[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2015-08-12 Thread Stephen M. Webb
** Changed in: nux
   Status: Fix Committed = Fix Released

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Title:
  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-11-07 Thread Launchpad Bug Tracker
** Branch linked: lp:nux/trusty

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-11-06 Thread Treviño
** Changed in: nux/trusty
   Status: In Progress = Fix Committed

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-28 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.6+14.04.20140930-0ubuntu1

---
nux (4.0.6+14.04.20140930-0ubuntu1) trusty; urgency=low

  [ Erkin Bahceci ]
  * Area: always make sure we remove and object from layout queue. (LP:
#1337244)

  [ Marco Trevisan (Treviño) ]
  * ScrollView: correctly handle vertical and horizontal scrolling. (LP:
#1228093)
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Tue, 30 Sep 2014 
16:05:28 +

** Changed in: nux (Ubuntu Trusty)
   Status: Fix Committed = Fix Released

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-21 Thread Treviño
** Tags removed: verification-needed
** Tags added: verification-done

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-21 Thread Christopher Townsend
** Changed in: nux (Ubuntu)
   Status: In Progress = Fix Released

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-09 Thread Treviño
** Description changed:

  [Impact]
  Unity crashes when unlocking the session
  
- [Test case]
+ [Test case 1]
  1. Lock the session
  2. Unlock the session
  3. No crash should happen
+ 
+ [Test case 2]
+ 1. Use unity in multi-monitor setup
+ 2. Lock the session
+ 3. Detach one of the monitors
+ 4. Make sure the lockscreen updates (sometimes it's needed to switch to tty1 
and back)
+ 5. No crash should happen
  
  [Regression potential]
  None
  
  Hi, this is basically the same bug as
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1298202, but that
  bug is marked as Fix Released with Unity 7.2.0, and I'm still seeing
  this bug on trusty, with the latest Unity version (unity
  7.2.1+14.04.20140513-0ubuntu2).  I already mentioned in that bug that I
  was still seeing it quite a while ago, but got no reply to that.
  
  Crashes are being experienced in multiple machines, while unlocking the
  screen.  The stacktraces vary, but they always fail in the same function
  and same line.
  
  First stacktrace:
  #0  0x0410 in ?? ()
  #1  0x7fd4bf4eb75d in nux::WindowThread::ComputeQueuedLayout 
(this=this@entry=0x22c1990) at ./WindowThread.cpp:318
  #2  0x7fd4bf4ecb28 in nux::WindowThread::RenderInterfaceFromForeignCmd 
(this=0x22c1990, clip=...) at ./WindowThread.cpp:1627
  #3  0x7fd4c0c20389 in unity::UnityScreen::paintDisplay() () from 
/usr/lib/compiz/libunityshell.so
  #4  0x7fd4c0c20748 in 
unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const, GLMatrix const, 
CompRegion const, CompOutput*, unsigned int)
     () from /usr/lib/compiz/libunityshell.so
  #5  0x7fd4d4f2e272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const, 
GLMatrix const, CompRegion const, CompOutput*, unsigned int) ()
    from /usr/lib/compiz/libopengl.so
  #6  0x7fd4d4f2eed4 in 
PrivateGLScreen::paintOutputs(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int, CompRegion const) ()
    from /usr/lib/compiz/libopengl.so
  #7  0x7fd4d556944f in CompositeScreen::paint(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int) ()
    from /usr/lib/compiz/libcomposite.so
  #8  0x7fd4d556caf2 in CompositeScreen::handlePaintTimeout() () from 
/usr/lib/compiz/libcomposite.so
  #9  0x7fd4e12c053d in CompTimer::triggerCallback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #10 0x7fd4e12c05ef in CompTimeoutSource::callback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #11 0x7fd4e12bfb4d in CompTimeoutSource::dispatch(sigc::slot_base*) () 
from /usr/lib/libcompiz_core.so.ABI-20140123
  #12 0x7fd4df7ac35f in Glib::Source::dispatch_vfunc(_GSource*, int 
(*)(void*), void*) () from /usr/lib/x86_64-linux-gnu/libglibmm-2.4.so.1
  #13 0x7fd4df29ece5 in g_main_context_dispatch () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
  #14 0x7fd4df29f048 in ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  #15 0x7fd4df29f30a in g_main_loop_run () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
  #16 0x7fd4e127b0eb in 
compiz::private_screen::EventManager::startEventLoop(_XDisplay*) () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #17 0x00401971 in main ()
  
