what does it look like  
and

they said: A bit like the Journal.

What I concluded is: For the workflow it is important to have a way to
directly take notes related to that activity you are doing at the
moment. I still think, that it would be better to have that option in
the activity toolbar, like discussed in the Design meetings. And I  
will

strike for getting this into 0.90 :) But I think, if the kids use the
Journal and take notes, the naming alert is not such a bad thing for  
0.84.


Thanks,
Simon

[1] http://wiki.sugarlabs.org/go/Deployments/Planetarium
[2] http://shell.sugarlabs.org/~erikos/soas-design-test-DE.iso,
http://shell.sugarlabs.org/~erikos/soas-design-test-EN.iso


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Re: [Sugar-devel] [DESIGN] 0.88 Meeting --- 20. Feb 2010 (15:30 UTC)

2010-02-19 Thread Christian Marc Schmidt
Hi Simon--unfortunately I won't be able to make it this Saturday, but I
really would like to hear the outcome of the tests. Could we move the
meeting to later that day, say around 2pm EST?


Christian


On Thu, Feb 18, 2010 at 3:12 AM, Simon Schampijer si...@schampijer.dewrote:

 Sorry, of course the meeting is the 20th of February.

 Regards,
   Simon

 On 02/18/2010 09:11 AM, Simon Schampijer wrote:

 Hi,

 this Saturday we will have our bi-weekly design meeting. We will chat
 about the outcome of the testing of the Start new vs Resume behavior.

 As a second item I would like to discuss the questions raised regarding
 the 3G Feature by Daniel [1]. Daniel, if you have time on Saturday, it
 would be great if you could attend.

 Thanks,
 Simon

 Channel: #sugar-meeting (irc.frenode)
 Time: 15:30 UTC

 [1]
 http://lists.sugarlabs.org/archive/sugar-devel/2010-February/022541.html





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Re: [Sugar-devel] Test protocol for Resume vs. Start new

2010-01-25 Thread Christian Marc Schmidt
Thanks Gary, I'll have a look at this. I'm worried that conducting tests
with novice users might be inconclusive, given that we are testing
schoolchildren. But I am also not an educator. I'd be happy to work with
someone with an educational background to put something together that might
be suitable as a test for new users.

For now, though, I'd suggest we stick to our plan to see where it gets us.

Christian
On Mon, Jan 25, 2010 at 11:20 AM, Gary C Martin g...@garycmartin.comwrote:

 Hi Christian,

 On 23 Jan 2010, at 15:01, Christian Marc Schmidt wrote:

  Hi all:
 
  For our meeting at 10:30pm EST today, I put together a draft of a test
 protocol (in email body below). Please look it over and feel free to edit or
 add to. Thanks,
 
  Christian
 
  --
  Sugar Home View Concept Testing
  Draft 01/23/10
 
  Goal: Evaluate the Home view for Resume activity and Start new
 activity functionality.
  Protocol: Alternate between two builds, one per student: The current
 build [Build A], which makes Resume the default action, and a test build
 [Build B] making Start new the default action.
  Duration: 5 mins per student
  Student Profile: Should be a current user (not a first-time user). Age
 and grade should be recorded, along with duration of overall Sugar
 experience.
 
  1. Begin at Home screen after boot up
 
  2. Test cognitive model
• Describe what you see in this view.
• What are the symbols in the ring?
• Describe what each symbol in the ring is.
• Do you know why the symbols are different colors?
• What activity did you last work on?
  3. Test pathways
  [Alternate between two pathways, one per student]
 
  Pathway 1:
• Show how you would go back to the activity you last worked on.
 Describe what you are doing. [Student shows pathway to resume activity.]
• Now, show what you would do if you wanted to start a new
 [Write/Draw/Browse, etc.; should be of the same kind] activity. Describe
 what you are doing. [Student shows pathway to start a new activity of the
 same kind.]
• Now, show what you would do if you wanted to start a new
 [Write/Draw/Browse, etc.; should be a different activity than the current
 one] activity. [Student shows pathway to start a new activity different
 from the current activity.]
  Pathway 2:
• Show how you would start a new activity. Describe what you are
 doing. [Student opens a new activity.]
• Now, show what you would do if you wanted to go back to the
 activity you last worked on. Describe what you are doing. [Student shows
 pathway to resume a previous activity.]
• Now, show what you would do if you wanted to start a new
 [Write/Draw/Browse, etc.; should be of the same kind] activity. Describe
 what you are doing.[Student shows pathway to start a new activity of the
 same kind.]
  4. General questions
  If you could change anything about Sugar, what would make it easier for
 you to go back to a previous activity?
  What would make it easier for you to start a new activity?
  Is there anything else about Sugar that you would change?

 I know we've drifted from a usability study model, to a focus group model
 for practical classroom reasons – but I though Jakob Nielson's latest
 article was a timely piece worth a quick read through given we are going to
 be getting feedback from existing Sugar users.

 Summary: It's more difficult to conduct usability studies with experienced
 users than with novices, and the improvements are usually smaller. Still,
 improving expert performance is often worth the effort.

http://www.useit.com/alertbox/experienced-users.html

 Regards,
 --Gary




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[Sugar-devel] Test protocol for Resume vs. Start new

2010-01-23 Thread Christian Marc Schmidt
Hi all:

For our meeting at 10:30pm EST today, I put together a draft of a test
protocol (in email body below). Please look it over and feel free to edit or
add to. Thanks,

Christian

--
* Sugar Home View Concept Testing*
Draft 01/23/10

*Goal*: Evaluate the Home view for Resume activity and Start new
activity functionality.
*Protocol*: Alternate between two builds, one per student: The current build
[Build A], which makes Resume the default action, and a test build [Build
B] making Start new the default action.
*Duration*: 5 mins per student
*Student Profile*: Should be a current user (not a first-time user). Age and
grade should be recorded, along with duration of overall Sugar experience.

1. Begin at Home screen after boot up

2. Test cognitive model

   1. Describe what you see in this view.
   2. What are the symbols in the ring?
   3. Describe what each symbol in the ring is.
   4. Do you know why the symbols are different colors?
   5. What activity did you last work on?

