Re: [Synfig-devl] slow brush -- idea
2015-04-21 20:10 GMT+06:00 Yu Chen jco...@gmail.com: 2015-04-17 23:33 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com: At the moment Ivan is working on implementing the OpenGL rendering engine Great news, any plan to port Studio to OpenGL as well? like Blender does. No, the UI will remain in Gtk3. ^__^ But the workarea for sure will be OpenGL-powered. Best Regards, K. -- BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15utm_medium=emailutm_campaign=VA_SF ___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl
Re: [Synfig-devl] slow brush -- idea
2015-04-17 23:33 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com: At the moment Ivan is working on implementing the OpenGL rendering engine Great news, any plan to port Studio to OpenGL as well? like Blender does. ~ yu -- BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15utm_medium=emailutm_campaign=VA_SF___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl
Re: [Synfig-devl] slow brush -- idea
Hello Djay, 2015-04-17 5:52 GMT+06:00 d.j@free.fr: yop, I am not sure if brush will become faster until we migrate to the new rendering engine. Best Regards, K. If i remember well what i have saw in the implementation of synfig (mypaint) brush , it is quite similar of what i have remember of the mypaint code ... Konstantin, you say it's slow 'cause to the render engine... why not? i can't say no or yes ... i don't know this part of the code. So waiting the work into the rendering engine, what do you think of that - two step - idea ? : 1) draw in a minimalistic way the path ( if possible transform the path in a vertex in the same time) in a single thread with a high priority 2) draw the stroke with mypaint lib in a thread with a lower priority At the moment Ivan is working on implementing the OpenGL rendering engine, so I would prefer to wait until he will get the first results. ^__^ Consider, that we have problems with threads on Windows version... ... nota / hop hop ...V1rc4 flag has been setted ... another step from the one ... :-), Konstantin (and russian team) what a great work ! do you take time to sleep sometime ... ? Sometimes yes. ^__^ Best Regards, K. -- BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15utm_medium=emailutm_campaign=VA_SF ___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl
[Synfig-devl] slow brush -- idea
yop, I am not sure if brush will become faster until we migrate to the new rendering engine. Best Regards, K. If i remember well what i have saw in the implementation of synfig (mypaint) brush , it is quite similar of what i have remember of the mypaint code ... Konstantin, you say it's slow 'cause to the render engine... why not? i can't say no or yes ... i don't know this part of the code. So waiting the work into the rendering engine, what do you think of that - two step - idea ? : 1) draw in a minimalistic way the path ( if possible transform the path in a vertex in the same time) in a single thread with a high priority 2) draw the stroke with mypaint lib in a thread with a lower priority ... nota / hop hop ...V1rc4 flag has been setted ... another step from the one ... :-), Konstantin (and russian team) what a great work ! do you take time to sleep sometime ... ? ... see'ya -- BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15utm_medium=emailutm_campaign=VA_SF___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl