[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2017-03-13 Thread Michał Sawicz
** No longer affects: qtmir

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-07-27 Thread Pat McGowan
** Changed in: canonical-devices-system-image
   Status: Fix Committed => Fix Released

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-06-18 Thread Michał Sawicz
** Changed in: canonical-devices-system-image
   Status: In Progress => Fix Committed

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-06-18 Thread Launchpad Bug Tracker
This bug was fixed in the package unity8 - 8.12+16.10.20160617-0ubuntu1

---
unity8 (8.12+16.10.20160617-0ubuntu1) yakkety; urgency=medium

  [ Michael Terry ]
  * Do not create Label/Icon if we don't need it
  * Fix Z-ordering of prompt surfaces (LP: #1586219)
  * Drop bottom edge tutorials completely and small fixes for other
edges. (LP: #1565103)
  * Redo visuals for greeter prompt box. (LP: #1435923)
  * Make tutorial qmltests more robust. (LP: #1590810)
  * Stop showing an extra lockscreen in desktop unity8 sessions. (LP:
#1582987)

  [ Albert Astals Cid ]
  * Improve dash plugin mock
  * Stabilize PreviewExpandableTest::test_all_widgets_height
  * Workaround QTBUG-53460
  * Split artShape code for cardTool card and regular card
  * Simplify the code since fixedArtSize code is mandatory for regular
cards
  * Desktop stage: Support rotatesWindowContents (LP: #1547481)
  * Turn if if else into if elseif else
  * Fix leaks in QInputDeviceManagerPrivate::addDevice
  * Do not call |= on uninitialized sigterm.sa_flags
  * initialize udevMonitor
  * Make notifier and notifierFd function local variables
  * Fix crash if a component that is not an Item is given to
sectionDelegate
  * Tests: Do not use dynamic_cast if we're not going to test it anyway
  * Minor coverity fixes
  * Fix warning about anchors.fill in ProportionalShape (LP: #1590963)
  * Make wait in cleanup() wait for snapTo animation to have finished

  [ Alexandros Frantzis ]
  * Improve the way notifications interact with power management (LP:
#1570922)

  [ Andrea Cimitan ]
  * Correctly refresh cardcreator cache on artshapestyle changes (LP:
#1588335)
  * Same tweaks we have for click scope now for libertine
  * add a timer to pull to refresh to work on small windows (LP:
#1589060)

  [ Daniel d'Andrada ]
  * Clean up debug leftovers
  * Ensure mouse and window movement are pixel-aligned (LP: #1510382)
  * Fix SpreadDelegate rotation animations
  * No point in version-controlling files that are automatically
generated
  * Center cursor on screen when it's first shown
  * Custom cursor name just have to start with "custom"
  * Work around AnimatedSprite infinite loop bug (LP: #1588929)

  [ Josh Arenson ]
  * Disable showDash when it is already shown. (LP: #1506708)
  * Add a timestamp to the dash log (LP: #1580074)
  * Add timestamp to unity8 log (LP: #1498169)

  [ Lukáš Tinkl ]
  * Implement keyboard shortcuts info panel
  * Implement window controls overlay activatable with 3 fingers tap
(LP: #1489020)
  * Select correct Chinese input method for OSK in the wizard (LP:
#1588633)

  [ Michael Zanetti ]
  * Add support for the launcher surface pips displaying the correct
number of surfaces
  * Add support for the persistent alert state. (LP: #1575147, #1584348,
#1586621)
  * send a Alt-release event on alt+tab instead of delaying it
completely and invoking it later (LP: #1565236)

  [ Stephen M. Webb ]
  * added a new upstart $SESSION for unity8-desktop-session (LP:
#1376715)

 -- Michael Terry   Fri, 17 Jun 2016
01:22:57 +

** Changed in: unity8 (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-06-17 Thread Michał Sawicz
** Changed in: canonical-devices-system-image
Milestone: None => 12

** Changed in: canonical-devices-system-image
   Status: Confirmed => In Progress

** Changed in: canonical-devices-system-image
   Importance: Undecided => High

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-30 Thread Daniel van Vugt
** Tags added: visual-quality

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-19 Thread Daniel d'Andrada
** Changed in: qtmir
   Status: New => Invalid

** Changed in: qtmir (Ubuntu)
   Status: New => Invalid

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-19 Thread Launchpad Bug Tracker
** Branch linked: lp:~dandrader/unity8/pixelAlignedWindow

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-19 Thread Daniel d'Andrada
** Changed in: unity8 (Ubuntu)
 Assignee: (unassigned) => Daniel d'Andrada (dandrader)

** Changed in: qtmir (Ubuntu)
 Assignee: (unassigned) => Daniel d'Andrada (dandrader)

** Changed in: qtmir
 Assignee: (unassigned) => Daniel d'Andrada (dandrader)

** Changed in: unity8 (Ubuntu)
   Status: New => In Progress

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
  after moving around

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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-19 Thread Daniel d'Andrada
Agree with duflu. I think it's Unity8 as well.

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-18 Thread Daniel van Vugt
It's probably Unity8 if not QtMir.

Mir (demo shells) don't have this bug. Unity8 just needs fixing to
ensure the vertices it emits are on integer pixel boundaries, so the
textures line up with the pixels of the display without blurring into
their neighbours.

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Title:
  Window contents (and mouse cursors) become randomly blurry (or clear)
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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-18 Thread kevin gunn
wait..so is this mir or qmtir?


** Changed in: canonical-devices-system-image
 Assignee: Stephen M. Webb (bregma) => Michał Sawicz (saviq)

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  Window contents (and mouse cursors) become randomly blurry (or clear)
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[Bug 1510382] Re: Window contents (and mouse cursors) become randomly blurry (or clear) after moving around

2016-05-18 Thread Pat McGowan
** Changed in: canonical-devices-system-image
   Status: New => Confirmed

** Changed in: canonical-devices-system-image
 Assignee: (unassigned) => Stephen M. Webb (bregma)

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  Window contents (and mouse cursors) become randomly blurry (or clear)
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