3. Test pathways
[Alternate between two pathways, one per student]

Pathway 1:

   1. Show how you would go back to the activity you last worked on.
   Describe what you are doing. [Student shows pathway to resume activity.]
   2. Now, show what you would do if you wanted to start a new
   [Write/Draw/Browse, etc.; should be of the same kind] activity. Describe
   what you are doing. [Student shows pathway to start a new activity of the
   same kind.]
   3. Now, show what you would do if you wanted to start a new
   [Write/Draw/Browse, etc.; should be a different activity than the current
   one] activity. [Student shows pathway to start a new activity different
   from the current activity.]

Pathway 2:

   1. Show how you would start a new activity. Describe what you are
   doing. [Student opens a new activity.]
   2. Now, show what you would do if you wanted to go back to the activity
   you last worked on. Describe what you are doing. [Student shows pathway to
   resume a previous activity.]
   3. Now, show what you would do if you wanted to start a new
   [Write/Draw/Browse, etc.; should be of the same kind] activity. Describe
   what you are doing.[Student shows pathway to start a new activity of the
   same kind.]

4. General questions
If you could change anything about Sugar, what would make it easier for you
to go back to a previous activity?
What would make it easier for you to start a new activity?
Is there anything else about Sugar that you would change?
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Re: [Sugar-devel] Call for testing

2010-01-17 Thread Christian Marc Schmidt

On Jan 17, 2010, at 6:14 PM, Wade Brainerd wad...@gmail.com wrote:

 On Sun, Jan 17, 2010 at 6:01 PM, Simon Schampijer  
 si...@schampijer.de wrote:
 Great, I will think about the test protocol, too. And, i will work  
 on a
 patch that helps us to easily switch between the two scenarios for  
 testing.

 Thanks for all those thoughts - I think we are on the right track,

 IMO, automated evaluation would also be useful.  For example, logging
 how often various menu items are clicked.  Just adding a log print to
 each UI control would be sufficient; we can harvest and analyze the
 logs later.

 For example, it might be useful to know how many new activities are
 started before/after the change.  If it goes up by a little, we're
 probably okay.  But if it goes up drastically, it might be a problem.
 I don't think we need to get into deep statistical analysis, but it
 might be useful to have the data available.

 -Wade

That is a very good idea. How long would it take to implement?

Christian
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Re: [Sugar-devel] [DESIGN] Mockups of Home view showing Start new ring and separate row of icons for resume

2010-01-16 Thread Christian Marc Schmidt
Thanks, Gary. Before settling on the current design for Home, we actually
had a very similar mockup to the first one you sent.

While it addresses the issue Simon is mentioning on a structural level, it
isn't intuitive. The problem is the duplication of activity icons, which
leads to confusion. The distinction of gray and color icons isn't enough to
alleviate the confusion arising from having duplicate sets of icons.

We'll talk more in a few minutes, but I think there may be a solution to our
problem in the activity view.

More soon...


Christian


On Sat, Jan 16, 2010 at 10:41 AM, Gary C Martin g...@garycmartin.comwrote:

 On 16 Jan 2010, at 15:26, Simon Schampijer wrote:

  On 01/16/2010 04:14 PM, Gary C Martin wrote:
  Hi folks,
 
  Some quick mockups of a Home view idea mentioned in previous
 discussions. Just intended as extra material for todays irc design meeting.
 
  1) Ring of activity icons reverts to the Start new behaviour; Journal
 icon is always shown for easier access, with recent activities shown below
 for quick resuming. Journal icon and recent activities are shown
 horizontally for better screen balance (at cost of not matching the real
 Journal list display orientation).
 
 
 http://wiki.sugarlabs.org/go/File:Home_mockup_with_horizontal_journal_and_start_new_defaults.png
 
  2) Same as above except that the Journal icon is top left and a top to
 bottom resume icon order is used so that recent activities are shown in the
 same order and direction as is experienced in the Journal list view:
 
 
 http://wiki.sugarlabs.org/go/File:Home_mockup_with_journal_and_start_new_defaults.png
 
  Regards,
  --Gary
 
  Hi Gary,
 
  thanks, I think that helps to better visualize this proposal.
 
  The problem I see with this design is, that the title of the activities
 does lack. I guess you would see it in a palette when hovering over it. But
 that would be as quick as going to the Journal directly. One could imagine
 displaying the title in the vertical layout, but that would make the home
 view crowded.
 
  Just a few thoughts, so I do not forget my first impressions ;p

 :-)

 Here's a 3rd for the mentioned double ring of activity icons; inside
 non-colour icons for Start new behaviour, outside ring of coloured icons
 for Resume behaviour. Journal icon shown at top of ring for easy access
 (note that its coloured icon in the Start now ring is now out of place):


 http://wiki.sugarlabs.org/go/File:Home_mockup_with_double_ring_of_start_new_and_resume.png

 Regards,
 --Gary




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Re: [Sugar-devel] Accelerators: make Journal 'F5'

2009-08-21 Thread Christian Marc Schmidt
Hi Simon--that seems to make sense.

Any feedback on the comps I sent? Let me know if there are any questions...
I'll be traveling these next few days, but will be checking email
occasionally.

Thanks,


Christian


On Fri, Aug 21, 2009 at 5:58 AM, Simon Schampijer si...@schampijer.dewrote:

 Hi,

 finally I pushed today the accelerators for the views. This means that the
 palettes of the zoom options in the frame show now: Neighbrhood F1 etc (see
 screenshot below).

 As most of the keyboards does not have a search key, should we make the
 Journal 'F5' ? This would be logic from the F(N) we have in the frame.

 Regards,
   Simon




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Re: [Sugar-devel] Accelerators: make Journal 'F5'

2009-08-21 Thread Christian Marc Schmidt

On Aug 21, 2009, at 9:41 AM, Gary C Martin g...@garycmartin.com wrote:

 Hi Simon,

 On 21 Aug 2009, at 10:58, Simon Schampijer wrote:

 finally I pushed today the accelerators for the views. This means  
 that the palettes of the zoom options in the frame show now:  
 Neighbrhood F1 etc (see screenshot below).

 Fab! :-)

 As most of the keyboards does not have a search key, should we make  
 the Journal 'F5' ? This would be logic from the F(N) we have in the  
 frame.

 I would love Journal to be on F5, but might be controversial: It  
 would not be ideal for XO HW keyboard layout; HoboPrimate will  
 likely bite you several times; it would clash with a key used by  
 Develop Activity (not that I use it); maybe clash with another  
 Activity (but none that I'm aware of)?

