Re: [Therion] anchors and rebelays line options

2023-11-06 Thread Rodrigo Severo via Therion
On Saturday, November 4th, 2023 at 6:55 PM, Tarquin Wilton-Jones via Therion 
 wrote:


> > I am trying to understand the effect of the anchors and rebelays line
> > options.
> > 
> > I can´t visually see any difference in the outputed map and looking in
> > the code, I can´t find a place where the TT_LINE_TAG_ROPE_ANCHORS and
> > TT_LINE_TAG_ROPE_REBELAYS flags are used. I can only find where they are
> > set.
> > 
> > Can someone explain to me how to use them and how to see their effects?
> 
> 
> Try them in elevation (extended or projected), and create a diagonal
> rope line with at least three linepoints.

Great! Thanks.

I just figured out that the default value for both anchors and rebelays is on. 
For some reason I believed that the default option was off and never tried the 
off value. My bad.


Regards,

Rodrigo Severo

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Re: [Therion] anchors and rebelays line options

2023-11-04 Thread Tarquin Wilton-Jones via Therion
I am trying to understand the effect of the anchors and rebelays line 
options.


I can´t visually see any difference in the outputed map and looking in 
the code, I can´t find a place where the TT_LINE_TAG_ROPE_ANCHORS and 
TT_LINE_TAG_ROPE_REBELAYS flags are used. I can only find where they are 
set.


Can someone explain to me how to use them and how to see their effects?


Try them in elevation (extended or projected), and create a diagonal 
rope line with at least three linepoints.


Personally, I hate them, because you have no control, and they never 
seem to end up looking like the actual rigging. They just do rebelay 
loops in unnatural positions. So for my rigging topos, I use my own rope 
lines, which just draw basic lines, and I then manually draw rebelays, 
Y-hangs etc. using Bézier curves. I use point anchor for anchors with my 
custom anchor code, so I can set the specific kind of anchor symbol.


https://therion.speleo.sk/wiki/riggingtopos
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