  Second stacktrace (different machine):
  #0  0x7f0058407ed0 in nux_area_accessible_check_pending_notification () 
from /usr/lib/compiz/libunityshell.so
  #1  0x7f0056cb175d in nux::WindowThread::ComputeQueuedLayout 
(this=this@entry=0x1d530e0) at ./WindowThread.cpp:318
  #2  0x7f0056cb2b28 in nux::WindowThread::RenderInterfaceFromForeignCmd 
(this=0x1d530e0, clip=...) at ./WindowThread.cpp:1627
  #3  0x7f00583e6389 in unity::UnityScreen::paintDisplay() () from 
/usr/lib/compiz/libunityshell.so
  #4  0x7f00583e6748 in 
unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const, GLMatrix const, 
CompRegion const, CompOutput*, unsigned int) () from 
/usr/lib/compiz/libunityshell.so
  #5  0x7f00705e2272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const, 
GLMatrix const, CompRegion const, CompOutput*, unsigned int) ()
    from /usr/lib/compiz/libopengl.so
  #6  0x7f00705e2ed4 in 
PrivateGLScreen::paintOutputs(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int, CompRegion const) ()
    from /usr/lib/compiz/libopengl.so
  #7  0x7f0070c1d44f in CompositeScreen::paint(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int) ()
    from /usr/lib/compiz/libcomposite.so
  #8  0x7f0070c20af2 in CompositeScreen::handlePaintTimeout() () from 
/usr/lib/compiz/libcomposite.so
  #9  0x7f007879b53d in CompTimer::triggerCallback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #10 0x7f007879b5ef in CompTimeoutSource::callback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #11 0x7f007879ab4d in CompTimeoutSource::dispatch(sigc::slot_base*) () 
from /usr/lib/libcompiz_core.so.ABI-20140123
  #12 0x7f0076c8735f in Glib::Source::dispatch_vfunc(_GSource*, int 
(*)(void*), void*) () from 

[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-07 Thread Chris J Arges
Hello Margarita, or anyone else affected,

Accepted nux into trusty-proposed. The package will build now and be
available at
http://launchpad.net/ubuntu/+source/nux/4.0.6+14.04.20140930-0ubuntu1 in
a few hours, and then in the -proposed repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed.  In either case, details of your testing will help
us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: nux (Ubuntu Trusty)
   Status: Confirmed = Fix Committed

** Tags added: verification-needed

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-07 Thread Treviño
** Changed in: nux
   Status: In Progress = Fix Committed

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-06 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: nux (Ubuntu Trusty)
   Status: New = Confirmed

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-10-06 Thread Alexei
A highly visible and very annoying bug! Would be great to have it fixed.

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-30 Thread Launchpad Bug Tracker
** Branch linked: lp:~nux-team/nux/lp-1337244

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-16 Thread Launchpad Bug Tracker
** Branch linked: lp:~unity-team/nux/areas-unqueue-relayout

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Title:
  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-16 Thread Treviño
** Changed in: nux
   Status: New = In Progress

** Changed in: nux
   Importance: Undecided = High

** Changed in: nux
Milestone: None = 4.0.7

** Changed in: nux
 Assignee: (unassigned) = Marco Trevisan (Treviño) (3v1n0)

** Changed in: unity
   Status: Confirmed = Won't Fix

** Changed in: unity (Ubuntu)
   Status: Confirmed = Won't Fix

** No longer affects: unity

** No longer affects: unity (Ubuntu)

** Changed in: nux (Ubuntu)
   Status: Confirmed = In Progress

** Changed in: nux (Ubuntu)
   Importance: Undecided = High

** Changed in: nux
 Assignee: Marco Trevisan (Treviño) (3v1n0) = Erkin Bahceci (cornelius1)

** Changed in: nux (Ubuntu)
 Assignee: (unassigned) = Erkin Bahceci (cornelius1)

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-16 Thread Treviño
** Also affects: nux/trusty
   Importance: Undecided
   Status: New

** Changed in: nux/trusty
   Status: New = In Progress

** Changed in: nux/trusty
   Importance: Undecided = High

** Changed in: nux/trusty
 Assignee: (unassigned) = Erkin Bahceci (cornelius1)

** Changed in: nux/trusty
Milestone: None = 4.0.6.1

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-16 Thread Launchpad Bug Tracker
** Branch linked: lp:~unity-team/nux/sru-4.0.6.1

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-09-16 Thread Treviño
** Description changed:

+ [Impact]
+ Unity crashes when unlocking the session
+ 
+ [Test case]
+ 1. Lock the session
+ 2. Unlock the session
+ 3. No crash should happen
+ 
+ [Regression potential]
+ None
+ 
  Hi, this is basically the same bug as
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1298202, but that
  bug is marked as Fix Released with Unity 7.2.0, and I'm still seeing
  this bug on trusty, with the latest Unity version (unity
  7.2.1+14.04.20140513-0ubuntu2).  I already mentioned in that bug that I
  was still seeing it quite a while ago, but got no reply to that.
  
  Crashes are being experienced in multiple machines, while unlocking the
  screen.  The stacktraces vary, but they always fail in the same function
  and same line.
  
  First stacktrace:
  #0  0x0410 in ?? ()
  #1  0x7fd4bf4eb75d in nux::WindowThread::ComputeQueuedLayout 
(this=this@entry=0x22c1990) at ./WindowThread.cpp:318
  #2  0x7fd4bf4ecb28 in nux::WindowThread::RenderInterfaceFromForeignCmd 
(this=0x22c1990, clip=...) at ./WindowThread.cpp:1627
  #3  0x7fd4c0c20389 in unity::UnityScreen::paintDisplay() () from 
/usr/lib/compiz/libunityshell.so
  #4  0x7fd4c0c20748 in 
unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const, GLMatrix const, 
CompRegion const, CompOutput*, unsigned int)
-() from /usr/lib/compiz/libunityshell.so
+    () from /usr/lib/compiz/libunityshell.so
  #5  0x7fd4d4f2e272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const, 
GLMatrix const, CompRegion const, CompOutput*, unsigned int) ()
-   from /usr/lib/compiz/libopengl.so
+   from /usr/lib/compiz/libopengl.so
  #6  0x7fd4d4f2eed4 in 
PrivateGLScreen::paintOutputs(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int, CompRegion const) ()
-   from /usr/lib/compiz/libopengl.so
+   from /usr/lib/compiz/libopengl.so
  #7  0x7fd4d556944f in CompositeScreen::paint(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int) ()
-   from /usr/lib/compiz/libcomposite.so
+   from /usr/lib/compiz/libcomposite.so
  #8  0x7fd4d556caf2 in CompositeScreen::handlePaintTimeout() () from 
/usr/lib/compiz/libcomposite.so
  #9  0x7fd4e12c053d in CompTimer::triggerCallback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #10 0x7fd4e12c05ef in CompTimeoutSource::callback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #11 0x7fd4e12bfb4d in CompTimeoutSource::dispatch(sigc::slot_base*) () 
from /usr/lib/libcompiz_core.so.ABI-20140123
  #12 0x7fd4df7ac35f in Glib::Source::dispatch_vfunc(_GSource*, int 
(*)(void*), void*) () from /usr/lib/x86_64-linux-gnu/libglibmm-2.4.so.1
  #13 0x7fd4df29ece5 in g_main_context_dispatch () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
  #14 0x7fd4df29f048 in ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  #15 0x7fd4df29f30a in g_main_loop_run () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
  #16 0x7fd4e127b0eb in 
compiz::private_screen::EventManager::startEventLoop(_XDisplay*) () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #17 0x00401971 in main ()
  