 But FWIW, a selfish +1 from me at least ;-)

 Regards,
 --Gary

 P.S. Oh if only Journal wasn't treated by the UI as an activity, but  
 part of the shell. You could then just tap F4 and F5 to toggle back  
 and forth between your current activity view, and the Journal. Oh  
 the bliss. ;-b

That should be possible, even in the current configuration, no?  
Hitting F5 would switch immediately to the journal, while F4 toggles  
through all activities (including journal). Seems like a good solution  
to me...

Christian
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Re: [Sugar-devel] Activity toolbar redesign: What to do with 'simple' activities?

2009-08-12 Thread Christian Marc Schmidt
Yes, I agree. Unless everyone is on the same page, it may make sense to
schedule a meeting this weekend, also to go over proposals for list view in
Neighborhood and to discuss groups. What does everyone think?


Christian


On Wed, Aug 12, 2009 at 9:15 AM, Eben Eliason eben.elia...@gmail.comwrote:

 Last we discussed this, I think we decided that activities which don't
 modify the toolbars in any way should have a single toolbar containing
 all of the activity toolbar controls: title entry, sharing, keep, etc.
 Only if the activity wanted to modify the toolbars would the activity
 specific stuff be moved under a toolbar button.

 I recall coming to the same conclusion with Christian as well.

 Eben


 On Wed, Aug 12, 2009 at 7:19 AM, Lucian
 Branesculucian.brane...@gmail.com wrote:
  Would it be possible to offer a more compact design, with a single
  bar, but with the new API?
 
  2009/8/12 Simon Schampijer si...@schampijer.de:
  Hi,
 
  I just ported the hello world example to the new toolbar design [1]. I
  remember that once Gary pointed out, that simple activities will look
  'empty' when we move them to the new design (screenshot attached), Chat
  would be a famous case. Most of the activities does have options,
 though.
 
  How do we go forward with that? Live with that compromise? Other ideas?
 
  Thanks,
Simon
 
  [1]
 
 http://git.sugarlabs.org/projects/hello-world/repos/mainline/blobs/master/activity.py#line36
 
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Re: [Sugar-devel] Activity toolbar redesign: What to do with 'simple' activities?

2009-08-12 Thread Christian Marc Schmidt
Great--should we plan on holding a design meeting this Sunday? I can be
available after 10am EST (2pm UTC).


Christian

On Wed, Aug 12, 2009 at 11:50 AM, Simon Schampijer si...@schampijer.dewrote:

 On 08/12/2009 03:24 PM, Christian Marc Schmidt wrote:

 Yes, I agree. Unless everyone is on the same page, it may make sense to
 schedule a meeting this weekend, also to go over proposals for list view
 in
 Neighborhood and to discuss groups. What does everyone think?


 Christian


 We need quite some design team feedback for the upcoming 0.86 release. Next
 thursday is feature freeze (
 http://wiki.sugarlabs.org/go/0.86/Roadmap#Schedule) - so design changes
 are hard to make after that date.

 This is the current feature list:
 http://wiki.sugarlabs.org/go/0.86/Feature_List

 I am sure we have a lot of smaller and bigger things the developers would
 need design people involved. If we could focus in this weekend on those
 items - that would be awesome.

 I am not available on Saturday - but have time on Sunday. I would be
 willing to get a list of items together as well, for those features, where
 we have questions.

 Thanks,
   Simon




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Re: [Sugar-devel] Design help needed for web applications within Sugar

2009-08-11 Thread Christian Marc Schmidt
Hi Lucian

Can you explain to me what SSB means? Sorry for my naivete, it's probably
perfectly clear to everyone else.

Generally these look fine, but I think we could probably clarify the
interaction a bit after you give me a few pointers on what you are trying to
do.

Thanks!

Christian

On Mon, Aug 10, 2009 at 6:21 PM, Lucian Branescu
lucian.brane...@gmail.comwrote:

 Sorry, I should have pointed that out more clearly. In this image
 (http://files.getdropbox.com/u/317039/userscript%20hello%20world.png),
 the button in the top right, next to the bookmark button, is the
 button used for creating SSBs.

 Here (http://dl.getdropbox.com/u/317039/create%20ssb.png) is an even
 better screenshot.

 2009/8/10 Benjamin M. Schwartz bmsch...@fas.harvard.edu:
  Lucian Branescu wrote:
  How should these features be presented to the user? The screenshots on
  my blog show the current situation.
 
  They do?  I don't see anything there that shows the current SSB creation
  or site-zip-saving UI.
 
  --Ben
 
 




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Re: [Sugar-devel] Design review plea.. OLPC desktop switcher

2009-06-19 Thread Christian Marc Schmidt
Hi Sean, picking up on one of your comments below:


After debating lots of ideas with lots of mockups for
 Sugar on a Stick we went with a Sugar logo during the first three dots
 and the Xo avatar for the remaining ones. We chose variant #06 because
 SoaS v1 will be called Strawberry and we will change the boot color
 and name for each SoaS iteration, the idea being to aid
 unsophisticated users who can communicate version info just from the
 boot logo color.


For simplicity, I would suggest having the logo on a separate screen for a
few secs *before* the XO and the ring with dots appear. I think they should
both be kept separate, for clarity both visually/aesthetically, but also
semantically (the XO at the center of the screen is a fundamental principle
in the Sugar UI, and having it trade places with the logo in the middle of
the ring is mixing metaphors). Let me know if you agree...


Christian




 On Fri, Jun 19, 2009 at 4:59 PM, Daniel Draked...@laptop.org wrote:
  Hi Eben/other interested victims,
 
  I've designed (it's usually bad news when I've designed things) some
  interfaces that allow for switching between Sugar and GNOME for the
  XO-1.5 builds. I'm looking for feedback on the design and any
  suggestions/contributions.
 
