Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-25 Thread Frank-Rainer Grahl



Richard Owlett wrote:

On 08/23/2019 03:35 PM, Frank-Rainer Grahl wrote:

Richard Owlett wrote:

On 08/23/2019 08:07 AM, Frank-Rainer Grahl wrote:


Recently there are also a ton of bugs with website x does not work with 
SeaMonkey y while Firefox z works fine. I generally gave up commenting in 
them because I don't have time to check every bad website against SeaMonkey 
and these are mostly support cases not bugs. And usually it is the website. 
So would help to do some verification here too.


I don't see how the links below guide to bug reports of "website x does not 
work with SeaMonkey y ...". I've never used a bug reporting system. My 
problems are typically of the PEBKAC variety ;/




These are all bug reports. There are a log of unconfirmed ones. New or 
assigned is something either known or in the works.


Also, I don't have a recent Windows machine. Does SeaMonkey work well enough 
with WINE to verify if a site does work? Exploring WINE was already on my ToDo 
list.




I don't know. Probably not because it uses the latest compiler from Microsoft 
in our case or the latest clang in Bills case. If yiu want to play with other 
OS look into VMs. Virtualbox is really nice. Do most of my Linux testing there 
under Windows and also with different Windows versions. CPU needs to support 
hardware virtualization but 99% do nowadays.


FRG
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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-24 Thread Richard Owlett

On 08/23/2019 03:35 PM, Frank-Rainer Grahl wrote:

Richard Owlett wrote:

On 08/23/2019 08:07 AM, Frank-Rainer Grahl wrote:

That's a reading assignment that should occupy my time while I wait 
for 64 bit Debian 10 DVDs. [I've a data cap that discourages using 
netinst.

Should be workable for downloading SeaMonkey source(s) for help system.]

I did a very cursory browse of the 2 references. I suspect my initial 
contribution may be more "how to interact with tools" than with 
"tweaking user oriented "Help system"". Before retirement I was 
heavily into "customer support" and "QA/QC" [different industry, but 
similar problems].




Everyone can also help out with bugzilla. There are lots of unconfirmed 
bugs Some are obscure and should have never been filed. Some are 
completely outdated but some might just be real and need verification.


Recently there are also a ton of bugs with website x does not work with 
SeaMonkey y while Firefox z works fine. I generally gave up commenting 
in them because I don't have time to check every bad website against 
SeaMonkey and these are mostly support cases not bugs. And usually it is 
the website. So would help to do some verification here too.


I don't see how the links below guide to bug reports of "website x does 
not work with SeaMonkey y ...". I've never used a bug reporting system. 
My problems are typically of the PEBKAC variety ;/


Also, I don't have a recent Windows machine. Does SeaMonkey work well 
enough with WINE to verify if a site does work? Exploring WINE was 
already on my ToDo list.






https://bugzilla.mozilla.org/report.cgi?query_format=report-table&format=table&action=wrap&x_axis_field=bug_status&y_axis_field=component&product=SeaMonkey&resolution= 



https://bugzilla.mozilla.org/buglist.cgi?order=Importance&resolution=---&chfieldto=Now&query_format=advanced&chfieldfrom=2018-01-01&bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&product=SeaMonkey&list_id=14863865 



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OT: Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-24 Thread Daniel

Richard Owlett wrote on 24/08/2019 5:49 AM:




[I've a data cap that discourages using netinst.
On my 3GB/mth account, I can certainly relate  so having a sister, 
who has just had her 100GB/mth account upgraded to 200GB/mth at no extra 
cost, very local is real handy!! ;-P


--
Daniel

User agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:52.0) Gecko/20100101 
SeaMonkey/2.49.1 Build identifier: 20171016030418

or
User agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:52.0) Gecko/20100101 
SeaMonkey/2.49.5 Build identifier: 20190609032134


User agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 
SeaMonkey/2.49.1 Build identifier: 20171015235623

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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Hartmut Figge
Frank-Rainer Grahl:

>https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Thunderbird_build

That one I had discovered yesterday via Ixquick and it was very useful
because it mentioned and linked to Mercurial bundles. I was desperate
because determining the reason why my builds failed proved nearly
impossible and I wished to test with a fresh source.

Cloning mozilla-central failed at the stage of getting files. What a
blessing that there were the bundles. :)

It emerged that indeed the old source was corrupt, caused by
"./mach bootstrap --no-system-changes" which was recommended in
mozilla.dev.apps.thunderbird.

Now I could search for the original bustage. With "./mach configure".
Success. I have successfully built TB-Trunk and SM-Trunk. SM-2.53 and
SM2.57 must wait because Bill's site is down.

The real cause is a Bug in Build-Config in TB and SM. Too early to file
it, needs more investigation and perhaps a patch.

Hartmut
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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Frank-Rainer Grahl

Richard Owlett wrote:

On 08/23/2019 08:07 AM, Frank-Rainer Grahl wrote:

That's a reading assignment that should occupy my time while I wait for 64 bit 
Debian 10 DVDs. [I've a data cap that discourages using netinst.

Should be workable for downloading SeaMonkey source(s) for help system.]

I did a very cursory browse of the 2 references. I suspect my initial 
contribution may be more "how to interact with tools" than with "tweaking user 
oriented "Help system"". Before retirement I was heavily into "customer 
support" and "QA/QC" [different industry, but similar problems].




Everyone can also help out with bugzilla. There are lots of unconfirmed bugs 
Some are obscure and should have never been filed. Some are completely 
outdated but some might just be real and need verification.