  Second stacktrace (different machine):
  #0  0x7f0058407ed0 in nux_area_accessible_check_pending_notification () 
from /usr/lib/compiz/libunityshell.so
  #1  0x7f0056cb175d in nux::WindowThread::ComputeQueuedLayout 
(this=this@entry=0x1d530e0) at ./WindowThread.cpp:318
  #2  0x7f0056cb2b28 in nux::WindowThread::RenderInterfaceFromForeignCmd 
(this=0x1d530e0, clip=...) at ./WindowThread.cpp:1627
  #3  0x7f00583e6389 in unity::UnityScreen::paintDisplay() () from 
/usr/lib/compiz/libunityshell.so
  #4  0x7f00583e6748 in 
unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const, GLMatrix const, 
CompRegion const, CompOutput*, unsigned int) () from 
/usr/lib/compiz/libunityshell.so
  #5  0x7f00705e2272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const, 
GLMatrix const, CompRegion const, CompOutput*, unsigned int) ()
-   from /usr/lib/compiz/libopengl.so
+   from /usr/lib/compiz/libopengl.so
  #6  0x7f00705e2ed4 in 
PrivateGLScreen::paintOutputs(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int, CompRegion const) ()
-   from /usr/lib/compiz/libopengl.so
+   from /usr/lib/compiz/libopengl.so
  #7  0x7f0070c1d44f in CompositeScreen::paint(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int) ()
-   from /usr/lib/compiz/libcomposite.so
+   from /usr/lib/compiz/libcomposite.so
  #8  0x7f0070c20af2 in CompositeScreen::handlePaintTimeout() () from 
/usr/lib/compiz/libcomposite.so
  #9  0x7f007879b53d in CompTimer::triggerCallback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #10 0x7f007879b5ef in CompTimeoutSource::callback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
  #11 0x7f007879ab4d in CompTimeoutSource::dispatch(sigc::slot_base*) () 
from /usr/lib/libcompiz_core.so.ABI-20140123
  #12 0x7f0076c8735f in Glib::Source::dispatch_vfunc(_GSource*, int 
(*)(void*), void*) () from 

[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-08-13 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: nux (Ubuntu)
   Status: New = Confirmed

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-08-02 Thread Erkin Bahceci
Though, the Unity code doesn't seem to use HSplitter or VSplitter. Also,
it doesn't call QueueRelayout on any InputArea objects, which seems to
be the only other way for an InputArea object to be put on the layout
queue. Btw the parent object of an object of type InputArea is a Layout
object comment at Area.cpp:603 is indeed wrong, since
UnityWindowView::GetBoundingArea() has a counterexample.

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Title:
  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Erkin Bahceci
It seems like FloatingWindow is being added to the queue with
QueueObjectLayout in FloatingWindow.cpp, but might not be removed from
the queue before it's deleted. Its ancestor Area has the same potential
issue, as well. So, moving the RemoveObjectFromLayoutQueue call in View
and Layout destructors to their common ancestor Area's destructor (as in
the attached patch) should fix that issue (and this bug, unless
something else is overwriting the objects in that queue).

** Patch added: nux-remove-area-from-layout-queue.patch
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1337244/+attachment/4164791/+files/nux-remove-area-from-layout-queue.patch

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Ubuntu Foundations Team Bug Bot
The attachment nux-remove-area-from-layout-queue.patch seems to be a
patch.  If it isn't, please remove the patch flag from the attachment,
remove the patch tag, and if you are a member of the ~ubuntu-
reviewers, unsubscribe the team.

[This is an automated message performed by a Launchpad user owned by
~brian-murray, for any issues please contact him.]

** Tags added: patch

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Stephen M. Webb
** Also affects: nux
   Importance: Undecided
   Status: New

** Also affects: nux (Ubuntu)
   Importance: Undecided
   Status: New

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Erkin Bahceci
** Patch removed: nux-remove-area-from-layout-queue.patch
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1337244/+attachment/4164791/+files/nux-remove-area-from-layout-queue.patch

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Erkin Bahceci
Actually, since View is FloatingWindow's indirect base class, and since
InputArea (which is the only other class derived from Area besides
Layout) is a direct base class of View, and InputArea objects are not
put on that queue, the RemoveObjectFromLayoutQueue calls in View and
Layout destructors do seem to remove all queued Area objects (including
FloatingWindow objects). So, the patch wouldn't fix the bug, so I've
removed it.