 
  By default, laptops boot straight up into Sugar.
  But you might notice a new icon in the control panel named Switch
  desktop
  http://dev.laptop.org/~dsd/20090619/sugar-controlpanel.pnghttp://dev.laptop.org/%7Edsd/20090619/sugar-controlpanel.png
 
  If we click on that, under normal circumstances you will see:
  http://dev.laptop.org/~dsd/20090619/sugar-active-sugar.pnghttp://dev.laptop.org/%7Edsd/20090619/sugar-active-sugar.png
 
  Then, when you click the Switch to GNOME button, it will look like
  this:
  http://dev.laptop.org/~dsd/20090619/sugar-active-gnome.pnghttp://dev.laptop.org/%7Edsd/20090619/sugar-active-gnome.png
 
  And if everything works right, this one will never be seen, but allows
  for an escape route if something goes wrong:
  http://dev.laptop.org/~dsd/20090619/sugar-active-unknown.pnghttp://dev.laptop.org/%7Edsd/20090619/sugar-active-unknown.png
 
 
  When you're in GNOME, there is an icon that says Switch to Sugar on
  the desktop. It's also on the Applications menu, under System. When you
  click on it, it brings up a dialog box that tells you to restart and
  then you'll be back in Sugar again.
  In this screenshot you can see the desktop item, the menu item, and the
  output dialog box:
  http://dev.laptop.org/~dsd/20090619/gnome-ui.pnghttp://dev.laptop.org/%7Edsd/20090619/gnome-ui.png
 
 
  Code for all of that is at
  git://dev.laptop.org/users/dsd/olpc-switch-desktop
  (latest updates to be pushed in a few minutes)
 
 
  The Logout menu item in sugar is disabled. It's still there in GNOME,
  but I'll look for a way to hide it. (when you logout, it just basically
  restarts the desktop environment, so it's kind of pointless. A reboot is
  acceptable for changing DE, and the logout concept is confusing when
  there wasn't any logging in to begin with.)
 
 
  Thoughts?
 
  Thanks,
  Daniel
 
 
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Re: [Sugar-devel] [IAEP] [Marketing] [SoaS] Request for Artwork: Boot Screen

2009-06-04 Thread Christian Marc Schmidt
Sorry, meant to reply-all! Comment below:

On Thu, Jun 4, 2009 at 7:55 AM, Martin Dengler mar...@martindengler.com wrote:
 On Thu, Jun 04, 2009 at 01:24:26PM +0200, Sean DALY wrote:
 http://wiki.sugarlabs.org/go/Marketing_Team/Boot_Logo

 Christian - I myself prefer the rays to dots which I feel too
 closely resemble networks in the Neighborhood view, confusion is
 possible (networks being connected to at startup?)

 The rays are too dominant, IMHO.  The circles suffer from the
 confusion you mention, and the dots (gray) are just right.

I agree--the rays don't feel like they are part of the same visual
language as the rest of the UI, since they break the square grid that
other icons succumb to. I'm not sure about the confusion regarding the
color circles and access points; maybe we should ask around and see
what other people think? Maybe we could also just choose a single
color (the colors you have set for your XO) to avoid any confusion.
Otherwise, I'm also perfectly happy sticking to gray dots, and
coloring the XO as I mentioned earlier.


 Re splash page with logo: in my next mockup I'll leave off the example
 school logo.and move that frame to the end. It might be better to
 reserve a frame for customizable logo or message, before or after
 the Sugar spash page

 I think that information is great to work in, but it won't be too
 visible (thus useful) in just one frame, will it?

 Version info: In fact I feel strongly about showing version
 information...or its corollary, making it easy to find.


 +1


 I agree that it's unpleasant to see numbers at boot time (especially a
 datestamped snapshot number).

 In grey it's not, IMHO.

 Nota: my idea would be for each version to change the Sugar logo color
 too...

 Much less obtrusive, perhaps, and still effective.  I guess we'll run
 out of easily-differentiable fill colours in a few years, but that's a
 different bridge...

 thanks

 Sean

 Martin




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Re: [Sugar-devel] [IAEP] [Marketing] [SoaS] Request for Artwork: Boot Screen

2009-06-04 Thread Christian Marc Schmidt
I agree with Eben's points below...

Maybe it would help if one of us mocked up the alternative he is  
describing?

Christian


On Jun 4, 2009, at 10:35 AM, Eben Eliason eben.elia...@gmail.com  
wrote:

 On Thu, Jun 4, 2009 at 10:31 AM, Eben Eliason  
 eben.elia...@gmail.com wrote:
 On Thu, Jun 4, 2009 at 7:24 AM, Sean DALY sdaly...@gmail.com wrote:
 http://wiki.sugarlabs.org/go/Marketing_Team/Boot_Logo

 Christian - I myself prefer the rays to dots which I feel too
 closely resemble networks in the Neighborhood view, confusion is
 possible (networks being connected to at startup?)

 Fred - I'm willing to try that sunrise metaphor, tonight if I can
 (travelling today)

 Re splash page with logo: in my next mockup I'll leave off the  
 example
 school logo.and move that frame to the end. It might be better to
 reserve a frame for customizable logo or message, before or after
 the Sugar spash page

 Yes, in that mockup the first screen is kind of overwhelming with
 several logos and a few pieces of textual information. At the same
 time, we tried very hard to eliminate the slideshow effect that feels
 (well, is) like a bunch of marketing material that detracts from the
 UI.

 I think the Sugar logo should stand alone, so it reads powerfully,  
 and
 then be replaced in short order by the XO. Perhaps we could entertain
 a text only solution to identifying the school, in gray beneath the
 sugar logo. Thoughts?

 Version info: In fact I feel strongly about showing version
 information... or its corollary, making it easy to find. Teachers,

 I think it's more important that we make it easy to find in the UI.
 Kids won't reboot that often, and it would be silly to reboot just to
 find that info.

 parents, admins, G1G1 donors unfamiliar with Sugar will not have the
 foggiest idea how to hunt down version information (Learners might  
 not
 have trouble finding it - they will explore their machines ad
 infinitum - but they can't be expected to know about versioning). We
 are about to embark on hundreds of thousands of XO-1.5s running  
 v0..84
 which will coexist with a huge installed base of v0.82 (and many
 earlier); SoaS with its simplified numbering scheme will (we hope)  
 sow
 the seeds for preinstalled Sugar in distributions for education
 projects. We may be deploying v0.86 at the end of the year... aside
 from how we manage the Activity compatibility matrix, we need to  
 make
 such info *extremely* easy to track down for someone interested in
 checking if Sugar + Activities are up-to-date. Our strategy for
 teacher buy-in is star marketing on Activities (see press releases);
 making Activity installation/upgrade simple this summer is part of
 what we need to do to make SoaS possible in the classroom. Helping
 users understand what version they have (of Sugar, of each Activity)
 is a key aspect of that.

 I agree that it's unpleasant to see numbers at boot time  
 (especially a
 datestamped snapshot number). Why don't we borrow an idea from  
 Apple?