Recently there are also a ton of bugs with website x does not work with 
SeaMonkey y while Firefox z works fine. I generally gave up commenting in them 
because I don't have time to check every bad website against SeaMonkey and 
these are mostly support cases not bugs. And usually it is the website. So 
would help to do some verification here too.


https://bugzilla.mozilla.org/report.cgi?query_format=report-table&format=table&action=wrap&x_axis_field=bug_status&y_axis_field=component&product=SeaMonkey&resolution=

https://bugzilla.mozilla.org/buglist.cgi?order=Importance&resolution=---&chfieldto=Now&query_format=advanced&chfieldfrom=2018-01-01&bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&product=SeaMonkey&list_id=14863865
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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Richard Owlett

On 08/23/2019 08:07 AM, Frank-Rainer Grahl wrote:


Richard Owlett wrote:

On 08/23/2019 07:03 AM, Frank-Rainer Grahl wrote:

Richard Owlett wrote:

On 08/22/2019 05:23 PM, Frank-Rainer Grahl wrote:

...  We are working
on getting them signed but there we are again with not enough 
people around. Needed for macOS soon anyway.


Is there a description of skills and hardware needed to be useful.
I've been a computer _user_ for decades but have very minimal 
programming background.


For compiling x64 Linux Windows or macOS at least 8 GB memory and a 
fast 4 to 8 core i5 or higher. Mostly javascript, css, xhtml, xul and 
xbl and only some c++. Skill whatever you think is useful even if it 
is only enhancing the help files or changing the website.


I run only Debian Linux and have not done any programming since days 
of 8085 assembler and dBaseII. At the moment proofreading Help system 
for errors/omissions would be a starting point. I've never worked in a 
volunteer project environment.




Doing patches to enhance help won't probably make you rich and famous 
but I usually recoomend this for starter to become familiar with the 
whole process.


The sources are in mercurial. The requirements for Tb are mostly 
identical to SeaMonkey:


https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Thunderbird_build 



comm-central is broken but for help patches doesn't matter. Can be 
easily transplated to the working branches.


Makes life easier too:
https://tortoisehg.bitbucket.io/



That's a reading assignment that should occupy my time while I wait for 
64 bit Debian 10 DVDs. [I've a data cap that discourages using netinst.

Should be workable for downloading SeaMonkey source(s) for help system.]

I did a very cursory browse of the 2 references. I suspect my initial 
contribution may be more "how to interact with tools" than with 
"tweaking user oriented "Help system"". Before retirement I was heavily 
into "customer support" and "QA/QC" [different industry, but similar 
problems].







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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Frank-Rainer Grahl


Richard Owlett wrote:

On 08/23/2019 07:03 AM, Frank-Rainer Grahl wrote:

Richard Owlett wrote:

On 08/22/2019 05:23 PM, Frank-Rainer Grahl wrote:

...  We are working
on getting them signed but there we are again with not enough people 
around. Needed for macOS soon anyway.


Is there a description of skills and hardware needed to be useful.
I've been a computer _user_ for decades but have very minimal programming 
background.


For compiling x64 Linux Windows or macOS at least 8 GB memory and a fast 4 
to 8 core i5 or higher. Mostly javascript, css, xhtml, xul and xbl and only 
some c++. Skill whatever you think is useful even if it is only enhancing 
the help files or changing the website.


I run only Debian Linux and have not done any programming since days of 8085 
assembler and dBaseII. At the moment proofreading Help system for 
errors/omissions would be a starting point. I've never worked in a volunteer 
project environment.




Doing patches to enhance help won't probably make you rich and famous but I 
usually recoomend this for starter to become familiar with the whole process.


The sources are in mercurial. The requirements for Tb are mostly identical to 
SeaMonkey:


https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Thunderbird_build

comm-central is broken but for help patches doesn't matter. Can be easily 
transplated to the working branches.


Makes life easier too:
https://tortoisehg.bitbucket.io/



FRG
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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Richard Owlett

On 08/23/2019 07:03 AM, Frank-Rainer Grahl wrote:

Richard Owlett wrote:

On 08/22/2019 05:23 PM, Frank-Rainer Grahl wrote:

...  We are working
on getting them signed but there we are again with not enough people 
around. Needed for macOS soon anyway.


Is there a description of skills and hardware needed to be useful.
I've been a computer _user_ for decades but have very minimal 
programming background.


For compiling x64 Linux Windows or macOS at least 8 GB memory and a fast 
4 to 8 core i5 or higher. Mostly javascript, css, xhtml, xul and xbl and 
only some c++. Skill whatever you think is useful even if it is only 
enhancing the help files or changing the website.


I run only Debian Linux and have not done any programming since days of 
8085 assembler and dBaseII. At the moment proofreading Help system for 
errors/omissions would be a starting point. I've never worked in a 
volunteer project environment.





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Re: Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Frank-Rainer Grahl

Richard Owlett wrote:

On 08/22/2019 05:23 PM, Frank-Rainer Grahl wrote:

...  We are working
on getting them signed but there we are again with not enough people around. 
Needed for macOS soon anyway.


Is there a description of skills and hardware needed to be useful.
I've been a computer _user_ for decades but have very minimal programming 
background.


For compiling x64 Linux Windows or macOS at least 8 GB memory and a fast 4 to 
8 core i5 or higher. Mostly javascript, css, xhtml, xul and xbl and only some 
c++. Skill whatever you think is useful even if it is only enhancing the help 
files or changing the website.


FRG
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Required skill set for volunteers - was [Re: next version expected when?]

2019-08-23 Thread Richard Owlett

On 08/22/2019 05:23 PM, Frank-Rainer Grahl wrote:

...  We are working
on getting them signed but there we are again with not enough people 
around. Needed for macOS soon anyway.


Is there a description of skills and hardware needed to be useful.
I've been a computer _user_ for decades but have very minimal 
programming background.



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