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Erkin Bahceci
However, if the parent object of an object of type InputArea is a
Layout object comment at Area.cpp:603 is inaccurate (as some of the
other comments there, such as the ones at :540, :576, and :596), and if
InputArea objects can have HSplitter or VSplitter as parent, then they
could be added to the queue at Area.cpp:521, in which case they would
need to be removed from the queue in the InputArea destructor (as in the
attached patch).

** Patch added: nux-remove-input-area-from-queue.patch
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1337244/+attachment/4165209/+files/nux-remove-input-area-from-queue.patch

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-29 Thread Erkin Bahceci
And since InputArea and Layout are the only classes derived directly
from Area, and they would both have the same code in their destructors
with the patch in #6, the removal code can be moved to the Area
destructor, as in the attached patch.

** Patch added: nux-remove-area-from-layout-queue.patch
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1337244/+attachment/4165234/+files/nux-remove-area-from-layout-queue.patch

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-24 Thread Treviño
** Changed in: unity
   Status: New = Confirmed

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  compiz crashed with SIGSEGV in
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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-18 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity (Ubuntu)
   Status: New = Confirmed

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  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

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[Bug 1337244] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

2014-07-04 Thread Margarita Manterola
This keeps happening over and over.  Looking at the resolution of the
other bug, I expect the code that needs to be fixed is not here, but in
the handling of some element in this queue.  I suspect some element is
getting deleted and the memory reused without it being removed from the
queue.

Here's the latest stacktrace:
#0  0x in ?? ()
#1  0x7fdd0a32c75d in nux::WindowThread::ComputeQueuedLayout 
(this=this@entry=0x2319f40) at ./WindowThread.cpp:318
#2  0x7fdd0a32db28 in nux::WindowThread::RenderInterfaceFromForeignCmd 
(this=0x2319f40, clip=...) at ./WindowThread.cpp:1627
#3  0x7fdd0ba61389 in unity::UnityScreen::paintDisplay() () from 
/usr/lib/compiz/libunityshell.so
#4  0x7fdd0ba61748 in unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib 
const, GLMatrix const, CompRegion const, CompOutput*, unsigned int) () from 
/usr/lib/compiz/libunityshell.so
#5  0x7fdd1b3da272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const, 
GLMatrix const, CompRegion const, CompOutput*, unsigned int) ()
  from /usr/lib/compiz/libopengl.so
#6  0x7fdd1b3daed4 in PrivateGLScreen::paintOutputs(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int, CompRegion const) ()
  from /usr/lib/compiz/libopengl.so
#7  0x7fdd203e144f in CompositeScreen::paint(std::listCompOutput*, 
std::allocatorCompOutput* , unsigned int) ()
  from /usr/lib/compiz/libcomposite.so
#8  0x7fdd203e4af2 in CompositeScreen::handlePaintTimeout() () from 
/usr/lib/compiz/libcomposite.so
#9  0x7fdd2cc6b53d in CompTimer::triggerCallback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
#10 0x7fdd2cc6b5ef in CompTimeoutSource::callback() () from 
/usr/lib/libcompiz_core.so.ABI-20140123
#11 0x7fdd2cc6ab4d in CompTimeoutSource::dispatch(sigc::slot_base*) () from 
/usr/lib/libcompiz_core.so.ABI-20140123
#12 0x7fdd2b15735f in Glib::Source::dispatch_vfunc(_GSource*, int 
(*)(void*), void*) () from /usr/lib/x86_64-linux-gnu/libglibmm-2.4.so.1
#13 0x7fdd2ac49ce5 in g_main_context_dispatch () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
#14 0x7fdd2ac4a048 in ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
#15 0x7fdd2ac4a30a in g_main_loop_run () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
#16 0x7fdd2cc260eb in 
compiz::private_screen::EventManager::startEventLoop(_XDisplay*) () from 
/usr/lib/libcompiz_core.so.ABI-20140123
#17 0x00401971 in main ()

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  compiz crashed with SIGSEGV in
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