 We basically have this already. We ust happen to have an XO in the
 center of the screen, instead of an apple icon in the upper left. The
 info is actually in the About my XO section of the settings, which
 might be one step too far. We could go back to an earlier design for
 the XO menu and have a direct About my XO menu item which jumps
 directly to the correct settings panel.

 We could also separate the About my XO panel from settings,  
 removing
 it from the settings panel completely and showing it as it's own  
 modal
 dialog accessible via an About my XO menu item.

 I would be fine with either approach.

 They have a tiny apple icon in the upper-left corner of the screen;
 clicking on it opens a window with the processor, RAM and OSX  
 version
 number. In addition to the About my computer section in the  
 Control
 Panel, perhaps we could show the version in the Frame? The bottom  
 bar
 has room I think.

 There's no need to expose this information directly. It will only be
 needed on occasion, and the Frame is designed for the information you
 want to carry with you all the time.

 When we start to get consolidated feedback, we will know if
 difficult-to-find version info is a problem for Sugar / Activity
 updaters or not. I feel sure it is and showing the version in the
 Frame (the one-glance status communicator) seems to me a good  
 approach
 which would let us skip info in the splash screen.

 Nota: my idea would be for each version to change the Sugar logo  
 color
 too... potentially allowing troubleshooters to ask what color is  
 the
 Sugar logo? and match that to the version number.

 I would much rather see the logo change colors with each boot, but

 I meant to take this back before sending, and forgot to. I actually
 think changing the colors with each release is a pretty awesome idea.

 Eben

 changing with each release is a pretty cool idea. I would support
 that. I think there are enough of combinations to make wrapping
 around 

Re: [Sugar-devel] [SoaS] Request for Artwork: Boot Screen

2009-06-03 Thread Christian Marc Schmidt
Hi Sean--these look great! Of the mockups, I think this one works the best:

Variant of XO Avatar Sugar Boot, Grey to Colour Dot Transition

It really is very effective, and the color helps a lot!


Christian


On Mon, Jun 1, 2009 at 9:33 PM, Sean DALY sdaly...@gmail.com wrote:
 Here's the second mockup:
 http://wiki.sugarlabs.org/go/Marketing_Team/Boot_Logo#Eleven_Color_Ray_Variant.2C_Growing_XO_Avatar.2C_Starts_With_Logo_Splash_Page

 This version includes a logo/copyright splash page and a growing or
 approaching XO avatar.

 Comments welcome please.

 thanks

 Sean


 On Tue, Jun 2, 2009 at 1:20 AM, Sean DALY sdaly...@gmail.com wrote:
 http://wiki.sugarlabs.org/go/Marketing_Team/Boot_Logo#Eleven_Color_Ray_Variant_of_XO_Avatar_Sugar_Boot.2C_Grey_to_Color_Transition

 I've finally updated the wiki with my first mockup! Sorry about the
 delay, I lack graphics editing skills I'm afraid.

 I have attached comment to the mockup. I keep the XO avatar size
 stable in this first one, I want to try another one with growing size
 as expressed yesterday.

 Note: the idea is this follows a previous page with Sugar logo,
 version info, copyright notice, and distro logo (+ possibility of
 school logo). I will try to work those into my next mockup.

 The spectrum colors were cheerfully eyedropped from an image of
 Ellsworth Kelly's painting Spectrum IV (1967), with the
 particularity that I thought it interesting to cycle from XO green
 (mockup green darker than should be, sorry)

 thanks

 Sean




 On Mon, Jun 1, 2009 at 2:07 AM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 Thanks Sean--a visual would be good to fully understand the proposal.
 I guess my feeling on all of this is that less is more--as Eben said
 earlier, the boot sequence is really just the set-up for the UI. I'd
 be happy if we simply did away with the split-XO, but I'm also
 on-board with adding a bit of color, though I would caution not to
 overthink it. The reason the Mac OS boot sequence you mention works so
 well is due to its simplicity. Instead of a face, we have the XO as
 our emblem--and the circle, while making a reference to connectedness
 and community, transitions into a core feature of the UI in Home...

 Either way, looking forward to seeing your mockups!


 Christian


 On Sun, May 31, 2009 at 5:54 PM, Sean DALY sdaly...@gmail.com wrote:
 I like Gary's most recent one with the dots filling in color

 I got halfway through a mockup with XO avatars appearing, then
 Activity icons, but I feel using either will just be too confusing...
 one could think network discovery was happening, or Activity loading.

 After much reflection, I think the friendliest greeting we could offer
 to Learners is a face, a Speakish one with eyes rolling around the
 ring (and a growing smile) while the colors come on. There are still
 many people who fell in love with their little Macs because of the
 smiley face.

 But... that's outside the Sugar HIG and I would think twice before
 stepping outside of that. So I reread them and came up with this idea
 (which I hope to mock up tomorrow): instead of dots, I want to do
 oblong ovals like a big version of the Activity spinner graphic. I
 searched high and low on sl.o and laptop.org for an SVG but only found
 a lo-res PNG :-( so I'll just improvise ovals. What I like about
 presenting the spinner is: immediate identification of a waiting
 period, no confusion with other elements (the filled in dots are too
 similar to networks in the Neighborhood view). Also I like that the
 spinner has 11, not 12 dividers; that asymmetry is interesting and
 remains clocklike. I like Gary's proposal of empty ones filled with
 color which I'd like to keep. And... I'd like to start the middle XO
 icon small (e.g. neighborhood view size) and step it up in size with
 each spinner step; grow in importance as the system builds, until at
 the end normal size.

 As for the colors, I'm not sure I like the color pairs... I'd like to
 try solid colors, moving through the spectrum rainbowlike. Less
 Sugarish perhaps, but visually stronger might be.

 Not sure if the initial logo flash is enough, but concerned that
 keeping it around might fight the spinner ring.

 Will have a visual tomorrow to show (holiday so I will have some time)

 thanks

 Sean

 On Sat, May 30, 2009 at 10:50 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 On Sat, May 30, 2009 at 12:58 PM, Sean DALY sdaly...@gmail.com wrote:
 Re: grey vs. colors in progress: Actually, I have an issue with
 all-grey... users could worry that colors are not working in the Sugar
 UI.

