Re: [Sugar-devel] Blocku Update

2010-02-27 Thread Mark DeMayo
We are using Pygame. I forwarded this email to my lead programmer to have a
look at it. Thanks for the suggestion.

On Sat, Feb 27, 2010 at 2:58 PM, Walter Bender walter.ben...@gmail.comwrote:

 On Fri, Feb 26, 2010 at 5:53 PM, Mark DeMayo mdemay...@gmail.com wrote:
  Our class here at RIT is done, but we are not done developing. We are
 going
  to continue to work on the project, so if anyone would like to help we
 would
  be more than happy to give you access to our GIT repo. We now can display
  multiple squares, rotate one of them and we can move them around with the
  mouse. I have changed a lot on our wiki. One thing I did was put up mock
  screenshots. These are not actual screenshots, but what they will
 hopefully
  look like in the future. As alwalys feedback is appreciated. Thank you
 and a
  special thanks to the people who have helped us in the past.
 
  - Blocku Development Team
 
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 How have you implemented this? With pygame? You may want to take a
 look at cardsort (http://git.sugarlabs.org/projects/cardsort), which
 has a lot of the same functionality implemented for a different game.
 It uses a simple sprite library and is otherwise pure Python and
 Sugar.

 -walter


 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

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Re: [Sugar-devel] Blocku Update

2010-02-27 Thread Walter Bender
On Sat, Feb 27, 2010 at 3:01 PM, Mark DeMayo mdemay...@gmail.com wrote:
 We are using Pygame. I forwarded this email to my lead programmer to have a
 look at it. Thanks for the suggestion.

Happy to answer any questions re the sprites library. There is some
documentation in a comment at the top if the file. I use it in Turtle
Art, Sliderule, CardSort, VisualMatch, Erikos, and several other
activities, so there are lots of examples to look at.

-walter

 On Sat, Feb 27, 2010 at 2:58 PM, Walter Bender walter.ben...@gmail.com
 wrote:

 On Fri, Feb 26, 2010 at 5:53 PM, Mark DeMayo mdemay...@gmail.com wrote:
  Our class here at RIT is done, but we are not done developing. We are
  going
  to continue to work on the project, so if anyone would like to help we
  would
  be more than happy to give you access to our GIT repo. We now can
  display
  multiple squares, rotate one of them and we can move them around with
  the
  mouse. I have changed a lot on our wiki. One thing I did was put up mock
  screenshots. These are not actual screenshots, but what they will
  hopefully
  look like in the future. As alwalys feedback is appreciated. Thank you
  and a
  special thanks to the people who have helped us in the past.
 
  - Blocku Development Team
 
  ___
  Sugar-devel mailing list
  Sugar-devel@lists.sugarlabs.org
  http://lists.sugarlabs.org/listinfo/sugar-devel
 
 

 How have you implemented this? With pygame? You may want to take a
 look at cardsort (http://git.sugarlabs.org/projects/cardsort), which
 has a lot of the same functionality implemented for a different game.
 It uses a simple sprite library and is otherwise pure Python and
 Sugar.

 -walter


 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org





-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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[Sugar-devel] Blocku Update

2010-02-26 Thread Mark DeMayo
Our class here at RIT is done, but we are not done developing. We are going
to continue to work on the project, so if anyone would like to help we would
be more than happy to give you access to our GIT repo. We now can display
multiple squares, rotate one of them and we can move them around with the
mouse. I have changed a lot on our wiki. One thing I did was put up mock
screenshots. These are not actual screenshots, but what they will hopefully
look like in the future. As alwalys feedback is appreciated. Thank you and a
special thanks to the people who have helped us in the past.

- Blocku Development Team
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[Sugar-devel] Blocku Update!

2010-01-31 Thread Mark DeMayo
Hi! This is an update on what the Blocku team has been up to. We have
started to code the project. We are using Pygame as a coding platform. We
plan to make this activity so it can run on any computer. It will only have
enough Sugar on it to run on the XOs. Our Wiki page has been updated. Two
new additions have been an open IRC channel, #blocku, at
irc.freenode.netand a git repository has been started. We think it
would be great if you
could look over the changes we have made and give any critiques you can.

We think it would be great if you could leave any critiques or suggestions
you may have about Blocku on the wiki page instead of replying to this
email.

As always Thanks from the Blocku team

 - Blocku Development Team

 If you have any questions or no one is on the IRC channel then contact me
and I will hopefully be able to answer them. Also contact me if anyone would
like access to our git repository.
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