 If we treated the XO in the center in the selected color combination,
 we would not only address Sean's point, but also act as a signifier of
 identity. But I take it this is a technical challenge? I do also agree
 with the point that gray means in progress. A simplified version of
 the current boot sequence, without the spinning/split XO, would work
 well I think.

 I wouldn't

Re: [Sugar-devel] [Bugs] #645 UNSP: make sugarlabs.org the default page

2009-04-01 Thread Christian Marc Schmidt
Hi Gary--this looks great! One small suggestion: could we bring the logo
down in scale to ca. 75%? That would look better...


Christian


On Wed, Apr 1, 2009 at 10:55 AM, Gary C Martin g...@garycmartin.com wrote:

 On 1 Apr 2009, at 05:52, Simon Schampijer wrote:

  Gary C Martin wrote:

 On 31 Mar 2009, at 22:40, Gary C Martin wrote:

 On 30 Mar 2009, at 14:59, Sean DALY wrote:

  I really like this idea, baseline so first-time visitors won't get
 lost between site sections

 Christian, would it be possible for you to put together that 1 page
 linking to the different sections + Google?

 FWIW: Assuming it's not being worked on yet, I just picked this ticket
 up. Will post a screen grab to the list tomorrow for quick review/
 feedback cycle.

 Here's a quick first pass at a simple static page, please do fire off
  some feedback - FWIW, I'm not too keen on how the Google treatment  clashes
 with SL logo, but it is a useful feature to have on a home page:

 http://dev.sugarlabs.org/attachment/ticket/645/simple_static_page_v1.png
 Regards,
 --Gary

 --Gary


 Do we need the google logo for trademark reasons? Otherwise I would just
 leave it out. It says 'Google' on the button already.


 Should I just drop it all together for now? I know we are used to seeing it
 on the default OLPC XO home page, but it's not like we thought it necessary
 to put Google search on www.sugarlabes.org

  Would be nice to have a link to our bug tracker as well - maybe just named
 'Bugs'.


 Sure, here it is with the extra link and dropping the Google logo (but
 keeping the Google search inputs):


 http://dev.sugarlabs.org/attachment/ticket/645/simple_static_page_v2.png

  Of course - ideally this page would be translated :/ We can do that for
 0.86 then I guess :)


 :-)

 Regards,
 --Gary

  Thanks,
  Simon





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Re: [Sugar-devel] [Marketing] Do not open a new window for menu link on sugarlabs.org

2009-03-27 Thread Christian Marc Schmidt
Hi Sean


Thanks for initiating this. I generally agree with the goals to unify the
site through a single navbar, but am also concerned about visual complexity.
The more we can consolidate navigation items, the better. I'll start
exploring visual treatments with the goal to find something that would work
across all sites. That said, it may still be sensible to keep the intro
separate from the other sites, to direct people in a more focused way
towards only a few sections that we determine (as is currently the case).


Christian



On 3/26/09 5:41 PM, Sean DALY sdaly...@gmail.com wrote:

 Here are some ideas for a harmonized navbar across our domains, for
 discussion and input please.
 
 By way of an anology, I would like that a visitor navigating between
 our welcoming reception area, our meeting room, our factory floor, our
 mailroom etc. always know where s/he is and how to get to another
 section and in particular the homepage: www.sugarlabs.org.
 
 I know that Christian wants to keep the navbar short in the intro
 section so it is unobtrusive... that Josh wants a friendly home for
 Activities not unlike Mozilla's addons... that our wiki mavens want
 their usual workspace without fuss and bother, that teachers need a
 super easy to use section, and so on. That said, I think we all want
 teachers, parents, funders, journalists, bug reporters, developers,
 and... , kids :-) to be able to visit and explore the richness of our
 site without getting lost. Because for them, there is the Sugar Labs
 site and not 9 separate sites.
 
 It is a measure of the labyrinthine nature of our site/sites that I
 discovered some sections today I hadn't suspected even existed, and
 these sections had no link to the main page or to each other.
 
 Linking our sections will raise the visibility of our site and its
 richness will show any visitor (as if there were a doubt) that our
 community is vibrant.
 
 So, here goes... let's start with the union of all the linked sections
 I can find for sugarlabs.org:
 
 Home
 Wiki
 Blog (or Planet)
 Lists
 Bugs
 Git
 Schools
 Activities
 Download
 People
 Donate
 API
 Buildbot
 Trees
 Indices
 Index
 Lounge (or Forums or Discussions)
 FAQ
 Press (or Contact)
 Register
 Help
 About
 Sitemap
 Login
 Search
 
 plus a missing one:
 Support/Feedback
 
 26 candidates for a navbar! ...More complicated than I suspected.
 
 Some of these, in particular Search, are never identified as local to
 the section, sure to be confusing to the nontechnical visitor who just
 want to search the Sugar Labs site. Not everyone knows the Google
 site:sugarlabs.org syntax :-)
 
 Others are on the same subject, but point to different places; for
 example, the Activities section of the intro is not yet well
 integrated with activities.sugarlabs.org and even points offsite, to
 the corresponding OLPC pages.
 
 I think we can agree that 25, or 20, or even 15 choices are too many.
 
 The traditional solution to this problem is two tiers: mouseover on
 the navbar reveals subchoices.
 
 The idea being to standardize a navbar like this at the top of every
 section, giving random access to any other section.
 
 For example, how about 9 main sections:
 
 ***
 Home
 
 Download
 
 Activities
 
 Schools
 
 Contributors
 Wiki / Bugs / Git / API / Buildbot / Translate / People / Planet
 
 Resources
 Documentation / FAQ / Mailing Lists / Community News / Index / Sitemap
 
 Search
 Wiki search / Bugs search / Schools search
 
 Contact
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 What do you think?
 
 thanks
 
 Sean
 Marketing Coordinator
 
 
 
 
 On Thu, Mar 26, 2009 at 7:13 PM, Simon Schampijer si...@schampijer.de wrote:
 Walter Bender wrote:
 If it is not already, I think we need to add tabbed browsing as an
 important 0.86 feature. We can certainly change the behavior of
 www.sugarlabs.org, but we cannot change the behavior of the web.
 
 We can't? Doh - it is for the kids! :)
 
 Yes - we need it only for 0.84. Please file a 0.86 enhancement bug about
 the tabbed browsing.
 
 Thanks,
    Simon
 
 
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-- 

Christian Marc Schmidt

schm...@pentagram.com

Pentagram Design, Inc.
204 Fifth Avenue
New York, NY 10010
212/ 802 0248



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Re: [Sugar-devel] yet another corrected screenshot image!

2009-03-12 Thread Christian Marc Schmidt
I think it would be a good idea to call a design meeting to hash out
the pros and cons of both views, freeform and ring (ring working only
in conjunction with favorites, which we know is it's current
limitation).

We could also discuss a possible third view, but then I believe it is
important that it feels related to the UI design as a whole (both
freeform and ring do, bearing similarity to the organization in
neighborhood and groups). Maybe there are solutions to make ring more
scalable, as Sean was suggesting?

Unfortunately Eben is traveling this weekend, so let's shoot for the following.

Are all interested parties able to convene on #sugar-meeting at 10am
EST/13.00 UTC on Saturday March 21 for an initial discussion where we
discuss the benefits of either view and will attempt to make a
decision? Please come prepared with your thoughts, and as much
research as you are able to obtain from actual observations with
children!


Christian


On Thu, Mar 12, 2009 at 12:12 PM, Walter Bender walter.ben...@gmail.com wrote:
 I haven't studied it in any scientific way, but I have never seen
 anyone use freeform in the field. I can also make a strong case for
 its inappropriateness in the classroom and the additional support
 overhead. For simplicity-sake, if for no other reason, we should drop
 it.

 That said, I cannot argue with your observation that an overloaded
 ring is problematic as well. For 0.86, we should consider some of
 spiral options, such as the sunflower, which are much more space
 efficient. At the same time, I think the real answer lies in better
 use the idea that groups of activities can be selected for the ring: a
 teacher might say to the child, this week, I want everyone to put
 Browse, Write, and Turrtle Art on their desktops. At home, a different
 collection might be available. So maybe we can explore the notion of
 collections rather than layouts?

 -walter

 On Wed, Mar 11, 2009 at 10:54 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 I fully understand your confusion, this issue has been going back and
 forth for too long.

 We should probably talk this over more thoroughly before deciding
 either way. Nicholas had (and I'm assuming still has) very strong
 reservations about the ring, which caused us to reconsider it, but at
 the time it was too late to change and it made it into the build. As
 you know I was initially in favor of the ring (which I think has a
 strong iconic presence), but when I began seeing screenshots of
 overloaded rings it seemed like the favorites model perhaps wasn't
 working as well as we had hoped.

 This is a case where it would really help to do observations and see
 how children are using the Home view, and which of the two views they
 prefer using... Or do we have any findings and observations we can
 already draw from?

 For now, the question remains which view (freeform/ring) we use to
 represent Sugar. Or perhaps at least in the interim it would make
 sense to avoid Home altogether and use the Neighborhood view as the
 signature shot?

 I agree that we would ideally keep either the ring or freeform, but
 not both, for simplicity...

 More discussion ahead, I sense.


 Christian


 On Wed, Mar 11, 2009 at 10:31 PM, Walter Bender walter.ben...@gmail.com 
 wrote:
 On Wed, Mar 11, 2009 at 10:22 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 Hi Sean


 We are currently debating moving to freeform view as the default
 (maybe even the only) view in Home. To be on the safe side, should we
 use that view here instead, seeing as it already exists in the UI?
 CC'ing Walter for his thoughts as well...


 Boy am I ever confused. I thought (and hoped) that we were going to
 get rid of the freeform view, not the ring view.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 anyth...@christianmarcschmidt.com

 http://www.christianmarcschmidt.com

 917/ 575 0013




 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




-- 
anyth...@christianmarcschmidt.com

http://www.christianmarcschmidt.com

917/ 575 0013
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Re: [Sugar-devel] [IAEP] yet another corrected screenshot image!

2009-03-12 Thread Christian Marc Schmidt
Hi Wade--your proposal looks very interesting. Let's discuss on the
call on March 21st, if you are able to join us then (at 10am EST).


Christian

On Thu, Mar 12, 2009 at 1:39 PM, Wade Brainerd wad...@gmail.com wrote:
 Hey all,

 I'd like to take the opportunity to (as usual) plug my alternate home
 view design.

 http://wiki.laptop.org/go/User:Wade/Ideas/Activity_Management

 If people feel that it would be worth exploring I'd be happy to flesh
 the design out further.

 Unfortunately it's unlikely that I'll be able to make the Saturday
 chat, but I can try if there is real interest.

 Regards,
 Wade

 On Thu, Mar 12, 2009 at 12:32 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 I think it would be a good idea to call a design meeting to hash out
 the pros and cons of both views, freeform and ring (ring working only
 in conjunction with favorites, which we know is it's current
 limitation).

 We could also discuss a possible third view, but then I believe it is
 important that it feels related to the UI design as a whole (both
 freeform and ring do, bearing similarity to the organization in
 neighborhood and groups). Maybe there are solutions to make ring more
 scalable, as Sean was suggesting?

 Unfortunately Eben is traveling this weekend, so let's shoot for the 
 following.

 Are all interested parties able to convene on #sugar-meeting at 10am
 EST/13.00 UTC on Saturday March 21 for an initial discussion where we
 discuss the benefits of either view and will attempt to make a
 decision? Please come prepared with your thoughts, and as much
 research as you are able to obtain from actual observations with
 children!


 Christian


 On Thu, Mar 12, 2009 at 12:12 PM, Walter Bender walter.ben...@gmail.com 
 wrote:
 I haven't studied it in any scientific way, but I have never seen
 anyone use freeform in the field. I can also make a strong case for
 its inappropriateness in the classroom and the additional support
 overhead. For simplicity-sake, if for no other reason, we should drop
 it.

 That said, I cannot argue with your observation that an overloaded
 ring is problematic as well. For 0.86, we should consider some of
 spiral options, such as the sunflower, which are much more space
 efficient. At the same time, I think the real answer lies in better
 use the idea that groups of activities can be selected for the ring: a
 teacher might say to the child, this week, I want everyone to put
 Browse, Write, and Turrtle Art on their desktops. At home, a different
 collection might be available. So maybe we can explore the notion of
 collections rather than layouts?

 -walter

 On Wed, Mar 11, 2009 at 10:54 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 I fully understand your confusion, this issue has been going back and
 forth for too long.

 We should probably talk this over more thoroughly before deciding
 either way. Nicholas had (and I'm assuming still has) very strong
 reservations about the ring, which caused us to reconsider it, but at
 the time it was too late to change and it made it into the build. As
 you know I was initially in favor of the ring (which I think has a
 strong iconic presence), but when I began seeing screenshots of
 overloaded rings it seemed like the favorites model perhaps wasn't
 working as well as we had hoped.

 This is a case where it would really help to do observations and see
 how children are using the Home view, and which of the two views they
 prefer using... Or do we have any findings and observations we can
 already draw from?

 For now, the question remains which view (freeform/ring) we use to
 represent Sugar. Or perhaps at least in the interim it would make
 sense to avoid Home altogether and use the Neighborhood view as the
 signature shot?

 I agree that we would ideally keep either the ring or freeform, but
 not both, for simplicity...

 More discussion ahead, I sense.


 Christian


 On Wed, Mar 11, 2009 at 10:31 PM, Walter Bender walter.ben...@gmail.com 
 wrote:
 On Wed, Mar 11, 2009 at 10:22 PM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
 Hi Sean


 We are currently debating moving to freeform view as the default
 (maybe even the only) view in Home. To be on the safe side, should we
 use that view here instead, seeing as it already exists in the UI?
 CC'ing Walter for his thoughts as well...


 Boy am I ever confused. I thought (and hoped) that we were going to
 get rid of the freeform view, not the ring view.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 anyth...@christianmarcschmidt.com

 http://www.christianmarcschmidt.com

 917/ 575 0013




 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 anyth...@christianmarcschmidt.com

 http://www.christianmarcschmidt.com

 917/ 575 0013
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 i...@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep





-- 
anyth

[Sugar-devel] Design meeting moved to this Sunday, 13:00 UTC

2009-02-27 Thread Christian Marc Schmidt
Please join us at #sugar-meeting to discuss next steps for the Sugar user
interface design.


Christian

-- 
anyth...@christianmarcschmidt.com

http://www.christianmarcschmidt.com

917/ 575 0013
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Re: [Sugar-devel] [IAEP] design team meeting (And finding a new regular time)

2009-02-26 Thread Christian Marc Schmidt
Done!


Christian

On Sat, Feb 21, 2009 at 1:17 PM, David Farning dfarn...@sugarlabs.orgwrote:

 Christian,

 Will you post the new meeting information on
 http://sugarlabs.org/go/DesignTeam/Meetings ?

 On Sat, Feb 21, 2009 at 9:29 AM, Christian Marc Schmidt
 christianm...@gmail.com wrote:
  Hi there
 
 
  Why don't we start by getting a day on the calendar for a regular design
  meeting. How is Saturday at 11am? Does that work for everyone?
 
  We may need to start next week, on the 27th, since Eben is traveling...
 
 
  Christian
 
 
  On Fri, Feb 20, 2009 at 4:05 AM, Simon Schampijer si...@schampijer.de
  wrote:
 
  Tomeu Vizoso wrote:
 
  On Thu, Feb 19, 2009 at 22:18, Eben Eliason e...@laptop.org wrote:
 
  I wasn't available for a meeting today, so that's partially my fault.
  I'm trying to get back into the swing of things, though, and actually
  had the chance to meet with Christian today regarding starting up
  regular design meetings again.
 
  As our work on Sugar will be voluntary, we both feel that selecting a
  time on the weekends (or perhaps late evening, though naturally
  timezone complicates this) may allow us to attend regularly as we'd
  like to. Would this work for others with interest?  What days/times
  would be most suitable for everyone?
 
  Weekends are not as good for me, but I definitely will be able to
 attend
  some.
 
  Apart from Josh, Eduardo (HoboPrimate) is back giving us awesome
  usability feedback and Gary is stepping up his contributions even more
  by doing icons for Sugar. So we need to organize a bit all this new
  energy that is coming into the design area ;)
 
  See you soon,
 
  Tomeu
 
  +1, there is definitely a lot of energy.
 
  Weekend is currently not as optimal for me neither, but I am sure we can
  find ways to communicate the outcome from those meetings tomeu or I can
 not
  attend. Might be worth anyhow - since we are an in time and space
  distributed crowd.
 
  /me is so happy to see Sugar Labs progress on all fronts each day.
 
  Thanks!
Simon
 
 
 
  --
  anyth...@christianmarcschmidt.com
 
  http://www.christianmarcschmidt.com
 
  917/ 575 0013
 
  ___
  IAEP -- It's An Education Project (not a laptop project!)
  i...@lists.sugarlabs.org
  http://lists.sugarlabs.org/listinfo/iaep
 




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Re: [Sugar-devel] [IAEP] design team meeting (And finding a new regular time)

2009-02-20 Thread Christian Marc Schmidt
Hi there


Why don't we start by getting a day on the calendar for a regular design
meeting. How is Saturday at 11am? Does that work for everyone?

We may need to start next week, on the 27th, since Eben is traveling...


Christian


On Fri, Feb 20, 2009 at 4:05 AM, Simon Schampijer si...@schampijer.dewrote:

 Tomeu Vizoso wrote:

 On Thu, Feb 19, 2009 at 22:18, Eben Eliason e...@laptop.org wrote:

 I wasn't available for a meeting today, so that's partially my fault.
 I'm trying to get back into the swing of things, though, and actually
 had the chance to meet with Christian today regarding starting up
 regular design meetings again.

 As our work on Sugar will be voluntary, we both feel that selecting a
 time on the weekends (or perhaps late evening, though naturally
 timezone complicates this) may allow us to attend regularly as we'd
 like to. Would this work for others with interest?  What days/times
 would be most suitable for everyone?


 Weekends are not as good for me, but I definitely will be able to attend
 some.

 Apart from Josh, Eduardo (HoboPrimate) is back giving us awesome
 usability feedback and Gary is stepping up his contributions even more
 by doing icons for Sugar. So we need to organize a bit all this new
 energy that is coming into the design area ;)

 See you soon,

 Tomeu


 +1, there is definitely a lot of energy.

 Weekend is currently not as optimal for me neither, but I am sure we can
 find ways to communicate the outcome from those meetings tomeu or I can not
 attend. Might be worth anyhow - since we are an in time and space
 distributed crowd.

 /me is so happy to see Sugar Labs progress on all fronts each day.

 Thanks!
   Simon




-- 
anyth...@christianmarcschmidt.com

http://www.christianmarcschmidt.com

917/ 575 0013
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